[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xbSQMEIdIZ/springsettings.1066794.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 182ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa3b001ced0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7357 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1066794/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 255ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450a5cf0] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450a5cf0] using game "Zero-K v1.9.3.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 168ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2859ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3267ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 51ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 531ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 512ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WebFreaK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1066794/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3232ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11802,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1066794/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5332ed30,0x667542f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: bc8242601a32b409bbc2cdb4d400586a [f=-000001] Connection attempt from NorthChileanG [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from [Nik]NikolaMX [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[Game::Load][lua{Rules,Gaia}={00000001030bbe60,00000000defc37a0}]" [f=-000001] Allies: I choose: Semper Fidelis! [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[Game::Load][lua{Rules,Gaia}={000000006146aff0,00000000d32210d0}]" [f=-000001] Gl! [f=-000001] <[Nik]NikolaMX> Allies: I choose: Quack! [f=-000001] [Game::ClientReadNet] added new player Fumichan with number 2 to team 0 [f=-000001] > SPRINGIE:User Fumichan|chickenspire|4_5||False|||CN [f=-000001] Connection attempt from Fumichan [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] <[Nik]NikolaMX> gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[Game::Load][lua{Rules,Gaia}={00000000df4d1fd0,0000000102267e50}]" [f=-000001] [Game::ClientReadNet] added new player Fine with number 3 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|4_6||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [6365,26.1236572,2551]: 0 finished unit Recon Commander [f=-000001] [0] Event [697,26.1171265,2669]: 1 finished unit Recon Commander [f=0000000] [0] [Nik]NikolaMX, team: 0, elo:2406, userid: 529056 [f=0000000] [0] NorthChileanG, team: 1, elo:2318, userid: 257950 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [680,26.1159515,2568]: 1 finished unit Amphbot Factory [f=0000007] [7] Event [6280,26.1159515,2504]: 0 finished unit Amphbot Factory [f=0000124] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=0000142] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=0000142] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={000000007c4445a0,000000010e2754e0}]" [f=0000352] [352] Event [6440,26.1159515,2520]: 0 finished unit Metal Extractor [f=0000470] [470] Event [716,26.1159515,2568]: 1 finished unit Conch [f=0000518] [518] Event [6244,26.1159515,2504]: 0 finished unit Conch [f=0000584] [Game::ClientReadNet] added new player Masper with number 4 to team 0 [f=0000585] > SPRINGIE:User Masper|chickenc|6_5||False|||NL [f=0000612] Connection attempt from Masper [f=0000612] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000612] -> Connection established (given id 4) [f=0000618] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=0000618] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000698] [698] Event [6536,26.1159515,2424]: 0 finished unit Solar Collector [f=0000725] [725] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0000768] [768] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0000913] [913] Event [584,26.1159515,2456]: 1 finished unit Metal Extractor [f=0001042] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=0001057] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=0001057] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000013cc8fab0,0000000140473e10}]" [f=0001351] [1351] Event [6632,25.283493,2344]: 0 finished unit Metal Extractor [f=0001428] [1428] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0001524] [1524] Event [2184,26.1159515,2344]: 1 finished unit Metal Extractor [f=0001607] [1607] Event [488,26.1159515,2664]: 1 finished unit Metal Extractor [f=0001739] [1739] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0001794] [1794] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0001888] [1888] Event [568,26.1159515,2648]: 1 finished unit Solar Collector [f=0001992] [1992] Event [6424,26.1159515,2632]: 0 finished unit Solar Collector [f=0002068] [2068] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0002152] [2152] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0002408] Spectator Masper left the game: normal quit [f=0002408] [2408] Event [undefined]: Masper quit [f=0002448] [2448] Event [536,26.1159515,2536]: 1 finished unit Solar Collector [f=0002504] [2504] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0002577] [2577] Event [2328,26.1159515,2488]: 1 finished unit Metal Extractor [f=0002893] [2893] Event [5736,19.1757813,856]: 0 finished unit Metal Extractor [f=0002940] [2940] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0002999] [2999] Event [640,26.1159515,2672]: 1 finished unit Lotus [f=0003077] [3077] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0003102] [3102] Event [2352,26.1159515,2368]: 1 finished unit Lotus [f=0003280] [3280] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0003410] [3410] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0003624] [3624] Event [716,26.1159515,2568]: 1 finished unit Conch [f=0003627] [3627] Event [3785.33813,10.1124153,3045.90991]: 0 lost unit Duck [f=0003632] [3632] Event [3597.20752,26.1159515,3364.94312]: 1 lost unit Duck [f=0003682] [3682] Event [4968,26.1159515,2744]: 0 finished unit Metal Extractor [f=0003745] [3745] Event [5896,20.7049713,712]: 0 finished unit Metal Extractor [f=0003827] [3827] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0004084] [4084] Event [716,26.1159515,2568]: 1 finished unit Archer [f=0004090] [4090] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0004132] [4132] Event [4840,26.1159515,2568]: 0 finished unit Metal Extractor [f=0004266] [4266] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0004622] [4622] Event [4832,26.1159515,2720]: 0 finished unit Lotus [f=0004658] [4658] Event [5760,17.6013489,992]: 0 finished unit Lotus [f=0004720] [4720] Event [3680,26.1159515,1856]: 1 finished unit Lotus [f=0004848] [4848] Event [520,25.283493,2760]: 1 finished unit Solar Collector [f=0005090] [5090] Event [6244,26.1159515,2504]: 0 finished unit Buoy [f=0005156] [5156] Event [3968,53.0713196,2048]: 1 finished unit Radar Tower [f=0005252] [5252] Event [568,23.1028137,2872]: 1 finished unit Solar Collector [f=0005360] [5360] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0005398] [5398] Event [3968,53.0713196,2048]: 1 lost unit Radar Tower [f=0005513] [5513] Event [1736,30.9749756,1064]: 1 finished unit Metal Extractor [f=0005538] [5538] Event [716,26.1159515,2568]: 1 finished unit Archer [f=0005621] [5621] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0005641] [5641] Event [6664,25.6273346,296]: 0 finished unit Metal Extractor [f=0005704] [5704] Event [4012.99854,26.1159534,1913.02209]: 1 lost unit Duck [f=0005808] [5808] Event [3893.98853,26.1159515,1811.37537]: 0 lost unit Duck [f=0005834] [5834] Event [568,16.7055511,2984]: 1 finished unit Solar Collector [f=0005864] [5864] Event [3680,26.1159515,1856]: 1 lost unit Lotus [f=0005876] [5876] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0005930] [5930] Event [3766.26025,26.1159515,1718.00427]: 0 lost unit Duck [f=0005974] [5974] Event [3602.00977,26.1159515,1683.01587]: 0 lost unit Duck [f=0006019] [6019] Event [3654.72388,26.1159515,1516.95398]: 1 lost unit Recon Commander [f=0006040] [6040] Event [3658.00488,25.8636761,1683.76147]: 0 lost unit Duck [f=0006149] [6149] Event [716,26.1159515,2568]: 1 finished unit Archer [f=0006184] [6184] Event [6856,26.1159515,296]: 0 finished unit Metal Extractor [f=0006189] [6189] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0006525] [6525] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0006728] [6728] Event [4264,26.1159515,1528]: 0 finished unit Metal Extractor [f=0006841] [6841] Event [632,26.1159515,2760]: 1 finished unit Storage [f=0006848] [6848] Event [6872,26.1159515,376]: 0 finished unit Wind/Tidal Generator [f=0006917] [6917] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0007035] [7035] Event [6792,26.1159515,376]: 0 finished unit Wind/Tidal Generator [f=0007061] [7061] Event [716,26.1159515,2568]: 1 finished unit Archer [f=0007215] [7215] Event [6712,26.1159515,376]: 0 finished unit Wind/Tidal Generator [f=0007306] [7306] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0007414] [7414] Event [856,26.1159515,552]: 1 finished unit Metal Extractor [f=0007476] [7476] Event [6552,17.1760712,408]: 0 finished unit Wind/Tidal Generator [f=0007516] [7516] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0007524] [7524] Event [4022.2478,26.1159515,1702.28906]: 1 lost unit Duck [f=0007529] [7529] Event [4172.26514,26.1159515,1657.0636]: 0 lost unit Duck [f=0007548] [7548] Event [4149.96826,26.1159515,1853.0614]: 0 lost unit Duck [f=0007566] [7566] Event [4134.70752,26.1159668,1688.53198]: 0 lost unit Duck [f=0007570] [7570] Event [3964.34839,26.1159515,1720.05579]: 1 lost unit Duck [f=0007573] [7573] Event [6244,26.1159515,2504]: 0 finished unit Archer [f=0007610] [7610] Event [4005.41113,26.1159515,1845.84875]: 0 lost unit Duck [f=0007612] [7612] Event [4142.7832,26.1209106,1714.70264]: 0 lost unit Duck [f=0007616] [7616] Event [3975.45386,26.1159515,1803.99207]: 0 lost unit Duck [f=0007626] [7626] Event [4061.36646,26.1159515,1740.23645]: 1 lost unit Archer [f=0007643] [7643] Event [4040.10352,26.1159515,1629.97375]: 1 lost unit Duck [f=0007671] [7671] Event [6472,28.3509216,440]: 0 finished unit Wind/Tidal Generator [f=0007690] [7690] Event [4188.82471,26.1186714,1592.07947]: 1 lost unit Duck [f=0007751] [7751] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0007754] [7754] Event [4255.54199,26.1159515,1746.04639]: 0 lost unit Duck [f=0007825] [7825] Event [4264,26.1159515,1528]: 0 lost unit Metal Extractor [f=0007827] [7827] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0007881] [7881] Event [6392,40.8649445,488]: 0 finished unit Wind/Tidal Generator [f=0008013] [8013] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0008081] [8081] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0008106] [8106] Event [6312,0,536]: 0 finished unit Wind/Tidal Generator [f=0008265] [8265] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0008316] [8316] Event [6232,0,584]: 0 finished unit Wind/Tidal Generator [f=0008492] [8492] Event [664,26.1159515,664]: 1 finished unit Metal Extractor [f=0008511] [8511] Event [6152,0,616]: 0 finished unit Wind/Tidal Generator [f=0008721] [8721] Event [6072,12.217514,664]: 0 finished unit Wind/Tidal Generator [f=0008786] [8786] Event [6244,26.1159515,2504]: 0 finished unit Bulkhead [f=0008822] [8822] Event [4784,26.1159515,2432]: 0 finished unit Picket [f=0008931] [8931] Event [5992,19.1757813,712]: 0 finished unit Wind/Tidal Generator [f=0009216] [9216] Event [5816,19.1757813,856]: 0 finished unit Wind/Tidal Generator [f=0009264] [9264] Event [6244,26.1159515,2504]: 0 finished unit Conch [f=0009279] [9279] Event [696,26.1159515,2824]: 1 finished unit Solar Collector [f=0009284] [9284] Event [696,26.1159515,584]: 1 finished unit Solar Collector [f=0009361] [9361] Event [716,26.1159515,2568]: 1 finished unit Buoy [f=0009366] [9366] Event [5864,20.8497467,824]: 0 finished unit Wind/Tidal Generator [f=0009383] [9383] Event [5207.07568,-8.6210938,1175.23767]: 1 lost unit Duck [f=0009442] [9442] Event [5353.9082,-8.6210938,1138.65479]: 1 lost unit Duck [f=0009485] [9485] Event [5432.2085,-8.6210938,1138.83472]: 0 lost unit Buoy [f=0009492] [9492] Event [5262.86084,-8.6210938,1151.09314]: 1 lost unit Archer [f=0009516] [9516] Event [5896,19.3115082,904]: 0 finished unit Wind/Tidal Generator [f=0009553] [9553] Event [5567.9585,-8.6210938,1267.15991]: 1 lost unit Duck [f=0009586] [9586] Event [5604.5791,-8.6119423,1236.21667]: 0 lost unit Archer [f=0009622] [9622] Event [5546.41699,-3.7569799,1064.53723]: 0 lost unit Duck [f=0009664] [9664] Event [4840,26.1159515,2376]: 0 finished unit Stardust [f=0009692] [9692] Event [5379.55176,-8.6499958,1141.3136]: 1 lost unit Archer [f=0009712] [9712] Event [5456.15967,-4.5801249,982.062927]: 0 lost unit Duck [f=0009726] [9726] Event [5928,20.0082397,984]: 0 finished unit Wind/Tidal Generator [f=0009818] [9818] Event [840,26.1159515,472]: 1 finished unit Solar Collector [f=0009859] [9859] Event [716,26.1159515,2568]: 1 finished unit Archer [f=0009882] [9882] Event [6244,26.1159515,2504]: 0 finished unit Archer [f=0009921] [9921] Event [5960,21.7003021,1064]: 0 finished unit Wind/Tidal Generator [f=0010131] [10131] Event [5992,0,1144]: 0 finished unit Wind/Tidal Generator [f=0010272] [10272] Event [744,26.1159515,504]: 1 finished unit Solar Collector [f=0010310] [10310] Event [716,26.1159515,2568]: 1 finished unit Archer [f=0010326] [10326] Event [6024,0,1224]: 0 finished unit Wind/Tidal Generator [f=0010485] [10485] Event [6244,26.1159515,2504]: 0 finished unit Archer [f=0010521] [10521] Event [6056,0,1304]: 0 finished unit Wind/Tidal Generator [f=0010556] [10556] Event [5940.23633,26.1159515,2844.604]: 1 lost unit Duck [f=0010676] [10676] Event [716,26.1159515,2568]: 1 finished unit Archer [f=0010731] [10731] Event [6072,0,1384]: 0 finished unit Wind/Tidal Generator [f=0010926] [10926] Event [6104,0.63548279,1464]: 0 finished unit Wind/Tidal Generator [f=0010950] [10950] Event [716,26.1159515,2568]: 1 finished unit Conch [f=0011047] [11047] Event [6632,25.283493,2344]: 0 lost unit Metal Extractor [f=0011100] [11100] Event [6244,26.1159515,2504]: 0 finished unit Archer [f=0011120] [11120] Event [6136,8.65242004,1544]: 0 finished unit Wind/Tidal Generator [f=0011229] [11229] Event [6216,26.1159515,2360]: 0 finished unit Caretaker [f=0011314] [11314] Event [716,26.1159515,2568]: 1 finished unit Archer [f=0011330] [11330] Event [6168,12.7875671,1624]: 0 finished unit Wind/Tidal Generator [f=0011475] [11475] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0011478] [11478] Event [6244,26.1159515,2504]: 0 finished unit Archer [f=0011525] [11525] Event [6200,16.0902557,1704]: 0 finished unit Wind/Tidal Generator [f=0011602] [11602] Event [5272,26.7945862,3944]: 0 finished unit Metal Extractor [f=0011686] [11686] Event [6872,26.1159515,376]: 0 lost unit Wind/Tidal Generator [f=0011690] [11690] Event [6072,26.1159515,2328]: 0 finished unit Caretaker [f=0011711] [11711] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0011728] [11728] Event [800,26.1159515,656]: 1 finished unit Lotus [f=0011735] [11735] Event [6232,19.4562836,1784]: 0 finished unit Wind/Tidal Generator [f=0011755] [11755] Event [6792,26.1159515,376]: 0 lost unit Wind/Tidal Generator [f=0011839] [11839] Event [716,26.1159515,2568]: 1 finished unit Archer [f=0011842] [11842] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0011882] [11882] Event [6264,21.7003021,1864]: 0 finished unit Wind/Tidal Generator [f=0011924] [11924] Event [6712,26.1742401,376]: 0 lost unit Wind/Tidal Generator [f=0011957] [11957] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0012021] [12021] Event [6296,23.7362061,1944]: 0 finished unit Wind/Tidal Generator [f=0012022] [12022] Event [5432,29.4276886,4040]: 0 finished unit Metal Extractor [f=0012094] [12094] Event [6472,28.3509216,440]: 0 lost unit Wind/Tidal Generator [f=0012117] [12117] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0012118] [12118] Event [6632,24.1230812,2344]: 0 finished unit Metal Extractor [f=0012120] [12120] Event [716,26.1159515,2568]: 1 finished unit Limpet [f=0012126] [12126] Event [6376.27197,47.3166847,402.666077]: 1 lost unit Duck [f=0012205] [12205] Event [6408,26.1159515,2424]: 0 finished unit Solar Collector [f=0012215] [12215] Event [6328,24.1614838,2024]: 0 finished unit Wind/Tidal Generator [f=0012278] [12278] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0012410] [12410] Event [6360,26.1159515,2104]: 0 finished unit Wind/Tidal Generator [f=0012420] [12420] Event [6244,26.1159515,2504]: 0 finished unit Bulkhead [f=0012423] [12423] Event [1383.67932,18.5108566,4099.354]: 1 lost unit Conch [f=0012435] [12435] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0012535] [12535] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0012573] [12573] Event [6392,26.1159515,2184]: 0 finished unit Wind/Tidal Generator [f=0012600] [12600] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0012705] [12705] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0012766] [12766] Event [6424,26.1159515,2264]: 0 finished unit Wind/Tidal Generator [f=0012855] [12855] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0012904] [12904] Event [6200,26.1159515,2648]: 0 finished unit Caretaker [f=0012908] [12908] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0012939] [12939] Event [6456,26.1159515,2344]: 0 finished unit Wind/Tidal Generator [f=0013007] [13007] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0013110] [13110] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0013173] [13173] Event [6244,26.1159515,2504]: 0 finished unit Conch [f=0013276] [13276] Event [4896,202.099487,3760]: 0 finished unit Radar Tower [f=0013303] [13303] Event [744,26.1159515,2760]: 1 finished unit Caretaker [f=0013365] [13365] Event [6244,26.1159515,2504]: 0 finished unit Archer [f=0013459] [13459] Event [716,26.1159515,2568]: 1 finished unit Conch [f=0013461] [13461] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0013537] [13537] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0013626] [13626] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0013662] [13662] Event [4301.85449,26.1159515,1841.38025]: 1 lost unit Limpet [f=0013716] [13716] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0013806] [13806] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0013907] [13907] Event [716,26.1159515,2568]: 1 finished unit Archer [f=0013935] [13935] Event [1896,29.5000763,1128]: 1 finished unit Metal Extractor [f=0014041] [14041] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0014046] [14046] Event [6244,26.1159515,2504]: 0 finished unit Buoy [f=0014168] [14168] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0014270] [14270] Event [6244,26.1159515,2504]: 0 finished unit Scallop [f=0014295] [14295] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0014422] [14422] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0014450] [14450] Event [6244,26.1159515,2504]: 0 finished unit Archer [f=0014476] [14476] Event [3653.87158,26.4541302,1783.06396]: 0 lost unit Duck [f=0014571] [14571] Event [3471.13794,26.1159515,1866.71436]: 0 lost unit Duck [f=0014587] [14587] Event [3426.71021,26.3191433,1669.80164]: 0 lost unit Duck [f=0014613] [14613] Event [3493.63892,26.1160717,1789.49402]: 0 lost unit Duck [f=0014622] [14622] Event [3483.63818,26.8286152,1672.32336]: 0 lost unit Duck [f=0014637] [14637] Event [6244,26.1159515,2504]: 0 finished unit Archer [f=0014653] [14653] Event [3530.20557,25.5522232,1611.05798]: 0 lost unit Duck [f=0014658] [14658] Event [3350.93018,26.1159515,1692.61206]: 1 lost unit Archer [f=0014662] [14662] Event [3505.96973,25.5889778,1566.88757]: 0 lost unit Duck [f=0014682] [14682] Event [6440,26.1159515,4440]: 0 finished unit Metal Extractor [f=0014682] [14682] Event [3469.48706,26.211441,1733.23975]: 0 lost unit Duck [f=0014702] [14702] Event [3549.33423,26.1188393,1849.02039]: 0 lost unit Duck [f=0014714] [14714] Event [3556.24854,26.6602154,1694.29285]: 0 lost unit Archer [f=0014722] [14722] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0014732] [14732] Event [3415.3894,25.8870411,1662.55945]: 1 lost unit Duck [f=0014740] [14740] Event [3527.89575,26.6356087,1668.43286]: 1 lost unit Archer [f=0014764] [14764] Event [3537.3855,26.1159515,1918.68823]: 0 lost unit Archer [f=0014781] [14781] Event [3610.43555,23.0511818,1592.80591]: 0 lost unit Duck [f=0014785] [14785] Event [3598.2146,26.3583412,1702.78223]: 1 lost unit Archer [f=0014802] [14802] Event [3620.38599,26.8054733,1765.98279]: 1 lost unit Archer [f=0014811] [14811] Event [716,26.1159515,2568]: 1 finished unit Archer [f=0014811] [14811] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0014813] [14813] Event [3592.17554,26.9285164,1740.70569]: 1 lost unit Duck [f=0014820] [14820] Event [3673.58716,26.5884438,1710.85718]: 1 lost unit Duck [f=0014835] [14835] Event [3748.81152,26.0831089,1664.54309]: 0 lost unit Archer [f=0014840] [14840] Event [3693.15894,26.6027222,1720.94202]: 1 lost unit Duck [f=0014866] [14866] Event [2288,197.095688,1376]: 1 finished unit Radar Tower [f=0014879] [14879] Event [3738.14722,26.4147892,1784.03931]: 1 lost unit Archer [f=0014900] [14900] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0014905] [14905] Event [3866.16992,26.1160583,1749.05579]: 0 lost unit Archer [f=0014952] [14952] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0014987] [14987] Event [3592.02344,26.4193039,1790.23608]: 1 lost unit Archer [f=0014990] [14990] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0015056] [15056] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0015080] [15080] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0015150] [15150] Event [6280,26.1159515,4568]: 0 finished unit Metal Extractor [f=0015172] [15172] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0015260] [15260] Event [6244,26.1159515,2504]: 0 finished unit Archer [f=0015280] [15280] Event [3035.33179,17.4434948,2339.31348]: 0 lost unit Duck [f=0015318] [15318] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0015350] [15350] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0015425] [15425] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0015429] [15429] Event [1448,19.1757813,4248]: 1 finished unit Metal Extractor [f=0015458] [15458] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0015485] [15485] Event [3122.79443,26.1159515,1961.98889]: 1 lost unit Duck [f=0015490] [15490] Event [3319.06885,26.1159515,1981.36804]: 0 lost unit Duck [f=0015500] [15500] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0015529] [15529] Event [3405.94727,26.1159515,1892.20911]: 0 lost unit Archer [f=0015575] [15575] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0015650] [15650] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0015670] [15670] Event [716,26.1159515,2568]: 1 finished unit Conch [f=0015874] [15874] Event [6244,26.1159515,2504]: 0 finished unit Buoy [f=0016025] [16025] Event [716,26.1159515,2568]: 1 finished unit Archer [f=0016047] [16047] Event [3976,25.7114983,1720]: 0 finished unit Caretaker [f=0016099] [16099] Event [6244,26.1159515,2504]: 0 finished unit Scallop [f=0016245] [16245] Event [1288,20.4516144,4392]: 1 finished unit Metal Extractor [f=0016279] [16279] Event [6244,26.1159515,2504]: 0 finished unit Archer [f=0016421] [16421] Event [6244,26.1159515,2504]: 0 finished unit Conch [f=0016438] [16438] Event [716,26.1159515,2568]: 1 finished unit Scallop [f=0016582] [16582] Event [4264,25.0668144,1528]: 0 finished unit Metal Extractor [f=0016657] [16657] Event [6244,26.1159515,2504]: 0 finished unit Archer [f=0016675] [16675] Event [6264,26.1159515,2744]: 0 finished unit Amphbot Plate [f=0016681] [16681] Event [3102.5835,15.3928337,2311.52759]: 0 lost unit Duck [f=0016698] [16698] Event [2930.32983,23.3164673,2508.53467]: 1 lost unit Duck [f=0016709] [16709] Event [3010.12036,10.4788761,2406.03979]: 0 lost unit Duck [f=0016740] [16740] Event [2973.31909,27.2324429,2454.55542]: 0 lost unit Duck [f=0016740] [16740] Event [2945.41553,23.84025,2321.59302]: 0 lost unit Duck [f=0016744] [16744] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0016751] [16751] Event [716,26.1159515,2568]: 1 finished unit Bulkhead [f=0016785] [16785] Event [2890.61938,26.0720787,2299.52637]: 0 lost unit Duck [f=0016820] [16820] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0016895] [16895] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0016970] [16970] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0017019] [17019] Event [716,26.1159515,2568]: 1 finished unit Archer [f=0017045] [17045] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0017133] [17133] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0017164] [17164] Event [4296,26.1159515,344]: 0 finished unit Metal Extractor [f=0017210] [17210] Event [6244,26.1159515,2504]: 0 finished unit Archer [f=0017299] [17299] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0017300] [17300] Event [2874.42041,26.1159515,2199.14063]: 0 lost unit Scallop [f=0017374] [17374] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0017449] [17449] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0017524] [17524] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0017599] [17599] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0017647] [17647] Event [716,26.1159515,2568]: 1 finished unit Bulkhead [f=0017659] [17659] Event [4344,26.1159515,104]: 0 finished unit Metal Extractor [f=0017738] [17738] Event [6264,26.1159515,2778]: 0 finished unit Archer [f=0017869] [17869] Event [2824,26.1159515,4984]: 1 finished unit Metal Extractor [f=0018000] [18000] Event [6244,26.1159515,2504]: 0 finished unit Buoy [f=0018117] [18117] Event [504,0.07447815,3080]: 1 finished unit Wind/Tidal Generator [f=0018143] [18143] Event [2941.82056,26.1159515,4800.20313]: 1 lost unit Conch [f=0018145] [18145] Event [2936,26.1159515,4760]: 1 lost unit Metal Extractor [f=0018201] [18201] Event [2824,26.1159515,4984]: 1 lost unit Metal Extractor [f=0018205] [18205] Event [6264,26.1159515,2778]: 0 finished unit Archer [f=0018210] [18210] Event [3644.57739,15.883954,2046.67004]: 1 lost unit Duck [f=0018251] Fine added point: $ [f=0018273] [18273] Event [716,26.1159515,2568]: 1 finished unit Buoy [f=0018275] [18275] Event [504,0,3128]: 1 finished unit Wind/Tidal Generator [f=0018349] [18349] Event [2465.57324,-8.6210938,4517.5498]: 1 lost unit Duck [f=0018355] [18355] Event [2205.64453,-8.6210938,4653.99707]: 1 lost unit Duck [f=0018425] [18425] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0018445] [18445] Event [520,0,3176]: 1 finished unit Wind/Tidal Generator [f=0018556] [18556] Event [3832,26.7032433,1688]: 0 finished unit Caretaker [f=0018571] [18571] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0018587] [18587] Event [6244,26.1159515,2504]: 0 finished unit Scallop [f=0018620] [18620] Event [520,0,3224]: 1 finished unit Wind/Tidal Generator [f=0018673] [18673] Event [1448,19.1757813,4248]: 1 lost unit Metal Extractor [f=0018708] [18708] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0018716] [18716] Event [1288,20.4516144,4392]: 1 lost unit Metal Extractor [f=0018788] [18788] Event [6264,26.1159515,2778]: 0 finished unit Archer [f=0018800] [18800] Event [536,0,3272]: 1 finished unit Wind/Tidal Generator [f=0018847] [18847] Event [undefined]: NorthChileanG resigned [f=0018847] game_message: NorthChileanG has been destroyed! [f=0018847] game_message: [Nik]NikolaMX wins! [f=0018847] Submitting stats [f=0018847] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018847] Part| Total Time|Time of the last 0.5s [f=0018847] Draw 24830.81ms 3.01% [f=0018847] Lua::Callins::Synced 22457.86ms 5.93% [f=0018847] Lua::Callins::Unsynced 32281.81ms 4.71% [f=0018847] Lua::CollectGarbage::Synced 6555.39ms 25.52% [f=0018847] Lua::CollectGarbage::Unsynced 12856.53ms 38.32% [f=0018847] Misc::Profiler::AddTime 97.09ms 0.00% [f=0018847] Sim 70562.34ms 28.34% [f=0018847] [18847] Received game_message: NorthChileanG has been destroyed! [f=0018847] [18847] Received game_message: [Nik]NikolaMX wins! [f=0018848] [18848] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018848] [18848] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018848] [18848] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018848] [18848] Game End Stats Values: 2,1975,2065,1975,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,4.9333334,4.66666651,4.9333334,0,0,0,0,0,0,0,0,700,790,700,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018848] [18848] Game End Stats Values: 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12,3715,3625,3715,3625,10.2349215,43.2394409,10.2349215,43.2394409,0,0,0,0,0,0,0,0,0,0,0,0,137.884338,154.348541,137.884338,154.348541,270,180,270,180,12.2666664,12,12.2666664,12,1275,1275,1275,1275,13.0851536,17.2070007,13.0851536,17.2070007,600,640,600,640,80,80,80,80,1570,1530,1570,1530,80,80,80,80,0.00083733,25.0833778,0.00083733,25.0833778,154.348541,137.884338,154.348541,137.884338 [f=0018848] [18848] Game End Stats Values: 13,3785,3985,3785,3985,12.001339,49.7261734,12.001339,49.7261734,0,0,0,0,0,0,0,0,0,0,0,0,137.884338,209.348541,137.884338,209.348541,270,180,270,180,16.4466629,12,16.4466629,12,1275,1275,1275,1275,14.6644173,17.4324512,14.6644173,17.4324512,600,1000,600,1000,80,135,80,135,1640,1530,1640,1530,135,80,135,80,23.2011585,25.0833778,23.2011585,25.0833778,209.348541,137.884338,209.348541,137.884338 [f=0018848] [18848] Game End Stats Values: 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40,5805,10130,5805,10130,162.115479,1154.45496,162.115479,1154.45496,0,0,0,0,0,0,0,0,40.8864746,582.761169,40.8864746,582.761169,5460.17578,5198.90039,5460.17578,5198.90039,270,500,270,500,20,56.2009048,20,56.2009048,55,1330,55,1330,22.0066586,41.7023315,22.0066586,41.7023315,2370,3680,2370,3680,4540,4600,4540,4600,3110,4620,3110,4620,4880,4780,4880,4780,99.8703918,716.905518,99.8703918,716.905518,5726.52686,5990.45117,5726.52686,5990.45117 [f=0018848] [18848] Game End Stats Values: 41,6125,10500,6125,10500,162.493637,1190.92542,162.493637,1190.92542,0,0,0,0,0,0,0,0,40.8864746,582.761169,40.8864746,582.761169,5460.17578,5226.25488,5460.17578,5226.25488,270,500,270,500,20,64.0519485,20,64.0519485,55,1330,55,1330,27.8585453,37.8313484,27.8585453,37.8313484,2600,3960,2600,3960,4540,4600,4540,4600,3200,4710,3200,4710,4880,4780,4880,4780,195.870392,728.904785,195.870392,728.904785,5753.88135,5990.45117,5753.88135,5990.45117 [f=0018848] [18848] Game End Stats Values: 42,6110,10980,6110,10980,163.924484,1259.15369,163.924484,1259.15369,0,0,0,0,0,0,0,0,40.8864746,582.761169,40.8864746,582.761169,5489.06689,5693.87158,5489.06689,5693.87158,270,500,270,500,21.4466209,62.7611504,21.4466209,62.7611504,55,1330,55,1330,27.3287239,39.5485497,27.3287239,39.5485497,2720,4440,2720,4440,4540,5094.75,4540,5094.75,3065,4710,3065,4710,5374.75,4780,5374.75,4780,243.870392,728.904785,243.870392,728.904785,6221.49805,6082.44678,6221.49805,6082.44678 [f=0018848] [18848] Game End Stats Values: 43,6160,11620,6160,11620,166.282425,1293.5177,166.282425,1293.5177,0,0,0,0,0,0,0,0,40.8864746,582.761169,40.8864746,582.761169,5489.06689,5873.87207,5489.06689,5873.87207,270,500,270,500,24.20397,50.426033,24.20397,50.426033,55,1330,55,1330,20.8827095,41.4545479,20.8827095,41.4545479,2880,4900,2880,4900,4540,5274.75,4540,5274.75,2955,4890,2955,4890,5554.75,4780,5554.75,4780,243.870392,785.567993,243.870392,785.567993,6401.49854,6084.74268,6401.49854,6084.74268 [f=0018851] [18851] Event [2866.75293,26.1159515,3192.29248]: 1 lost unit Buoy [f=0018862] [18862] Event [716,26.1159515,2568]: 1 finished unit Duck [f=0018876] [18876] Event [2846.26489,26.1159515,3412.54468]: 1 lost unit Duck [f=0018880] [18880] Event [2825.27344,26.1159515,3472.74365]: 1 lost unit Duck [f=0018885] [18885] Event [2774.46362,32.5531654,3688.52734]: 1 lost unit Duck [f=0018886] [18886] Event [2770.59204,35.0265236,3664.66235]: 1 lost unit Duck [f=0018896] [18896] Event [2791.75269,28.4414063,3561.13232]: 1 lost unit Duck [f=0018937] <[Nik]NikolaMX> gg [f=0019003] [19003] Event [3880,26.1159515,3736]: 0 finished unit Metal Extractor [f=0019038] [19038] Event [3912,26.5291405,1544]: 0 finished unit Caretaker [f=0019063] Player [Nik]NikolaMX left the game: normal quit [f=0019063] [19063] Event [undefined]: [Nik]NikolaMX quit [f=0019132] No clients connected, shutting down server [f=0019132] Server shutdown [f=0019132] End of demo reached [f=0019154] [19154] Event [6244,26.1159515,2504]: 0 finished unit Archer [f=0019236] [19236] Event [6264,26.1159515,2778]: 0 finished unit Archer [f=0019395] [19395] Event [6244,26.1159515,2504]: 0 finished unit Archer [f=0019520] [19520] Event [6264,26.1159515,2778]: 0 finished unit Archer [f=0019560] [19560] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0019596] [19596] Event [6264,26.1159515,4360]: 0 finished unit Energy Pylon [f=0019710] [19710] Event [6264,26.1159515,2778]: 0 finished unit Archer [f=0019739] [19739] Event [6244,26.1159515,2504]: 0 finished unit Duck [f=0019874] Autoquit sending quit command. [f=0019874] [QuitAction] user exited to system [f=0019874] [SpringApp::Kill][1] fromRun=1 [f=0019874] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019874] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019874] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019874] [ThreadPool::SetThreadCount][2] workers=0 [f=0019874] [SpringApp::Kill][2] [f=0019874] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019874] [Game::KillLua][3] dtor=0 luaUI=0x66b224f0 [f=0019874] Start widgetHandler:Shutdown [f=0019874] Shutdown - SaveOrderList Complete [f=0019874] Writing last game win data [f=0019874] Shutdown - SaveConfigData Complete [f=0019874] Shutdown Widget - Chili Highlight [f=0019874] Shutdown Widget - Save/Load API [f=0019874] Shutdown Widget - Draw After Chili [f=0019874] Shutdown Widget - EPIC Menu [f=0019874] Shutdown Widget - Chili Minimap [f=0019874] Shutdown Widget - Chili Widget Selector [f=0019874] Shutdown Widget - Local Team Colors [f=0019874] Shutdown Widget - Display Keys 2 [f=0019874] Shutdown Widget - Save Game Menu [f=0019874] Shutdown Widget - HealthBars [f=0019874] Shutdown Widget - Noises [f=0019874] Shutdown Widget - Unit Icons [f=0019874] Shutdown Widget - Win Counter [f=0019874] Shutdown Widget - BuildETA [f=0019874] Shutdown Widget - SpringRTS Replay Stats [f=0019874] Shutdown Widget - Modular Comm Info [f=0019874] Shutdown Widget - CameraShake [f=0019874] Shutdown Widget - Chili Economy Panel Default [f=0019874] Shutdown Widget - Chili EndGame Window [f=0019874] Shutdown Widget - Chili Nuke Warning [f=0019874] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019874] Shutdown Widget - Chili Spectator Panels [f=0019874] Shutdown Widget - Context Menu [f=0019874] Shutdown Widget - Darkening [f=0019874] Shutdown Widget - MetalFeatures (new) [f=0019874] Shutdown Widget - Defense Range Zero-K [f=0019874] Shutdown Widget - Grab Input [f=0019874] Input grabbing is disabled! [f=0019874] Shutdown Widget - Highlight Geos [f=0019874] Shutdown Widget - Local Widgets Config [f=0019874] Shutdown Widget - MinimapEvents [f=0019874] Shutdown Widget - Missile Silo Range [f=0019874] Shutdown Widget - Point Tracker [f=0019874] Shutdown Widget - Showeco and Grid Drawer [f=0019874] Shutdown Widget - Stereo3D [f=0019874] Shutdown Widget - State Reverse and Latency [f=0019874] Shutdown Widget - Music Player v2 [f=0019874] Shutdown Widget - Attack AoE [f=0019874] Shutdown Widget - Map Edge Extension [f=0019874] Shutdown Widget - Selection Send [f=0019874] Shutdown Widget - LupsManager [f=0019874] Shutdown Widget - Newton Firezone [f=0019874] Shutdown Widget - Chili Pro Console [f=0019874] Shutdown Widget - Persistent Build Height [f=0019874] Shutdown Widget - Lasso Terraform GUI [f=0019874] Shutdown Widget - Chili Framework [f=0019874] Shutdown Widget - Lups [f=0019874] Shutdown Widget - Mex Placement Handler [f=0019874] Shutdown Widget - Custom Markers [f=0019874] Shutdown Widget - Chili Core Selector [f=0019874] Shutdown Widget - Select Keys [f=0019874] Shutdown Widget - Pause Screen [f=0019874] Shutdown Widget - Layout Handler [f=0019874] Shutdown Widget - Text To Speech Control [f=0019874] End widgetHandler:Shutdown [f=0019874] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3212064,312936528} {int,ext,rec}Allocs={27365883,0,0} {chunk,block}Bytes={312936528,0} [f=0019874] [Game::KillLua][1] dtor=0 luaGaia=0x667542f0 [f=0019874] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2959963,297928751} {int,ext,rec}Allocs={27365884,0,0} {chunk,block}Bytes={297928751,0} [f=0019874] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2959963,297928751} {int,ext,rec}Allocs={27365884,0,0} {chunk,block}Bytes={297928751,0} [f=0019874] [Game::KillLua][2] dtor=0 luaRules=0x5332ed30 [f=0019874] Start gadgetHandler:Shutdown [f=0019874] Shutdown - StartSetup [f=0019874] Shutdown - UnitMorph [f=0019874] Shutdown - Carrier Drones [f=0019874] Shutdown - LupsNanoSpray [f=0019874] Shutdown - Missile Silo Controller [f=0019874] Shutdown - Modular Comm Info [f=0019874] Shutdown - Terrain Texture Handler [f=0019874] Shutdown - UnitCloakShield [f=0019874] Shutdown - Starlight Handler [f=0019874] End gadgetHandler:Shutdown [f=0019874] Start gadgetHandler:Shutdown [f=0019874] Shutdown - Save/Load [f=0019874] Shutdown - Teleport Throw [f=0019874] Shutdown - UnitMorph [f=0019874] Shutdown - Modular Comm Info [f=0019874] Shutdown - Retreat Command [f=0019874] Shutdown - Shockwaves [f=0019874] Shutdown - UnitCloakShield [f=0019874] Shutdown - Lups Cloak FX [f=0019874] Shutdown - Lups [f=0019874] Shutdown - Lups Shield [f=0019874] End gadgetHandler:Shutdown [f=0019874] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27365915,0,0} {chunk,block}Bytes={0,0} [f=0019874] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27365915,0,0} {chunk,block}Bytes={0,0} [f=0019874] [Game::KillLua][4] dtor=0 [f=0019874] [Game::~CGame][1] [f=0019874] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019874] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019874] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019874] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019874] [Game::KillLua][4] dtor=1 [f=0019874] [Game::KillMisc][1] [f=0019874] [Game::KillMisc][2] [f=0019874] [Game::KillMisc][3] [f=0019874] [Game::KillRendering][1] [f=0019874] [3DOParser::Kill] allocated 137 pieces [f=0019874] [S3OParser::Kill] allocated 2785 pieces [f=0019874] [AssParser::Kill] allocated 220 pieces [f=0019874] [Game::KillInterface][1] [f=0019874] [Game::KillInterface][2] [f=0019874] [Game::KillSimulation][1] [f=0019874] [Game::KillSimulation][2] [f=0019874] [CCollisionHandler] dis-/continuous tests: 0/1256349 [f=0019874] [Game::KillSimulation][3] [f=0019874] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019874] [~CPathCache(28x20)] cacheHits=85 hitPercentage=31% numHashColls=0 maxCacheSize=15 [f=0019874] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019874] [~CPathCache(56x40)] cacheHits=74 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019874] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019874] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019874] [LosHandler::Kill] raycast instance cache-{hits,misses}={11769,22063}; shared=5%; cached=30% [f=0019874] [Game::KillSimulation][4] [f=0019874] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019874] [Game::~CGame][2] [f=0019874] [Game::~CGame][3] [f=0019874] [SpringApp::Kill][3] [f=0019874] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 210382 bytes sent 497218 bytes recv'd [f=0019874] [SpringApp::Kill][4] font=0x44fc4aa0 [f=0019874] [SpringApp::Kill][5] [f=0019874] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7366b78d206739a1f3c9a7b5d51c3463.sdp (0x45032820) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7366b78d206739a1f3c9a7b5d51c3463.sdp" numZipFiles=7829 sumInflSize=723119kb sumReadTime=6575ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=392ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=253ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=147ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=94ms file="objects3d/corcomalt4.s3o" indx=5048 inflSize=114kb readTime=71ms file="objects3d/dante.s3o" indx=5111 inflSize=112kb readTime=58ms file="objects3d/corgator_512.s3o" indx=5056 inflSize=79kb readTime=45ms file="objects3d/commsupport3.s3o" indx=5019 inflSize=88kb readTime=44ms file="gamedata/unitdefs_pre.lua" indx=926 inflSize=0kb readTime=44ms file="luaui/configs/unit_state_defaults.lua" indx=2932 inflSize=1kb readTime=43ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7366b78d206739a1f3c9a7b5d51c3463.sdp] 53873366 bytes cached in 2917 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x4511e840) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x454695f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4503e650) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa3b001d1c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]