[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.umb1g7eBFM/springsettings.1067471.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 427ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f664409c230 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7269 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1067471/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45502c00] using map "FrostyCove v1.13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45502c00] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3086ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4072ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 999ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 502ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1067471/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a4812c50 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=168b43de [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6d0b9087 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6d0b9087 file="cache/104dev-maintenance/paths/FrostyCove v1.13.pe-6d0b9087.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a4812c50 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=168b43de [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6d0b9097 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6d0b9097 file="cache/104dev-maintenance/paths/FrostyCove v1.13.pe2-6d0b9097.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (770ms, checksum 4fe3c140)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11802,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1067471/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51bf9230,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 748a436070fdf3c784c219d64596f592 [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000d3ee1990,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000cb3636d0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [848,267.560669,306]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4220,267.450623,4869]: 1 finished unit Recon Commander [f=0000000] [0] ATOSTIC, team: 1, elo:2929, userid: 395449 [f=0000000] [0] Masper, team: 0, elo:2558, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [952,267.446533,448]: 0 finished unit Cloakbot Factory [f=0000010] [10] Event [4232,267.446533,4728]: 1 finished unit Jumpbot Factory [f=0000240] [240] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000353] [353] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000417] [417] Event [600,304.389191,488]: 0 finished unit Wind/Tidal Generator [f=0000488] [488] Event [952,267.446533,457.600006]: 0 finished unit Conjurer [f=0000565] [565] Event [4232.03662,267.446533,4704]: 1 finished unit Constable [f=0000725] [725] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0000750] [750] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0000865] [865] Event [584,308.42627,568]: 0 finished unit Wind/Tidal Generator [f=0001123] [1123] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0001135] [1135] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0001177] [1177] Event [4232.03662,267.446533,4704]: 1 finished unit Constable [f=0001378] [1378] Event [816,444.32489,1024]: 0 finished unit Radar Tower [f=0001464] [1464] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0001672] [1672] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0001691] [1691] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0001808] [1808] Event [4232.03662,267.446533,4704]: 1 finished unit Puppy [f=0001910] [1910] Event [232,310.289001,296]: 0 finished unit Wind/Tidal Generator [f=0001973] [1973] Event [952,267.446533,457.600006]: 0 finished unit Conjurer [f=0002081] [2081] Event [4408,444.404602,3992]: 1 finished unit Wind/Tidal Generator [f=0002246] [2246] Event [4472,444.404602,3912]: 1 finished unit Wind/Tidal Generator [f=0002265] [2265] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0002400] [2400] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0002411] [2411] Event [4568,444.404602,3896]: 1 finished unit Wind/Tidal Generator [f=0002522] [2522] Event [3224,97.9393005,3880]: 1 lost unit Metal Extractor [f=0002606] [2606] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0002791] [2791] Event [2878.00195,97.9393005,3853.63232]: 1 lost unit Constable [f=0002791] [2791] Event [2898.51367,97.9393005,3842.45386]: 0 lost unit Glaive [f=0002805] [2805] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0002913] [2913] Event [2776,97.9393005,3832]: 1 lost unit Metal Extractor [f=0003010] [3010] Event [696,89.415741,1960]: 0 finished unit Solar Collector [f=0003090] [3090] Event [4232.03662,267.446533,4704]: 1 finished unit Puppy [f=0003163] [3163] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0003225] [3225] Event [4232.03662,267.446533,4704]: 1 finished unit Puppy [f=0003241] [3241] Event [792,93.0324554,1896]: 0 finished unit Solar Collector [f=0003365] [3365] Event [4368,444.382874,3856]: 1 finished unit Radar Tower [f=0003369] [3369] Event [4232.03662,267.446533,4704]: 1 finished unit Puppy [f=0003500] [3500] Event [3768.05493,267.446533,4650.38477]: 1 lost unit Puppy [f=0003533] [3533] Event [720,93.2136536,1888]: 0 finished unit Lotus [f=0003621] [3621] Event [464,443.665314,1296]: 0 finished unit Radar Tower [f=0003628] [3628] Event [3905.97827,267.446533,4872.68164]: 0 lost unit Glaive [f=0003633] [3633] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0003723] [3723] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0003766] [3766] Event [3744.4895,121.21936,3799.67407]: 1 lost unit Puppy [f=0003766] [3766] Event [3737.46948,105.50647,3794.04224]: 0 lost unit Glaive [f=0003877] [3877] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0003929] [3929] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0004046] [4046] Event [4232.03662,267.446533,4704]: 1 finished unit Pyro [f=0004070] [4070] Event [2088,267.395782,360]: 0 finished unit Solar Collector [f=0004135] [4135] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0004140] [4140] Event [168,2.94075012,2120]: 0 finished unit Metal Extractor [f=0004181] [4181] Event [4533.78906,307.579529,4308.81738]: 0 lost unit Glaive [f=0004333] [4333] Event [536,444.404602,1176]: 0 finished unit Wind/Tidal Generator [f=0004426] [4426] Event [136,3.30314636,2232]: 0 finished unit Solar Collector [f=0004443] [4443] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0004470] [4470] Event [4232.03662,267.446533,4704]: 1 finished unit Constable [f=0004552] [4552] Event [520,444.404602,1112]: 0 finished unit Wind/Tidal Generator [f=0004667] [4667] Event [304,2.94075012,2144]: 0 finished unit Lotus [f=0004787] [4787] Event [488,442.802795,1048]: 0 finished unit Wind/Tidal Generator [f=0004790] [4790] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0004822] [4822] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0004901] [4901] Event [4232.03662,267.446533,4704]: 1 finished unit Constable [f=0004910] [4910] Event [2922.06152,81.0505447,3205.81616]: 0 lost unit Glaive [f=0005004] [5004] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0005040] [5040] Event [472,428.792572,984]: 0 finished unit Wind/Tidal Generator [f=0005070] [5070] Event [4632,444.404602,3960]: 1 finished unit Wind/Tidal Generator [f=0005179] [5179] Event [3048,97.9393005,488]: 0 finished unit Metal Extractor [f=0005295] [5295] Event [440,379.361725,920]: 0 finished unit Wind/Tidal Generator [f=0005295] [5295] Event [4712,444.390106,3944]: 1 finished unit Wind/Tidal Generator [f=0005396] [5396] Event [4232.03662,267.446533,4704]: 1 finished unit Puppy [f=0005417] [5417] Event [3031.74512,47.9175415,3038.08374]: 1 lost unit Pyro [f=0005451] [5451] Event [952,267.446533,457.600006]: 0 finished unit Conjurer [f=0005497] [5497] Event [4984,2.94075012,3032]: 1 finished unit Metal Extractor [f=0005547] [5547] Event [4232.03662,267.446533,4704]: 1 finished unit Puppy [f=0005550] [5550] Event [424,333.01123,856]: 0 finished unit Wind/Tidal Generator [f=0005550] [5550] Event [4792,443.701538,3944]: 1 finished unit Wind/Tidal Generator [f=0005666] [5666] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0005671] [5671] Event [3216,97.9393005,576]: 0 finished unit Radar Tower [f=0005782] [5782] Event [3224,97.9393005,3880]: 1 lost unit Metal Extractor [f=0005805] [5805] Event [4872,444.165405,3928]: 1 finished unit Wind/Tidal Generator [f=0005820] [5820] Event [392,339.628601,792]: 0 finished unit Wind/Tidal Generator [f=0005875] [5875] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0005889] [5889] Event [3896,264.902496,4520]: 1 finished unit Caretaker [f=0006064] [6064] Event [4232.03662,267.446533,4704]: 1 finished unit Pyro [f=0006086] [6086] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0006090] [6090] Event [376,333.67804,728]: 0 finished unit Wind/Tidal Generator [f=0006108] [6108] Event [4808,439.425293,4008]: 1 finished unit Wind/Tidal Generator [f=0006271] [6271] Event [2707.7334,97.9393005,3706.68018]: 0 lost unit Glaive [f=0006296] [6296] Event [4232.03662,267.446533,4704]: 1 finished unit Constable [f=0006297] [6297] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0006360] [6360] Event [344,333.757782,664]: 0 finished unit Wind/Tidal Generator [f=0006401] [6401] Event [4792,427.582153,4088]: 1 finished unit Wind/Tidal Generator [f=0006507] [6507] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0006630] [6630] Event [328,327.031708,600]: 0 finished unit Wind/Tidal Generator [f=0006686] [6686] Event [4792,412.600708,4168]: 1 finished unit Wind/Tidal Generator [f=0006714] [6714] Event [1584,202.251434,3600]: 0 finished unit Picket [f=0006715] [6715] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0006745] [6745] Event [1016,267.446533,344]: 0 finished unit Caretaker [f=0006819] [6819] Event [4232.03662,267.446533,4704]: 1 finished unit Puppy [f=0006843] [6843] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0006886] [6886] Event [4424,202.251434,696]: 0 finished unit Metal Extractor [f=0006890] [6890] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0006892] [6892] Event [2776,97.9393005,3832]: 1 finished unit Metal Extractor [f=0006900] [6900] Event [296,319.450378,536]: 0 finished unit Wind/Tidal Generator [f=0006945] [6945] Event [1592,202.251434,3448]: 0 finished unit Metal Extractor [f=0006969] [6969] Event [4776,394.807068,4248]: 1 finished unit Wind/Tidal Generator [f=0006972] [6972] Event [4232.03662,267.446533,4704]: 1 finished unit Puppy [f=0007049] [7049] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0007135] [7135] Event [1544,202.251434,3512]: 0 finished unit Solar Collector [f=0007170] [7170] Event [280,308.926392,472]: 0 finished unit Wind/Tidal Generator [f=0007189] [7189] Event [1416.93469,202.251434,3523.78809]: 0 finished unit Engineer Commander [f=0007189] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007189] [7189] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007223] [7223] Event [968,267.446533,344]: 0 finished unit Caretaker [f=0007232] [7232] Event [3394.03979,97.9393005,3650.02905]: 0 lost unit Glaive [f=0007258] [7258] Event [4760,358.639893,4328]: 1 finished unit Wind/Tidal Generator [f=0007270] [7270] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0007331] [7331] Event [2776,97.9393005,3832]: 1 lost unit Metal Extractor [f=0007345] [7345] Event [4232.03662,267.446533,4704]: 1 finished unit Pyro [f=0007430] [7430] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0007439] [7439] Event [248,307.433319,408]: 0 finished unit Wind/Tidal Generator [f=0007542] [7542] Event [4744,331.394958,4408]: 1 finished unit Wind/Tidal Generator [f=0007575] [7575] Event [4232.03662,267.446533,4704]: 1 finished unit Constable [f=0007591] [7591] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0007602] [7602] Event [1400,202.251434,4008]: 0 finished unit Metal Extractor [f=0007666] [7666] Event [3156.01099,97.9393005,3781.62427]: 0 lost unit Glaive [f=0007678] [7678] Event [2104,97.9393005,4664]: 1 finished unit Metal Extractor [f=0007694] [7694] Event [232,310.289001,344]: 0 finished unit Wind/Tidal Generator [f=0007734] [7734] Event [1320,202.251434,4008]: 0 finished unit Solar Collector [f=0007755] [7755] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0007788] [7788] Event [3520,266.591248,4032]: 1 finished unit Lotus [f=0007822] [7822] Event [4744,97.9393005,2008]: 1 finished unit Metal Extractor [f=0007824] [7824] Event [4744,326.198181,4488]: 1 finished unit Wind/Tidal Generator [f=0007871] [7871] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0007923] [7923] Event [4232.03662,267.446533,4704]: 1 finished unit Pyro [f=0007985] [7985] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0008004] [8004] Event [4232.03662,267.446533,4704]: 1 finished unit Puppy [f=0008024] [8024] Event [280,310.339722,216]: 0 finished unit Wind/Tidal Generator [f=0008040] [8040] Event [3752,202.251434,1144]: 0 finished unit Metal Extractor [f=0008051] [8051] Event [4120,267.446533,4984]: 1 finished unit Wind/Tidal Generator [f=0008065] [8065] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0008093] [8093] Event [4232.03662,267.446533,4704]: 1 finished unit Puppy [f=0008114] [8114] Event [4728,317.710876,4568]: 1 finished unit Wind/Tidal Generator [f=0008120] [8120] Event [1535.08362,109.955727,4453.79834]: 1 lost unit Constable [f=0008161] [8161] Event [4040,267.446533,4984]: 1 finished unit Wind/Tidal Generator [f=0008184] [8184] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0008190] [8190] Event [1332.71741,2.94654727,2306.8623]: 0 lost unit Glaive [f=0008198] [8198] Event [1014.9845,52.5877838,2157.86206]: 0 lost unit Glaive [f=0008284] [8284] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0008294] [8294] Event [344,309.303284,216]: 0 finished unit Wind/Tidal Generator [f=0008375] [8375] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0008380] [8380] Event [3960,267.446533,4968]: 1 finished unit Wind/Tidal Generator [f=0008414] [8414] Event [4792,308.636475,4632]: 1 finished unit Wind/Tidal Generator [f=0008423] [8423] Event [1114.62122,97.9393005,1701.3269]: 0 lost unit Glaive [f=0008434] [8434] Event [3251.4563,2.94075012,2595.29004]: 0 lost unit Glaive [f=0008465] [8465] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0008467] [8467] Event [728,202.251434,4456]: 0 finished unit Metal Extractor [f=0008469] [8469] Event [4232.03662,267.446533,4704]: 1 finished unit Pyro [f=0008497] [8497] Event [4984,97.9393005,1608]: 1 finished unit Metal Extractor [f=0008498] [8498] Event [2104,97.9393005,4664]: 1 lost unit Metal Extractor [f=0008536] [8536] Event [3880,267.446533,4968]: 1 finished unit Wind/Tidal Generator [f=0008554] [8554] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0008564] [8564] Event [408,298.308167,200]: 0 finished unit Wind/Tidal Generator [f=0008568] [8568] Event [2318.50537,100.747612,4643.0752]: 0 lost unit Glaive [f=0008586] [8586] Event [808,202.251434,4472]: 0 finished unit Solar Collector [f=0008618] [8618] Event [2225.55688,97.9393005,4735.12744]: 0 lost unit Glaive [f=0008630] [8630] Event [2092.52954,113.42971,4780.91602]: 1 lost unit Puppy [f=0008630] [8630] Event [2083.53735,98.1040573,4780.54443]: 0 lost unit Glaive [f=0008644] [8644] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0008669] [8669] Event [2384.20361,117.570587,4514.10352]: 1 lost unit Puppy [f=0008669] [8669] Event [2384.89624,101.699799,4505.13037]: 0 lost unit Glaive [f=0008688] [8688] Event [616,444.404602,1176]: 0 lost unit Metal Extractor [f=0008711] [8711] Event [4808,310.129547,4712]: 1 finished unit Wind/Tidal Generator [f=0008714] [8714] Event [464,443.665314,1296]: 0 lost unit Radar Tower [f=0008716] [8716] Event [491.731995,446.953644,1302.9668]: 1 lost unit Pyro [f=0008723] [8723] Event [4232.03662,267.446533,4704]: 1 finished unit Constable [f=0008734] [8734] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0008755] [8755] Event [3800,267.446533,4968]: 1 finished unit Wind/Tidal Generator [f=0008809] [8809] Event [3364.40649,2.94075012,2502.60718]: 0 lost unit Glaive [f=0008819] [8819] Event [472,284.595093,200]: 0 finished unit Wind/Tidal Generator [f=0008824] [8824] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0008895] [8895] Event [3560,202.251434,1704]: 0 finished unit Metal Extractor [f=0008914] [8914] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0008918] [8918] Event [4984,97.9393005,1608]: 1 lost unit Metal Extractor [f=0008918] [8918] Event [4744,97.9393005,2008]: 1 lost unit Metal Extractor [f=0008964] [8964] Event [3654.90405,2.94075012,2617.28076]: 0 lost unit Glaive [f=0008992] [8992] Event [968,267.446533,280]: 0 finished unit Caretaker [f=0008997] [8997] Event [4840,310.289001,4792]: 1 finished unit Wind/Tidal Generator [f=0009004] [9004] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0009008] [9008] Event [3720,267.446533,4952]: 1 finished unit Wind/Tidal Generator [f=0009042] [9042] Event [3307.66333,2.94075012,2795.03638]: 0 lost unit Glaive [f=0009049] [9049] Event [3141.20654,2.94075012,2842.66479]: 0 lost unit Glaive [f=0009074] [9074] Event [536,271.932983,200]: 0 finished unit Wind/Tidal Generator [f=0009080] [9080] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0009083] [9083] Event [4232.03662,267.446533,4704]: 1 finished unit Pyro [f=0009155] [9155] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0009166] [9166] Event [1104,201.475906,4288]: 0 finished unit Lotus [f=0009172] [9172] Event [4232.03662,267.446533,4704]: 1 finished unit Puppy [f=0009185] [9185] Event [1400,202.251434,4008]: 0 lost unit Metal Extractor [f=0009230] [9230] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0009262] [9262] Event [4232.03662,267.446533,4704]: 1 finished unit Puppy [f=0009266] [9266] Event [1584,202.251434,3600]: 0 lost unit Picket [f=0009278] [9278] Event [3640,267.446533,4952]: 1 finished unit Wind/Tidal Generator [f=0009281] [9281] Event [4856,310.289001,4872]: 1 finished unit Wind/Tidal Generator [f=0009305] [9305] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0009344] [9344] Event [600,269.490417,184]: 0 finished unit Wind/Tidal Generator [f=0009380] [9380] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0009415] [9415] Event [1592,202.251434,3448]: 0 lost unit Metal Extractor [f=0009441] [9441] Event [4424,202.251434,696]: 0 lost unit Metal Extractor [f=0009455] [9455] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0009475] [9475] Event [1232,202.251434,4176]: 0 finished unit Lotus [f=0009532] [9532] Event [3560,267.446533,4936]: 1 finished unit Wind/Tidal Generator [f=0009534] [9534] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0009560] [9560] Event [4888,310.839844,4952]: 1 finished unit Wind/Tidal Generator [f=0009599] [9599] Event [664,269.316467,184]: 0 finished unit Wind/Tidal Generator [f=0009614] [9614] Event [4232.03662,267.446533,4704]: 1 finished unit Pyro [f=0009620] [9620] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0009694] [9694] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0009769] [9769] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0009802] [9802] Event [3480,267.446533,4936]: 1 finished unit Wind/Tidal Generator [f=0009849] [9849] Event [4808,310.289001,4952]: 1 finished unit Wind/Tidal Generator [f=0009854] [9854] Event [728,269.309235,184]: 0 finished unit Wind/Tidal Generator [f=0009854] [9854] Event [4232.03662,267.446533,4704]: 1 finished unit Constable [f=0009906] [9906] Event [1400,198.190002,4008]: 0 finished unit Metal Extractor [f=0009921] [9921] Event [4137.50781,37.7000237,2885.30518]: 0 lost unit Glaive [f=0009922] [9922] Event [4424,198.190002,696]: 1 finished unit Metal Extractor [f=0010071] [10071] Event [3400,267.446533,4936]: 1 finished unit Wind/Tidal Generator [f=0010087] [10087] Event [1184,202.236938,4272]: 0 finished unit Picket [f=0010124] [10124] Event [792,270.787811,168]: 0 finished unit Wind/Tidal Generator [f=0010134] [10134] Event [4728,305.309692,4952]: 1 finished unit Wind/Tidal Generator [f=0010143] [10143] Event [4075.07935,97.9393005,3561.74292]: 0 lost unit Glaive [f=0010166] [10166] Event [4491.36182,96.7351913,1882.49548]: 0 lost unit Glaive [f=0010201] [10201] Event [4232.03662,267.446533,4704]: 1 finished unit Pyro [f=0010241] [10241] Event [4128.00879,97.9393005,3573.74292]: 0 lost unit Glaive [f=0010254] [10254] Event [1427.79871,124.375198,4373.95801]: 1 lost unit Constable [f=0010258] [10258] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0010290] [10290] Event [4275.30078,101.849144,1928.21082]: 0 lost unit Glaive [f=0010326] [10326] Event [3320,267.446533,4920]: 1 finished unit Wind/Tidal Generator [f=0010339] [10339] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0010346] [10346] Event [4235.9458,97.9393005,3386.39941]: 0 lost unit Glaive [f=0010350] [10350] Event [4312.9248,97.9393005,3439.67017]: 0 lost unit Glaive [f=0010362] [10362] Event [4232.03662,267.446533,4704]: 1 finished unit Puppy [f=0010363] [10363] Event [1410.85425,129.6185,4392.05127]: 1 lost unit Constable [f=0010379] [10379] Event [856,270.650085,168]: 0 finished unit Wind/Tidal Generator [f=0010388] [10388] Event [4089.1543,97.9393005,3494.06689]: 1 lost unit Pyro [f=0010414] [10414] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0010420] [10420] Event [4648,291.603851,4952]: 1 finished unit Wind/Tidal Generator [f=0010431] [10431] Event [3752,202.251434,1144]: 0 lost unit Metal Extractor [f=0010438] [10438] Event [4338.43164,97.9393005,3345.08447]: 0 lost unit Glaive [f=0010442] [10442] Event [4344,97.9393005,3400]: 1 lost unit Metal Extractor [f=0010473] [10473] Event [4197.7002,98.3227081,3596.03662]: 0 lost unit Glaive [f=0010486] [10486] Event [3912,267.446533,4760]: 1 finished unit Caretaker [f=0010489] [10489] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0010499] [10499] Event [4232.03662,267.446533,4704]: 1 finished unit Puppy [f=0010507] [10507] Event [4230.2373,100.334946,3615.05396]: 0 lost unit Glaive [f=0010512] [10512] Event [4568,97.8450775,3192]: 1 lost unit Metal Extractor [f=0010531] [10531] Event [4182.70166,98.1067123,3559.76782]: 0 lost unit Glaive [f=0010563] [10563] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0010596] [10596] Event [3240,267.446533,4920]: 1 finished unit Wind/Tidal Generator [f=0010596] [10596] Event [4237.83838,122.570847,3645.979]: 0 lost unit Glaive [f=0010615] [10615] Event [3816.10254,152.562149,3969.85498]: 0 lost unit Glaive [f=0010638] [10638] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0010650] [10650] Event [2376,97.9393005,1320]: 0 finished unit Metal Extractor [f=0010705] [10705] Event [4568,276.491943,4952]: 1 finished unit Wind/Tidal Generator [f=0010708] [10708] Event [4163.87891,94.2022476,3231.94385]: 1 lost unit Pyro [f=0010713] [10713] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0010728] [10728] Event [3792.00732,138.055313,3911.61621]: 0 lost unit Glaive [f=0010788] [10788] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0010806] [10806] Event [1592,198.190002,3448]: 0 finished unit Metal Extractor [f=0010815] [10815] Event [4232.03662,267.446533,4704]: 1 finished unit Pyro [f=0010836] [10836] Event [3560,202.251434,1704]: 0 lost unit Metal Extractor [f=0010863] [10863] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0010865] [10865] Event [3160,267.446533,4920]: 1 finished unit Wind/Tidal Generator [f=0010884] [10884] Event [3905.26709,97.9394836,3433.23389]: 0 lost unit Glaive [f=0010908] [10908] Event [3905.04126,97.9463348,3509.93799]: 0 lost unit Glaive [f=0010924] [10924] Event [3890.6853,97.9393005,3588.04004]: 0 lost unit Glaive [f=0010938] [10938] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0010974] [10974] Event [3955.42139,97.9393005,3654.50073]: 0 lost unit Glaive [f=0010991] [10991] Event [4488,269.374451,4936]: 1 finished unit Wind/Tidal Generator [f=0011013] [11013] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0011034] [11034] Event [4232.03662,267.446533,4704]: 1 finished unit Constable [f=0011088] [11088] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0011153] [11153] Event [1626.02283,102.942322,4561.37891]: 1 lost unit Puppy [f=0011163] [11163] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0011180] [11180] Event [3000,267.446533,4904]: 1 finished unit Wind/Tidal Generator [f=0011217] Player ATOSTIC left the game: normal quit [f=0011217] [11217] Event [undefined]: ATOSTIC quit [f=0011238] [11238] Event [3439.90283,97.9393005,3176.00171]: 0 lost unit Glaive [f=0011238] [11238] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0011274] [11274] Event [4408,269.309235,4936]: 1 finished unit Wind/Tidal Generator [f=0011313] [11313] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0011338] [11338] Event [3792,202.251434,1504]: 1 finished unit Lotus [f=0011345] [11345] Event [4232.03662,267.446533,4704]: 1 finished unit Pyro [f=0011387] Masper has forced a win due to dropped opposition. [f=0011387] game_message: ATOSTIC has been destroyed! [f=0011387] [11387] Event [undefined]: ATOSTIC resigned [f=0011387] game_message: Masper wins! [f=0011387] Submitting stats [f=0011387] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011387] Part| Total Time|Time of the last 0.5s [f=0011387] Draw 15647.49ms 20.85% [f=0011387] Lua::Callins::Synced 12054.07ms 7.29% [f=0011387] Lua::Callins::Unsynced 22389.86ms 27.46% [f=0011387] Lua::CollectGarbage::Synced 2716.35ms 4.92% [f=0011387] Lua::CollectGarbage::Unsynced 4357.85ms 23.39% [f=0011387] Misc::Profiler::AddTime 52.06ms 0.00% [f=0011387] Sim 39822.37ms 38.05% [f=0011387] [11387] Received game_message: ATOSTIC has been destroyed! [f=0011387] [11387] Received game_message: Masper wins! [f=0011388] [11388] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011388] [11388] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011388] [11388] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011388] [11388] Game End Stats Values: 2,2100,2065,2065,2100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.48314619,4.94890642,4.94890642,5.48314619,0,0,0,0,0,0,0,0,825,790,790,825,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011388] [11388] Game End Stats Values: 3,2410,2205,2205,2410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.0083141,8,8,10.0083141,1275,1275,1275,1275,7.58551884,7.11679888,7.11679888,7.58551884,65,0,0,65,0,0,0,0,1070,930,930,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011388] [11388] Game End Stats Values: 4,2475,2435,2435,2475,4.35066652,0,0,4.35066652,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7752752,8,8,11.7752752,1275,1275,1275,1275,9.79466534,7.93327856,7.93327856,9.79466534,130,0,0,130,0,0,0,0,1070,1160,1160,1070,6.33333349,0,0,6.33333349,0,0,0,0,0,44.1048622,44.1048622,0 [f=0011388] [11388] Game End Stats Values: 5,2620,2615,2615,2620,8.33719158,0,0,8.33719158,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4132395,11.0000324,11.0000324,11.4132395,1330,1275,1275,1330,9.62032795,12.2603922,12.2603922,9.62032795,130,0,0,130,0,0,0,0,1160,1340,1340,1160,6.33333349,0,0,6.33333349,0,22.9744473,22.9744473,0,0,44.1048622,44.1048622,0 [f=0011388] [11388] Game End Stats Values: 6,2775,2730,2730,2775,14.1785383,0,0,14.1785383,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8571825,15.7411461,15.7411461,12.8571825,1330,1275,1275,1330,11.5130224,15.54144,15.54144,11.5130224,130,45,45,130,0,0,0,0,1315,1410,1410,1315,6.33333349,0,0,6.33333349,0,56.002903,56.002903,0,0,44.1048622,44.1048622,0 [f=0011388] [11388] Game End Stats Values: 7,2995,2765,2765,2995,21.5240707,15.6403055,15.6403055,21.5240707,0,0,0,0,0,0,0,0,0,0,0,0,82.1776962,19.7826118,19.7826118,82.1776962,0,0,0,0,14.515378,18.3648739,18.3648739,14.515378,1330,1275,1275,1330,13.3823404,14.7484236,14.7484236,13.3823404,260,45,45,260,9.99999523,0,0,9.99999523,1405,1445,1445,1405,6.33333349,9.99999523,9.99999523,6.33333349,0,62.9823189,62.9823189,0,19.7826118,126.282608,126.282608,19.7826118 [f=0011388] [11388] Game End Stats Values: 8,3090,2625,2625,3090,23.5690823,34.3143311,34.3143311,23.5690823,0,0,0,0,0,0,0,0,0,54.0409241,54.0409241,0,139.955429,65.0000076,65.0000076,139.955429,0,0,0,0,14.782321,17.9658222,17.9658222,14.782321,1330,1275,1275,1330,14.661931,15.7195845,15.7195845,14.661931,195,45,45,195,24.9999981,65,65,24.9999981,1565,1305,1305,1565,71.3333359,210,210,71.3333359,0,80.0099258,80.0099258,0,65.0000076,217.570572,217.570572,65.0000076 [f=0011388] [11388] Game End Stats Values: 9,3340,2725,2725,3340,26.1762848,42.1886368,42.1886368,26.1762848,0,0,0,0,0,0,0,0,0,71.7214355,71.7214355,0,184.955429,65.0000076,65.0000076,184.955429,90,0,0,90,17.1501732,16.7913055,16.7913055,17.1501732,1330,1330,1330,1330,17.1488514,14.6850882,14.6850882,17.1488514,195,90,90,195,70,65,65,70,1725,1305,1305,1725,71.3333359,255,255,71.3333359,0,95.2935257,95.2935257,0,65.0000076,262.570557,262.570557,65.0000076 [f=0011388] [11388] Game End Stats Values: 10,3485,2945,2945,3485,32.1259499,45.2272606,45.2272606,32.1259499,0,0,0,0,0,0,0,0,0,71.7214355,71.7214355,0,208.580429,195,195,208.580429,90,0,0,90,17.6276951,17.2652874,17.2652874,17.6276951,1385,1330,1330,1385,19.2768021,14.6028652,14.6028652,19.2768021,195,220,220,195,70,195,195,70,1815,1395,1395,1815,201.333344,345,345,201.333344,0,104.52758,104.52758,0,195,303.070557,303.070557,195 [f=0011388] [11388] Game End Stats Values: 11,3815,3085,3085,3815,33.5344505,55.7891541,55.7891541,33.5344505,0,0,0,0,0,0,0,0,0,165.109375,165.109375,0,264.631409,259.999969,259.999969,264.631409,90,0,0,90,18.4386616,15.4441261,15.4441261,18.4386616,1385,1330,1330,1385,20.8791752,17.117382,17.117382,20.8791752,260,220,220,260,70,260,260,70,2080,1535,1535,2080,266.333344,345,345,266.333344,0,120.015968,120.015968,0,259.999969,359.121521,359.121521,259.999969 [f=0011388] [11388] Game End Stats Values: 12,3975,3315,3315,3975,37.552002,56.9983063,56.9983063,37.552002,0,0,0,0,0,0,0,0,0,170.460327,170.460327,0,295.661194,332.54599,332.54599,295.661194,180,0,0,180,23.0079956,12.5387659,12.5387659,23.0079956,1385,1330,1330,1385,21.5974369,15.7704496,15.7704496,21.5974369,260,220,220,260,70,325,325,70,2150,1765,1765,2150,331.333344,345,345,331.333344,0,120.015968,120.015968,0,332.54599,390.151306,390.151306,332.54599 [f=0011388] [11388] Game End Stats Values: 13,4200,3430,3430,4200,60.5428619,63.423111,63.423111,60.5428619,0,0,0,0,0,0,0,0,0,209.562592,209.562592,0,385.302795,388.84198,388.84198,385.302795,180,0,0,180,26.6922989,14.0486155,14.0486155,26.6922989,1385,1330,1330,1385,24.8121338,17.7511196,17.7511196,24.8121338,325,265,265,325,70,325,325,70,2310,1835,1835,2310,348.333344,345,345,348.333344,0,120.015968,120.015968,0,388.84198,479.792908,479.792908,388.84198 [f=0011388] [11388] Game End Stats Values: 14,4445,3415,3415,4445,98.335968,64.4724045,64.4724045,98.335968,0,0,0,0,0,0,0,0,0,209.562592,209.562592,0,472.82135,402.839294,402.839294,472.82135,180,0,0,180,29.7610035,17.2312298,17.2312298,29.7610035,1440,1330,1330,1440,25.890337,18.7535515,18.7535515,25.890337,325,90,90,325,307.5,325,325,307.5,2500,1995,1995,2500,413.333344,582.5,582.5,413.333344,0,120.015968,120.015968,0,435.265472,567.311401,567.311401,435.265472 [f=0011388] [11388] Game End Stats Values: 15,4610,3945,3945,4610,150.331772,68.2862778,68.2862778,150.331772,0,0,0,0,0,0,0,0,0,209.562592,209.562592,0,504.894104,472.078461,472.078461,504.894104,180,0,0,180,32.6787071,20.1280289,20.1280289,32.6787071,1440,1330,1330,1440,26.8371849,19.8182583,19.8182583,26.8371849,455,265,265,455,307.5,390,390,307.5,2535,2350,2350,2535,478.333344,627.5,627.5,478.333344,0,123.349327,123.349327,0,504.504639,607.821655,607.821655,504.504639 [f=0011388] [11388] Game End Stats Values: 16,5090,4015,4015,5090,176.452652,84.0744247,84.0744247,176.452652,0,0,0,0,0,0,0,0,0,252.440277,252.440277,0,504.894104,472.078461,472.078461,504.894104,280,0,0,280,35.2884865,27.9167347,27.9167347,35.2884865,1440,1330,1330,1440,25.1121845,22.761837,22.761837,25.1121845,585,265,265,585,307.5,390,390,307.5,2785,2420,2420,2785,478.333344,627.5,627.5,478.333344,0,161.607437,161.607437,0,504.504639,607.821655,607.821655,504.504639 [f=0011388] [11388] Game End Stats Values: 17,5770,4320,4320,5770,179.288376,98.9792938,98.9792938,179.288376,0,0,0,0,0,0,0,0,0,315.848785,315.848785,0,504.894104,472.078461,472.078461,504.894104,280,0,0,280,38.8713226,29.8596401,29.8596401,38.8713226,1670,1330,1330,1670,25.7371197,24.4617996,24.4617996,25.7371197,715,355,355,715,307.5,390,390,307.5,3105,2635,2635,3105,478.333344,627.5,627.5,478.333344,0,183.659897,183.659897,0,504.504639,607.821655,607.821655,504.504639 [f=0011388] [11388] Game End Stats Values: 18,6205,4615,4615,6205,229.847656,104.871651,104.871651,229.847656,0,0,0,0,0,0,0,0,0,315.848785,315.848785,0,594.894104,537.078491,537.078491,594.894104,280,0,0,280,50.3442879,28.9962692,28.9962692,50.3442879,1670,1330,1330,1670,33.6136017,22.614502,22.614502,33.6136017,845,530,530,845,397.5,455,455,397.5,3410,2755,2755,3410,543.333374,762.5,762.5,543.333374,45.0258026,183.659897,183.659897,45.0258026,572.774292,706.259155,706.259155,572.774292 [f=0011388] [11388] Game End Stats Values: 19,6630,5220,5220,6630,314.131897,113.870888,113.870888,314.131897,0,0,0,0,0,0,0,0,0,315.848785,315.848785,0,712.494202,667.135193,667.135193,712.494202,280,90,90,280,55.7410507,33.2499886,33.2499886,55.7410507,1670,1330,1330,1670,37.7930641,24.8628235,24.8628235,37.7930641,1040,795,795,1040,397.5,520,520,397.5,3640,3005,3005,3640,608.333374,807.5,807.5,608.333374,80.4103775,183.659897,183.659897,80.4103775,702.830994,832.296753,832.296753,702.830994 [f=0011388] [11388] Game End Stats Values: 20,6755,5430,5430,6755,387.796021,143.171921,143.171921,387.796021,0,0,0,0,0,0,0,0,0,315.848785,315.848785,0,1133.97107,919.842957,919.842957,1133.97107,280,90,90,280,55.726757,41.297863,41.297863,55.726757,1670,1330,1330,1670,36.5826149,27.4409981,27.4409981,36.5826149,1040,970,970,1040,627.5,780,780,627.5,3765,3040,3040,3765,868.333374,1082.5,1082.5,868.333374,80.4103775,183.659897,183.659897,80.4103775,975.890808,1269.38062,1269.38062,975.890808 [f=0011388] [11388] Game End Stats Values: 21,6955,5185,5185,6955,465.710632,190.008972,190.008972,465.710632,0,0,0,0,0,0,0,0,0,315.848785,315.848785,0,1452.68958,1532.35876,1532.35876,1452.68958,280,90,90,280,56.1635666,45.76017,45.76017,56.1635666,1615,1330,1330,1615,37.8185387,29.0558681,29.0558681,37.8185387,975,660,660,975,1027.5,1315,1315,1027.5,4085,3105,3105,4085,1403.33337,1572.5,1572.5,1403.33337,80.4103775,194.429703,194.429703,80.4103775,1605.58167,1611.86963,1611.86963,1605.58167 [f=0011388] [11388] Game End Stats Values: 22,7005,5600,5600,7005,512.463379,239.642685,239.642685,512.463379,0,0,0,0,0,0,0,0,0,315.848785,315.848785,0,1603.40601,1983.58154,1983.58154,1603.40601,270,90,90,270,50.1836357,41.4380836,41.4380836,50.1836357,1615,1330,1330,1615,35.7410774,27.1141129,27.1141129,35.7410774,1235,970,970,1235,1027.5,1815,1815,1027.5,3885,3210,3210,3885,1903.33337,1572.5,1572.5,1903.33337,80.4103775,230.597473,230.597473,80.4103775,2063.80542,1770.61914,1770.61914,2063.80542 [f=0011388] [11388] Game End Stats Values: 23,7490,6100,6100,7490,583.047058,297.244141,297.244141,583.047058,0,0,0,0,0,0,0,0,0,315.848785,315.848785,0,1716.69336,2055.50977,2055.50977,1716.69336,360,90,90,360,55.8285751,51.1564369,51.1564369,55.8285751,1615,1330,1330,1615,34.6948471,27.6452942,27.6452942,34.6948471,1560,1190,1190,1560,1027.5,1815,1815,1027.5,3955,3490,3490,3955,1903.33337,1572.5,1572.5,1903.33337,117.010284,266.596924,266.596924,117.010284,2135.73242,1883.90649,1883.90649,2135.73242 [f=0011388] [11388] Game End Stats Values: 24,7455,6375,6375,7455,708.669067,398.087708,398.087708,708.669067,0,0,0,0,0,0,0,0,0,315.848785,315.848785,0,2162.30005,2487.98657,2487.98657,2162.30005,460,90,90,460,76.8553314,76.1142349,76.1142349,76.8553314,1615,1330,1330,1615,37.5970345,29.8971424,29.8971424,37.5970345,1300,1410,1410,1300,1167.5,2205,2205,1167.5,4080,3545,3545,4080,2293.3335,1712.5,1712.5,2293.3335,117.010284,266.596924,266.596924,117.010284,2568.20923,2360.01221,2360.01221,2568.20923 [f=0011388] [11388] Game End Stats Values: 25,7295,5990,5990,7295,836.961548,505.403809,505.403809,836.961548,0,0,0,0,0,0,0,0,0,315.848785,315.848785,0,2474.75659,3075.74829,3075.74829,2474.75659,460,90,90,460,77.1062164,81.0402069,81.0402069,77.1062164,1615,1330,1330,1615,39.4946747,29.4846935,29.4846935,39.4946747,1105,1060,1060,1105,1927.5,2815,2815,1927.5,4115,3510,3510,4115,2968.3335,2472.5,2472.5,2968.3335,153.610519,286.700562,286.700562,153.610519,3278.1626,2703.00708,2703.00708,3278.1626 [f=0011388] [11388] Game End Stats Values: 26,7360,6410,6410,7360,935.387634,569.550049,569.550049,935.387634,0,0,0,0,0,0,0,0,19.3557739,315.848785,315.848785,19.3557739,2612.84595,3348.72729,3348.72729,2612.84595,460,90,90,460,53.0562363,53.3537865,53.3537865,53.0562363,1615,1330,1330,1615,38.5922089,24.7344246,24.7344246,38.5922089,1170,1235,1235,1170,1972.5,3230,3230,1972.5,4115,3755,3755,4115,3383.3335,2517.5,2517.5,3383.3335,189.77829,306.086212,306.086212,189.77829,3583.03711,2858.33521,2858.33521,3583.03711 [f=0011388] [11388] Game End Stats Values: 27,7425,6755,6755,7425,962.590393,591.47229,591.47229,962.590393,0,0,0,0,0,0,0,0,20.9262695,315.848785,315.848785,20.9262695,2612.84595,3348.72729,3348.72729,2612.84595,460,180,180,460,51.8616829,53.122139,53.122139,51.8616829,1615,1330,1330,1615,34.9349556,24.4664097,24.4664097,34.9349556,1235,1455,1455,1235,1972.5,3230,3230,1972.5,4115,3790,3790,4115,3383.3335,2517.5,2517.5,3383.3335,189.77829,306.804199,306.804199,189.77829,3583.03711,2858.33521,2858.33521,3583.03711 [f=0011388] [11388] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0011417] [11417] Event [3928.00122,40.241291,2905.89624]: 1 lost unit Pyro [f=0011445] [11445] Event [1928,97.9393005,1272]: 0 finished unit Metal Extractor [f=0011463] [11463] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0011539] [11539] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0011614] [11614] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0011633] Player Masper left the game: normal quit [f=0011633] [11633] Event [undefined]: Masper quit [f=0011639] No clients connected, shutting down server [f=0011639] Server shutdown [f=0011689] [11689] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0011747] [11747] Event [616,440.371094,1176]: 0 finished unit Metal Extractor [f=0011763] [11763] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0011838] [11838] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0011913] [11913] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0011969] [11969] Event [2024,97.9393005,1272]: 0 finished unit Solar Collector [f=0011988] [11988] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0012063] [12063] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0012138] [12138] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0012155] [12155] Event [2776,93.8778687,3832]: 0 finished unit Metal Extractor [f=0012213] [12213] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0012288] [12288] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0012363] [12363] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0012436] [12436] Event [2312,97.9393005,1256]: 0 finished unit Solar Collector [f=0012438] [12438] Event [952,267.446533,457.600006]: 0 finished unit Glaive [f=0012555] [12555] Event [952,267.446533,457.600006]: 0 finished unit Conjurer [f=0012680] [12680] Event [3224,97.9393005,3880]: 0 finished unit Metal Extractor [f=0013074] Autoquit sending quit command. [f=0013074] [QuitAction] user exited to system [f=0013074] [SpringApp::Kill][1] fromRun=1 [f=0013074] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013074] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013074] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013074] [ThreadPool::SetThreadCount][2] workers=0 [f=0013074] [SpringApp::Kill][2] [f=0013074] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013074] [Game::KillLua][3] dtor=0 luaUI=0x62e045f0 [f=0013074] Start widgetHandler:Shutdown [f=0013074] Shutdown - SaveOrderList Complete [f=0013074] Writing last game win data [f=0013074] Shutdown - SaveConfigData Complete [f=0013074] Shutdown Widget - Save/Load API [f=0013074] Shutdown Widget - Chili Highlight [f=0013074] Shutdown Widget - Draw After Chili [f=0013074] Shutdown Widget - EPIC Menu [f=0013074] Shutdown Widget - Chili Widget Selector [f=0013074] Shutdown Widget - Chili Minimap [f=0013074] Shutdown Widget - Local Team Colors [f=0013074] Shutdown Widget - Display Keys 2 [f=0013074] Shutdown Widget - Save Game Menu [f=0013074] Shutdown Widget - Unit Icons [f=0013074] Shutdown Widget - Noises [f=0013074] Shutdown Widget - HealthBars [f=0013074] Shutdown Widget - Win Counter [f=0013074] Shutdown Widget - SpringRTS Replay Stats [f=0013074] Shutdown Widget - BuildETA [f=0013074] Shutdown Widget - Modular Comm Info [f=0013074] Shutdown Widget - Music Player v2 [f=0013074] Shutdown Widget - State Reverse and Latency [f=0013074] Shutdown Widget - Stereo3D [f=0013074] Shutdown Widget - Showeco and Grid Drawer [f=0013074] Shutdown Widget - Point Tracker [f=0013074] Shutdown Widget - Missile Silo Range [f=0013074] Shutdown Widget - MinimapEvents [f=0013074] Shutdown Widget - Local Widgets Config [f=0013074] Shutdown Widget - Highlight Geos [f=0013074] Shutdown Widget - Grab Input [f=0013074] Input grabbing is disabled! [f=0013074] Shutdown Widget - Defense Range Zero-K [f=0013074] Shutdown Widget - MetalFeatures (new) [f=0013074] Shutdown Widget - Darkening [f=0013074] Shutdown Widget - Context Menu [f=0013074] Shutdown Widget - Chili Spectator Panels [f=0013074] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013074] Shutdown Widget - Chili Nuke Warning [f=0013074] Shutdown Widget - Chili EndGame Window [f=0013074] Shutdown Widget - Chili Economy Panel Default [f=0013074] Shutdown Widget - CameraShake [f=0013074] Shutdown Widget - Attack AoE [f=0013074] Shutdown Widget - Map Edge Extension [f=0013074] Shutdown Widget - Selection Send [f=0013074] Shutdown Widget - LupsManager [f=0013074] Shutdown Widget - Newton Firezone [f=0013074] Shutdown Widget - Chili Pro Console [f=0013074] Shutdown Widget - Persistent Build Height [f=0013074] Shutdown Widget - Lasso Terraform GUI [f=0013074] Shutdown Widget - Lups [f=0013074] Shutdown Widget - Chili Framework [f=0013074] Shutdown Widget - Chili Core Selector [f=0013074] Shutdown Widget - Custom Markers [f=0013074] Shutdown Widget - Mex Placement Handler [f=0013074] Shutdown Widget - Select Keys [f=0013074] Shutdown Widget - Pause Screen [f=0013074] Shutdown Widget - Text To Speech Control [f=0013074] Shutdown Widget - Layout Handler [f=0013074] End widgetHandler:Shutdown [f=0013074] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1612885,235447800} {int,ext,rec}Allocs={22465910,0,0} {chunk,block}Bytes={235447800,0} [f=0013074] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013074] [Game::KillLua][2] dtor=0 luaRules=0x51bf9230 [f=0013074] Start gadgetHandler:Shutdown [f=0013074] Shutdown - StartSetup [f=0013074] Shutdown - UnitMorph [f=0013074] Shutdown - Carrier Drones [f=0013074] Shutdown - LupsNanoSpray [f=0013074] Shutdown - Missile Silo Controller [f=0013074] Shutdown - Modular Comm Info [f=0013074] Shutdown - Terrain Texture Handler [f=0013074] Shutdown - UnitCloakShield [f=0013074] Shutdown - Starlight Handler [f=0013074] End gadgetHandler:Shutdown [f=0013074] Start gadgetHandler:Shutdown [f=0013074] Shutdown - Save/Load [f=0013074] Shutdown - Teleport Throw [f=0013074] Shutdown - UnitMorph [f=0013074] Shutdown - Modular Comm Info [f=0013074] Shutdown - Retreat Command [f=0013074] Shutdown - Shockwaves [f=0013074] Shutdown - we require more minerals v1.1 [f=0013074] Shutdown - UnitCloakShield [f=0013074] Shutdown - Lups Cloak FX [f=0013074] Shutdown - Lups [f=0013074] Shutdown - Lups Shield [f=0013074] End gadgetHandler:Shutdown [f=0013074] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22465966,0,0} {chunk,block}Bytes={0,0} [f=0013074] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22465966,0,0} {chunk,block}Bytes={0,0} [f=0013074] [Game::KillLua][4] dtor=0 [f=0013074] [Game::~CGame][1] [f=0013074] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013074] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013074] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013074] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013074] [Game::KillLua][4] dtor=1 [f=0013074] [Game::KillMisc][1] [f=0013074] [Game::KillMisc][2] [f=0013074] [Game::KillMisc][3] [f=0013074] [Game::KillRendering][1] [f=0013074] [3DOParser::Kill] allocated 137 pieces [f=0013074] [S3OParser::Kill] allocated 2712 pieces [f=0013074] [AssParser::Kill] allocated 222 pieces [f=0013074] [Game::KillInterface][1] [f=0013074] [Game::KillInterface][2] [f=0013074] [Game::KillSimulation][1] [f=0013074] [Game::KillSimulation][2] [f=0013074] [CCollisionHandler] dis-/continuous tests: 0/934042 [f=0013074] [Game::KillSimulation][3] [f=0013074] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013074] [~CPathCache(20x20)] cacheHits=134 hitPercentage=37% numHashColls=0 maxCacheSize=17 [f=0013074] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013074] [~CPathCache(40x40)] cacheHits=87 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013074] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013074] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013074] [LosHandler::Kill] raycast instance cache-{hits,misses}={13133,11561}; shared=2%; cached=51% [f=0013074] [Game::KillSimulation][4] [f=0013074] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013074] [Game::~CGame][2] [f=0013074] [Game::~CGame][3] [f=0013074] [SpringApp::Kill][3] [f=0013074] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 138756 bytes sent 153376 bytes recv'd [f=0013074] [SpringApp::Kill][4] font=0x45421aa0 [f=0013074] [SpringApp::Kill][5] [f=0013074] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x4549b7d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=6732ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=656ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=145ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=64ms file="objects3d/corcomalt3.s3o" indx=5047 inflSize=114kb readTime=51ms file="objects3d/commsupport2.s3o" indx=5017 inflSize=91kb readTime=49ms file="objects3d/commsupport5.s3o" indx=5023 inflSize=100kb readTime=38ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=37ms file="gamedata/unitdefs_pre.lua" indx=926 inflSize=0kb readTime=36ms file="objects3d/commsupport3.s3o" indx=5019 inflSize=88kb readTime=35ms file="gamedata/modularcomms/functions.lua" indx=860 inflSize=5kb readTime=33ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 52932861 bytes cached in 2904 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=22 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/FrostyCove_v1.13.sd7 (0x45585070) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45590ba0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x454a4b30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f66440010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]