[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ciziNXytmV/springsettings.1068001.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 187ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6e0c09c230 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7279 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1068001/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x461cbb30] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x461cbb30] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1586ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1676ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 689ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 524ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 11ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Thomas1 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1068001/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2300ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11801,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1068001/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a74310,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: de094460bc9548df9b309dca4596f592 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={0000000156ab6f20,0000000000000000}]" [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000c6769770,0000000000000000}]" [f=-000001] Allies: I choose: Builder! [f=-000001] [0] Event [470,262.00415,289]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4528,261.999268,4395]: 1 finished unit Engineer Commander [f=0000000] [0] ATOSTIC, team: 1, elo:2841, userid: 395449 [f=0000000] [0] Masper, team: 0, elo:2659, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] Playback continued [f=0000009] [9] Event [488,261.995605,480]: 0 finished unit Cloakbot Factory [f=0000009] [9] Event [4400,261.995605,4256]: 1 finished unit Rover Assembly [f=0000191] [191] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Dart [f=0000240] [240] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000279] [279] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0000481] [481] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0000540] [540] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0000558] [558] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Mason [f=0000601] [601] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0000676] [676] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0000847] [847] Event [4728,261.995605,4376]: 1 finished unit Wind/Tidal Generator [f=0000942] [942] Event [4648,261.995605,4376]: 1 finished unit Wind/Tidal Generator [f=0001032] [1032] Event [4568,261.995605,4376]: 1 finished unit Wind/Tidal Generator [f=0001068] [1068] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0001169] [1169] Event [696,261.995605,760]: 0 finished unit Wind/Tidal Generator [f=0001311] [1311] Event [760,261.995605,680]: 0 finished unit Wind/Tidal Generator [f=0001329] [1329] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0001526] [1526] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0001542] [1542] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0001568] [1568] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0002012] [2012] Event [4096,254.360107,4080]: 1 finished unit Picket [f=0002072] [2072] Event [1136,250.820068,1168]: 0 finished unit Radar Tower [f=0002223] [2223] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0002246] [2246] Event [488,261.995605,489.600006]: 0 finished unit Conjurer [f=0002441] [2441] Event [687.261353,57.8932304,2060.36157]: 1 lost unit Dart [f=0002760] [2760] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0002775] [2775] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0002783] [2783] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0002897] [2897] Event [4120.73242,260.494141,4572.97168]: 0 lost unit Glaive [f=0002906] [2906] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0003031] [3031] Event [4332.17139,261.995605,4806.5127]: 0 lost unit Glaive [f=0003142] [3142] Event [4728,261.995605,4376]: 1 lost unit Wind/Tidal Generator [f=0003150] [3150] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0003165] [3165] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0003195] [3195] Event [4648,262.222351,4376]: 1 lost unit Wind/Tidal Generator [f=0003241] [3241] Event [4617.2373,261.995605,4201.84619]: 0 lost unit Glaive [f=0003384] [3384] Event [232,261.995605,680]: 0 finished unit Wind/Tidal Generator [f=0003437] [3437] Event [4808,261.995605,4776]: 1 finished unit Wind/Tidal Generator [f=0003527] [3527] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0003531] [3531] Event [1464,57.7658691,1576]: 0 finished unit Solar Collector [f=0003571] [3571] Event [3576,57.7231445,3800]: 1 finished unit Solar Collector [f=0003691] [3691] Event [4728,261.995605,4776]: 1 finished unit Wind/Tidal Generator [f=0003715] [3715] Event [1656,57.7109375,1496]: 0 finished unit Solar Collector [f=0003722] [3722] Event [248,261.995605,600]: 0 finished unit Wind/Tidal Generator [f=0003760] [3760] Event [3624,57.6682129,3576]: 1 finished unit Solar Collector [f=0003946] [3946] Event [4648,261.995605,4776]: 1 finished unit Wind/Tidal Generator [f=0003984] [3984] Event [1664,104.311279,1648]: 0 finished unit Lotus [f=0004007] [4007] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0004034] [4034] Event [264,261.995605,520]: 0 finished unit Wind/Tidal Generator [f=0004112] [4112] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0004186] [4186] Event [4568,261.995605,4760]: 1 finished unit Wind/Tidal Generator [f=0004217] [4217] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0004307] [4307] Event [3216,115.651611,3264]: 1 finished unit Radar Tower [f=0004325] [4325] Event [280,261.995605,440]: 0 finished unit Wind/Tidal Generator [f=0004486] [4486] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Mason [f=0004530] [4530] Event [4488,261.995605,4760]: 1 finished unit Wind/Tidal Generator [f=0004533] [4533] Event [1368,57.729248,1736]: 0 finished unit Solar Collector [f=0004564] [4564] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0004644] [4644] Event [296,261.995605,360]: 0 finished unit Wind/Tidal Generator [f=0004658] [4658] Event [3456,105.757813,3440]: 1 finished unit Lotus [f=0004769] [4769] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0004780] [4780] Event [3370.9248,112.558899,4575.63379]: 1 lost unit Scorcher [f=0004815] [4815] Event [4408,261.995605,4760]: 1 finished unit Wind/Tidal Generator [f=0004863] [4863] Event [360,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0004886] [4886] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0004976] [4976] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0004995] [4995] Event [3939.25562,229.158386,4586.78369]: 0 lost unit Glaive [f=0005067] [5067] Event [4264.1333,261.995605,4696.84521]: 0 lost unit Glaive [f=0005085] [5085] Event [4328,261.995605,4760]: 1 finished unit Wind/Tidal Generator [f=0005088] [5088] Event [440,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0005183] [5183] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0005235] [5235] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0005277] [5277] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0005343] [5343] Event [520,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0005390] [5390] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0005440] [5440] Event [728,54.5065918,2280]: 0 finished unit Solar Collector [f=0005499] [5499] Event [4592,253.017334,4064]: 1 finished unit Lotus [f=0005586] [5586] Event [4034.43823,55.2424126,3059.86206]: 0 lost unit Glaive [f=0005594] [5594] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0005612] [5612] Event [600,261.995605,248]: 0 finished unit Wind/Tidal Generator [f=0005655] [5655] Event [2952,54.0244141,4472]: 1 finished unit Metal Extractor [f=0005655] [5655] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0005670] [5670] Event [768,54.0305176,2192]: 0 finished unit Lotus [f=0005801] [5801] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0005882] [5882] Event [680,261.995605,248]: 0 finished unit Wind/Tidal Generator [f=0005910] [5910] Event [2864,54.0488281,4432]: 1 finished unit Lotus [f=0006101] [6101] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0006174] [6174] Event [488,261.995605,489.600006]: 0 finished unit Conjurer [f=0006385] [6385] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0006427] [6427] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0006481] [6481] Event [1328,55.1535645,2576]: 0 finished unit Lotus [f=0006511] [6511] Event [4600,261.995605,4616]: 1 finished unit Caretaker [f=0006550] [6550] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0006592] [6592] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0006797] [6797] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0006799] [6799] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0006831] [6831] Event [4776,261.995605,4712]: 1 finished unit Wind/Tidal Generator [f=0006978] [6978] Event [536,261.995605,376]: 0 finished unit Caretaker [f=0006995] [6995] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0007019] [7019] Event [4448,54.0305176,2880]: 1 lost unit Lotus [f=0007040] [7040] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0007051] [7051] Event [4776,261.995605,4632]: 1 finished unit Wind/Tidal Generator [f=0007060] [7060] Event [2193.41016,55.1780853,3792.87891]: 0 lost unit Glaive [f=0007087] [7087] Event [1256.66125,61.985611,3006.66528]: 0 finished unit Engineer Commander [f=0007087] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007087] [7087] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007148] [7148] Event [4424.51465,54.5592308,2950.22046]: 0 lost unit Glaive [f=0007160] [7160] Event [4472.80713,60.6651421,3085.37549]: 0 lost unit Glaive [f=0007162] [7162] Event [2304.20654,98.8010101,4016.03857]: 0 lost unit Glaive [f=0007197] [7197] Event [2405.9585,77.230011,4057.08447]: 1 lost unit Scorcher [f=0007199] [7199] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0007286] [7286] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0007310] [7310] Event [4776,261.995605,4552]: 1 finished unit Wind/Tidal Generator [f=0007358] [7358] Event [584,261.995605,376]: 0 finished unit Caretaker [f=0007376] [7376] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0007440] [7440] Event [4792,262.252563,4472]: 1 finished unit Wind/Tidal Generator [f=0007470] [7470] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0007512] [7512] Event [1652.69775,237.974808,4464.60938]: 0 lost unit Glaive [f=0007584] [7584] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0007592] [7592] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0007597] [7597] Event [632,261.995605,392]: 0 finished unit Caretaker [f=0007603] [7603] Event [1699.24817,228.175201,4232.6792]: 0 lost unit Glaive [f=0007603] [7603] Event [4100.99902,108.929665,2256.6687]: 0 lost unit Glaive [f=0007618] [7618] Event [1784,55.2084961,3336]: 0 finished unit Metal Extractor [f=0007635] [7635] Event [4792,261.39502,4392]: 1 finished unit Wind/Tidal Generator [f=0007648] [7648] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0007720] [7720] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0007785] [7785] Event [1216,254.115967,4240]: 1 finished unit Lotus [f=0007823] [7823] Event [1864,55.1657715,3368]: 0 finished unit Solar Collector [f=0007839] [7839] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0007854] [7854] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0007870] [7870] Event [4792,262.222351,4328]: 1 finished unit Wind/Tidal Generator [f=0007923] [7923] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0008080] [8080] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0008095] [8095] Event [4712,257.660278,4360]: 1 finished unit Wind/Tidal Generator [f=0008112] [8112] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0008147] [8147] Event [744,261.995605,496]: 0 finished unit Cloakbot Plate [f=0008247] [8247] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0008269] [8269] Event [4648,257.709717,4376]: 1 finished unit Wind/Tidal Generator [f=0008400] [8400] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0008446] [8446] Event [2000,55.0375977,3232]: 0 finished unit Picket [f=0008490] [8490] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0008516] [8516] Event [2645.97485,54.0261078,3581.77979]: 0 lost unit Glaive [f=0008548] [8548] Event [2787.82959,54.3060074,3423.83398]: 1 lost unit Scorcher [f=0008559] [8559] Event [2755.24316,54.0183983,3515.9436]: 0 lost unit Glaive [f=0008568] [8568] Event [2740.8396,54.0246925,3458.79419]: 0 lost unit Glaive [f=0008606] [8606] Event [2740.06665,54.0187263,3490.30396]: 0 lost unit Glaive [f=0008659] [8659] Event [2929.97754,54.0277252,3581.63892]: 0 lost unit Glaive [f=0008667] [8667] Event [3231.71997,55.0477905,2439.67993]: 0 lost unit Glaive [f=0008685] [8685] Event [2960.77588,54.0244141,3700.88867]: 0 lost unit Glaive [f=0008729] [8729] Event [4584,261.995605,4504]: 1 finished unit Caretaker [f=0008777] [8777] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0008891] [Game::ClientReadNet] added new player Pootis with number 2 to team 0 [f=0008891] > SPRINGIE:User Pootis|gunshipbomb|6_6||False||Empire|TH [f=0008927] Connection attempt from Pootis [f=0008927] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008927] -> Connection established (given id 2) [f=0008938] [8938] Event [2280,54.4760742,616]: 0 finished unit Solar Collector [f=0008942] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0008942] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008943] [8943] Event [4456,261.995605,4408]: 1 finished unit Wind/Tidal Generator [f=0008944] [8944] Event [1984,55.2573242,3168]: 0 lost unit Picket [f=0008946] [8946] Event [2000,55.0375977,3232]: 0 lost unit Picket [f=0009003] [9003] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0009005] [9005] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0009006] [9006] Event [4472,54.0488281,2952]: 1 lost unit Metal Extractor [f=0009030] [9030] Event [2326.84912,94.1769943,4110.78613]: 0 lost unit Glaive [f=0009049] [9049] Event [4360,261.995605,4424]: 1 finished unit Wind/Tidal Generator [f=0009184] [9184] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0009211] [9211] Event [4376,261.995605,4536]: 1 finished unit Wind/Tidal Generator [f=0009247] [9247] Event [1864,55.1657715,3368]: 0 lost unit Solar Collector [f=0009268] [9268] Event [880,261.995605,280]: 0 finished unit Airplane Plant [f=0009337] [9337] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0009355] [9355] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0009385] [9385] Event [4376,261.995605,4616]: 1 finished unit Wind/Tidal Generator [f=0009432] [9432] Event [1784,55.2084961,3336]: 0 lost unit Metal Extractor [f=0009462] [9462] Event [4703.84424,77.2618484,3201.42993]: 0 lost unit Glaive [f=0009494] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=0009509] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=0009509] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[Game::Load][lua{Rules,Gaia}={00000001015c50c0,0000000000000000}]" [f=0009529] [9529] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0009549] [9549] Event [4472,261.995605,4648]: 1 finished unit Wind/Tidal Generator [f=0009618] [9618] Event [4288,254.10376,1200]: 1 finished unit Lotus [f=0009688] [9688] Event [976,254.189209,3840]: 1 finished unit Lotus [f=0009697] [9697] Event [4536,261.995605,4696]: 1 finished unit Wind/Tidal Generator [f=0009749] [9749] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0009811] [9811] Event [4616,261.995605,4696]: 1 finished unit Wind/Tidal Generator [f=0009888] [9888] Event [4663.99414,181.388458,3707.46216]: 0 lost unit Glaive [f=0009894] [9894] Event [1328,55.1535645,2576]: 0 lost unit Lotus [f=0009925] [9925] Event [4670.31494,199.813034,3796.16797]: 0 lost unit Glaive [f=0009975] [9975] Event [2080,54.592041,800]: 0 finished unit Lotus [f=0009979] [9979] Event [4711.7959,223.016922,3910.75806]: 0 lost unit Glaive [f=0009985] [9985] Event [4612.22266,208.029755,3838.28296]: 1 lost unit Fencer [f=0009998] [9998] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0010009] [10009] Event [768,254.140381,3920]: 1 finished unit Lotus [f=0010013] [10013] Event [4713.81982,231.304993,3949.62524]: 0 lost unit Glaive [f=0010023] Spectator Pootis left the game: normal quit [f=0010023] [10023] Event [undefined]: Pootis quit [f=0010041] [10041] Event [4720.11475,253.534119,4069.67017]: 0 lost unit Glaive [f=0010046] [10046] Event [4696,261.995605,4712]: 1 finished unit Wind/Tidal Generator [f=0010061] [10061] Event [856,261.995605,392]: 0 finished unit Caretaker [f=0010175] [10175] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0010188] [10188] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0010259] [10259] Event [1664,104.311279,1648]: 0 lost unit Lotus [f=0010315] [10315] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0010335] [10335] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0010436] [10436] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0010466] [10466] Event [1416,57.729248,1656]: 0 lost unit Metal Extractor [f=0010471] [10471] Event [768,54.0305176,2192]: 0 lost unit Lotus [f=0010508] [10508] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0010510] [10510] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0010549] [10549] Event [728,54.6392288,2280]: 0 lost unit Solar Collector [f=0010574] [10574] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0010587] [10587] Event [842.000183,265.995605,300.5]: 0 finished unit Thunderbird [f=0010602] [10602] Event [1672,57.7231445,1416]: 0 lost unit Metal Extractor [f=0010660] [10660] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0010664] [10664] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0010751] [10751] Event [664,54.2736664,2184]: 0 lost unit Metal Extractor [f=0010760] [10760] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0010774] [10774] Event [1368,57.729248,1736]: 0 lost unit Solar Collector [f=0010824] [10824] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0010846] [10846] Event [1656,57.7109375,1496]: 0 lost unit Solar Collector [f=0010875] [10875] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0010933] [10933] Event [1464,57.7658691,1576]: 0 lost unit Solar Collector [f=0010969] [10969] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Mason [f=0010973] [10973] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0011087] [11087] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0011088] [11088] Event [3904,254.115967,1008]: 1 finished unit Lotus [f=0011139] [11139] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0011183] [11183] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0011212] [11212] Event [526.190186,179.765518,1419.97998]: 0 lost unit Glaive [f=0011215] [11215] Event [2080,54.592041,800]: 0 lost unit Lotus [f=0011280] [11280] Event [2184,54.012207,648]: 0 lost unit Metal Extractor [f=0011299] [11299] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0011303] [11303] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0011361] [11361] Event [1939.31323,73.2916946,697.279541]: 0 lost unit Glaive [f=0011425] [11425] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0011446] [11446] Event [487.405823,54.024868,2212.77808]: 0 lost unit Glaive [f=0011452] [11452] Event [885.664734,54.029911,2128.69556]: 0 lost unit Glaive [f=0011468] [11468] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0011477] [11477] Event [463.27478,55.2633591,2291.65698]: 1 lost unit Fencer [f=0011499] [11499] Event [755.368164,52.5680885,2320.13916]: 0 lost unit Glaive [f=0011546] [11546] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0011555] [11555] Event [297.203918,54.0391426,2265.2998]: 1 lost unit Fencer [f=0011582] [11582] Event [696.000671,51.8777618,2281.67554]: 0 lost unit Glaive [f=0011609] [11609] Event [631.303284,55.0390816,2316.54907]: 0 lost unit Glaive [f=0011619] [11619] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0011657] [11657] Event [1348.11584,195.209641,587.244934]: 0 lost unit Glaive [f=0011664] [11664] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0011672] [11672] Event [3904,254.10376,752]: 1 finished unit Lotus [f=0011679] [11679] Event [1125.48926,54.0271568,2392.61694]: 0 lost unit Glaive [f=0011729] [11729] Event [1165.23962,232.19545,552.822144]: 0 lost unit Glaive [f=0011769] [11769] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0011783] [11783] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0011793] [11793] Event [1051.18176,54.0245399,2351.83398]: 1 lost unit Fencer [f=0011795] [11795] Event [1055.9812,253.175964,550.236694]: 1 lost unit Scorcher [f=0011853] [11853] Event [1154.62512,54.0615311,2268.23389]: 1 lost unit Fencer [f=0011857] [11857] Event [1197.46265,225.620331,523.936401]: 0 lost unit Glaive [f=0011871] [11871] Event [760,261.995605,680]: 0 lost unit Wind/Tidal Generator [f=0011875] [11875] Event [705.187317,261.995605,508.132721]: 1 lost unit Scorcher [f=0011883] [11883] Event [776,262.282166,760]: 0 lost unit Metal Extractor [f=0011897] [11897] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0011919] [11919] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0011946] [11946] Event [953.696655,54.012207,2406.14282]: 1 lost unit Fencer [f=0011974] [11974] Event [559.602844,261.995605,709.36499]: 0 lost unit Glaive [f=0011980] [11980] Event [856,261.995605,392]: 0 lost unit Caretaker [f=0012012] [12012] Event [1106.95044,54.0282669,2346.93701]: 1 lost unit Fencer [f=0012019] [12019] Event [2900.31714,116.699547,856.464355]: 1 lost unit Fencer [f=0012023] [12023] Event [993.829224,54.0176582,2436.08569]: 0 lost unit Engineer Commander [f=0012024] [12024] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0012027] [12027] Event [696,261.995605,760]: 0 lost unit Wind/Tidal Generator [f=0012052] [12052] Event [659.965637,260.177795,792.369202]: 0 lost unit Glaive [f=0012067] [12067] Event [835.177612,261.995605,921.699646]: 1 lost unit Scorcher [f=0012068] [12068] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0012076] [12076] Event [1836.46338,69.1683807,2926.36597]: 0 lost unit Thunderbird [f=0012108] le epic play [f=0012129] [12129] Event [1136,250.820068,1168]: 0 lost unit Radar Tower [f=0012179] [12179] Event [2971.7937,132.029388,582.13385]: 1 lost unit Fencer [f=0012195] [12195] Event [264,453.810791,4872]: 1 finished unit Metal Extractor [f=0012218] [12218] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0012224] [12224] Event [2950.06885,127.548141,541.006104]: 0 lost unit Glaive [f=0012252] [12252] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0012346] such a talented angry man [f=0012383] [12383] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0012408] Player Masper left the game: normal quit [f=0012408] [12408] Event [undefined]: Masper quit [f=0012493] [12493] Event [1364.06079,191.238922,640.708618]: 0 lost unit Glaive [f=0012528] [12528] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Mason [f=0012553] ATOSTIC has forced a win due to dropped opposition. [f=0012553] game_message: Masper has been destroyed! [f=0012553] [12553] Event [undefined]: Masper resigned [f=0012553] game_message: ATOSTIC wins! [f=0012553] Submitting stats [f=0012553] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012553] Part| Total Time|Time of the last 0.5s [f=0012553] Draw 17840.36ms 15.55% [f=0012553] Lua::Callins::Synced 16194.40ms 11.17% [f=0012553] Lua::Callins::Unsynced 25974.92ms 20.14% [f=0012553] Lua::CollectGarbage::Synced 2494.77ms 1.40% [f=0012553] Lua::CollectGarbage::Unsynced 4469.06ms 41.77% [f=0012553] Misc::Profiler::AddTime 64.20ms 0.00% [f=0012553] Sim 43776.93ms 31.31% [f=0012553] [12553] Received game_message: Masper has been destroyed! [f=0012553] [12553] Received game_message: ATOSTIC wins! [f=0012554] [12554] Game End Stats Header: 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22,6105,7025,7025,6105,522.194336,284.618347,284.618347,522.194336,0,0,0,0,0,0,0,0,0,0,0,0,1079.74561,1937.74316,1937.74316,1079.74561,270,460,460,270,32.2085075,32.4484901,32.4484901,32.2085075,1560,1330,1330,1560,26.4698715,26.0086784,26.0086784,26.4698715,455,2195,2195,455,664.000183,1701.19995,1701.19995,664.000183,3820,3040,3040,3820,1701.19995,664.000183,664.000183,1701.19995,0,86.6667404,86.6667404,0,2028.09351,1199.92883,1199.92883,2028.09351 [f=0012554] [12554] Game End Stats Values: 23,5885,7590,7590,5885,574.466431,299.23587,299.23587,574.466431,0,0,0,0,0,0,0,0,0,0,0,0,1128.57068,2120.70923,2120.70923,1128.57068,180,640,640,180,32.945015,38.3389549,38.3389549,32.945015,1560,1330,1330,1560,24.9407997,28.1078358,28.1078358,24.9407997,325,2475,2475,325,664.000183,1921.19995,1921.19995,664.000183,3820,3145,3145,3820,1921.19995,664.000183,664.000183,1921.19995,0,112.666939,112.666939,0,2211.05933,1248.75391,1248.75391,2211.05933 [f=0012554] [12554] Game End Stats Values: 24,5935,7950,7950,5935,636.550659,369.146454,369.146454,636.550659,0,0,0,0,0,0,0,0,0,0,0,0,1300.07068,2512.16553,2512.16553,1300.07068,180,730,730,180,36.1494217,49.9385567,49.9385567,36.1494217,1560,1330,1330,1560,25.4589481,30.0607033,30.0607033,25.4589481,195,2710,2710,195,804.000183,2271.19995,2271.19995,804.000183,4000,3180,3180,4000,2271.19995,804.000183,804.000183,2271.19995,0,112.666939,112.666939,0,2618.46362,1437.96606,1437.96606,2618.46362 [f=0012554] [12554] Game End Stats Values: 25,6245,8290,8290,6245,684.624146,449.203094,449.203094,684.624146,0,0,0,0,0,0,0,0,0,0,0,0,1300.07068,3021.47925,3021.47925,1300.07068,90,730,730,90,31.5815792,51.1538353,51.1538353,31.5815792,1560,1330,1330,1560,22.4848919,33.558445,33.558445,22.4848919,1005,2960,2960,1005,804.000183,2771.19995,2771.19995,804.000183,3590,3270,3270,3590,2771.19995,804.000183,804.000183,2771.19995,0,138.666885,138.666885,0,3138.56885,1445.24927,1445.24927,3138.56885 [f=0012554] [12554] Game End Stats Values: 26,6210,8780,8780,6210,733.044983,533.903687,533.903687,733.044983,0,0,0,0,0,0,0,0,0,0,0,0,1371.02979,3976.98804,3976.98804,1371.02979,0,820,820,0,30.7130661,53.4178276,53.4178276,30.7130661,1560,1330,1330,1560,18.428051,33.0978165,33.0978165,18.428051,1200,3240,3240,1200,804.000183,3066.19995,3066.19995,804.000183,3450,3390,3390,3450,3066.19995,804.000183,804.000183,3066.19995,0,143.667038,143.667038,0,4094.14307,1518.37073,1518.37073,4094.14307 [f=0012554] [12554] Game End Stats Values: 27,5860,8995,8995,5860,778.285828,620.390564,620.390564,778.285828,0,0,0,0,0,0,0,0,0,0,0,0,1881.54944,4742.63184,4742.63184,1881.54944,0,910,910,0,29.7500286,54.6923141,54.6923141,29.7500286,1560,1330,1330,1560,16.4480495,37.4946976,37.4946976,16.4480495,940,3365,3365,940,1084.00024,3676.19995,3676.19995,1084.00024,3360,3390,3390,3360,3676.19995,1084.00024,1084.00024,3676.19995,0,208.335678,208.335678,0,4874.05664,2050.5271,2050.5271,4874.05664 [f=0012554] [12554] Game End Stats Values: 28,3345,8295,8295,3345,832.448975,731.774414,731.774414,832.448975,0,0,0,0,0,0,0,0,12.2238321,0,0,12.2238321,2871.57031,6666.44971,6666.44971,2871.57031,0,910,910,0,34.8196259,69.2429276,69.2429276,34.8196259,0,1330,1330,0,15.2188759,38.5989494,38.5989494,15.2188759,325,2665,2665,325,2159.00024,5836.2002,5836.2002,2159.00024,3020,3390,3390,3020,6386.2002,2159.00024,2159.00024,6386.2002,0,264.669922,264.669922,0,6877.3667,3061.23413,3061.23413,6877.3667 [f=0012554] [12554] Game End Stats Values: 29,3280,8630,8630,3280,882.391357,837.626343,837.626343,882.391357,0,0,0,0,0,0,0,0,17.4760571,48.3568115,48.3568115,17.4760571,2920.13281,6803.26807,6803.26807,2920.13281,0,910,910,0,27.7813473,70.7889786,70.7889786,27.7813473,0,1330,1330,0,11.6873093,37.4251404,37.4251404,11.6873093,260,2790,2790,260,2299.00024,5966.2002,5966.2002,2299.00024,3020,3600,3600,3020,6516.2002,2299.00024,2299.00024,6516.2002,0,272.336121,272.336121,0,7014.18506,3115.15601,3115.15601,7014.18506 [f=0012564] [12564] Event [488,261.995605,489.600006]: 0 finished unit Glaive [f=0012571] [12571] Event [2280,54.4760742,616]: 0 lost unit Solar Collector [f=0012698] [12698] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0012862] [12862] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0012867] No clients connected, shutting down server [f=0012867] Server shutdown [f=0012867] End of demo reached [f=0013027] [13027] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0013178] [13178] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0013328] [13328] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0013329] [13329] Event [4472,49.5361176,2952]: 1 finished unit Metal Extractor [f=0013478] [13478] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0013628] [13628] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0013778] [13778] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Scorcher [f=0013890] [13890] Event [1784,50.6957855,3336]: 1 finished unit Metal Extractor [f=0013943] [13943] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Fencer [f=0014087] [14087] Event [4399.99805,262.640717,4238.00781]: 1 finished unit Mason [f=0014140] Autoquit sending quit command. [f=0014140] [QuitAction] user exited to system [f=0014140] [SpringApp::Kill][1] fromRun=1 [f=0014140] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014140] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014140] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014140] [ThreadPool::SetThreadCount][2] workers=0 [f=0014140] [SpringApp::Kill][2] [f=0014140] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014140] [Game::KillLua][3] dtor=0 luaUI=0x61ae3990 [f=0014140] Start widgetHandler:Shutdown [f=0014140] Shutdown - SaveOrderList Complete [f=0014140] Writing last game win data [f=0014140] Shutdown - SaveConfigData Complete [f=0014140] Shutdown Widget - Chili Highlight [f=0014140] Shutdown Widget - Save/Load API [f=0014140] Shutdown Widget - Draw After Chili [f=0014140] Shutdown Widget - EPIC Menu [f=0014140] Shutdown Widget - Chili Minimap [f=0014140] Shutdown Widget - Chili Widget Selector [f=0014140] Shutdown Widget - Local Team Colors [f=0014140] Shutdown Widget - Display Keys 2 [f=0014140] Shutdown Widget - Save Game Menu [f=0014140] Shutdown Widget - HealthBars [f=0014140] Shutdown Widget - Noises [f=0014140] Shutdown Widget - Unit Icons [f=0014140] Shutdown Widget - Win Counter [f=0014140] Shutdown Widget - BuildETA [f=0014140] Shutdown Widget - SpringRTS Replay Stats [f=0014140] Shutdown Widget - Modular Comm Info [f=0014140] Shutdown Widget - CameraShake [f=0014140] Shutdown Widget - Chili Economy Panel Default [f=0014140] Shutdown Widget - Chili EndGame Window [f=0014140] Shutdown Widget - Chili Nuke Warning [f=0014140] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014140] Shutdown Widget - Chili Spectator Panels [f=0014140] Shutdown Widget - Context Menu [f=0014140] Shutdown Widget - Darkening [f=0014140] Shutdown Widget - MetalFeatures (new) [f=0014140] Shutdown Widget - Defense Range Zero-K [f=0014140] Shutdown Widget - Grab Input [f=0014140] Input grabbing is disabled! [f=0014140] Shutdown Widget - Highlight Geos [f=0014140] Shutdown Widget - Local Widgets Config [f=0014140] Shutdown Widget - MinimapEvents [f=0014140] Shutdown Widget - Missile Silo Range [f=0014140] Shutdown Widget - Point Tracker [f=0014140] Shutdown Widget - Showeco and Grid Drawer [f=0014140] Shutdown Widget - Stereo3D [f=0014140] Shutdown Widget - State Reverse and Latency [f=0014140] Shutdown Widget - Music Player v2 [f=0014140] Shutdown Widget - Attack AoE [f=0014140] Shutdown Widget - UnitShapes [f=0014140] Shutdown Widget - Map Edge Extension [f=0014140] Shutdown Widget - Selection Send [f=0014140] Shutdown Widget - LupsManager [f=0014140] Shutdown Widget - Newton Firezone [f=0014140] Shutdown Widget - Chili Pro Console [f=0014140] Shutdown Widget - Persistent Build Height [f=0014140] Shutdown Widget - Lasso Terraform GUI [f=0014140] Shutdown Widget - Chili Framework [f=0014140] Shutdown Widget - Lups [f=0014140] Shutdown Widget - Mex Placement Handler [f=0014140] Shutdown Widget - Custom Markers [f=0014140] Shutdown Widget - Chili Core Selector [f=0014140] Shutdown Widget - Select Keys [f=0014140] Shutdown Widget - Pause Screen [f=0014140] Shutdown Widget - Layout Handler [f=0014140] Shutdown Widget - Text To Speech Control [f=0014140] End widgetHandler:Shutdown [f=0014140] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2429571,243774745} {int,ext,rec}Allocs={24833545,0,0} {chunk,block}Bytes={243774745,0} [f=0014140] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014140] [Game::KillLua][2] dtor=0 luaRules=0x52a74310 [f=0014140] Start gadgetHandler:Shutdown [f=0014140] Shutdown - StartSetup [f=0014140] Shutdown - UnitMorph [f=0014140] Shutdown - Carrier Drones [f=0014140] Shutdown - LupsNanoSpray [f=0014140] Shutdown - Missile Silo Controller [f=0014140] Shutdown - Modular Comm Info [f=0014140] Shutdown - Terrain Texture Handler [f=0014140] Shutdown - UnitCloakShield [f=0014140] Shutdown - Starlight Handler [f=0014140] End gadgetHandler:Shutdown [f=0014140] Start gadgetHandler:Shutdown [f=0014140] Shutdown - Save/Load [f=0014140] Shutdown - Teleport Throw [f=0014140] Shutdown - UnitMorph [f=0014140] Shutdown - Modular Comm Info [f=0014140] Shutdown - Retreat Command [f=0014140] Shutdown - Shockwaves [f=0014140] Shutdown - UnitCloakShield [f=0014140] Shutdown - Lups Cloak FX [f=0014140] Shutdown - Lups [f=0014140] Shutdown - Lups Shield [f=0014140] End gadgetHandler:Shutdown [f=0014140] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24833576,0,0} {chunk,block}Bytes={0,0} [f=0014140] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24833576,0,0} {chunk,block}Bytes={0,0} [f=0014140] [Game::KillLua][4] dtor=0 [f=0014140] [Game::~CGame][1] [f=0014140] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014140] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014140] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014140] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014140] [Game::KillLua][4] dtor=1 [f=0014140] [Game::KillMisc][1] [f=0014140] [Game::KillMisc][2] [f=0014140] [Game::KillMisc][3] [f=0014140] [Game::KillRendering][1] [f=0014140] [3DOParser::Kill] allocated 137 pieces [f=0014140] [S3OParser::Kill] allocated 2742 pieces [f=0014140] [AssParser::Kill] allocated 247 pieces [f=0014140] [Game::KillInterface][1] [f=0014140] [Game::KillInterface][2] [f=0014140] [Game::KillSimulation][1] [f=0014140] [Game::KillSimulation][2] [f=0014140] [CCollisionHandler] dis-/continuous tests: 0/346106 [f=0014140] [Game::KillSimulation][3] [f=0014140] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014140] [~CPathCache(20x20)] cacheHits=75 hitPercentage=25% numHashColls=0 maxCacheSize=16 [f=0014140] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014140] [~CPathCache(40x40)] cacheHits=55 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014140] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014140] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014140] [LosHandler::Kill] raycast instance cache-{hits,misses}={7895,16985}; shared=3%; cached=29% [f=0014140] [Game::KillSimulation][4] [f=0014140] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014140] [Game::~CGame][2] [f=0014140] [Game::~CGame][3] [f=0014140] [SpringApp::Kill][3] [f=0014140] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 150432 bytes sent 190625 bytes recv'd [f=0014140] [SpringApp::Kill][4] font=0x46106aa0 [f=0014140] [SpringApp::Kill][5] [f=0014140] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x46189f80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=6875ms file="unitpics/chicken_sporeshooter.png" indx=6348 inflSize=11kb readTime=745ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=593ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=153ms file="objects3d/strikecom_4.dae" indx=5497 inflSize=1000kb readTime=138ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=118ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=77ms file="objects3d/corsent.s3o" indx=5075 inflSize=122kb readTime=46ms file="luarules/configs/customcmds.h.lua" indx=1245 inflSize=0kb readTime=38ms file="objects3d/cormart.s3o" indx=5062 inflSize=105kb readTime=37ms file="luarules/gadgets/cai/pathfindergenerator.lua" indx=1636 inflSize=13kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 54906637 bytes cached in 2923 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x4626a3f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46269930) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46180d70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6e0c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]