[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.qDFFxvLxkM/springsettings.1068956.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 460ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8c7809c230 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7135 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1068956/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4641e280] using map "FrostyCove v1.13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4641e280] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 4780ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 5399ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1145ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 91ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Aerithlynn was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1068956/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a4812c50 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=168b43de [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6d0b9087 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6d0b9087 file="cache/104dev-maintenance/paths/FrostyCove v1.13.pe-6d0b9087.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a4812c50 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=168b43de [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6d0b9097 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6d0b9097 file="cache/104dev-maintenance/paths/FrostyCove v1.13.pe2-6d0b9097.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3433ms, checksum 4fe3c140)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11800,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1068956/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a86550,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: b8664560a4dfbb63ba77ac94939337a8 [f=-000001] Connection attempt from captaine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from [Nik]NikolaMX [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[Game::Load][lua{Rules,Gaia}={00000000c751ab70,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[Game::Load][lua{Rules,Gaia}={0000000189fbc600,0000000000000000}]" [f=-000001] <[Nik]NikolaMX> Allies: I choose: Quack! [f=-000001] Allies: I choose: Recon! [f=-000001] <[Nik]NikolaMX> gl hf [f=-000001] [0] Event [4214,267.446533,4906]: 0 finished unit Recon Commander [f=-000001] [0] Event [856,267.466461,249]: 1 finished unit Recon Commander [f=0000000] [0] [Nik]NikolaMX, team: 0, elo:2460, userid: 529056 [f=0000000] [0] captaine, team: 1, elo:1883, userid: 429497 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4216,267.446533,4784]: 0 finished unit Cloakbot Factory [f=0000006] Playback paused [f=0000007] Playback continued [f=0000009] [9] Event [976,267.446533,288]: 1 finished unit Rover Assembly [f=0000290] [290] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Glaive [f=0000352] [352] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0000353] [353] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0000428] [428] Event [993.99231,268.100342,287.970367]: 1 finished unit Mason [f=0000626] [626] Event [4312,271.222687,4952]: 0 finished unit Solar Collector [f=0000667] [667] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Conjurer [f=0000877] [877] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Glaive [f=0001088] [1088] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0001109] [1109] Event [904,271.599579,88]: 1 finished unit Solar Collector [f=0001173] [1173] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Glaive [f=0001231] [1231] Event [993.99231,268.100342,287.970367]: 1 finished unit Scorcher [f=0001642] [1642] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0001786] [1786] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Glaive [f=0001879] [1879] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0002128] [2128] Event [993.99231,268.100342,287.970367]: 1 finished unit Mason [f=0002292] [2292] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Glaive [f=0002522] [2522] Event [4536,308.42627,4568]: 0 finished unit Solar Collector [f=0002560] [2560] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0002647] [2647] Event [616,444.404602,1176]: 1 finished unit Metal Extractor [f=0002657] [2657] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Glaive [f=0002660] [2660] Event [1184,267.743683,448]: 1 finished unit Lotus [f=0002918] [2918] Event [552,444.404602,1224]: 1 finished unit Solar Collector [f=0003278] [3278] Event [536,444.404602,1144]: 1 finished unit Solar Collector [f=0003298] [3298] Event [992,267.446533,592]: 1 finished unit Lotus [f=0003331] [3331] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Reaver [f=0003563] [3563] Event [993.99231,268.100342,287.970367]: 1 finished unit Scorcher [f=0003575] [3575] Event [888.972534,253.724075,872.349304]: 0 lost unit Glaive [f=0003644] [3644] Event [816,269.367218,816]: 1 lost unit Lotus [f=0003670] [3670] Event [728.18573,269.878815,752.709961]: 0 lost unit Glaive [f=0003682] [3682] Event [504,444.07843,1064]: 1 finished unit Solar Collector [f=0003731] [3731] Event [4536,444.404602,3976]: 0 finished unit Metal Extractor [f=0003749] [3749] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Conjurer [f=0003767] [3767] Event [781.356262,269.309235,866.33197]: 0 lost unit Glaive [f=0004110] [4110] Event [408,321.117401,664]: 1 finished unit Solar Collector [f=0004121] [4121] Event [4504,444.404602,3896]: 0 finished unit Wind/Tidal Generator [f=0004227] [4227] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Ronin [f=0004315] [4315] Event [784,269.466095,848]: 1 finished unit Lotus [f=0004328] [4328] Event [3224,97.9393005,3880]: 0 finished unit Metal Extractor [f=0004481] [4481] Event [392,322.422028,584]: 1 finished unit Solar Collector [f=0004508] [4508] Event [4568,444.404602,3880]: 0 finished unit Wind/Tidal Generator [f=0004525] [4525] Event [993.99231,268.100342,287.970367]: 1 finished unit Scorcher [f=0004721] [4721] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Ronin [f=0004765] [4765] Event [848,268.780151,704]: 1 finished unit Lotus [f=0004834] [4834] Event [3144,97.9393005,3864]: 0 finished unit Solar Collector [f=0004883] [4883] Event [4648,444.382874,3880]: 0 finished unit Wind/Tidal Generator [f=0004906] [4906] Event [993.99231,268.100342,287.970367]: 1 finished unit Scorcher [f=0004973] [4973] Event [152,310.289001,312]: 1 finished unit Solar Collector [f=0005083] [5083] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Ronin [f=0005194] [5194] Event [4728,442.998505,3880]: 0 finished unit Wind/Tidal Generator [f=0005295] [5295] Event [2464.15405,267.095306,93.034111]: 0 lost unit Glaive [f=0005303] [5303] Event [136,310.289001,232]: 1 finished unit Solar Collector [f=0005404] [5404] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Glaive [f=0005522] [5522] Event [2088,267.446533,280]: 1 finished unit Metal Extractor [f=0005568] [5568] Event [4792,443.592834,3880]: 0 finished unit Wind/Tidal Generator [f=0005684] [5684] Event [2776,97.9393005,3832]: 0 finished unit Metal Extractor [f=0005821] [5821] Event [4056,251.435852,4424]: 0 finished unit Caretaker [f=0005851] [5851] Event [2176,266.649231,384]: 1 finished unit Lotus [f=0005904] [5904] Event [4872,444.404602,3880]: 0 finished unit Wind/Tidal Generator [f=0006017] [6017] Event [993.99231,268.100342,287.970367]: 1 finished unit Mason [f=0006130] [6130] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Reaver [f=0006219] [6219] Event [2304,257.980713,192]: 1 finished unit Lotus [f=0006246] [6246] Event [2888,97.9393005,3832]: 0 finished unit Solar Collector [f=0006281] [6281] Event [120,312.224182,152]: 1 finished unit Solar Collector [f=0006287] [6287] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Glaive [f=0006289] [6289] Event [4936,444.404602,3880]: 0 finished unit Wind/Tidal Generator [f=0006370] [6370] Event [993.99231,268.100342,287.970367]: 1 finished unit Scorcher [f=0006596] [6596] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Conjurer [f=0006633] [6633] Event [993.99231,268.100342,287.970367]: 1 finished unit Scorcher [f=0006638] [6638] Event [3016,97.9393005,3864]: 0 finished unit Solar Collector [f=0006714] [6714] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Glaive [f=0006834] [6834] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Glaive [f=0006894] [6894] Event [3136,97.9393005,624]: 1 finished unit Lotus [f=0006916] [6916] Event [993.99231,268.100342,287.970367]: 1 finished unit Scorcher [f=0006927] [6927] Event [4368.08643,202.251434,953.313049]: 1 lost unit Scorcher [f=0006954] [6954] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Glaive [f=0006988] [6988] Event [4266.4248,202.251434,1097.1051]: 1 lost unit Scorcher [f=0007035] [7035] Event [5016,443.114471,3880]: 0 finished unit Wind/Tidal Generator [f=0007074] [7074] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Glaive [f=0007135] [7135] Event [824,273.810181,152]: 1 finished unit Solar Collector [f=0007194] [7194] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Glaive [f=0007231] [7231] Event [3232,97.9393005,464]: 1 finished unit Lotus [f=0007314] [7314] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Glaive [f=0007350] [7350] Event [5016,441.360474,3960]: 0 finished unit Wind/Tidal Generator [f=0007433] [7433] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Glaive [f=0007538] [7538] Event [3048,97.9393005,488]: 1 finished unit Metal Extractor [f=0007553] [7553] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Glaive [f=0007605] [7605] Event [728,269.729614,152]: 1 finished unit Storage [f=0007665] [7665] Event [5032,429.502869,4040]: 0 finished unit Wind/Tidal Generator [f=0007891] [7891] Event [3168,97.9393005,752]: 1 finished unit Lotus [f=0007944] [7944] Event [4344,97.9393005,3400]: 0 finished unit Metal Extractor [f=0007959] [7959] Event [3992,261.59021,4488]: 0 finished unit Caretaker [f=0007968] [7968] Event [993.99231,268.100342,287.970367]: 1 finished unit Scorcher [f=0008060] [8060] Event [4152.22803,97.9393005,163.095306]: 1 lost unit Scorcher [f=0008065] [8065] Event [728,269.309235,200]: 1 finished unit Storage [f=0008066] [8066] Event [4165.96338,97.9448624,119.994499]: 1 lost unit Scorcher [f=0008208] [8208] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Reaver [f=0008251] [8251] Event [3184,97.9393005,352]: 1 finished unit Lotus [f=0008252] [8252] Event [993.99231,268.100342,287.970367]: 1 finished unit Scorcher [f=0008450] [8450] Event [3864,267.446533,4568]: 0 finished unit Caretaker [f=0008529] [8529] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Ronin [f=0008635] [8635] Event [4632,444.404602,3976]: 0 finished unit Solar Collector [f=0008687] [8687] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Ronin [f=0008746] [8746] Event [3056,97.9393005,576]: 1 finished unit Radar Tower [f=0008812] [8812] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Ronin [f=0008922] [8922] Event [4568,97.8450775,3192]: 0 finished unit Metal Extractor [f=0008943] [8943] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Glaive [f=0009047] [9047] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Glaive [f=0009151] [9151] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Glaive [f=0009161] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=0009161] > SPRINGIE:User LordSwan3x|shieldscout|4_5||False|||BR [f=0009182] Connection attempt from LordSwan3x [f=0009182] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009182] -> Connection established (given id 2) [f=0009224] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0009224] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009269] [9269] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Glaive [f=0009388] [9388] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Glaive [f=0009422] [9422] Event [3464,97.9393005,3208]: 0 finished unit Metal Extractor [f=0009423] [9423] Event [993.99231,268.100342,287.970367]: 1 finished unit Scorcher [f=0009492] [9492] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Glaive [f=0009705] [9705] Event [993.99231,268.100342,287.970367]: 1 finished unit Scorcher [f=0009772] [9772] Event [840,267.446533,408]: 1 finished unit Stinger [f=0009897] [9897] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Scythe [f=0009977] [9977] Event [993.99231,268.100342,287.970367]: 1 finished unit Scorcher [f=0010051] [10051] Event [undefined]: captaine resigned [f=0010051] game_message: captaine has been destroyed! [f=0010051] game_message: [Nik]NikolaMX wins! [f=0010051] Submitting stats [f=0010051] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010051] Part| Total Time|Time of the last 0.5s [f=0010051] Draw 18878.19ms 11.85% [f=0010051] Lua::Callins::Synced 11110.67ms 23.61% [f=0010051] Lua::Callins::Unsynced 25991.70ms 17.03% [f=0010051] Lua::CollectGarbage::Synced 2874.77ms 0.40% [f=0010051] Lua::CollectGarbage::Unsynced 2816.83ms 2.49% [f=0010051] Misc::Profiler::AddTime 67.46ms 0.00% [f=0010051] Sim 33047.16ms 76.10% [f=0010051] [10051] Received game_message: captaine has been destroyed! [f=0010051] [10051] Received game_message: [Nik]NikolaMX wins! [f=0010052] [10052] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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14,4085,4005,4085,4005,142.973389,73.4120483,142.973389,73.4120483,0,0,0,0,0,0,0,0,0,0,0,0,305.076233,174.537033,305.076233,174.537033,360,0,360,0,24.7507706,21.128973,24.7507706,21.128973,1275,1275,1275,1275,17.5678787,17.0793095,17.5678787,17.0793095,500,685,500,685,260,57.0001106,260,57.0001106,1950,2045,1950,2045,57.0001106,260,57.0001106,260,47.3896523,0,47.3896523,0,181.265778,305.076233,181.265778,305.076233 [f=0010052] [10052] Game End Stats Values: 15,4455,4430,4455,4430,167.8694,94.5971832,167.8694,94.5971832,0,0,0,0,0,0,0,0,0,0,0,0,305.076233,174.537033,305.076233,174.537033,540,0,540,0,26.2492294,26.1956139,26.2492294,26.1956139,1275,1275,1275,1275,17.8653812,19.5385704,17.8653812,19.5385704,500,970,500,970,260,57.0001106,260,57.0001106,2140,2185,2140,2185,57.0001106,260,57.0001106,260,60.0254021,13.5384436,60.0254021,13.5384436,181.265778,305.076233,181.265778,305.076233 [f=0010052] [10052] Game End Stats Values: 16,4705,4685,4705,4685,211.434265,141.444077,211.434265,141.444077,0,0,0,0,0,0,0,0,0,0,0,0,313.638092,174.537033,313.638092,174.537033,540,0,540,0,25.8666668,37.6015244,25.8666668,37.6015244,1275,1275,1275,1275,18.110323,23.3213577,18.110323,23.3213577,750,1035,750,1035,260,57.0001106,260,57.0001106,2140,2375,2140,2375,57.0001106,260,57.0001106,260,60.0254021,58.2589989,60.0254021,58.2589989,181.265778,313.638092,181.265778,313.638092 [f=0010052] [10052] Game End Stats Values: 17,4740,4980,4740,4980,240.706375,195.027283,240.706375,195.027283,0,0,0,0,0,0,0,0,0,0,0,0,407.624054,424.537048,407.624054,424.537048,630,0,630,0,26.1333332,34.2912254,26.1333332,34.2912254,1275,1275,1275,1275,17.1574726,22.5498371,17.1574726,22.5498371,625,1295,625,1295,260,307.000122,260,307.000122,2210,2410,2210,2410,307.000122,260,307.000122,260,60.0254021,80.1077576,60.0254021,80.1077576,431.265778,425.331055,431.265778,425.331055 [f=0010052] [10052] Game End Stats Values: 18,5020,5210,5020,5210,293.567993,241.046341,293.567993,241.046341,0,0,0,0,0,0,0,0,0,0,0,0,407.624054,424.537048,407.624054,424.537048,720,0,720,0,28,31.2781677,28,31.2781677,1275,1275,1275,1275,19.002264,20.4694576,19.002264,20.4694576,625,1490,625,1490,260,307.000122,260,307.000122,2400,2445,2400,2445,307.000122,260,307.000122,260,60.0254021,81.2882385,60.0254021,81.2882385,431.265778,425.331055,431.265778,425.331055 [f=0010052] [10052] Game End Stats Values: 19,5085,5515,5085,5515,312.567169,284.206085,312.567169,284.206085,0,0,0,0,0,0,0,0,0,0,0,0,407.624054,759.627319,407.624054,759.627319,810,0,810,0,28,36.8042946,28,36.8042946,1275,1275,1275,1275,18.5138111,20.7444324,18.5138111,20.7444324,500,1490,500,1490,260,557.000122,260,557.000122,2500,2750,2500,2750,557.000122,260,557.000122,260,60.0254021,81.2882385,60.0254021,81.2882385,774.521851,425.331055,774.521851,425.331055 [f=0010052] [10052] Game End Stats Values: 20,5300,6005,5300,6005,333.682434,354.36377,333.682434,354.36377,0,0,0,0,0,0,0,0,0,0,0,0,407.624054,759.627319,407.624054,759.627319,900,0,900,0,28,41.8571854,28,41.8571854,1275,1275,1275,1275,18.6548824,24.0411797,18.6548824,24.0411797,625,1800,625,1800,260,557.000122,260,557.000122,2500,2930,2500,2930,557.000122,260,557.000122,260,60.0254021,81.2882385,60.0254021,81.2882385,774.521851,425.331055,774.521851,425.331055 [f=0010052] [10052] Game End Stats Values: 21,5355,6410,5355,6410,372.803925,418.62146,372.803925,418.62146,0,0,0,0,0,0,0,0,0,0,0,0,494.313019,855.330444,494.313019,855.330444,900,0,900,0,28,48.3988075,28,48.3988075,1330,1275,1330,1275,19.8552933,26.3719521,19.8552933,26.3719521,625,2045,625,2045,260,557.000122,260,557.000122,2500,3090,2500,3090,557.000122,260,557.000122,260,60.0254021,120.26178,60.0254021,120.26178,870.224976,514.987427,870.224976,514.987427 [f=0010052] [10052] Game End Stats Values: 22,5480,6760,5480,6760,406.567474,479.795258,406.567474,479.795258,0,0,0,0,0,0,0,0,0,0,0,0,494.313019,855.330444,494.313019,855.330444,900,0,900,0,28,41.8168297,28,41.8168297,1330,1275,1330,1275,19.4981022,25.4834518,19.4981022,25.4834518,750,2305,750,2305,260,557.000122,260,557.000122,2500,3180,2500,3180,557.000122,260,557.000122,260,60.0254021,120.26178,60.0254021,120.26178,870.224976,514.987427,870.224976,514.987427 [f=0010052] [10052] Game End Stats Values: 23,6055,7075,6055,7075,409.456146,539.912964,409.456146,539.912964,0,0,0,0,0,0,0,0,0,0,0,0,494.313019,855.330444,494.313019,855.330444,1350,0,1350,0,28,40.5239754,28,40.5239754,1330,1275,1330,1275,17.4397774,27.3181629,17.4397774,27.3181629,875,2620,875,2620,260,557.000122,260,557.000122,2500,3180,2500,3180,557.000122,260,557.000122,260,60.0254021,120.26178,60.0254021,120.26178,870.224976,514.987427,870.224976,514.987427 [f=0010052] [10052] Game End Stats Values: 24,6180,7075,6180,7075,412.318878,560.171143,412.318878,560.171143,0,0,0,0,0,0,0,0,0,0,0,0,494.313019,855.330444,494.313019,855.330444,1350,0,1350,0,28,36.5196991,28,36.5196991,1330,1275,1330,1275,17.7243214,26.8227596,17.7243214,26.8227596,1000,2620,1000,2620,260,557.000122,260,557.000122,2500,3180,2500,3180,557.000122,260,557.000122,260,60.0254021,120.26178,60.0254021,120.26178,870.224976,514.987427,870.224976,514.987427 [f=0010072] [10072] Event [1123.03247,200.437897,959.285645]: 1 lost unit Scorcher [f=0010096] [10096] Event [1221.04443,207.84848,913.538025]: 1 lost unit Scorcher [f=0010100] [10100] Event [1271.8197,211.403778,890.697571]: 1 lost unit Scorcher [f=0010156] <[Nik]NikolaMX> gg [f=0010162] Spectator captaine left the game: normal quit [f=0010162] [10162] Event [undefined]: captaine quit [f=0010307] [10307] Event [4984,2.94075012,3032]: 0 finished unit Metal Extractor [f=0010337] No clients connected, shutting down server [f=0010337] Server shutdown [f=0010337] End of demo reached [f=0010343] [10343] Event [4216.01465,267.446533,4774.3999]: 0 finished unit Scythe [f=0010524] [10524] Event [2104,97.9393005,4664]: 0 finished unit Metal Extractor [f=0011050] Autoquit sending quit command. [f=0011050] [QuitAction] user exited to system [f=0011050] [SpringApp::Kill][1] fromRun=1 [f=0011050] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011050] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011050] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011050] [ThreadPool::SetThreadCount][2] workers=0 [f=0011050] [SpringApp::Kill][2] [f=0011050] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011050] [Game::KillLua][3] dtor=0 luaUI=0x523b11d0 [f=0011050] Start widgetHandler:Shutdown [f=0011050] Shutdown - SaveOrderList Complete [f=0011050] Writing last game win data [f=0011050] Shutdown - SaveConfigData Complete [f=0011050] Shutdown Widget - Chili Highlight [f=0011050] Shutdown Widget - Save/Load API [f=0011050] Shutdown Widget - Draw After Chili [f=0011050] Shutdown Widget - EPIC Menu [f=0011050] Shutdown Widget - Chili Minimap [f=0011050] Shutdown Widget - Chili Widget Selector [f=0011050] Shutdown Widget - Local Team Colors [f=0011050] Shutdown Widget - Display Keys 2 [f=0011050] Shutdown Widget - Save Game Menu [f=0011050] Shutdown Widget - HealthBars [f=0011050] Shutdown Widget - Noises [f=0011050] Shutdown Widget - Unit Icons [f=0011050] Shutdown Widget - Win Counter [f=0011050] Shutdown Widget - BuildETA [f=0011050] Shutdown Widget - SpringRTS Replay Stats [f=0011050] Shutdown Widget - Modular Comm Info [f=0011050] Shutdown Widget - CameraShake [f=0011050] Shutdown Widget - Chili Economy Panel Default [f=0011050] Shutdown Widget - Chili EndGame Window [f=0011050] Shutdown Widget - Chili Nuke Warning [f=0011050] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011050] Shutdown Widget - Chili Spectator Panels [f=0011050] Shutdown Widget - Context Menu [f=0011050] Shutdown Widget - Darkening [f=0011050] Shutdown Widget - MetalFeatures (new) [f=0011050] Shutdown Widget - Defense Range Zero-K [f=0011050] Shutdown Widget - Grab Input [f=0011050] Input grabbing is disabled! [f=0011050] Shutdown Widget - Highlight Geos [f=0011050] Shutdown Widget - Local Widgets Config [f=0011050] Shutdown Widget - MinimapEvents [f=0011050] Shutdown Widget - Missile Silo Range [f=0011050] Shutdown Widget - Point Tracker [f=0011050] Shutdown Widget - Showeco and Grid Drawer [f=0011050] Shutdown Widget - Stereo3D [f=0011050] Shutdown Widget - State Reverse and Latency [f=0011050] Shutdown Widget - Music Player v2 [f=0011050] Shutdown Widget - Attack AoE [f=0011050] Shutdown Widget - Map Edge Extension [f=0011050] Shutdown Widget - Selection Send [f=0011050] Shutdown Widget - LupsManager [f=0011050] Shutdown Widget - Newton Firezone [f=0011050] Shutdown Widget - Chili Pro Console [f=0011050] Shutdown Widget - Persistent Build Height [f=0011050] Shutdown Widget - Lasso Terraform GUI [f=0011050] Shutdown Widget - Chili Framework [f=0011050] Shutdown Widget - Lups [f=0011050] Shutdown Widget - Mex Placement Handler [f=0011050] Shutdown Widget - Custom Markers [f=0011050] Shutdown Widget - Chili Core Selector [f=0011050] Shutdown Widget - Select Keys [f=0011050] Shutdown Widget - Pause Screen [f=0011050] Shutdown Widget - Layout Handler [f=0011050] Shutdown Widget - Text To Speech Control [f=0011050] End widgetHandler:Shutdown [f=0011050] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2021607,357211089} {int,ext,rec}Allocs={21985759,0,0} {chunk,block}Bytes={357211089,0} [f=0011050] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011050] [Game::KillLua][2] dtor=0 luaRules=0x52a86550 [f=0011050] Start gadgetHandler:Shutdown [f=0011050] Shutdown - StartSetup [f=0011050] Shutdown - UnitMorph [f=0011050] Shutdown - Carrier Drones [f=0011050] Shutdown - LupsNanoSpray [f=0011050] Shutdown - Missile Silo Controller [f=0011050] Shutdown - Modular Comm Info [f=0011050] Shutdown - Terrain Texture Handler [f=0011050] Shutdown - UnitCloakShield [f=0011050] Shutdown - Starlight Handler [f=0011050] End gadgetHandler:Shutdown [f=0011050] Start gadgetHandler:Shutdown [f=0011050] Shutdown - Save/Load [f=0011050] Shutdown - Teleport Throw [f=0011050] Shutdown - UnitMorph [f=0011050] Shutdown - Modular Comm Info [f=0011050] Shutdown - Retreat Command [f=0011050] Shutdown - Shockwaves [f=0011050] Shutdown - we require more minerals v1.1 [f=0011050] Shutdown - UnitCloakShield [f=0011050] Shutdown - Lups Cloak FX [f=0011050] Shutdown - Lups [f=0011050] Shutdown - Lups Shield [f=0011050] End gadgetHandler:Shutdown [f=0011050] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21985821,0,0} {chunk,block}Bytes={0,0} [f=0011050] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21985821,0,0} {chunk,block}Bytes={0,0} [f=0011050] [Game::KillLua][4] dtor=0 [f=0011050] [Game::~CGame][1] [f=0011050] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011050] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011050] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011050] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011050] [Game::KillLua][4] dtor=1 [f=0011050] [Game::KillMisc][1] [f=0011050] [Game::KillMisc][2] [f=0011050] [Game::KillMisc][3] [f=0011050] [Game::KillRendering][1] [f=0011050] [3DOParser::Kill] allocated 137 pieces [f=0011050] [S3OParser::Kill] allocated 2682 pieces [f=0011050] [AssParser::Kill] allocated 243 pieces [f=0011050] [Game::KillInterface][1] [f=0011050] [Game::KillInterface][2] [f=0011050] [Game::KillSimulation][1] [f=0011050] [Game::KillSimulation][2] [f=0011050] [CCollisionHandler] dis-/continuous tests: 0/1128347 [f=0011050] [Game::KillSimulation][3] [f=0011050] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011050] [~CPathCache(20x20)] cacheHits=22 hitPercentage=19% numHashColls=0 maxCacheSize=8 [f=0011050] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011050] [~CPathCache(40x40)] cacheHits=18 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011050] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011050] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011050] [LosHandler::Kill] raycast instance cache-{hits,misses}={4834,7780}; shared=5%; cached=33% [f=0011050] [Game::KillSimulation][4] [f=0011050] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011050] [Game::~CGame][2] [f=0011050] [Game::~CGame][3] [f=0011050] [SpringApp::Kill][3] [f=0011050] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 117467 bytes sent 115778 bytes recv'd [f=0011050] [SpringApp::Kill][4] font=0x46353aa0 [f=0011050] [SpringApp::Kill][5] [f=0011050] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x463c0b00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=8152ms file="units/striderdante.lua" indx=6883 inflSize=9kb readTime=2199ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=616ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=216ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=149ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=65ms file="objects3d/commsupport5.s3o" indx=5023 inflSize=100kb readTime=57ms file="objects3d/corvrad_big.s3o" indx=5086 inflSize=115kb readTime=46ms file="objects3d/commsupport2.s3o" indx=5017 inflSize=91kb readTime=44ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=44ms file="objects3d/commsupport.s3o" indx=5016 inflSize=85kb readTime=41ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 55361934 bytes cached in 2907 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=22 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/FrostyCove_v1.13.sd7 (0x464f1b30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464e89d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4641a120) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8c780010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]