[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.sZ88O11R2V/springsettings.1069032.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 342ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5c3409c230 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7111 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1069032/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 432ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44bea640] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44bea640] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 135ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2677ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2834ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1008ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 517ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 297ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 427ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 941ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1069032/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (5194ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11800,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1069032/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5282d330,0x66086d60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 6383456064e06854d67f02d54596f592 [f=-000001] Connection attempt from bhaktivedanta [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from jmicz3d [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[Game::Load][lua{Rules,Gaia}={00000000befc3cd0,00000000d5c78f40}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[Game::Load][lua{Rules,Gaia}={0x62722910,0x6710f520}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hi [f=-000001] gl hf [f=-000001] [0] Event [5032,11.8125,3719]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2054,11.8037109,1147]: 1 finished unit Engineer Commander [f=0000000] [0] jmicz3d, team: 0, elo:2217, userid: 408628 [f=0000000] [0] bhaktivedanta, team: 1, elo:1952, userid: 6988 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [2184,11.796875,1160]: 1 finished unit Amphbot Factory [f=0000196] [196] Event [4880,11.796875,3680]: 0 finished unit Tank Foundry [f=0000196] Playback paused [f=0000198] Playback continued [f=0000241] [241] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0000390] [390] Event [2220,11.796875,1160]: 1 finished unit Duck [f=0000416] glhf [f=0000481] [481] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0000583] [583] Event [2008,11.796875,1240]: 1 finished unit Wind/Tidal Generator [f=0000587] [587] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0000649] [649] Event [2220,11.796875,1160]: 1 finished unit Duck [f=0000855] [855] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0001205] [1205] Event [4852,13.1168747,3680]: 0 finished unit Welder [f=0001392] [1392] Event [5096,11.796875,3848]: 0 finished unit Solar Collector [f=0001454] [1454] Event [2220,11.796875,1160]: 1 finished unit Scallop [f=0001612] [1612] Event [5176,11.796875,3848]: 0 finished unit Solar Collector [f=0002035] [2035] Event [3208,11.3434143,408]: 1 finished unit Metal Extractor [f=0002064] [2064] Event [4852,13.1168747,3680]: 0 finished unit Kodachi [f=0002130] [2130] Event [5008,11.796875,3568]: 0 finished unit Lotus [f=0002590] [2590] Event [2220,11.796875,1160]: 1 finished unit Scallop [f=0002594] [2594] Event [3448.48242,10.4703102,3838.8313]: 1 lost unit Duck [f=0002849] [2849] Event [4852,13.1168747,3680]: 0 finished unit Kodachi [f=0003045] [3045] Event [2220,11.796875,1160]: 1 finished unit Conch [f=0003086] [3086] Event [3696,17.4593201,3344]: 0 finished unit Lotus [f=0003693] [3693] Event [2056,11.796875,1304]: 1 finished unit Solar Collector [f=0003791] [3791] Event [6924.91797,91.171875,4764.61914]: 1 lost unit Duck [f=0003837] [3837] Event [5792,11.796875,2992]: 0 finished unit Lotus [f=0004020] [4020] Event [4712,212.885376,1320]: 1 finished unit Metal Extractor [f=0004097] [4097] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0004210] [4210] Event [4728,209.749908,1256]: 1 finished unit Solar Collector [f=0004381] [4381] Event [4852,13.1168747,3680]: 0 finished unit Welder [f=0004451] [4451] Event [4776,213.617889,1336]: 1 finished unit Solar Collector [f=0004523] [4523] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0004630] [4630] Event [4696,217.00528,1384]: 1 finished unit Solar Collector [f=0004811] [4811] Event [4648,212.548187,1304]: 1 finished unit Solar Collector [f=0004882] [4882] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0004955] [4955] Event [2220,11.796875,1160]: 1 finished unit Scallop [f=0005028] [5028] Event [4728,202.223236,1160]: 1 finished unit Solar Collector [f=0005109] [5109] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0005233] [5233] Event [4856,193.921417,1176]: 1 finished unit Solar Collector [f=0005270] [5270] Event [2208,11.796875,1280]: 1 finished unit Lotus [f=0005395] [5395] Event [3784,18.7538147,3512]: 0 finished unit Solar Collector [f=0005412] [5412] Event [4852,13.1168747,3680]: 0 finished unit Kodachi [f=0005424] [5424] Event [6056,11.796875,3048]: 0 finished unit Solar Collector [f=0005578] [5578] Event [4888,206.292755,1304]: 1 finished unit Solar Collector [f=0005722] [5722] Event [5976,11.796875,2984]: 0 finished unit Solar Collector [f=0005730] [5730] Event [2110.16724,13.1658535,2045.93652]: 1 lost unit Scallop [f=0005828] [5828] Event [3752,15.1222534,3416]: 0 finished unit Solar Collector [f=0006252] [6252] Event [2220,11.796875,1160]: 1 finished unit Archer [f=0006460] [6460] Event [4648,166.535492,1048]: 1 finished unit Wind/Tidal Generator [f=0006461] [6461] Event [4852,13.1168747,3680]: 0 finished unit Blitz [f=0006545] [6545] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0006552] [6552] Event [4728,168.574127,1032]: 1 finished unit Wind/Tidal Generator [f=0006561] [6561] Event [2456,212.885376,3800]: 0 finished unit Metal Extractor [f=0006717] [6717] Event [2220,11.796875,1160]: 1 finished unit Conch [f=0006737] [6737] Event [4648,94.3848572,824]: 1 finished unit Solar Collector [f=0006871] [6871] Event [2552,214.404663,3784]: 0 finished unit Solar Collector [f=0007054] [7054] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0007058] [7058] Event [4680,130.471802,952]: 1 finished unit Wind/Tidal Generator [f=0007151] [7151] Event [4616,55.3135986,680]: 1 finished unit Solar Collector [f=0007346] [7346] Event [2220,11.796875,1160]: 1 finished unit Archer [f=0007374] [7374] Event [4852,13.1168747,3680]: 0 finished unit Blitz [f=0007440] [7440] Event [6960,13.8238831,2048]: 0 finished unit Lotus [f=0007442] [7442] Event [3976,12.7890625,4712]: 0 finished unit Metal Extractor [f=0007527] [7527] Event [4584,23.1178894,520]: 1 finished unit Solar Collector [f=0007630] [7630] Event [2400,197.018127,3984]: 0 finished unit Lotus [f=0007736] [7736] Event [4056,12.7890625,4680]: 0 finished unit Solar Collector [f=0007740] [7740] Event [7064,12.7890625,2088]: 0 finished unit Metal Extractor [f=0007811] [7811] Event [2220,11.796875,1160]: 1 finished unit Conch [f=0007825] [7825] Event [4504,12.5952759,392]: 1 finished unit Solar Collector [f=0007930] [7930] Event [6968,12.9983521,2136]: 0 finished unit Solar Collector [f=0008125] [8125] Event [4440,12.5410156,264]: 1 finished unit Solar Collector [f=0008291] [8291] Event [4852,13.1168747,3680]: 0 finished unit Blitz [f=0008425] [8425] Event [4360,19.9552917,136]: 1 finished unit Solar Collector [f=0008441] [8441] Event [2220,11.796875,1160]: 1 finished unit Archer [f=0008605] [8605] Event [4472,14.0060425,88]: 1 finished unit Solar Collector [f=0008785] [8785] Event [4536,14.1765747,200]: 1 finished unit Solar Collector [f=0008906] [8906] Event [4852,13.1168747,3680]: 0 finished unit Welder [f=0008966] [8966] Event [4600,10.7620544,328]: 1 finished unit Solar Collector [f=0009007] [9007] Event [3320,22.269104,1672]: 1 finished unit Solar Collector [f=0009141] [9141] Event [6487.54346,57.1612473,1098.0769]: 0 finished unit Engineer Commander [f=0009141] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009141] [9141] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009147] [9147] Event [4632,12.5681458,408]: 1 finished unit Solar Collector [f=0009206] [9206] Event [1514.70471,55.5716629,1963.45264]: 1 finished unit Djinn [f=0009380] [9380] Event [2220,11.796875,1160]: 1 finished unit Conch [f=0009397] [9397] Event [3416,14.1106873,1624]: 1 finished unit Solar Collector [f=0009462] [9462] Event [6352,87.1992493,720]: 0 finished unit Lotus [f=0009526] [9526] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0009688] [9688] Event [3432,14.3626099,1784]: 1 finished unit Solar Collector [f=0010108] [10108] Event [3320,13.5332031,1832]: 1 finished unit Solar Collector [f=0010164] [10164] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0010182] [10182] Event [4920,11.796875,3800]: 0 finished unit Caretaker [f=0010232] [10232] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0010240] [10240] Event [2220,11.796875,1160]: 1 finished unit Buoy [f=0010644] [10644] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0010717] [10717] Event [4852,13.1168747,3680]: 0 finished unit Ogre [f=0010870] [10870] Event [2220,11.796875,1160]: 1 finished unit Archer [f=0010894] [10894] Event [6824,91.171875,4792]: 0 finished unit Solar Collector [f=0010902] [10902] Event [6216,95.1445007,792]: 0 finished unit Stinger [f=0010938] [10938] Event [1160,11.796875,2104]: 1 finished unit Solar Collector [f=0011124] [11124] Event [2320,11.8240051,1216]: 1 finished unit Lamp [f=0011173] [11173] Event [5016,11.796875,3704]: 0 finished unit Caretaker [f=0011223] [11223] Event [1240,11.9674072,1976]: 1 finished unit Solar Collector [f=0011336] [11336] Event [2220,11.796875,1160]: 1 finished unit Conch [f=0011491] [11491] Event [6792,91.171875,4664]: 0 finished unit Solar Collector [f=0011508] [11508] Event [1352,11.796875,2056]: 1 finished unit Solar Collector [f=0011625] [11625] Event [1450.12268,11.796875,2273.65283]: 1 lost unit Archer [f=0011644] [11644] Event [1484.10767,11.796875,2401.42163]: 0 lost unit Kodachi [f=0011675] [11675] Event [808,107.453827,4168]: 0 finished unit Stinger [f=0011679] [11679] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0011714] [11714] Event [1637.10986,11.796875,2377.68945]: 0 lost unit Kodachi [f=0011764] [11764] Event [6216,87.1992493,696]: 0 finished unit Stardust [f=0011903] [11903] Event [1363.51819,11.796875,2337.44116]: 1 lost unit Scallop [f=0011917] [11917] Event [1441.61047,11.796875,2475.5769]: 0 lost unit Blitz [f=0012096] [12096] Event [6312,87.1992493,840]: 0 finished unit Metal Extractor [f=0012103] [12103] Event [6744,91.171875,4568]: 0 finished unit Solar Collector [f=0012106] [12106] Event [4852,13.1168747,3680]: 0 finished unit Ogre [f=0012114] [12114] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0012179] [12179] Event [2220,11.796875,1160]: 1 finished unit Buoy [f=0012368] [12368] Event [856,87.1992493,4280]: 0 finished unit Metal Extractor [f=0012511] [12511] Event [6392,87.1992493,824]: 0 finished unit Solar Collector [f=0012605] [12605] Event [1232,11.796875,2096]: 1 finished unit Lotus [f=0012678] [12678] Event [6616,91.171875,4456]: 0 finished unit Solar Collector [f=0012780] [12780] Event [2220,11.796875,1160]: 1 finished unit Archer [f=0012818] [Game::ClientReadNet] added new player Notung with number 2 to team 0 [f=0012818] > SPRINGIE:User Notung|planecon|5_5||False|||CA [f=0012824] [12824] Event [840,87.1992493,4344]: 0 finished unit Solar Collector [f=0012862] Connection attempt from Notung [f=0012862] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0012862] -> Connection established (given id 2) [f=0012876] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0012876] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0013191] [13191] Event [4742.09082,102.558464,845.254089]: 1 finished unit Engineer Commander [f=0013205] [13205] Event [6488,91.171875,4328]: 0 finished unit Solar Collector [f=0013205] [13205] Event [7064,87.1992493,248]: 0 finished unit Metal Extractor [f=0013256] [13256] Event [2220,11.796875,1160]: 1 finished unit Conch [f=0013452] [13452] Event [4852,13.1168747,3680]: 0 finished unit Minotaur [f=0013515] [13515] Event [6920,87.1992493,104]: 0 finished unit Metal Extractor [f=0013642] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0013660] [13660] Event [1280,11.8537188,2032]: 1 finished unit Faraday [f=0013666] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0013666] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[Game::Load][lua{Rules,Gaia}={00000000dae9b070,00000000b30363d0}]" [f=0013744] [13744] Event [7032,87.1992493,104]: 0 finished unit Solar Collector [f=0013772] [13772] Event [6360,91.5749512,4216]: 0 finished unit Solar Collector [f=0013836] [13836] Event [248,87.1992493,5016]: 0 finished unit Metal Extractor [f=0013908] [13908] Event [7000,87.1992493,200]: 0 finished unit Solar Collector [f=0013966] [13966] Event [280,91.171875,360]: 1 finished unit Solar Collector [f=0014099] [14099] Event [2220,11.796875,1160]: 1 finished unit Buoy [f=0014177] [14177] Event [4852,13.1168747,3680]: 0 finished unit Ogre [f=0014226] [14226] Event [6232,114.139465,4088]: 0 finished unit Solar Collector [f=0014266] [14266] Event [232,91.171875,440]: 1 finished unit Solar Collector [f=0014271] Spectator Notung left the game: normal quit [f=0014271] [14271] Event [undefined]: Notung quit [f=0014321] [14321] Event [104,87.1992493,4872]: 0 finished unit Metal Extractor [f=0014360] [14360] Event [4808,206.075714,1240]: 1 finished unit Stinger [f=0014384] [14384] Event [1992,14.0835571,1080]: 1 finished unit Caretaker [f=0014632] [14632] Event [360,91.171875,424]: 1 finished unit Solar Collector [f=0014666] [14666] Event [120,87.1992493,4936]: 0 finished unit Solar Collector [f=0014683] [14683] Event [6104,135.83194,3976]: 0 finished unit Solar Collector [f=0014698] [14698] Event [2220,11.796875,1160]: 1 finished unit Archer [f=0014779] [14779] Event [4852,13.1168747,3680]: 0 finished unit Ogre [f=0014813] [14813] Event [5896,137.800812,3832]: 0 finished unit Geothermal Generator [f=0014871] [14871] Event [3416,14.1300659,1704]: 1 finished unit Stinger [f=0014959] [14959] Event [2220,11.796875,1160]: 1 finished unit Conch [f=0015016] [15016] Event [4184,13.013855,2472]: 1 finished unit Stinger [f=0015022] [15022] Event [312,91.171875,504]: 1 finished unit Solar Collector [f=0015034] [15034] Event [264,87.1992493,4936]: 0 finished unit Solar Collector [f=0015070] [15070] Event [5976,137.800812,3848]: 0 finished unit Solar Collector [f=0015409] [15409] Event [2220,11.796875,1160]: 1 finished unit Buoy [f=0015511] [15511] Event [360,91.171875,280]: 1 finished unit Solar Collector [f=0015556] [15556] Event [480,87.1992493,4400]: 0 finished unit Lotus [f=0015659] [15659] Event [4852,13.1168747,3680]: 0 finished unit Minotaur [f=0015724] [15724] Event [4912,12.4441223,3440]: 0 finished unit Tank Plate [f=0015784] [15784] Event [2220,11.796875,1160]: 1 finished unit Bulkhead [f=0015856] [15856] Event [440,91.171875,232]: 1 finished unit Solar Collector [f=0016115] [16115] Event [2220,11.796875,1160]: 1 finished unit Archer [f=0016189] [16189] Event [5640,119.584869,3432]: 0 finished unit Energy Pylon [f=0016276] [16276] Event [488,91.171875,312]: 1 finished unit Solar Collector [f=0016529] [16529] Event [4632,202.975128,1208]: 1 finished unit Stinger [f=0016535] [16535] Event [2220,11.796875,1160]: 1 finished unit Scallop [f=0016564] [16564] Event [4852,13.1168747,3680]: 0 finished unit Minotaur [f=0016593] [16593] Event [5272,15.823761,3784]: 0 finished unit Solar Collector [f=0016651] [16651] Event [456,91.171875,408]: 1 finished unit Solar Collector [f=0016682] [16682] Event [6936,87.1992493,312]: 0 finished unit Solar Collector [f=0016760] [16760] Event [792,87.1992493,4712]: 0 finished unit Energy Pylon [f=0016950] [16950] Event [536,91.171875,504]: 1 finished unit Solar Collector [f=0016958] [16958] Event [6840,87.1992493,440]: 0 finished unit Solar Collector [f=0017006] [17006] Event [2220,11.796875,1160]: 1 finished unit Scallop [f=0017051] [17051] Event [1976,29.8577881,968]: 1 finished unit Caretaker [f=0017088] [17088] Event [6728,87.1992493,568]: 0 finished unit Solar Collector [f=0017208] [17208] Event [6632,87.1992493,696]: 0 finished unit Solar Collector [f=0017284] [17284] Event [1272,25.3813171,4600]: 0 finished unit Solar Collector [f=0017311] [17311] Event [2220,11.796875,1160]: 1 finished unit Buoy [f=0017325] [17325] Event [664,91.171875,600]: 1 finished unit Solar Collector [f=0017429] [17429] Event [5096,16.982605,3512]: 0 finished unit Caretaker [f=0017504] [17504] Event [4760,97.8032532,840]: 1 finished unit Stinger [f=0017522] [17522] Event [6520,87.1992493,824]: 0 finished unit Solar Collector [f=0017534] [17534] Event [2220,11.796875,1160]: 1 finished unit Buoy [f=0017666] [17666] Event [1400,11.8085022,4568]: 0 finished unit Solar Collector [f=0017700] [17700] Event [792,91.171875,680]: 1 finished unit Solar Collector [f=0017724] [17724] Event [6296,12.7890625,2504]: 0 finished unit Energy Pylon [f=0017759] [17759] Event [2220,11.796875,1160]: 1 finished unit Buoy [f=0017954] [17954] Event [2220,11.796875,1160]: 1 finished unit Archer [f=0018008] [18008] Event [6776,87.1992493,936]: 0 finished unit Energy Pylon [f=0018026] [18026] Event [1528,12.7890625,4536]: 0 finished unit Solar Collector [f=0018074] [18074] Event [3816,14.9245911,3368]: 0 lost unit Metal Extractor [f=0018094] [18094] Event [920,91.1990051,776]: 1 finished unit Solar Collector [f=0018116] [18116] Event [3696,17.4848785,3344]: 0 lost unit Lotus [f=0018185] [18185] Event [2220,11.796875,1160]: 1 finished unit Conch [f=0018225] [18225] Event [3752,15.0819893,3416]: 0 lost unit Solar Collector [f=0018281] [18281] Event [4109.15527,16.8622952,2987.92993]: 1 lost unit Bulkhead [f=0018314] [18314] Event [4209.5332,22.5812454,2905.73511]: 1 lost unit Buoy [f=0018336] [18336] Event [4884,12.4441223,3440]: 0 finished unit Cyclops [f=0018365] [18365] Event [4216.61426,20.7198944,2865.65796]: 1 lost unit Buoy [f=0018405] [18405] Event [4159.28076,24.4423885,3078.88794]: 1 lost unit Archer [f=0018431] [18431] Event [4327.75391,24.160368,2923.83789]: 0 lost unit Blitz [f=0018435] [18435] Event [4179.31104,23.0646534,3041.15356]: 1 lost unit Archer [f=0018467] [18467] Event [4218.25732,27.5328045,3051.84521]: 1 lost unit Archer [f=0018485] [18485] Event [1048,109.887787,872]: 1 finished unit Solar Collector [f=0018574] [18574] Event [4274.23438,21.0647087,2962.17358]: 1 lost unit Archer [f=0018622] [18622] Event [4613.65186,20.1191635,2825.10303]: 0 lost unit Ogre [f=0018623] [18623] Event [2220,11.796875,1160]: 1 finished unit Buoy [f=0018673] [18673] Event [4219.01221,23.2665615,3046.49146]: 1 lost unit Scallop [f=0018682] [18682] Event [4712,33.6405029,584]: 1 finished unit Stinger [f=0018683] [Game::ClientReadNet] added new player MikeMike34 with number 3 to team 0 [f=0018683] > SPRINGIE:User MikeMike34|gunshipraid|5_3|donator_2|False|||US [f=0018684] [18684] Event [4852,13.1168747,3680]: 0 finished unit Ogre [f=0018717] Connection attempt from MikeMike34 [f=0018717] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0018717] -> Connection established (given id 3) [f=0018725] [Game::ClientReadNet][LOGMSG] sender="MikeMike34" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0018725] [Game::ClientReadNet][LOGMSG] sender="MikeMike34" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0018767] [18767] Event [4087.1106,20.3079815,2829.92017]: 1 lost unit Archer [f=0018783] [18783] Event [4385.57031,22.8093243,2888.66919]: 0 lost unit Ogre [f=0018784] [18784] Event [4103.97021,19.8807125,2872.0918]: 1 lost unit Scallop [f=0018784] [18784] Event [4108.59424,18.7571068,2902.99072]: 1 lost unit Scallop [f=0018814] [18814] Event [4632,12.7890625,4184]: 0 finished unit Energy Pylon [f=0018866] [18866] Event [4065.50659,19.7581654,2902.99121]: 1 lost unit Buoy [f=0018888] [18888] Event [1176,132.285645,968]: 1 finished unit Solar Collector [f=0018924] [18924] Event [4050.30029,16.6276093,2863.79517]: 1 lost unit Buoy [f=0018956] [18956] Event [2220,11.796875,1160]: 1 finished unit Bulkhead [f=0019020] [19020] Event [4150.2666,13.78125,2573.95752]: 1 lost unit Archer [f=0019032] [19032] Event [6712,14.7734375,1784]: 0 finished unit Energy Pylon [f=0019038] [19038] Event [4361.73584,22.0225487,2953.89697]: 0 lost unit Ogre [f=0019149] [19149] Event [4050.86035,13.78125,2625.53198]: 1 lost unit Buoy [f=0019275] [19275] Event [1304,137.800812,1048]: 1 finished unit Solar Collector [f=0019292] [19292] Event [4087.40259,11.597805,2560.62939]: 1 lost unit Djinn [f=0019295] [19295] Event [4181.86328,24.0734501,2844.12378]: 0 lost unit Ogre [f=0019388] [19388] Event [2220,11.796875,1160]: 1 finished unit Buoy [f=0019396] [19396] Event [4028.43115,11.8310995,2591.61914]: 1 lost unit Buoy [f=0019431] [19431] Event [4218.24072,13.78125,2491.91187]: 1 lost unit Conch [f=0019454] [Game::ClientReadNet][LOGMSG] sender="MikeMike34" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0019485] [Game::ClientReadNet][LOGMSG] sender="MikeMike34" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0019485] [Game::ClientReadNet][LOGMSG] sender="MikeMike34" string="[Game::Load][lua{Rules,Gaia}={00000000641eb210,00000000d3574e60}]" [f=0019499] [19499] Event [4184,13.0725536,2472]: 1 lost unit Stinger [f=0019605] [19605] Event [4086.09497,10.4906549,2486.78271]: 1 lost unit Bulkhead [f=0019669] [19669] Event [1432,137.800812,1144]: 1 finished unit Solar Collector [f=0019731] [19731] Event [3976.06104,11.4072981,2462.09692]: 1 lost unit Conch [f=0019821] [19821] Event [2220,11.796875,1160]: 1 finished unit Buoy [f=0019944] [19944] Event [3816,13.5724907,3368]: 0 finished unit Metal Extractor [f=0020072] [20072] Event [1560,137.800812,1240]: 1 finished unit Solar Collector [f=0020156] [20156] Event [3437.42212,11.796875,2024.46741]: 0 lost unit Ogre [f=0020160] [20160] Event [3367.30542,12.6386223,1795.88501]: 1 lost unit Conch [f=0020248] [20248] Event [3432,14.2837477,1784]: 1 lost unit Solar Collector [f=0020265] [20265] Event [2220,11.796875,1160]: 1 finished unit Buoy [f=0020326] [20326] Event [4884,12.4441223,3440]: 0 finished unit Cyclops [f=0020334] [20334] Event [3416,14.2221718,1704]: 1 lost unit Stinger [f=0020351] [20351] Event [3736,13.8579006,3416]: 0 finished unit Solar Collector [f=0020369] [20369] Event [3352,13.7630882,1752]: 1 lost unit Metal Extractor [f=0020445] [20445] Event [3400,17.0601196,1544]: 1 lost unit Metal Extractor [f=0020455] [20455] Event [1672,137.800812,1336]: 1 finished unit Solar Collector [f=0020532] [20532] Event [3416,14.1106873,1624]: 1 lost unit Solar Collector [f=0020536] [20536] Event [3320,22.3019333,1672]: 1 lost unit Solar Collector [f=0020573] [20573] Event [3320,13.5363121,1832]: 1 lost unit Solar Collector [f=0020577] [20577] Event [4852,13.1168747,3680]: 0 finished unit Minotaur [f=0020683] [20683] Event [2220,11.796875,1160]: 1 finished unit Buoy [f=0020783] [20783] Event [4852,13.1168747,3680]: 0 finished unit Welder [f=0021029] [21029] Event [2220,11.796875,1160]: 1 finished unit Buoy [f=0021034] [21034] Event [4884,12.7890625,3440]: 0 finished unit Ogre [f=0021206] [21206] Event [4480,25.412323,648]: 1 finished unit Fusion Reactor [f=0021335] [21335] Event [2095.15625,11.796875,1839.16345]: 1 lost unit Buoy [f=0021385] [21385] Event [2220,11.796875,1160]: 1 finished unit Buoy [f=0021396] [21396] Event [1832,28.4780273,1256]: 1 finished unit Solar Collector [f=0021469] [21469] Event [3688,16.0679321,4216]: 0 finished unit Energy Pylon [f=0021589] [21589] Event [2419.38281,13.8368807,1561.23926]: 1 lost unit Buoy [f=0021658] [21658] Event [4852,13.1168747,3680]: 0 finished unit Emissary [f=0021698] [21698] Event [2220,11.796875,1160]: 1 finished unit Buoy [f=0021727] [21727] Event [4884,12.7890625,3440]: 0 finished unit Ogre [f=0021762] [21762] Event [2208,11.796875,1280]: 1 lost unit Lotus [f=0021812] [21812] Event [3130.82373,20.9485512,1994.94995]: 1 lost unit Buoy [f=0021902] [21902] Event [1965.24341,11.8426008,1440.89136]: 1 lost unit Conch [f=0021911] [21911] Event [3736,16.1531982,3672]: 0 finished unit Solar Collector [f=0021927] [21927] Event [2220,11.796875,1160]: 1 finished unit Archer [f=0021931] [21931] Event [3082.10522,34.6917191,1980.36292]: 1 lost unit Buoy [f=0021970] [21970] Event [2136,11.796875,1320]: 1 lost unit Metal Extractor [f=0021970] !resign [f=0021970] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0021971] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0021971] > Poll: Resign team 2? [END:SUCCESS] [f=0021971] [21971] Event [undefined]: bhaktivedanta resigned [f=0021971] game_message: bhaktivedanta has been destroyed! [f=0021971] game_message: jmicz3d wins! [f=0021971] Submitting stats [f=0021971] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021971] Part| Total Time|Time of the last 0.5s [f=0021971] Draw 24553.61ms 5.43% [f=0021971] Lua::Callins::Synced 18682.49ms 14.15% [f=0021971] Lua::Callins::Unsynced 39439.23ms 8.51% [f=0021971] Lua::CollectGarbage::Synced 8525.12ms 30.32% [f=0021971] Lua::CollectGarbage::Unsynced 9385.90ms 8.94% [f=0021971] Misc::Profiler::AddTime 91.46ms 0.00% [f=0021971] Sim 75735.04ms 48.51% [f=0021971] [21971] Received game_message: bhaktivedanta has been destroyed! [f=0021971] [21971] Received game_message: jmicz3d wins! [f=0021971] > Team 2 resigned [f=0021972] [21972] Event [2359.41528,12.5817451,1189.17151]: 1 lost unit Buoy [f=0021972] [21972] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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48,11155,19495,11155,19495,4079.70825,3044.43896,4079.70825,3044.43896,0,0,0,0,0,0,0,0,1132.86584,142.788544,1132.86584,142.788544,4780.27637,7370.04736,4780.27637,7370.04736,2240,1660,2240,1660,89.4217606,99,89.4217606,99,1505,1505,1505,1505,33.2836456,54.5563354,33.2836456,54.5563354,2160,8600,2160,8600,3710,7410,3710,7410,5250,7730,5250,7730,7765.25,3890,7765.25,3890,584.75,60.25,584.75,60.25,7751.04785,5133.56836,7751.04785,5133.56836 [f=0021972] [21972] Game End Stats Values: 49,11945,19695,11945,19695,4270.43018,3245.11548,4270.43018,3245.11548,0,0,0,0,0,0,0,0,1132.86584,142.788544,1132.86584,142.788544,4845.32031,7930.04785,4845.32031,7930.04785,2240,1660,2240,1660,121.775711,99,121.775711,99,1505,1505,1505,1505,35.2147942,64.6118317,35.2147942,64.6118317,1880,8600,1880,8600,3710,7970,3710,7970,6320,7930,6320,7930,8325.25,3890,8325.25,3890,584.75,236,584.75,236,8311.04785,5217.375,8311.04785,5217.375 [f=0021972] [21972] Game End Stats Values: 50,11535,20965,11535,20965,4447.48145,3418.48755,4447.48145,3418.48755,0,0,0,0,0,0,0,0,1132.86584,142.788544,1132.86584,142.788544,5270.80273,9101.75391,5270.80273,9101.75391,2150,1660,2150,1660,132.243774,99.1538467,132.243774,99.1538467,1505,1505,1505,1505,36.1193619,65.9324799,36.1193619,65.9324799,1800,9800,1800,9800,3710,8860,3710,8860,6080,8000,6080,8000,9215.25,3890,9215.25,3890,584.75,381,584.75,381,9490.07617,5642.85742,9490.07617,5642.85742 [f=0021972] Playback paused [f=0021977] Playback continued [f=0021982] [21982] Event [2336.63257,11.8835707,1159.43091]: 1 lost unit Buoy [f=0022038] [22038] Event [4296,15.823761,2680]: 0 finished unit Caretaker [f=0022249] [22249] Event [4852,13.1168747,3680]: 0 finished unit Emissary [f=0022279] No clients connected, shutting down server [f=0022279] Server shutdown [f=0022509] [22509] Event [4884,12.4441223,3440]: 0 finished unit Ogre [f=0022704] Autoquit sending quit command. [f=0022704] [QuitAction] user exited to system [f=0022704] [SpringApp::Kill][1] fromRun=1 [f=0022704] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022704] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022704] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022704] [ThreadPool::SetThreadCount][2] workers=0 [f=0022704] [SpringApp::Kill][2] [f=0022704] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022704] [Game::KillLua][3] dtor=0 luaUI=0x5214a1c0 [f=0022704] Start widgetHandler:Shutdown [f=0022704] Shutdown - SaveOrderList Complete [f=0022704] Writing last game win data [f=0022704] Shutdown - SaveConfigData Complete [f=0022704] Shutdown Widget - Save/Load API [f=0022704] Shutdown Widget - Chili Highlight [f=0022704] Shutdown Widget - Draw After Chili [f=0022704] Shutdown Widget - EPIC Menu [f=0022704] Shutdown Widget - Chili Widget Selector [f=0022704] Shutdown Widget - Chili Minimap [f=0022704] Shutdown Widget - Local Team Colors [f=0022704] Shutdown Widget - Display Keys 2 [f=0022704] Shutdown Widget - Save Game Menu [f=0022704] Shutdown Widget - Unit Icons [f=0022704] Shutdown Widget - Noises [f=0022704] Shutdown Widget - HealthBars [f=0022704] Shutdown Widget - Win Counter [f=0022704] Shutdown Widget - SpringRTS Replay Stats [f=0022704] Shutdown Widget - BuildETA [f=0022704] Shutdown Widget - Modular Comm Info [f=0022704] Shutdown Widget - Music Player v2 [f=0022704] Shutdown Widget - State Reverse and Latency [f=0022704] Shutdown Widget - Stereo3D [f=0022704] Shutdown Widget - Showeco and Grid Drawer [f=0022704] Shutdown Widget - Point Tracker [f=0022704] Shutdown Widget - Missile Silo Range [f=0022704] Shutdown Widget - MinimapEvents [f=0022704] Shutdown Widget - Local Widgets Config [f=0022704] Shutdown Widget - Highlight Geos [f=0022704] Shutdown Widget - Grab Input [f=0022704] Input grabbing is disabled! [f=0022704] Shutdown Widget - Defense Range Zero-K [f=0022704] Shutdown Widget - MetalFeatures (new) [f=0022704] Shutdown Widget - Darkening [f=0022704] Shutdown Widget - Context Menu [f=0022704] Shutdown Widget - Chili Spectator Panels [f=0022704] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022704] Shutdown Widget - Chili Nuke Warning [f=0022704] Shutdown Widget - Chili EndGame Window [f=0022704] Shutdown Widget - Chili Economy Panel Default [f=0022704] Shutdown Widget - CameraShake [f=0022704] Shutdown Widget - Attack AoE [f=0022704] Shutdown Widget - UnitShapes [f=0022704] Shutdown Widget - Map Edge Extension [f=0022704] Shutdown Widget - Selection Send [f=0022704] Shutdown Widget - LupsManager [f=0022704] Shutdown Widget - Newton Firezone [f=0022704] Shutdown Widget - Chili Pro Console [f=0022704] Shutdown Widget - Persistent Build Height [f=0022704] Shutdown Widget - Lasso Terraform GUI [f=0022704] Shutdown Widget - Lups [f=0022704] Shutdown Widget - Chili Framework [f=0022704] Shutdown Widget - Chili Core Selector [f=0022704] Shutdown Widget - Custom Markers [f=0022704] Shutdown Widget - Mex Placement Handler [f=0022704] Shutdown Widget - Select Keys [f=0022704] Shutdown Widget - Pause Screen [f=0022704] Shutdown Widget - Text To Speech Control [f=0022704] Shutdown Widget - Layout Handler [f=0022704] End widgetHandler:Shutdown [f=0022704] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={4106877,421646287} {int,ext,rec}Allocs={28244432,0,0} {chunk,block}Bytes={421646287,0} [f=0022704] [Game::KillLua][1] dtor=0 luaGaia=0x66086d60 [f=0022704] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3831972,405539628} {int,ext,rec}Allocs={28244433,0,0} {chunk,block}Bytes={405539628,0} [f=0022704] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3831972,405539628} {int,ext,rec}Allocs={28244433,0,0} {chunk,block}Bytes={405539628,0} [f=0022704] [Game::KillLua][2] dtor=0 luaRules=0x5282d330 [f=0022704] Start gadgetHandler:Shutdown [f=0022704] Shutdown - StartSetup [f=0022704] Shutdown - UnitMorph [f=0022704] Shutdown - Carrier Drones [f=0022704] Shutdown - LupsNanoSpray [f=0022704] Shutdown - Missile Silo Controller [f=0022704] Shutdown - Modular Comm Info [f=0022704] Shutdown - Terrain Texture Handler [f=0022704] Shutdown - UnitCloakShield [f=0022704] Shutdown - Starlight Handler [f=0022704] End gadgetHandler:Shutdown [f=0022704] Start gadgetHandler:Shutdown [f=0022704] Shutdown - Save/Load [f=0022704] Shutdown - Teleport Throw [f=0022704] Shutdown - UnitMorph [f=0022704] Shutdown - Modular Comm Info [f=0022704] Shutdown - Retreat Command [f=0022704] Shutdown - Shockwaves [f=0022704] Shutdown - UnitCloakShield [f=0022704] Shutdown - Lups Cloak FX [f=0022704] Shutdown - Lups [f=0022704] Shutdown - Lups Shield [f=0022704] End gadgetHandler:Shutdown [f=0022704] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28244464,0,0} {chunk,block}Bytes={0,0} [f=0022704] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28244464,0,0} {chunk,block}Bytes={0,0} [f=0022704] [Game::KillLua][4] dtor=0 [f=0022704] [Game::~CGame][1] [f=0022704] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022704] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022704] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022704] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022704] [Game::KillLua][4] dtor=1 [f=0022704] [Game::KillMisc][1] [f=0022704] [Game::KillMisc][2] [f=0022704] [Game::KillMisc][3] [f=0022704] [Game::KillRendering][1] [f=0022704] [3DOParser::Kill] allocated 155 pieces [f=0022704] [S3OParser::Kill] allocated 2782 pieces [f=0022704] [AssParser::Kill] allocated 223 pieces [f=0022704] [Game::KillInterface][1] [f=0022704] [Game::KillInterface][2] [f=0022704] [Game::KillSimulation][1] [f=0022704] [Game::KillSimulation][2] [f=0022704] [CCollisionHandler] dis-/continuous tests: 0/328247 [f=0022704] [Game::KillSimulation][3] [f=0022704] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022704] [~CPathCache(28x20)] cacheHits=13 hitPercentage=19% numHashColls=0 maxCacheSize=6 [f=0022704] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022704] [~CPathCache(56x40)] cacheHits=15 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022704] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022704] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022704] [LosHandler::Kill] raycast instance cache-{hits,misses}={1547,8650}; shared=0%; cached=15% [f=0022704] [Game::KillSimulation][4] [f=0022704] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0022704] [Game::~CGame][2] [f=0022704] [Game::~CGame][3] [f=0022704] [SpringApp::Kill][3] [f=0022704] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 241863 bytes sent 202100 bytes recv'd [f=0022704] [SpringApp::Kill][4] font=0x44b23aa0 [f=0022704] [SpringApp::Kill][5] [f=0022704] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x44b97a00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=10006ms file="objects3d/amphteleport.s3o" indx=4866 inflSize=58kb readTime=1056ms file="anims/cursorjump_4.png" indx=53 inflSize=1kb readTime=835ms file="units/damagesinkrock.lua" indx=6739 inflSize=1kb readTime=675ms file="luaui/widgets/api_lobby_battle_status.lua" indx=3822 inflSize=4kb readTime=630ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=600ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=236ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=225ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=152ms file="objects3d/strikecom_3.dae" indx=5495 inflSize=1000kb readTime=133ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=130ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 64105665 bytes cached in 2937 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x44c7ffb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c7ede0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b9b980) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5c340010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]