[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.QQTISMT2dL/springsettings.1069191.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 306ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efc5c09c230 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7033 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1069191/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 224ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460ea4a0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460ea4a0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2436ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3290ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 610ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 83ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 1254ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] kloin was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1069191/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4095ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11802,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1069191/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528c6130,0x639ca5c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 34e44560ea769b166cef9adc4596f592 [f=-000001] Connection attempt from Crayfish [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Connection attempt from MaoZedong [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MaoZedong" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MaoZedong" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Crayfish" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Crayfish" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MaoZedong" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MaoZedong" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Crayfish" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MaoZedong" string="[Game::Load][lua{Rules,Gaia}={00000000be6b8200,00000000e3d16af0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Crayfish" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Crayfish" string="[Game::Load][lua{Rules,Gaia}={00000000467f50e0,000000006de68c40}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1024,192.342224,500]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4718,192.960938,4470]: 1 finished unit Engineer Commander [f=0000000] [0] MaoZedong, team: 0, elo:1613, userid: 527743 [f=0000000] [0] Crayfish, team: 1, elo:1433, userid: 387737 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4816,191.691818,4368]: 1 finished unit Tank Foundry [f=0000010] [10] Event [840,186.501923,464]: 0 finished unit Cloakbot Factory [f=0000270] [270] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000316] [316] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0000540] [540] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0000618] [618] Event [840,190.335693,473.600006]: 0 finished unit Conjurer [f=0000706] [706] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0000842] [842] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0000884] [884] Event [840,190.335693,473.600006]: 0 finished unit Glaive [f=0000896] [896] Event [4856,192.937317,4104]: 1 finished unit Solar Collector [f=0001143] [1143] Event [840,190.335693,473.600006]: 0 finished unit Glaive [f=0001151] [1151] Event [4788,193.010681,4368]: 1 finished unit Welder [f=0001511] [1511] Event [840,190.335693,473.600006]: 0 finished unit Glaive [f=0001605] [1605] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0001778] [1778] Event [424,184.041443,40]: 0 finished unit Solar Collector [f=0001845] [1845] Event [840,190.335693,473.600006]: 0 finished unit Glaive [f=0002108] [2108] Event [4788,193.010681,4368]: 1 finished unit Welder [f=0002140] [2140] Event [840,190.335693,473.600006]: 0 finished unit Glaive [f=0002286] [2286] Event [4664,192.548218,3960]: 1 finished unit Solar Collector [f=0002367] [2367] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0002498] [2498] Event [4760,192.807617,3992]: 1 finished unit Wind/Tidal Generator [f=0002675] [2675] Event [2728,192.479553,200]: 0 finished unit Metal Extractor [f=0002681] [2681] Event [840,190.335693,473.600006]: 0 finished unit Glaive [f=0002762] [2762] Event [424,185.185852,120]: 0 finished unit Solar Collector [f=0002827] [2827] Event [4376,192.937317,4680]: 1 finished unit Solar Collector [f=0002912] [2912] Event [840,190.335693,473.600006]: 0 finished unit Glaive [f=0003127] [3127] Event [4788,193.010681,4368]: 1 finished unit Kodachi [f=0003159] [3159] Event [840,190.335693,473.600006]: 0 finished unit Glaive [f=0003395] [3395] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0003403] [3403] Event [424,192.304077,200]: 0 finished unit Solar Collector [f=0003489] [3489] Event [840,190.335693,473.600006]: 0 finished unit Glaive [f=0003511] [3511] Event [4224,192.937317,4592]: 1 finished unit Picket [f=0003666] [3666] Event [3451.73389,191.419128,4501.2832]: 0 lost unit Glaive [f=0003815] [3815] Event [4788,193.010681,4368]: 1 finished unit Kodachi [f=0003882] [3882] Event [840,190.335693,473.600006]: 0 finished unit Glaive [f=0004155] [4155] Event [424,191.861572,280]: 0 finished unit Solar Collector [f=0004184] [4184] Event [4137.14258,75.4668121,3140.31787]: 1 finished unit Engineer Commander [f=0004354] [4354] Event [3832,192.937317,4536]: 1 finished unit Solar Collector [f=0004434] [4434] Event [4788,193.010681,4368]: 1 finished unit Kodachi [f=0004771] [4771] Event [840,190.335693,473.600006]: 0 finished unit Conjurer [f=0004899] [4899] Event [3808,189.938965,4464]: 1 finished unit Lotus [f=0004959] [4959] Event [424,191.869202,360]: 0 finished unit Solar Collector [f=0005079] [5079] Event [840,190.335693,473.600006]: 0 finished unit Glaive [f=0005243] [5243] Event [2472,41.2878418,1192]: 0 finished unit Geothermal Generator [f=0005414] [5414] Event [840,190.335693,473.600006]: 0 finished unit Glaive [f=0005624] [5624] Event [3944,192.861023,4568]: 1 finished unit Wind/Tidal Generator [f=0005689] [5689] Event [424,192.044678,440]: 0 finished unit Solar Collector [f=0005718] [5718] Event [840,190.335693,473.600006]: 0 finished unit Glaive [f=0005866] [5866] Event [4024,192.914429,4584]: 1 finished unit Wind/Tidal Generator [f=0005888] [5888] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0005973] [5973] Event [840,190.335693,473.600006]: 0 finished unit Glaive [f=0006179] [6179] Event [840,190.335693,473.600006]: 0 finished unit Glaive [f=0006182] [6182] Event [4120,192.937317,4552]: 1 finished unit Wind/Tidal Generator [f=0006221] [6221] Event [3928,41.2191772,2664]: 1 finished unit Geothermal Generator [f=0006247] [6247] Event [424,191.968384,520]: 0 finished unit Solar Collector [f=0006383] [6383] Event [4216,190.602722,4520]: 1 finished unit Wind/Tidal Generator [f=0006393] [6393] Event [840,190.335693,473.600006]: 0 finished unit Glaive [f=0006550] [6550] Event [2538.86377,56.3557281,665.75946]: 0 lost unit Glaive [f=0006571] [6571] Event [4788,193.010681,4368]: 1 finished unit Ogre [f=0006587] [6587] Event [2458.97998,66.1736374,545.487305]: 0 lost unit Glaive [f=0006607] [6607] Event [4328,189.183655,4504]: 1 finished unit Wind/Tidal Generator [f=0006641] [6641] Event [2512.54639,72.4211273,489.099823]: 0 lost unit Glaive [f=0006656] [6656] Event [840,190.335693,473.600006]: 0 finished unit Glaive [f=0006772] [6772] Event [4376,187.406006,4552]: 1 finished unit Wind/Tidal Generator [f=0006810] [6810] Event [2799.50684,55.7762909,744.529419]: 0 lost unit Glaive [f=0006817] [6817] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0006892] [6892] Event [424,190.12207,600]: 0 finished unit Solar Collector [f=0006905] [6905] Event [840,190.335693,473.600006]: 0 finished unit Glaive [f=0007109] [7109] Event [840,190.335693,473.600006]: 0 finished unit Glaive [f=0007316] [7316] Event [840,190.335693,473.600006]: 0 finished unit Glaive [f=0007512] [7512] Event [3616,192.960205,4560]: 1 finished unit Picket [f=0007570] [7570] Event [344,184.491577,40]: 0 finished unit Solar Collector [f=0007610] [7610] Event [2288,58.1106567,1456]: 0 finished unit Lotus [f=0007675] [7675] Event [840,190.335693,473.600006]: 0 finished unit Ronin [f=0008007] [8007] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0008016] [8016] Event [536.75531,192.614059,2423.02271]: 0 lost unit Glaive [f=0008043] [8043] Event [3899.39185,42.6371727,2814.69067]: 1 finished unit Engineer Commander [f=0008100] [8100] Event [2672,47.2158813,1424]: 0 finished unit Lotus [f=0008103] [8103] Event [3784,46.0562134,2728]: 1 finished unit Stinger [f=0008118] [8118] Event [840,190.335693,473.600006]: 0 finished unit Ronin [f=0008134] [8134] Event [514.212524,192.937317,2755.51758]: 0 lost unit Glaive [f=0008239] [8239] Event [344,180.814209,120]: 0 finished unit Solar Collector [f=0008338] [8338] Event [517.078552,188.75116,2374.48438]: 0 lost unit Glaive [f=0008388] [8388] Event [516.119995,191.806213,2515.51221]: 0 lost unit Glaive [f=0008400] [8400] Event [840,190.335693,473.600006]: 0 finished unit Ronin [f=0008406] [8406] Event [4512,198.720398,4336]: 1 finished unit Picket [f=0008690] [8690] Event [2992,49.954834,1232]: 0 finished unit Lotus [f=0008804] [8804] Event [840,190.335693,473.600006]: 0 finished unit Ronin [f=0008816] [8816] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0008887] [8887] Event [344,179.379883,200]: 0 finished unit Solar Collector [f=0009095] [9095] Event [3848,50.5957031,2968]: 1 finished unit Caretaker [f=0009117] [9117] Event [840,190.335693,473.600006]: 0 finished unit Ronin [f=0009119] [9119] Event [3152,48.757019,1056]: 0 finished unit Lotus [f=0009132] [9132] Event [4720,186.765137,3824]: 1 finished unit Picket [f=0009221] [9221] Event [4788,193.010681,4368]: 1 finished unit Minotaur [f=0009374] [9374] Event [328,170.407715,360]: 0 finished unit Solar Collector [f=0009404] [9404] Event [840,190.335693,473.600006]: 0 finished unit Ronin [f=0009481] [9481] Event [1094.96399,69.9796524,1851.53149]: 0 lost unit Glaive [f=0009499] [9499] Event [1125.62854,73.6288223,1800.6604]: 0 lost unit Glaive [f=0009633] [9633] Event [2690.46509,53.0164757,1546.08154]: 1 lost unit Kodachi [f=0009687] [9687] Event [840,190.335693,473.600006]: 0 finished unit Ronin [f=0009888] [9888] Event [328,172.635498,440]: 0 finished unit Solar Collector [f=0009942] [9942] Event [4736,183.537903,4752]: 1 finished unit Picket [f=0009971] [9971] Event [840,190.335693,473.600006]: 0 finished unit Ronin [f=0010257] [10257] Event [840,190.335693,473.600006]: 0 finished unit Ronin [f=0010396] [10396] Event [328,175.694885,520]: 0 finished unit Solar Collector [f=0010420] [10420] Event [3600,55.6234741,2992]: 1 finished unit Radar Tower [f=0010542] [10542] Event [840,190.335693,473.600006]: 0 finished unit Ronin [f=0010576] [10576] Event [3064,73.8882446,3032]: 1 finished unit Metal Extractor [f=0010888] [10888] Event [328,180.516663,600]: 0 finished unit Solar Collector [f=0011250] [11250] Event [3672,75.8947754,1448]: 0 finished unit Metal Extractor [f=0011451] [11451] Event [4788,193.010681,4368]: 1 finished unit Minotaur [f=0011731] [11731] Event [3048,192.937317,4952]: 1 finished unit Metal Extractor [f=0012036] [12036] Event [840,190.335693,473.600006]: 0 finished unit Knight [f=0012071] [12071] Event [4088,54.5248413,2920]: 1 finished unit Gunship Plant [f=0012196] [12196] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0012675] [12675] Event [4600,190.671387,520]: 0 finished unit Metal Extractor [f=0013107] [13107] Event [840,190.335693,473.600006]: 0 finished unit Knight [f=0013774] [13774] Event [2744,187.3526,4680]: 1 finished unit Stardust [f=0013918] [13918] Event [4088,75.5248413,2920]: 1 finished unit Nimbus [f=0014044] [14044] Event [3808,46.2850952,2848]: 1 finished unit Aegis [f=0014187] [14187] Event [840,190.335693,473.600006]: 0 finished unit Knight [f=0014193] [14193] Event [368,281.247559,1728]: 0 finished unit Advanced Radar [f=0014287] [14287] Event [684.054138,191.907623,2989.99585]: 0 lost unit Glaive [f=0014322] [14322] Event [719.791138,187.077805,3013.24121]: 0 lost unit Glaive [f=0014351] [14351] Event [777.362671,171.11145,2976.26709]: 0 lost unit Glaive [f=0014410] [14410] Event [3120,192.89917,4576]: 1 finished unit Picket [f=0014677] [14677] Event [431.582916,191.479599,2736.8396]: 0 lost unit Glaive [f=0014794] [14794] Event [400,192.868652,2432]: 0 lost unit Lotus [f=0014915] [14915] Event [4788,193.010681,4368]: 1 finished unit Minotaur [f=0014937] [14937] Event [504,190.473938,2200]: 0 lost unit Metal Extractor [f=0014964] [14964] Event [168,192.861023,2088]: 0 lost unit Metal Extractor [f=0015074] [15074] Event [3456,192.608795,4480]: 1 finished unit Picket [f=0015075] [15075] Event [368,281.247559,1728]: 0 lost unit Advanced Radar [f=0015232] [15232] Event [826.708679,149.100098,1823.09583]: 0 lost unit Ronin [f=0015241] [15241] Event [2728,192.479553,200]: 0 lost unit Metal Extractor [f=0015254] [15254] Event [811.15155,139.753128,1985.98462]: 0 lost unit Ronin [f=0015267] [15267] Event [840,190.335693,473.600006]: 0 finished unit Knight [f=0015352] [15352] Event [804.137939,139.877823,1992.77173]: 0 lost unit Ronin [f=0015376] [15376] Event [4088,75.5248413,2920]: 1 finished unit Nimbus [f=0015561] [15561] Event [3736,192.944946,4616]: 1 finished unit Solar Collector [f=0015576] [15576] Event [809.418823,137.302643,2042.71179]: 0 lost unit Ronin [f=0015598] [15598] Event [919.385437,115.065781,1867.37073]: 0 lost unit Ronin [f=0015702] [15702] Event [722.723877,177.693497,1813.32019]: 0 lost unit Glaive [f=0015718] [15718] Event [648,192.937317,1384]: 0 lost unit Metal Extractor [f=0015901] [15901] Event [376,190.968933,824]: 0 lost unit Metal Extractor [f=0016036] [16036] Event [328,175.694885,520]: 0 lost unit Solar Collector [f=0016037] [16037] Event [328,172.633621,440]: 0 lost unit Solar Collector [f=0016056] [16056] Event [2842.23877,190.940918,247.710815]: 1 lost unit Kodachi [f=0016288] [16288] Event [2840,192.914429,4744]: 1 finished unit Solar Collector [f=0016347] [16347] Event [840,189.588318,473.600006]: 0 finished unit Knight [f=0016377] [16377] Event [840,189.506653,473.600006]: 0 lost unit Ronin [f=0016476] [16476] Event [687.141418,192.811035,214.295212]: 1 lost unit Ogre [f=0016484] [16484] Event [781.233398,191.911591,355.632446]: 0 lost unit Conjurer [f=0016614] [16614] Event [840,190.335693,464]: 0 lost unit Cloakbot Factory [f=0016714] [16714] Event [2908.38965,76.2674026,514.5849]: 1 lost unit Kodachi [f=0016817] [16817] Event [2984,191.083374,4712]: 1 finished unit Solar Collector [f=0016866] [16866] Event [4088,75.5248413,2920]: 1 finished unit Nimbus [f=0016872] [16872] Event [920,192.929688,280]: 0 lost unit Metal Extractor [f=0016915] [16915] Event [2288,58.1106567,1456]: 0 lost unit Lotus [f=0016940] [16940] Event [1184.8186,216.947189,681.305725]: 0 lost unit Knight [f=0016996] [16996] Event [1240,192.937317,568]: 0 lost unit Metal Extractor [f=0017194] [17194] Event [1228.9679,192.043243,332.380066]: 0 lost unit Knight [f=0017326] [17326] Event [3096,192.891541,4808]: 1 finished unit Solar Collector [f=0017333] [17333] Event [1835.24463,83.8302383,337.482422]: 0 lost unit Glaive [f=0017425] [17425] Event [2992,49.954834,1232]: 0 lost unit Lotus [f=0017545] [17545] Event [2672,47.2158813,1424]: 0 lost unit Lotus [f=0017687] [17687] Event [2472,41.2878418,1192]: 0 lost unit Geothermal Generator [f=0017802] [17802] Event [3152,48.757019,1056]: 0 lost unit Lotus [f=0017805] [17805] Event [2574.95215,51.4361801,1044.15356]: 1 lost unit Minotaur [f=0017851] [17851] Event [2968,186.025085,4872]: 1 finished unit Solar Collector [f=0018141] [18141] Event [2852.56641,43.6453438,1272.09436]: 0 lost unit Glaive [f=0018173] [18173] Event [4788,193.010681,4368]: 1 finished unit Minotaur [f=0018310] [18310] Event [4088,75.5248413,2920]: 1 finished unit Nimbus [f=0018325] [18325] Event [3672,75.8947754,1448]: 0 lost unit Metal Extractor [f=0018426] [18426] Event [3035.90259,70.6547394,1684.29724]: 0 lost unit Glaive [f=0018642] [18642] Event [3093.37476,50.8357124,959.725647]: 0 lost unit Ronin [f=0018875] [18875] Event [undefined]: MaoZedong resigned [f=0018875] game_message: MaoZedong has been destroyed! [f=0018875] game_message: Crayfish wins! [f=0018875] Submitting stats [f=0018875] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018875] Part| Total Time|Time of the last 0.5s [f=0018875] Draw 24401.36ms 5.03% [f=0018875] Lua::Callins::Synced 19641.16ms 12.88% [f=0018875] Lua::Callins::Unsynced 36075.43ms 7.43% [f=0018875] Lua::CollectGarbage::Synced 5490.02ms 13.51% [f=0018875] Lua::CollectGarbage::Unsynced 11091.50ms 15.29% [f=0018875] Misc::Profiler::AddTime 79.53ms 0.00% [f=0018875] Sim 68205.84ms 61.47% [f=0018875] [18875] Received game_message: MaoZedong has been destroyed! [f=0018875] [18875] Received game_message: Crayfish wins! [f=0018876] [18876] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018876] [18876] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018876] [18876] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018876] [18876] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.0666666,5.33333349,5.0666666,5.33333349,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018876] [18876] Game End Stats Values: 3,2225,2430,2225,2430,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.66666651,8.46666622,7.66666651,8.46666622,0,65,0,65,0,0,0,0,950,1090,950,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018876] [18876] Game End Stats Values: 4,2425,2495,2425,2495,1.29429197,0,1.29429197,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,8,9.86666679,8,1275,1275,1275,1275,9.08628654,11,9.08628654,11,0,130,0,130,0,0,0,0,1150,1090,1150,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018876] [18876] Game End Stats Values: 5,2515,2630,2515,2630,2.83810043,0,2.83810043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8,10,8,1275,1275,1275,1275,9.76958656,11,9.76958656,11,0,195,0,195,0,0,0,0,1240,1160,1240,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018876] [18876] Game End Stats Values: 6,2715,2760,2715,2760,3.03860807,0,3.03860807,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,9.86666679,10,9.86666679,1275,1275,1275,1275,11.0133667,11,11.0133667,11,0,325,0,325,0,0,0,0,1440,1160,1440,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018876] [18876] Game End Stats Values: 7,2910,2915,2910,2915,4.88075399,0,4.88075399,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.0154209,10,12.0154209,10,1275,1275,1275,1275,12.4561434,11,12.4561434,11,0,390,0,390,0,0,0,0,1635,1250,1635,1250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018876] [18876] Game End Stats Values: 8,3160,3050,3160,3050,8.80800056,0,8.80800056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.4309368,11.4666662,14.4309368,11.4666662,1275,1275,1275,1275,13.261817,12.8666668,13.261817,12.8666668,180,455,180,455,0,0,0,0,1705,1320,1705,1320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018876] [18876] Game End Stats Values: 9,3350,3250,3350,3250,14.5031033,0,14.5031033,0,0,0,0,0,0,0,0,0,0,0,0,0,17.804348,73.6822815,17.804348,73.6822815,100,0,100,0,15.1746635,12.666667,15.1746635,12.666667,1275,1275,1275,1275,14.046339,13,14.046339,13,180,585,180,585,0,0,0,0,1795,1390,1795,1390,0,0,0,0,0,0,0,0,73.6822815,17.804348,73.6822815,17.804348 [f=0018876] [18876] Game End Stats Values: 10,3530,3250,3530,3250,23.7176762,0,23.7176762,0,0,0,0,0,0,0,0,0,0,0,0,0,70.6521988,119.609955,70.6521988,119.609955,100,0,100,0,15.1847754,14,15.1847754,14,1275,1275,1275,1275,15.6143045,13,15.6143045,13,360,585,360,585,65,0,65,0,1795,1390,1795,1390,0,65,0,65,0,0,0,0,127.377388,70.6521988,127.377388,70.6521988 [f=0018876] [18876] Game End Stats Values: 11,3860,3320,3860,3320,24.9001217,0,24.9001217,0,0,0,0,0,0,0,0,0,0,0,0,0,70.6521988,119.609955,70.6521988,119.609955,100,0,100,0,15.6808739,15.333333,15.6808739,15.333333,1355,1275,1355,1275,15.0788279,13,15.0788279,13,540,585,540,585,65,0,65,0,1865,1460,1865,1460,0,65,0,65,0,0,0,0,127.377388,70.6521988,127.377388,70.6521988 [f=0018876] [18876] Game End Stats Values: 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42,13460,3985,13460,3985,1844.27332,0,1844.27332,0,0,0,0,0,0,0,0,0,0,1811.25952,0,1811.25952,6291.5752,3346.28906,6291.5752,3346.28906,1985,0,1985,0,68.5846481,34,68.5846481,34,1810,1275,1810,1275,27.0806522,15.0266657,27.0806522,15.0266657,5590,1500,5590,1500,5358.66699,1890,5358.66699,1890,4075,1210,4075,1210,1890,5498,1890,5498,1512.50525,211.999054,1512.50525,211.999054,3479.81299,6594.37158,3479.81299,6594.37158 [f=0018876] [18876] Game End Stats Values: 43,13460,3895,13460,3895,1939.23962,0,1939.23962,0,0,0,0,0,0,0,0,0,0,2015.86206,0,2015.86206,6981.32813,3416.24805,6981.32813,3416.24805,1985,0,1985,0,62.8077431,34,62.8077431,34,1810,1275,1810,1275,26.3310833,13.6399965,26.3310833,13.6399965,5590,1410,5590,1410,5448.66699,1890,5448.66699,1890,4075,1210,4075,1210,1890,5588,1890,5588,1512.50525,245.398544,1512.50525,245.398544,3549.77197,7284.12451,3549.77197,7284.12451 [f=0018880] [18880] Event [3491.55859,55.58358,2276.8623]: 0 lost unit Ronin [f=0018886] [18886] Event [2666.21533,67.8130341,605.28717]: 0 lost unit Engineer Commander [f=0018914] [18914] Event [2740.73169,43.010788,1355.70288]: 0 lost unit Ronin [f=0018921] [18921] Event [2807.75879,44.2120247,1248.98975]: 0 lost unit Ronin [f=0018923] [18923] Event [2754.31104,52.1930084,1157.2511]: 0 lost unit Knight [f=0019003] Player Crayfish left the game: normal quit [f=0019003] [19003] Event [undefined]: Crayfish quit [f=0019160] No clients connected, shutting down server [f=0019160] Server shutdown [f=0019544] [19544] Event [4088,75.5248413,2920]: 1 finished unit Nimbus [f=0019840] Autoquit sending quit command. [f=0019840] [QuitAction] user exited to system [f=0019840] [SpringApp::Kill][1] fromRun=1 [f=0019840] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019840] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019840] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019840] [ThreadPool::SetThreadCount][2] workers=0 [f=0019840] [SpringApp::Kill][2] [f=0019840] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019840] [Game::KillLua][3] dtor=0 luaUI=0x532cce30 [f=0019840] Start widgetHandler:Shutdown [f=0019840] Shutdown - SaveOrderList Complete [f=0019840] Writing last game win data [f=0019840] Shutdown - SaveConfigData Complete [f=0019840] Shutdown Widget - Save/Load API [f=0019840] Shutdown Widget - Chili Highlight [f=0019840] Shutdown Widget - Draw After Chili [f=0019840] Shutdown Widget - EPIC Menu [f=0019840] Shutdown Widget - Chili Widget Selector [f=0019840] Shutdown Widget - Chili Minimap [f=0019840] Shutdown Widget - Local Team Colors [f=0019840] Shutdown Widget - Display Keys 2 [f=0019840] Shutdown Widget - Save Game Menu [f=0019840] Shutdown Widget - Unit Icons [f=0019840] Shutdown Widget - Noises [f=0019840] Shutdown Widget - HealthBars [f=0019840] Shutdown Widget - Win Counter [f=0019840] Shutdown Widget - SpringRTS Replay Stats [f=0019840] Shutdown Widget - BuildETA [f=0019840] Shutdown Widget - Modular Comm Info [f=0019840] Shutdown Widget - Music Player v2 [f=0019840] Shutdown Widget - State Reverse and Latency [f=0019840] Shutdown Widget - Stereo3D [f=0019840] Shutdown Widget - Showeco and Grid Drawer [f=0019840] Shutdown Widget - Point Tracker [f=0019840] Shutdown Widget - Missile Silo Range [f=0019840] Shutdown Widget - MinimapEvents [f=0019840] Shutdown Widget - Local Widgets Config [f=0019840] Shutdown Widget - Highlight Geos [f=0019840] Shutdown Widget - Grab Input [f=0019840] Input grabbing is disabled! [f=0019840] Shutdown Widget - Defense Range Zero-K [f=0019840] Shutdown Widget - MetalFeatures (new) [f=0019840] Shutdown Widget - Darkening [f=0019840] Shutdown Widget - Context Menu [f=0019840] Shutdown Widget - Chili Spectator Panels [f=0019840] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019840] Shutdown Widget - Chili Nuke Warning [f=0019840] Shutdown Widget - Chili EndGame Window [f=0019840] Shutdown Widget - Chili Economy Panel Default [f=0019840] Shutdown Widget - CameraShake [f=0019840] Shutdown Widget - Attack AoE [f=0019840] Shutdown Widget - UnitShapes [f=0019840] Shutdown Widget - Map Edge Extension [f=0019840] Shutdown Widget - Selection Send [f=0019840] Shutdown Widget - LupsManager [f=0019840] Shutdown Widget - Newton Firezone [f=0019840] Shutdown Widget - Chili Pro Console [f=0019840] Shutdown Widget - Persistent Build Height [f=0019840] Shutdown Widget - Lasso Terraform GUI [f=0019840] Shutdown Widget - Lups [f=0019840] Shutdown Widget - Chili Framework [f=0019840] Shutdown Widget - Chili Core Selector [f=0019840] Shutdown Widget - Custom Markers [f=0019840] Shutdown Widget - Mex Placement Handler [f=0019840] Shutdown Widget - Select Keys [f=0019840] Shutdown Widget - Pause Screen [f=0019840] Shutdown Widget - Text To Speech Control [f=0019840] Shutdown Widget - Layout Handler [f=0019840] End widgetHandler:Shutdown [f=0019840] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3080891,295190046} {int,ext,rec}Allocs={26248292,0,0} {chunk,block}Bytes={295190046,0} [f=0019840] [Game::KillLua][1] dtor=0 luaGaia=0x639ca5c0 [f=0019840] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2832258,280367549} {int,ext,rec}Allocs={26248293,0,0} {chunk,block}Bytes={280367549,0} [f=0019840] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2832258,280367549} {int,ext,rec}Allocs={26248293,0,0} {chunk,block}Bytes={280367549,0} [f=0019840] [Game::KillLua][2] dtor=0 luaRules=0x528c6130 [f=0019840] Start gadgetHandler:Shutdown [f=0019840] Shutdown - StartSetup [f=0019840] Shutdown - UnitMorph [f=0019840] Shutdown - Carrier Drones [f=0019840] Shutdown - LupsNanoSpray [f=0019840] Shutdown - Missile Silo Controller [f=0019840] Shutdown - Modular Comm Info [f=0019840] Shutdown - Terrain Texture Handler [f=0019840] Shutdown - UnitCloakShield [f=0019840] Shutdown - Starlight Handler [f=0019840] End gadgetHandler:Shutdown [f=0019840] Start gadgetHandler:Shutdown [f=0019840] Shutdown - Save/Load [f=0019840] Shutdown - Teleport Throw [f=0019840] Shutdown - UnitMorph [f=0019840] Shutdown - Modular Comm Info [f=0019840] Shutdown - Retreat Command [f=0019840] Shutdown - Shockwaves [f=0019840] Shutdown - UnitCloakShield [f=0019840] Shutdown - Lups Cloak FX [f=0019840] Shutdown - Lups [f=0019840] Shutdown - Lups Shield [f=0019840] End gadgetHandler:Shutdown [f=0019840] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26248324,0,0} {chunk,block}Bytes={0,0} [f=0019840] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26248324,0,0} {chunk,block}Bytes={0,0} [f=0019840] [Game::KillLua][4] dtor=0 [f=0019840] [Game::~CGame][1] [f=0019840] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019840] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019840] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019840] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019840] [Game::KillLua][4] dtor=1 [f=0019840] [Game::KillMisc][1] [f=0019840] [Game::KillMisc][2] [f=0019840] [Game::KillMisc][3] [f=0019840] [Game::KillRendering][1] [f=0019840] [3DOParser::Kill] allocated 137 pieces [f=0019840] [S3OParser::Kill] allocated 2832 pieces [f=0019840] [AssParser::Kill] allocated 230 pieces [f=0019840] [Game::KillInterface][1] [f=0019840] [Game::KillInterface][2] [f=0019840] [Game::KillSimulation][1] [f=0019840] [Game::KillSimulation][2] [f=0019840] [CCollisionHandler] dis-/continuous tests: 0/2076298 [f=0019840] [Game::KillSimulation][3] [f=0019840] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019840] [~CPathCache(20x20)] cacheHits=82 hitPercentage=39% numHashColls=0 maxCacheSize=9 [f=0019840] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019840] [~CPathCache(40x40)] cacheHits=23 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019840] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019840] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019840] [LosHandler::Kill] raycast instance cache-{hits,misses}={5557,13788}; shared=3%; cached=26% [f=0019840] [Game::KillSimulation][4] [f=0019840] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019840] [Game::~CGame][2] [f=0019840] [Game::~CGame][3] [f=0019840] [SpringApp::Kill][3] [f=0019840] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 210783 bytes sent 156914 bytes recv'd [f=0019840] [SpringApp::Kill][4] font=0x46024aa0 [f=0019840] [SpringApp::Kill][5] [f=0019840] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x44dc97c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=6438ms file="objects3d/m-8.s3o" indx=5250 inflSize=86kb readTime=562ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=324ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=249ms file="objects3d/strikecom_2.dae" indx=5493 inflSize=1000kb readTime=159ms file="objects3d/strikecom_4.dae" indx=5497 inflSize=1000kb readTime=153ms file="objects3d/commrecon3.s3o" indx=5009 inflSize=130kb readTime=58ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=55ms file="gamedata/resources.lua" indx=916 inflSize=6kb readTime=54ms file="unittextures/factorytank_1.png" indx=7177 inflSize=4103kb readTime=54ms file="objects3d/catapult.s3o" indx=4959 inflSize=217kb readTime=47ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 63537113 bytes cached in 2926 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x4617e960) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46176300) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x460e6710) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7efc5c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]