[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.JW4NPXKLa4/springsettings.1066455.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 427ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9ee801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7483 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1066455/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x449ef150] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x449ef150] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2137ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2451ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 700ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 511ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 483ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Aquanim was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1066455/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1498ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11775,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1066455/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x512908f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 94f84160778e282fcb1463153fd9a503 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000c728af00,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000060b71380,0000000000000000}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [0] Event [4403,261.998962,4612]: 0 finished unit Engineer Commander [f=-000001] [0] Event [417,261.995667,735]: 1 finished unit Recon Commander [f=0000000] [0] izirayd, team: 1, elo:3091, userid: 352411 [f=0000000] [0] DanWarior, team: 0, elo:2363, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [4304,261.995605,4608]: 0 finished unit Rover Assembly [f=0000031] [31] Event [528,261.995605,840]: 1 finished unit Cloakbot Factory [f=0000285] [285] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000306] [306] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0000428] [428] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0000475] [475] Event [4376,261.995605,4424]: 0 finished unit Solar Collector [f=0000515] [515] Event [4286.00781,262.640717,4608.02979]: 0 finished unit Scorcher [f=0000681] [681] Event [537.599976,261.995605,840]: 1 finished unit Conjurer [f=0000893] [893] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000960] [960] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0001047] [1047] Event [920,261.995605,840]: 1 finished unit Wind/Tidal Generator [f=0001241] [1241] Event [968,261.995605,888]: 1 finished unit Wind/Tidal Generator [f=0001259] [1259] Event [4286.00781,262.640717,4608.02979]: 0 finished unit Scorcher [f=0001316] [1316] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0001376] [1376] Event [4376,261.995605,4792]: 0 finished unit Solar Collector [f=0001489] [1489] Event [1032,256.539063,952]: 1 finished unit Wind/Tidal Generator [f=0001594] [1594] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0001605] gl hf [f=0001752] gl [f=0001762] [1762] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0001865] [1865] Event [4424,261.995605,4616]: 0 finished unit Solar Collector [f=0001979] [1979] Event [4286.00781,262.640717,4608.02979]: 0 finished unit Mason [f=0001993] [1993] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0002375] [2375] Event [4256,261.995605,4688]: 0 finished unit Lotus [f=0002394] [2394] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0002450] [2450] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0002615] [2615] Event [312,261.995605,312]: 1 finished unit Wind/Tidal Generator [f=0002625] [2625] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0002740] [2740] Event [470.03598,261.995605,954.564087]: 1 lost unit Glaive [f=0002753] [2753] Event [4256,261.995605,4528]: 0 finished unit Radar Tower [f=0002840] [2840] Event [4286.00781,262.640717,4608.02979]: 0 finished unit Scorcher [f=0002840] [2840] Event [312,261.995605,392]: 1 finished unit Wind/Tidal Generator [f=0002907] [2907] Event [4007.21387,243.224319,4679.73096]: 1 lost unit Glaive [f=0002947] [2947] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0002974] [2974] Event [264,261.995605,744]: 1 lost unit Metal Extractor [f=0003044] [3044] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0003249] [3249] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0003333] [3333] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0003342] [3342] Event [264,261.995605,264]: 1 lost unit Metal Extractor [f=0003405] [3405] Event [4286.00781,262.640717,4608.02979]: 0 finished unit Scorcher [f=0003423] [3423] Event [150.834839,261.995605,355.123199]: 1 lost unit Glaive [f=0003427] [3427] Event [145.445938,261.995605,499.116882]: 0 lost unit Scorcher [f=0003460] [3460] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0003663] [3663] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0003757] [3757] Event [825.606812,261.995605,204.859619]: 1 lost unit Glaive [f=0003781] [3781] Event [4888,261.995605,4792]: 0 finished unit Solar Collector [f=0003870] [3870] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0003940] [3940] Event [291.602966,262.086792,191.911148]: 1 lost unit Glaive [f=0003988] [3988] Event [79.6918945,261.995605,226.193558]: 1 lost unit Glaive [f=0004030] [4030] Event [312,261.995605,312]: 1 lost unit Wind/Tidal Generator [f=0004075] [4075] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0004115] [4115] Event [394.01178,262.436951,286.906372]: 0 lost unit Scorcher [f=0004246] [4246] Event [264,257.482971,264]: 1 finished unit Metal Extractor [f=0004284] [4284] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0004436] [4436] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0004459] [4459] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0004495] [4495] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0004615] [4615] Event [3480,57.7231445,3656]: 0 finished unit Solar Collector [f=0004691] [4691] Event [4286.00781,262.640717,4608.02979]: 0 finished unit Scorcher [f=0004705] [4705] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0004715] [4715] Event [312,261.995605,472]: 1 finished unit Wind/Tidal Generator [f=0004845] [4845] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0004916] [4916] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0004940] [4940] Event [4888,261.995605,4280]: 0 finished unit Solar Collector [f=0005094] [5094] Event [3736,57.7841797,3400]: 0 finished unit Solar Collector [f=0005113] [5113] Event [4286.00781,262.640717,4608.02979]: 0 finished unit Scorcher [f=0005160] [5160] Event [312,261.995605,520]: 1 finished unit Wind/Tidal Generator [f=0005167] [5167] Event [1664,105.757813,1680]: 1 finished unit Lotus [f=0005400] [5400] Event [360,261.995605,552]: 1 finished unit Wind/Tidal Generator [f=0005473] [5473] Event [3472,57.7353516,3584]: 0 finished unit Lotus [f=0005571] [5571] Event [3637.57104,54.0375481,3032.24292]: 0 lost unit Scorcher [f=0005625] [5625] Event [408,261.995605,520]: 1 finished unit Wind/Tidal Generator [f=0005669] [5669] Event [537.599976,261.995605,840]: 1 finished unit Scythe [f=0005674] [5674] Event [4712,261.995605,4808]: 0 finished unit Solar Collector [f=0005692] [5692] Event [4286.00781,262.640717,4608.02979]: 0 finished unit Fencer [f=0005780] [5780] Event [3616,57.6682129,3424]: 0 finished unit Lotus [f=0005801] [5801] Event [1904,147.548584,1904]: 1 finished unit Radar Tower [f=0005859] [5859] Event [2605.68481,54.0248795,3725.90234]: 1 lost unit Glaive [f=0005874] [5874] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0006005] [6005] Event [430.008026,226.47168,1193.97327]: 1 lost unit Glaive [f=0006025] [6025] Event [642.778809,216.970032,1239.71472]: 0 lost unit Scorcher [f=0006038] [6038] Event [3576,57.717041,3544]: 0 finished unit Solar Collector [f=0006086] [6086] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0006248] [6248] Event [4720.30029,261.995605,4263.38379]: 1 lost unit Glaive [f=0006297] [6297] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0006334] [6334] Event [4872,261.995605,4344]: 0 lost unit Metal Extractor [f=0006349] [6349] Event [3656,57.6987305,3512]: 0 finished unit Solar Collector [f=0006507] [6507] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0006521] [6521] Event [4286.00781,262.640717,4608.02979]: 0 finished unit Ripper [f=0006570] [6570] Event [264,257.482971,744]: 1 finished unit Metal Extractor [f=0006601] [6601] Event [4872,261.995605,4856]: 0 lost unit Metal Extractor [f=0006709] [6709] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0006816] [6816] Event [4888,261.995605,4792]: 0 lost unit Solar Collector [f=0006910] [6910] Event [5013.68018,261.995605,4511.23438]: 1 lost unit Glaive [f=0006914] [6914] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0006970] [6970] Event [4286.00781,262.640717,4608.02979]: 0 finished unit Fencer [f=0006992] [6992] Event [4704,261.995605,4576]: 0 finished unit Lotus [f=0007036] [7036] Event [4801.27588,261.995605,4175.1626]: 1 lost unit Glaive [f=0007084] [7084] Event [4727.5752,249.434464,4040.4751]: 1 lost unit Glaive [f=0007116] [7116] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0007319] [7319] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0007320] [7320] Event [3472,104.305176,3472]: 0 finished unit Radar Tower [f=0007360] [7360] Event [4286.00781,262.640717,4608.02979]: 0 finished unit Mason [f=0007521] [7521] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0007736] [7736] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0007784] [7784] Event [4286.00781,262.640717,4608.02979]: 0 finished unit Fencer [f=0007908] [7908] Event [2180.77734,55.2166061,3649.27026]: 1 lost unit Glaive [f=0007927] [7927] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0007960] [7960] Event [2375.58423,55.1709061,3657.37744]: 1 lost unit Glaive [f=0007965] [7965] Event [2528.17798,55.1543083,3668.70264]: 0 lost unit Scorcher [f=0008009] [8009] Event [2304.71167,55.102932,3867.34009]: 1 lost unit Glaive [f=0008012] [8012] Event [2374.48511,55.2635384,3856.7854]: 0 lost unit Fencer [f=0008081] [8081] Event [2254.30615,109.659981,4016.18799]: 0 lost unit Fencer [f=0008104] [8104] Event [537.599976,261.995605,840]: 1 finished unit Conjurer [f=0008221] [8221] Event [4872,257.069153,4856]: 0 finished unit Metal Extractor [f=0008311] [8311] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0008406] [8406] Event [392,261.995605,616]: 1 finished unit Caretaker [f=0008462] [8462] Event [2372.33276,55.1220779,3518.34741]: 0 finished unit Engineer Commander [f=0008462] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0008462] [8462] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0008479] [8479] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0008504] [8504] Event [4286.00781,262.640717,4608.02979]: 0 finished unit Ripper [f=0008696] [8696] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0008748] [8748] Event [2480,55.5014648,2624]: 1 finished unit Lotus [f=0008973] [8973] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0009017] [9017] Event [440,261.995605,696]: 1 finished unit Caretaker [f=0009102] [9102] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0009188] [9188] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0009198] [9198] Event [2328,55.2084961,3576]: 0 finished unit Caretaker [f=0009264] [9264] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0009322] [9322] Event [2688,55.550293,2768]: 1 finished unit Lotus [f=0009355] [9355] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0009408] [9408] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0009457] [9457] Event [2192,55.1169434,3504]: 0 finished unit Lotus [f=0009587] [9587] Event [4872,257.482971,4344]: 0 finished unit Metal Extractor [f=0009590] [9590] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0009659] [9659] Event [4286.00781,262.640717,4608.02979]: 0 finished unit Ripper [f=0009663] [9663] Event [2780.83691,55.5459175,2794.71436]: 1 finished unit Recon Commander [f=0009686] [9686] Event [4484.43555,82.666893,3226.57788]: 0 lost unit Mason [f=0009745] [9745] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0009747] [9747] Event [4888,261.995605,4616]: 0 finished unit Solar Collector [f=0009779] [9779] Event [436.571045,54.0200539,2174.85693]: 0 lost unit Scorcher [f=0009860] [9860] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0009860] [9860] Event [4472,54.0488281,2952]: 0 lost unit Metal Extractor [f=0009882] [9882] Event [4488,53.5018005,2888]: 0 lost unit Solar Collector [f=0009887] [9887] Event [3043.42285,54.0337448,2903.65381]: 0 lost unit Ripper [f=0009980] [9980] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0010009] [10009] Event [2688,55.550293,2768]: 1 lost unit Lotus [f=0010035] [10035] Event [4286.00781,262.640717,4608.02979]: 0 finished unit Scorcher [f=0010100] [10100] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0010220] [10220] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0010340] [10340] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0010425] [10425] Event [4286.00781,262.640717,4608.02979]: 0 finished unit Scorcher [f=0010441] [10441] Event [4872,262.01239,4472]: 0 finished unit Solar Collector [f=0010460] [10460] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0010462] [10462] Event [3608.38745,57.7472649,3321.72607]: 1 lost unit Glaive [f=0010490] [10490] Event [3616,57.6682129,3424]: 0 lost unit Lotus [f=0010508] [10508] Event [3472,104.305176,3472]: 0 lost unit Radar Tower [f=0010525] [10525] Event [2480,55.5014648,2624]: 1 lost unit Lotus [f=0010528] [10528] Event [3720,58.0842438,3464]: 0 lost unit Metal Extractor [f=0010539] [10539] Event [3520.75952,76.1074295,3432.875]: 1 lost unit Glaive [f=0010580] [10580] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0010582] [10582] Event [3472,57.7353516,3584]: 0 lost unit Lotus [f=0010663] [10663] Event [2576,55.0774994,2832]: 0 finished unit Lotus [f=0010690] [10690] Event [2568,53.5066833,2568]: 1 lost unit Metal Extractor [f=0010699] [10699] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0010819] [10819] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0010829] [10829] Event [3576,57.9479446,3544]: 0 lost unit Solar Collector [f=0010882] [10882] Event [3464,57.7536621,3720]: 0 lost unit Metal Extractor [f=0010893] [10893] Event [2432,54.0061035,2992]: 0 finished unit Lotus [f=0010907] [10907] Event [4840,262.647156,4712]: 0 finished unit Solar Collector [f=0010939] [10939] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0011023] [11023] Event [3736,57.7841797,3400]: 0 lost unit Solar Collector [f=0011049] [11049] Event [3480,57.2349777,3656]: 0 lost unit Solar Collector [f=0011059] [11059] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0011127] [11127] Event [4536,261.995605,4824]: 0 lost unit Solar Collector [f=0011172] [11172] Event [4286.00781,262.640717,4608.02979]: 0 finished unit Ripper [f=0011178] [11178] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0011298] [11298] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0011335] [11335] Event [1712,54.0305176,2480]: 1 finished unit Lotus [f=0011344] [11344] Event [2224,54.0305176,3024]: 0 finished unit Picket [f=0011414] [11414] Event [4704,261.995605,4576]: 0 lost unit Lotus [f=0011416] [11416] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0011535] [11535] Event [4286.00781,262.640717,4608.02979]: 0 finished unit Mason [f=0011555] [11555] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0011562] [11562] Event [2464,54.0244141,2880]: 0 finished unit Picket [f=0011612] [11612] Event [4872,257.482971,4344]: 0 lost unit Metal Extractor [f=0011670] [11670] Event [2142.40356,54.0347519,2885.55176]: 0 lost unit Fencer [f=0011738] [11738] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0011767] [11767] Event [4840,262.647156,4712]: 0 lost unit Solar Collector [f=0011789] [11789] Event [4872,257.069153,4856]: 0 lost unit Metal Extractor [f=0011844] [11844] Event [4807.7998,263.277405,4929.14941]: 1 lost unit Glaive [f=0011845] [11845] Event [4835.75,261.346863,4916.14404]: 1 lost unit Glaive [f=0011847] [11847] Event [4841.02734,262.739838,4938.99512]: 1 lost unit Glaive [f=0011853] [11853] Event [4893.65918,260.032288,4909.59033]: 1 lost unit Glaive [f=0011871] [11871] Event [2224,54.0305176,3024]: 0 lost unit Picket [f=0011911] [11911] Event [5085.31396,261.995605,4759.05859]: 1 lost unit Glaive [f=0011925] [11925] Event [4286.00781,262.640717,4608.02979]: 0 finished unit Scorcher [f=0011929] [11929] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0011954] [11954] Event [2464,54.0244141,2880]: 0 lost unit Picket [f=0011961] [11961] Event [4292.41602,261.995605,4931.37109]: 1 lost unit Glaive [f=0012001] [12001] Event [4536,261.995605,4808]: 0 finished unit Solar Collector [f=0012041] [12041] Event [4293.09131,261.995605,4834.20801]: 1 lost unit Glaive [f=0012087] [12087] Event [4256,261.995605,4688]: 0 lost unit Lotus [f=0012107] [12107] Event [4360,261.995605,4856]: 0 lost unit Metal Extractor [f=0012112] [12112] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0012116] [12116] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0012243] [12243] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0012297] [12297] Event [4247.33105,262.333466,4857.73828]: 1 lost unit Glaive [f=0012348] [12348] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0012368] [12368] Event [4267.23633,262.643951,4813.71045]: 1 lost unit Glaive [f=0012394] [12394] Event [280,261.995605,568]: 1 finished unit Wind/Tidal Generator [f=0012496] [12496] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0012522] [12522] Event [2132.2771,53.3052139,2869.37598]: 0 lost unit Scorcher [f=0012560] [12560] Event [4286.00781,262.640717,4608.02979]: 0 finished unit Scorcher [f=0012611] [12611] Event [296,262.638306,648]: 1 finished unit Wind/Tidal Generator [f=0012733] [12733] Event [1776,55.1169434,2784]: 1 finished unit Lotus [f=0012774] [12774] Event [1784,55.2084961,3336]: 0 lost unit Metal Extractor [f=0012781] [12781] Event [312,260.188354,728]: 1 finished unit Wind/Tidal Generator [f=0012795] [12795] Event [2069.49268,54.6940613,2726.69458]: 1 lost unit Ronin [f=0012853] [12853] Event [2432,54.0061035,2992]: 0 lost unit Lotus [f=0012923] [12923] Event [2166.75977,54.0050888,2654.66895]: 1 lost unit Ronin [f=0012956] [12956] Event [2198.3064,54.0280495,2754.38184]: 1 lost unit Ronin [f=0012967] [12967] Event [2576,55.0774994,2832]: 0 lost unit Lotus [f=0013024] [13024] Event [328,262.598328,808]: 1 finished unit Wind/Tidal Generator [f=0013040] [13040] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0013064] [13064] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0013102] [13102] Event [2536,55.1047363,3144]: 0 finished unit Stinger [f=0013103] [13103] Event [2294.95093,55.1243973,3099.00562]: 0 lost unit Ripper [f=0013148] [13148] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0013185] [13185] Event [344,261.995605,888]: 1 finished unit Wind/Tidal Generator [f=0013238] [Game::ClientReadNet] added new player TROGLODITA with number 2 to team 0 [f=0013238] > SPRINGIE:User TROGLODITA|tankassault|4_4||False|||BR [f=0013250] [13250] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0013253] Connection attempt from TROGLODITA [f=0013253] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0013253] -> Connection established (given id 2) [f=0013328] [13328] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0013412] [Game::ClientReadNet][LOGMSG] sender="TROGLODITA" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0013412] [Game::ClientReadNet][LOGMSG] sender="TROGLODITA" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0013417] [13417] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0013528] [13528] Event [537.599976,261.995605,840]: 1 finished unit Sling [f=0013544] [13544] Event [2057.8584,54.024765,2426.08643]: 0 lost unit Scorcher [f=0013704] [13704] Event [2288,55.1779785,3200]: 0 finished unit Picket [f=0013728] [13728] Event [537.599976,261.995605,840]: 1 finished unit Sling [f=0013834] [13834] Event [1856,55.1535645,2752]: 1 finished unit Picket [f=0013842] [13842] Event [2192,55.1291504,3264]: 0 lost unit Picket [f=0013850] [Game::ClientReadNet][LOGMSG] sender="TROGLODITA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=0013871] [13871] Event [1906.57886,55.1801338,3116.0083]: 1 lost unit Ronin [f=0013873] [Game::ClientReadNet][LOGMSG] sender="TROGLODITA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=0013873] [Game::ClientReadNet][LOGMSG] sender="TROGLODITA" string="[Game::Load][lua{Rules,Gaia}={00000000607ed830,0000000000000000}]" [f=0013975] [13975] Event [2288,55.1779785,3200]: 0 lost unit Picket [f=0014080] [14080] Event [537.599976,261.995605,840]: 1 finished unit Sling [f=0014102] [14102] Event [1936,55.1901855,2688]: 1 finished unit Picket [f=0014124] [14124] Event [4360,257.482971,4856]: 0 finished unit Metal Extractor [f=0014347] [14347] Event [2384,55.3183594,3392]: 0 finished unit Picket [f=0014355] [14355] Event [4286.00781,262.640717,4608.02979]: 0 finished unit Ripper [f=0014359] [14359] Event [264,453.810791,4872]: 1 finished unit Metal Extractor [f=0014389] [14389] Event [2000,55.2573242,2624]: 1 finished unit Picket [f=0014417] [14417] Event [537.599976,261.995605,840]: 1 finished unit Sling [f=0014454] [14454] Event [1288,254.177002,4360]: 1 lost unit Metal Extractor [f=0014548] [14548] Event [537.599976,261.995605,840]: 1 finished unit Sling [f=0014623] [14623] Event [1585.04626,251.724533,4698.46338]: 1 lost unit Glaive [f=0014637] [14637] Event [1870.43372,191.349518,4716.86328]: 0 lost unit Scorcher [f=0014641] [14641] Event [2240,55.1535645,3392]: 0 finished unit Picket [f=0014650] [14650] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0014654] [14654] Event [264,453.859619,4808]: 1 finished unit Wind/Tidal Generator [f=0014749] [14749] Event [undefined]: DanWarior resigned [f=0014749] game_message: DanWarior has been destroyed! [f=0014749] game_message: izirayd wins! [f=0014749] Submitting stats [f=0014749] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014749] Part| Total Time|Time of the last 0.5s [f=0014749] Draw 21341.09ms 12.74% [f=0014749] Lua::Callins::Synced 15293.96ms 16.92% [f=0014749] Lua::Callins::Unsynced 29337.22ms 19.20% [f=0014749] Lua::CollectGarbage::Synced 5472.23ms 3.88% [f=0014749] Lua::CollectGarbage::Unsynced 8282.01ms 1.89% [f=0014749] Misc::Profiler::AddTime 134.26ms 0.00% [f=0014749] Sim 51854.28ms 67.26% [f=0014749] [14749] Received game_message: DanWarior has been destroyed! [f=0014749] [14749] Received game_message: izirayd wins! [f=0014750] [14750] Game End Stats Header: 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31,4795,6740,6740,4795,615.643738,36.6280746,36.6280746,615.643738,0,0,0,0,0,0,0,0,0,29.1164246,29.1164246,0,4603.92334,4988.13721,4988.13721,4603.92334,540,270,270,540,26,34.8810806,34.8810806,26,1560,1560,1560,1560,12.4656544,24.5119762,24.5119762,12.4656544,855,2345,2345,855,2445,3768.80005,3768.80005,2445,1840,2565,2565,1840,3858.80005,2915,2915,3858.80005,538.700623,258.33194,258.33194,538.700623,5210.42725,5566.03809,5566.03809,5210.42725 [f=0014750] [14750] Game End Stats Values: 32,4770,6950,6950,4770,626.99408,42.5040398,42.5040398,626.99408,0,0,0,0,0,0,0,0,0,29.1164246,29.1164246,0,4812.8623,5171.03564,5171.03564,4812.8623,640,370,370,640,26,25.0647869,25.0647869,26,1560,1560,1560,1560,12.0633574,23.7517281,23.7517281,12.0633574,730,2455,2455,730,2535,3896.1333,3896.1333,2535,1840,2565,2565,1840,3986.1333,3005,3005,3986.1333,600.041443,258.33194,258.33194,600.041443,5393.32568,5824.0498,5824.0498,5393.32568 [f=0014750] [14750] Game End Stats Values: 33,5100,7340,7340,5100,640.945007,44.0619659,44.0619659,640.945007,0,0,0,0,0,0,0,0,0,29.1164246,29.1164246,0,4859.46582,5253.38867,5253.38867,4859.46582,640,570,570,640,26,20.3648911,20.3648911,26,1560,1560,1560,1560,13.2136202,23.4638577,23.4638577,13.2136202,970,2555,2555,970,2535,3996.1333,3996.1333,2535,1930,2655,2655,1930,4086.1333,3005,3005,4086.1333,664.716003,258.33194,258.33194,664.716003,5475.67871,5870.65332,5870.65332,5475.67871 [f=0014750] [14750] Game End Stats Values: 34,5075,7485,7485,5075,657.204163,48.1098747,48.1098747,657.204163,0,0,0,0,0,0,0,0,0,29.1164246,29.1164246,0,4977.89209,5364.99463,5364.99463,4977.89209,740,570,570,740,26,18.5985584,18.5985584,26,1560,1560,1560,1560,13.4766083,24.2073212,24.2073212,13.4766083,845,2755,2755,845,2690,4121.1333,4121.1333,2690,1930,2600,2600,1930,4211.1333,3160,3160,4211.1333,701.72052,258.33194,258.33194,701.72052,5587.28467,5997.73633,5997.73633,5587.28467 [f=0014754] [14754] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0014759] [14759] Event [2192,55.1169434,3504]: 0 lost unit Lotus [f=0014788] [14788] Event [2095.01904,55.2057686,3410.83472]: 0 lost unit Ripper [f=0014798] [14798] Event [2266.1792,55.0620461,3347.40674]: 0 lost unit Engineer Commander [f=0014859] [14859] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0014859] Spectator DanWarior left the game: normal quit [f=0014859] [14859] Event [undefined]: DanWarior quit [f=0014869] [14869] Event [312,453.822998,4728]: 1 finished unit Wind/Tidal Generator [f=0014910] Spectator TROGLODITA left the game: normal quit [f=0014910] [14910] Event [undefined]: TROGLODITA quit [f=0014942] Player izirayd left the game: normal quit [f=0014942] [14942] Event [undefined]: izirayd quit [f=0014948] [14948] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0014948] No clients connected, shutting down server [f=0014948] Server shutdown [f=0014948] End of demo reached [f=0015054] [15054] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0015139] [15139] Event [360,453.822998,4648]: 1 finished unit Wind/Tidal Generator [f=0015159] [15159] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0015275] [15275] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0015409] [15409] Event [408,445.687012,4568]: 1 finished unit Wind/Tidal Generator [f=0015420] [15420] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0015560] [15560] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0015634] [15634] Event [424,453.786377,4808]: 1 finished unit Wind/Tidal Generator [f=0015699] [15699] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0015720] [15720] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0015800] [15800] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0015857] [15857] Event [472,453.871826,4728]: 1 finished unit Wind/Tidal Generator [f=0015892] [15892] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0015986] [15986] Event [537.599976,261.995605,840]: 1 finished unit Glaive [f=0016082] [16082] Event [504,453.822998,4648]: 1 finished unit Wind/Tidal Generator [f=0016116] [16116] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0016232] [16232] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0016352] [16352] Event [552,452.748779,4568]: 1 finished unit Wind/Tidal Generator [f=0016363] [16363] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0016470] [16470] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0016600] [16600] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0016758] [16758] Event [537.599976,261.995605,840]: 1 finished unit Ronin [f=0016901] Autoquit sending quit command. [f=0016901] [QuitAction] user exited to system [f=0016901] [SpringApp::Kill][1] fromRun=1 [f=0016901] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016901] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016901] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016901] [ThreadPool::SetThreadCount][2] workers=0 [f=0016901] [SpringApp::Kill][2] [f=0016901] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016901] [Game::KillLua][3] dtor=0 luaUI=0x6057a680 [f=0016901] Start widgetHandler:Shutdown [f=0016901] Shutdown - SaveOrderList Complete [f=0016901] Writing last game win data [f=0016901] Shutdown - SaveConfigData Complete [f=0016901] Shutdown Widget - Save/Load API [f=0016901] Shutdown Widget - Chili Highlight [f=0016901] Shutdown Widget - Draw After Chili [f=0016901] Shutdown Widget - EPIC Menu [f=0016901] Shutdown Widget - Chili Widget Selector [f=0016901] Shutdown Widget - Chili Minimap [f=0016901] Shutdown Widget - Local Team Colors [f=0016901] Shutdown Widget - Display Keys 2 [f=0016901] Shutdown Widget - Save Game Menu [f=0016901] Shutdown Widget - Unit Icons [f=0016901] Shutdown Widget - Noises [f=0016901] Shutdown Widget - HealthBars [f=0016901] Shutdown Widget - Win Counter [f=0016901] Shutdown Widget - SpringRTS Replay Stats [f=0016901] Shutdown Widget - BuildETA [f=0016901] Shutdown Widget - Modular Comm Info [f=0016901] Shutdown Widget - Music Player v2 [f=0016901] Shutdown Widget - State Reverse and Latency [f=0016901] Shutdown Widget - Stereo3D [f=0016901] Shutdown Widget - Showeco and Grid Drawer [f=0016901] Shutdown Widget - Point Tracker [f=0016901] Shutdown Widget - Missile Silo Range [f=0016901] Shutdown Widget - MinimapEvents [f=0016901] Shutdown Widget - Local Widgets Config [f=0016901] Shutdown Widget - Highlight Geos [f=0016901] Shutdown Widget - Grab Input [f=0016901] Input grabbing is disabled! [f=0016901] Shutdown Widget - Defense Range Zero-K [f=0016901] Shutdown Widget - MetalFeatures (new) [f=0016901] Shutdown Widget - Darkening [f=0016901] Shutdown Widget - Context Menu [f=0016901] Shutdown Widget - Chili Spectator Panels [f=0016901] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016901] Shutdown Widget - Chili Nuke Warning [f=0016901] Shutdown Widget - Chili EndGame Window [f=0016901] Shutdown Widget - Chili Economy Panel Default [f=0016901] Shutdown Widget - CameraShake [f=0016901] Shutdown Widget - Attack AoE [f=0016901] Shutdown Widget - Map Edge Extension [f=0016901] Shutdown Widget - Selection Send [f=0016901] Shutdown Widget - LupsManager [f=0016901] Shutdown Widget - Newton Firezone [f=0016901] Shutdown Widget - Chili Pro Console [f=0016901] Shutdown Widget - Persistent Build Height [f=0016901] Shutdown Widget - Lasso Terraform GUI [f=0016901] Shutdown Widget - Lups [f=0016901] Shutdown Widget - Chili Framework [f=0016901] Shutdown Widget - Chili Core Selector [f=0016901] Shutdown Widget - Custom Markers [f=0016901] Shutdown Widget - Mex Placement Handler [f=0016901] Shutdown Widget - Select Keys [f=0016901] Shutdown Widget - Pause Screen [f=0016901] Shutdown Widget - Text To Speech Control [f=0016901] Shutdown Widget - Layout Handler [f=0016901] End widgetHandler:Shutdown [f=0016901] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2623149,265536083} {int,ext,rec}Allocs={25229699,0,0} {chunk,block}Bytes={265536083,0} [f=0016901] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016901] [Game::KillLua][2] dtor=0 luaRules=0x512908f0 [f=0016901] Start gadgetHandler:Shutdown [f=0016901] Shutdown - StartSetup [f=0016901] Shutdown - UnitMorph [f=0016901] Shutdown - Carrier Drones [f=0016901] Shutdown - LupsNanoSpray [f=0016901] Shutdown - Missile Silo Controller [f=0016901] Shutdown - Modular Comm Info [f=0016901] Shutdown - Terrain Texture Handler [f=0016901] Shutdown - UnitCloakShield [f=0016901] Shutdown - Starlight Handler [f=0016901] End gadgetHandler:Shutdown [f=0016901] Start gadgetHandler:Shutdown [f=0016901] Shutdown - Save/Load [f=0016901] Shutdown - Teleport Throw [f=0016901] Shutdown - UnitMorph [f=0016901] Shutdown - Modular Comm Info [f=0016901] Shutdown - Retreat Command [f=0016901] Shutdown - Shockwaves [f=0016901] Shutdown - UnitCloakShield [f=0016901] Shutdown - Lups Cloak FX [f=0016901] Shutdown - Lups [f=0016901] Shutdown - Lups Shield [f=0016901] End gadgetHandler:Shutdown [f=0016901] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25229742,0,0} {chunk,block}Bytes={0,0} [f=0016901] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25229742,0,0} {chunk,block}Bytes={0,0} [f=0016901] [Game::KillLua][4] dtor=0 [f=0016901] [Game::~CGame][1] [f=0016901] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016901] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016901] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016901] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016901] [Game::KillLua][4] dtor=1 [f=0016901] [Game::KillMisc][1] [f=0016901] [Game::KillMisc][2] [f=0016901] [Game::KillMisc][3] [f=0016901] [Game::KillRendering][1] [f=0016901] [3DOParser::Kill] allocated 137 pieces [f=0016901] [S3OParser::Kill] allocated 2705 pieces [f=0016901] [AssParser::Kill] allocated 247 pieces [f=0016901] [Game::KillInterface][1] [f=0016901] [Game::KillInterface][2] [f=0016901] [Game::KillSimulation][1] [f=0016901] [Game::KillSimulation][2] [f=0016901] [CCollisionHandler] dis-/continuous tests: 0/558773 [f=0016901] [Game::KillSimulation][3] [f=0016901] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016901] [~CPathCache(20x20)] cacheHits=65 hitPercentage=22% numHashColls=0 maxCacheSize=21 [f=0016901] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016901] [~CPathCache(40x40)] cacheHits=222 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016901] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016901] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016901] [LosHandler::Kill] raycast instance cache-{hits,misses}={11871,17111}; shared=8%; cached=33% [f=0016901] [Game::KillSimulation][4] [f=0016901] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016901] [Game::~CGame][2] [f=0016901] [Game::~CGame][3] [f=0016901] [SpringApp::Kill][3] [f=0016901] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 179981 bytes sent 254176 bytes recv'd [f=0016901] [SpringApp::Kill][4] font=0x44927aa0 [f=0016901] [SpringApp::Kill][5] [f=0016901] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x4499fc50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=6003ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=253ms file="objects3d/funnelweb.dae" indx=5164 inflSize=1500kb readTime=221ms file="objects3d/strikecom.dae" indx=5474 inflSize=999kb readTime=137ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=511 inflSize=2722kb readTime=135ms file="objects3d/bantha.s3o" indx=4901 inflSize=433kb readTime=83ms file="objects3d/detriment.s3o" indx=5116 inflSize=514kb readTime=72ms file="objects3d/spiderriot.s3o" indx=5450 inflSize=134kb readTime=60ms file="objects3d/dante.s3o" indx=5096 inflSize=112kb readTime=54ms file="objects3d/starlight_satellite.dae" indx=5461 inflSize=149kb readTime=52ms file="luarules/configs/cai/unitmovetype.lua" indx=1240 inflSize=1kb readTime=52ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 56027664 bytes cached in 2906 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x44a8ae40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44a84760) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x449a21b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9ee8099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]