[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.FZ1dhbEyJN/springsettings.1068134.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 143ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4c7c09c230 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7297 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1068134/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 517ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d200d0] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d200d0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2226ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2692ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 241ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 699ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 13ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 98ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 752ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] klassakla was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1068134/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2034ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11802,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1068134/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53a40430,0x675cb320}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: c44244603cda78b78b81227a5fdaa0bf [f=-000001] Connection attempt from TheHiddenManiac [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Apofenas [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheHiddenManiac" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheHiddenManiac" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[Game::Load][lua{Rules,Gaia}={00000000e9c167c0,00000000f0c32500}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheHiddenManiac" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheHiddenManiac" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheHiddenManiac" string="[Game::Load][lua{Rules,Gaia}={000000009d889970,0000000065c46500}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [490,26.1173096,2591]: 0 finished unit Guardian Commander [f=-000001] [0] Event [6455,26.1296387,2434]: 1 finished unit Engineer Commander [f=0000000] [0] Apofenas, team: 0, elo:2393, userid: 415485 [f=0000000] [0] TheHiddenManiac, team: 1, elo:1896, userid: 490033 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [6304,26.1159515,2400]: 1 finished unit Hovercraft Platform [f=0000030] [30] Event [496,23.9556313,2752]: 0 finished unit Tank Foundry [f=0000314] [314] Event [488,26.1159515,2664]: 0 finished unit Metal Extractor [f=0000321] [321] Event [6440,26.1159515,2520]: 1 finished unit Metal Extractor [f=0000323] [323] Event [6336,26.1159515,2400]: 1 finished unit Dagger [f=0000506] [506] Event [6376,26.1159515,2504]: 1 finished unit Solar Collector [f=0000572] [572] Event [6336,26.1159515,2400]: 1 finished unit Dagger [f=0000644] [644] Event [584,26.1159515,2456]: 0 finished unit Metal Extractor [f=0000666] [666] Event [524,27.4359512,2752]: 0 finished unit Kodachi [f=0000689] [689] Event [530.499329,103.115952,2585.75073]: 0 finished unit Firefly [f=0000915] [915] Event [6632,25.283493,2344]: 1 finished unit Metal Extractor [f=0001036] [1036] Event [424,25.3377838,2648]: 0 finished unit Solar Collector [f=0001341] [1341] Event [6568,26.1159515,2328]: 1 finished unit Solar Collector [f=0001499] [1499] Event [520,26.1159515,2472]: 0 finished unit Solar Collector [f=0001593] [1593] Event [6336,26.1159515,2400]: 1 finished unit Quill [f=0001710] [1710] Event [524,27.4359512,2752]: 0 finished unit Welder [f=0001744] [1744] Event [6520,26.1159515,2456]: 1 finished unit Solar Collector [f=0001884] [1884] Event [1689.94592,109.540894,2373.15308]: 0 lost unit Firefly [f=0001949] [1949] Event [6336,26.1159515,2400]: 1 finished unit Dagger [f=0002189] [2189] Event [1325.87842,103.115952,2519.37817]: 0 finished unit Firefly [f=0002199] [2199] Event [6336,26.1159515,2400]: 1 finished unit Dagger [f=0002337] [2337] Event [524,27.4359512,2752]: 0 finished unit Welder [f=0002538] [2538] Event [6336,26.1159515,2400]: 1 finished unit Dagger [f=0002865] [2865] Event [5736,19.1757813,856]: 1 finished unit Metal Extractor [f=0002952] [2952] Event [6336,26.1159515,2400]: 1 finished unit Dagger [f=0003106] [3106] Event [524,27.4359512,2752]: 0 finished unit Kodachi [f=0003175] [3175] Event [2365.25513,111.99617,2643.69214]: 0 lost unit Firefly [f=0003304] [3304] Event [6336,26.1159515,2400]: 1 finished unit Dagger [f=0003325] [3325] Event [5672,19.3115082,840]: 1 finished unit Solar Collector [f=0003438] [3438] Event [6539.37256,26.1159515,4352.50342]: 1 lost unit Dagger [f=0003479] [3479] Event [2222.41089,103.115952,2377.82495]: 0 finished unit Firefly [f=0003545] [3545] Event [584,26.1159515,2376]: 0 finished unit Solar Collector [f=0003585] [3585] Event [6336,26.1159515,2400]: 1 finished unit Dagger [f=0003953] [3953] Event [5896,20.7049713,712]: 1 finished unit Metal Extractor [f=0004326] [4326] Event [5992.31152,26.1159515,3630.07813]: 1 lost unit Dagger [f=0004329] [4329] Event [2336,26.1159515,2368]: 0 finished unit Lotus [f=0004373] [4373] Event [2184,26.1159515,2344]: 0 finished unit Metal Extractor [f=0004399] [4399] Event [5832,19.1757813,696]: 1 finished unit Solar Collector [f=0004408] [4408] Event [5853.9668,26.1159515,3606.04028]: 1 lost unit Dagger [f=0004580] [4580] Event [6336,26.1159515,2400]: 1 finished unit Scalpel [f=0004590] [4590] Event [395.927765,0,3645.125]: 1 lost unit Dagger [f=0004629] [4629] Event [524,27.4359512,2752]: 0 finished unit Kodachi [f=0004727] [4727] Event [1448,19.1757813,4248]: 0 finished unit Metal Extractor [f=0004781] [4781] Event [608,26.1159515,2560]: 0 finished unit Lotus [f=0004960] [4960] Event [6336,26.1159515,2400]: 1 finished unit Scalpel [f=0005051] [5051] Event [2328,26.1159515,2488]: 0 finished unit Metal Extractor [f=0005310] [5310] Event [4769.13428,26.0354958,2501.23828]: 0 lost unit Kodachi [f=0005327] [5327] Event [6664,25.6273346,296]: 1 finished unit Metal Extractor [f=0005421] [5421] Event [392,26.1159515,2536]: 0 finished unit Solar Collector [f=0005422] [5422] Event [1186.87854,26.1159515,659.808105]: 1 lost unit Dagger [f=0005478] [5478] Event [1288,20.4516144,4392]: 0 finished unit Metal Extractor [f=0005569] [5569] Event [524,27.4359512,2752]: 0 finished unit Kodachi [f=0005781] [5781] Event [6336,26.1159515,2400]: 1 finished unit Scalpel [f=0005784] [5784] Event [6600,19.9358521,280]: 1 finished unit Solar Collector [f=0005932] [5932] Event [552,26.1159515,2184]: 0 finished unit Solar Collector [f=0005972] [5972] Event [1488,19.1757813,4368]: 0 finished unit Lotus [f=0005989] [5989] Event [6336,26.1159515,2400]: 1 finished unit Quill [f=0006242] [6242] Event [524,27.4359512,2752]: 0 finished unit Kodachi [f=0006300] [6300] Event [520,23.8085938,2008]: 0 finished unit Solar Collector [f=0006409] [6409] Event [6856,26.1159515,296]: 1 finished unit Metal Extractor [f=0006424] [6424] Event [6336,26.1159515,2400]: 1 finished unit Scalpel [f=0006675] [6675] Event [520,23.7723999,1848]: 0 finished unit Solar Collector [f=0006743] [6743] Event [3524.45337,115.953033,3599.72729]: 0 lost unit Firefly [f=0006864] [6864] Event [6792,26.1159515,280]: 1 finished unit Solar Collector [f=0006865] [6865] Event [524,27.4359512,2752]: 0 finished unit Welder [f=0006869] [6869] Event [2792,28.0794678,3544]: 0 finished unit Metal Extractor [f=0006961] [6961] Event [4524.47754,-3.4487541,1319.78918]: 0 lost unit Kodachi [f=0006963] [6963] Event [4529.14502,22.0931702,1496.2959]: 1 lost unit Dagger [f=0006967] [6967] Event [6336,26.1159515,2400]: 1 finished unit Scalpel [f=0007049] [7049] Event [2815.13257,103.115952,3432.43701]: 0 finished unit Firefly [f=0007050] [7050] Event [520,35.0739288,1656]: 0 finished unit Solar Collector [f=0007163] [7163] Event [3197.54712,112.594017,3452.33301]: 0 lost unit Firefly [f=0007217] [7217] Event [2944,26.1159515,3424]: 0 lost unit Picket [f=0007283] [7283] Event [3002.78564,26.1159515,3415.10864]: 1 lost unit Dagger [f=0007332] [7332] Event [2999.32837,26.1171646,3439.81396]: 1 lost unit Dagger [f=0007379] [7379] Event [4968,26.1159515,2744]: 1 finished unit Metal Extractor [f=0007410] [7410] Event [6336,26.1159515,2400]: 1 finished unit Scalpel [f=0007468] [7468] Event [3537.04224,26.1159515,3350.64917]: 1 lost unit Scalpel [f=0007469] [7469] Event [3119.28906,103.115952,3385.65405]: 0 finished unit Firefly [f=0007469] [7469] Event [3494.96875,26.2650433,3422.41016]: 0 lost unit Kodachi [f=0007513] [7513] Event [5991.56445,26.1348248,1686.74011]: 0 lost unit Kodachi [f=0007520] [7520] Event [5896,20.7049713,712]: 1 lost unit Metal Extractor [f=0007570] [7570] Event [520,24.1252899,4840]: 0 finished unit Metal Extractor [f=0007599] [7599] Event [520,26.1159515,1480]: 0 finished unit Solar Collector [f=0007659] [7659] Event [5736,19.1757813,856]: 1 lost unit Metal Extractor [f=0007893] [7893] Event [6484.80273,-4.0221996,786.835571]: 0 lost unit Kodachi [f=0007895] [7895] Event [6336,26.1159515,2400]: 1 finished unit Scalpel [f=0007999] [7999] Event [4904,26.1159515,2728]: 1 finished unit Solar Collector [f=0008112] [8112] Event [4276.34717,26.1159515,3370.42236]: 1 lost unit Scalpel [f=0008171] [8171] Event [552,26.1159515,2552]: 0 finished unit Caretaker [f=0008222] [8222] Event [552,26.1159515,1304]: 0 finished unit Solar Collector [f=0008278] [8278] Event [344,26.1159515,4872]: 0 finished unit Metal Extractor [f=0008319] [8319] Event [524,27.4359512,2752]: 0 finished unit Blitz [f=0008359] [8359] Event [4296,26.1159515,344]: 1 finished unit Metal Extractor [f=0008560] [8560] Event [3040,26.1159515,3424]: 0 finished unit Picket [f=0008587] [8587] Event [4840,26.1159515,2568]: 1 finished unit Metal Extractor [f=0008608] [8608] Event [584,26.1159515,1128]: 0 finished unit Solar Collector [f=0008793] [8793] Event [524,27.4359512,2752]: 0 finished unit Blitz [f=0008822] [8822] Event [1456,79.7823792,2064]: 0 finished unit Radar Tower [f=0008826] [8826] Event [4232,26.1159515,328]: 1 finished unit Solar Collector [f=0008968] [8968] Event [584,26.1159515,968]: 0 finished unit Solar Collector [f=0008976] [8976] Event [6440,26.1159515,2616]: 1 finished unit Caretaker [f=0009086] [9086] Event [6336,26.1159515,2400]: 1 finished unit Halberd [f=0009273] [9273] Event [524,27.4359512,2752]: 0 finished unit Blitz [f=0009432] [9432] Event [4344,26.1159515,104]: 1 finished unit Metal Extractor [f=0009586] [9586] Event [6336,26.1159515,2400]: 1 finished unit Halberd [f=0009654] [9654] Event [3880,26.1159515,3736]: 0 lost unit Metal Extractor [f=0009694] [9694] Event [664,26.1159515,664]: 0 finished unit Metal Extractor [f=0009876] [9876] Event [4280,26.1159515,88]: 1 finished unit Solar Collector [f=0009886] [9886] Event [3818.8042,26.1159515,3183.36938]: 1 lost unit Scalpel [f=0009982] [9982] Event [6336,26.1159515,2400]: 1 finished unit Scalpel [f=0010032] [10032] Event [1736,30.9749756,1064]: 0 finished unit Metal Extractor [f=0010147] [10147] Event [524,27.4359512,2752]: 0 finished unit Blitz [f=0010217] [10217] Event [3282.22363,27.221796,3747.28662]: 1 lost unit Halberd [f=0010275] [10275] Event [3498.57031,25.55583,3438.54907]: 1 lost unit Scalpel [f=0010303] [10303] Event [3446.15161,25.5081558,3350.13916]: 1 lost unit Scalpel [f=0010318] [10318] Event [6336,26.1159515,2400]: 1 finished unit Scalpel [f=0010339] [10339] Event [2824,26.1159515,4984]: 0 finished unit Metal Extractor [f=0010371] [10371] Event [3645.89404,26.1159515,3485.43018]: 1 lost unit Scalpel [f=0010408] [10408] Event [undefined]: TheHiddenManiac resigned [f=0010408] game_message: TheHiddenManiac has been destroyed! [f=0010408] game_message: Apofenas wins! [f=0010408] Submitting stats [f=0010408] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010408] Part| Total Time|Time of the last 0.5s [f=0010408] Draw 14594.08ms 33.71% [f=0010408] Lua::Callins::Synced 11069.70ms 5.59% [f=0010408] Lua::Callins::Unsynced 21953.08ms 42.92% [f=0010408] Lua::CollectGarbage::Synced 2500.13ms 1.40% [f=0010408] Lua::CollectGarbage::Unsynced 2401.98ms 6.89% [f=0010408] Misc::Profiler::AddTime 41.21ms 0.00% [f=0010408] Sim 37282.39ms 39.20% [f=0010408] [10408] Received game_message: TheHiddenManiac has been destroyed! [f=0010408] [10408] Received game_message: Apofenas wins! [f=0010409] [10409] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,4365,4375,4365,4375,225.781525,139.873093,225.781525,139.873093,0,0,0,0,0,0,0,0,0,0,0,0,1017.84973,1256.56165,1017.84973,1256.56165,0,270,0,270,21.2000008,24,21.2000008,24,1275,1275,1275,1275,18.9601631,20.1845398,18.9601631,20.1845398,1100,180,1100,180,627.333252,950,627.333252,950,1990,2650,1990,2650,1030,861.999939,1030,861.999939,0,50.1695023,0,50.1695023,1279.35876,1092.84717,1279.35876,1092.84717 [f=0010409] [10409] Game End Stats Values: 19,4565,4195,4565,4195,249.669617,155.832687,249.669617,155.832687,0,0,0,0,0,0,0,0,0,0,0,0,1155.11145,1470.68005,1155.11145,1470.68005,0,270,0,270,19.6000004,26,19.6000004,26,1275,1275,1275,1275,16.8592091,22.0639687,16.8592091,22.0639687,1320,0,1320,0,807.333252,1040,807.333252,1040,1970,2650,1970,2650,1120,1042,1120,1042,0,50.1695023,0,50.1695023,1495.31372,1230.10889,1495.31372,1230.10889 [f=0010409] [10409] Game End Stats Values: 20,4435,4835,4435,4835,282.934509,173.719757,282.934509,173.719757,0,0,0,0,0,0,0,0,0,0,0,0,1155.11145,1473.26831,1155.11145,1473.26831,0,270,0,270,24,27.2000008,24,27.2000008,1275,1275,1275,1275,17.8843288,28.6902504,17.8843288,28.6902504,1100,300,1100,300,807.333252,1260,807.333252,1260,2060,2990,2060,2990,1340,1042,1340,1042,0,131.727203,0,131.727203,1497.90198,1230.10889,1497.90198,1230.10889 [f=0010409] [10409] Game End Stats Values: 21,4775,5430,4775,5430,298.560242,181.843475,298.560242,181.843475,0,0,0,0,0,0,0,0,0,0,0,0,1155.11145,1473.26831,1155.11145,1473.26831,0,370,0,370,24.5333328,29.6000004,24.5333328,29.6000004,1275,1330,1275,1330,19.6417141,23.541584,19.6417141,23.541584,1100,600,1100,600,807.333252,1260,807.333252,1260,2400,3130,2400,3130,1340,1042,1340,1042,0,131.727203,0,131.727203,1497.90198,1230.10889,1497.90198,1230.10889 [f=0010409] [10409] Game End Stats Values: 22,5105,5730,5105,5730,329.73349,202.6194,329.73349,202.6194,0,0,0,0,0,0,0,0,0,0,0,0,1155.11145,1473.26831,1155.11145,1473.26831,0,370,0,370,26,32,26,32,1275,1330,1275,1330,21.0782166,24.3850632,21.0782166,24.3850632,1340,900,1340,900,807.333252,1260,807.333252,1260,2490,3130,2490,3130,1340,1042,1340,1042,0,131.727203,0,131.727203,1497.90198,1230.10889,1497.90198,1230.10889 [f=0010409] [10409] Game End Stats Values: 23,5195,5820,5195,5820,358.359863,224.538605,358.359863,224.538605,0,0,0,0,0,0,0,0,0,0,0,0,1392.70886,1702.97632,1392.70886,1702.97632,0,370,0,370,26,32,26,32,1275,1330,1275,1330,22.7750893,25.1279469,22.7750893,25.1279469,1360,900,1360,900,853.666626,1480,853.666626,1480,2560,3220,2560,3220,1560,1088.33337,1560,1088.33337,0,131.727203,0,131.727203,1727.60999,1467.7063,1727.60999,1467.7063 [f=0010409] [10409] Game End Stats Values: 24,4955,6300,4955,6300,391.086151,242.559219,391.086151,242.559219,0,0,0,0,0,0,0,0,0,0,0,0,2064.09351,2568.6499,2064.09351,2568.6499,0,370,0,370,27.8666668,32,27.8666668,32,1275,1330,1275,1330,23.1817513,27.4013729,23.1817513,27.4013729,1120,1200,1120,1200,853.666626,2160,853.666626,2160,2560,3400,2560,3400,2240,1088.33337,2240,1088.33337,0,131.727203,0,131.727203,2593.3103,2330.34082,2593.3103,2330.34082 [f=0010409] [10409] Game End Stats Values: 25,4735,6300,4735,6300,397.788239,244.907806,397.788239,244.907806,0,0,0,0,0,0,0,0,0,0,0,0,2064.09351,2585.27759,2064.09351,2585.27759,0,370,0,370,28,31.9999981,28,31.9999981,1275,1330,1275,1330,24.3510437,29.1742935,24.3510437,29.1742935,900,1200,900,1200,853.666626,2380,853.666626,2380,2560,3400,2560,3400,2460,1088.33337,2460,1088.33337,0,131.727203,0,131.727203,2609.93799,2331.49487,2609.93799,2331.49487 [f=0010450] [10450] Event [3901.59937,26.1159515,3176.7334]: 1 lost unit Halberd [f=0010464] [10464] Event [856,26.1159515,552]: 0 finished unit Metal Extractor [f=0010520] [10520] Event [3277.93335,26.1159515,3620.79102]: 0 finished unit Guardian Commander [f=0010520] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0010520] [10520] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0010521] Spectator TheHiddenManiac left the game: normal quit [f=0010521] [10521] Event [undefined]: TheHiddenManiac quit [f=0010527] Player Apofenas left the game: normal quit [f=0010527] [10527] Event [undefined]: Apofenas quit [f=0010533] No clients connected, shutting down server [f=0010533] Server shutdown [f=0010621] [10621] Event [1896,29.5000763,1128]: 0 finished unit Metal Extractor [f=0010758] [10758] Event [524,27.4359512,2752]: 0 finished unit Blitz [f=0010821] [10821] Event [2936,26.1159515,4760]: 0 finished unit Metal Extractor [f=0010846] [10846] Event [928,26.1159515,672]: 0 finished unit Lotus [f=0011171] [11171] Event [648,26.1159515,808]: 0 finished unit Solar Collector [f=0011235] [11235] Event [524,27.4359512,2752]: 0 finished unit Blitz [f=0011559] [11559] Event [744,26.1159515,696]: 0 finished unit Solar Collector [f=0011575] Autoquit sending quit command. [f=0011575] [QuitAction] user exited to system [f=0011575] [SpringApp::Kill][1] fromRun=1 [f=0011575] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011575] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011575] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011575] [ThreadPool::SetThreadCount][2] workers=0 [f=0011575] [SpringApp::Kill][2] [f=0011575] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011575] [Game::KillLua][3] dtor=0 luaUI=0x667a5ee0 [f=0011575] Start widgetHandler:Shutdown [f=0011575] Shutdown - SaveOrderList Complete [f=0011575] Writing last game win data [f=0011575] Shutdown - SaveConfigData Complete [f=0011575] Shutdown Widget - Save/Load API [f=0011575] Shutdown Widget - Chili Highlight [f=0011575] Shutdown Widget - Draw After Chili [f=0011575] Shutdown Widget - EPIC Menu [f=0011575] Shutdown Widget - Chili Widget Selector [f=0011575] Shutdown Widget - Chili Minimap [f=0011575] Shutdown Widget - Local Team Colors [f=0011575] Shutdown Widget - Display Keys 2 [f=0011575] Shutdown Widget - Save Game Menu [f=0011575] Shutdown Widget - Unit Icons [f=0011575] Shutdown Widget - Noises [f=0011575] Shutdown Widget - HealthBars [f=0011575] Shutdown Widget - Win Counter [f=0011575] Shutdown Widget - SpringRTS Replay Stats [f=0011575] Shutdown Widget - BuildETA [f=0011575] Shutdown Widget - Modular Comm Info [f=0011575] Shutdown Widget - Music Player v2 [f=0011575] Shutdown Widget - State Reverse and Latency [f=0011575] Shutdown Widget - Stereo3D [f=0011575] Shutdown Widget - Showeco and Grid Drawer [f=0011575] Shutdown Widget - Point Tracker [f=0011575] Shutdown Widget - Missile Silo Range [f=0011575] Shutdown Widget - MinimapEvents [f=0011575] Shutdown Widget - Local Widgets Config [f=0011575] Shutdown Widget - Highlight Geos [f=0011575] Shutdown Widget - Grab Input [f=0011575] Input grabbing is disabled! [f=0011575] Shutdown Widget - Defense Range Zero-K [f=0011575] Shutdown Widget - MetalFeatures (new) [f=0011575] Shutdown Widget - Darkening [f=0011575] Shutdown Widget - Context Menu [f=0011575] Shutdown Widget - Chili Spectator Panels [f=0011575] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011575] Shutdown Widget - Chili Nuke Warning [f=0011575] Shutdown Widget - Chili EndGame Window [f=0011575] Shutdown Widget - Chili Economy Panel Default [f=0011575] Shutdown Widget - CameraShake [f=0011575] Shutdown Widget - Attack AoE [f=0011575] Shutdown Widget - Map Edge Extension [f=0011575] Shutdown Widget - Selection Send [f=0011575] Shutdown Widget - LupsManager [f=0011575] Shutdown Widget - Newton Firezone [f=0011575] Shutdown Widget - Chili Pro Console [f=0011575] Shutdown Widget - Persistent Build Height [f=0011575] Shutdown Widget - Lasso Terraform GUI [f=0011575] Shutdown Widget - Lups [f=0011575] Shutdown Widget - Chili Framework [f=0011575] Shutdown Widget - Chili Core Selector [f=0011575] Shutdown Widget - Custom Markers [f=0011575] Shutdown Widget - Mex Placement Handler [f=0011575] Shutdown Widget - Select Keys [f=0011575] Shutdown Widget - Pause Screen [f=0011575] Shutdown Widget - Text To Speech Control [f=0011575] Shutdown Widget - Layout Handler [f=0011575] End widgetHandler:Shutdown [f=0011575] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2961237,289429557} {int,ext,rec}Allocs={23727926,0,0} {chunk,block}Bytes={289429557,0} [f=0011575] [Game::KillLua][1] dtor=0 luaGaia=0x675cb320 [f=0011575] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2784860,278255028} {int,ext,rec}Allocs={23727927,0,0} {chunk,block}Bytes={278255028,0} [f=0011575] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2784860,278255028} {int,ext,rec}Allocs={23727927,0,0} {chunk,block}Bytes={278255028,0} [f=0011575] [Game::KillLua][2] dtor=0 luaRules=0x53a40430 [f=0011575] Start gadgetHandler:Shutdown [f=0011575] Shutdown - StartSetup [f=0011575] Shutdown - UnitMorph [f=0011575] Shutdown - Carrier Drones [f=0011575] Shutdown - LupsNanoSpray [f=0011575] Shutdown - Missile Silo Controller [f=0011575] Shutdown - Modular Comm Info [f=0011575] Shutdown - Terrain Texture Handler [f=0011575] Shutdown - UnitCloakShield [f=0011575] Shutdown - Starlight Handler [f=0011575] End gadgetHandler:Shutdown [f=0011575] Start gadgetHandler:Shutdown [f=0011575] Shutdown - Save/Load [f=0011575] Shutdown - Teleport Throw [f=0011575] Shutdown - UnitMorph [f=0011575] Shutdown - Modular Comm Info [f=0011575] Shutdown - Retreat Command [f=0011575] Shutdown - Shockwaves [f=0011575] Shutdown - UnitCloakShield [f=0011575] Shutdown - Lups Cloak FX [f=0011575] Shutdown - Lups [f=0011575] Shutdown - Lups Shield [f=0011575] End gadgetHandler:Shutdown [f=0011575] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23727964,0,0} {chunk,block}Bytes={0,0} [f=0011575] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23727964,0,0} {chunk,block}Bytes={0,0} [f=0011575] [Game::KillLua][4] dtor=0 [f=0011575] [Game::~CGame][1] [f=0011575] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011575] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011575] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011575] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011575] [Game::KillLua][4] dtor=1 [f=0011575] [Game::KillMisc][1] [f=0011575] [Game::KillMisc][2] [f=0011575] [Game::KillMisc][3] [f=0011575] [Game::KillRendering][1] [f=0011575] [3DOParser::Kill] allocated 137 pieces [f=0011575] [S3OParser::Kill] allocated 2861 pieces [f=0011575] [AssParser::Kill] allocated 220 pieces [f=0011575] [Game::KillInterface][1] [f=0011575] [Game::KillInterface][2] [f=0011575] [Game::KillSimulation][1] [f=0011575] [Game::KillSimulation][2] [f=0011575] [CCollisionHandler] dis-/continuous tests: 0/341973 [f=0011575] [Game::KillSimulation][3] [f=0011575] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011575] [~CPathCache(28x20)] cacheHits=9 hitPercentage=12% numHashColls=0 maxCacheSize=8 [f=0011575] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011575] [~CPathCache(56x40)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011575] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011575] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011575] [LosHandler::Kill] raycast instance cache-{hits,misses}={1254,7744}; shared=0%; cached=14% [f=0011575] [Game::KillSimulation][4] [f=0011575] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011575] [Game::~CGame][2] [f=0011575] [Game::~CGame][3] [f=0011575] [SpringApp::Kill][3] [f=0011575] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 123567 bytes sent 96601 bytes recv'd [f=0011575] [SpringApp::Kill][4] font=0x45c5caa0 [f=0011575] [SpringApp::Kill][5] [f=0011575] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x44a017c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=5960ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=334ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=313ms file="bitmaps/loadpictures/cooperation.png" indx=500 inflSize=2500kb readTime=131ms file="objects3d/bantha.s3o" indx=4916 inflSize=433kb readTime=85ms file="objects3d/benzcom3.s3o" indx=4940 inflSize=255kb readTime=63ms file="unittextures/factorytank_2.png" indx=7179 inflSize=4103kb readTime=59ms file="unittextures/factorytank_1.png" indx=7177 inflSize=4103kb readTime=57ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=53ms file="objects3d/commsupport.s3o" indx=5016 inflSize=85kb readTime=46ms file="features/treedefs.lua" indx=848 inflSize=1kb readTime=45ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 62552562 bytes cached in 2914 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x45de2670) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45df1b40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45d1d460) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4c7c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]