[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.4n6TCuQz7U/springsettings.1069256.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 411ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f86bc09c230 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6979 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1069256/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 676ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4667d690] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4667d690] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 268ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2259ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2870ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 684ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 530ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 882ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Crayfish was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1069256/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4873ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11800,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1069256/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52d4a740,0x531b1490}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 4d194660d2f63c6d9448422948b97af0 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={0000000104c24ab0,00000001045882e0}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: WFH! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000e5127ff0,000000009bdc30a0}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] glhf [f=-000001] gl [f=-000001] [0] Event [4671,188.678223,444]: 0 finished unit Engineer Commander [f=-000001] [0] Event [329,188.676636,4809]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3341, userid: 85949 [f=0000000] [0] izirayd, team: 1, elo:3111, userid: 352411 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4688,188.671875,640]: 0 finished unit Rover Assembly [f=0000012] [12] Event [432,188.671875,4728]: 1 finished unit Cloakbot Factory [f=0000185] [185] Event [4688.02979,189.316971,657.99231]: 0 finished unit Dart [f=0000240] [240] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000241] [241] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000480] [480] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000481] [481] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000494] [494] Event [441.600006,188.671875,4728]: 1 finished unit Conjurer [f=0000541] [541] Event [4688.02979,188.671875,657.99231]: 0 finished unit Mason [f=0000660] [660] Event [4632,188.671875,296]: 0 finished unit Wind/Tidal Generator [f=0000762] [762] Event [4552,188.671875,376]: 0 finished unit Wind/Tidal Generator [f=0000852] [852] Event [4472,188.671875,456]: 0 finished unit Wind/Tidal Generator [f=0000942] [942] Event [4728,188.671875,296]: 0 finished unit Wind/Tidal Generator [f=0001025] [1025] Event [441.600006,188.671875,4728]: 1 finished unit Conjurer [f=0001038] [1038] Event [4808,188.671875,360]: 0 finished unit Wind/Tidal Generator [f=0001294] [1294] Event [440,188.671875,4936]: 1 finished unit Wind/Tidal Generator [f=0001421] [1421] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001475] [1475] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0001579] [1579] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0001589] [1589] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0001691] [1691] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0001897] [1897] Event [520,188.671875,4968]: 1 finished unit Wind/Tidal Generator [f=0002009] [2009] Event [4688.02979,189.316971,657.99231]: 0 finished unit Scorcher [f=0002046] [2046] Event [872,188.671875,4312]: 1 finished unit Solar Collector [f=0002165] [2165] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0002184] [2184] Event [4408,188.671875,536]: 0 finished unit Wind/Tidal Generator [f=0002204] [2204] Event [2102.58716,77.104187,4723.97461]: 0 lost unit Dart [f=0002306] [2306] Event [4344,188.671875,632]: 0 finished unit Wind/Tidal Generator [f=0002367] [2367] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0002367] [2367] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0002435] [2435] Event [4280,188.671875,712]: 0 finished unit Wind/Tidal Generator [f=0002527] [2527] Event [760,188.671875,4264]: 1 finished unit Solar Collector [f=0002568] [2568] Event [4688.02979,189.316971,657.99231]: 0 finished unit Scorcher [f=0002840] [2840] Event [4128,64.3832397,1808]: 0 finished unit Radar Tower [f=0002875] [2875] Event [4688.02979,188.671875,657.99231]: 0 finished unit Scorcher [f=0003059] [3059] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0003101] [3101] Event [616,188.671875,4328]: 1 finished unit Solar Collector [f=0003105] [3105] Event [4688.02979,189.316971,657.99231]: 0 finished unit Scorcher [f=0003190] [3190] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0003305] [3305] Event [441.600006,188.671875,4728]: 1 finished unit Imp [f=0003336] [3336] Event [4688.02979,188.671875,657.99231]: 0 finished unit Scorcher [f=0003495] [3495] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0003557] [3557] Event [4688.02979,189.316971,657.99231]: 0 finished unit Mason [f=0003593] [3593] Event [504,188.671875,4424]: 1 finished unit Solar Collector [f=0003688] [3688] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0003709] [3709] Event [536,77.104187,3208]: 1 lost unit Metal Extractor [f=0003786] [3786] Event [4688.02979,188.671875,657.99231]: 0 finished unit Scorcher [f=0003824] [3824] Event [344,77.104187,3256]: 1 lost unit Metal Extractor [f=0003886] [3886] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0003951] [3951] Event [540.414795,77.104187,3704.07739]: 1 lost unit Imp [f=0004027] [4027] Event [3264,54.1213989,3072]: 0 lost unit Radar Tower [f=0004035] [4035] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0004063] [4063] Event [632.834717,77.104187,3451.80591]: 1 lost unit Glaive [f=0004088] [4088] Event [4688.02979,188.671875,657.99231]: 0 finished unit Scorcher [f=0004185] [4185] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0004335] [4335] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0004390] [4390] Event [4688.02979,189.316971,657.99231]: 0 finished unit Scorcher [f=0004429] [4429] Event [868.989563,69.9561539,3856.00464]: 1 lost unit Glaive [f=0004485] [4485] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0004545] [4545] Event [3248,58.0953979,3152]: 0 finished unit Radar Tower [f=0004635] [4635] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0004750] [4750] Event [4688.02979,188.671875,657.99231]: 0 finished unit Scorcher [f=0004785] [4785] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0004850] [4850] Event [583.067444,77.104187,3350.23999]: 0 lost unit Scorcher [f=0004902] [4902] Event [1776,57.6544189,4112]: 1 finished unit Lotus [f=0004907] [4907] Event [599.399719,77.1025925,3248.93237]: 1 lost unit Glaive [f=0004911] [4911] Event [699.337402,79.5657349,3145.07324]: 0 lost unit Scorcher [f=0004915] [4915] Event [4520,188.671875,536]: 0 finished unit Wind/Tidal Generator [f=0004935] [4935] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0005085] [5085] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0005144] [5144] Event [4456,188.671875,600]: 0 finished unit Wind/Tidal Generator [f=0005151] [5151] Event [370.688843,100.653587,3880.1084]: 1 lost unit Glaive [f=0005192] [5192] Event [405.224792,111.029198,3961.99634]: 1 lost unit Glaive [f=0005210] [5210] Event [469.524811,116.738358,4015.04224]: 1 lost unit Glaive [f=0005212] [5212] Event [544.905701,115.63369,4007.82373]: 0 lost unit Scorcher [f=0005235] [5235] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0005245] [5245] Event [563.486755,152.900772,4103.50586]: 1 lost unit Glaive [f=0005248] [5248] Event [566.568298,147.448944,4084.57471]: 0 lost unit Scorcher [f=0005307] [5307] Event [476.758301,145.457214,4103.51416]: 0 lost unit Scorcher [f=0005353] [5353] Event [272,77.4932861,3488]: 1 finished unit Lotus [f=0005360] [5360] Event [4688.02979,189.316971,657.99231]: 0 finished unit Scorcher [f=0005385] [5385] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0005450] [5450] Event [3264,63.40271,3264]: 0 finished unit Lotus [f=0005453] [5453] Event [272,77.4932861,3488]: 1 lost unit Lotus [f=0005471] [5471] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0005498] [5498] Event [267.174927,76.6978149,3435.25293]: 1 lost unit Glaive [f=0005535] [5535] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0005537] [5537] Event [316.399506,76.5741196,3218.21777]: 0 lost unit Scorcher [f=0005627] [5627] Event [4688.02979,189.316971,657.99231]: 0 finished unit Scorcher [f=0005685] [5685] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0005835] [5835] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0005869] [5869] Event [4688.02979,188.671875,657.99231]: 0 finished unit Scorcher [f=0005970] [5970] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0005985] [5985] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0006135] [6135] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0006281] [6281] Event [4688.02979,188.671875,657.99231]: 0 finished unit Fencer [f=0006306] [6306] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0006395] [6395] Event [441.600006,188.671875,4728]: 1 finished unit Conjurer [f=0006584] [6584] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0006666] [6666] Event [4688.02979,189.316971,657.99231]: 0 finished unit Fencer [f=0006728] [6728] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0006751] [6751] Event [2586.43555,49.2243042,3226.30615]: 0 lost unit Scorcher [f=0006790] [6790] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0006826] [6826] Event [344,75.9441376,3256]: 1 finished unit Metal Extractor [f=0006901] [6901] Event [4856,188.671875,456]: 0 finished unit Wind/Tidal Generator [f=0006941] [6941] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0006973] [6973] Event [2455.3645,54.9099503,2832.8313]: 1 lost unit Glaive [f=0006996] [6996] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0007030] [7030] Event [4872,188.671875,568]: 0 finished unit Wind/Tidal Generator [f=0007039] [7039] Event [280,188.671875,4664]: 1 finished unit Caretaker [f=0007072] [7072] Event [4688.02979,189.316971,657.99231]: 0 finished unit Scorcher [f=0007091] [7091] Event [3248,58.0953979,3152]: 0 lost unit Radar Tower [f=0007099] [7099] Event [3190.90918,64.0715561,3241.43481]: 1 lost unit Glaive [f=0007137] [7137] Event [3264,63.4846497,3264]: 0 lost unit Lotus [f=0007199] [7199] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0007272] [7272] Event [4688.02979,189.316971,657.99231]: 0 finished unit Scorcher [f=0007355] [7355] Event [296,188.671875,4552]: 1 finished unit Caretaker [f=0007371] [7371] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0007404] [7404] Event [4203.07373,66.479187,3679.98242]: 0 lost unit Mason [f=0007428] [7428] Event [2976,66.479187,3008]: 1 finished unit Lotus [f=0007468] [7468] Event [4688.02979,188.671875,657.99231]: 0 finished unit Scorcher [f=0007475] [7475] Event [4200,27.963562,3176]: 0 lost unit Metal Extractor [f=0007487] [7487] Event [4040,24.9026489,3064]: 0 lost unit Metal Extractor [f=0007503] [7503] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0007595] [7595] Event [2967.90674,66.479187,3082.89136]: 0 lost unit Scorcher [f=0007630] [7630] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0007663] [7663] Event [4688.02979,188.671875,657.99231]: 0 finished unit Scorcher [f=0007664] [7664] Event [3032.729,66.479187,3085.86304]: 0 lost unit Scorcher [f=0007704] [7704] Event [2963.25513,66.479187,3161.52271]: 1 lost unit Engineer Commander [f=0007714] [7714] Event [536,75.9437561,3208]: 1 finished unit Metal Extractor [f=0007740] [7740] Event [3072.95093,64.4564819,3442.73047]: 0 lost unit Scorcher [f=0007758] [7758] Event [2772.36792,49.3694382,3409.45483]: 0 lost unit Scorcher [f=0007771] [7771] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0007858] [7858] Event [4688.02979,188.671875,657.99231]: 0 finished unit Scorcher [f=0007906] [7906] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0008053] [8053] Event [4688.02979,188.671875,657.99231]: 0 finished unit Scorcher [f=0008090] [8090] Event [2610.50415,33.2826958,3634.09766]: 1 lost unit Glaive [f=0008098] [8098] Event [2774.21509,36.86306,3677.61621]: 0 lost unit Scorcher [f=0008138] [8138] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0008247] [8247] Event [4688.02979,188.671875,657.99231]: 0 finished unit Scorcher [f=0008317] [8317] Event [296,188.671875,4440]: 1 finished unit Storage [f=0008463] [8463] Event [4688.02979,189.316971,657.99231]: 0 finished unit Fencer [f=0008553] [8553] Event [2976,66.479187,3008]: 1 lost unit Lotus [f=0008642] [8642] Event [441.600006,188.671875,4728]: 1 finished unit Imp [f=0008698] [8698] Event [4688.02979,189.316971,657.99231]: 0 finished unit Fencer [f=0008808] [8808] Event [2887.23486,26.5989819,1685.04138]: 1 lost unit Glaive [f=0008877] [8877] Event [3016.87915,24.7145386,1431.38074]: 1 lost unit Glaive [f=0008886] [8886] Event [4688.02979,189.316971,657.99231]: 0 finished unit Scorcher [f=0008899] [8899] Event [3056,89.078064,816]: 0 finished unit Lotus [f=0008917] [8917] Event [441.600006,188.671875,4728]: 1 finished unit Imp [f=0008919] [8919] Event [3088.94019,60.0057526,908.117065]: 1 lost unit Glaive [f=0008947] [8947] Event [3217.24512,45.3310204,1238.05554]: 0 lost unit Scorcher [f=0008951] [8951] Event [3149.56836,38.1384773,1282.23035]: 1 lost unit Glaive [f=0009014] [9014] Event [3184.7605,51.5919533,999.773682]: 1 lost unit Glaive [f=0009020] [9020] Event [3338.76367,57.2223816,1141.14893]: 0 lost unit Scorcher [f=0009027] [9027] Event [2807.47998,24.0058289,1504.54333]: 1 lost unit Glaive [f=0009048] [9048] Event [3284.92212,57.2958298,960.293457]: 1 lost unit Glaive [f=0009066] [9066] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0009073] [9073] Event [3261.41577,58.3263359,925.704895]: 0 lost unit Scorcher [f=0009087] [9087] Event [4688.02979,188.671875,657.99231]: 0 finished unit Scorcher [f=0009106] [9106] Event [2911.4353,28.7949276,1191.72461]: 1 lost unit Glaive [f=0009113] [9113] Event [3140.97754,77.104187,750.553955]: 1 lost unit Glaive [f=0009114] [9114] Event [3056,89.078064,816]: 0 lost unit Lotus [f=0009131] [9131] Event [2992,107.770386,768]: 0 lost unit Radar Tower [f=0009165] [9165] Event [3104.96558,86.4711761,802.7854]: 1 lost unit Glaive [f=0009196] [9196] Event [2968,77.104187,536]: 0 lost unit Metal Extractor [f=0009215] [9215] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0009282] [9282] Event [4688.02979,189.316971,657.99231]: 0 finished unit Scorcher [f=0009351] [9351] Event [3439.81934,78.4010849,216.983856]: 1 lost unit Glaive [f=0009364] [9364] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0009377] [9377] Event [3507.88428,83.0070572,216.144882]: 1 lost unit Glaive [f=0009396] [9396] Event [3577.823,90.3102722,206.451736]: 1 lost unit Glaive [f=0009413] [9413] Event [3624.6875,93.1889114,242.544296]: 0 lost unit Scorcher [f=0009451] [9451] Event [3799.19751,105.455376,252.895096]: 1 lost unit Glaive [f=0009467] [9467] Event [2336.60449,34.5918808,1376.37415]: 1 lost unit Glaive [f=0009477] [9477] Event [4688.02979,189.316971,657.99231]: 0 finished unit Scorcher [f=0009513] [9513] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0009661] [9661] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0009669] [9669] Event [4688.02979,188.671875,657.99231]: 0 finished unit Scorcher [f=0009785] [9785] Event [3008,100.752563,784]: 0 finished unit Lotus [f=0009793] [9793] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0009921] [9921] Event [4688.02979,189.316971,657.99231]: 0 finished unit Mason [f=0009927] [9927] Event [4856,188.671875,680]: 0 finished unit Wind/Tidal Generator [f=0009937] [9937] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0010064] [10064] Event [441.600006,188.671875,4728]: 1 finished unit Glaive [f=0010092] [10092] Event [4856,188.671875,760]: 0 finished unit Wind/Tidal Generator [f=0010182] [10182] Event [4824,188.671875,840]: 0 finished unit Wind/Tidal Generator [f=0010197] [10197] Event [4688.02979,189.316971,657.99231]: 0 finished unit Mason [f=0010241] [10241] Event [2324.81128,44.6666069,2978.93311]: 1 lost unit Imp [f=0010301] [10301] Event [441.600006,188.671875,4728]: 1 finished unit Ronin [f=0010359] [10359] Event [2638.81909,57.116993,3037.42993]: 1 lost unit Imp [f=0010422] [10422] Event [376,188.671875,4424]: 1 finished unit Solar Collector [f=0010436] [10436] Event [4688.02979,189.316971,657.99231]: 0 finished unit Scorcher [f=0010497] [10497] Event [4792,188.059692,920]: 0 finished unit Wind/Tidal Generator [f=0010497] [10497] Event [2105.80884,25.307312,3223.64844]: 1 lost unit Glaive [f=0010541] [10541] Event [2219.73706,30.3755016,3205.04199]: 1 lost unit Glaive [f=0010570] [10570] Event [441.600006,188.671875,4728]: 1 finished unit Ronin [f=0010589] [10589] Event [2363.29614,36.3290939,3259.10132]: 1 lost unit Glaive [f=0010614] [10614] Event [2968,75.9437561,536]: 0 finished unit Metal Extractor [f=0010622] [10622] Event [2357.41528,42.2487526,3105.53662]: 1 lost unit Glaive [f=0010656] [10656] Event [1675.0625,30.1506805,3456.59766]: 1 lost unit Glaive [f=0010678] [10678] Event [4688.02979,188.671875,657.99231]: 0 finished unit Scorcher [f=0010683] [10683] Event [2472.15039,55.8878174,2871.90869]: 0 lost unit Scorcher [f=0010683] [10683] Event [2488.82935,57.0033607,2852.69434]: 0 lost unit Scorcher [f=0010698] [10698] Event [2268.573,42.6367035,2898.7832]: 0 lost unit Scorcher [f=0010711] [10711] Event [2373.24487,49.7663574,2915.43726]: 0 lost unit Fencer [f=0010713] [10713] Event [2426.36011,54.4811974,2838.71973]: 1 lost unit Glaive [f=0010734] [10734] Event [2325.32813,46.0343895,2917.54321]: 1 lost unit Glaive [f=0010744] [10744] Event [441.600006,188.671875,4728]: 1 finished unit Ronin [f=0010756] [10756] Event [2520.46436,55.7676277,2930.02979]: 0 lost unit Scorcher [f=0010849] [10849] Event [4776,145.046082,1016]: 0 finished unit Wind/Tidal Generator [f=0010867] [10867] Event [2579.82446,53.4081421,3077.85449]: 1 lost unit Glaive [f=0010868] [10868] Event [2440.56909,50.6214905,3016.78271]: 1 lost unit Glaive [f=0010883] [10883] Event [2525.48022,48.7391853,3141.16016]: 1 lost unit Glaive [f=0010911] [10911] Event [1704,50.97229,3784]: 1 lost unit Metal Extractor [f=0010916] [10916] Event [2590.50513,53.1169014,3086.06982]: 1 lost unit Glaive [f=0010923] [10923] Event [441.600006,188.671875,4728]: 1 finished unit Ronin [f=0010953] [10953] Event [4688.02979,188.671875,657.99231]: 0 finished unit Fencer [f=0010989] [10989] Event [2928,117.767639,704]: 0 finished unit Radar Tower [f=0011021] !resign [f=0011021] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0011022] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0011022] > Poll: Resign team 2? [END:SUCCESS] [f=0011022] [11022] Event [undefined]: izirayd resigned [f=0011022] game_message: izirayd has been destroyed! [f=0011022] game_message: PRO_rANDY wins! [f=0011022] Submitting stats [f=0011022] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011022] Part| Total Time|Time of the last 0.5s [f=0011022] Draw 13712.76ms 8.37% [f=0011022] Lua::Callins::Synced 14748.77ms 27.79% [f=0011022] Lua::Callins::Unsynced 24670.24ms 20.22% [f=0011022] Lua::CollectGarbage::Synced 2397.61ms 1.69% [f=0011022] Lua::CollectGarbage::Unsynced 2741.39ms 2.09% [f=0011022] Misc::Profiler::AddTime 50.67ms 0.00% [f=0011022] Sim 43702.73ms 74.40% [f=0011022] [11022] Received game_message: izirayd has been destroyed! [f=0011022] [11022] Received game_message: PRO_rANDY wins! [f=0011022] > Team 2 resigned [f=0011023] [11023] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011023] [11023] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011023] [11023] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011023] [11023] Game End Stats Values: 2,2065,2105,2065,2105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,5.4666667,5.33333349,5.4666667,0,40,0,40,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011023] [11023] Game End Stats Values: 3,2275,2420,2275,2420,0,0.71388191,0,0.71388191,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.8933277,9.33658218,15.8933277,9.33658218,1275,1275,1275,1275,9.9333334,8.78092575,9.9333334,8.78092575,0,40,0,40,0,0,0,0,1000,1105,1000,1105,20,0,20,0,0.0013,0,0.0013,0,0,0,0,0 [f=0011023] [11023] Game End Stats Values: 4,2430,2490,2430,2490,0,13.5941248,0,13.5941248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.4399881,16.9485226,13.4399881,16.9485226,1275,1275,1275,1275,9,9.85868263,9,9.85868263,0,40,0,40,0,0,0,0,1155,1175,1155,1175,20,0,20,0,0.002,0,0.002,0,0,0,0,0 [f=0011023] [11023] Game End Stats Values: 5,2650,2670,2650,2670,2.79203033,26.6590004,2.79203033,26.6590004,0,0,0,0,0,0,0,0,0,0,0,0,0,28,0,28,0,0,0,0,9.89633274,17.4816704,9.89633274,17.4816704,1275,1275,1275,1275,10.6528015,11.4709921,10.6528015,11.4709921,130,40,130,40,0,0,0,0,1245,1355,1245,1355,20,0,20,0,0.002,0,0.002,0,28,0,28,0 [f=0011023] [11023] Game End Stats Values: 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End Stats Values: 26,3020,5160,3020,5160,109.560516,301.627197,109.560516,301.627197,0,0,0,0,0,0,0,0,255.213837,0,255.213837,0,3536.31738,4770.68896,3536.31738,4770.68896,90,90,90,90,15.0879288,33.4219971,15.0879288,33.4219971,0,1385,0,1385,17.2842674,23.156065,17.2842674,23.156065,360,1310,360,1310,2996.66675,4305,2996.66675,4305,2570,2375,2570,2375,4529.3335,3371.66675,4529.3335,3371.66675,428.158966,36.1666489,428.158966,36.1666489,5058.87061,3795.70923,5058.87061,3795.70923 [f=0011146] [11146] Event [4760,116.921997,1112]: 0 finished unit Wind/Tidal Generator [f=0011151] [11151] Event [4688.02979,188.671875,657.99231]: 0 finished unit Mason [f=0011332] No clients connected, shutting down server [f=0011332] Server shutdown [f=0011332] End of demo reached [f=0011345] [11345] Event [4688.02979,188.671875,657.99231]: 0 finished unit Mason [f=0011496] [11496] Event [4744,104.325562,1208]: 0 finished unit Wind/Tidal Generator [f=0011546] [11546] Event [4688.02979,189.316971,657.99231]: 0 finished unit Scorcher [f=0011741] [11741] Event [4688.02979,189.316971,657.99231]: 0 finished unit Scorcher [f=0011781] [11781] Event [4728,88.4762573,1304]: 0 finished unit Wind/Tidal Generator [f=0011843] [11843] Event [3024,65.6217957,3296]: 0 finished unit Radar Tower [f=0011957] [11957] Event [4688.02979,189.316971,657.99231]: 0 finished unit Fencer [f=0012051] [12051] Event [4728,78.1106567,1400]: 0 finished unit Wind/Tidal Generator [f=0012155] [12155] Event [4688.02979,188.671875,657.99231]: 0 finished unit Mason [f=0012336] [12336] Event [4712,77.104187,1496]: 0 finished unit Wind/Tidal Generator [f=0012350] [12350] Event [4688.02979,189.316971,657.99231]: 0 finished unit Mason [f=0012413] Autoquit sending quit command. [f=0012413] [QuitAction] user exited to system [f=0012413] [SpringApp::Kill][1] fromRun=1 [f=0012413] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012413] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012413] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012413] [ThreadPool::SetThreadCount][2] workers=0 [f=0012413] [SpringApp::Kill][2] [f=0012413] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012413] [Game::KillLua][3] dtor=0 luaUI=0x52b5c2b0 [f=0012413] Start widgetHandler:Shutdown [f=0012413] Shutdown - SaveOrderList Complete [f=0012413] Writing last game win data [f=0012413] Shutdown - SaveConfigData Complete [f=0012413] Shutdown Widget - Save/Load API [f=0012413] Shutdown Widget - Chili Highlight [f=0012413] Shutdown Widget - Draw After Chili [f=0012413] Shutdown Widget - EPIC Menu [f=0012413] Shutdown Widget - Chili Widget Selector [f=0012413] Shutdown Widget - Chili Minimap [f=0012413] Shutdown Widget - Local Team Colors [f=0012413] Shutdown Widget - Display Keys 2 [f=0012413] Shutdown Widget - Save Game Menu [f=0012413] Shutdown Widget - Unit Icons [f=0012413] Shutdown Widget - Noises [f=0012413] Shutdown Widget - HealthBars [f=0012413] Shutdown Widget - Win Counter [f=0012413] Shutdown Widget - SpringRTS Replay Stats [f=0012413] Shutdown Widget - BuildETA [f=0012413] Shutdown Widget - Modular Comm Info [f=0012413] Shutdown Widget - Music Player v2 [f=0012413] Shutdown Widget - State Reverse and Latency [f=0012413] Shutdown Widget - Stereo3D [f=0012413] Shutdown Widget - Showeco and Grid Drawer [f=0012413] Shutdown Widget - Point Tracker [f=0012413] Shutdown Widget - Missile Silo Range [f=0012413] Shutdown Widget - MinimapEvents [f=0012413] Shutdown Widget - Local Widgets Config [f=0012413] Shutdown Widget - Highlight Geos [f=0012413] Shutdown Widget - Grab Input [f=0012413] Input grabbing is disabled! [f=0012413] Shutdown Widget - Defense Range Zero-K [f=0012413] Shutdown Widget - MetalFeatures (new) [f=0012413] Shutdown Widget - Darkening [f=0012413] Shutdown Widget - Context Menu [f=0012413] Shutdown Widget - Chili Spectator Panels [f=0012413] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012413] Shutdown Widget - Chili Nuke Warning [f=0012413] Shutdown Widget - Chili EndGame Window [f=0012413] Shutdown Widget - Chili Economy Panel Default [f=0012413] Shutdown Widget - CameraShake [f=0012413] Shutdown Widget - Attack AoE [f=0012413] Shutdown Widget - Map Edge Extension [f=0012413] Shutdown Widget - Selection Send [f=0012413] Shutdown Widget - LupsManager [f=0012413] Shutdown Widget - Newton Firezone [f=0012413] Shutdown Widget - Chili Pro Console [f=0012413] Shutdown Widget - Persistent Build Height [f=0012413] Shutdown Widget - Lasso Terraform GUI [f=0012413] Shutdown Widget - Lups [f=0012413] Shutdown Widget - Chili Framework [f=0012413] Shutdown Widget - Chili Core Selector [f=0012413] Shutdown Widget - Custom Markers [f=0012413] Shutdown Widget - Mex Placement Handler [f=0012413] Shutdown Widget - Select Keys [f=0012413] Shutdown Widget - Pause Screen [f=0012413] Shutdown Widget - Text To Speech Control [f=0012413] Shutdown Widget - Layout Handler [f=0012413] End widgetHandler:Shutdown [f=0012413] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2352076,231206011} {int,ext,rec}Allocs={23246075,0,0} {chunk,block}Bytes={231206011,0} [f=0012413] [Game::KillLua][1] dtor=0 luaGaia=0x531b1490 [f=0012413] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2170379,219824846} {int,ext,rec}Allocs={23246076,0,0} {chunk,block}Bytes={219824846,0} [f=0012413] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2170379,219824846} {int,ext,rec}Allocs={23246076,0,0} {chunk,block}Bytes={219824846,0} [f=0012413] [Game::KillLua][2] dtor=0 luaRules=0x52d4a740 [f=0012413] Start gadgetHandler:Shutdown [f=0012413] Shutdown - StartSetup [f=0012413] Shutdown - UnitMorph [f=0012413] Shutdown - Carrier Drones [f=0012413] Shutdown - LupsNanoSpray [f=0012413] Shutdown - Missile Silo Controller [f=0012413] Shutdown - Modular Comm Info [f=0012413] Shutdown - Terrain Texture Handler [f=0012413] Shutdown - UnitCloakShield [f=0012413] Shutdown - Starlight Handler [f=0012413] End gadgetHandler:Shutdown [f=0012413] Start gadgetHandler:Shutdown [f=0012413] Shutdown - Save/Load [f=0012413] Shutdown - Teleport Throw [f=0012413] Shutdown - UnitMorph [f=0012413] Shutdown - Modular Comm Info [f=0012413] Shutdown - Retreat Command [f=0012413] Shutdown - Shockwaves [f=0012413] Shutdown - UnitCloakShield [f=0012413] Shutdown - Lups Cloak FX [f=0012413] Shutdown - Lups [f=0012413] Shutdown - Lups Shield [f=0012413] End gadgetHandler:Shutdown [f=0012413] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23246107,0,0} {chunk,block}Bytes={0,0} [f=0012413] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23246107,0,0} {chunk,block}Bytes={0,0} [f=0012413] [Game::KillLua][4] dtor=0 [f=0012413] [Game::~CGame][1] [f=0012413] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012413] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012413] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012413] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012413] [Game::KillLua][4] dtor=1 [f=0012413] [Game::KillMisc][1] [f=0012413] [Game::KillMisc][2] [f=0012413] [Game::KillMisc][3] [f=0012413] [Game::KillRendering][1] [f=0012413] [3DOParser::Kill] allocated 137 pieces [f=0012413] [S3OParser::Kill] allocated 2661 pieces [f=0012413] [AssParser::Kill] allocated 251 pieces [f=0012413] [Game::KillInterface][1] [f=0012413] [Game::KillInterface][2] [f=0012413] [Game::KillSimulation][1] [f=0012413] [Game::KillSimulation][2] [f=0012413] [CCollisionHandler] dis-/continuous tests: 0/117450 [f=0012413] [Game::KillSimulation][3] [f=0012413] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012413] [~CPathCache(20x20)] cacheHits=143 hitPercentage=31% numHashColls=0 maxCacheSize=30 [f=0012413] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012413] [~CPathCache(40x40)] cacheHits=63 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012413] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012413] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012413] [LosHandler::Kill] raycast instance cache-{hits,misses}={9081,14026}; shared=6%; cached=34% [f=0012413] [Game::KillSimulation][4] [f=0012413] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012413] [Game::~CGame][2] [f=0012413] [Game::~CGame][3] [f=0012413] [SpringApp::Kill][3] [f=0012413] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 132034 bytes sent 222358 bytes recv'd [f=0012413] [SpringApp::Kill][4] font=0x4659aaa0 [f=0012413] [SpringApp::Kill][5] [f=0012413] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x46608a10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=6227ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=551ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=165ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=76ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=67ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=65ms file="objects3d/thud.s3o" indx=5516 inflSize=130kb readTime=59ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=59ms file="objects3d/corcomalt5.s3o" indx=5049 inflSize=114kb readTime=54ms file="luarules/configs/customcmds.h.lua" indx=1245 inflSize=0kb readTime=52ms file="objects3d/corcomalt4.s3o" indx=5048 inflSize=114kb readTime=42ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 56260612 bytes cached in 2911 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x466ff2c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x466f97f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4661e890) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f86bc0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]