[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.sgIMPEbSjC/springsettings.1067575.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 86ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe49c09c230 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7219 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1067575/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4654ec20] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4654ec20] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3603ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4133ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1134ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 11ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 509ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 598ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1067575/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3954ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11801,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1067575/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5424c2f0,0x67f54210}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 4ba84360d334db0ed357dcce4596f592 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|1_2||False|PRO||NL [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000011e37dbe0,00000001079c55c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000f32528a0,00000000cd128770}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000ee96d6c0,000000006e2f66f0}]" [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: WFH! [f=-000001] Allies: I choose: Recon! [f=-000001] glhf [f=-000001] [0] Event [1371,11.8010254,2269]: 0 finished unit Recon Commander [f=-000001] [0] Event [6120,11.8009644,2979]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3222, userid: 85949 [f=0000000] [0] ATOSTIC, team: 0, elo:2867, userid: 395449 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [6016,11.796875,2840]: 1 finished unit Cloakbot Factory [f=0000241] [241] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0000312] [312] Event [6006.3999,11.796875,2840]: 1 finished unit Glaive [f=0000326] y2 [f=0000391] [391] Event [1936.02417,14.800972,2696.03003]: 0 finished unit Recon Commander [f=0000391] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0000408] [408] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0000481] [481] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0000782] [782] Event [5960,11.796875,3112]: 1 finished unit Solar Collector [f=0000799] [799] Event [6006.3999,11.796875,2840]: 1 finished unit Conjurer [f=0001146] [1146] Event [2448,209.197617,3888]: 0 finished unit Hovercraft Platform [f=0001470] [1470] Event [6006.3999,11.796875,2840]: 1 finished unit Conjurer [f=0001498] [1498] Event [2456,212.885376,3800]: 0 finished unit Metal Extractor [f=0001691] [1691] Event [6024,14.7695618,3192]: 1 finished unit Solar Collector [f=0001975] [1975] Event [5880,11.796875,3048]: 1 finished unit Solar Collector [f=0002116] [2116] Event [2416,207.443069,3888]: 0 finished unit Mace [f=0002327] [2327] Event [6336,120.766968,960]: 1 finished unit Radar Tower [f=0002400] [2400] Event [6006.3999,11.796875,2840]: 1 finished unit Glaive [f=0002520] [2520] Event [6006.3999,11.796875,2840]: 1 finished unit Glaive [f=0002599] [2599] Event [5504,137.800812,3856]: 1 finished unit Radar Tower [f=0002640] [2640] Event [6006.3999,11.796875,2840]: 1 finished unit Glaive [f=0002806] [2806] Event [2416,207.443069,3888]: 0 finished unit Scalpel [f=0003014] [3014] Event [6040,11.796875,3064]: 1 finished unit Solar Collector [f=0003205] [3205] Event [6040,11.796875,2984]: 1 finished unit Solar Collector [f=0003543] [3543] Event [6006.3999,11.796875,2840]: 1 finished unit Knight [f=0003684] [3684] Event [3587.99731,24.4166355,4317.67578]: 1 lost unit Glaive [f=0003851] [3851] Event [5760,11.796875,2928]: 1 finished unit Lotus [f=0004053] [4053] Event [6312,87.1992493,840]: 1 finished unit Metal Extractor [f=0004170] [4170] Event [5760,11.796875,3024]: 1 finished unit Lotus [f=0004233] [4233] Event [2416,207.443069,3888]: 0 finished unit Scalpel [f=0004693] [4693] Event [5680,11.796875,2800]: 1 finished unit Picket [f=0004973] [4973] Event [5680,11.796875,2800]: 1 lost unit Picket [f=0005045] [5045] Event [5438.05469,12.768405,2538.90479]: 0 finished unit Recon Commander [f=0005045] [5045] Event [5438.05469,12.768405,2538.90479]: 0 lost unit Recon Commander [f=0005045] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0005045] [5045] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0005056] [5056] Event [7064,87.1992493,248]: 1 finished unit Metal Extractor [f=0005312] [5312] Event [5867.53369,13.3800678,2441.98071]: 0 lost unit Scalpel [f=0005348] [5348] Event [6072.68311,25.9186745,2741.73926]: 1 lost unit Knight [f=0005491] [5491] Event [2416,207.443069,3888]: 0 finished unit Scalpel [f=0005521] [5521] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0005670] [5670] Event [6920,87.1992493,104]: 1 finished unit Metal Extractor [f=0005685] [5685] Event [6335.3833,12.7890625,2477.09692]: 1 lost unit Glaive [f=0005718] [5718] Event [6386.73828,11.796875,2558.37256]: 1 lost unit Glaive [f=0005819] [5819] Event [6006.3999,11.796875,2840]: 1 finished unit Knight [f=0005837] [5837] Event [5888,12.7890625,2576]: 1 lost unit Lotus [f=0005898] [5898] Event [6024.79102,12.7890625,2515.62573]: 0 lost unit Mace [f=0006114] [6114] Event [6016,11.796875,2840]: 1 lost unit Cloakbot Factory [f=0006135] [6135] Event [6121.2959,10.3332987,2844.93555]: 0 lost unit Recon Commander [f=0006221] [6221] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0006436] [6436] Event [5856,12.7890625,2576]: 1 finished unit Lotus [f=0006494] [6494] Event [2416,207.443069,3888]: 0 finished unit Scalpel [f=0006711] [6711] Event [5728,11.796875,2864]: 1 lost unit Picket [f=0006916] [6916] Event [6768,87.1992493,416]: 1 finished unit Lotus [f=0006943] [6943] Event [5944,13.0739403,2664]: 1 finished unit Caretaker [f=0007778] [7778] Event [5504,137.800812,3856]: 1 lost unit Radar Tower [f=0008102] [8102] Event [5784,11.796875,2648]: 1 finished unit Solar Collector [f=0008126] [8126] Event [6024,12.4518738,3128]: 1 lost unit Metal Extractor [f=0008260] [8260] Event [5864,11.8039608,2648]: 1 finished unit Solar Collector [f=0008413] [8413] Event [6936,87.1992493,200]: 1 finished unit Solar Collector [f=0008442] [8442] Event [2416,207.443069,3888]: 0 finished unit Quill [f=0008538] [8538] Event [5760,11.796875,3024]: 1 lost unit Lotus [f=0008693] [8693] Event [5330.01074,73.6436005,3529.22607]: 0 lost unit Scalpel [f=0008780] [8780] Event [5558.63818,137.800812,3673.8999]: 0 lost unit Scalpel [f=0008821] [8821] Event [5232,137.800812,4288]: 1 finished unit Radar Tower [f=0008836] [8836] Event [6952,87.1992493,296]: 1 finished unit Solar Collector [f=0009033] [9033] Event [5413.18994,18.8023872,3174.70654]: 1 lost unit Knight [f=0009348] [9348] Event [5568,119.584869,3504]: 1 finished unit Lotus [f=0009360] [9360] Event [5840,12.5033855,2760]: 1 finished unit Cloakbot Factory [f=0009392] [9392] Event [5896,11.796875,2984]: 1 lost unit Metal Extractor [f=0009549] [9549] Event [2440,217.373474,3704]: 0 finished unit Wind/Tidal Generator [f=0009652] [9652] Event [6024,14.7695618,3192]: 1 lost unit Solar Collector [f=0009733] [9733] Event [5792,134.277771,3376]: 1 finished unit Picket [f=0009930] [9930] Event [4880,58.4413147,4144]: 1 finished unit Lotus [f=0009977] [9977] Event [6040,11.796875,2984]: 1 lost unit Solar Collector [f=0010011] [10011] Event [5830.3999,12.5033855,2760]: 1 finished unit Conjurer [f=0010194] [10194] Event [5968,137.800812,3408]: 1 finished unit Picket [f=0010288] [10288] Event [5960,11.796875,3112]: 1 lost unit Solar Collector [f=0010421] [10421] Event [5830.3999,12.5033855,2760]: 1 finished unit Scythe [f=0010526] [10526] Event [6032,137.800812,3456]: 1 finished unit Picket [f=0010577] [10577] Event [6040,11.796875,3064]: 1 lost unit Solar Collector [f=0010754] [10754] Event [2536,216.706848,3752]: 0 finished unit Storage [f=0011291] [11291] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0011475] [11475] Event [6560,137.800812,3376]: 1 finished unit Picket [f=0011519] [11519] Event [6937.72168,137.800812,3263.47559]: 0 lost unit Scalpel [f=0011551] [11551] Event [5830.3999,12.5033855,2760]: 1 finished unit Scythe [f=0011667] [11667] Event [4712,212.885376,1320]: 1 finished unit Metal Extractor [f=0011948] [11948] Event [5912,11.4022255,2872]: 1 finished unit Caretaker [f=0012229] [12229] Event [6472,137.800812,3272]: 1 finished unit Solar Collector [f=0012338] [12338] Event [856,87.1992493,4280]: 0 finished unit Metal Extractor [f=0012345] XD [f=0012456] [12456] Event [4656,217.109924,1392]: 1 finished unit Radar Tower [f=0012475] [12475] Event [6344,137.800812,3336]: 1 finished unit Solar Collector [f=0012495] [12495] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0012499] [12499] Event [947.873413,87.1992493,4387.99268]: 0 lost unit Quill [f=0012516] [12516] Event [5830.3999,12.5033855,2760]: 1 finished unit Conjurer [f=0012688] [12688] Event [856,87.1992493,4280]: 0 lost unit Metal Extractor [f=0012717] Player ATOSTIC left the game: normal quit [f=0012717] [12717] Event [undefined]: ATOSTIC quit [f=0012721] [12721] Event [5896,8.20175171,2984]: 1 finished unit Metal Extractor [f=0012766] [12766] Event [4744,217.071167,1432]: 1 finished unit Wind/Tidal Generator [f=0012810] PRO_rANDY has forced a win due to dropped opposition. [f=0012810] game_message: ATOSTIC has been destroyed! [f=0012810] [12810] Event [undefined]: ATOSTIC resigned [f=0012810] game_message: PRO_rANDY wins! [f=0012810] Submitting stats [f=0012810] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012810] Part| Total Time|Time of the last 0.5s [f=0012810] Draw 16540.57ms 15.00% [f=0012810] Lua::Callins::Synced 13475.67ms 8.03% [f=0012810] Lua::Callins::Unsynced 25164.61ms 22.27% [f=0012810] Lua::CollectGarbage::Synced 2771.24ms 4.36% [f=0012810] Lua::CollectGarbage::Unsynced 3145.51ms 20.91% [f=0012810] Misc::Profiler::AddTime 49.12ms 0.00% [f=0012810] Sim 43121.59ms 43.56% [f=0012810] [12810] Received game_message: ATOSTIC has been destroyed! [f=0012810] [12810] Received game_message: PRO_rANDY wins! [f=0012811] [12811] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,1450,3560,3560,1450,0,70.0901184,70.0901184,0,0,0,0,0,0,0,0,0,158.833923,0,0,158.833923,2539.2749,2546.59082,2546.59082,2539.2749,0,360,360,0,2,18,18,2,0,1385,1385,0,5.5,23.4777946,23.4777946,5.5,660,415,415,660,1413.40002,620,620,1413.40002,790,1400,1400,790,2375,1657.86633,1657.86633,2375,0,436.161804,436.161804,0,2631.95508,2577.81055,2577.81055,2631.95508 [f=0012811] [12811] Game End Stats Values: 19,1450,3505,3505,1450,0,70.6202316,70.6202316,0,0,0,0,0,0,0,0,0,211.333923,117.328979,117.328979,211.333923,2594.2749,2546.59082,2546.59082,2594.2749,0,360,360,0,2,18,18,2,0,1330,1330,0,5.5,20.901989,20.901989,5.5,660,415,415,660,1468.40002,620,620,1468.40002,790,1400,1400,790,2375,1712.86633,1712.86633,2375,0,461.326935,461.326935,0,2631.95508,2632.81055,2632.81055,2631.95508 [f=0012811] [12811] Game End Stats Values: 20,1580,3535,3535,1580,0,75.5016327,75.5016327,0,0,0,0,0,0,0,0,0,263.667999,162.695709,162.695709,263.667999,2793.26978,2648.50439,2648.50439,2793.26978,0,270,270,0,2,19.2000008,19.2000008,2,0,1330,1330,0,5.5,17.5920944,17.5920944,5.5,660,415,415,660,1648.40002,620,620,1648.40002,920,1520,1520,920,2375,1892.86633,1892.86633,2375,0,461.326935,461.326935,0,2733.86865,2854.08276,2854.08276,2733.86865 [f=0012811] [12811] Game End Stats Values: 21,1140,3660,3660,1140,0,83.9753571,83.9753571,0,0,0,0,0,0,0,0,0,316.167999,165.385406,165.385406,316.167999,2985.76978,2940.48999,2940.48999,2985.76978,0,270,270,0,2,23.8666668,23.8666668,2,0,1385,1385,0,5.5,17.5649147,17.5649147,5.5,220,415,415,220,1648.40002,1060,1060,1648.40002,920,1590,1590,920,2815,1892.86633,1892.86633,2815,0,461.326935,461.326935,0,3025.85425,3144.07666,3144.07666,3025.85425 [f=0012811] [12811] Game End Stats Values: 22,1140,4010,4010,1140,0,104.128067,104.128067,0,0,0,0,0,0,0,0,0,368.667999,215.732544,215.732544,368.667999,3129.17188,2940.48999,2940.48999,3129.17188,0,360,360,0,2,26,26,2,0,1385,1385,0,5.5,18.3435154,18.3435154,5.5,220,65,65,220,2088.3999,1060,1060,2088.3999,920,2200,2200,920,2815,2332.86621,2332.86621,2815,0,461.326935,461.326935,0,3025.85425,3294.82471,3294.82471,3025.85425 [f=0012811] [12811] Game End Stats Values: 23,1175,4040,4040,1175,0.92468226,117.627716,117.627716,0.92468226,0,0,0,0,0,0,0,0,413.75943,284.364532,284.364532,413.75943,3175.10156,2940.48999,2940.48999,3175.10156,0,460,460,0,2.63533187,23.7333336,23.7333336,2.63533187,0,1385,1385,0,5.56164551,21.1311531,21.1311531,5.56164551,220,65,65,220,2158.3999,1060,1060,2158.3999,955,2130,2130,955,2815,2402.86621,2402.86621,2815,0,549.71814,549.71814,0,3025.85425,3343.55542,3343.55542,3025.85425 [f=0012811] [12811] Game End Stats Values: 24,1175,4210,4210,1175,0.92468226,122.909035,122.909035,0.92468226,0,0,0,0,0,0,0,0,456.259583,324.577606,324.577606,456.259583,3312.30054,3041.43091,3041.43091,3312.30054,0,650,650,0,2.66485643,21.6000004,21.6000004,2.66485643,0,1385,1385,0,5.5,18.4854183,18.4854183,5.5,220,65,65,220,2298.3999,1060,1060,2298.3999,955,2110,2110,955,2815,2542.86621,2542.86621,2815,0,587.049194,587.049194,0,3126.79517,3493.10645,3493.10645,3126.79517 [f=0012811] [12811] Game End Stats Values: 25,1275,4490,4490,1275,0.92468226,123.711121,123.711121,0.92468226,0,0,0,0,0,0,0,0,494.593018,324.577606,324.577606,494.593018,3372.75488,3108.72485,3108.72485,3372.75488,0,750,750,0,2.79471517,17.8666668,17.8666668,2.79471517,0,1385,1385,0,5.5,15.0534735,15.0534735,5.5,220,315,315,220,2368.3999,1060,1060,2368.3999,1055,2040,2040,1055,2815,2612.86621,2612.86621,2815,0,587.049194,587.049194,0,3194.08911,3553.56079,3553.56079,3194.08911 [f=0012811] [12811] Game End Stats Values: 26,1275,4490,4490,1275,3.04513073,124.034149,124.034149,3.04513073,0,0,0,0,0,0,0,0,494.593018,324.577606,324.577606,494.593018,3594.20215,3108.72485,3108.72485,3594.20215,0,750,750,0,3.5730803,18,18,3.5730803,0,1385,1385,0,5.64136314,15.0215349,15.0215349,5.64136314,220,315,315,220,2368.3999,1060,1060,2368.3999,1055,2040,2040,1055,2815,2612.86621,2612.86621,2815,0,587.049194,587.049194,0,3194.08911,3775.00806,3775.00806,3194.08911 [f=0012811] [12811] Game End Stats Values: 27,1055,5020,5020,1055,3.35572505,125.816956,125.816956,3.35572505,0,0,0,0,0,0,0,0,494.593018,324.577606,324.577606,494.593018,3815.64941,3109.53369,3109.53369,3815.64941,0,850,850,0,3.56841683,18,18,3.56841683,0,1385,1385,0,5.52070618,16.7188549,16.7188549,5.52070618,0,565,565,0,2368.3999,1280,1280,2368.3999,1055,2220,2220,1055,3035,2612.86621,2612.86621,3035,0,593.049561,593.049561,0,3194.89795,3996.45532,3996.45532,3194.89795 [f=0012811] [12811] Game End Stats Values: 28,1055,5200,5200,1055,3.35572505,126.755569,126.755569,3.35572505,0,0,0,0,0,0,0,0,494.593018,324.577606,324.577606,494.593018,3815.64941,3109.53369,3109.53369,3815.64941,0,850,850,0,3.03551245,18,18,3.03551245,0,1385,1385,0,5.5,26.429224,26.429224,5.5,0,565,565,0,2368.3999,1280,1280,2368.3999,1055,2400,2400,1055,3035,2612.86621,2612.86621,3035,0,675.45459,675.45459,0,3194.89795,3996.45532,3996.45532,3194.89795 [f=0012811] [12811] Game End Stats Values: 29,1015,5605,5605,1015,4.03951216,128.443893,128.443893,4.03951216,0,0,0,0,0,0,0,0,494.593018,324.577606,324.577606,494.593018,3815.64941,3610.80347,3610.80347,3815.64941,0,850,850,0,2.98215652,19.8666668,19.8666668,2.98215652,0,1440,1440,0,6.47891951,20.8792191,20.8792191,6.47891951,0,565,565,0,2368.3999,1410,1410,2368.3999,1015,2750,2750,1015,3165,2612.86621,2612.86621,3165,0,675.45459,675.45459,0,3696.16772,3996.45532,3996.45532,3696.16772 [f=0012811] [12811] Game End Stats Values: 30,925,5730,5730,925,4.06400442,129.830093,129.830093,4.06400442,0,0,0,0,0,0,0,0,494.593018,355.445984,355.445984,494.593018,3815.64941,3829.86938,3829.86938,3815.64941,0,850,850,0,3.31582808,21.9508095,21.9508095,3.31582808,0,1440,1440,0,6.50344801,25.0319271,25.0319271,6.50344801,0,565,565,0,2368.3999,1500,1500,2368.3999,925,2875,2875,925,3255,2612.86621,2612.86621,3255,0,690.120361,690.120361,0,3915.23364,3996.45532,3996.45532,3915.23364 [f=0012848] [12848] Event [2448,207.443069,3888]: 0 lost unit Hovercraft Platform [f=0012931] Spectator nr1_rANDY_FAN left the game: normal quit [f=0012931] [12931] Event [undefined]: nr1_rANDY_FAN quit [f=0012937] Player PRO_rANDY left the game: normal quit [f=0012937] [12937] Event [undefined]: PRO_rANDY quit [f=0012943] No clients connected, shutting down server [f=0012943] Server shutdown [f=0012957] [12957] Event [6216,137.800812,3400]: 1 finished unit Solar Collector [f=0013005] [13005] Event [5160,11.796875,3816]: 1 finished unit Solar Collector [f=0013008] [13008] Event [4808,216.730103,1384]: 1 finished unit Wind/Tidal Generator [f=0013229] [13229] Event [4872,208.846863,1320]: 1 finished unit Wind/Tidal Generator [f=0013406] [13406] Event [6024,8.41772652,3128]: 1 finished unit Metal Extractor [f=0013485] [13485] Event [5128,11.796875,3720]: 1 finished unit Solar Collector [f=0013950] [13950] Event [5032,11.796875,3656]: 1 finished unit Solar Collector [f=0015634] Autoquit sending quit command. [f=0015634] [QuitAction] user exited to system [f=0015634] [SpringApp::Kill][1] fromRun=1 [f=0015634] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015634] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015634] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015634] [ThreadPool::SetThreadCount][2] workers=0 [f=0015634] [SpringApp::Kill][2] [f=0015634] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015634] [Game::KillLua][3] dtor=0 luaUI=0x67e5be80 [f=0015634] Start widgetHandler:Shutdown [f=0015634] Shutdown - SaveOrderList Complete [f=0015634] Writing last game win data [f=0015634] Shutdown - SaveConfigData Complete [f=0015634] Shutdown Widget - Save/Load API [f=0015634] Shutdown Widget - Chili Highlight [f=0015634] Shutdown Widget - Draw After Chili [f=0015634] Shutdown Widget - EPIC Menu [f=0015634] Shutdown Widget - Chili Widget Selector [f=0015634] Shutdown Widget - Chili Minimap [f=0015634] Shutdown Widget - Local Team Colors [f=0015634] Shutdown Widget - Display Keys 2 [f=0015634] Shutdown Widget - Save Game Menu [f=0015634] Shutdown Widget - Unit Icons [f=0015634] Shutdown Widget - Noises [f=0015634] Shutdown Widget - HealthBars [f=0015634] Shutdown Widget - Win Counter [f=0015634] Shutdown Widget - SpringRTS Replay Stats [f=0015634] Shutdown Widget - BuildETA [f=0015634] Shutdown Widget - Modular Comm Info [f=0015634] Shutdown Widget - Music Player v2 [f=0015634] Shutdown Widget - State Reverse and Latency [f=0015634] Shutdown Widget - Stereo3D [f=0015634] Shutdown Widget - Showeco and Grid Drawer [f=0015634] Shutdown Widget - Point Tracker [f=0015634] Shutdown Widget - Missile Silo Range [f=0015634] Shutdown Widget - MinimapEvents [f=0015634] Shutdown Widget - Local Widgets Config [f=0015634] Shutdown Widget - Highlight Geos [f=0015634] Shutdown Widget - Grab Input [f=0015634] Input grabbing is disabled! [f=0015634] Shutdown Widget - Defense Range Zero-K [f=0015634] Shutdown Widget - MetalFeatures (new) [f=0015634] Shutdown Widget - Darkening [f=0015634] Shutdown Widget - Context Menu [f=0015634] Shutdown Widget - Chili Spectator Panels [f=0015634] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015634] Shutdown Widget - Chili Nuke Warning [f=0015634] Shutdown Widget - Chili EndGame Window [f=0015634] Shutdown Widget - Chili Economy Panel Default [f=0015634] Shutdown Widget - CameraShake [f=0015634] Shutdown Widget - Attack AoE [f=0015634] Shutdown Widget - UnitShapes [f=0015634] Shutdown Widget - Map Edge Extension [f=0015634] Shutdown Widget - Selection Send [f=0015634] Shutdown Widget - LupsManager [f=0015634] Shutdown Widget - Newton Firezone [f=0015634] Shutdown Widget - Chili Pro Console [f=0015634] Shutdown Widget - Persistent Build Height [f=0015634] Shutdown Widget - Lasso Terraform GUI [f=0015634] Shutdown Widget - Lups [f=0015634] Shutdown Widget - Chili Framework [f=0015634] Shutdown Widget - Chili Core Selector [f=0015634] Shutdown Widget - Custom Markers [f=0015634] Shutdown Widget - Mex Placement Handler [f=0015634] Shutdown Widget - Select Keys [f=0015634] Shutdown Widget - Pause Screen [f=0015634] Shutdown Widget - Text To Speech Control [f=0015634] Shutdown Widget - Layout Handler [f=0015634] End widgetHandler:Shutdown [f=0015634] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2983118,277395849} {int,ext,rec}Allocs={24655298,0,0} {chunk,block}Bytes={277395849,0} [f=0015634] [Game::KillLua][1] dtor=0 luaGaia=0x67f54210 [f=0015634] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2771985,264514602} {int,ext,rec}Allocs={24655299,0,0} {chunk,block}Bytes={264514602,0} [f=0015634] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2771985,264514602} {int,ext,rec}Allocs={24655299,0,0} {chunk,block}Bytes={264514602,0} [f=0015634] [Game::KillLua][2] dtor=0 luaRules=0x5424c2f0 [f=0015634] Start gadgetHandler:Shutdown [f=0015634] Shutdown - StartSetup [f=0015634] Shutdown - UnitMorph [f=0015634] Shutdown - Carrier Drones [f=0015634] Shutdown - LupsNanoSpray [f=0015634] Shutdown - Missile Silo Controller [f=0015634] Shutdown - Modular Comm Info [f=0015634] Shutdown - Terrain Texture Handler [f=0015634] Shutdown - UnitCloakShield [f=0015634] Shutdown - Starlight Handler [f=0015634] End gadgetHandler:Shutdown [f=0015634] Start gadgetHandler:Shutdown [f=0015634] Shutdown - Save/Load [f=0015634] Shutdown - Teleport Throw [f=0015634] Shutdown - UnitMorph [f=0015634] Shutdown - Modular Comm Info [f=0015634] Shutdown - Retreat Command [f=0015634] Shutdown - Shockwaves [f=0015634] Shutdown - UnitCloakShield [f=0015634] Shutdown - Lups Cloak FX [f=0015634] Shutdown - Lups [f=0015634] Shutdown - Lups Shield [f=0015634] End gadgetHandler:Shutdown [f=0015634] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24655366,0,0} {chunk,block}Bytes={0,0} [f=0015634] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24655366,0,0} {chunk,block}Bytes={0,0} [f=0015634] [Game::KillLua][4] dtor=0 [f=0015634] [Game::~CGame][1] [f=0015634] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015634] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015634] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015634] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015634] [Game::KillLua][4] dtor=1 [f=0015634] [Game::KillMisc][1] [f=0015634] [Game::KillMisc][2] [f=0015634] [Game::KillMisc][3] [f=0015634] [Game::KillRendering][1] [f=0015634] [3DOParser::Kill] allocated 137 pieces [f=0015634] [S3OParser::Kill] allocated 2811 pieces [f=0015634] [AssParser::Kill] allocated 220 pieces [f=0015634] [Game::KillInterface][1] [f=0015634] [Game::KillInterface][2] [f=0015634] [Game::KillSimulation][1] [f=0015634] [Game::KillSimulation][2] [f=0015634] [CCollisionHandler] dis-/continuous tests: 0/121680 [f=0015634] [Game::KillSimulation][3] [f=0015634] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015634] [~CPathCache(28x20)] cacheHits=72 hitPercentage=41% numHashColls=0 maxCacheSize=11 [f=0015634] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015634] [~CPathCache(56x40)] cacheHits=13 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015634] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015634] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015634] [LosHandler::Kill] raycast instance cache-{hits,misses}={686,5172}; shared=0%; cached=12% [f=0015634] [Game::KillSimulation][4] [f=0015634] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015634] [Game::~CGame][2] [f=0015634] [Game::~CGame][3] [f=0015634] [SpringApp::Kill][3] [f=0015634] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 165630 bytes sent 149392 bytes recv'd [f=0015634] [SpringApp::Kill][4] font=0x46481aa0 [f=0015634] [SpringApp::Kill][5] [f=0015634] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x4654eaa0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=7772ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=346ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=319ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=250ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=241ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=120ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=102ms file="objects3d/bantha.s3o" indx=4916 inflSize=433kb readTime=94ms file="objects3d/commrecon.s3o" indx=5006 inflSize=114kb readTime=53ms file="objects3d/dante.s3o" indx=5111 inflSize=112kb readTime=46ms file="objects3d/chicken.s3o" indx=4963 inflSize=26kb readTime=41ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 54343784 bytes cached in 2917 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x465ddb30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x465ee100) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4654a7c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe49c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]