[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kagHIGcyYO/springsettings.1066752.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 90ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbec401ced0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7347 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1066752/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4652e750] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4652e750] using game "Zero-K v1.9.3.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 497ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 4067ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4445ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 94ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1766ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 127ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 41ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 520ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 1449ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1066752/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1436ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11802,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1066752/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ba7c80,0x552bd760}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 5b7a42601b393f27e9f747582c9ceb70 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Notung [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000001404723d0,000000013299bc00}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[Game::Load][lua{Rules,Gaia}={0000000062525810,0000000063cc4030}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] glhf [f=-000001] Allies: I choose: Engineer! [f=-000001] hi u2 [f=-000001] [0] Event [4732,188.676392,350]: 0 finished unit Engineer Commander [f=-000001] [0] Event [426,188.674438,4657]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2522, userid: 518109 [f=0000000] [0] Notung, team: 1, elo:2364, userid: 426734 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [512,188.671875,4608]: 1 finished unit Tank Foundry [f=0000015] [15] Event [4560,188.671875,512]: 0 finished unit Rover Assembly [f=0000241] [241] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000255] [255] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000433] [433] Event [4560.02979,189.316971,529.99231]: 0 finished unit Mason [f=0000481] [481] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000495] [495] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000597] [597] Event [4760,188.671875,264]: 0 finished unit Wind/Tidal Generator [f=0000686] [686] Event [512.042969,189.991882,4580]: 1 finished unit Kodachi [f=0000712] [712] Event [4904,188.671875,376]: 0 finished unit Wind/Tidal Generator [f=0000827] [827] Event [4920,188.671875,456]: 0 finished unit Wind/Tidal Generator [f=0000835] [835] Event [344,188.671875,4792]: 1 finished unit Solar Collector [f=0000974] [974] Event [4920,188.671875,536]: 0 finished unit Wind/Tidal Generator [f=0001094] [1094] Event [472,188.671875,4856]: 1 finished unit Solar Collector [f=0001143] [1143] Event [4920,188.671875,616]: 0 finished unit Wind/Tidal Generator [f=0001460] [1460] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0001653] [1653] Event [512.042969,189.991882,4580]: 1 finished unit Welder [f=0001725] [1725] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0001970] [1970] Event [4136,188.671875,744]: 0 finished unit Wind/Tidal Generator [f=0002031] [2031] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0002222] [2222] Event [4136,188.671875,680]: 0 finished unit Wind/Tidal Generator [f=0002315] [2315] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0002355] [2355] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0002626] [2626] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0002658] [2658] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0002672] [2672] Event [3027.62573,42.9641876,965.914063]: 0 lost unit Scorcher [f=0002855] [2855] Event [4632,77.104187,1928]: 0 finished unit Solar Collector [f=0002893] [2893] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0002921] [2921] Event [512.042969,189.991882,4580]: 1 finished unit Kodachi [f=0002981] [2981] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0003273] [3273] Event [1072,188.282776,4352]: 1 finished unit Radar Tower [f=0003278] [3278] Event [4240,74.3441772,1744]: 0 finished unit Lotus [f=0003363] [3363] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0003376] [3376] Event [440,77.104187,3224]: 1 finished unit Solar Collector [f=0003469] [3469] Event [4256,79.7241211,1840]: 0 finished unit Radar Tower [f=0003599] [3599] Event [512.042969,189.991882,4580]: 1 finished unit Kodachi [f=0003692] [3692] Event [752,87.2622681,3120]: 1 finished unit Radar Tower [f=0003869] [3869] Event [4560.02979,189.316971,529.99231]: 0 finished unit Mason [f=0003963] [3963] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0004141] [4141] Event [512.042969,189.991882,4580]: 1 finished unit Kodachi [f=0004246] [4246] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0004350] [4350] Event [944,68.4558105,3488]: 1 finished unit Lotus [f=0004415] [4415] Event [2936,77.124939,456]: 0 finished unit Solar Collector [f=0004645] [4645] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0004802] [4802] Event [512.042969,189.991882,4580]: 1 finished unit Kodachi [f=0004815] [4815] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0004922] [4922] Event [872,188.671875,4424]: 1 finished unit Solar Collector [f=0005010] [5010] Event [4560.02979,189.316971,529.99231]: 0 finished unit Mason [f=0005115] [5115] Event [3136,61.9293213,896]: 0 finished unit Lotus [f=0005142] [5142] Event [4632,188.671875,424]: 0 finished unit Caretaker [f=0005205] [5205] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0005297] [5297] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0005386] [5386] Event [512.042969,189.991882,4580]: 1 finished unit Kodachi [f=0005505] [5505] Event [3776,160.843506,2992]: 0 finished unit Lotus [f=0005523] [Game::ClientReadNet] added new player Fumichan with number 2 to team 0 [f=0005523] > SPRINGIE:User Fumichan|chickenspire|4_5||False|||CN [f=0005545] Connection attempt from Fumichan [f=0005545] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005545] -> Connection established (given id 2) [f=0005552] [5552] Event [2396.1709,29.2664661,3497.89404]: 0 lost unit Scorcher [f=0005557] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0005557] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005630] [5630] Event [2420.63794,23.6077385,3779.75293]: 0 lost unit Scorcher [f=0005696] [5696] Event [4088,24.5498657,3144]: 0 finished unit Solar Collector [f=0005795] [5795] Event [4856,188.671875,632]: 0 finished unit Wind/Tidal Generator [f=0005798] [5798] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0005895] [5895] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0005927] [5927] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0005936] [5936] Event [4000,23.979187,3184]: 0 finished unit Lotus [f=0006061] [6061] Event [3422.48486,40.9856339,2969.47021]: 1 lost unit Kodachi [f=0006093] [6093] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0006103] [6103] Event [4856,188.671875,568]: 0 finished unit Wind/Tidal Generator [f=0006177] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0006198] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0006198] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[Game::Load][lua{Rules,Gaia}={00000000e7fe34a0,00000000df4d1940}]" [f=0006300] [6300] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0006371] [6371] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0006390] [6390] Event [4856,188.671875,504]: 0 finished unit Wind/Tidal Generator [f=0006468] [6468] Event [3347.47559,40.1860809,1425.21326]: 0 lost unit Scorcher [f=0006475] [6475] Event [3245.99512,29.3031178,1568.45276]: 1 lost unit Kodachi [f=0006528] [6528] Event [3136,61.9293213,896]: 0 lost unit Lotus [f=0006551] [6551] Event [3168.82373,46.2983093,1141.93738]: 0 lost unit Scorcher [f=0006585] [6585] Event [1120,23.979187,1920]: 1 finished unit Lotus [f=0006585] [6585] Event [2136,22.651062,536]: 0 finished unit Metal Extractor [f=0006612] [6612] Event [2954.33105,36.9139252,1004.60754]: 0 lost unit Scorcher [f=0006646] [6646] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0006680] [6680] Event [4840,188.671875,440]: 0 finished unit Wind/Tidal Generator [f=0006709] [6709] Event [3616,45.229187,1536]: 0 finished unit Lotus [f=0006775] [6775] Event [1000,27.8857422,1992]: 1 finished unit Solar Collector [f=0006872] [6872] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0006920] [6920] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0006920] [6920] Event [4840,188.671875,376]: 0 finished unit Wind/Tidal Generator [f=0007189] [7189] Event [952,29.291687,2136]: 1 finished unit Solar Collector [f=0007212] [7212] Event [2120,77.104187,4680]: 1 finished unit Solar Collector [f=0007229] [7229] Event [3216,160.340271,3840]: 0 finished unit Lotus [f=0007271] [7271] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0007338] [7338] Event [2136,22.651062,536]: 0 lost unit Metal Extractor [f=0007347] [7347] Event [4776,188.671875,344]: 0 finished unit Wind/Tidal Generator [f=0007360] [7360] Event [2205.44678,27.1816521,389.876007]: 1 lost unit Kodachi [f=0007422] [7422] Event [2095.25781,21.7876568,221.367432]: 1 lost unit Kodachi [f=0007433] [7433] Event [2384,23.2217407,656]: 0 finished unit Lotus [f=0007497] [7497] Event [1944,77.104187,4664]: 1 finished unit Solar Collector [f=0007515] [7515] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0007688] [7688] Event [1096,24.0621948,2040]: 1 finished unit Solar Collector [f=0007748] [7748] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0007753] [7753] Event [4712,188.671875,312]: 0 finished unit Wind/Tidal Generator [f=0007794] [7794] Event [512.042969,189.991882,4580]: 1 finished unit Ogre [f=0007799] [7799] Event [3168,30.604248,4112]: 0 finished unit Lotus [f=0007864] [7864] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0007941] gotta quit mouse isn't working [f=0008026] [8026] Event [4648,188.671875,280]: 0 finished unit Wind/Tidal Generator [f=0008038] [8038] Event [undefined]: Notung resigned [f=0008038] game_message: Notung has been destroyed! [f=0008038] game_message: Masper wins! [f=0008038] Submitting stats [f=0008038] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008038] Part| Total Time|Time of the last 0.5s [f=0008038] Draw 16837.12ms 40.28% [f=0008038] Lua::Callins::Synced 10850.55ms 4.96% [f=0008038] Lua::Callins::Unsynced 26851.11ms 51.98% [f=0008038] Lua::CollectGarbage::Synced 2208.31ms 1.49% [f=0008038] Lua::CollectGarbage::Unsynced 2947.78ms 3.27% [f=0008038] Misc::Profiler::AddTime 41.71ms 0.00% [f=0008038] Sim 33392.14ms 32.04% [f=0008038] [8038] Received game_message: Notung has been destroyed! [f=0008038] [8038] Received game_message: Masper wins! [f=0008039] [8039] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008039] [8039] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008039] [8039] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008039] [8039] Game End Stats Values: 2,2065,2185,2065,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,5.33333349,5.33333349,5.33333349,0,0,0,0,0,0,0,0,790,910,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008039] [8039] Game End Stats Values: 3,2405,2380,2405,2380,0.17677794,0.88975316,0.17677794,0.88975316,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,8.63381386,8.13333321,8.63381386,1275,1275,1275,1275,8.61178493,8.65931702,8.61178493,8.65931702,180,0,180,0,0,0,0,0,950,1105,950,1105,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008039] [8039] Game End Stats Values: 4,2475,2450,2475,2450,4.15278482,7.53726768,4.15278482,7.53726768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,13.3541708,10.9333334,13.3541708,1275,1275,1275,1275,9.2650671,9.44316673,9.2650671,9.44316673,180,0,180,0,0,0,0,0,1020,1175,1020,1175,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008039] [8039] Game End Stats Values: 5,2675,2665,2675,2665,10.0185919,21.6730061,10.0185919,21.6730061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,17.3700085,12,17.3700085,1275,1275,1275,1275,9.39105415,10.075716,9.39105415,10.075716,180,125,180,125,0,0,0,0,1220,1265,1220,1265,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008039] [8039] Game End Stats Values: 6,2675,2860,2675,2860,16.8340893,39.3166885,16.8340893,39.3166885,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,17.6236076,12,17.6236076,1275,1275,1275,1275,9.45436668,12.1762447,9.45436668,12.1762447,180,250,180,250,0,0,0,0,1220,1335,1220,1335,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008039] [8039] Game End Stats Values: 7,2855,2915,2855,2915,23.0966625,56.9813042,23.0966625,56.9813042,0,0,0,0,0,0,0,0,0,0,0,0,125,159.608856,125,159.608856,0,0,0,0,12,18.5744553,12,18.5744553,1275,1275,1275,1275,10.8841724,13.6443071,10.8841724,13.6443071,180,125,180,125,125,0,125,0,1400,1515,1400,1515,0,125,0,125,0,0,0,0,165.519531,125,165.519531,125 [f=0008039] [8039] Game End Stats Values: 8,3125,3110,3125,3110,27.0638008,74.2140732,27.0638008,74.2140732,0,0,0,0,0,0,0,0,0,0,0,0,125,159.608856,125,159.608856,0,0,0,0,12,18.5453186,12,18.5453186,1275,1275,1275,1275,14.1978102,16.1488533,14.1978102,16.1488533,360,250,360,250,125,0,125,0,1490,1585,1490,1585,0,125,0,125,0,0,0,0,165.519531,125,165.519531,125 [f=0008039] [8039] Game End Stats Values: 9,3430,3345,3430,3345,31.1366844,81.8659134,31.1366844,81.8659134,0,0,0,0,0,0,0,0,0,0,0,0,125,159.608856,125,159.608856,0,90,0,90,12.8000002,14.3893538,12.8000002,14.3893538,1330,1330,1330,1330,15.2715254,20.7767773,15.2715254,20.7767773,540,250,540,250,125,0,125,0,1560,1675,1560,1675,0,191.999817,0,191.999817,0,0,0,0,165.519531,125,165.519531,125 [f=0008039] [8039] Game End Stats Values: 10,3485,3555,3485,3555,36.006588,83.3867645,36.006588,83.3867645,0,0,0,0,0,0,0,0,0,0,0,0,125,159.608856,125,159.608856,0,90,0,90,14,14.5194817,14,14.5194817,1385,1330,1385,1330,15.3246593,17.2347221,15.3246593,17.2347221,540,250,540,250,125,0,125,0,1560,1885,1560,1885,0,191.999817,0,191.999817,0,0,0,0,165.519531,125,165.519531,125 [f=0008039] [8039] Game End Stats Values: 11,3755,3750,3755,3750,39.5636902,86.3239212,39.5636902,86.3239212,0,0,0,0,0,0,0,0,0,0,0,0,218.749649,203.658905,218.749649,203.658905,90,90,90,90,14,16.8063793,14,16.8063793,1385,1330,1385,1330,15.2371387,19.1958084,15.2371387,19.1958084,720,375,720,375,125,0,125,0,1560,1955,1560,1955,0,191.999817,0,191.999817,0,0,0,0,209.56958,218.749649,209.56958,218.749649 [f=0008039] [8039] Game End Stats Values: 12,4005,3965,4005,3965,41.9199715,92.1945114,41.9199715,92.1945114,0,0,0,0,0,0,0,0,0,0,0,0,218.749649,273.362732,218.749649,273.362732,90,90,90,90,14,18.9390583,14,18.9390583,1385,1330,1385,1330,15.1570864,19.7913742,15.1570864,19.7913742,900,500,900,500,125,0,125,0,1630,2045,1630,2045,0,191.999817,0,191.999817,0,0,0,0,279.273438,218.749649,279.273438,218.749649 [f=0008039] [8039] Game End Stats Values: 13,4185,4570,4185,4570,52.4352989,92.7325745,52.4352989,92.7325745,0,0,0,0,0,0,0,0,0,0,0,0,218.749649,273.362732,218.749649,273.362732,90,180,90,180,15.8666668,20.860466,15.8666668,20.860466,1385,1330,1385,1330,15.7010221,21.7025375,15.7010221,21.7025375,1080,625,1080,625,125,0,125,0,1630,2435,1630,2435,0,191.999817,0,191.999817,0,0,0,0,279.273438,218.749649,279.273438,218.749649 [f=0008039] [8039] Game End Stats Values: 14,4185,4640,4185,4640,57.2550545,93.551651,57.2550545,93.551651,0,0,0,0,0,0,0,0,0,0,0,0,370.352539,391.899536,370.352539,391.899536,90,270,90,270,16,21.7269726,16,21.7269726,1385,1330,1385,1330,15.3213177,23.0546036,15.3213177,23.0546036,1080,500,1080,500,375,0,375,0,1630,2540,1630,2540,0,441.999817,0,441.999817,0,0,0,0,415.687988,374.999664,415.687988,374.999664 [f=0008039] [8039] Game End Stats Values: 15,4185,4890,4185,4890,59.1005745,95.7430191,59.1005745,95.7430191,0,0,0,0,0,0,0,0,0,0,0,0,370.352539,400.034729,370.352539,400.034729,90,360,90,360,16,25.6431503,16,25.6431503,1385,1330,1385,1330,18.1897011,23.1460915,18.1897011,23.1460915,900,625,900,625,375,180,375,180,1810,2575,1810,2575,180,441.999817,180,441.999817,0,0,0,0,423.823181,374.999664,423.823181,374.999664 [f=0008039] [8039] Game End Stats Values: 16,4185,4925,4185,4925,60.7148552,101.544899,60.7148552,101.544899,0,0,0,0,0,0,0,0,0,0,0,0,933.395874,862.615234,933.395874,862.615234,180,360,180,360,16,27.7506905,16,27.7506905,1385,1330,1385,1330,20.9742851,23.9201279,20.9742851,23.9201279,720,500,720,500,840,360,840,360,1900,2735,1900,2735,360,906.999817,360,906.999817,0,0,0,0,908.017517,972.92804,908.017517,972.92804 [f=0008039] [8039] Game End Stats Values: 17,4415,5085,4415,5085,62.743866,110.126305,62.743866,110.126305,0,0,0,0,0,0,0,0,0,0,0,0,933.395874,862.615234,933.395874,862.615234,180,360,180,360,17.7333336,29.2893639,17.7333336,29.2893639,1385,1330,1385,1330,22.2019329,25.572094,22.2019329,25.572094,720,625,720,625,840,360,840,360,2130,2770,2130,2770,360,906.999817,360,906.999817,0,0,0,0,908.017517,972.92804,908.017517,972.92804 [f=0008039] [8039] Game End Stats Values: 18,4195,5335,4195,5335,72.0421371,127.692299,72.0421371,127.692299,0,0,0,0,0,0,0,0,0,0,0,0,1137.83533,1042.85596,1137.83533,1042.85596,180,540,180,540,22.1333332,30.1009712,22.1333332,30.1009712,1385,1330,1385,1330,23.6198845,24.9710674,23.6198845,24.9710674,360,750,360,750,930,720,930,720,2270,2715,2270,2715,720,1121.99976,720,1121.99976,0,0,0,0,1088.25806,1187.92896,1088.25806,1187.92896 [f=0008039] [8039] Game End Stats Values: 19,4765,5710,4765,5710,87.4388657,142.63443,87.4388657,142.63443,0,0,0,0,0,0,0,0,81.8856201,0,81.8856201,0,1137.83533,1042.85596,1137.83533,1042.85596,180,630,180,630,25.5384617,26.663084,25.5384617,26.663084,1385,1330,1385,1330,24.1843643,25.3801613,24.1843643,25.3801613,860,875,860,875,930,720,930,720,2340,2875,2340,2875,720,1121.99976,720,1121.99976,0,0,0,0,1088.25806,1187.92896,1088.25806,1187.92896 [f=0008058] [8058] Event [4443.646,65.2995911,4042.07104]: 1 lost unit Kodachi [f=0008119] [8119] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0008170] [8170] Event [2296,22.2671509,456]: 0 finished unit Metal Extractor [f=0008196] Spectator Notung left the game: normal quit [f=0008196] [8196] Event [undefined]: Notung quit [f=0008224] Spectator Fumichan left the game: normal quit [f=0008224] [8224] Event [undefined]: Fumichan quit [f=0008230] Player Masper left the game: normal quit [f=0008230] [8230] Event [undefined]: Masper quit [f=0008236] No clients connected, shutting down server [f=0008236] Server shutdown [f=0008318] [8318] Event [4584,188.671875,264]: 0 finished unit Wind/Tidal Generator [f=0008383] [8383] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0008445] [8445] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [f=0008532] [8532] Event [3496,44.367981,1464]: 0 finished unit Solar Collector [f=0008791] [8791] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0008810] [8810] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0008834] Autoquit sending quit command. [f=0008834] [QuitAction] user exited to system [f=0008834] [SpringApp::Kill][1] fromRun=1 [f=0008834] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008834] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008834] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008834] [ThreadPool::SetThreadCount][2] workers=0 [f=0008834] [SpringApp::Kill][2] [f=0008834] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008834] [Game::KillLua][3] dtor=0 luaUI=0x524d67b0 [f=0008834] Start widgetHandler:Shutdown [f=0008834] Shutdown - SaveOrderList Complete [f=0008834] Writing last game win data [f=0008834] Shutdown - SaveConfigData Complete [f=0008834] Shutdown Widget - Save/Load API [f=0008834] Shutdown Widget - Chili Highlight [f=0008834] Shutdown Widget - Draw After Chili [f=0008834] Shutdown Widget - EPIC Menu [f=0008834] Shutdown Widget - Chili Widget Selector [f=0008834] Shutdown Widget - Chili Minimap [f=0008834] Shutdown Widget - Local Team Colors [f=0008834] Shutdown Widget - Display Keys 2 [f=0008834] Shutdown Widget - Save Game Menu [f=0008834] Shutdown Widget - Unit Icons [f=0008834] Shutdown Widget - Noises [f=0008834] Shutdown Widget - HealthBars [f=0008834] Shutdown Widget - Win Counter [f=0008834] Shutdown Widget - SpringRTS Replay Stats [f=0008834] Shutdown Widget - BuildETA [f=0008834] Shutdown Widget - Modular Comm Info [f=0008834] Shutdown Widget - Music Player v2 [f=0008834] Shutdown Widget - State Reverse and Latency [f=0008834] Shutdown Widget - Stereo3D [f=0008834] Shutdown Widget - Showeco and Grid Drawer [f=0008834] Shutdown Widget - Point Tracker [f=0008834] Shutdown Widget - Missile Silo Range [f=0008834] Shutdown Widget - MinimapEvents [f=0008834] Shutdown Widget - Local Widgets Config [f=0008834] Shutdown Widget - Highlight Geos [f=0008834] Shutdown Widget - Grab Input [f=0008834] Input grabbing is disabled! [f=0008834] Shutdown Widget - Defense Range Zero-K [f=0008834] Shutdown Widget - MetalFeatures (new) [f=0008834] Shutdown Widget - Darkening [f=0008834] Shutdown Widget - Context Menu [f=0008834] Shutdown Widget - Chili Spectator Panels [f=0008834] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008834] Shutdown Widget - Chili Nuke Warning [f=0008834] Shutdown Widget - Chili EndGame Window [f=0008834] Shutdown Widget - Chili Economy Panel Default [f=0008834] Shutdown Widget - CameraShake [f=0008834] Shutdown Widget - Attack AoE [f=0008834] Shutdown Widget - Map Edge Extension [f=0008834] Shutdown Widget - Selection Send [f=0008834] Shutdown Widget - LupsManager [f=0008834] Shutdown Widget - Newton Firezone [f=0008834] Shutdown Widget - Chili Pro Console [f=0008834] Shutdown Widget - Persistent Build Height [f=0008834] Shutdown Widget - Lasso Terraform GUI [f=0008834] Shutdown Widget - Lups [f=0008834] Shutdown Widget - Chili Framework [f=0008834] Shutdown Widget - Chili Core Selector [f=0008834] Shutdown Widget - Custom Markers [f=0008834] Shutdown Widget - Mex Placement Handler [f=0008834] Shutdown Widget - Select Keys [f=0008834] Shutdown Widget - Pause Screen [f=0008834] Shutdown Widget - Text To Speech Control [f=0008834] Shutdown Widget - Layout Handler [f=0008834] End widgetHandler:Shutdown [f=0008834] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2073141,205530979} {int,ext,rec}Allocs={22441480,0,0} {chunk,block}Bytes={205530979,0} [f=0008834] [Game::KillLua][1] dtor=0 luaGaia=0x552bd760 [f=0008834] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1924409,195831134} {int,ext,rec}Allocs={22441481,0,0} {chunk,block}Bytes={195831134,0} [f=0008834] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1924409,195831134} {int,ext,rec}Allocs={22441481,0,0} {chunk,block}Bytes={195831134,0} [f=0008834] [Game::KillLua][2] dtor=0 luaRules=0x52ba7c80 [f=0008834] Start gadgetHandler:Shutdown [f=0008834] Shutdown - StartSetup [f=0008834] Shutdown - UnitMorph [f=0008834] Shutdown - Carrier Drones [f=0008834] Shutdown - LupsNanoSpray [f=0008834] Shutdown - Missile Silo Controller [f=0008834] Shutdown - Modular Comm Info [f=0008834] Shutdown - Terrain Texture Handler [f=0008834] Shutdown - UnitCloakShield [f=0008834] Shutdown - Starlight Handler [f=0008834] End gadgetHandler:Shutdown [f=0008834] Start gadgetHandler:Shutdown [f=0008834] Shutdown - Save/Load [f=0008834] Shutdown - Teleport Throw [f=0008834] Shutdown - UnitMorph [f=0008834] Shutdown - Modular Comm Info [f=0008834] Shutdown - Retreat Command [f=0008834] Shutdown - Shockwaves [f=0008834] Shutdown - UnitCloakShield [f=0008834] Shutdown - Lups Cloak FX [f=0008834] Shutdown - Lups [f=0008834] Shutdown - Lups Shield [f=0008834] End gadgetHandler:Shutdown [f=0008834] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22441512,0,0} {chunk,block}Bytes={0,0} [f=0008834] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22441512,0,0} {chunk,block}Bytes={0,0} [f=0008834] [Game::KillLua][4] dtor=0 [f=0008834] [Game::~CGame][1] [f=0008834] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008834] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008834] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008834] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008834] [Game::KillLua][4] dtor=1 [f=0008834] [Game::KillMisc][1] [f=0008834] [Game::KillMisc][2] [f=0008834] [Game::KillMisc][3] [f=0008834] [Game::KillRendering][1] [f=0008834] [3DOParser::Kill] allocated 137 pieces [f=0008834] [S3OParser::Kill] allocated 2662 pieces [f=0008834] [AssParser::Kill] allocated 251 pieces [f=0008834] [Game::KillInterface][1] [f=0008834] [Game::KillInterface][2] [f=0008834] [Game::KillSimulation][1] [f=0008834] [Game::KillSimulation][2] [f=0008834] [CCollisionHandler] dis-/continuous tests: 0/13677 [f=0008834] [Game::KillSimulation][3] [f=0008834] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008834] [~CPathCache(20x20)] cacheHits=18 hitPercentage=19% numHashColls=0 maxCacheSize=7 [f=0008834] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008834] [~CPathCache(40x40)] cacheHits=4 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0008834] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008834] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008834] [LosHandler::Kill] raycast instance cache-{hits,misses}={1259,5173}; shared=1%; cached=18% [f=0008834] [Game::KillSimulation][4] [f=0008834] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0008834] [Game::~CGame][2] [f=0008834] [Game::~CGame][3] [f=0008834] [SpringApp::Kill][3] [f=0008834] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 94476 bytes sent 105785 bytes recv'd [f=0008834] [SpringApp::Kill][4] font=0x46462aa0 [f=0008834] [SpringApp::Kill][5] [f=0008834] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7366b78d206739a1f3c9a7b5d51c3463.sdp (0x464cfcd0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7366b78d206739a1f3c9a7b5d51c3463.sdp" numZipFiles=7829 sumInflSize=723119kb sumReadTime=8241ms file="bitmaps/loadpictures/firestates.png" indx=503 inflSize=2945kb readTime=413ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=376ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=369ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=189ms file="objects3d/bantha.s3o" indx=4916 inflSize=433kb readTime=96ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=88ms file="unittextures/factorytank_1.png" indx=7177 inflSize=4103kb readTime=66ms file="objects3d/amphdeploy.s3o" indx=4857 inflSize=229kb readTime=57ms file="objects3d/benzcom2.s3o" indx=4938 inflSize=223kb readTime=55ms file="objects3d/corcomalt4.s3o" indx=5048 inflSize=114kb readTime=54ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7366b78d206739a1f3c9a7b5d51c3463.sdp] 64304695 bytes cached in 2908 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x465f63f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467976e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x464dc200) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbec401d1c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]