[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ruedh35jSr/springsettings.1069250.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 238ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f267809c230 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7015 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1069250/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 613ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c5c480] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c5c480] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 245ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 4247ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4585ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 61ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 714ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 532ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 484ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 851ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Crayfish was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1069250/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4584ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11801,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1069250/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53acf920,0x6799c340}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 88164660eddad184f15b44e14596f592 [f=-000001] Connection attempt from Chirbolg [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[Game::Load][lua{Rules,Gaia}={0x58a0a600,0x7af3ebb0}]" [f=-000001] Allies: I choose: Boum! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000009b28bc50,000000009b4a7f10}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [5393,191.762451,2440]: 0 finished unit Engineer Commander [f=-000001] [0] Event [735,191.111816,3692]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 0, elo:2453, userid: 460566 [f=0000000] [0] Chirbolg, team: 1, elo:2405, userid: 503946 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [888,186.079346,3720]: 1 finished unit Spider Factory [f=0000042] [42] Event [5208,191.179199,2408]: 0 finished unit Shieldbot Factory [f=0000227] [227] Event [924,184.483597,3720]: 1 finished unit Flea [f=0000300] [300] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0000316] [316] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0000321] [321] Event [924,184.483597,3720]: 1 finished unit Flea [f=0000386] [386] Event [5196,190.606644,2408]: 0 finished unit Bandit [f=0000413] [413] Event [924,184.483597,3720]: 1 finished unit Flea [f=0000490] [490] Event [5336,192.226563,2616]: 0 finished unit Solar Collector [f=0000506] [506] Event [924,184.483597,3720]: 1 finished unit Flea [f=0000556] [556] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000586] [586] Event [924,184.483597,3720]: 1 finished unit Flea [f=0000618] [618] Event [5196,190.606644,2408]: 0 finished unit Bandit [f=0000657] [657] Event [616,191.227539,3656]: 1 finished unit Wind/Tidal Generator [f=0000676] [676] Event [924,184.483597,3720]: 1 finished unit Flea [f=0000764] [764] Event [776,187.027344,3512]: 1 finished unit Wind/Tidal Generator [f=0000846] [846] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000980] [980] Event [696,189.412109,3576]: 1 finished unit Wind/Tidal Generator [f=0001186] [1186] Event [5196,190.606644,2408]: 0 finished unit Bandit [f=0001192] [1192] Event [664,185.426758,3896]: 1 finished unit Wind/Tidal Generator [f=0001257] [1257] Event [5480,193.24707,2488]: 0 finished unit Solar Collector [f=0001356] Playback paused [f=0001361] Playback continued [f=0001365] [1365] Event [3503.55518,51.1266861,1734.22058]: 1 lost unit Flea [f=0001435] [1435] Event [3615.73047,101.446739,1435.66724]: 1 lost unit Flea [f=0001637] [1637] Event [5330.17773,188.770615,3322.89868]: 1 lost unit Flea [f=0001654] [1654] Event [5196,190.606644,2408]: 0 finished unit Bandit [f=0001737] [1737] Event [924,184.483597,3720]: 1 finished unit Weaver [f=0001779] [1779] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0001834] [1834] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0002002] [2002] Event [6127.36475,383.745392,2850.16333]: 1 lost unit Flea [f=0002181] [2181] Event [5480,189.616211,2328]: 0 finished unit Solar Collector [f=0002193] [2193] Event [3934.50854,160.334061,3300.82617]: 1 lost unit Flea [f=0002245] [2245] Event [664,186.887695,3848]: 1 finished unit Wind/Tidal Generator [f=0002381] [2381] Event [5196,190.606644,2408]: 0 finished unit Convict [f=0002449] [2449] Event [616,188.541992,3752]: 1 finished unit Wind/Tidal Generator [f=0002466] [2466] Event [616,190.765625,3704]: 1 finished unit Wind/Tidal Generator [f=0002606] [2606] Event [5232,190.067383,2336]: 0 finished unit Lotus [f=0002693] [2693] Event [924,184.483597,3720]: 1 finished unit Venom [f=0002807] [2807] Event [5196,190.606644,2408]: 0 finished unit Bandit [f=0002856] [2856] Event [5232,191.227539,2480]: 0 finished unit Radar Tower [f=0002883] [2883] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0003102] [3102] Event [5196,190.606644,2408]: 0 finished unit Bandit [f=0003121] [3121] Event [309.656036,326.215576,3142.85498]: 0 lost unit Bandit [f=0003351] [3351] Event [1752,120.586914,4552]: 1 lost unit Metal Extractor [f=0003361] [3361] Event [924,184.483597,3720]: 1 finished unit Venom [f=0003567] [3567] Event [5196,190.606644,2408]: 0 finished unit Convict [f=0003585] [3585] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0003894] [3894] Event [924,184.483597,3720]: 1 finished unit Weaver [f=0003916] [3916] Event [5196,190.606644,2408]: 0 finished unit Bandit [f=0004075] [4075] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0004141] [4141] Event [1345.12476,186.371445,3268.92798]: 0 lost unit Bandit [f=0004175] [4175] Event [1122.74658,191.125595,3997.0332]: 0 lost unit Bandit [f=0004243] [4243] Event [5196,190.606644,2408]: 0 finished unit Bandit [f=0004411] [4411] Event [590.7052,186.534409,4228.13818]: 0 lost unit Bandit [f=0004473] [4473] Event [760,190.744141,3704]: 1 finished unit Caretaker [f=0004490] [4490] Event [924,184.483597,3720]: 1 finished unit Venom [f=0004565] [4565] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0004616] [4616] Event [5196,190.606644,2408]: 0 finished unit Bandit [f=0004633] [4633] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0004954] [4954] Event [5196,190.606644,2408]: 0 finished unit Bandit [f=0004998] [4998] Event [4208,177.853516,3168]: 0 finished unit Lotus [f=0005254] [5254] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0005269] [5269] Event [924,184.483597,3720]: 1 finished unit Venom [f=0005290] [5290] Event [4272,186.382813,2944]: 0 finished unit Radar Tower [f=0005492] [5492] Event [4208,109.006836,1712]: 0 finished unit Lotus [f=0005541] [5541] Event [5368,183.976563,2184]: 0 finished unit Solar Collector [f=0005571] [5571] Event [5196,190.606644,2408]: 0 finished unit Convict [f=0005851] [5851] Event [760,189.745117,3800]: 1 finished unit Caretaker [f=0005988] [5988] Event [5196,190.606644,2408]: 0 finished unit Rogue [f=0006041] [6041] Event [5272,182.956055,2088]: 0 finished unit Solar Collector [f=0006199] [6199] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0006267] [6267] Event [4272,186.382813,2944]: 0 lost unit Radar Tower [f=0006281] [6281] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0006289] [6289] Event [924,184.483597,3720]: 1 finished unit Venom [f=0006441] [6441] Event [4272,318.511719,1280]: 0 finished unit Radar Tower [f=0006452] [6452] Event [4721.26172,186.108368,2685.02515]: 0 lost unit Bandit [f=0006501] [6501] Event [5196,190.606644,2408]: 0 finished unit Rogue [f=0006519] [6519] Event [4727.9873,185.837601,2681.17651]: 0 lost unit Bandit [f=0006688] [6688] Event [5012.29736,188.499817,2538.67334]: 0 lost unit Bandit [f=0006693] [6693] Event [5144,185.319336,2008]: 0 finished unit Solar Collector [f=0006772] [6772] Event [5196,190.606644,2408]: 0 finished unit Bandit [f=0006848] [6848] Event [924,184.483597,3720]: 1 finished unit Venom [f=0006884] [6884] Event [5108.05762,191.115356,2555.97217]: 0 lost unit Bandit [f=0006941] [6941] Event [2128,191.549805,3232]: 1 finished unit Picket [f=0007023] [7023] Event [5196,190.606644,2408]: 0 finished unit Bandit [f=0007068] [7068] Event [128,259.945313,2880]: 1 finished unit Lotus [f=0007176] [7176] Event [5320,188.445313,2680]: 0 lost unit Metal Extractor [f=0007201] [7201] Event [5208,191.227539,2536]: 0 finished unit Caretaker [f=0007232] [7232] Event [5016,187.983398,1944]: 0 finished unit Solar Collector [f=0007244] [7244] Event [924,184.483597,3720]: 1 finished unit Venom [f=0007254] [7254] Event [5196,190.606644,2408]: 0 finished unit Bandit [f=0007345] [7345] Event [5266.61475,186.67955,2699.85718]: 0 lost unit Bandit [f=0007465] [7465] Event [5196,190.606644,2408]: 0 finished unit Bandit [f=0007570] [7570] Event [924,184.483597,3720]: 1 finished unit Venom [f=0007571] [7571] Event [5034.35059,187.664017,2703.8252]: 0 lost unit Bandit [f=0007745] [7745] Event [4888,188.477539,1864]: 0 finished unit Solar Collector [f=0007799] [7799] Event [5157.02393,187.283508,2870.03857]: 1 lost unit Venom [f=0007842] [7842] Event [5196,190.606644,2408]: 0 finished unit Convict [f=0007905] [7905] Event [924,184.483597,3720]: 1 finished unit Venom [f=0008007] [8007] Event [5296.82764,177.527176,2797.38965]: 0 lost unit Bandit [f=0008070] [8070] Event [5196,190.606644,2408]: 0 finished unit Bandit [f=0008207] [8207] Event [5280,191.302734,2544]: 0 finished unit Lotus [f=0008253] [8253] Event [5457.51953,201.265121,2846.9082]: 1 lost unit Venom [f=0008255] [8255] Event [924,184.483597,3720]: 1 finished unit Venom [f=0008262] [8262] Event [5196,190.606644,2408]: 0 finished unit Bandit [f=0008262] [8262] Event [4760,179.378906,1784]: 0 finished unit Solar Collector [f=0008449] [8449] Event [5196,190.606644,2408]: 0 finished unit Rogue [f=0008605] [8605] Event [924,184.483597,3720]: 1 finished unit Venom [f=0008716] [8716] Event [5196,190.606644,2408]: 0 finished unit Rogue [f=0008813] [8813] Event [4632,155.112305,1704]: 0 finished unit Solar Collector [f=0008838] [8838] Event [5320,184.383881,2680]: 0 finished unit Metal Extractor [f=0008958] [8958] Event [924,184.483597,3720]: 1 finished unit Venom [f=0009258] [9258] Event [924,184.483597,3720]: 1 finished unit Venom [f=0009319] [9319] Event [5196,190.606644,2408]: 0 finished unit Racketeer [f=0009325] [9325] Event [4504,135.958984,1640]: 0 finished unit Solar Collector [f=0009670] [9670] Event [2320,330.317383,3680]: 1 finished unit Radar Tower [f=0009681] [9681] Event [4307.45068,228.269989,896.817139]: 0 lost unit Bandit [f=0009798] [9798] Event [4344,180.270508,4792]: 0 finished unit Metal Extractor [f=0009807] [9807] Event [924,184.483597,3720]: 1 finished unit Venom [f=0009937] [9937] Event [4344,118.169922,1672]: 0 finished unit Solar Collector [f=0010070] [10070] Event [5196,190.606644,2408]: 0 finished unit Racketeer [f=0010093] [10093] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0010148] [10148] Event [4336,183.675781,4688]: 0 finished unit Lotus [f=0010300] [10300] Event [1752,116.525482,4552]: 1 finished unit Metal Extractor [f=0010330] [10330] Event [4208,177.853516,3168]: 0 lost unit Lotus [f=0010352] [10352] Event [924,184.483597,3720]: 1 finished unit Venom [f=0010356] [10356] Event [4272,185.115234,4736]: 0 finished unit Radar Tower [f=0010403] [10403] Event [5196,190.606644,2408]: 0 finished unit Bandit [f=0010415] [10415] Event [5144,191.195313,2552]: 0 finished unit Caretaker [f=0010428] [10428] Event [4152,188.445313,3032]: 0 lost unit Metal Extractor [f=0010457] [10457] Event [648,61.5478516,1032]: 1 finished unit Metal Extractor [f=0010481] [10481] Event [4376,187.188477,3000]: 0 lost unit Metal Extractor [f=0010536] [10536] Event [5759.52588,186.385406,2271.96484]: 0 lost unit Bandit [f=0010564] [10564] Event [5196,190.606644,2408]: 0 finished unit Bandit [f=0010628] [10628] Event [2368,326.299805,3600]: 1 lost unit Picket [f=0010640] [10640] Event [4168,94.8271484,1624]: 0 finished unit Solar Collector [f=0010698] [10698] Event [5196,190.606644,2408]: 0 finished unit Bandit [f=0010751] [10751] Event [5144,200.261719,1176]: 0 finished unit Solar Collector [f=0010771] [10771] Event [4716.9834,186.565201,2426.62671]: 0 lost unit Bandit [f=0010786] [10786] Event [924,184.483597,3720]: 1 finished unit Venom [f=0010809] [10809] Event [4944,188.477539,2560]: 0 finished unit Lotus [f=0010855] [10855] Event [4913.20752,188.814667,2534.7229]: 0 lost unit Bandit [f=0010891] [10891] Event [5576,193.794922,2440]: 0 lost unit Metal Extractor [f=0010946] [10946] Event [5196,190.606644,2408]: 0 finished unit Bandit [f=0010980] [10980] Event [2154.38257,161.088501,2962.60596]: 1 lost unit Venom [f=0011058] [11058] Event [4944,188.477539,2560]: 0 lost unit Lotus [f=0011066] [11066] Event [undefined]: DanWarior resigned [f=0011066] game_message: DanWarior has been destroyed! [f=0011066] game_message: Chirbolg wins! [f=0011066] Submitting stats [f=0011066] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011066] Part| Total Time|Time of the last 0.5s [f=0011066] Draw 21631.85ms 9.96% [f=0011066] Lua::Callins::Synced 16592.93ms 30.48% [f=0011066] Lua::Callins::Unsynced 33853.68ms 10.16% [f=0011066] Lua::CollectGarbage::Synced 4504.40ms 2.09% [f=0011066] Lua::CollectGarbage::Unsynced 3848.64ms 5.38% [f=0011066] Misc::Profiler::AddTime 58.52ms 0.00% [f=0011066] Sim 50508.79ms 56.97% [f=0011066] [11066] Received game_message: DanWarior has been destroyed! [f=0011066] [11066] Received game_message: Chirbolg wins! [f=0011067] [11067] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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12,3635,3575,3635,3575,136.976501,55.3506317,136.976501,55.3506317,0,0,0,0,0,0,0,0,0,0,0,0,300.000031,358.533417,300.000031,358.533417,0,90,0,90,16.6130733,14,16.6130733,14,1275,1330,1275,1330,12.0663919,17.7211857,12.0663919,17.7211857,625,375,625,375,300,215,300,215,1735,1780,1735,1780,215,300,215,300,30.3999805,0,30.3999805,0,366.417572,300.000031,366.417572,300.000031 [f=0011067] [11067] Game End Stats Values: 13,3925,3795,3925,3795,168.518188,55.7328796,168.518188,55.7328796,0,0,0,0,0,0,0,0,0,0,0,0,300.000031,358.533417,300.000031,358.533417,0,180,0,180,21.8101425,14,21.8101425,14,1275,1385,1275,1385,13.5027781,19.0254841,13.5027781,19.0254841,825,450,825,450,300,215,300,215,1825,1780,1825,1780,215,300,215,300,30.3999805,0,30.3999805,0,366.417572,300.000031,366.417572,300.000031 [f=0011067] [11067] Game End Stats Values: 14,3925,4075,3925,4075,199.696732,57.4936333,199.696732,57.4936333,0,0,0,0,0,0,0,0,0,0,0,0,300.000031,390.290833,300.000031,390.290833,0,270,0,270,22.647543,15.1999998,22.647543,15.1999998,1275,1385,1275,1385,15.0785694,19.117382,15.0785694,19.117382,825,450,825,450,300,215,300,215,1825,1970,1825,1970,215,300,215,300,30.3999805,0,30.3999805,0,398.174988,300.000031,398.174988,300.000031 [f=0011067] [11067] Game End Stats Values: 15,4485,4210,4485,4210,217.091904,58.4429054,217.091904,58.4429054,0,0,0,0,0,0,0,0,0,0,0,0,378.916565,464.616699,378.916565,464.616699,0,270,0,270,17.0082893,16.9333324,17.0082893,16.9333324,1275,1330,1275,1330,14.4263449,19.0632858,14.4263449,19.0632858,1025,570,1025,570,355,215,355,215,2185,2040,2185,2040,215,355,215,355,30.3999805,0,30.3999805,0,472.500854,378.916565,472.500854,378.916565 [f=0011067] [11067] Game End Stats Values: 16,4485,4230,4485,4230,219.802124,59.2900887,219.802124,59.2900887,0,0,0,0,0,0,0,0,0,0,0,0,648.553162,552.765259,648.553162,552.765259,0,270,0,270,15.2117147,18,15.2117147,18,1275,1385,1275,1385,19.0473499,22.4164791,19.0473499,22.4164791,1025,465,1025,465,580,215,580,215,2185,2110,2185,2110,215,580,215,580,60.3998756,49.5999641,60.3998756,49.5999641,562.851685,648.553162,562.851685,648.553162 [f=0011067] [11067] Game End Stats Values: 17,4875,4215,4875,4215,232.278015,61.0486679,232.278015,61.0486679,0,0,0,0,0,0,0,0,0,0,0,0,771.697144,563.603027,771.697144,563.603027,190,270,190,270,20.0956917,18.9333324,20.0956917,18.9333324,1275,1385,1275,1385,17.8317261,28.0505772,17.8317261,28.0505772,1225,540,1225,540,745,215,745,215,2185,2020,2185,2020,215,745,215,745,60.3998756,160.000626,60.3998756,160.000626,575.892151,788.549744,575.892151,788.549744 [f=0011067] [11067] Game End Stats Values: 18,5275,4465,5275,4465,254.920319,64.7513657,254.920319,64.7513657,0,0,0,0,0,0,0,0,0,84.5789795,0,84.5789795,967.266663,612.062378,967.266663,612.062378,190,270,190,270,22.923254,20.2666664,22.923254,20.2666664,1275,1385,1275,1385,18.5094891,24.4201717,18.5094891,24.4201717,1625,540,1625,540,895,215,895,215,2185,2270,2185,2270,215,895,215,895,60.3998756,240.002457,60.3998756,240.002457,624.351501,990.693665,624.351501,990.693665 [f=0011067] [11067] Game End Stats Values: 19,5275,4655,5275,4655,263.826874,68.8324432,263.826874,68.8324432,0,0,0,0,0,0,0,0,0,96.8161011,0,96.8161011,1164.73694,701.981079,1164.73694,701.981079,190,270,190,270,17.3791103,23.333334,17.3791103,23.333334,1275,1385,1275,1385,17.5937729,17.2720699,17.5937729,17.2720699,1625,540,1625,540,970,415,970,415,2185,2460,2185,2460,415,970,415,970,60.3998756,240.002457,60.3998756,240.002457,716.536377,1188.16406,716.536377,1188.16406 [f=0011067] [11067] Game End Stats Values: 20,5275,5010,5275,5010,265.522827,71.7488403,265.522827,71.7488403,0,0,0,0,0,0,0,0,0,96.8161011,0,96.8161011,1179.51172,722.276245,1179.51172,722.276245,190,360,190,360,11.8349619,25.0666676,11.8349619,25.0666676,1275,1385,1275,1385,17.1130619,19.5944309,17.1130619,19.5944309,1625,735,1625,735,970,615,970,615,2185,2530,2185,2530,615,970,615,970,60.3998756,276.168365,60.3998756,276.168365,736.831543,1202.93884,736.831543,1202.93884 [f=0011067] [11067] Game End Stats Values: 21,5675,5290,5675,5290,265.86618,74.9417572,265.86618,74.9417572,0,0,0,0,0,0,0,0,0,96.8161011,0,96.8161011,1179.51172,722.276245,1179.51172,722.276245,190,360,190,360,13.8697224,26.666666,13.8697224,26.666666,1275,1385,1275,1385,17.0228901,19.1684265,17.0228901,19.1684265,2025,855,2025,855,970,615,970,615,2185,2690,2185,2690,615,970,615,970,60.3998756,302.333435,60.3998756,302.333435,736.831543,1202.93884,736.831543,1202.93884 [f=0011067] [11067] Game End Stats Values: 22,5875,5710,5875,5710,270.329956,85.4636459,270.329956,85.4636459,0,0,0,0,0,0,0,0,0,96.8161011,0,96.8161011,1179.51172,722.276245,1179.51172,722.276245,190,360,190,360,17.384306,28.3999996,17.384306,28.3999996,1275,1385,1275,1385,19.697588,25.757021,19.697588,25.757021,2225,1205,2225,1205,970,615,970,615,2185,2760,2185,2760,615,970,615,970,96.6498718,396.163788,96.6498718,396.163788,736.831543,1202.93884,736.831543,1202.93884 [f=0011067] [11067] Game End Stats Values: 23,6130,5725,6130,5725,276.651947,88.7381973,276.651947,88.7381973,0,0,0,0,0,0,0,0,0,96.8161011,0,96.8161011,1402.33008,856.640808,1402.33008,856.640808,190,360,190,360,18.4873524,30,18.4873524,30,1330,1385,1330,1385,17.4214687,23.618309,17.4214687,23.618309,2425,1130,2425,1130,1045,615,1045,615,2185,2850,2185,2850,615,1045,615,1045,96.6498718,455.160187,96.6498718,455.160187,871.196106,1431.31409,871.196106,1431.31409 [f=0011067] [11067] Game End Stats Values: 24,6220,6235,6220,6235,290.700836,90.1308517,290.700836,90.1308517,0,0,0,0,0,0,0,0,0,96.8161011,0,96.8161011,1492.32996,914.747498,1492.32996,914.747498,190,360,190,360,21.9497013,30.666666,21.9497013,30.666666,1330,1385,1330,1385,17.9365921,25.7483559,17.9365921,25.7483559,2425,1480,2425,1480,1135,615,1135,615,2275,3010,2275,3010,615,1135,615,1135,96.6498718,510.15683,96.6498718,510.15683,929.302795,1521.31396,929.302795,1521.31396 [f=0011067] [11067] Game End Stats Values: 25,6710,6505,6710,6505,297.283203,91.4215851,297.283203,91.4215851,0,0,0,0,0,0,0,0,0,96.8161011,0,96.8161011,1917.83191,1293.3739,1917.83191,1293.3739,190,360,190,360,20.5408955,32.5333328,20.5408955,32.5333328,1330,1440,1330,1440,20.7721596,24.2971687,20.7721596,24.2971687,2825,1555,2825,1555,1465,690.600098,1465,690.600098,2365,3150,2365,3150,690.600098,1465,690.600098,1465,96.6498718,585.165649,96.6498718,585.165649,1310.13196,1946.81592,1310.13196,1946.81592 [f=0011067] [11067] Game End Stats Values: 26,6510,6415,6510,6415,297.717255,105.025513,297.717255,105.025513,0,0,0,0,0,0,0,0,0,96.8161011,0,96.8161011,2377.33862,1756.19128,2377.33862,1756.19128,190,360,190,360,12.3840446,35.1111107,12.3840446,35.1111107,1330,1440,1330,1440,21.0482273,19.3818455,21.0482273,19.3818455,2625,1555,2625,1555,1720,890.600098,1720,890.600098,2365,3060,2365,3060,890.600098,1720,890.600098,1720,96.6498718,586.165771,96.6498718,586.165771,1772.94934,2408.52148,1772.94934,2408.52148 [f=0011071] [11071] Event [5024.83496,189.024124,2622.64453]: 0 lost unit Convict [f=0011085] [11085] Event [5480,189.64444,2328]: 0 lost unit Solar Collector [f=0011085] [11085] Event [2746.48242,58.0362129,3394.54395]: 0 lost unit Bandit [f=0011086] [11086] Event [2832.86938,42.3913956,3064.13477]: 0 lost unit Rogue [f=0011087] [11087] Event [2844.88062,38.3158073,3112.9856]: 0 lost unit Rogue [f=0011093] [11093] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0011108] [11108] Event [5065.80713,185.687729,2064.29126]: 0 lost unit Racketeer [f=0011110] [11110] Event [5480,184.976471,2200]: 0 lost unit Metal Extractor [f=0011138] [11138] Event [924,184.483597,3720]: 1 finished unit Venom [f=0011186] Spectator DanWarior left the game: normal quit [f=0011186] [11186] Event [undefined]: DanWarior quit [f=0011192] Player Chirbolg left the game: normal quit [f=0011192] [11192] Event [undefined]: Chirbolg quit [f=0011198] No clients connected, shutting down server [f=0011198] Server shutdown [f=0011198] End of demo reached [f=0011673] [11673] Event [924,184.483597,3720]: 1 finished unit Venom [f=0012216] Autoquit sending quit command. [f=0012216] [QuitAction] user exited to system [f=0012216] [SpringApp::Kill][1] fromRun=1 [f=0012216] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012216] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012216] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012216] [ThreadPool::SetThreadCount][2] workers=0 [f=0012216] [SpringApp::Kill][2] [f=0012216] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012216] [Game::KillLua][3] dtor=0 luaUI=0x5442b750 [f=0012216] Start widgetHandler:Shutdown [f=0012216] Shutdown - SaveOrderList Complete [f=0012216] Writing last game win data [f=0012216] Shutdown - SaveConfigData Complete [f=0012216] Shutdown Widget - Save/Load API [f=0012216] Shutdown Widget - Chili Highlight [f=0012216] Shutdown Widget - Draw After Chili [f=0012216] Shutdown Widget - EPIC Menu [f=0012216] Shutdown Widget - Chili Widget Selector [f=0012216] Shutdown Widget - Chili Minimap [f=0012216] Shutdown Widget - Local Team Colors [f=0012216] Shutdown Widget - Display Keys 2 [f=0012216] Shutdown Widget - Save Game Menu [f=0012216] Shutdown Widget - Unit Icons [f=0012216] Shutdown Widget - Noises [f=0012216] Shutdown Widget - HealthBars [f=0012216] Shutdown Widget - Win Counter [f=0012216] Shutdown Widget - SpringRTS Replay Stats [f=0012216] Shutdown Widget - BuildETA [f=0012216] Shutdown Widget - Modular Comm Info [f=0012216] Shutdown Widget - Music Player v2 [f=0012216] Shutdown Widget - State Reverse and Latency [f=0012216] Shutdown Widget - Stereo3D [f=0012216] Shutdown Widget - Showeco and Grid Drawer [f=0012216] Shutdown Widget - Point Tracker [f=0012216] Shutdown Widget - Missile Silo Range [f=0012216] Shutdown Widget - MinimapEvents [f=0012216] Shutdown Widget - Local Widgets Config [f=0012216] Shutdown Widget - Highlight Geos [f=0012216] Shutdown Widget - Grab Input [f=0012216] Input grabbing is disabled! [f=0012216] Shutdown Widget - Defense Range Zero-K [f=0012216] Shutdown Widget - MetalFeatures (new) [f=0012216] Shutdown Widget - Darkening [f=0012216] Shutdown Widget - Context Menu [f=0012216] Shutdown Widget - Chili Spectator Panels [f=0012216] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012216] Shutdown Widget - Chili Nuke Warning [f=0012216] Shutdown Widget - Chili EndGame Window [f=0012216] Shutdown Widget - Chili Economy Panel Default [f=0012216] Shutdown Widget - CameraShake [f=0012216] Shutdown Widget - Attack AoE [f=0012216] Shutdown Widget - Map Edge Extension [f=0012216] Shutdown Widget - Selection Send [f=0012216] Shutdown Widget - LupsManager [f=0012216] Shutdown Widget - Newton Firezone [f=0012216] Shutdown Widget - Chili Pro Console [f=0012216] Shutdown Widget - Persistent Build Height [f=0012216] Shutdown Widget - Lasso Terraform GUI [f=0012216] Shutdown Widget - Lups [f=0012216] Shutdown Widget - Chili Framework [f=0012216] Shutdown Widget - Chili Core Selector [f=0012216] Shutdown Widget - Custom Markers [f=0012216] Shutdown Widget - Mex Placement Handler [f=0012216] Shutdown Widget - Select Keys [f=0012216] Shutdown Widget - Pause Screen [f=0012216] Shutdown Widget - Text To Speech Control [f=0012216] Shutdown Widget - Layout Handler [f=0012216] End widgetHandler:Shutdown [f=0012216] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2762531,268504861} {int,ext,rec}Allocs={24801658,0,0} {chunk,block}Bytes={268504861,0} [f=0012216] [Game::KillLua][1] dtor=0 luaGaia=0x6799c340 [f=0012216] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2582972,257229614} {int,ext,rec}Allocs={24801659,0,0} {chunk,block}Bytes={257229614,0} [f=0012216] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2582972,257229614} {int,ext,rec}Allocs={24801659,0,0} {chunk,block}Bytes={257229614,0} [f=0012216] [Game::KillLua][2] dtor=0 luaRules=0x53acf920 [f=0012216] Start gadgetHandler:Shutdown [f=0012216] Shutdown - StartSetup [f=0012216] Shutdown - UnitMorph [f=0012216] Shutdown - Carrier Drones [f=0012216] Shutdown - LupsNanoSpray [f=0012216] Shutdown - Missile Silo Controller [f=0012216] Shutdown - Modular Comm Info [f=0012216] Shutdown - Terrain Texture Handler [f=0012216] Shutdown - UnitCloakShield [f=0012216] Shutdown - Starlight Handler [f=0012216] End gadgetHandler:Shutdown [f=0012216] Start gadgetHandler:Shutdown [f=0012216] Shutdown - Save/Load [f=0012216] Shutdown - Teleport Throw [f=0012216] Shutdown - UnitMorph [f=0012216] Shutdown - Modular Comm Info [f=0012216] Shutdown - Retreat Command [f=0012216] Shutdown - Shockwaves [f=0012216] Shutdown - UnitCloakShield [f=0012216] Shutdown - Lups Cloak FX [f=0012216] Shutdown - Lups [f=0012216] Shutdown - Lups Shield [f=0012216] End gadgetHandler:Shutdown [f=0012216] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24801696,0,0} {chunk,block}Bytes={0,0} [f=0012216] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24801696,0,0} {chunk,block}Bytes={0,0} [f=0012216] [Game::KillLua][4] dtor=0 [f=0012216] [Game::~CGame][1] [f=0012216] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012216] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012216] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012216] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012216] [Game::KillLua][4] dtor=1 [f=0012216] [Game::KillMisc][1] [f=0012216] [Game::KillMisc][2] [f=0012216] [Game::KillMisc][3] [f=0012216] [Game::KillRendering][1] [f=0012216] [3DOParser::Kill] allocated 137 pieces [f=0012216] [S3OParser::Kill] allocated 2715 pieces [f=0012216] [AssParser::Kill] allocated 220 pieces [f=0012216] [Game::KillInterface][1] [f=0012216] [Game::KillInterface][2] [f=0012216] [Game::KillSimulation][1] [f=0012216] [Game::KillSimulation][2] [f=0012216] [CCollisionHandler] dis-/continuous tests: 0/550870 [f=0012216] [Game::KillSimulation][3] [f=0012216] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012216] [~CPathCache(24x24)] cacheHits=14 hitPercentage=18% numHashColls=0 maxCacheSize=10 [f=0012216] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012216] [~CPathCache(48x48)] cacheHits=16 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012216] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012216] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012216] [LosHandler::Kill] raycast instance cache-{hits,misses}={2145,9040}; shared=3%; cached=17% [f=0012216] [Game::KillSimulation][4] [f=0012216] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012216] [Game::~CGame][2] [f=0012216] [Game::~CGame][3] [f=0012216] [SpringApp::Kill][3] [f=0012216] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 130285 bytes sent 166712 bytes recv'd [f=0012216] [SpringApp::Kill][4] font=0x45be8aa0 [f=0012216] [SpringApp::Kill][5] [f=0012216] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x45c5eb90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=10477ms file="units/staticnuke.lua" indx=6874 inflSize=3kb readTime=1025ms file="effects/deva.lua" indx=646 inflSize=0kb readTime=928ms file="luaui/images/commands/states/traj_low.png" indx=3235 inflSize=0kb readTime=712ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=621ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=311ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=186ms file="objects3d/strikecom_3.dae" indx=5495 inflSize=1000kb readTime=92ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=67ms file="objects3d/corcomalt2.s3o" indx=5046 inflSize=114kb readTime=50ms file="objects3d/commrecon5.s3o" indx=5013 inflSize=133kb readTime=46ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 53408962 bytes cached in 2909 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x45d4f2f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d40580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c656a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f26780010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]