[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.rkYMdxEMe6/springsettings.1066635.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 84ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc94401ced0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7386 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1066635/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4664ba50] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4664ba50] using game "Zero-K v1.9.3.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1208ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1528ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 691ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 520ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 37ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Chirbolg was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1066635/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1690ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11801,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1066635/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ec5570,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: b5524260bb335cc62def89409a071acf [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Apofenas [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Apofenas changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[Game::Load][lua{Rules,Gaia}={00000000d51a49b0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={000000006e4b04b0,0000000000000000}]" [f=-000001] !predict [f=-000001] > Team ATOSTIC has a 94.2% chance to win [f=-000001] > Team Apofenas has a 5.8% chance to win [f=-000001] Allies: I choose: Builder! [f=-000001] [0] Event [729,261.999512,596]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4896,261.998535,4873]: 1 finished unit Strike Commander [f=0000000] [0] ATOSTIC, team: 0, elo:2919, userid: 395449 [f=0000000] [0] Apofenas, team: 1, elo:2434, userid: 415485 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [880,261.995605,752]: 0 finished unit Rover Assembly [f=0000013] [13] Event [4888,261.995605,4776]: 1 finished unit Spider Factory [f=0000270] [270] Event [4888.05518,261.995605,4740]: 1 finished unit Flea [f=0000284] [284] Event [897.99231,262.640717,751.970337]: 0 finished unit Dart [f=0000285] [285] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0000352] [352] Event [4888.05518,261.995605,4740]: 1 finished unit Flea [f=0000405] [405] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0000443] [443] Event [4888.05518,261.995605,4740]: 1 finished unit Flea [f=0000535] [535] Event [4888.05518,261.995605,4740]: 1 finished unit Flea [f=0000585] [585] Event [4792,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0000618] [618] Event [4888.05518,261.995605,4740]: 1 finished unit Flea [f=0000647] [647] Event [897.99231,262.640717,751.970337]: 0 finished unit Mason [f=0000750] [750] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0000794] [794] Event [4712,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0000974] [974] Event [4632,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0001066] [1066] Event [3464.10962,54.0243301,2632.3396]: 1 lost unit Flea [f=0001068] [1068] Event [616,261.995605,712]: 0 finished unit Wind/Tidal Generator [f=0001126] [1126] Event [3193.8999,55.1512756,2527.46606]: 1 lost unit Flea [f=0001146] [1146] Event [4888.05518,261.995605,4740]: 1 finished unit Weaver [f=0001185] [1185] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0001353] [1353] Event [536,261.995605,712]: 0 finished unit Wind/Tidal Generator [f=0001465] [1465] Event [897.99231,262.640717,751.970337]: 0 finished unit Dart [f=0001620] [1620] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0001623] [1623] Event [456,261.995605,712]: 0 finished unit Wind/Tidal Generator [f=0001908] [1908] Event [344,261.995605,712]: 0 finished unit Wind/Tidal Generator [f=0001952] [1952] Event [456,261.995605,712]: 0 lost unit Wind/Tidal Generator [f=0002114] [2114] Event [344,262.356628,712]: 0 lost unit Wind/Tidal Generator [f=0002148] [2148] Event [344,261.995605,632]: 0 finished unit Wind/Tidal Generator [f=0002239] [2239] Event [344,262.199677,632]: 0 lost unit Wind/Tidal Generator [f=0002261] [2261] Event [256.02356,263.251953,663.501892]: 1 lost unit Flea [f=0002492] [2492] Event [344,262.222351,552]: 0 finished unit Wind/Tidal Generator [f=0002492] [2492] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0002523] [2523] Event [1240.03345,132.551926,1298.58203]: 1 lost unit Flea [f=0002582] [2582] Event [4888.05518,261.995605,4740]: 1 finished unit Venom [f=0002593] [2593] Event [4959.39746,261.995605,4725.10352]: 0 lost unit Dart [f=0002762] [2762] Event [344,261.995605,472]: 0 finished unit Wind/Tidal Generator [f=0002790] [2790] Event [897.99231,262.640717,751.970337]: 0 finished unit Dart [f=0002985] [2985] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0003020] [3020] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0003032] [3032] Event [344,261.995605,392]: 0 finished unit Wind/Tidal Generator [f=0003229] [3229] Event [897.99231,262.640717,751.970337]: 0 finished unit Mason [f=0003283] [3283] Event [4424,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0003301] [3301] Event [344,261.995605,312]: 0 finished unit Wind/Tidal Generator [f=0003345] [3345] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0003537] [3537] Event [4504,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0003590] [3590] Event [4888.05518,261.995605,4740]: 1 finished unit Venom [f=0003732] [3732] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0003938] [3938] Event [897.99231,262.640717,751.970337]: 0 finished unit Mason [f=0003962] [3962] Event [1920,143.709473,1904]: 0 finished unit Radar Tower [f=0004174] [4174] Event [4208,261.995605,4496]: 1 finished unit Lotus [f=0004300] [4300] Event [792,261.995605,648]: 0 finished unit Wind/Tidal Generator [f=0004427] [4427] Event [488,261.995605,504]: 0 finished unit Caretaker [f=0004470] [4470] Event [792,261.995605,568]: 0 finished unit Wind/Tidal Generator [f=0004482] [4482] Event [4888.05518,261.995605,4740]: 1 finished unit Venom [f=0004562] [4562] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0004577] [4577] Event [4576,261.995605,4288]: 1 finished unit Lotus [f=0004833] [4833] Event [897.99231,262.640717,751.970337]: 0 finished unit Fencer [f=0004901] [4901] Event [696,261.995605,312]: 0 finished unit Wind/Tidal Generator [f=0004922] [4922] Event [808,261.995605,488]: 0 finished unit Wind/Tidal Generator [f=0005017] [5017] Event [4888.05518,261.995605,4740]: 1 finished unit Weaver [f=0005076] [5076] Event [696,261.995605,392]: 0 finished unit Wind/Tidal Generator [f=0005148] lag [f=0005352] [5352] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0005358] [5358] Event [897.99231,262.640717,751.970337]: 0 finished unit Fencer [f=0005391] [5391] Event [696,261.995605,472]: 0 finished unit Wind/Tidal Generator [f=0005412] [5412] Event [2952,54.0244141,4472]: 1 finished unit Metal Extractor [f=0005472] [5472] Event [4568,261.995605,4808]: 1 finished unit Wind/Tidal Generator [f=0005670] [5670] Event [1023.33362,261.995605,166.681961]: 1 lost unit Flea [f=0005686] [5686] Event [897.99231,262.640717,751.970337]: 0 finished unit Fencer [f=0005721] [5721] Event [696,261.995605,552]: 0 finished unit Wind/Tidal Generator [f=0005804] [5804] Event [4392,261.995605,4792]: 1 finished unit Wind/Tidal Generator [f=0005812] [5812] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0005891] [5891] Event [4888.05518,261.995605,4740]: 1 finished unit Venom [f=0005964] [5964] Event [4392,261.995605,4712]: 1 finished unit Wind/Tidal Generator [f=0005989] [5989] Event [897.99231,262.640717,751.970337]: 0 finished unit Fencer [f=0006004] [6004] Event [696,261.995605,632]: 0 finished unit Wind/Tidal Generator [f=0006118] [6118] Event [4392,261.995605,4632]: 1 finished unit Wind/Tidal Generator [f=0006131] [6131] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0006138] [6138] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0006248] [6248] Event [897.99231,262.640717,751.970337]: 0 finished unit Fencer [f=0006269] [6269] Event [696,261.995605,712]: 0 finished unit Wind/Tidal Generator [f=0006286] [6286] Event [2402.7998,55.5314751,2464.86646]: 1 lost unit Venom [f=0006337] [6337] Event [4408,261.995605,4552]: 1 finished unit Wind/Tidal Generator [f=0006394] [6394] Event [600,261.995605,632]: 0 finished unit Wind/Tidal Generator [f=0006480] [6480] Event [4304,54.0366211,2944]: 1 finished unit Lotus [f=0006546] [6546] Event [897.99231,262.640717,751.970337]: 0 finished unit Fencer [f=0006561] [6561] Event [4408,261.995605,4472]: 1 finished unit Wind/Tidal Generator [f=0006577] [6577] Event [4888.05518,261.995605,4740]: 1 finished unit Venom [f=0006584] [6584] Event [520,262.616028,632]: 0 finished unit Wind/Tidal Generator [f=0006684] [6684] Event [2439.5271,55.5280991,2546.43359]: 1 lost unit Venom [f=0006762] [6762] Event [4408,261.995605,4392]: 1 finished unit Wind/Tidal Generator [f=0006789] [6789] Event [897.99231,262.640717,751.970337]: 0 finished unit Fencer [f=0006818] [6818] Event [440,262.973083,632]: 0 finished unit Wind/Tidal Generator [f=0006911] [6911] Event [4488,261.995605,4392]: 1 finished unit Wind/Tidal Generator [f=0006994] [6994] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0007022] [7022] Event [897.99231,262.640717,751.970337]: 0 finished unit Fencer [f=0007048] [7048] Event [360,257.752075,648]: 0 finished unit Wind/Tidal Generator [f=0007062] [7062] Event [4568,261.995605,4392]: 1 finished unit Wind/Tidal Generator [f=0007114] [7114] Event [2383.73804,54.7329102,2275.09546]: 1 lost unit Venom [f=0007260] [7260] Event [897.99231,262.640717,751.970337]: 0 finished unit Fencer [f=0007278] [7278] Event [280,261.997742,648]: 0 finished unit Wind/Tidal Generator [f=0007329] [f=0007331] [f=0007332] [f=0007334] [f=0007335] [f=0007337] [f=0007348] [7348] Event [4888.05518,261.995605,4740]: 1 finished unit Venom [f=0007401] [7401] Event [4648,261.995605,4376]: 1 finished unit Wind/Tidal Generator [f=0007523] [7523] Event [897.99231,262.640717,751.970337]: 0 finished unit Fencer [f=0007530] [7530] Event [2176,54.0305176,2784]: 1 lost unit Picket [f=0007543] [7543] Event [440,262.322144,792]: 0 finished unit Wind/Tidal Generator [f=0007564] [7564] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0007668] [7668] Event [520,262.616028,792]: 0 finished unit Wind/Tidal Generator [f=0007788] [7788] Event [848,254.054932,3904]: 0 finished unit Lotus [f=0007821] [7821] Event [897.99231,262.640717,751.970337]: 0 finished unit Fencer [f=0007856] [7856] Event [2522.50317,55.5239677,2466.21997]: 0 lost unit Fencer [f=0007872] [7872] Event [600,261.995605,808]: 0 finished unit Wind/Tidal Generator [f=0007960] [7960] Event [2566.1499,55.5397797,2507.81494]: 0 lost unit Fencer [f=0007988] [7988] Event [2629.97656,55.524334,2518.79272]: 0 lost unit Fencer [f=0007990] [7990] Event [2509.92749,55.5213585,2544.09912]: 1 finished unit Strike Commander [f=0007991] [7991] Event [2614.28027,55.5511436,2480.95874]: 0 lost unit Fencer [f=0008042] [8042] Event [4888.05518,261.995605,4740]: 1 finished unit Weaver [f=0008075] [8075] Event [897.99231,262.640717,751.970337]: 0 finished unit Fencer [f=0008126] [8126] Event [2568,55.5319824,2568]: 0 lost unit Metal Extractor [f=0008139] [8139] Event [4362.86865,254.232742,1495.97168]: 1 lost unit Weaver [f=0008155] [8155] Event [2730.29663,55.5337334,2340.68506]: 1 lost unit Venom [f=0008176] [8176] Event [2570.49658,53.9873199,2179.28174]: 0 lost unit Fencer [f=0008447] [8447] Event [488,261.995605,552]: 0 finished unit Caretaker [f=0008483] [8483] Event [897.99231,262.640717,751.970337]: 0 finished unit Fencer [f=0008593] [8593] Event [2496,55.5136719,2304]: 1 finished unit Picket [f=0008716] [8716] Event [897.99231,262.640717,751.970337]: 0 finished unit Fencer [f=0008743] [8743] Event [2609.02124,54.0261116,2139.73291]: 1 lost unit Venom [f=0008832] [8832] Event [568,261.995605,536]: 0 finished unit Caretaker [f=0008866] [8866] Event [4888.05518,261.995605,4740]: 1 finished unit Venom [f=0008948] [8948] Event [897.99231,262.640717,751.970337]: 0 finished unit Fencer [f=0008948] [8948] Event [2496,55.5136719,2304]: 1 lost unit Picket [f=0008963] [8963] Event [undefined]: Apofenas resigned [f=0008963] game_message: Apofenas has been destroyed! [f=0008963] game_message: ATOSTIC wins! [f=0008963] Submitting stats [f=0008963] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008963] Part| Total Time|Time of the last 0.5s [f=0008963] Draw 8874.22ms 17.25% [f=0008963] Lua::Callins::Synced 6584.43ms 34.90% [f=0008963] Lua::Callins::Unsynced 12832.37ms 22.33% [f=0008963] Lua::CollectGarbage::Synced 1041.36ms 0.20% [f=0008963] Lua::CollectGarbage::Unsynced 1640.33ms 1.99% [f=0008963] Misc::Profiler::AddTime 29.33ms 0.00% [f=0008963] Sim 21098.33ms 68.20% [f=0008963] [8963] Received game_message: Apofenas has been destroyed! [f=0008963] [8963] Received game_message: ATOSTIC wins! [f=0008964] [8964] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008964] [8964] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008964] [8964] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008964] [8964] Game End Stats Values: 2,2140,2105,2140,2105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.95555592,5.21066713,5.95555592,5.21066713,75,40,75,40,0,0,0,0,790,790,790,790,19.333334,0,19.333334,0,0,0,0,0,0,0,0,0 [f=0008964] [8964] Game End Stats Values: 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Game End Stats Values: 6,2415,2605,2415,2605,24.3816681,4.54113197,24.3816681,4.54113197,0,0,0,0,0,0,0,0,0,0,0,0,145.779968,111.300247,145.779968,111.300247,0,0,0,0,11.7636871,11.7092619,11.7636871,11.7092619,1275,1275,1275,1275,7.67366219,13.4627419,7.67366219,13.4627419,75,80,75,80,105,50,105,50,1065,1250,1065,1250,69.3333359,105,69.3333359,105,0,0,0,0,111.511734,166.032074,111.511734,166.032074 [f=0008964] [8964] Game End Stats Values: 7,2655,2600,2655,2600,30.4377117,4.54113197,30.4377117,4.54113197,0,0,0,0,0,0,0,0,0,0,0,0,150.595245,229.896652,150.595245,229.896652,0,0,0,0,10.666955,10.3419638,10.666955,10.3419638,1275,1275,1275,1275,7.68426418,13.1599998,7.68426418,13.1599998,225,40,225,40,145,75,145,75,1155,1285,1155,1285,119.333336,145,119.333336,145,0,0,0,0,234.295563,170.847351,234.295563,170.847351 [f=0008964] [8964] Game End Stats Values: 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14,3880,4245,3880,4245,51.4817467,16.2763252,51.4817467,16.2763252,0,0,0,0,0,0,0,0,0,0,0,0,150.595245,254.896652,150.595245,254.896652,180,0,180,0,14.7668819,22.1674004,14.7668819,22.1674004,1275,1330,1275,1330,15.0692587,21.3794537,15.0692587,21.3794537,600,500,600,500,145,100,145,100,1825,2415,1825,2415,144.333344,145,144.333344,145,0,0,0,0,259.295563,170.847351,259.295563,170.847351 [f=0008964] [8964] Game End Stats Values: 15,3950,4775,3950,4775,64.5728226,26.2706738,64.5728226,26.2706738,0,0,0,0,0,0,0,0,0,0,0,0,402.885498,435.500641,402.885498,435.500641,180,0,180,0,24.4850082,36.2805939,24.4850082,36.2805939,1275,1330,1275,1330,18.1127357,23.2689552,18.1127357,23.2689552,600,780,600,780,145,300,145,300,1895,2665,1895,2665,344.333344,145,344.333344,145,0,9.33333302,0,9.33333302,470.108704,423.137634,470.108704,423.137634 [f=0008964] [8964] Game End Stats Values: 16,4110,4985,4110,4985,90.1103745,62.8079033,90.1103745,62.8079033,0,0,0,0,0,0,0,0,0,0,0,0,926.382202,621.685669,926.382202,621.685669,270,0,270,0,31.8118706,41.7736855,31.8118706,41.7736855,1275,1330,1275,1330,18.9425011,26.9691448,18.9425011,26.9691448,600,920,600,920,145,500,145,500,1965,2735,1965,2735,544.333374,145,544.333374,145,0,21.3333359,0,21.3333359,691.045166,988.033203,691.045166,988.033203 [f=0008964] [8964] Game End Stats Values: 17,4015,5425,4015,5425,109.322449,78.15625,109.322449,78.15625,0,0,0,0,0,0,0,0,0,0,0,0,1166.32019,789.941711,1166.32019,789.941711,270,0,270,0,23.7652912,28.8362694,23.7652912,28.8362694,1275,1330,1275,1330,18.5208035,26.10322,18.5208035,26.10322,400,1200,400,1200,145,700,145,700,2070,2895,2070,2895,744.333374,145,744.333374,145,0,21.3333359,0,21.3333359,859.301208,1227.97119,859.301208,1227.97119 [f=0008964] [8964] Game End Stats Values: 18,4250,5865,4250,5865,114.807999,81.483696,114.807999,81.483696,0,0,0,0,0,0,0,0,0,0,0,0,1166.32019,968.531555,1166.32019,968.531555,270,0,270,0,17.6660519,21.2859859,17.6660519,21.2859859,1275,1330,1275,1330,17.6057034,29.3978271,17.6057034,29.3978271,600,1480,600,1480,145,775.333252,145,775.333252,2105,3055,2105,3055,819.666626,145,819.666626,145,0,45.3333054,0,45.3333054,1037.89111,1237.97363,1037.89111,1237.97363 [f=0008964] [8964] Game End Stats Values: 19,4650,5745,4650,5745,147.017258,115.254448,147.017258,115.254448,0,0,0,0,0,0,0,0,0,117.49765,0,117.49765,1798.04846,1606.47571,1798.04846,1606.47571,270,90,270,90,30.6238022,41.91679,30.6238022,41.91679,1505,1330,1505,1330,19.3872852,31.5953808,19.3872852,31.5953808,600,1200,600,1200,565,775.333252,565,775.333252,2275,3125,2275,3125,819.666626,705,819.666626,705,0,45.3333054,0,45.3333054,1687.98108,1896.02722,1687.98108,1896.02722 [f=0008964] [8964] Game End Stats Values: 20,4280,5835,4280,5835,199.5755,196.625412,199.5755,196.625412,0,0,0,0,0,0,0,0,0,277.643066,0,277.643066,1892.56543,1688.85608,1892.56543,1688.85608,270,90,270,90,43.1787987,61.940609,43.1787987,61.940609,1505,1330,1505,1330,20.7438831,32.864727,20.7438831,32.864727,400,1200,400,1200,795,1145.33325,795,1145.33325,2105,3215,2105,3215,1189.66663,935,1189.66663,935,0,45.3333054,0,45.3333054,1770.36145,1990.54419,1770.36145,1990.54419 [f=0008964] [8964] Game End Stats Values: 21,4280,6295,4280,6295,251.987137,265.169434,251.987137,265.169434,0,0,0,0,0,0,0,0,0,288.85434,0,288.85434,2090.56543,2511.78784,2090.56543,2511.78784,270,90,270,90,41.4031372,59.217762,41.4031372,59.217762,1505,1330,1505,1330,20.9836884,32.3359947,20.9836884,32.3359947,400,1480,400,1480,795,1445.33325,795,1445.33325,2105,3395,2105,3395,1489.66663,935,1489.66663,935,0,45.3333054,0,45.3333054,2593.29321,2188.54419,2593.29321,2188.54419 [f=0008977] [8977] Event [3132.49121,55.4782562,2266.32983]: 0 lost unit Fencer [f=0009003] [9003] Event [3077.84375,55.3027267,2332.19678]: 1 lost unit Strike Commander [f=0009067] Spectator Apofenas left the game: normal quit [f=0009067] [9067] Event [undefined]: Apofenas quit [f=0009123] [9123] Event [897.99231,262.640717,751.970337]: 0 finished unit Fencer [f=0009254] No clients connected, shutting down server [f=0009254] Server shutdown [f=0009254] End of demo reached [f=0009294] [9294] Event [897.99231,262.640717,751.970337]: 0 finished unit Fencer [f=0009468] [9468] Event [897.99231,262.640717,751.970337]: 0 finished unit Fencer [f=0009637] [9637] Event [897.99231,262.640717,751.970337]: 0 finished unit Fencer [f=0009678] [9678] Event [4144,254.189209,1216]: 0 finished unit Lotus [f=0009811] [9811] Event [897.99231,262.640717,751.970337]: 0 finished unit Fencer [f=0009983] [9983] Event [897.99231,262.640717,751.970337]: 0 finished unit Fencer [f=0010156] [10156] Event [897.99231,262.640717,751.970337]: 0 finished unit Fencer [f=0010328] [10328] Event [897.99231,262.640717,751.970337]: 0 finished unit Fencer [f=0010493] [10493] Event [897.99231,262.640717,751.970337]: 0 finished unit Fencer [f=0010664] Autoquit sending quit command. [f=0010664] [QuitAction] user exited to system [f=0010664] [SpringApp::Kill][1] fromRun=1 [f=0010664] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010664] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010664] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010664] [ThreadPool::SetThreadCount][2] workers=0 [f=0010664] [SpringApp::Kill][2] [f=0010664] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010664] [Game::KillLua][3] dtor=0 luaUI=0x61f669a0 [f=0010664] Start widgetHandler:Shutdown [f=0010664] Shutdown - SaveOrderList Complete [f=0010664] Writing last game win data [f=0010664] Shutdown - SaveConfigData Complete [f=0010664] Shutdown Widget - Chili Highlight [f=0010664] Shutdown Widget - Save/Load API [f=0010664] Shutdown Widget - Draw After Chili [f=0010664] Shutdown Widget - EPIC Menu [f=0010664] Shutdown Widget - Chili Minimap [f=0010664] Shutdown Widget - Chili Widget Selector [f=0010664] Shutdown Widget - Local Team Colors [f=0010664] Shutdown Widget - Display Keys 2 [f=0010664] Shutdown Widget - Save Game Menu [f=0010664] Shutdown Widget - HealthBars [f=0010664] Shutdown Widget - Noises [f=0010664] Shutdown Widget - Unit Icons [f=0010664] Shutdown Widget - Win Counter [f=0010664] Shutdown Widget - BuildETA [f=0010664] Shutdown Widget - SpringRTS Replay Stats [f=0010664] Shutdown Widget - Modular Comm Info [f=0010664] Shutdown Widget - CameraShake [f=0010664] Shutdown Widget - Chili Economy Panel Default [f=0010664] Shutdown Widget - Chili EndGame Window [f=0010664] Shutdown Widget - Chili Nuke Warning [f=0010664] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010664] Shutdown Widget - Chili Spectator Panels [f=0010664] Shutdown Widget - Context Menu [f=0010664] Shutdown Widget - Darkening [f=0010664] Shutdown Widget - MetalFeatures (new) [f=0010664] Shutdown Widget - Defense Range Zero-K [f=0010664] Shutdown Widget - Grab Input [f=0010664] Input grabbing is disabled! [f=0010664] Shutdown Widget - Highlight Geos [f=0010664] Shutdown Widget - Local Widgets Config [f=0010664] Shutdown Widget - MinimapEvents [f=0010664] Shutdown Widget - Missile Silo Range [f=0010664] Shutdown Widget - Point Tracker [f=0010664] Shutdown Widget - Showeco and Grid Drawer [f=0010664] Shutdown Widget - Stereo3D [f=0010664] Shutdown Widget - State Reverse and Latency [f=0010664] Shutdown Widget - Music Player v2 [f=0010664] Shutdown Widget - Attack AoE [f=0010664] Shutdown Widget - Map Edge Extension [f=0010664] Shutdown Widget - Selection Send [f=0010664] Shutdown Widget - LupsManager [f=0010664] Shutdown Widget - Newton Firezone [f=0010664] Shutdown Widget - Chili Pro Console [f=0010664] Shutdown Widget - Persistent Build Height [f=0010664] Shutdown Widget - Lasso Terraform GUI [f=0010664] Shutdown Widget - Chili Framework [f=0010664] Shutdown Widget - Lups [f=0010664] Shutdown Widget - Mex Placement Handler [f=0010664] Shutdown Widget - Custom Markers [f=0010664] Shutdown Widget - Chili Core Selector [f=0010664] Shutdown Widget - Select Keys [f=0010664] Shutdown Widget - Pause Screen [f=0010664] Shutdown Widget - Layout Handler [f=0010664] Shutdown Widget - Text To Speech Control [f=0010664] End widgetHandler:Shutdown [f=0010664] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1084491,122834291} {int,ext,rec}Allocs={21670566,0,0} {chunk,block}Bytes={122834291,0} [f=0010664] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010664] [Game::KillLua][2] dtor=0 luaRules=0x52ec5570 [f=0010664] Start gadgetHandler:Shutdown [f=0010664] Shutdown - StartSetup [f=0010664] Shutdown - UnitMorph [f=0010664] Shutdown - Carrier Drones [f=0010664] Shutdown - LupsNanoSpray [f=0010664] Shutdown - Missile Silo Controller [f=0010664] Shutdown - Modular Comm Info [f=0010664] Shutdown - Terrain Texture Handler [f=0010664] Shutdown - UnitCloakShield [f=0010664] Shutdown - Starlight Handler [f=0010664] End gadgetHandler:Shutdown [f=0010664] Start gadgetHandler:Shutdown [f=0010664] Shutdown - Save/Load [f=0010664] Shutdown - Teleport Throw [f=0010664] Shutdown - UnitMorph [f=0010664] Shutdown - Modular Comm Info [f=0010664] Shutdown - Retreat Command [f=0010664] Shutdown - Shockwaves [f=0010664] Shutdown - UnitCloakShield [f=0010664] Shutdown - Lups Cloak FX [f=0010664] Shutdown - Lups [f=0010664] Shutdown - Lups Shield [f=0010664] End gadgetHandler:Shutdown [f=0010664] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21670597,0,0} {chunk,block}Bytes={0,0} [f=0010664] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21670597,0,0} {chunk,block}Bytes={0,0} [f=0010664] [Game::KillLua][4] dtor=0 [f=0010664] [Game::~CGame][1] [f=0010664] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010664] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010664] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010664] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010664] [Game::KillLua][4] dtor=1 [f=0010664] [Game::KillMisc][1] [f=0010664] [Game::KillMisc][2] [f=0010664] [Game::KillMisc][3] [f=0010664] [Game::KillRendering][1] [f=0010664] [3DOParser::Kill] allocated 137 pieces [f=0010664] [S3OParser::Kill] allocated 2701 pieces [f=0010664] [AssParser::Kill] allocated 243 pieces [f=0010664] [Game::KillInterface][1] [f=0010664] [Game::KillInterface][2] [f=0010664] [Game::KillSimulation][1] [f=0010664] [Game::KillSimulation][2] [f=0010664] [CCollisionHandler] dis-/continuous tests: 0/299185 [f=0010664] [Game::KillSimulation][3] [f=0010664] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010664] [~CPathCache(20x20)] cacheHits=12 hitPercentage=13% numHashColls=0 maxCacheSize=9 [f=0010664] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010664] [~CPathCache(40x40)] cacheHits=669 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010664] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010664] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010664] [LosHandler::Kill] raycast instance cache-{hits,misses}={2710,6208}; shared=0%; cached=30% [f=0010664] [Game::KillSimulation][4] [f=0010664] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010664] [Game::~CGame][2] [f=0010664] [Game::~CGame][3] [f=0010664] [SpringApp::Kill][3] [f=0010664] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 113767 bytes sent 84738 bytes recv'd [f=0010664] [SpringApp::Kill][4] font=0x465d3aa0 [f=0010664] [SpringApp::Kill][5] [f=0010664] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7366b78d206739a1f3c9a7b5d51c3463.sdp (0x46651fd0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7366b78d206739a1f3c9a7b5d51c3463.sdp" numZipFiles=7829 sumInflSize=723119kb sumReadTime=6083ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=626ms file="objects3d/strikecom_3.dae" indx=5495 inflSize=1000kb readTime=215ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=153ms file="objects3d/bantha.s3o" indx=4916 inflSize=433kb readTime=46ms file="objects3d/commrecon.s3o" indx=5006 inflSize=114kb readTime=43ms file="objects3d/amphcon.s3o" indx=4855 inflSize=76kb readTime=39ms file="objects3d/amphdeploy.s3o" indx=4857 inflSize=229kb readTime=39ms file="objects3d/catapult.s3o" indx=4959 inflSize=217kb readTime=37ms file="objects3d/factoryveh.dae" indx=5160 inflSize=303kb readTime=36ms file="luarules/configs/jump_defs.lua" indx=1253 inflSize=0kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7366b78d206739a1f3c9a7b5d51c3463.sdp] 54521466 bytes cached in 2915 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x46778a30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46905d90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46653e20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc94401d1c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]