[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.JTsJAMKgHO/springsettings.1068588.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 191ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd16809c230 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7204 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1068588/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 569ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4675e1a0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4675e1a0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3483ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3742ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 69ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 154ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 684ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 724ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] diligentdolphin was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1068588/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3911ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11801,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1068588/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x545a2d70,0x67f06f30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: b9fd4460a1a9a6a159e17250e9531ae8 [f=-000001] Connection attempt from [Nik]NikolaMX [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[Game::Load][lua{Rules,Gaia}={00000000de82e540,00000000dc019680}]" [f=-000001] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=-000001] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0,player_elo|False|PRO||GB [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] <[Nik]NikolaMX> Allies: I choose: Quack! [f=-000001] <[Nik]NikolaMX> gl hf [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000007c14b020,000000010d293610}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000970ecb20,00000000ab2a8bd0}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] u2 [f=-000001] [0] Event [744,191.022095,3699]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5247,188.662842,2669]: 1 finished unit Recon Commander [f=0000000] [0] [Nik]NikolaMX, team: 1, elo:2469, userid: 529056 [f=0000000] [0] DanWarior, team: 0, elo:2462, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [5160,188.466797,2696]: 1 finished unit Spider Factory [f=0000014] [14] Event [936,183.834229,3704]: 0 finished unit Shieldbot Factory [f=0000156] [156] Event [5124,188.466797,2696]: 1 finished unit Flea [f=0000246] [246] Event [5124,188.466797,2696]: 1 finished unit Flea [f=0000270] [270] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000321] [321] Event [948,182.77774,3704]: 0 finished unit Bandit [f=0000353] [353] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0000460] [460] Event [680,185.824219,3880]: 0 finished unit Solar Collector [f=0000558] [558] Event [948,182.77774,3704]: 0 finished unit Bandit [f=0000670] [670] Event [5416,192.65625,2600]: 1 finished unit Solar Collector [f=0000772] [772] Event [5124,188.466797,2696]: 1 finished unit Weaver [f=0000879] [879] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0001145] [1145] Event [948,182.77774,3704]: 0 finished unit Bandit [f=0001293] [1293] Event [632,190.668945,3720]: 0 finished unit Solar Collector [f=0001608] [1608] Event [948,182.77774,3704]: 0 finished unit Bandit [f=0001764] [1764] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0001821] [1821] Event [676.041077,181.915848,4028.75879]: 1 lost unit Flea [f=0001868] [1868] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0002212] [2212] Event [744,188.294922,3560]: 0 finished unit Solar Collector [f=0002229] [2229] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0002272] [2272] Event [5124,188.466797,2696]: 1 finished unit Venom [f=0002355] [2355] Event [948,182.77774,3704]: 0 finished unit Convict [f=0002481] [2481] Event [5512,192.205078,2504]: 1 finished unit Solar Collector [f=0002638] [2638] Event [928,182.676758,3632]: 0 finished unit Lotus [f=0002669] [2669] Event [5664.49561,191.017014,3267.3335]: 0 lost unit Bandit [f=0002780] [2780] Event [948,182.77774,3704]: 0 finished unit Bandit [f=0002892] [2892] Event [928,186.791016,3776]: 0 finished unit Radar Tower [f=0002935] [2935] Event [5124,188.466797,2696]: 1 finished unit Venom [f=0003026] [3026] Event [5124,188.466797,2696]: 1 finished unit Flea [f=0003106] [3106] Event [948,182.77774,3704]: 0 finished unit Bandit [f=0003119] [3119] Event [5124,188.466797,2696]: 1 finished unit Flea [f=0003389] [3389] Event [4974.56787,186.112473,2186.06836]: 1 lost unit Flea [f=0003579] [3579] Event [948,182.77774,3704]: 0 finished unit Convict [f=0003581] [3581] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0003659] [3659] Event [5716.24756,175.356949,2061.68237]: 1 lost unit Flea [f=0003756] [3756] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0003758] [3758] Event [5124,188.466797,2696]: 1 finished unit Venom [f=0003775] [3775] Event [3997.11523,309.539368,2527.06812]: 0 lost unit Bandit [f=0003839] [3839] Event [5609.6958,192.15509,2391.06372]: 0 lost unit Bandit [f=0003988] [3988] Event [948,182.77774,3704]: 0 finished unit Bandit [f=0004019] [4019] Event [5209.50977,185.189453,2257.8252]: 0 lost unit Bandit [f=0004036] [4036] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0004259] [4259] Event [948,182.77774,3704]: 0 finished unit Bandit [f=0004323] [4323] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0004429] [4429] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0004459] [4459] Event [5124,188.466797,2696]: 1 finished unit Venom [f=0004555] [4555] Event [5124,188.466797,2696]: 1 finished unit Flea [f=0004591] [4591] Event [1941.70276,127.023888,4348.90869]: 1 lost unit Flea [f=0004621] [4621] Event [948,182.77774,3704]: 0 finished unit Convict [f=0004647] [4647] Event [5124,188.466797,2696]: 1 finished unit Flea [f=0004856] [4856] Event [3840,301.96875,2752]: 1 finished unit Radar Tower [f=0004933] [4933] Event [948,182.77774,3704]: 0 finished unit Bandit [f=0005090] [5090] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0005221] [5221] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0005262] [5262] Event [2000,102.701172,4432]: 0 finished unit Lotus [f=0005443] [5443] Event [948,182.77774,3704]: 0 finished unit Bandit [f=0005495] [5495] Event [5124,188.466797,2696]: 1 finished unit Venom [f=0005499] [5499] Event [1880,184.739258,3144]: 0 finished unit Solar Collector [f=0005557] [5557] Event [4360,116.676758,1528]: 1 finished unit Wind/Tidal Generator [f=0005597] [5597] Event [4280,183.879883,3048]: 1 finished unit Solar Collector [f=0005734] [5734] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0005778] [5778] Event [4312,106.804688,1528]: 1 finished unit Wind/Tidal Generator [f=0005799] [5799] Event [744,182.365234,4024]: 0 finished unit Solar Collector [f=0006031] [6031] Event [3105.13721,58.0645485,2193.25024]: 0 lost unit Bandit [f=0006067] [6067] Event [4248,98.7158203,1496]: 1 finished unit Wind/Tidal Generator [f=0006075] [6075] Event [2064,182.290039,3056]: 0 finished unit Lotus [f=0006138] [6138] Event [4216,188.456055,2936]: 1 finished unit Solar Collector [f=0006187] [6187] Event [948,182.77774,3704]: 0 finished unit Convict [f=0006367] [6367] Event [1920,182.161133,3024]: 0 finished unit Radar Tower [f=0006424] [6424] Event [3465.79712,119.464119,1467.75427]: 0 lost unit Bandit [f=0006451] [6451] Event [912,193.09668,5056]: 0 finished unit Radar Tower [f=0006454] [6454] Event [1864,100.917969,4600]: 0 finished unit Solar Collector [f=0006493] [6493] Event [4176,97.09375,1456]: 1 finished unit Lotus [f=0006553] [6553] Event [5124,188.466797,2696]: 1 finished unit Recluse [f=0006597] [6597] Event [792,185.587891,4184]: 0 finished unit Solar Collector [f=0006616] [6616] Event [4216,178.745117,3144]: 1 finished unit Solar Collector [f=0006682] [6682] Event [948,182.77774,3704]: 0 finished unit Rogue [f=0006996] [6996] Event [4513.17383,240.458084,3899.30469]: 0 lost unit Bandit [f=0007005] [7005] Event [968,196.673828,4984]: 0 finished unit Solar Collector [f=0007061] [7061] Event [948,182.77774,3704]: 0 finished unit Rogue [f=0007068] [7068] Event [4248,98.8554688,1592]: 1 finished unit Solar Collector [f=0007102] [7102] Event [808,184.395508,4312]: 0 finished unit Solar Collector [f=0007307] [7307] Event [948,182.77774,3704]: 0 finished unit Bandit [f=0007394] [7394] Event [5124,188.466797,2696]: 1 finished unit Recluse [f=0007467] [7467] Event [5363.93506,191.842697,2640.79102]: 0 lost unit Bandit [f=0007512] [7512] Event [928,194.009766,2976]: 0 finished unit Picket [f=0007685] [7685] Event [948,182.77774,3704]: 0 finished unit Bandit [f=0007691] [7691] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0007780] [7780] Event [808,188.810547,4440]: 0 finished unit Solar Collector [f=0007829] [7829] Event [1104,190.873047,3040]: 0 finished unit Lotus [f=0007838] [7838] Event [992,202.485352,5072]: 0 finished unit Lotus [f=0007891] [7891] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0007950] [7950] Event [948,182.77774,3704]: 0 finished unit Bandit [f=0008114] [8114] Event [5124,188.466797,2696]: 1 finished unit Redback [f=0008200] [8200] Event [948,182.77774,3704]: 0 finished unit Bandit [f=0008273] [8273] Event [824,189.21875,4568]: 0 finished unit Solar Collector [f=0008386] [8386] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0008387] [8387] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0008670] [8670] Event [104,186.930664,2664]: 0 finished unit Metal Extractor [f=0008696] [8696] Event [3712,313.634766,1168]: 1 finished unit Radar Tower [f=0008764] [8764] Event [3528,98.296875,5576]: 0 finished unit Metal Extractor [f=0008804] [8804] Event [824,187.59668,4696]: 0 finished unit Solar Collector [f=0008834] [8834] Event [5124,188.466797,2696]: 1 finished unit Redback [f=0008872] [8872] Event [4344,180.270508,4792]: 1 finished unit Metal Extractor [f=0008901] [8901] Event [168,182.633789,2680]: 0 finished unit Solar Collector [f=0008991] [8991] Event [2368,225.033203,5280]: 0 finished unit Lotus [f=0009010] [9010] Event [1104,338.717773,5568]: 0 finished unit Radar Tower [f=0009231] [9231] Event [272,176.714844,2656]: 0 finished unit Lotus [f=0009255] [9255] Event [3592,94.6767578,5592]: 0 finished unit Solar Collector [f=0009313] [9313] Event [840,188.101563,4824]: 0 finished unit Solar Collector [f=0009317] [9317] Event [948,182.77774,3704]: 0 finished unit Racketeer [f=0009344] [9344] Event [5124,188.466797,2696]: 1 finished unit Weaver [f=0009378] [9378] Event [256,180.356445,2720]: 0 finished unit Radar Tower [f=0009510] [9510] Event [3760,224.334961,880]: 1 finished unit Lotus [f=0009566] [9566] Event [948,182.77774,3704]: 0 finished unit Bandit [f=0009574] [9574] Event [2416,322.679688,4912]: 0 finished unit Radar Tower [f=0009808] [9808] Event [948,182.77774,3704]: 0 finished unit Bandit [f=0009810] [9810] Event [2278.62231,304.098389,3417.64844]: 1 lost unit Venom [f=0009818] [9818] Event [840,185.910156,4952]: 0 finished unit Solar Collector [f=0009830] [9830] Event [1920,182.161133,3024]: 0 lost unit Radar Tower [f=0009865] [9865] Event [3688,226.676758,808]: 1 finished unit Solar Collector [f=0009881] [9881] Event [5124,188.466797,2696]: 1 finished unit Weaver [f=0009970] [9970] Event [2064,182.290039,3056]: 0 lost unit Lotus [f=0010035] [10035] Event [948,182.77774,3704]: 0 finished unit Bandit [f=0010100] [10100] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0010151] [10151] Event [3848,225.602539,792]: 1 finished unit Solar Collector [f=0010205] [10205] Event [2008,187.482574,3112]: 0 lost unit Metal Extractor [f=0010275] [10275] Event [948,182.77774,3704]: 0 finished unit Bandit [f=0010407] [10407] Event [5124,188.466797,2696]: 1 finished unit Weaver [f=0010551] [10551] Event [4136,58.7119141,5864]: 0 finished unit Solar Collector [f=0010614] [10614] Event [1880,184.739258,3144]: 0 lost unit Solar Collector [f=0010636] [10636] Event [1768,185.472198,3144]: 0 lost unit Metal Extractor [f=0010728] [10728] Event [6040,187.714844,3496]: 1 finished unit Metal Extractor [f=0010769] [10769] Event [1772.63745,184.899948,3297.88013]: 0 lost unit Bandit [f=0010770] [10770] Event [2912,205.589844,5200]: 1 finished unit Picket [f=0010804] [10804] Event [1737.19739,183.134048,3278.94507]: 0 lost unit Bandit [f=0010823] [10823] Event [1621.30737,185.5755,1533.44714]: 0 finished unit Engineer Commander [f=0010823] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0010823] [10823] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0010824] [10824] Event [1096,211.444336,5016]: 0 finished unit Solar Collector [f=0010824] [10824] Event [1868.83984,188.282928,3288.04468]: 0 lost unit Bandit [f=0010876] [10876] Event [1779.84558,181.185333,3176.65723]: 0 lost unit Bandit [f=0010893] [10893] Event [872,188.43457,3816]: 0 finished unit Caretaker [f=0010903] [10903] Event [1752.65991,183.679199,3261.71924]: 0 lost unit Bandit [f=0010905] [10905] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0010967] [10967] Event [568,189.197266,3704]: 0 lost unit Metal Extractor [f=0010970] [10970] Event [1950.84241,178.969589,2994.16821]: 1 lost unit Recluse [f=0010971] [10971] Event [5864,337.289063,2952]: 1 finished unit Wind/Tidal Generator [f=0011024] [11024] Event [5124,188.466797,2696]: 1 finished unit Venom [f=0011036] [11036] Event [1800,183.933594,1368]: 0 finished unit Metal Extractor [f=0011045] [11045] Event [5832,319.457031,3032]: 1 finished unit Wind/Tidal Generator [f=0011119] [11119] Event [5816,287.681641,3112]: 1 finished unit Wind/Tidal Generator [f=0011121] [11121] Event [948,182.77774,3704]: 0 finished unit Racketeer [f=0011194] [11194] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0011194] [11194] Event [5784,236.806641,3192]: 1 finished unit Wind/Tidal Generator [f=0011234] [11234] Event [1864,183.557617,1384]: 0 finished unit Solar Collector [f=0011269] [11269] Event [5768,196.330078,3272]: 1 finished unit Wind/Tidal Generator [f=0011287] [11287] Event [2064.55225,367.724731,4951.2915]: 1 lost unit Flea [f=0011295] [11295] Event [1656.32507,189.720718,3717.04932]: 0 lost unit Bandit [f=0011303] [11303] Event [1208,215.923828,4968]: 0 finished unit Solar Collector [f=0011304] [11304] Event [1638.65881,189.64566,3701.73218]: 0 lost unit Bandit [f=0011389] [11389] Event [5736,179.432617,3352]: 1 finished unit Wind/Tidal Generator [f=0011412] [11412] Event [920,188.359375,3832]: 0 finished unit Caretaker [f=0011501] [11501] Event [948,182.77774,3704]: 0 finished unit Convict [f=0011509] [11509] Event [5720,183.944336,3432]: 1 finished unit Wind/Tidal Generator [f=0011544] [11544] Event [984,188.681641,3848]: 0 finished unit Storage [f=0011563] [11563] Event [664,184.0625,3944]: 0 lost unit Metal Extractor [f=0011625] [11625] Event [5124,188.466797,2696]: 1 finished unit Venom [f=0011637] [11637] Event [5688,174.931641,3512]: 1 finished unit Wind/Tidal Generator [f=0011660] [11660] Event [4376,57.4765625,5784]: 0 finished unit Solar Collector [f=0011710] [11710] Event [948,182.77774,3704]: 0 finished unit Thug [f=0011723] [11723] Event [3528,98.296875,5576]: 0 lost unit Metal Extractor [f=0011756] [11756] Event [578.417969,187.133514,3952.91357]: 1 lost unit Flea [f=0011805] [11805] Event [5240,190.368164,1160]: 1 finished unit Metal Extractor [f=0011843] [11843] Event [1040,189.884766,3872]: 0 finished unit Lotus [f=0011868] [11868] Event [2000,102.701172,4432]: 0 lost unit Lotus [f=0011873] [11873] Event [1336,215.537109,4872]: 0 finished unit Solar Collector [f=0011899] [11899] Event [2304,327.524414,4992]: 0 finished unit Picket [f=0011945] [11945] Event [3592,94.6767578,5592]: 0 lost unit Solar Collector [f=0011967] [11967] Event [1976,92.2919922,4600]: 0 lost unit Metal Extractor [f=0012018] [12018] Event [1752,120.586914,4552]: 0 lost unit Metal Extractor [f=0012136] [12136] Event [4072,57.9277344,5848]: 0 lost unit Metal Extractor [f=0012160] [12160] Event [1864,100.917969,4600]: 0 lost unit Solar Collector [f=0012180] [12180] Event [2864,220.091797,5328]: 1 finished unit Picket [f=0012252] [12252] Event [5124,188.466797,2696]: 1 finished unit Venom [f=0012286] [12286] Event [undefined]: DanWarior resigned [f=0012286] game_message: DanWarior has been destroyed! [f=0012286] game_message: [Nik]NikolaMX wins! [f=0012286] Submitting stats [f=0012286] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012286] Part| Total Time|Time of the last 0.5s [f=0012286] Draw 22256.31ms 9.88% [f=0012286] Lua::Callins::Synced 16767.50ms 39.33% [f=0012286] Lua::Callins::Unsynced 32380.00ms 15.51% [f=0012286] Lua::CollectGarbage::Synced 4187.14ms 2.17% [f=0012286] Lua::CollectGarbage::Unsynced 5438.20ms 17.29% [f=0012286] Misc::Profiler::AddTime 70.01ms 0.30% [f=0012286] Sim 55171.34ms 34.39% [f=0012286] [12286] Received game_message: DanWarior has been destroyed! [f=0012286] [12286] Received game_message: [Nik]NikolaMX wins! [f=0012287] [12287] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012287] [12287] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012287] [12287] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012287] [12287] Game End Stats Values: 2,2140,2115,2115,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,4.9333334,4.9333334,5.33333349,75,50,50,75,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012287] [12287] Game End Stats Values: 3,2375,2355,2355,2375,2.00627184,0.3353458,0.3353458,2.00627184,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.73333359,8.80000019,8.80000019,9.73333359,1275,1275,1275,1275,7.13375139,7.02235651,7.02235651,7.13375139,150,50,50,150,0,0,0,0,950,1030,1030,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012287] [12287] Game End Stats Values: 4,2520,2355,2355,2520,4.9199338,4.69393778,4.69393778,4.9199338,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,10,10,10,1275,1275,1275,1275,9.06091118,7.29057312,7.29057312,9.06091118,225,50,50,225,0,0,0,0,1020,1030,1030,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012287] [12287] Game End Stats Values: 5,2595,2445,2445,2595,12.1806316,10.4781494,10.4781494,12.1806316,0,0,0,0,0,0,0,0,0,0,0,0,0,3.67499971,3.67499971,0,0,0,0,0,12,10,10,12,1275,1275,1275,1275,9.48404789,7.3856144,7.3856144,9.48404789,300,50,50,300,0,0,0,0,1020,1120,1120,1020,0,0,0,0,0,0,0,0,3.67499971,0,0,3.67499971 [f=0012287] [12287] Game End Stats Values: 6,2755,2510,2510,2755,17.5665989,14.2332754,14.2332754,17.5665989,0,0,0,0,0,0,0,0,0,0,0,0,25,7.80937386,7.80937386,25,0,0,0,0,12,10,10,12,1275,1275,1275,1275,10.8257313,9.25034142,9.25034142,10.8257313,300,25,25,300,25,0,0,25,1180,1210,1210,1180,0,25,25,0,0,0,0,0,7.80937386,25,25,7.80937386 [f=0012287] [12287] Game End Stats Values: 7,2890,2780,2780,2890,27.9321022,18.8771248,18.8771248,27.9321022,0,0,0,0,0,0,0,0,0,0,0,0,53.7757683,82.8093338,82.8093338,53.7757683,90,0,0,90,14,10.8000002,10.8000002,14,1275,1275,1275,1275,11.6910343,11.1762562,11.1762562,11.6910343,225,225,225,225,25,75,75,25,1300,1280,1280,1300,75,25,25,75,0,0,0,0,82.8093338,53.7757683,53.7757683,82.8093338 [f=0012287] [12287] Game End Stats Values: 8,3095,3030,3030,3095,37.5160446,28.328083,28.328083,37.5160446,0,0,0,0,0,0,0,0,0,0,0,0,53.7757683,82.8093338,82.8093338,53.7757683,90,0,0,90,14,12,12,14,1330,1275,1275,1330,11.6389294,11.6300631,11.6300631,11.6389294,375,475,475,375,25,75,75,25,1300,1280,1280,1300,75,25,25,75,0,0,0,0,82.8093338,53.7757683,53.7757683,82.8093338 [f=0012287] [12287] Game End Stats Values: 9,3305,3005,3005,3305,46.8085442,34.5970993,34.5970993,46.8085442,0,0,0,0,0,0,0,0,0,0,0,0,136.732758,99.8111801,99.8111801,136.732758,90,0,0,90,14,12,12,14,1330,1275,1275,1330,11.6195002,11.4179344,11.4179344,11.6195002,375,450,450,375,50,75,75,50,1510,1280,1280,1510,75,50,50,75,0,0,0,0,99.8111801,136.732758,136.732758,99.8111801 [f=0012287] [12287] Game End Stats Values: 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0 lost unit Solar Collector [f=0012330] [12330] Event [2368,225.367844,5280]: 0 lost unit Lotus [f=0012332] [12332] Event [1692.11047,182.399216,3276.32446]: 0 lost unit Rogue [f=0012334] [12334] Event [4119.55322,58.0586014,5792.00439]: 0 lost unit Bandit [f=0012335] [12335] Event [2144.01953,243.4254,5151.75391]: 0 lost unit Bandit [f=0012366] <[Nik]NikolaMX> gg [f=0012401] Spectator DanWarior left the game: normal quit [f=0012401] [12401] Event [undefined]: DanWarior quit [f=0012511] Spectator PRO_rANDY left the game: normal quit [f=0012511] [12511] Event [undefined]: PRO_rANDY quit [f=0012547] No clients connected, shutting down server [f=0012547] Server shutdown [f=0012547] End of demo reached [f=0012868] [12868] Event [5124,188.466797,2696]: 1 finished unit Venom [f=0013058] Autoquit sending quit command. [f=0013058] [QuitAction] user exited to system [f=0013058] [SpringApp::Kill][1] fromRun=1 [f=0013058] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013058] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013058] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013058] [ThreadPool::SetThreadCount][2] workers=0 [f=0013058] [SpringApp::Kill][2] [f=0013058] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013058] [Game::KillLua][3] dtor=0 luaUI=0x671e70e0 [f=0013058] Start widgetHandler:Shutdown [f=0013058] Shutdown - SaveOrderList Complete [f=0013058] Writing last game win data [f=0013058] Shutdown - SaveConfigData Complete [f=0013058] Shutdown Widget - Chili Highlight [f=0013058] Shutdown Widget - Save/Load API [f=0013058] Shutdown Widget - Draw After Chili [f=0013058] Shutdown Widget - EPIC Menu [f=0013058] Shutdown Widget - Chili Minimap [f=0013058] Shutdown Widget - Chili Widget Selector [f=0013058] Shutdown Widget - Local Team Colors [f=0013058] Shutdown Widget - Display Keys 2 [f=0013058] Shutdown Widget - Save Game Menu [f=0013058] Shutdown Widget - HealthBars [f=0013058] Shutdown Widget - Noises [f=0013058] Shutdown Widget - Unit Icons [f=0013058] Shutdown Widget - Win Counter [f=0013058] Shutdown Widget - BuildETA [f=0013058] Shutdown Widget - SpringRTS Replay Stats [f=0013058] Shutdown Widget - Modular Comm Info [f=0013058] Shutdown Widget - CameraShake [f=0013058] Shutdown Widget - Chili Economy Panel Default [f=0013058] Shutdown Widget - Chili EndGame Window [f=0013058] Shutdown Widget - Chili Nuke Warning [f=0013058] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013058] Shutdown Widget - Chili Spectator Panels [f=0013058] Shutdown Widget - Context Menu [f=0013058] Shutdown Widget - Darkening [f=0013058] Shutdown Widget - MetalFeatures (new) [f=0013058] Shutdown Widget - Defense Range Zero-K [f=0013058] Shutdown Widget - Grab Input [f=0013058] Input grabbing is disabled! [f=0013058] Shutdown Widget - Highlight Geos [f=0013058] Shutdown Widget - Local Widgets Config [f=0013058] Shutdown Widget - MinimapEvents [f=0013058] Shutdown Widget - Missile Silo Range [f=0013058] Shutdown Widget - Point Tracker [f=0013058] Shutdown Widget - Showeco and Grid Drawer [f=0013058] Shutdown Widget - Stereo3D [f=0013058] Shutdown Widget - State Reverse and Latency [f=0013058] Shutdown Widget - Music Player v2 [f=0013058] Shutdown Widget - Attack AoE [f=0013058] Shutdown Widget - UnitShapes [f=0013058] Shutdown Widget - Map Edge Extension [f=0013058] Shutdown Widget - Selection Send [f=0013058] Shutdown Widget - LupsManager [f=0013058] Shutdown Widget - Newton Firezone [f=0013058] Shutdown Widget - Chili Pro Console [f=0013058] Shutdown Widget - Persistent Build Height [f=0013058] Shutdown Widget - Lasso Terraform GUI [f=0013058] Shutdown Widget - Chili Framework [f=0013058] Shutdown Widget - Lups [f=0013058] Shutdown Widget - Mex Placement Handler [f=0013058] Shutdown Widget - Custom Markers [f=0013058] Shutdown Widget - Chili Core Selector [f=0013058] Shutdown Widget - Select Keys [f=0013058] Shutdown Widget - Pause Screen [f=0013058] Shutdown Widget - Layout Handler [f=0013058] Shutdown Widget - Text To Speech Control [f=0013058] End widgetHandler:Shutdown [f=0013058] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2900704,307731836} {int,ext,rec}Allocs={25261432,0,0} {chunk,block}Bytes={307731836,0} [f=0013058] [Game::KillLua][1] dtor=0 luaGaia=0x67f06f30 [f=0013058] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2713699,296085277} {int,ext,rec}Allocs={25261433,0,0} {chunk,block}Bytes={296085277,0} [f=0013058] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2713699,296085277} {int,ext,rec}Allocs={25261433,0,0} {chunk,block}Bytes={296085277,0} [f=0013058] [Game::KillLua][2] dtor=0 luaRules=0x545a2d70 [f=0013058] Start gadgetHandler:Shutdown [f=0013058] Shutdown - StartSetup [f=0013058] Shutdown - UnitMorph [f=0013058] Shutdown - Carrier Drones [f=0013058] Shutdown - LupsNanoSpray [f=0013058] Shutdown - Missile Silo Controller [f=0013058] Shutdown - Modular Comm Info [f=0013058] Shutdown - Terrain Texture Handler [f=0013058] Shutdown - UnitCloakShield [f=0013058] Shutdown - Starlight Handler [f=0013058] End gadgetHandler:Shutdown [f=0013058] Start gadgetHandler:Shutdown [f=0013058] Shutdown - Save/Load [f=0013058] Shutdown - Teleport Throw [f=0013058] Shutdown - UnitMorph [f=0013058] Shutdown - Modular Comm Info [f=0013058] Shutdown - Retreat Command [f=0013058] Shutdown - Shockwaves [f=0013058] Shutdown - UnitCloakShield [f=0013058] Shutdown - Lups Cloak FX [f=0013058] Shutdown - Lups [f=0013058] Shutdown - Lups Shield [f=0013058] End gadgetHandler:Shutdown [f=0013058] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25261465,0,0} {chunk,block}Bytes={0,0} [f=0013058] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25261465,0,0} {chunk,block}Bytes={0,0} [f=0013058] [Game::KillLua][4] dtor=0 [f=0013058] [Game::~CGame][1] [f=0013058] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013058] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013058] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013058] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013058] [Game::KillLua][4] dtor=1 [f=0013058] [Game::KillMisc][1] [f=0013058] [Game::KillMisc][2] [f=0013058] [Game::KillMisc][3] [f=0013058] [Game::KillRendering][1] [f=0013058] [3DOParser::Kill] allocated 137 pieces [f=0013058] [S3OParser::Kill] allocated 2723 pieces [f=0013058] [AssParser::Kill] allocated 228 pieces [f=0013058] [Game::KillInterface][1] [f=0013058] [Game::KillInterface][2] [f=0013058] [Game::KillSimulation][1] [f=0013058] [Game::KillSimulation][2] [f=0013058] [CCollisionHandler] dis-/continuous tests: 0/678316 [f=0013058] [Game::KillSimulation][3] [f=0013058] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013058] [~CPathCache(24x24)] cacheHits=35 hitPercentage=29% numHashColls=0 maxCacheSize=11 [f=0013058] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013058] [~CPathCache(48x48)] cacheHits=49 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013058] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013058] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013058] [LosHandler::Kill] raycast instance cache-{hits,misses}={2746,12165}; shared=2%; cached=16% [f=0013058] [Game::KillSimulation][4] [f=0013058] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013058] [Game::~CGame][2] [f=0013058] [Game::~CGame][3] [f=0013058] [SpringApp::Kill][3] [f=0013058] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 140218 bytes sent 208976 bytes recv'd [f=0013058] [SpringApp::Kill][4] font=0x46693aa0 [f=0013058] [SpringApp::Kill][5] [f=0013058] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x46701160) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=8923ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=595ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=276ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=227ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=209ms file="objects3d/strikecom_2.dae" indx=5493 inflSize=1000kb readTime=151ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=115ms file="objects3d/strikecom_2.dae.lua" indx=5494 inflSize=0kb readTime=53ms file="objects3d/amphbomb.s3o" indx=4853 inflSize=40kb readTime=46ms file="luaui/images/lobbyranks/5_5.png" indx=3639 inflSize=90kb readTime=41ms file="objects3d/amphdeploy.s3o" indx=4857 inflSize=229kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 53764413 bytes cached in 2921 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x467f4ed0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46982ac0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4670c3a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd1680010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]