[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.y9yZ0ugh41/springsettings.1066878.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 70ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f22a401ced0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7368 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1066878/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 993ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x466c7820] using map "Cobalt Dream v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x466c7820] using game "Zero-K v1.9.3.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 740ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2880ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3140ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 690ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 523ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 484ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 797ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] esainane was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1066878/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=25c071d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=25c071d8 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe-25c071d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=25c071e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=25c071e8 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe2-25c071e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1424ms, checksum 6f3fedfb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11801,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1066878/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53132ba0,0x530542b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 789942608c92628510a53ced437eed85 [f=-000001] Connection attempt from AI [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: AI changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000f2760b90,00000000fdc7a150}]" [f=-000001] Allies: I choose: NewB! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AI" string="[Game::Load][lua{Rules,Gaia}={000000007a4c5430,00000000c24de220}]" [f=-000001] Allies: I choose: Railor! [f=-000001] [0] Event [3782,195.764893,5366]: 0 finished unit Engineer Commander [f=-000001] [0] Event [343,195.76416,884]: 1 finished unit Engineer Commander [f=0000000] [0] AI, team: 1, elo:2048, userid: 460339 [f=0000000] [0] WebFreaK, team: 0, elo:1729, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [3648,195.761719,5296]: 0 finished unit Tank Foundry [f=0000007] [7] Event [520,195.761719,1000]: 1 finished unit Shieldbot Factory [f=0000240] [240] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000241] [241] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0000481] [481] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000511] [511] Event [532,195.761719,1000]: 1 finished unit Convict [f=0000540] [540] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000738] [738] Event [532,195.761719,1000]: 1 finished unit Bandit [f=0000774] [774] Event [3880,195.761719,5208]: 0 finished unit Solar Collector [f=0000915] [915] Event [3648.04297,197.081726,5268]: 0 finished unit Welder [f=0001068] [1068] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0001222] [1222] Event [3768,195.761719,5352]: 0 finished unit Solar Collector [f=0001627] [1627] Event [504,195.761719,1288]: 1 finished unit Solar Collector [f=0001687] [1687] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0001773] [1773] Event [532,195.761719,1000]: 1 finished unit Bandit [f=0001788] [1788] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0001899] [1899] Event [3416,195.761719,4840]: 0 finished unit Solar Collector [f=0001965] [1965] Event [392,195.761719,1128]: 1 finished unit Solar Collector [f=0002299] [2299] Event [3240,195.761719,4920]: 0 finished unit Solar Collector [f=0002407] [2407] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0002408] [2408] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0002435] [2435] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0002557] [2557] Event [3648.04297,197.081726,5268]: 0 finished unit Kodachi [f=0002827] [2827] Event [824,195.761719,1240]: 1 finished unit Solar Collector [f=0002951] [2951] Event [532,195.761719,1000]: 1 finished unit Convict [f=0002972] [2972] Event [680,195.761719,1304]: 1 finished unit Wind/Tidal Generator [f=0003105] [3105] Event [3648.04297,197.081726,5268]: 0 finished unit Kodachi [f=0003190] [3190] Event [532,195.761719,1000]: 1 finished unit Bandit [f=0003197] [3197] Event [3088,338.818359,4608]: 0 finished unit Radar Tower [f=0003292] [3292] Event [2388.31934,195.761719,4850.63281]: 1 lost unit Bandit [f=0003421] [3421] Event [532,195.761719,1000]: 1 finished unit Bandit [f=0003661] [3661] Event [532,195.761719,1000]: 1 finished unit Bandit [f=0003668] [3668] Event [3648.04297,197.081726,5268]: 0 finished unit Kodachi [f=0003825] [3825] Event [2632,195.761719,4200]: 0 finished unit Metal Extractor [f=0003901] [3901] Event [532,195.761719,1000]: 1 finished unit Bandit [f=0004400] [4400] Event [568,195.761719,1176]: 1 finished unit Caretaker [f=0004423] [4423] Event [532,195.761719,1000]: 1 finished unit Thug [f=0004569] [4569] Event [3648.04297,197.081726,5268]: 0 finished unit Blitz [f=0004661] [4661] Event [592,195.761719,1328]: 1 finished unit Lotus [f=0004680] [4680] Event [1976,195.761719,4856]: 0 finished unit Metal Extractor [f=0004775] [4775] Event [2120,195.761719,1288]: 1 finished unit Metal Extractor [f=0004899] [4899] Event [532,195.761719,1000]: 1 finished unit Rogue [f=0005101] [5101] Event [296,195.761719,968]: 1 finished unit Solar Collector [f=0005160] [5160] Event [1848,195.761719,5160]: 0 finished unit Metal Extractor [f=0005186] [5186] Event [3648.04297,197.081726,5268]: 0 finished unit Welder [f=0005300] [5300] Event [168,195.761719,1032]: 1 lost unit Metal Extractor [f=0005405] [5405] Event [1304,195.761719,184]: 1 finished unit Solar Collector [f=0005406] [5406] Event [400,195.761719,992]: 1 finished unit Lotus [f=0005450] [5450] Event [408,195.761719,696]: 1 lost unit Metal Extractor [f=0005464] [5464] Event [2248,195.761719,984]: 1 finished unit Metal Extractor [f=0005501] [5501] Event [243.375,195.761719,663.800781]: 0 lost unit Kodachi [f=0005565] [5565] Event [2632,195.761719,4200]: 0 lost unit Metal Extractor [f=0005806] [5806] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0005817] [5817] Event [3648.04297,197.081726,5268]: 0 finished unit Blitz [f=0005866] [5866] Event [1112,195.761719,200]: 1 finished unit Solar Collector [f=0006156] [6156] Event [168,194.859161,1032]: 1 finished unit Metal Extractor [f=0006288] [6288] Event [2472,195.761719,1608]: 1 finished unit Metal Extractor [f=0006297] [6297] Event [532,195.761719,1000]: 1 finished unit Rogue [f=0006372] [6372] Event [3648.04297,197.081726,5268]: 0 finished unit Blitz [f=0006376] [6376] Event [952,195.761719,312]: 1 finished unit Solar Collector [f=0006418] [6418] Event [3596.77051,195.761719,4350.49658]: 1 lost unit Bandit [f=0006539] [6539] Event [2120,195.761719,1288]: 1 lost unit Metal Extractor [f=0006600] [6600] Event [408,194.859161,696]: 1 finished unit Metal Extractor [f=0006622] [6622] Event [3613.33008,195.761719,3803.80103]: 1 lost unit Bandit [f=0006637] [6637] Event [532,195.761719,1000]: 1 finished unit Thug [f=0006691] [6691] Event [3651.16553,195.761719,3761.33301]: 0 lost unit Kodachi [f=0006727] [6727] Event [3648.04297,197.081726,5268]: 0 finished unit Kodachi [f=0006736] [6736] Event [2248,195.761719,984]: 1 lost unit Metal Extractor [f=0006737] [6737] Event [3766.30176,195.761719,3545.42456]: 1 lost unit Bandit [f=0006819] [6819] Event [3904.37744,195.761719,3332.27856]: 1 lost unit Bandit [f=0006904] [6904] Event [532,195.761719,1000]: 1 finished unit Rogue [f=0007038] [7038] Event [2408,195.761719,2024]: 1 finished unit Metal Extractor [f=0007058] [7058] Event [792,195.761719,424]: 1 finished unit Solar Collector [f=0007223] [7223] Event [2984,195.761719,4920]: 0 finished unit Solar Collector [f=0007405] [7405] Event [2792,195.761719,4920]: 0 finished unit Solar Collector [f=0007595] [7595] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0007652] [7652] Event [632,195.761719,536]: 1 finished unit Solar Collector [f=0007656] [7656] Event [2368,195.767578,1824]: 1 finished unit Lotus [f=0007662] [7662] Event [3648.04297,197.081726,5268]: 0 finished unit Blitz [f=0007944] [7944] Event [532,195.761719,1000]: 1 finished unit Felon [f=0008015] [8015] Event [2856,195.761719,6056]: 0 finished unit Solar Collector [f=0008028] [8028] Event [552,195.761719,712]: 1 finished unit Solar Collector [f=0008142] [8142] Event [3768,195.761719,5048]: 0 finished unit Solar Collector [f=0008172] [8172] Event [1448,195.761719,152]: 1 lost unit Metal Extractor [f=0008264] [8264] Event [532,195.761719,1000]: 1 finished unit Thug [f=0008302] [8302] Event [1160,195.761719,72]: 1 lost unit Metal Extractor [f=0008325] [8325] Event [1243.72791,195.857254,48.6906509]: 0 lost unit Kodachi [f=0008329] [8329] Event [2728,195.761719,5944]: 0 finished unit Solar Collector [f=0008447] [8447] Event [532,195.761719,1000]: 1 finished unit Rogue [f=0008457] [8457] Event [3592,195.761719,4968]: 0 finished unit Solar Collector [f=0008498] [8498] Event [408,195.765076,824]: 1 finished unit Solar Collector [f=0008706] [8706] Event [3648.04297,197.081726,5268]: 0 finished unit Blitz [f=0008712] [8712] Event [2584,195.761719,5880]: 0 finished unit Solar Collector [f=0008753] [8753] Event [532,195.761719,1000]: 1 finished unit Thug [f=0008821] [8821] Event [3496,195.761719,4888]: 0 finished unit Solar Collector [f=0008956] [8956] Event [532,195.761719,1000]: 1 finished unit Rogue [f=0009234] [9234] Event [532,195.761719,1000]: 1 finished unit Thug [f=0009262] [9262] Event [2704,195.761719,6000]: 0 finished unit Lotus [f=0009315] [9315] Event [2632,194.859161,4200]: 0 finished unit Metal Extractor [f=0009362] [9362] Event [2120,194.859161,1288]: 1 finished unit Metal Extractor [f=0009436] [9436] Event [532,195.761719,1000]: 1 finished unit Convict [f=0009615] [9615] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0009626] [9626] Event [3648.04297,197.081726,5268]: 0 finished unit Blitz [f=0009632] [9632] Event [532,195.761719,1000]: 1 finished unit Rogue [f=0009665] [9665] Event [3608,195.761719,5384]: 0 finished unit Caretaker [f=0009716] [9716] Event [2512,215.255859,5904]: 0 finished unit Picket [f=0009889] [9889] Event [2007.57568,195.761719,4205.69043]: 0 finished unit Engineer Commander [f=0009889] game_message: Morph complete: NewB lvl 1 -> NewB lvl 2 [f=0009889] [9889] Received game_message: Morph complete: NewB lvl 1 -> NewB lvl 2 [f=0009909] [9909] Event [532,195.761719,1000]: 1 finished unit Thug [f=0009923] [9923] Event [3648.04297,197.081726,5268]: 0 finished unit Kodachi [f=0009989] [9989] Event [1160,194.859161,72]: 1 finished unit Metal Extractor [f=0010111] [10111] Event [532,195.761719,1000]: 1 finished unit Rogue [f=0010123] [10123] Event [1704,195.761719,4120]: 0 finished unit Metal Extractor [f=0010166] [10166] Event [2432,222.849609,5920]: 0 finished unit Picket [f=0010230] [10230] Event [4075.96655,195.761719,4621.77539]: 1 lost unit Bandit [f=0010261] [10261] Event [3520,195.761719,5296]: 0 finished unit Tank Plate [f=0010291] [10291] Event [2248,194.859161,984]: 1 finished unit Metal Extractor [f=0010371] [10371] Event [2632,194.859161,4200]: 0 lost unit Metal Extractor [f=0010429] [10429] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0010478] [10478] Event [532,195.761719,1000]: 1 finished unit Thug [f=0010529] [10529] Event [1624,195.761719,4536]: 0 finished unit Metal Extractor [f=0010544] [10544] Event [1112,195.761719,1256]: 1 finished unit Solar Collector [f=0010660] [10660] Event [2800,195.761719,5792]: 0 finished unit Picket [f=0010729] [10729] Event [532,195.761719,1000]: 1 finished unit Rogue [f=0010768] [10768] Event [3624,195.761719,5560]: 0 finished unit Solar Collector [f=0010785] [10785] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0010840] [10840] Event [2556.30566,195.761719,3609.96387]: 0 lost unit Kodachi [f=0010842] [10842] Event [3648.04297,197.081726,5268]: 0 finished unit Blitz [f=0010876] [10876] Event [2336.89453,195.761719,3636.55664]: 0 lost unit Kodachi [f=0010897] [10897] Event [2465.27295,196.062775,3568.62842]: 0 lost unit Blitz [f=0010909] [10909] Event [1448,194.859161,152]: 1 finished unit Metal Extractor [f=0010960] [10960] Event [2399.302,195.880188,3624.81543]: 0 lost unit Blitz [f=0010964] [10964] Event [532,195.761719,1000]: 1 finished unit Convict [f=0011032] [11032] Event [2371.37573,195.34256,3359.74316]: 0 lost unit Blitz [f=0011087] [11087] Event [1304,195.761719,1272]: 1 finished unit Solar Collector [f=0011174] [11174] Event [936,195.761719,4488]: 0 finished unit Metal Extractor [f=0011201] [11201] Event [3464,195.761719,5640]: 0 finished unit Solar Collector [f=0011243] [11243] Event [532,195.761719,1000]: 1 finished unit Thug [f=0011406] [11406] Event [3648.04297,197.081726,5268]: 0 finished unit Blitz [f=0011445] [11445] Event [532,195.761719,1000]: 1 finished unit Rogue [f=0011460] [11460] Event [1048,195.761719,2424]: 1 finished unit Metal Extractor [f=0011475] [11475] Event [3304,195.761719,5704]: 0 finished unit Solar Collector [f=0011619] [11619] Event [1496,195.761719,1288]: 1 finished unit Solar Collector [f=0011641] [11641] Event [3912,75.2929688,952]: 1 finished unit Metal Extractor [f=0011689] [11689] Event [1712,195.761719,4032]: 0 lost unit Picket [f=0011723] [11723] Event [532,195.761719,1000]: 1 finished unit Thug [f=0011763] [11763] Event [1704,195.257263,4120]: 0 lost unit Metal Extractor [f=0011897] [11897] Event [2113.0896,195.761719,4307.3252]: 0 lost unit Blitz [f=0011924] [11924] Event [532,195.761719,1000]: 1 finished unit Rogue [f=0011964] [11964] Event [2046.74048,195.761719,4225.55664]: 0 lost unit Blitz [f=0012082] [12082] Event [3144,195.761719,5784]: 0 finished unit Solar Collector [f=0012105] [12105] Event [920,195.761719,3176]: 1 finished unit Metal Extractor [f=0012144] [12144] Event [1688,195.761719,1288]: 1 finished unit Solar Collector [f=0012190] [12190] Event [1775.67847,195.735565,4103.95068]: 0 lost unit Blitz [f=0012203] [12203] Event [532,195.761719,1000]: 1 finished unit Thug [f=0012225] [12225] Event [3648.04297,197.081726,5268]: 0 finished unit Ogre [f=0012270] [12270] Event [3880,75.3164063,1192]: 1 finished unit Metal Extractor [f=0012274] [12274] Event [520,195.761719,1480]: 1 finished unit Solar Collector [f=0012282] [12282] Event [1860.44653,195.761719,4077.99316]: 0 lost unit Blitz [f=0012329] [12329] Event [1464,195.761719,1944]: 1 finished unit Metal Extractor [f=0012435] [12435] Event [532,195.761719,1000]: 1 finished unit Rogue [f=0012559] [12559] Event [424,195.761719,1640]: 1 finished unit Solar Collector [f=0012559] [12559] Event [1624,195.761719,4536]: 0 lost unit Metal Extractor [f=0012683] [12683] Event [1880,195.761719,1304]: 1 finished unit Solar Collector [f=0012773] [12773] Event [532,195.761719,1000]: 1 finished unit Thug [f=0012830] [12830] Event [936,195.26825,4488]: 0 lost unit Metal Extractor [f=0012885] [12885] Event [696,195.761719,3832]: 1 finished unit Metal Extractor [f=0012975] [12975] Event [532,195.761719,1000]: 1 finished unit Convict [f=0013083] [13083] Event [1976,195.268402,4856]: 0 lost unit Metal Extractor [f=0013090] [13090] Event [408,195.761719,1832]: 1 finished unit Solar Collector [f=0013171] [13171] Event [532,195.761719,1000]: 1 finished unit Rogue [f=0013208] [13208] Event [2040,195.761719,1400]: 1 finished unit Solar Collector [f=0013290] [13290] Event [3160,195.761719,1656]: 1 finished unit Metal Extractor [f=0013439] [13439] Event [1912,195.761719,2856]: 1 finished unit Metal Extractor [f=0013442] [13442] Event [2984,195.761719,5848]: 0 finished unit Solar Collector [f=0013448] [13448] Event [532,195.761719,1000]: 1 finished unit Thug [f=0013615] [13615] Event [488,195.761719,2008]: 1 finished unit Solar Collector [f=0013617] [13617] Event [2232,195.761719,5080]: 0 finished unit Stinger [f=0013650] [13650] Event [532,195.761719,1000]: 1 finished unit Rogue [f=0013664] [13664] Event [2228.30151,194.361633,4802.44775]: 0 lost unit Blitz [f=0013747] [13747] Event [2184,195.761719,1160]: 1 finished unit Solar Collector [f=0013777] [13777] Event [2824,195.761719,5928]: 0 finished unit Solar Collector [f=0013983] [13983] Event [680,195.761719,1208]: 1 finished unit Caretaker [f=0014059] [14059] Event [532,195.761719,1000]: 1 finished unit Thug [f=0014138] [14138] Event [2232,195.761719,5080]: 0 lost unit Stinger [f=0014160] [14160] Event [3400,195.761719,2312]: 1 finished unit Metal Extractor [f=0014169] [14169] Event [2131.47095,195.979065,5169.74072]: 0 finished unit Engineer Commander [f=0014169] [14169] Event [2131.47095,195.979065,5169.74072]: 0 lost unit Engineer Commander [f=0014169] game_message: Morph complete: NewB lvl 2 -> NewB lvl 3 [f=0014169] [14169] Event [536,195.761719,2200]: 1 finished unit Solar Collector [f=0014169] [14169] Received game_message: Morph complete: NewB lvl 2 -> NewB lvl 3 [f=0014264] [14264] Event [2184,195.761719,3288]: 1 finished unit Metal Extractor [f=0014266] [14266] Event [3520.04297,195.761719,5268]: 0 finished unit Ogre [f=0014285] [14285] Event [424,195.761719,1192]: 1 finished unit Caretaker [f=0014287] [14287] Event [2360,195.761719,1080]: 1 finished unit Solar Collector [f=0014297] [14297] Event [2792,195.761719,4920]: 0 lost unit Solar Collector [f=0014331] [14331] Event [532,195.761719,1000]: 1 finished unit Rogue [f=0014534] [14534] Event [532,195.761719,1000]: 1 finished unit Thug [f=0014547] [14547] Event [320,195.761719,1248]: 1 finished unit Lotus [f=0014577] [14577] Event [2583.48657,196.021179,5354.70313]: 0 lost unit Engineer Commander [f=0014598] [14598] Event [3128,195.761719,4904]: 0 lost unit Metal Extractor [f=0014623] [14623] Event [2984,195.76889,4920]: 0 lost unit Solar Collector [f=0014632] [14632] Event [532,195.761719,1000]: 1 finished unit Rogue [f=0014708] [14708] Event [2892.11597,195.762909,5317.95947]: 0 lost unit Ogre [f=0014719] [14719] Event [2817.32788,196.308212,5365.83838]: 0 lost unit Ogre [f=0014724] [14724] Event [584,195.761719,2392]: 1 finished unit Solar Collector [f=0014772] [14772] Event [1848,195.761719,5160]: 0 lost unit Metal Extractor [f=0014792] [14792] Event [532,195.761719,1000]: 1 finished unit Thug [f=0014797] gg [f=0014866] [14866] Event [undefined]: WebFreaK resigned [f=0014866] game_message: WebFreaK has been destroyed! [f=0014866] game_message: AI wins! [f=0014866] Submitting stats [f=0014866] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014866] Part| Total Time|Time of the last 0.5s [f=0014866] Draw 19938.31ms 21.96% [f=0014866] Lua::Callins::Synced 21264.06ms 6.57% [f=0014866] Lua::Callins::Unsynced 30425.66ms 28.90% [f=0014866] Lua::CollectGarbage::Synced 4291.39ms 2.99% [f=0014866] Lua::CollectGarbage::Unsynced 8574.92ms 37.94% [f=0014866] Misc::Profiler::AddTime 95.17ms 0.00% [f=0014866] Sim 53034.71ms 25.24% [f=0014866] [14866] Received game_message: WebFreaK has been destroyed! [f=0014866] [14866] Received game_message: AI wins! [f=0014867] [14867] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014867] [14867] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014867] [14867] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014867] [14867] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4666667,5.33333349,5.33333349,5.4666667,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014867] [14867] Game End Stats Values: 3,2225,2350,2350,2225,0.31497675,0,0,0.31497675,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,8,8,8.39999962,1275,1275,1275,1275,8.48766518,8.60000038,8.60000038,8.48766518,0,75,75,0,0,0,0,0,950,1000,1000,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014867] [14867] Game End Stats Values: 4,2495,2440,2440,2495,2.65005112,0,0,2.65005112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,8,8,10.3999996,1275,1275,1275,1275,9.15567112,10.0666666,10.0666666,9.15567112,0,75,75,0,0,0,0,0,1220,1090,1090,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014867] [14867] Game End Stats Values: 5,2585,2675,2675,2585,8.67375374,0.75653732,0.75653732,8.67375374,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,8.53333378,8.53333378,12,1275,1275,1275,1275,9.40157986,11.3171024,11.3171024,9.40157986,0,150,150,0,0,0,0,0,1310,1250,1250,1310,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014867] [14867] Game End Stats Values: 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Values: 9,3230,3225,3225,3230,61.7449188,16.3179092,16.3179092,61.7449188,0,0,0,0,0,0,0,0,0,0,0,0,74.9999924,156.701599,156.701599,74.9999924,0,0,0,0,16,16.105505,16.105505,16,1330,1275,1275,1330,13.5874186,17.7497501,17.7497501,13.5874186,360,225,225,360,75,0,0,75,1540,1725,1725,1540,0,75,75,0,0,0,0,0,163.341248,74.9999924,74.9999924,163.341248 [f=0014867] [14867] Game End Stats Values: 10,3500,3375,3375,3500,71.1430588,30.4979725,30.4979725,71.1430588,0,0,0,0,0,0,0,0,0,0,0,0,92.2930984,246.472931,246.472931,92.2930984,0,0,0,0,16,16.168087,16.168087,16,1330,1275,1275,1330,14.4265423,17.9453373,17.9453373,14.4265423,540,375,375,540,75,0,0,75,1630,1725,1725,1630,0,75,75,0,0,0,0,0,253.112579,92.2930984,92.2930984,253.112579 [f=0014867] [14867] Game End Stats Values: 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[f=0014867] [14867] Game End Stats Values: 34,3445,12375,12375,3445,672.393127,647.127563,647.127563,672.393127,0,0,0,0,0,0,0,0,167.724548,763.803406,763.803406,167.724548,1556.65942,7741.99463,7741.99463,1556.65942,390,360,360,390,36.4000015,58.669487,58.669487,36.4000015,55,1275,1275,55,21.2809563,55.4099007,55.4099007,21.2809563,0,5045,5045,0,990,7568.3999,7568.3999,990,3000,5695,5695,3000,7568.3999,990,990,7568.3999,66.4001083,252.503418,252.503418,66.4001083,7854.26318,1850.7948,1850.7948,7854.26318 [f=0014867] [14867] Game End Stats Values: 35,3445,12375,12375,3445,676.904663,656.71521,656.71521,676.904663,0,0,0,0,0,0,0,0,167.724548,771.05835,771.05835,167.724548,1556.65942,7741.99463,7741.99463,1556.65942,390,360,360,390,34,60.3187981,60.3187981,34,55,1275,1275,55,16.5115604,60.5876312,60.5876312,16.5115604,0,5045,5045,0,990,7568.3999,7568.3999,990,3000,5695,5695,3000,7568.3999,990,990,7568.3999,66.4001083,252.503418,252.503418,66.4001083,7854.26318,1850.7948,1850.7948,7854.26318 [f=0014902] [14902] Event [2120,197.150391,1576]: 1 finished unit Solar Collector [f=0014906] [14906] Event [532,195.761719,1000]: 1 finished unit Rogue [f=0015023] Spectator WebFreaK left the game: normal quit [f=0015023] [15023] Event [undefined]: WebFreaK quit [f=0015061] [15061] Event [532,195.761719,1000]: 1 finished unit Thug [f=0015090] [15090] Event [3176,195.761719,2968]: 1 finished unit Metal Extractor [f=0015092] Player AI left the game: normal quit [f=0015092] [15092] Event [undefined]: AI quit [f=0015098] No clients connected, shutting down server [f=0015098] Server shutdown [f=0015185] [15185] Event [532,195.761719,1000]: 1 finished unit Rogue [f=0015248] [15248] Event [472,195.761719,2552]: 1 finished unit Solar Collector [f=0015346] [15346] Event [532,195.761719,1000]: 1 finished unit Thug [f=0015427] [15427] Event [2280,198.275391,1672]: 1 finished unit Solar Collector [f=0015470] [15470] Event [532,195.761719,1000]: 1 finished unit Rogue [f=0015631] [15631] Event [532,195.761719,1000]: 1 finished unit Thug [f=0015754] [15754] Event [532,195.761719,1000]: 1 finished unit Rogue [f=0015802] [15802] Event [392,195.761719,2728]: 1 finished unit Solar Collector [f=0015915] [15915] Event [532,195.761719,1000]: 1 finished unit Thug [f=0015949] [15949] Event [2456,195.773438,1736]: 1 finished unit Solar Collector [f=0016034] [16034] Event [3848,195.761719,3432]: 1 finished unit Metal Extractor [f=0016039] [16039] Event [532,195.761719,1000]: 1 finished unit Rogue [f=0016200] [16200] Event [532,195.761719,1000]: 1 finished unit Thug [f=0016325] [16325] Event [532,195.761719,1000]: 1 finished unit Rogue [f=0016386] [16386] Event [776,195.761719,2408]: 1 finished unit Solar Collector [f=0016474] [16474] Event [2504,195.761719,1912]: 1 finished unit Solar Collector [f=0016486] [16486] Event [532,195.761719,1000]: 1 finished unit Thug [f=0016610] [16610] Event [532,195.761719,1000]: 1 finished unit Rogue [f=0016633] Autoquit sending quit command. [f=0016633] [QuitAction] user exited to system [f=0016633] [SpringApp::Kill][1] fromRun=1 [f=0016633] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016633] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016633] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016633] [ThreadPool::SetThreadCount][2] workers=0 [f=0016633] [SpringApp::Kill][2] [f=0016633] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016633] [Game::KillLua][3] dtor=0 luaUI=0x62565d00 [f=0016633] Start widgetHandler:Shutdown [f=0016633] Shutdown - SaveOrderList Complete [f=0016633] Writing last game win data [f=0016633] Shutdown - SaveConfigData Complete [f=0016633] Shutdown Widget - Chili Highlight [f=0016633] Shutdown Widget - Save/Load API [f=0016633] Shutdown Widget - Draw After Chili [f=0016633] Shutdown Widget - EPIC Menu [f=0016633] Shutdown Widget - Chili Minimap [f=0016633] Shutdown Widget - Chili Widget Selector [f=0016633] Shutdown Widget - Local Team Colors [f=0016633] Shutdown Widget - Display Keys 2 [f=0016633] Shutdown Widget - Save Game Menu [f=0016633] Shutdown Widget - HealthBars [f=0016633] Shutdown Widget - Noises [f=0016633] Shutdown Widget - Unit Icons [f=0016633] Shutdown Widget - Win Counter [f=0016633] Shutdown Widget - BuildETA [f=0016633] Shutdown Widget - SpringRTS Replay Stats [f=0016633] Shutdown Widget - Modular Comm Info [f=0016633] Shutdown Widget - CameraShake [f=0016633] Shutdown Widget - Chili Economy Panel Default [f=0016633] Shutdown Widget - Chili EndGame Window [f=0016633] Shutdown Widget - Chili Nuke Warning [f=0016633] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016633] Shutdown Widget - Chili Spectator Panels [f=0016633] Shutdown Widget - Context Menu [f=0016633] Shutdown Widget - Darkening [f=0016633] Shutdown Widget - MetalFeatures (new) [f=0016633] Shutdown Widget - Defense Range Zero-K [f=0016633] Shutdown Widget - Grab Input [f=0016633] Input grabbing is disabled! [f=0016633] Shutdown Widget - Highlight Geos [f=0016633] Shutdown Widget - Local Widgets Config [f=0016633] Shutdown Widget - MinimapEvents [f=0016633] Shutdown Widget - Missile Silo Range [f=0016633] Shutdown Widget - Point Tracker [f=0016633] Shutdown Widget - Showeco and Grid Drawer [f=0016633] Shutdown Widget - Stereo3D [f=0016633] Shutdown Widget - State Reverse and Latency [f=0016633] Shutdown Widget - Music Player v2 [f=0016633] Shutdown Widget - Attack AoE [f=0016633] Shutdown Widget - Map Edge Extension [f=0016633] Shutdown Widget - Selection Send [f=0016633] Shutdown Widget - LupsManager [f=0016633] Shutdown Widget - Newton Firezone [f=0016633] Shutdown Widget - Chili Pro Console [f=0016633] Shutdown Widget - Persistent Build Height [f=0016633] Shutdown Widget - Lasso Terraform GUI [f=0016633] Shutdown Widget - Chili Framework [f=0016633] Shutdown Widget - Lups [f=0016633] Shutdown Widget - Mex Placement Handler [f=0016633] Shutdown Widget - Custom Markers [f=0016633] Shutdown Widget - Chili Core Selector [f=0016633] Shutdown Widget - Select Keys [f=0016633] Shutdown Widget - Pause Screen [f=0016633] Shutdown Widget - Layout Handler [f=0016633] Shutdown Widget - Text To Speech Control [f=0016633] End widgetHandler:Shutdown [f=0016633] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={4443046,437357368} {int,ext,rec}Allocs={27418481,0,0} {chunk,block}Bytes={437357368,0} [f=0016633] [Game::KillLua][1] dtor=0 luaGaia=0x530542b0 [f=0016633] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={4222854,424016929} {int,ext,rec}Allocs={27418482,0,0} {chunk,block}Bytes={424016929,0} [f=0016633] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={4222854,424016929} {int,ext,rec}Allocs={27418482,0,0} {chunk,block}Bytes={424016929,0} [f=0016633] [Game::KillLua][2] dtor=0 luaRules=0x53132ba0 [f=0016633] Start gadgetHandler:Shutdown [f=0016633] Shutdown - StartSetup [f=0016633] Shutdown - UnitMorph [f=0016633] Shutdown - Carrier Drones [f=0016633] Shutdown - LupsNanoSpray [f=0016633] Shutdown - Missile Silo Controller [f=0016633] Shutdown - Modular Comm Info [f=0016633] Shutdown - Terrain Texture Handler [f=0016633] Shutdown - UnitCloakShield [f=0016633] Shutdown - Starlight Handler [f=0016633] End gadgetHandler:Shutdown [f=0016633] Start gadgetHandler:Shutdown [f=0016633] Shutdown - Save/Load [f=0016633] Shutdown - Teleport Throw [f=0016633] Shutdown - UnitMorph [f=0016633] Shutdown - Modular Comm Info [f=0016633] Shutdown - Retreat Command [f=0016633] Shutdown - Shockwaves [f=0016633] Shutdown - UnitCloakShield [f=0016633] Shutdown - Lups Cloak FX [f=0016633] Shutdown - Lups [f=0016633] Shutdown - Lups Shield [f=0016633] End gadgetHandler:Shutdown [f=0016633] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27418513,0,0} {chunk,block}Bytes={0,0} [f=0016633] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27418513,0,0} {chunk,block}Bytes={0,0} [f=0016633] [Game::KillLua][4] dtor=0 [f=0016633] [Game::~CGame][1] [f=0016633] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016633] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016633] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016633] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016633] [Game::KillLua][4] dtor=1 [f=0016633] [Game::KillMisc][1] [f=0016633] [Game::KillMisc][2] [f=0016633] [Game::KillMisc][3] [f=0016633] [Game::KillRendering][1] [f=0016633] [3DOParser::Kill] allocated 137 pieces [f=0016633] [S3OParser::Kill] allocated 2750 pieces [f=0016633] [AssParser::Kill] allocated 241 pieces [f=0016633] [Game::KillInterface][1] [f=0016633] [Game::KillInterface][2] [f=0016633] [Game::KillSimulation][1] [f=0016633] [Game::KillSimulation][2] [f=0016633] [CCollisionHandler] dis-/continuous tests: 0/246889 [f=0016633] [Game::KillSimulation][3] [f=0016633] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016633] [~CPathCache(16x24)] cacheHits=215 hitPercentage=40% numHashColls=0 maxCacheSize=29 [f=0016633] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016633] [~CPathCache(32x48)] cacheHits=83 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016633] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016633] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016633] [LosHandler::Kill] raycast instance cache-{hits,misses}={4855,14355}; shared=3%; cached=22% [f=0016633] [Game::KillSimulation][4] [f=0016633] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016633] [Game::~CGame][2] [f=0016633] [Game::~CGame][3] [f=0016633] [SpringApp::Kill][3] [f=0016633] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 176401 bytes sent 327611 bytes recv'd [f=0016633] [SpringApp::Kill][4] font=0x46647aa0 [f=0016633] [SpringApp::Kill][5] [f=0016633] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7366b78d206739a1f3c9a7b5d51c3463.sdp (0x466b6be0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7366b78d206739a1f3c9a7b5d51c3463.sdp" numZipFiles=7829 sumInflSize=723119kb sumReadTime=6155ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=162ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=160ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=132ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=98ms file="objects3d/bantha.s3o" indx=4916 inflSize=433kb readTime=90ms file="objects3d/cremcom.s3o" indx=5097 inflSize=200kb readTime=78ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=57ms file="unittextures/factorytank_1.png" indx=7177 inflSize=4103kb readTime=57ms file="anims/cursorramp.txt" indx=123 inflSize=0kb readTime=51ms file="objects3d/cremcom4.s3o" indx=5102 inflSize=200kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7366b78d206739a1f3c9a7b5d51c3463.sdp] 64695470 bytes cached in 2928 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.0.sd7 (0x467b4330) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46ad6ec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x466cca90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f22a401d1c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]