[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.WsiB3VHESO/springsettings.1067290.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 210ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f654009c230 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7293 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1067290/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 225ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e79a90] using map "Iced Coffee v4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e79a90] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2725ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2958ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 152ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1067290/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0a65bfa [f=-000001] [Path] [PathEstimator::ReadFile] hash=c0a65bfa file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe-c0a65bfa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0a65c0a [f=-000001] [Path] [PathEstimator::ReadFile] hash=c0a65c0a file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe2-c0a65c0a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1016ms, checksum d654979c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11799,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1067290/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x523dfdb0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: cb3f4360ee461d5455cc780d48b97af0 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: nr1_rANDY_FAN changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000992a8d90,0000000000000000}]" [f=-000001] Allies: I choose: Q! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000650bcf80,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1592,214.997681,3260]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2483,207.466797,754]: 1 finished unit Engineer Commander [f=0000000] [0] nr1_rANDY_FAN, team: 1, elo:2290, userid: 529166 [f=0000000] [0] WebFreaK, team: 0, elo:1718, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [1632,217.74881,3160]: 0 finished unit Cloakbot Factory [f=0000007] [7] Event [2416,211.657715,856]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [1496,223.862915,3224]: 0 finished unit Metal Extractor [f=0000241] [241] Event [2600,225.703125,888]: 1 finished unit Metal Extractor [f=0000298] [298] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0000343] [343] Event [2600,223.062378,840]: 1 finished unit Wind/Tidal Generator [f=0000433] [433] Event [2600,218.507874,760]: 1 finished unit Wind/Tidal Generator [f=0000497] [497] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0000523] [523] Event [2600,214.119019,680]: 1 finished unit Wind/Tidal Generator [f=0000525] [525] Event [1496,205.341187,3496]: 0 finished unit Metal Extractor [f=0000558] [558] Event [1641.59998,211.386292,3160]: 0 finished unit Conjurer [f=0000627] [627] Event [1496,221.111816,3288]: 0 finished unit Wind/Tidal Generator [f=0000735] [735] Event [1496,215.545166,3384]: 0 finished unit Wind/Tidal Generator [f=0000781] [781] Event [2600,207.328613,616]: 1 finished unit Metal Extractor [f=0000850] [850] Event [1641.59998,211.386292,3160]: 0 finished unit Glaive [f=0000945] [945] Event [1560,205.02832,3448]: 0 finished unit Wind/Tidal Generator [f=0001070] [1070] Event [2312,190.159424,712]: 1 finished unit Metal Extractor [f=0001168] [1168] Event [2360,189.460205,680]: 1 finished unit Wind/Tidal Generator [f=0001190] [1190] Event [1656,193.039368,3448]: 0 finished unit Wind/Tidal Generator [f=0001258] [1258] Event [2440,193.600647,664]: 1 finished unit Wind/Tidal Generator [f=0001350] [1350] Event [2520,201.706787,632]: 1 finished unit Wind/Tidal Generator [f=0001366] [1366] Event [1641.59998,211.386292,3160]: 0 finished unit Glaive [f=0001454] [1454] Event [1752,189.211731,3448]: 0 finished unit Wind/Tidal Generator [f=0001562] [1562] Event [2624,211.929138,1008]: 1 finished unit Radar Tower [f=0001844] [1844] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0001886] [1886] Event [1641.59998,211.386292,3160]: 0 finished unit Glaive [f=0001893] [1893] Event [1488,201.715942,3056]: 0 finished unit Radar Tower [f=0001937] [1937] Event [2640,214.625061,672]: 1 finished unit Lotus [f=0002102] [2102] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0002310] [2310] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0002436] [2436] Event [1641.59998,211.386292,3160]: 0 finished unit Glaive [f=0002462] [2462] Event [2392,33.428772,3736]: 0 finished unit Metal Extractor [f=0002505] [2505] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0002542] [2542] Event [1784,190.122681,3384]: 0 finished unit Metal Extractor [f=0002721] [2721] Event [1641.59998,211.386292,3160]: 0 finished unit Glaive [f=0002722] [2722] Event [1496,205.341187,3496]: 0 lost unit Metal Extractor [f=0002753] [2753] Event [1704,29.5275269,376]: 1 finished unit Metal Extractor [f=0002803] [2803] Event [1496,215.870178,3384]: 0 lost unit Wind/Tidal Generator [f=0002844] [2844] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0002844] [2844] Event [1451.18799,220.688629,3329.04272]: 1 lost unit Glaive [f=0003005] [3005] Event [2456,34.5697021,3720]: 0 finished unit Solar Collector [f=0003047] [3047] Event [1641.59998,211.386292,3160]: 0 finished unit Ronin [f=0003055] [3055] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0003266] [3266] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0003420] [3420] Event [1224,24.991394,904]: 1 finished unit Metal Extractor [f=0003443] [3443] Event [1496,201.604767,3496]: 0 finished unit Metal Extractor [f=0003478] [3478] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0003581] [3581] Event [1641.59998,211.386292,3160]: 0 finished unit Ronin [f=0003619] [3619] Event [1496,211.808746,3384]: 0 finished unit Wind/Tidal Generator [f=0003674] [3674] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0003791] [3791] Event [1480,199.655212,3576]: 0 finished unit Wind/Tidal Generator [f=0003791] [3791] Event [2376,35.6002197,3800]: 0 finished unit Solar Collector [f=0003840] [3840] Event [3394.66016,40.2852745,3993.98096]: 0 lost unit Glaive [f=0003869] [3869] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0003939] [3939] Event [3827.85498,46.1177444,3830.92334]: 1 lost unit Glaive [f=0003949] [3949] Event [1368,196.554199,3560]: 0 finished unit Wind/Tidal Generator [f=0004175] [4175] Event [1256,105.80423,3544]: 0 finished unit Wind/Tidal Generator [f=0004452] [4452] Event [2406.3999,208.046265,856]: 1 finished unit Conjurer [f=0004533] [4533] Event [2363.32227,31.0484486,3619.42041]: 0 lost unit Conjurer [f=0004545] [4545] Event [536,37.909668,136]: 1 finished unit Metal Extractor [f=0004658] [4658] Event [1712,183.304688,3680]: 0 finished unit Lotus [f=0004664] [4664] Event [1641.59998,211.386292,3160]: 0 finished unit Reaver [f=0004665] [4665] Event [2627.80566,36.112751,3716.91382]: 0 lost unit Glaive [f=0004684] [4684] Event [2392,33.428772,3736]: 0 lost unit Metal Extractor [f=0004815] [4815] Event [2406.3999,208.046265,856]: 1 finished unit Conjurer [f=0004815] [4815] Event [2679.47632,39.9066238,3914.36377]: 0 lost unit Glaive [f=0004886] [4886] Event [3050.71631,88.8080292,3904.5022]: 1 lost unit Glaive [f=0004895] [4895] Event [2936.13232,40.6161003,3902.9126]: 0 lost unit Glaive [f=0005024] [5024] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0005040] [5040] Event [168,41.8845215,328]: 1 finished unit Metal Extractor [f=0005219] [5219] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0005361] [5361] Event [1641.59998,211.386292,3160]: 0 finished unit Reaver [f=0005370] [5370] Event [624,148.984741,368]: 1 finished unit Lotus [f=0005414] [5414] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0005609] [5609] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0005610] [5610] Event [336,114.609619,480]: 1 finished unit Lotus [f=0005640] [5640] Event [1312,193.481018,3456]: 0 finished unit Lotus [f=0005798] [5798] Event [2890.46045,37.0986023,3791.58887]: 0 lost unit Ronin [f=0005804] [5804] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0005999] [5999] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0006057] [6057] Event [2184,174.122009,648]: 1 finished unit Caretaker [f=0006060] [6060] Event [2376,35.6002197,3800]: 0 lost unit Solar Collector [f=0006132] [6132] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0006237] [6237] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0006238] [6238] Event [2854.13525,38.190773,3931.25366]: 1 lost unit Glaive [f=0006294] [6294] Event [2072,140.915405,488]: 1 finished unit Wind/Tidal Generator [f=0006296] [6296] Event [3073.86987,74.713829,3943.32739]: 1 lost unit Glaive [f=0006364] [6364] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0006418] [6418] Event [2152,159.087524,504]: 1 finished unit Wind/Tidal Generator [f=0006475] [6475] Event [1641.59998,211.386292,3160]: 0 finished unit Knight [f=0006499] [6499] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0006553] [6553] Event [2232,181.933716,520]: 1 finished unit Wind/Tidal Generator [f=0006634] [6634] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0006703] [6703] Event [2312,189.432556,536]: 1 finished unit Wind/Tidal Generator [f=0006776] [6776] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0006848] [6848] Event [2392,189.266968,552]: 1 finished unit Wind/Tidal Generator [f=0006908] [6908] Event [700.887695,28.2084675,3909.40698]: 1 lost unit Glaive [f=0006911] [6911] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0006922] [6922] Event [3872,36.6583252,1264]: 1 finished unit Lotus [f=0006988] [6988] Event [2472,191.622437,552]: 1 finished unit Wind/Tidal Generator [f=0007054] [7054] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0007117] [7117] Event [2552,198.375977,568]: 1 finished unit Wind/Tidal Generator [f=0007155] [7155] Event [1576,216.051208,3256]: 0 finished unit Caretaker [f=0007192] [7192] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0007282] [7282] Event [511.066986,34.0873451,3361.11133]: 1 lost unit Glaive [f=0007326] [7326] Event [624.505981,36.6961899,3376.41406]: 1 lost unit Glaive [f=0007331] [7331] Event [1641.59998,211.386292,3160]: 0 finished unit Knight [f=0007368] [7368] Event [2406.3999,208.046265,856]: 1 finished unit Conjurer [f=0007401] [7401] Event [2200,178.851379,440]: 1 finished unit Wind/Tidal Generator [f=0007536] [7536] Event [2406.3999,208.046265,856]: 1 finished unit Conjurer [f=0007587] [7587] Event [1641.59998,211.386292,3160]: 0 finished unit Conjurer [f=0007671] [7671] Event [2280,184.454834,440]: 1 finished unit Wind/Tidal Generator [f=0007740] [7740] Event [3472,28.5614014,1216]: 1 finished unit Lotus [f=0007764] [7764] Event [2406.3999,208.046265,856]: 1 finished unit Conjurer [f=0007839] [7839] Event [1641.59998,211.386292,3160]: 0 finished unit Conjurer [f=0007895] [7895] Event [2360,184.169556,440]: 1 finished unit Wind/Tidal Generator [f=0007943] [7943] Event [2406.3999,208.046265,856]: 1 finished unit Ronin [f=0008091] [8091] Event [2406.3999,208.046265,856]: 1 finished unit Ronin [f=0008094] [8094] Event [1641.59998,211.386292,3160]: 0 finished unit Conjurer [f=0008177] [8177] Event [2440,186.48822,440]: 1 finished unit Wind/Tidal Generator [f=0008262] [8262] Event [2406.3999,208.046265,856]: 1 finished unit Ronin [f=0008306] [8306] Event [1641.59998,211.386292,3160]: 0 finished unit Sling [f=0008411] [8411] Event [2406.3999,208.046265,856]: 1 finished unit Ronin [f=0008493] [8493] Event [2520,190.481506,440]: 1 finished unit Wind/Tidal Generator [f=0008522] [8522] Event [1641.59998,211.386292,3160]: 0 finished unit Sling [f=0008584] [8584] Event [2406.3999,208.046265,856]: 1 finished unit Ronin [f=0008692] [8692] Event [1641.59998,211.386292,3160]: 0 finished unit Sling [f=0008750] [8750] Event [2600,190.463074,440]: 1 finished unit Wind/Tidal Generator [f=0008781] [8781] Event [2406.3999,208.046265,856]: 1 finished unit Ronin [f=0008903] [8903] Event [1641.59998,211.386292,3160]: 0 finished unit Sling [f=0008944] [8944] Event [2406.3999,208.046265,856]: 1 finished unit Ronin [f=0008956] [8956] Event [495.856903,77.2624741,1939.07605]: 1 lost unit Glaive [f=0008971] [8971] Event [3768,36.713562,1128]: 1 finished unit Metal Extractor [f=0009095] [9095] Event [2406.3999,208.046265,856]: 1 finished unit Ronin [f=0009246] [9246] Event [2406.3999,208.046265,856]: 1 finished unit Ronin [f=0009260] [9260] Event [1641.59998,211.386292,3160]: 0 finished unit Conjurer [f=0009405] [9405] Event [2406.3999,208.046265,856]: 1 finished unit Ronin [f=0009504] [9504] Event [2272,97.5048828,2032]: 1 finished unit Picket [f=0009651] [9651] Event [2392,28.982832,3736]: 0 finished unit Metal Extractor [f=0009858] [9858] Event [3576,33.5299683,744]: 1 finished unit Metal Extractor [f=0009954] [9954] Event [2464,135.284393,2032]: 1 finished unit Picket [f=0010005] [10005] Event [2406.3999,208.046265,856]: 1 finished unit Reaver [f=0010080] [10080] Event [536,35.9866638,3368]: 0 finished unit Metal Extractor [f=0010103] [10103] Event [468.506897,95.6532974,2556.86133]: 0 lost unit Reaver [f=0010209] [10209] Event [2640,116.440643,2016]: 1 lost unit Picket [f=0010288] [10288] Event [2376,31.5387535,3800]: 0 finished unit Solar Collector [f=0010297] [10297] Event [699.769714,26.6945934,2607.5957]: 1 lost unit Glaive [f=0010380] [10380] Event [2768,104.019226,2064]: 1 lost unit Picket [f=0010445] [10445] Event [2406.3999,208.046265,856]: 1 finished unit Knight [f=0010578] [10578] Event [608,36.0418701,3200]: 0 finished unit Lotus [f=0010580] [10580] Event [3682.88696,34.8944778,2196.02905]: 1 lost unit Glaive [f=0010629] [10629] Event [543.14032,31.2486057,2817.30835]: 1 lost unit Ronin [f=0010763] [10763] Event [2406.3999,208.046265,856]: 1 finished unit Reaver [f=0010831] [10831] Event [658.942993,40.2686043,2673.7063]: 1 lost unit Glaive [f=0010877] [10877] Event [653.085388,32.4853134,2946.72778]: 0 lost unit Knight [f=0010883] [10883] Event [3264.00415,23.4560375,1405.48706]: 0 lost unit Glaive [f=0010896] [10896] Event [682.565979,30.6392899,2893.76318]: 1 lost unit Glaive [f=0010928] [10928] Event [681.803528,33.6018524,2988.51733]: 1 lost unit Glaive [f=0010946] [10946] Event [622.57312,35.972847,3065.90674]: 1 lost unit Glaive [f=0010986] [10986] Event [608,36.0418701,3200]: 0 lost unit Lotus [f=0010997] [10997] Event [788.277466,26.9900436,3258.62207]: 1 lost unit Glaive [f=0011025] [11025] Event [494.604065,37.7176018,3218.49634]: 1 lost unit Glaive [f=0011084] [11084] Event [638.405273,36.1064453,3620.29126]: 1 lost unit Glaive [f=0011094] [11094] Event [2464,135.284393,2032]: 1 lost unit Picket [f=0011095] [11095] Event [536,35.9866638,3368]: 0 lost unit Metal Extractor [f=0011100] [11100] Event [3305.16309,24.3616161,2310.823]: 1 lost unit Glaive [f=0011118] [11118] Event [741.137573,37.3710899,3595.82593]: 1 lost unit Glaive [f=0011160] [11160] Event [3087.25562,19.5098553,2226.44531]: 1 lost unit Glaive [f=0011167] [11167] Event [601.744751,35.4751053,3509.28687]: 1 lost unit Glaive [f=0011198] [11198] Event [746.689148,33.2902718,3396.4502]: 0 lost unit Engineer Commander [f=0011221] [11221] Event [704.666992,30.8036766,3512.59277]: 1 lost unit Glaive [f=0011226] [11226] Event [681.140381,33.585228,3526.38696]: 1 lost unit Glaive [f=0011294] [11294] Event [2406.3999,208.046265,856]: 1 finished unit Knight [f=0011386] [11386] Event [2272,97.5048828,2032]: 1 lost unit Picket [f=0011485] [11485] Event [1600.90149,26.975338,3971.15186]: 1 lost unit Glaive [f=0011528] [11528] Event [3560,40.9552307,3976]: 0 finished unit Metal Extractor [f=0011617] [11617] Event [2406.3999,208.046265,856]: 1 finished unit Reaver [f=0011649] [11649] Event [680,26.8960266,1480]: 1 finished unit Metal Extractor [f=0011676] [11676] Event [3880,35.0481567,2056]: 1 lost unit Metal Extractor [f=0011739] [11739] Event [1641.59998,211.386292,3160]: 0 finished unit Glaive [f=0011890] [11890] Event [3472,28.5614014,1216]: 1 lost unit Lotus [f=0011969] [11969] Event [2406.3999,208.046265,856]: 1 finished unit Knight [f=0012014] [12014] Event [1936,153.355225,3200]: 0 finished unit Lotus [f=0012212] [12212] Event [2406.3999,208.046265,856]: 1 finished unit Reaver [f=0012385] [12385] Event [1641.59998,211.386292,3160]: 0 finished unit Conjurer [f=0012510] [12510] Event [1968,95.7106934,3168]: 0 finished unit Picket [f=0012537] [12537] Event [2916.20605,24.9152908,2168.00171]: 1 lost unit Ronin [f=0012622] [12622] Event [2406.3999,208.046265,856]: 1 finished unit Knight [f=0012634] [12634] Event [3532.4082,90.005722,1886.06763]: 0 lost unit Sling [f=0012665] [12665] Event [1641.59998,211.386292,3160]: 0 finished unit Glaive [f=0012682] [12682] Event [184,34.1924438,2056]: 1 finished unit Metal Extractor [f=0012751] [12751] Event [3557.65869,90.4617767,1919.07324]: 0 lost unit Sling [f=0012816] [12816] Event [3581.40332,89.3752365,1951.77307]: 0 lost unit Sling [f=0012857] [12857] Event [2406.3999,208.046265,856]: 1 finished unit Reaver [f=0012952] [12952] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0012999] [12999] Event [2016,105.795044,3216]: 0 finished unit Picket [f=0013033] [13033] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0013055] [13055] Event [1641.59998,211.386292,3160]: 0 finished unit Glaive [f=0013083] [13083] Event [3928,46.6966858,3784]: 0 finished unit Metal Extractor [f=0013108] [13108] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0013180] [13180] Event [1641.59998,211.386292,3160]: 0 finished unit Glaive [f=0013183] [13183] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0013258] [13258] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0013309] [13309] Event [1641.59998,211.386292,3160]: 0 finished unit Glaive [f=0013383] [13383] Event [3727.92456,29.6567917,1962.78015]: 0 lost unit Reaver [f=0013411] [13411] Event [3754.69067,28.9697075,1940.302]: 0 lost unit Knight [f=0013434] [13434] Event [1641.59998,211.386292,3160]: 0 finished unit Glaive [f=0013555] [13555] Event [4094.33838,37.7808838,2072.41968]: 0 lost unit Ronin [f=0013600] [13600] Event [2406.3999,208.046265,856]: 1 finished unit Knight [f=0013629] [13629] Event [1641.59998,211.386292,3160]: 0 finished unit Ronin [f=0013730] [13730] Event [1848,184.031555,3464]: 0 finished unit Wind/Tidal Generator [f=0013866] [13866] Event [1641.59998,211.386292,3160]: 0 finished unit Ronin [f=0013928] [13928] Event [1960,161.314148,3480]: 0 finished unit Wind/Tidal Generator [f=0013935] [13935] Event [2406.3999,208.046265,856]: 1 finished unit Reaver [f=0014048] [14048] Event [480,37.9295883,3168]: 1 finished unit Lotus [f=0014053] [14053] Event [2072,148.221069,616]: 1 finished unit Caretaker [f=0014193] [14193] Event [64,41.5164795,2384]: 1 finished unit Lotus [f=0014229] [14229] Event [2072,145.506775,680]: 1 finished unit Caretaker [f=0014240] [14240] Event [560,35.6594543,3152]: 1 finished unit Lotus [f=0014244] [14244] Event [2072,134.493103,3512]: 0 finished unit Wind/Tidal Generator [f=0014255] [14255] Event [2406.3999,208.046265,856]: 1 finished unit Conjurer [f=0014283] [14283] Event [662.95282,33.0041656,3279.45703]: 0 lost unit Glaive [f=0014292] [14292] Event [2728,26.6383972,3096]: 0 lost unit Stardust [f=0014323] [14323] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0014323] [14323] Event [560,35.6594543,3152]: 1 lost unit Lotus [f=0014329] [14329] Event [1641.59998,211.386292,3160]: 0 finished unit Reaver [f=0014344] [14344] Event [640,36.8254318,3104]: 1 lost unit Lotus [f=0014352] [14352] Event [685.882202,37.0685158,3207.63135]: 0 lost unit Glaive [f=0014374] [14374] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0014389] [14389] Event [2872,30.5120239,3192]: 0 lost unit Metal Extractor [f=0014403] [14403] Event [2776.33521,29.0835361,3205.05444]: 0 lost unit Conjurer [f=0014410] [14410] Event [480,38.1874619,3168]: 1 lost unit Lotus [f=0014434] [14434] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0014495] [14495] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0014532] [14532] Event [2184,114.582031,3528]: 0 finished unit Wind/Tidal Generator [f=0014554] [14554] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0014612] [14612] Event [437.351105,66.1228943,2668.80859]: 1 lost unit Conjurer [f=0014678] [14678] Event [2288,90.5672913,3536]: 0 lost unit Lotus [f=0014689] [14689] Event [1641.59998,211.386292,3160]: 0 finished unit Reaver [f=0014696] [14696] Event [253.306961,32.6090012,2513.83643]: 0 lost unit Glaive [f=0014721] [14721] Event [2016,105.795044,3216]: 0 lost unit Picket [f=0014741] [14741] Event [2216,99.3082886,3592]: 0 lost unit Wind/Tidal Generator [f=0014747] [14747] Event [2184,114.582108,3528]: 0 lost unit Wind/Tidal Generator [f=0014759] [14759] Event [1968,95.7106934,3168]: 0 lost unit Picket [f=0014800] [14800] Event [2208.01074,39.5053177,3146.72778]: 1 lost unit Reaver [f=0014812] [14812] Event [422.161987,69.2419815,2442.59546]: 0 lost unit Glaive [f=0014813] [14813] Event [2200.55225,102.269287,3602.00391]: 0 lost unit Conjurer [f=0014850] [14850] Event [2072,134.493103,3512]: 0 lost unit Wind/Tidal Generator [f=0014865] [14865] Event [256,33.4563599,2368]: 1 lost unit Lotus [f=0014883] [14883] Event [2406.3999,208.046265,856]: 1 finished unit Knight [f=0014910] [14910] Event [239.113754,33.8023567,2428.27466]: 0 lost unit Glaive [f=0014945] [14945] Event [2392,28.982832,3736]: 0 lost unit Metal Extractor [f=0014946] [14946] Event [1924.37073,155.31723,3264.18872]: 0 lost unit Reaver [f=0014979] [14979] Event [1960,161.510376,3480]: 0 lost unit Wind/Tidal Generator [f=0014989] [14989] Event [2456,33.8601685,3720]: 0 lost unit Solar Collector [f=0014991] [14991] Event [1936,153.355225,3200]: 0 lost unit Lotus [f=0015012] [15012] Event [1848,184.318268,3464]: 0 lost unit Wind/Tidal Generator [f=0015013] [15013] Event [349.23822,34.4026108,2405.67822]: 0 lost unit Glaive [f=0015057] [15057] Event [1752,189.574646,3448]: 0 lost unit Wind/Tidal Generator [f=0015105] [15105] Event [2406.3999,208.046265,856]: 1 finished unit Reaver [f=0015125] [15125] Event [1784,189.994492,3384]: 0 lost unit Metal Extractor [f=0015126] [15126] Event [1959.45789,155.077179,3535.92603]: 1 lost unit Reaver [f=0015174] [15174] Event [2376,31.5387535,3800]: 0 lost unit Solar Collector [f=0015239] [15239] Event [2406.3999,208.046265,856]: 1 finished unit Conjurer [f=0015263] [15263] Event [1656,193.644379,3448]: 0 lost unit Wind/Tidal Generator [f=0015277] [15277] Event [1712,183.304688,3680]: 0 lost unit Lotus [f=0015312] [15312] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0015328] [15328] Event [1643.76038,201.526184,3363.79272]: 1 lost unit Knight [f=0015336] [15336] Event [1560,205.02832,3448]: 0 lost unit Wind/Tidal Generator [f=0015343] [15343] Event [1496,221.111816,3288]: 0 lost unit Wind/Tidal Generator [f=0015357] [15357] Event [1685.44348,211.402313,3128.8103]: 0 lost unit Reaver [f=0015370] [15370] Event [551.185181,36.6381035,3055.84985]: 0 lost unit Ronin [f=0015375] [15375] Event [536,34.2037544,3368]: 0 lost unit Metal Extractor [f=0015382] [15382] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0015397] [15397] Event [1641.59998,211.393158,3160]: 0 finished unit Knight [f=0015402] [15402] Event [1496,212.956055,3384]: 0 lost unit Wind/Tidal Generator [f=0015422] [15422] Event [800.002441,14.167141,3314.7522]: 0 lost unit Conjurer [f=0015455] [15455] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0015472] [15472] Event [1576,216.387756,3256]: 0 lost unit Caretaker [f=0015496] [15496] Event [659.647705,26.1413612,3419.18262]: 0 lost unit Conjurer [f=0015527] [15527] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0015534] [15534] Event [1312,193.481018,3456]: 0 lost unit Lotus [f=0015541] [15541] Event [1368,196.554199,3560]: 0 lost unit Wind/Tidal Generator [f=0015556] [15556] Event [1480,199.683182,3576]: 0 lost unit Wind/Tidal Generator [f=0015580] [15580] Event [1641.59998,211.576874,3160]: 0 lost unit Knight [f=0015590] [15590] Event [1641.59998,211.576874,3160]: 0 lost unit Knight [f=0015599] [15599] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0015607] [15607] Event [1496,202.391968,3496]: 0 lost unit Metal Extractor [f=0015614] [15614] Event [1496,223.473053,3224]: 0 lost unit Metal Extractor [f=0015615] [15615] Event [1641.59998,211.394379,3160]: 0 lost unit Knight [f=0015640] [15640] Event [1641.59998,211.467163,3160]: 0 lost unit Knight [f=0015650] [15650] Event [1643.08264,211.244812,3064.69165]: 0 lost unit Knight [f=0015679] [15679] Event [1641.59998,211.469299,3160]: 0 lost unit Knight [f=0015714] [15714] Event [1641.59998,211.469299,3160]: 0 lost unit Knight [f=0015740] [15740] Event [undefined]: WebFreaK resigned [f=0015740] game_message: WebFreaK has been destroyed! [f=0015740] game_message: nr1_rANDY_FAN wins! [f=0015740] Submitting stats [f=0015740] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015740] Part| Total Time|Time of the last 0.5s [f=0015740] Draw 24838.34ms 22.30% [f=0015740] Lua::Callins::Synced 16361.43ms 26.10% [f=0015740] Lua::Callins::Unsynced 36496.91ms 25.80% [f=0015740] Lua::CollectGarbage::Synced 2913.65ms 1.50% [f=0015740] Lua::CollectGarbage::Unsynced 2915.43ms 3.80% [f=0015740] Misc::Profiler::AddTime 132.87ms 0.00% [f=0015740] Sim 64520.88ms 61.60% [f=0015740] [15740] Received game_message: WebFreaK has been destroyed! [f=0015740] [15740] Received game_message: nr1_rANDY_FAN wins! [f=0015741] [15741] Game End Stats Header: 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28,3680,7320,7320,3680,749.143494,499.592346,499.592346,749.143494,0,0,0,0,0,0,0,0,850.256836,0,0,850.256836,2446.92871,3266.4856,3266.4856,2446.92871,270,360,360,270,20.4258995,42.2476997,42.2476997,20.4258995,55,1330,1330,55,14.3446598,32.2718735,32.2718735,14.3446598,1125,2585,2585,1125,2039.83337,2845,2845,2039.83337,2230,3045,3045,2230,2845,2169.8335,2169.8335,2845,141.133102,78.8332977,78.8332977,141.133102,3338.60913,2801.28271,2801.28271,3338.60913 [f=0015741] [15741] Game End Stats Values: 29,3900,7450,7450,3900,786.874939,535.400452,535.400452,786.874939,0,0,0,0,0,0,0,0,858.320679,0,0,858.320679,2536.92871,3266.4856,3266.4856,2536.92871,370,360,360,370,21.0756111,43.7923698,43.7923698,21.0756111,55,1330,1330,55,14.5154276,28.3205585,28.3205585,14.5154276,1125,2715,2715,1125,2129.8335,2845,2845,2129.8335,2350,3045,3045,2350,2845,2259.8335,2259.8335,2845,141.133102,88.1664886,88.1664886,141.133102,3376.19702,2893.53711,2893.53711,3376.19702 [f=0015741] [15741] Game End Stats Values: 30,3765,8240,8240,3765,831.406616,594.478638,594.478638,831.406616,0,0,0,0,0,0,0,0,867.90332,0,0,867.90332,2536.92871,3746.72412,3746.72412,2536.92871,470,360,360,470,24.3551426,51.5893974,51.5893974,24.3551426,55,1330,1330,55,14.9687843,39.127491,39.127491,14.9687843,890,3415,3415,890,2129.8335,3145,3145,2129.8335,2350,3135,3135,2350,3145,2259.8335,2259.8335,3145,141.133102,217.001923,217.001923,141.133102,3858.72437,2979.44043,2979.44043,3858.72437 [f=0015741] [15741] Game End Stats Values: 31,3545,8435,8435,3545,874.800781,656.3125,656.3125,874.800781,0,0,0,0,0,0,0,0,922.964539,0,0,922.964539,2813.47021,4092.05933,4092.05933,2813.47021,470,360,360,470,25.1268005,53.4239922,53.4239922,25.1268005,55,1330,1330,55,18.6596107,37.3000984,37.3000984,18.6596107,580,3610,3610,580,2129.8335,3715,3715,2129.8335,2440,3135,3135,2440,3715,2259.8335,2259.8335,3715,178.634247,291.500946,291.500946,178.634247,4210.62207,3278.03223,3278.03223,4210.62207 [f=0015741] [15741] Game End Stats Values: 32,3705,8785,8785,3705,898.569519,707.458801,707.458801,898.569519,0,0,0,0,0,0,0,0,964.900269,0,0,964.900269,2813.47021,4182.05957,4182.05957,2813.47021,470,360,360,470,24.8246994,50.9593353,50.9593353,24.8246994,55,1330,1330,55,23.8179054,39.2764549,39.2764549,23.8179054,670,3960,3960,670,2129.8335,3805,3805,2129.8335,2510,3135,3135,2510,3805,2479.8335,2479.8335,3805,305.800232,383.828644,383.828644,305.800232,4300.62207,3284.73975,3284.73975,4300.62207 [f=0015741] [15741] Game End Stats Values: 33,3830,9575,9575,3830,927.41394,718.055115,718.055115,927.41394,0,0,0,0,0,0,0,0,1004.07813,0,0,1004.07813,3007.18945,4636.77393,4636.77393,3007.18945,470,540,540,470,28.3361721,49.9030533,49.9030533,28.3361721,55,1330,1330,55,25.1562901,29.2064171,29.2064171,25.1562901,760,4090,4090,760,2223.66675,4059.33325,4059.33325,2223.66675,2545,3615,3615,2545,4059.33325,2573.66675,2573.66675,4059.33325,445.791687,383.828644,383.828644,445.791687,4755.33643,3497.68042,3497.68042,4755.33643 [f=0015741] [15741] Game End Stats Values: 34,3480,9340,9340,3480,959.671753,742.399902,742.399902,959.671753,0,0,0,0,0,0,0,0,1069.66882,0,0,1069.66882,3857.14648,5321.59912,5321.59912,3857.14648,270,450,450,270,27.8654137,44.4560623,44.4560623,27.8654137,55,1330,1330,55,25.6060371,30.122982,30.122982,25.6060371,850,4065,4065,850,2653.66675,4778.33301,4778.33301,2653.66675,2305,3495,3495,2305,4778.33301,3003.66675,3003.66675,4778.33301,587.630188,383.828644,383.828644,587.630188,5473.21875,4353.59717,4353.59717,5473.21875 [f=0015741] [15741] Game End Stats Values: 35,2455,9810,9810,2455,961.625793,774.699219,774.699219,961.625793,0,0,0,0,0,0,0,0,1154.62268,0,0,1154.62268,4547.36377,6373.44336,6373.44336,4547.36377,90,450,450,90,17.0464249,40.2907333,40.2907333,17.0464249,55,1330,1330,55,22.2635689,30.653286,30.653286,22.2635689,500,4415,4415,500,2959.8335,5803.33301,5803.33301,2959.8335,1810,3615,3615,1810,5803.33301,3309.8335,3309.8335,5803.33301,737.648499,383.828644,383.828644,737.648499,6539.58643,5090.32764,5090.32764,6539.58643 [f=0015741] [15741] Game End Stats Values: 36,1280,9785,9785,1280,961.625793,802.452332,802.452332,961.625793,0,0,0,0,0,0,0,0,1260.56201,0,0,1260.56201,4993.32715,8308.19141,8308.19141,4993.32715,0,450,450,0,7.03033495,38.9333038,38.9333038,7.03033495,55,1330,1330,55,12.9294186,31.9946556,31.9946556,12.9294186,190,4390,4390,190,3309.8335,7386.83203,7386.83203,3309.8335,1035,3615,3615,1035,7386.83203,3659.8335,3659.8335,7386.83203,790.149597,411.826935,411.826935,790.149597,8564.10352,5608.5498,5608.5498,8564.10352 [f=0015750] [15750] Event [1545.68262,65.4221268,3864.27026]: 0 lost unit Ronin [f=0015765] [15765] Event [1632,211.469299,3160]: 0 lost unit Cloakbot Factory [f=0015786] [15786] Event [1587.40259,37.7045555,4066.84131]: 0 lost unit Sling [f=0015841] [15841] Event [464,85.3963013,2400]: 1 finished unit Lotus [f=0015846] Player nr1_rANDY_FAN left the game: normal quit [f=0015846] [15846] Event [undefined]: nr1_rANDY_FAN quit [f=0015919] [15919] Event [2406.3999,208.046265,856]: 1 finished unit Knight [f=0016030] No clients connected, shutting down server [f=0016030] Server shutdown [f=0016030] End of demo reached [f=0016118] [16118] Event [2406.3999,208.046265,856]: 1 finished unit Reaver [f=0016265] [16265] Event [2406.3999,208.046265,856]: 1 finished unit Conjurer [f=0016343] [16343] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0016424] [16424] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0016502] [16502] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0016582] [16582] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0016658] [16658] Event [2406.3999,208.046265,856]: 1 finished unit Glaive [f=0017033] [17033] Event [656,26.0587158,2368]: 1 finished unit Lotus [f=0017041] [17041] Event [2406.3999,208.046265,856]: 1 finished unit Knight [f=0017101] [17101] Event [3880,35.0481567,2056]: 1 finished unit Metal Extractor [f=0017202] Autoquit sending quit command. [f=0017202] [QuitAction] user exited to system [f=0017202] [SpringApp::Kill][1] fromRun=1 [f=0017202] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017202] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017202] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017202] [ThreadPool::SetThreadCount][2] workers=0 [f=0017202] [SpringApp::Kill][2] [f=0017202] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017202] [Game::KillLua][3] dtor=0 luaUI=0x51ef34e0 [f=0017202] Start widgetHandler:Shutdown [f=0017202] Shutdown - SaveOrderList Complete [f=0017202] Writing last game win data [f=0017202] Shutdown - SaveConfigData Complete [f=0017202] Shutdown Widget - Chili Highlight [f=0017202] Shutdown Widget - Save/Load API [f=0017202] Shutdown Widget - Draw After Chili [f=0017202] Shutdown Widget - EPIC Menu [f=0017202] Shutdown Widget - Chili Minimap [f=0017202] Shutdown Widget - Chili Widget Selector [f=0017202] Shutdown Widget - Local Team Colors [f=0017202] Shutdown Widget - Display Keys 2 [f=0017202] Shutdown Widget - Save Game Menu [f=0017202] Shutdown Widget - HealthBars [f=0017202] Shutdown Widget - Noises [f=0017202] Shutdown Widget - Unit Icons [f=0017202] Shutdown Widget - Win Counter [f=0017202] Shutdown Widget - BuildETA [f=0017202] Shutdown Widget - SpringRTS Replay Stats [f=0017202] Shutdown Widget - Modular Comm Info [f=0017202] Shutdown Widget - CameraShake [f=0017202] Shutdown Widget - Chili Economy Panel Default [f=0017202] Shutdown Widget - Chili EndGame Window [f=0017202] Shutdown Widget - Chili Nuke Warning [f=0017202] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017202] Shutdown Widget - Chili Spectator Panels [f=0017202] Shutdown Widget - Context Menu [f=0017202] Shutdown Widget - Darkening [f=0017202] Shutdown Widget - MetalFeatures (new) [f=0017202] Shutdown Widget - Defense Range Zero-K [f=0017202] Shutdown Widget - Grab Input [f=0017202] Input grabbing is disabled! [f=0017202] Shutdown Widget - Highlight Geos [f=0017202] Shutdown Widget - Local Widgets Config [f=0017202] Shutdown Widget - MinimapEvents [f=0017202] Shutdown Widget - Missile Silo Range [f=0017202] Shutdown Widget - Point Tracker [f=0017202] Shutdown Widget - Showeco and Grid Drawer [f=0017202] Shutdown Widget - Stereo3D [f=0017202] Shutdown Widget - State Reverse and Latency [f=0017202] Shutdown Widget - Music Player v2 [f=0017202] Shutdown Widget - Attack AoE [f=0017202] Shutdown Widget - Map Edge Extension [f=0017202] Shutdown Widget - Selection Send [f=0017202] Shutdown Widget - LupsManager [f=0017202] Shutdown Widget - Newton Firezone [f=0017202] Shutdown Widget - Chili Pro Console [f=0017202] Shutdown Widget - Persistent Build Height [f=0017202] Shutdown Widget - Lasso Terraform GUI [f=0017202] Shutdown Widget - Chili Framework [f=0017202] Shutdown Widget - Lups [f=0017202] Shutdown Widget - Mex Placement Handler [f=0017202] Shutdown Widget - Custom Markers [f=0017202] Shutdown Widget - Chili Core Selector [f=0017202] Shutdown Widget - Select Keys [f=0017202] Shutdown Widget - Pause Screen [f=0017202] Shutdown Widget - Layout Handler [f=0017202] Shutdown Widget - Text To Speech Control [f=0017202] End widgetHandler:Shutdown [f=0017202] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1040793,143080861} {int,ext,rec}Allocs={29070010,0,0} {chunk,block}Bytes={143080861,0} [f=0017202] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017202] [Game::KillLua][2] dtor=0 luaRules=0x523dfdb0 [f=0017202] Start gadgetHandler:Shutdown [f=0017202] Shutdown - StartSetup [f=0017202] Shutdown - UnitMorph [f=0017202] Shutdown - Carrier Drones [f=0017202] Shutdown - LupsNanoSpray [f=0017202] Shutdown - Missile Silo Controller [f=0017202] Shutdown - Modular Comm Info [f=0017202] Shutdown - Terrain Texture Handler [f=0017202] Shutdown - UnitCloakShield [f=0017202] Shutdown - Starlight Handler [f=0017202] End gadgetHandler:Shutdown [f=0017202] Start gadgetHandler:Shutdown [f=0017202] Shutdown - Save/Load [f=0017202] Shutdown - Teleport Throw [f=0017202] Shutdown - UnitMorph [f=0017202] Shutdown - Modular Comm Info [f=0017202] Shutdown - Retreat Command [f=0017202] Shutdown - Shockwaves [f=0017202] Shutdown - UnitCloakShield [f=0017202] Shutdown - Lups Cloak FX [f=0017202] Shutdown - Lups [f=0017202] Shutdown - Lups Shield [f=0017202] End gadgetHandler:Shutdown [f=0017202] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29070083,0,0} {chunk,block}Bytes={0,0} [f=0017202] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29070083,0,0} {chunk,block}Bytes={0,0} [f=0017202] [Game::KillLua][4] dtor=0 [f=0017202] [Game::~CGame][1] [f=0017202] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017202] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017202] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017202] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017202] [Game::KillLua][4] dtor=1 [f=0017202] [Game::KillMisc][1] [f=0017202] [Game::KillMisc][2] [f=0017202] [Game::KillMisc][3] [f=0017202] [Game::KillRendering][1] [f=0017202] [3DOParser::Kill] allocated 137 pieces [f=0017202] [S3OParser::Kill] allocated 2726 pieces [f=0017202] [AssParser::Kill] allocated 228 pieces [f=0017202] [Game::KillInterface][1] [f=0017202] [Game::KillInterface][2] [f=0017202] [Game::KillSimulation][1] [f=0017202] [Game::KillSimulation][2] [f=0017202] [CCollisionHandler] dis-/continuous tests: 0/701867 [f=0017202] [Game::KillSimulation][3] [f=0017202] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017202] [~CPathCache(16x16)] cacheHits=102 hitPercentage=25% numHashColls=0 maxCacheSize=15 [f=0017202] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017202] [~CPathCache(32x32)] cacheHits=102 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017202] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017202] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017202] [LosHandler::Kill] raycast instance cache-{hits,misses}={11911,17868}; shared=6%; cached=34% [f=0017202] [Game::KillSimulation][4] [f=0017202] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017202] [Game::~CGame][2] [f=0017202] [Game::~CGame][3] [f=0017202] [SpringApp::Kill][3] [f=0017202] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 183594 bytes sent 206569 bytes recv'd [f=0017202] [SpringApp::Kill][4] font=0x45e05aa0 [f=0017202] [SpringApp::Kill][5] [f=0017202] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x45e8d300) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=7667ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=1167ms file="luarules/utilities/debugfunctions.lua" indx=1898 inflSize=0kb readTime=478ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=238ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=201ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=119ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=118ms file="bitmaps/loadpictures/selectionkeys.png" indx=513 inflSize=2340kb readTime=115ms file="objects3d/benzcom3.s3o" indx=4940 inflSize=255kb readTime=72ms file="objects3d/corcomalt3.s3o" indx=5047 inflSize=114kb readTime=60ms file="objects3d/benzcom2.s3o" indx=4938 inflSize=223kb readTime=55ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 53732485 bytes cached in 2920 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/iced_coffee_v4.3.sd7 (0x45f61e50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f726d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e743d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f65400010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]