[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.PS0AOIYPni/springsettings.1068448.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 60ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc65c09c230 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7224 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1068448/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x461c5670] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x461c5670] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 341ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2424ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2869ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 689ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 529ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 37ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 906ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] MaoZedong was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1068448/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2993ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11800,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1068448/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52d49960,0x646e69c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 8ccc4460b45cf972658a2c4ed400586a [f=-000001] Connection attempt from [Nik]NikolaMX [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from slava1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[Game::Load][lua{Rules,Gaia}={00000000cf8c51d0,00000000de3b9f30}]" [f=-000001] <[Nik]NikolaMX> Allies: I choose: Quack! [f=-000001] <[Nik]NikolaMX> gl hf [f=-000001] <[Nik]NikolaMX> !predict [f=-000001] > Team [Nik]NikolaMX has a 79.6% chance to win [f=-000001] > Team slava1 has a 20.4% chance to win [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[Game::Load][lua{Rules,Gaia}={00000000c36d35b0,00000000c3749d80}]" [f=-000001] Allies: I choose: slava1! [f=-000001] [0] Event [1280,192.250671,635]: 0 finished unit Recon Commander [f=-000001] [0] Event [4631,189.55603,3999]: 1 finished unit Engineer Commander [f=0000000] [0] [Nik]NikolaMX, team: 0, elo:2437, userid: 529056 [f=0000000] [0] slava1, team: 1, elo:2201, userid: 460525 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1400,192.92778,632]: 0 finished unit Shieldbot Factory [f=0000015] [15] Event [4704,187.386932,3904]: 1 finished unit Rover Assembly [f=0000241] [241] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0000301] [301] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Dart [f=0000352] [352] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0000424] [424] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Dart [f=0000472] [472] Event [1412,192.520752,632]: 0 finished unit Convict [f=0000511] [511] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0000700] [700] Event [1224,188.031616,456]: 0 finished unit Solar Collector [f=0000707] [707] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0000888] [888] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0000941] [941] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Mason [f=0001045] [1045] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0001292] [1292] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Dart [f=0001331] [1331] Event [4776,191.174927,4216]: 1 finished unit Solar Collector [f=0001604] [1604] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Dart [f=0001764] [1764] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0001776] [1776] Event [4792,192.639771,4136]: 1 finished unit Solar Collector [f=0001859] [1859] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0001904] [1904] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Dart [f=0002136] [2136] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0002167] [2167] Event [4808,192.937317,4056]: 1 finished unit Solar Collector [f=0002179] [2179] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Dart [f=0002231] [2231] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0002246] [2246] Event [401.88208,192.454788,688.536072]: 1 lost unit Dart [f=0002341] [2341] Event [540.84137,192.929688,411.298767]: 1 lost unit Dart [f=0002414] [2414] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Dart [f=0002465] [2465] Event [1192,188.336792,344]: 0 finished unit Solar Collector [f=0002477] [2477] Event [4808,192.914429,3976]: 1 finished unit Solar Collector [f=0002559] [2559] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0002565] [2565] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0002701] [2701] Event [4568,192.02179,3960]: 1 finished unit Solar Collector [f=0002755] [2755] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Dart [f=0002805] [2805] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0002881] [2881] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Dart [f=0003045] [3045] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0003081] [3081] Event [4696,192.891541,4040]: 1 finished unit Solar Collector [f=0003098] [3098] Event [2690.13208,51.3180656,1111.05725]: 1 lost unit Dart [f=0003116] [3116] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Dart [f=0003190] [3190] Event [2647.69678,55.3633118,1013.35699]: 1 lost unit Dart [f=0003211] [3211] Event [2648.32935,55.6814003,977.629395]: 0 lost unit Bandit [f=0003241] [3241] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Dart [f=0003447] [3447] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0003451] [3451] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Dart [f=0003479] [3479] Event [1511.16724,86.3837204,958.394409]: 1 lost unit Dart [f=0003483] [3483] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0003500] [3500] Event [1506.50879,105.292885,898.267212]: 1 lost unit Dart [f=0003544] [3544] Event [1452.11121,135.531464,834.265198]: 1 lost unit Dart [f=0003721] [3721] Event [3472,186.780396,4544]: 1 finished unit Lotus [f=0003723] [3723] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0003836] [3836] Event [2728,192.479553,200]: 0 finished unit Metal Extractor [f=0004055] [4055] Event [4600,188.191833,4072]: 1 finished unit Caretaker [f=0004220] [4220] Event [1412,192.520752,632]: 0 finished unit Convict [f=0004342] [4342] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0004468] [4468] Event [2808,191.312256,264]: 0 finished unit Solar Collector [f=0004507] [4507] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0004647] [4647] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Ripper [f=0004681] [4681] Event [4600,187.589111,4024]: 1 finished unit Storage [f=0004720] [4720] Event [683.455505,192.931992,1373.60864]: 1 lost unit Dart [f=0004744] [4744] Event [673.232666,192.956879,1356.53723]: 1 lost unit Dart [f=0004751] [4751] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0004804] [4804] Event [648,192.937317,1384]: 0 lost unit Metal Extractor [f=0004846] [4846] Event [662.281616,192.172455,1416.64673]: 1 lost unit Dart [f=0004929] [4929] Event [215.442917,171.963531,1109.49255]: 1 lost unit Dart [f=0004983] [4983] Event [39.1054573,123.298866,889.176331]: 1 lost unit Dart [f=0005001] [5001] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0005114] [5114] Event [4680,189.198914,4136]: 1 finished unit Solar Collector [f=0005254] [5254] Event [4416.35059,74.5732117,3184.14136]: 0 lost unit Bandit [f=0005260] [5260] Event [4394.98975,75.7665939,3211.00342]: 0 lost unit Bandit [f=0005306] [5306] Event [4398.93359,77.1905212,3300.20068]: 0 lost unit Bandit [f=0005317] [5317] Event [4377.6499,81.3867645,3363.54443]: 0 lost unit Bandit [f=0005376] [5376] Event [4551.56543,133.003647,3474.021]: 1 lost unit Ripper [f=0005493] [5493] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Ripper [f=0005506] [5506] Event [4664,192.830505,4216]: 1 finished unit Solar Collector [f=0005561] [5561] Event [4671.47705,184.160248,3641.12744]: 0 lost unit Bandit [f=0005616] [5616] Event [4482.91357,188.208786,3718.65991]: 0 lost unit Bandit [f=0005892] [5892] Event [1400,180.119934,728]: 0 finished unit Caretaker [f=0006063] [6063] Event [3024,113.578796,1328]: 0 finished unit Radar Tower [f=0006134] [6134] Event [648,191.776886,1384]: 0 finished unit Metal Extractor [f=0006159] [6159] Event [4064,192.937317,4656]: 1 finished unit Lotus [f=0006424] [6424] Event [584,192.995605,1336]: 0 finished unit Wind/Tidal Generator [f=0006695] [6695] Event [4552,197.392883,4024]: 1 finished unit Stinger [f=0006696] [6696] Event [552,193.110199,1384]: 0 finished unit Wind/Tidal Generator [f=0006761] [6761] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Scorcher [f=0006886] [6886] Event [1412,192.520752,632]: 0 finished unit Felon [f=0006952] [6952] Event [3816,192.670288,4488]: 1 finished unit Solar Collector [f=0007005] [7005] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Scorcher [f=0007181] [7181] Event [3136.12183,68.4639969,1689.26624]: 0 lost unit Bandit [f=0007224] [7224] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Scorcher [f=0007301] [7301] Event [3007.52197,55.6992302,1535.91675]: 0 lost unit Bandit [f=0007328] [7328] Event [1016,192.861023,280]: 0 finished unit Solar Collector [f=0007365] [7365] Event [2976.05615,55.2440567,1552.95972]: 0 lost unit Bandit [f=0007392] [7392] Event [1412,192.520752,632]: 0 finished unit Thug [f=0007413] [7413] Event [3944,192.876282,4520]: 1 finished unit Solar Collector [f=0007421] [7421] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Scorcher [f=0007429] [7429] Event [3024,113.578796,1328]: 0 lost unit Radar Tower [f=0007616] [7616] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Scorcher [f=0007818] [7818] Event [1412,192.520752,632]: 0 finished unit Thug [f=0007952] [7952] Event [4248,192.937317,4648]: 1 finished unit Solar Collector [f=0008200] [8200] Event [2994.2373,152.262299,320.095367]: 1 lost unit Ripper [f=0008313] [8313] Event [1412,192.520752,632]: 0 finished unit Thug [f=0008454] [8454] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Scorcher [f=0008507] [8507] Event [4088,192.937317,4568]: 1 finished unit Solar Collector [f=0008560] [8560] Event [4904,192.220154,4072]: 1 finished unit Solar Collector [f=0008651] [8651] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Scorcher [f=0008685] [8685] Event [3008,111.866302,1328]: 0 finished unit Radar Tower [f=0008797] [8797] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0008815] [8815] Event [4920,191.914978,4152]: 1 finished unit Solar Collector [f=0008844] [8844] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Scorcher [f=0008865] [8865] Event [600,229.679565,2232]: 0 finished unit Stardust [f=0008985] [8985] Event [1288,187.23053,680]: 0 finished unit Caretaker [f=0009039] [9039] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Scorcher [f=0009085] [9085] Event [4920,192.693176,4232]: 1 finished unit Solar Collector [f=0009208] [9208] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Scorcher [f=0009337] [9337] Event [1412,192.520752,632]: 0 finished unit Thug [f=0009344] [9344] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Scorcher [f=0009427] [9427] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0009434] [9434] Event [3127.61743,192.674347,4819.92578]: 0 lost unit Bandit [f=0009513] [9513] Event [55.273613,187.126404,2272.08203]: 1 lost unit Scorcher [f=0009514] [9514] Event [1096,192.815247,504]: 0 finished unit Solar Collector [f=0009537] [9537] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Scorcher [f=0009566] [9566] Event [128.350555,192.932861,2099.67261]: 1 lost unit Scorcher [f=0009585] [9585] Event [168,192.889404,2088]: 0 lost unit Metal Extractor [f=0009686] [9686] Event [370.665466,195.353455,1900.33008]: 1 lost unit Scorcher [f=0009709] [9709] Event [404.306641,194.482452,1897.69324]: 1 lost unit Scorcher [f=0009732] [9732] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Scorcher [f=0009785] [9785] Event [1412,192.520752,632]: 0 finished unit Thug [f=0009817] [9817] Event [507.832672,198.493805,1712.58459]: 1 lost unit Scorcher [f=0009908] [9908] Event [4703.99805,186.313477,3886.00757]: 1 finished unit Scorcher [f=0009992] [9992] Event [2920,47.3608398,1208]: 0 finished unit Solar Collector [f=0010078] [10078] Event [4703.99805,186.313477,3886.00757]: 1 finished unit Scorcher [f=0010148] [10148] Event [1412,192.520752,632]: 0 finished unit Thug [f=0010447] [10447] Event [168,191.728973,2088]: 0 finished unit Metal Extractor [f=0010515] [10515] Event [3728.19995,65.4494705,3225.99072]: 1 lost unit Scorcher [f=0010537] [10537] Event [3663.89795,63.3515091,3169.42114]: 1 lost unit Scorcher [f=0010563] [10563] Event [3608.99976,58.7250443,3111.02246]: 1 lost unit Scorcher [f=0010575] [10575] Event [3549.95093,63.4088287,3135.39771]: 1 lost unit Scorcher [f=0010626] [10626] Event [3501.65527,55.0176697,3007.20435]: 0 lost unit Felon [f=0010680] [10680] Event [2896,191.655579,4864]: 1 finished unit Lotus [f=0010686] [10686] Event [1412,192.520752,632]: 0 finished unit Outlaw [f=0010702] [10702] Event [3286.10986,60.08358,3081.12646]: 0 lost unit Thug [f=0010724] [10724] Event [3225.60742,68.5945358,3118.12402]: 0 lost unit Thug [f=0011020] [11020] Event [4703.99805,186.313477,3886.00757]: 1 finished unit Scorcher [f=0011154] [11154] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Scorcher [f=0011265] [11265] Event [3008,188.405457,4736]: 1 finished unit Lotus [f=0011279] [11279] Event [1638.98096,55.6844368,1967.05652]: 1 lost unit Scorcher [f=0011289] [11289] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Scorcher [f=0011424] [11424] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Scorcher [f=0011465] [11465] Event [1315.03235,56.0888939,1883.80579]: 1 lost unit Scorcher [f=0011521] [11521] Event [1240.9635,75.1819839,1736.25684]: 0 lost unit Thug [f=0011559] [11559] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Scorcher [f=0011587] [11587] Event [1149.13269,77.1780472,1497.72388]: 0 lost unit Thug [f=0011592] [11592] Event [1126.96216,77.2528076,1409.89929]: 1 lost unit Scorcher [f=0011626] [11626] Event [1412,192.520752,632]: 0 finished unit Felon [f=0011646] [11646] Event [824,192.227783,344]: 0 finished unit Solar Collector [f=0011649] [11649] Event [1183.27197,76.8970947,1546.90222]: 1 lost unit Scorcher [f=0011694] [11694] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Scorcher [f=0011732] [11732] Event [1222.05798,76.194191,1536.73865]: 0 lost unit Thug [f=0011739] [11739] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0011764] [11764] Event [1300.64136,73.6534729,1545.84216]: 1 lost unit Scorcher [f=0011836] [11836] Event [1231.18762,77.2148132,1403.65613]: 1 lost unit Scorcher [f=0011859] [11859] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0011864] [11864] Event [4703.99805,186.313477,3886.00757]: 1 finished unit Scorcher [f=0011968] [11968] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0011986] [11986] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0012061] [12061] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Scorcher [f=0012127] [12127] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0012241] [12241] Event [712,187.85614,424]: 0 finished unit Solar Collector [f=0012242] Playback paused [f=0012244] Playback continued [f=0012254] [12254] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0012367] [12367] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0012488] [12488] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0012605] [12605] Event [3048,192.937317,4952]: 1 finished unit Metal Extractor [f=0012609] [12609] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0012732] [12732] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0012825] [12825] Event [648,192.922058,552]: 0 finished unit Solar Collector [f=0012987] [12987] Event [3080.66064,64.2794037,1643.82935]: 0 lost unit Bandit [f=0013032] [13032] Event [3069.87988,56.7823334,1580.81812]: 0 lost unit Convict [f=0013038] [13038] Event [3219.19531,62.1703415,1259.88]: 0 lost unit Bandit [f=0013040] [13040] Event [3119.55469,55.9238129,1533.25745]: 0 lost unit Bandit [f=0013055] [13055] Event [3016,188.168945,4872]: 1 finished unit Solar Collector [f=0013068] [13068] Event [3101.32349,65.3175583,1655.30615]: 0 lost unit Bandit [f=0013093] [13093] Event [3048,95.8922577,1496]: 0 lost unit Stardust [f=0013120] [13120] Event [3051.96509,56.2475739,1556.0188]: 1 lost unit Scorcher [f=0013123] [13123] Event [3008,111.866302,1328]: 0 lost unit Radar Tower [f=0013180] [13180] Event [3230.20483,69.1278534,1454.48779]: 1 lost unit Scorcher [f=0013201] [13201] Event [3402.70874,76.8107986,1446.32141]: 1 lost unit Scorcher [f=0013205] [13205] Event [3308.06226,73.7944641,1478.90222]: 1 lost unit Scorcher [f=0013212] [13212] Event [3485.04639,75.958168,1264.87122]: 0 lost unit Bandit [f=0013252] [13252] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0013285] [13285] Event [3657.73145,77.2528076,1097.17419]: 0 lost unit Bandit [f=0013346] [13346] Event [4560,191.00708,3792]: 1 finished unit Tank Foundry [f=0013609] [13609] Event [3000,185.96405,4792]: 1 finished unit Solar Collector [f=0013694] [13694] Event [552,192.906799,680]: 0 finished unit Solar Collector [f=0013772] [13772] Event [2728,192.479553,200]: 0 lost unit Metal Extractor [f=0013812] [13812] Event [1412,192.520752,632]: 0 finished unit Felon [f=0013902] [13902] Event [2808,191.312256,264]: 0 lost unit Solar Collector [f=0014098] [14098] Event [568,192.922058,3112]: 0 finished unit Metal Extractor [f=0014135] [14135] Event [2920,188.756409,4792]: 1 finished unit Solar Collector [f=0014213] [14213] Event [1412,192.520752,632]: 0 finished unit Thug [f=0014523] [14523] Event [656,191.907349,3216]: 0 finished unit Radar Tower [f=0014577] [14577] Event [1412,192.520752,632]: 0 finished unit Thug [f=0014625] [14625] Event [488,192.204895,808]: 0 finished unit Solar Collector [f=0014686] [14686] Event [2920,192.853394,4696]: 1 finished unit Solar Collector [f=0014985] [14985] Event [1412,192.520752,632]: 0 finished unit Thug [f=0015124] [15124] Event [4560.04297,192.349976,3764]: 1 finished unit Minotaur [f=0015267] [15267] Event [1412,192.520752,632]: 0 finished unit Convict [f=0015435] [15435] Event [2702.27197,167.523499,4941.14893]: 0 lost unit Bandit [f=0015528] [15528] Event [4291.91211,60.2901382,3010.36011]: 1 lost unit Scorcher [f=0015543] [15543] Event [456,192.937317,936]: 0 finished unit Solar Collector [f=0015545] [15545] Event [1412,192.520752,632]: 0 finished unit Convict [f=0015548] [15548] Event [712,220.272522,3144]: 0 finished unit Stardust [f=0015581] [15581] Event [3909.65283,52.7045059,3000.00537]: 0 lost unit Bandit [f=0015700] [15700] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0015936] [15936] Event [4560.04297,192.349976,3764]: 1 finished unit Minotaur [f=0015984] [15984] Event [1412,192.520752,632]: 0 finished unit Thug [f=0016239] [16239] Event [2157.8623,99.6616821,4164.13965]: 0 lost unit Bandit [f=0016334] [16334] Event [536,192.937317,1080]: 0 finished unit Solar Collector [f=0016335] [16335] Event [1412,192.520752,632]: 0 finished unit Thug [f=0016755] [16755] Event [3200,189.801636,4640]: 1 finished unit Faraday [f=0016856] [16856] Event [1412,192.520752,632]: 0 finished unit Outlaw [f=0017219] [17219] Event [4560.04297,192.349976,3764]: 1 finished unit Minotaur [f=0017271] [17271] Event [600,232.639771,3304]: 0 lost unit Stinger [f=0017285] [17285] Event [1412,192.520752,632]: 0 finished unit Thug [f=0017324] [17324] Event [616,192.937317,1208]: 0 finished unit Solar Collector [f=0017377] [17377] Event [515.194153,192.349548,3112.12646]: 1 lost unit Scorcher [f=0017406] [17406] Event [557.23999,188.19223,2990.75366]: 1 lost unit Scorcher [f=0017483] [17483] Event [1400,192.937317,504]: 0 finished unit Caretaker [f=0017708] [17708] Event [4560.04297,191.029968,3764]: 1 finished unit Ogre [f=0018032] [18032] Event [1412,192.520752,632]: 0 finished unit Outlaw [f=0018207] [18207] Event [1512,188.504639,520]: 0 finished unit Caretaker [f=0018218] [18218] Event [4560.04297,191.029968,3764]: 1 finished unit Ogre [f=0018720] [18720] Event [4178.16211,77.1167908,3364.72998]: 1 lost unit Ogre [f=0018889] [18889] Event [1412,192.520752,632]: 0 finished unit Racketeer [f=0018889] [18889] Event [3826.89722,57.3289566,3173.96338]: 0 lost unit Felon [f=0018905] [18905] Event [4085.78149,77.1176147,3303.198]: 1 lost unit Ogre [f=0018977] [18977] Event [536,190.831604,1464]: 0 finished unit Wind/Tidal Generator [f=0019057] [19057] Event [3663.86108,75.1830215,3374.29956]: 0 lost unit Felon [f=0019120] [19120] Event [1412,192.520752,632]: 0 finished unit Convict [f=0019325] [19325] Event [4041.25732,77.2528076,3519.35205]: 0 lost unit Thug [f=0019419] [19419] Event [600,230.827789,3304]: 0 finished unit Stinger [f=0019443] [19443] Event [4008.39502,77.2545395,3555.19775]: 1 lost unit Minotaur [f=0019507] [19507] Event [4051.25098,76.8009567,3725.82788]: 0 lost unit Thug [f=0019596] [19596] Event [4055.2876,77.2311172,3672.19922]: 0 lost unit Outlaw [f=0019617] [19617] Event [504,203.519287,1544]: 0 finished unit Wind/Tidal Generator [f=0020047] [20047] Event [1412,192.520752,632]: 0 finished unit Felon [f=0020112] [20112] Event [456,235.837402,1624]: 0 finished unit Wind/Tidal Generator [f=0020213] [20213] Event [1412,192.520752,632]: 0 finished unit Snitch [f=0020379] [20379] Event [1412,192.520752,632]: 0 finished unit Snitch [f=0020533] [20533] Event [424,252.995911,1704]: 0 finished unit Wind/Tidal Generator [f=0020544] [20544] Event [1412,192.520752,632]: 0 finished unit Snitch [f=0020606] [20606] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0020675] [20675] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0020744] [20744] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0020854] [20854] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0020917] [20917] Event [376,248.288574,1784]: 0 finished unit Wind/Tidal Generator [f=0021002] [21002] Event [4560.04297,192.349976,3764]: 1 finished unit Cyclops [f=0021015] [21015] Event [1412,192.520752,632]: 0 finished unit Snitch [f=0021131] [21131] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0021249] [21249] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0021353] [21353] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0021412] [21412] Event [344,204.300995,1864]: 0 finished unit Wind/Tidal Generator [f=0021457] [21457] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0021561] [21561] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0021745] [21745] Event [2728,191.478729,200]: 0 finished unit Metal Extractor [f=0021830] [21830] Event [296,186.910095,1944]: 0 finished unit Wind/Tidal Generator [f=0022245] [22245] Event [4560.04297,191.029968,3764]: 1 finished unit Ogre [f=0022336] [22336] Event [1412,192.520752,632]: 0 finished unit Felon [f=0022351] [22351] Event [264,191.408844,2024]: 0 finished unit Wind/Tidal Generator [f=0022388] [22388] Event [3040,95.8922577,1504]: 0 finished unit Advanced Radar [f=0022437] [22437] Event [4067.92725,48.4862022,2855.02002]: 0 lost unit Thug [f=0022451] [22451] Event [1412,192.520752,632]: 0 finished unit Convict [f=0022618] [22618] Event [1412,192.520752,632]: 0 finished unit Thug [f=0022681] [22681] Event [216,192.464905,2104]: 0 finished unit Wind/Tidal Generator [f=0022721] [22721] Event [4202.85156,79.0544739,3505.6709]: 0 lost unit Snitch [f=0022754] [22754] Event [1412,192.520752,632]: 0 finished unit Thug [f=0022804] [22804] Event [4224.81299,73.7573624,3246.24634]: 0 lost unit Thug [f=0022898] [22898] Event [1412,192.520752,632]: 0 finished unit Thug [f=0022970] [22970] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0023068] [23068] Event [4808,190.328064,4336]: 1 finished unit Fusion Reactor [f=0023105] [23105] Event [1412,192.520752,632]: 0 finished unit Thug [f=0023170] [23170] Event [4560.04297,191.029968,3764]: 1 finished unit Ogre [f=0023240] [23240] Event [1412,192.520752,632]: 0 finished unit Thug [f=0023379] [23379] Event [1412,192.520752,632]: 0 finished unit Thug [f=0023633] [23633] Event [1412,192.520752,632]: 0 finished unit Racketeer [f=0023674] [23674] Event [4022.50781,47.168045,2866.42212]: 0 lost unit Bandit [f=0023829] [23829] Event [1412,192.520752,632]: 0 finished unit Outlaw [f=0023917] [23917] Event [4560.04297,191.029968,3764]: 1 finished unit Emissary [f=0024111] [24111] Event [2728,191.478729,200]: 0 lost unit Metal Extractor [f=0024268] [24268] Event [1412,192.520752,632]: 0 finished unit Felon [f=0024323] [24323] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0024398] [24398] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0024436] [24436] Event [2123.18237,82.1365891,294.265625]: 0 lost unit Outlaw [f=0024469] [24469] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0024544] [24544] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0024604] [24604] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0024661] [24661] Event [4560.04297,191.029968,3764]: 1 finished unit Emissary [f=0024679] [24679] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0024739] [24739] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0024799] [24799] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0024859] [24859] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0025022] [25022] Event [1509.87329,180.307419,370.039612]: 0 lost unit Bandit [f=0025150] [25150] Event [1400,192.937317,504]: 0 lost unit Caretaker [f=0025153] [25153] Event [1397.92712,192.592972,472.144653]: 0 lost unit Bandit [f=0025159] [25159] Event [1398.79858,191.38298,533.315125]: 0 lost unit Bandit [f=0025174] [25174] Event [1258.19104,193.501144,636.22699]: 1 lost unit Minotaur [f=0025376] [25376] Event [1412,192.520752,632]: 0 finished unit Felon [f=0025389] [25389] Event [1288,187.23053,680]: 0 lost unit Caretaker [f=0025390] [25390] Event [1282.02551,192.990631,601.382813]: 1 lost unit Minotaur [f=0025827] [25827] Event [1412,192.520752,632]: 0 finished unit Thug [f=0025986] [25986] Event [3064,73.8882446,3032]: 0 finished unit Metal Extractor [f=0026094] [26094] Event [1400,192.937317,392]: 0 finished unit Shieldbot Plate [f=0026132] [26132] Event [1412,192.520752,632]: 0 finished unit Thug [f=0026155] [26155] Event [4196.71777,68.0050583,3131.49097]: 0 lost unit Bandit [f=0026205] [26205] Event [4228.31445,73.4584656,3218.32056]: 0 lost unit Bandit [f=0026251] [26251] Event [4347.37207,76.6723633,3241.32056]: 0 lost unit Bandit [f=0026287] [26287] Event [4385.08252,77.432518,3310.60645]: 0 lost unit Bandit [f=0026316] [26316] Event [4378.8584,78.0800629,3336.31982]: 0 lost unit Bandit [f=0026336] [26336] Event [4165.13281,77.0179901,3295.93457]: 0 lost unit Thug [f=0026375] [26375] Event [4153.11279,80.3328247,3692.79858]: 0 lost unit Bandit [f=0026388] [26388] Event [4298.7627,77.6123199,3361.94385]: 0 lost unit Bandit [f=0026392] [26392] Event [1412,192.520752,632]: 0 finished unit Thug [f=0026441] [26441] Event [4408.37207,102.96286,3436.57813]: 0 lost unit Bandit [f=0026458] [26458] Event [4343.25977,118.349258,3549.88379]: 1 lost unit Ogre [f=0026517] [26517] Event [4457.45508,160.966675,3598.20508]: 1 lost unit Emissary [f=0026546] [26546] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0026560] [26560] Event [4479.92041,107.40506,3424.50122]: 0 lost unit Bandit [f=0026563] [26563] Event [4456.02246,97.3138733,3402.91748]: 0 lost unit Bandit [f=0026571] [26571] Event [4052.25293,77.7517166,3414.14185]: 0 lost unit Felon [f=0026590] [26590] Event [4332.21631,113.74353,3548.3894]: 1 lost unit Ogre [f=0026713] [26713] Event [4109.12891,74.5161057,3538.87817]: 0 lost unit Thug [f=0026816] [26816] Event [1412,192.520752,632]: 0 finished unit Thug [f=0026822] [26822] Event [4283.55176,79.1918945,3427.38013]: 0 lost unit Thug [f=0026965] [26965] Event [4270.29492,87.7398071,3524.15845]: 0 lost unit Thug [f=0026979] [26979] Event [4560.04297,191.029968,3764]: 1 finished unit Cyclops [f=0027035] [27035] Event [4248.84375,96.2158661,3610.64502]: 0 lost unit Thug [f=0027077] [27077] Event [3351.11475,176.108139,4367.10938]: 0 lost unit Convict [f=0027086] [27086] Event [1412,192.520752,632]: 0 finished unit Thug [f=0027092] [27092] Event [4260.44238,84.8276978,3500.70093]: 0 lost unit Outlaw [f=0027101] [27101] Event [4215.75244,87.3268356,3600.26831]: 0 lost unit Outlaw [f=0027175] [27175] Event [4154.01172,77.9824066,3358.08618]: 0 lost unit Felon [f=0027233] [27233] Event [4118.64258,78.5574646,3326.4187]: 0 lost unit Thug [f=0027356] [27356] Event [1412,192.520752,632]: 0 finished unit Thug [f=0027653] [27653] Event [1412,192.520752,632]: 0 finished unit Outlaw [f=0028102] [28102] Event [3929.77661,57.6974106,3078.76831]: 1 lost unit Cyclops [f=0028234] [28234] Event [3852.52148,49.8271523,2953.02393]: 0 lost unit Felon [f=0028473] [28473] Event [1412,192.520752,632]: 0 finished unit Felon [f=0028617] [28617] Event [1240,195.916443,680]: 0 finished unit Caretaker [f=0028648] [28648] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0028712] [28712] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0028870] [28870] Event [1336,193.368835,520]: 0 finished unit Caretaker [f=0028891] [28891] Event [1412,192.520752,632]: 0 finished unit Bandit [f=0028914] [28914] Event [undefined]: slava1 resigned [f=0028914] game_message: slava1 has been destroyed! [f=0028914] game_message: [Nik]NikolaMX wins! [f=0028914] Submitting stats [f=0028914] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0028914] Part| Total Time|Time of the last 0.5s [f=0028914] Draw 34860.08ms 6.88% [f=0028914] Lua::Callins::Synced 38154.15ms 15.40% [f=0028914] Lua::Callins::Unsynced 52870.09ms 8.26% [f=0028914] Lua::CollectGarbage::Synced 25801.02ms 11.27% [f=0028914] Lua::CollectGarbage::Unsynced 23018.98ms 28.49% [f=0028914] Misc::Profiler::AddTime 133.75ms 0.00% [f=0028914] Sim 118329.55ms 48.88% [f=0028914] [28914] Received game_message: slava1 has been destroyed! [f=0028914] [28914] Received game_message: [Nik]NikolaMX wins! [f=0028915] [28915] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0028915] [28915] Game End Stats Values: 64,10005,9955,10005,9955,4433.3418,1815.70825,4433.3418,1815.70825,0,0,0,0,0,0,0,0,0,1348.90552,0,1348.90552,12876.3457,11256.4648,12876.3457,11256.4648,1070,890,1070,890,81,60.2852821,81,60.2852821,1275,1730,1275,1730,32.9748573,38.6009598,32.9748573,38.6009598,2900,3540,2900,3540,11396.498,11035,11396.498,11035,4760,3795,4760,3795,11338.667,12476.498,11338.667,12476.498,442.791962,3553.28662,442.791962,3553.28662,12110.8916,13997.8877,12110.8916,13997.8877 [f=0028915] [28915] Game End Stats Values: 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[4376.42529,136.576111,3577.448]: 1 lost unit Cyclops [f=0028963] [28963] Event [3913.40503,77.2528076,3697.6377]: 1 lost unit Mason [f=0029023] Spectator slava1 left the game: normal quit [f=0029023] [29023] Event [undefined]: slava1 quit [f=0029031] <[Nik]NikolaMX> gg [f=0029116] [29116] Event [1400,189.941711,520]: 0 finished unit Caretaker [f=0029167] Player [Nik]NikolaMX left the game: normal quit [f=0029167] [29167] Event [undefined]: [Nik]NikolaMX quit [f=0029173] No clients connected, shutting down server [f=0029173] Server shutdown [f=0029196] [29196] Event [1412,192.520752,632]: 0 finished unit Racketeer [f=0029313] [29313] Event [1412,192.520752,632]: 0 finished unit Convict [f=0029432] [29432] Event [1412,192.520752,632]: 0 finished unit Convict [f=0029626] [29626] Event [1412,192.520752,632]: 0 finished unit Racketeer [f=0029759] Autoquit sending quit command. [f=0029759] [QuitAction] user exited to system [f=0029759] [SpringApp::Kill][1] fromRun=1 [f=0029759] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0029759] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029759] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029759] [ThreadPool::SetThreadCount][2] workers=0 [f=0029759] [SpringApp::Kill][2] [f=0029759] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0029759] [Game::KillLua][3] dtor=0 luaUI=0x530508c0 [f=0029759] Start widgetHandler:Shutdown [f=0029759] Shutdown - SaveOrderList Complete [f=0029759] Writing last game win data [f=0029759] Shutdown - SaveConfigData Complete [f=0029759] Shutdown Widget - Save/Load API [f=0029759] Shutdown Widget - Chili Highlight [f=0029759] Shutdown Widget - Draw After Chili [f=0029759] Shutdown Widget - EPIC Menu [f=0029759] Shutdown Widget - Chili Widget Selector [f=0029759] Shutdown Widget - Chili Minimap [f=0029759] Shutdown Widget - Local Team Colors [f=0029759] Shutdown Widget - Display Keys 2 [f=0029759] Shutdown Widget - Save Game Menu [f=0029759] Shutdown Widget - Unit Icons [f=0029759] Shutdown Widget - Noises [f=0029759] Shutdown Widget - HealthBars [f=0029759] Shutdown Widget - Win Counter [f=0029759] Shutdown Widget - SpringRTS Replay Stats [f=0029759] Shutdown Widget - BuildETA [f=0029759] Shutdown Widget - Modular Comm Info [f=0029759] Shutdown Widget - Music Player v2 [f=0029759] Shutdown Widget - State Reverse and Latency [f=0029759] Shutdown Widget - Stereo3D [f=0029759] Shutdown Widget - Showeco and Grid Drawer [f=0029759] Shutdown Widget - Point Tracker [f=0029759] Shutdown Widget - Missile Silo Range [f=0029759] Shutdown Widget - MinimapEvents [f=0029759] Shutdown Widget - Local Widgets Config [f=0029759] Shutdown Widget - Highlight Geos [f=0029759] Shutdown Widget - Grab Input [f=0029759] Input grabbing is disabled! [f=0029759] Shutdown Widget - Defense Range Zero-K [f=0029759] Shutdown Widget - MetalFeatures (new) [f=0029759] Shutdown Widget - Darkening [f=0029759] Shutdown Widget - Context Menu [f=0029759] Shutdown Widget - Chili Spectator Panels [f=0029759] Shutdown Widget - Chili Selections & CursorTip v2 [f=0029759] Shutdown Widget - Chili Nuke Warning [f=0029759] Shutdown Widget - Chili EndGame Window [f=0029759] Shutdown Widget - Chili Economy Panel Default [f=0029759] Shutdown Widget - CameraShake [f=0029759] Shutdown Widget - Attack AoE [f=0029759] Shutdown Widget - Map Edge Extension [f=0029759] Shutdown Widget - Selection Send [f=0029759] Shutdown Widget - LupsManager [f=0029759] Shutdown Widget - Newton Firezone [f=0029759] Shutdown Widget - Chili Pro Console [f=0029759] Shutdown Widget - Persistent Build Height [f=0029759] Shutdown Widget - Lasso Terraform GUI [f=0029759] Shutdown Widget - Lups [f=0029759] Shutdown Widget - Chili Framework [f=0029759] Shutdown Widget - Chili Core Selector [f=0029759] Shutdown Widget - Custom Markers [f=0029759] Shutdown Widget - Mex Placement Handler [f=0029759] Shutdown Widget - Select Keys [f=0029759] Shutdown Widget - Pause Screen [f=0029759] Shutdown Widget - Text To Speech Control [f=0029759] Shutdown Widget - Layout Handler [f=0029759] End widgetHandler:Shutdown [f=0029759] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={4831354,436237428} {int,ext,rec}Allocs={30887588,0,0} {chunk,block}Bytes={436237428,0} [f=0029759] [Game::KillLua][1] dtor=0 luaGaia=0x646e69c0 [f=0029759] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={4593041,421934127} {int,ext,rec}Allocs={30887589,0,0} {chunk,block}Bytes={421934127,0} [f=0029759] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={4593041,421934127} {int,ext,rec}Allocs={30887589,0,0} {chunk,block}Bytes={421934127,0} [f=0029759] [Game::KillLua][2] dtor=0 luaRules=0x52d49960 [f=0029759] Start gadgetHandler:Shutdown [f=0029759] Shutdown - StartSetup [f=0029759] Shutdown - UnitMorph [f=0029759] Shutdown - Carrier Drones [f=0029759] Shutdown - LupsNanoSpray [f=0029759] Shutdown - Missile Silo Controller [f=0029759] Shutdown - Modular Comm Info [f=0029759] Shutdown - Terrain Texture Handler [f=0029759] Shutdown - UnitCloakShield [f=0029759] Shutdown - Starlight Handler [f=0029759] End gadgetHandler:Shutdown [f=0029759] Start gadgetHandler:Shutdown [f=0029759] Shutdown - Save/Load [f=0029759] Shutdown - Teleport Throw [f=0029759] Shutdown - UnitMorph [f=0029759] Shutdown - Modular Comm Info [f=0029759] Shutdown - Retreat Command [f=0029759] Shutdown - Shockwaves [f=0029759] Shutdown - UnitCloakShield [f=0029759] Shutdown - Lups Cloak FX [f=0029759] Shutdown - Lups [f=0029759] Shutdown - Lups Shield [f=0029759] End gadgetHandler:Shutdown [f=0029759] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30887626,0,0} {chunk,block}Bytes={0,0} [f=0029759] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30887626,0,0} {chunk,block}Bytes={0,0} [f=0029759] [Game::KillLua][4] dtor=0 [f=0029759] [Game::~CGame][1] [f=0029759] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0029759] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0029759] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0029759] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0029759] [Game::KillLua][4] dtor=1 [f=0029759] [Game::KillMisc][1] [f=0029759] [Game::KillMisc][2] [f=0029759] [Game::KillMisc][3] [f=0029759] [Game::KillRendering][1] [f=0029759] [3DOParser::Kill] allocated 155 pieces [f=0029759] [S3OParser::Kill] allocated 2841 pieces [f=0029759] [AssParser::Kill] allocated 245 pieces [f=0029759] [Game::KillInterface][1] [f=0029759] [Game::KillInterface][2] [f=0029759] [Game::KillSimulation][1] [f=0029759] [Game::KillSimulation][2] [f=0029759] [CCollisionHandler] dis-/continuous tests: 0/2066844 [f=0029759] [Game::KillSimulation][3] [f=0029759] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029759] [~CPathCache(20x20)] cacheHits=301 hitPercentage=41% numHashColls=0 maxCacheSize=30 [f=0029759] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029759] [~CPathCache(40x40)] cacheHits=219 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0029759] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029759] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029759] [LosHandler::Kill] raycast instance cache-{hits,misses}={12021,28530}; shared=5%; cached=25% [f=0029759] [Game::KillSimulation][4] [f=0029759] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0029759] [Game::~CGame][2] [f=0029759] [Game::~CGame][3] [f=0029759] [SpringApp::Kill][3] [f=0029759] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 315537 bytes sent 445093 bytes recv'd [f=0029759] [SpringApp::Kill][4] font=0x460fcaa0 [f=0029759] [SpringApp::Kill][5] [f=0029759] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x461699d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=7481ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=355ms file="scripts/factoryjump.lua" indx=5700 inflSize=2kb readTime=223ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=203ms file="bitmaps/loadpictures/manualfire.png" indx=508 inflSize=3361kb readTime=164ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=128ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=110ms file="objects3d/bantha.s3o" indx=4916 inflSize=433kb readTime=67ms file="bitmaps/pd/burncircle.tga" indx=538 inflSize=256kb readTime=63ms file="unittextures/factorytank_1.png" indx=7177 inflSize=4103kb readTime=57ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=55ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 65905667 bytes cached in 2938 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x4625ba60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46246e40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x461c5570) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc65c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]