[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.o1d1Ghhfzl/springsettings.1066064.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 340ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd5a001d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7530 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1066064/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 471ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4674d790] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4674d790] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1289ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1370ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 325ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 76ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1066064/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2415ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11775,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1066064/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x543df5a0,0x67a66490}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: b0354160ca188a5d167fc1ea5fc8eb57 [f=-000001] Connection attempt from Winsalot [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[Game::Load][lua{Rules,Gaia}={0x6458bc50,0x6c0f9e50}]" [f=-000001] hi again [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000a9db1ba0,00000000a9e446a0}]" [f=-000001] Allies: I choose: Nerd Commander! [f=-000001] Allies: I choose: Volantem Mortem! [f=-000001] hi [f=-000001] [0] Event [1291,11.802002,2031]: 0 finished unit Recon Commander [f=-000001] [0] Event [4784,11.7984619,3817]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 0, elo:2354, userid: 460566 [f=0000000] [0] Winsalot, team: 1, elo:1974, userid: 397663 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [4696,12.7890625,3688]: 1 finished unit Amphbot Factory [f=0000038] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=0000039] > SPRINGIE:User Fine|subraider|4_6||False|||FI [f=0000056] hi again [f=0000067] Connection attempt from Fine [f=0000067] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000067] -> Connection established (given id 2) [f=0000073] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0000073] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000089] hf [f=0000090] [90] Event [1416,11.796875,2216]: 0 finished unit Jumpbot Factory [f=0000189] u2 [f=0000271] [271] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000405] [405] Event [4696.05518,12.7890625,3652]: 1 finished unit Duck [f=0000461] [461] Event [4968,11.796875,3784]: 1 finished unit Solar Collector [f=0000532] [532] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000559] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0000577] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0000577] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000000f8b7ee70,00000000f8de6040}]" [f=0000648] [648] Event [5000,11.796875,3864]: 1 finished unit Solar Collector [f=0000717] [717] Event [4696.05518,12.7890625,3652]: 1 finished unit Duck [f=0000803] [803] Event [1160,11.796875,2072]: 0 finished unit Solar Collector [f=0000927] [927] Event [1440,11.796875,2216]: 0 finished unit Pyro [f=0001288] [1288] Event [4696.05518,12.7890625,3652]: 1 finished unit Conch [f=0001377] [1377] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0001607] [1607] Event [4696.05518,12.7890625,3652]: 1 finished unit Duck [f=0001787] [1787] Event [1440,11.796875,2216]: 0 finished unit Constable [f=0001873] [1873] Event [1272,11.796875,2200]: 0 finished unit Solar Collector [f=0002028] [2028] Event [3606.97803,173.545944,3697.92432]: 0 lost unit Pyro [f=0002079] [2079] Event [1597.24487,11.796875,2138.08398]: 1 lost unit Duck [f=0002115] [2115] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0002156] [2156] Event [1719.82056,11.796875,2272.67847]: 1 lost unit Duck [f=0002395] [2395] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0002529] [2529] Event [1440,11.796875,2216]: 0 finished unit Pyro [f=0002804] [2804] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0003132] [3132] Event [3984,188.40625,3504]: 1 finished unit Picket [f=0003156] [3156] Event [5096,11.796875,3976]: 1 finished unit Solar Collector [f=0003310] [3310] Event [1440,11.796875,2216]: 0 finished unit Pyro [f=0003370] [3370] Event [3728,15.374176,3344]: 1 finished unit Lotus [f=0003554] [3554] Event [3816,20.0328064,3464]: 1 finished unit Solar Collector [f=0003712] [3712] Event [1192,11.796875,2152]: 0 finished unit Solar Collector [f=0003756] [3756] Event [3832,27.7648926,3592]: 1 finished unit Solar Collector [f=0003868] [3868] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0003905] [3905] Event [3968,188.40625,3568]: 1 finished unit Radar Tower [f=0003938] [3938] Event [4696.05518,12.7890625,3652]: 1 finished unit Duck [f=0003958] [3958] Event [5176,13.8083801,4024]: 1 finished unit Solar Collector [f=0004194] [4194] Event [4696.05518,12.7890625,3652]: 1 finished unit Duck [f=0004224] [4224] Event [1440,11.796875,2216]: 0 finished unit Constable [f=0004400] [4400] Event [1280,11.796875,2272]: 0 finished unit Lotus [f=0004450] [4450] Event [4696.05518,12.7890625,3652]: 1 finished unit Duck [f=0004704] [4704] Event [4652.68408,12.7890625,3786.60938]: 1 lost unit Duck [f=0004704] [4704] Event [2200,11.796875,1304]: 0 finished unit Solar Collector [f=0004706] [4706] Event [4696.05518,12.7890625,3652]: 1 finished unit Duck [f=0004781] [4781] Event [4696.05518,12.7890625,3652]: 1 lost unit Duck [f=0004786] [4786] Event [4696.05518,12.7890625,3652]: 1 lost unit Duck [f=0004803] [4803] Event [5040,115.639374,4432]: 1 finished unit Lotus [f=0004804] [4804] Event [1328,11.796875,2256]: 0 finished unit Radar Tower [f=0004975] [4975] Event [4441.8335,14.7734375,3979.08398]: 1 lost unit Duck [f=0004979] [4979] Event [4459.40576,13.8681736,4206.94922]: 0 lost unit Pyro [f=0005040] [5040] Event [4696.05518,12.7890625,3652]: 1 finished unit Duck [f=0005247] [5247] Event [1440,11.796875,2216]: 0 finished unit Moderator [f=0005365] [5365] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0005488] [5488] Event [5434.24512,137.800812,3952.1272]: 1 lost unit Duck [f=0005516] [5516] Event [4696.05518,12.7890625,3652]: 1 finished unit Conch [f=0005634] [5634] Event [5176,12.2813416,3928]: 1 lost unit Metal Extractor [f=0005718] [5718] Event [5568,136.025726,3616]: 1 finished unit Lotus [f=0005730] [5730] Event [5170.60645,11.796875,3774.73975]: 1 lost unit Duck [f=0005760] [5760] Event [4696.05518,12.7890625,3652]: 1 finished unit Duck [f=0005811] [5811] Event [2072,11.796875,1176]: 0 finished unit Solar Collector [f=0005851] [5851] Event [5032,11.796875,3800]: 1 lost unit Metal Extractor [f=0005864] [5864] Event [4900.89453,11.796875,3893.94434]: 1 lost unit Duck [f=0005969] [5969] Event [1440,11.796875,2216]: 0 finished unit Pyro [f=0005985] [5985] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0006015] [6015] Event [4696.05518,12.7890625,3652]: 1 finished unit Duck [f=0006071] [6071] Event [4740.84326,161.329407,3890.24243]: 0 lost unit Pyro [f=0006183] [6183] Event [104,12.7890625,3032]: 0 finished unit Metal Extractor [f=0006382] [6382] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0006535] [6535] Event [168,12.7890625,3016]: 0 finished unit Solar Collector [f=0006600] [6600] Event [5344,137.800812,4112]: 1 finished unit Picket [f=0006619] [6619] Event [2272,11.796875,1232]: 0 finished unit Lotus [f=0006821] [6821] Event [5032,10.3463554,3800]: 1 finished unit Metal Extractor [f=0006894] [6894] Event [4696.05518,12.7890625,3652]: 1 finished unit Duck [f=0006930] [6930] Event [1440,11.796875,2216]: 0 finished unit Moderator [f=0007059] [7059] Event [2176,11.796875,1184]: 0 finished unit Radar Tower [f=0007065] [7065] Event [192,188.40625,3216]: 0 finished unit Lotus [f=0007318] [7318] Event [112,13.0487366,2960]: 0 finished unit Radar Tower [f=0007435] [7435] Event [5176,10.830822,3928]: 1 finished unit Metal Extractor [f=0007489] [7489] Event [3419.80713,12.9855356,1820.19531]: 1 finished unit Engineer Commander [f=0007489] [7489] Event [3419.80713,12.9855356,1820.19531]: 1 lost unit Engineer Commander [f=0007614] [7614] Event [3335.3252,11.796875,2199.6521]: 1 lost unit Duck [f=0007659] [7659] Event [1440,11.796875,2216]: 0 finished unit Pyro [f=0007750] [7750] Event [4696.05518,12.7890625,3652]: 1 finished unit Archer [f=0007840] [7840] Event [3352,13.9324036,1752]: 1 lost unit Metal Extractor [f=0007860] [7860] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0007978] [7978] Event [3400,17.0601196,1544]: 1 lost unit Metal Extractor [f=0008300] [8300] Event [360,91.171875,408]: 0 finished unit Solar Collector [f=0008352] [8352] Event [3785.98193,1.88420713,1302.04944]: 0 lost unit Pyro [f=0008355] [8355] Event [4696.05518,12.7890625,3652]: 1 finished unit Archer [f=0008425] [8425] Event [1440,11.796875,2216]: 0 finished unit Placeholder [f=0008597] [8597] Event [4070.78394,-8.6754522,1294.2439]: 1 lost unit Engineer Commander [f=0008611] [8611] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0008677] [8677] Event [856,87.1992493,4280]: 0 finished unit Metal Extractor [f=0008831] [8831] Event [920,87.1992493,4264]: 0 finished unit Wind/Tidal Generator [f=0008861] [8861] Event [1440,11.796875,2216]: 0 finished unit Constable [f=0008897] [8897] Event [4696.05518,12.7890625,3652]: 1 finished unit Conch [f=0008944] [8944] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0009105] [9105] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0009156] [9156] Event [2717.82251,39.6508102,4272.77295]: 1 lost unit Duck [f=0009394] [9394] Event [488,91.171875,280]: 0 finished unit Solar Collector [f=0009538] [9538] Event [1440,11.796875,2216]: 0 finished unit Pyro [f=0009772] [9772] Event [248,87.1992493,5016]: 0 finished unit Metal Extractor [f=0009826] [9826] Event [6680,91.171875,4744]: 1 finished unit Solar Collector [f=0009922] [9922] Event [4840,11.796875,3768]: 1 finished unit Caretaker [f=0009936] [9936] Event [3972.85742,16.7578125,4386.1167]: 1 lost unit Duck [f=0010002] [10002] Event [5000,11.796875,3640]: 1 finished unit Storage [f=0010043] [10043] Event [312,87.1992493,5000]: 0 finished unit Solar Collector [f=0010117] [10117] Event [4696.05518,12.7890625,3652]: 1 finished unit Duck [f=0010259] [10259] Event [1440,11.796875,2216]: 0 finished unit Moderator [f=0010305] [10305] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [f=0010360] [10360] Event [4696.05518,12.7890625,3652]: 1 finished unit Duck [f=0010390] [10390] Event [6664,91.171875,4824]: 1 finished unit Solar Collector [f=0010447] [10447] Event [104,87.1992493,4872]: 0 finished unit Metal Extractor [f=0010570] [10570] Event [3728,15.374176,3344]: 1 lost unit Lotus [f=0010718] [10718] Event [168,87.1992493,4856]: 0 finished unit Solar Collector [f=0010772] [10772] Event [3272,10.9674683,392]: 0 finished unit Solar Collector [f=0010845] [10845] Event [4696.05518,12.7890625,3652]: 1 finished unit Duck [f=0010870] [10870] Event [3984,188.40625,3504]: 1 lost unit Picket [f=0010897] [10897] Event [4584,13.2967834,3688]: 1 finished unit Amphbot Plate [f=0010920] [10920] Event [1440,11.796875,2216]: 0 finished unit Pyro [f=0010980] [10980] Event [3768,18.0523071,3576]: 1 lost unit Metal Extractor [f=0010984] [10984] Event [3816,14.9245911,3368]: 1 lost unit Metal Extractor [f=0011084] [11084] Event [6512,91.171875,4768]: 1 finished unit Lotus [f=0011092] [11092] Event [368,87.1992493,4816]: 0 finished unit Lotus [f=0011284] [11284] Event [3968,188.40625,3568]: 1 lost unit Radar Tower [f=0011306] [11306] Event [288,87.1992493,4816]: 0 finished unit Radar Tower [f=0011343] [11343] Event [1384,137.800812,1320]: 0 finished unit Stardust [f=0011468] [11468] Event [856,87.1992493,4280]: 0 lost unit Metal Extractor [f=0011470] [11470] Event [3953.26099,12.7387762,2994.35278]: 1 lost unit Duck [f=0011489] [11489] Event [920,87.0061493,4264]: 0 lost unit Wind/Tidal Generator [f=0011519] [11519] Event [3928,0,1464]: 0 finished unit Caretaker [f=0011576] [11576] Event [3816,20.0328064,3464]: 1 lost unit Solar Collector [f=0011584] [11584] Event [3982.43652,22.6691093,3002.09448]: 1 lost unit Duck [f=0011665] [11665] Event [1440,11.796875,2216]: 0 finished unit Moderator [f=0011710] [11710] Event [3832,27.8201866,3592]: 1 lost unit Solar Collector [f=0011789] [11789] Event [3888,13.6107178,4656]: 1 finished unit Picket [f=0011830] [11830] Event [6848,91.171875,4512]: 1 finished unit Lotus [f=0012081] [12081] Event [4000,-5,1488]: 0 finished unit Lotus [f=0012114] [12114] Event [1440,11.796875,2216]: 0 finished unit Constable [f=0012152] [12152] Event [392.805176,12.4761419,3190.09424]: 1 lost unit Archer [f=0012253] [12253] Event [265.764923,11.796875,3009.63306]: 1 lost unit Archer [f=0012298] [12298] Event [584.00177,12.7890625,3542.02441]: 0 finished unit Recon Commander [f=0012298] game_message: Morph complete: Volantem Mortem lvl 1 -> Volantem Mortem lvl 2 [f=0012298] [12298] Received game_message: Morph complete: Volantem Mortem lvl 1 -> Volantem Mortem lvl 2 [f=0012316] [12316] Event [3920,14.7734375,4608]: 1 finished unit Picket [f=0012439] [12439] Event [6944,91.171875,4832]: 1 finished unit Lotus [f=0012441] [12441] Event [4371.44922,13.7851095,4367.62256]: 0 lost unit Pyro [f=0012536] [12536] Event [3920,14.7734375,4608]: 1 lost unit Picket [f=0012575] [12575] Event [4584.05225,13.2967834,3654]: 1 lost unit Buoy [f=0012691] [12691] Event [4696.05518,12.7890625,3652]: 1 finished unit Archer [f=0012698] [12698] Event [3888,13.6107178,4656]: 1 lost unit Picket [f=0012807] [12807] Event [6824,91.171875,4616]: 1 finished unit Solar Collector [f=0012860] [12860] Event [3400,15.6096001,1544]: 0 finished unit Metal Extractor [f=0012876] [12876] Event [4375.91797,28.4248409,3179.38062]: 0 lost unit Moderator [f=0013052] [13052] Event [4287.77002,17.907814,4699.55029]: 1 lost unit Conch [f=0013094] [13094] Event [6904,91.171875,4616]: 1 finished unit Solar Collector [f=0013302] [13302] Event [1368,11.796875,2344]: 0 finished unit Caretaker [f=0013391] [13391] Event [3464,14.6268654,1528]: 0 finished unit Solar Collector [f=0013432] [13432] Event [4424.0083,13.6999807,4257.18701]: 1 lost unit Archer [f=0013493] [13493] Event [6984,91.171875,4616]: 1 finished unit Solar Collector [f=0013676] [13676] Event [1416,11.796875,2344]: 0 finished unit Caretaker [f=0013823] [13823] Event [6559.48047,210.381424,4386.09326]: 0 lost unit Pyro [f=0013891] [13891] Event [1464,11.796875,2344]: 0 finished unit Storage [f=0013983] [13983] Event [2456,212.885376,3800]: 0 finished unit Metal Extractor [f=0014107] [14107] Event [4517.48438,25.7019424,3696.07959]: 1 lost unit Conch [f=0014233] [14233] Event [1440,11.796875,2216]: 0 finished unit Firewalker [f=0014255] [14255] Event [4318.51318,15.3717251,4145.4707]: 0 lost unit Moderator [f=0014300] [14300] Event [4584.05225,13.2967834,3654]: 1 finished unit Buoy [f=0014320] [14320] Event [3352,12.481884,1752]: 0 finished unit Metal Extractor [f=0014390] [14390] Event [4696.05518,12.7890625,3652]: 1 finished unit Archer [f=0014498] [14498] Event [4377.57324,31.393631,3959.35303]: 1 lost unit Duck [f=0014524] [14524] Event [2520,214.768982,3784]: 0 finished unit Solar Collector [f=0014673] [14673] Event [1440,11.796875,2216]: 0 finished unit Moderator [f=0014776] [14776] Event [1272,137.800812,1304]: 0 finished unit Geothermal Generator [f=0014798] [14798] Event [4209.48584,27.4738045,3924.52734]: 1 lost unit Archer [f=0014822] [14822] Event [4712,212.885376,1320]: 0 finished unit Metal Extractor [f=0014828] [14828] Event [5328,137.800812,4192]: 1 finished unit Radar Tower [f=0014941] [14941] Event [3416,13.2160988,1736]: 0 finished unit Solar Collector [f=0014982] [14982] Event [1440,11.796875,2216]: 0 finished unit Moderator [f=0015030] [15030] Event [1208,11.796875,2328]: 0 finished unit Solar Collector [f=0015038] [15038] Event [4696.05518,12.7890625,3652]: 1 finished unit Conch [f=0015163] [15163] Event [3480,16.9493141,1640]: 0 finished unit Solar Collector [f=0015266] [15266] Event [1440,11.796875,2216]: 0 finished unit Pyro [f=0015282] [15282] Event [4376.21338,28.8260269,4040.77539]: 1 lost unit Buoy [f=0015300] [15300] Event [4776,211.431976,1304]: 0 finished unit Solar Collector [f=0015343] [15343] Event [1112,12.8161926,2456]: 0 finished unit Solar Collector [f=0015536] [15536] Event [2584,201.358948,3896]: 0 finished unit Stardust [f=0015618] [15618] Event [1440,11.796875,2216]: 0 finished unit Pyro [f=0015621] [15621] Event [4584.05225,11.2652187,3654]: 1 lost unit Buoy [f=0015621] [15621] Event [4584,11.2652187,3688]: 1 lost unit Amphbot Plate [f=0015633] gg [f=0015636] [15636] Event [4696.05518,12.0432453,3652]: 1 lost unit Duck [f=0015697] [15697] Event [undefined]: Winsalot resigned [f=0015697] game_message: Winsalot has been destroyed! [f=0015697] game_message: DanWarior wins! [f=0015697] Submitting stats [f=0015697] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015697] Part| Total Time|Time of the last 0.5s [f=0015697] Draw 17058.90ms 10.70% [f=0015697] Lua::Callins::Synced 12855.63ms 11.60% [f=0015697] Lua::Callins::Unsynced 24638.62ms 13.38% [f=0015697] Lua::CollectGarbage::Synced 3436.30ms 3.47% [f=0015697] Lua::CollectGarbage::Unsynced 4782.65ms 24.88% [f=0015697] Misc::Profiler::AddTime 58.70ms 0.00% [f=0015697] Sim 47159.80ms 51.93% [f=0015697] [15697] Received game_message: Winsalot has been destroyed! [f=0015697] [15697] Received game_message: DanWarior wins! [f=0015698] [15698] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015698] [15698] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015698] [15698] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015698] [15698] Game End Stats Values: 2,2145,1975,2145,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.19999981,4.66666651,5.19999981,4.66666651,80,0,80,0,0,0,0,0,790,700,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015698] [15698] Game End Stats Values: 3,2365,2135,2365,2135,2.65301919,0,2.65301919,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,8.26666641,10.666667,8.26666641,1275,1275,1275,1275,7.17686749,6.4666667,7.17686749,6.4666667,160,0,160,0,0,0,0,0,930,860,930,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015698] [15698] Game End Stats Values: 4,2515,2355,2515,2355,10.0400267,3.55126214,10.0400267,3.55126214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,10,12,10,1275,1275,1275,1275,7.4924674,7.2367506,7.4924674,7.2367506,160,220,160,220,0,0,0,0,1080,860,1080,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015698] [15698] Game End Stats Values: 5,2595,2585,2595,2585,18.7290154,8.20214176,18.7290154,8.20214176,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,10,12,10,1275,1275,1275,1275,7.57926607,9.04339314,7.57926607,9.04339314,240,220,240,220,0,0,0,0,1080,1090,1080,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015698] [15698] Game End Stats Values: 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34,3155,9055,3155,9055,411.956024,458.64386,411.956024,458.64386,0,0,0,0,0,0,0,0,268.667847,579.778137,268.667847,579.778137,2582.15259,5254.41113,2582.15259,5254.41113,550,670,550,670,20,34.8666649,20,34.8666649,55,1725,55,1725,11.5495958,32.808773,11.5495958,32.808773,280,2090,280,2090,1705,4865,1705,4865,2270,4570,2270,4570,4945,1925,4945,1925,381.500946,745.470886,381.500946,745.470886,5594.76904,2639.38306,5594.76904,2639.38306 [f=0015698] [15698] Game End Stats Values: 35,3025,9725,3025,9725,436.813721,470.169739,436.813721,470.169739,0,0,0,0,0,0,0,0,268.667847,579.778137,268.667847,579.778137,2807.30273,5534.41162,2807.30273,5534.41162,550,670,550,670,20,61.7999992,20,61.7999992,55,1725,55,1725,11.6571789,36.5350571,11.6571789,36.5350571,0,2550,0,2550,1705,5145,1705,5145,2420,4780,2420,4780,5225,1925,5225,1925,381.500946,745.470886,381.500946,745.470886,5874.76953,2864.5332,5874.76953,2864.5332 [f=0015698] [15698] Game End Stats Values: 36,2875,10305,2875,10305,468.563904,539.859497,468.563904,539.859497,0,0,0,0,0,0,0,0,268.667847,579.778137,268.667847,579.778137,2807.30273,5856.4707,2807.30273,5856.4707,550,890,550,890,20,68.4285736,20,68.4285736,55,1725,55,1725,12.267869,40.9778442,12.267869,40.9778442,0,2770,0,2770,1705,5311,1705,5311,2270,4920,2270,4920,5642.83447,1925,5642.83447,1925,381.500946,745.470886,381.500946,745.470886,6229.77832,2968.39771,6229.77832,2968.39771 [f=0015700] [15700] Event [984,11.796875,2536]: 0 finished unit Solar Collector [f=0015720] [15720] Event [3320,23.8748093,1656]: 0 finished unit Solar Collector [f=0015731] [15731] Event [4696,12.0125713,3688]: 1 lost unit Amphbot Factory [f=0015820] Player DanWarior left the game: normal quit [f=0015820] [15820] Event [undefined]: DanWarior quit [f=0015826] Spectator Fine left the game: normal quit [f=0015826] [15826] Event [undefined]: Fine quit [f=0015875] [15875] Event [2376,213.555878,3784]: 0 finished unit Solar Collector [f=0015880] Spectator Winsalot left the game: normal quit [f=0015880] [15880] Event [undefined]: Winsalot quit [f=0015886] No clients connected, shutting down server [f=0015886] Server shutdown [f=0015956] [15956] Event [1440,11.796875,2216]: 0 finished unit Moderator [f=0016054] [16054] Event [4832,214.927887,1392]: 0 finished unit Lotus [f=0016217] [16217] Event [1320,137.800812,1592]: 0 finished unit Energy Pylon [f=0016249] [16249] Event [2424,217.385101,3704]: 0 finished unit Solar Collector [f=0016278] [16278] Event [1440,11.796875,2216]: 0 finished unit Moderator [f=0016292] [16292] Event [856,11.796875,2600]: 0 finished unit Solar Collector [f=0016450] [16450] Event [1440,11.796875,2216]: 0 finished unit Constable [f=0016525] [16525] Event [2456,209.959198,3880]: 0 finished unit Solar Collector [f=0016529] [16529] Event [3328,12.7890625,1888]: 0 finished unit Lotus [f=0016649] [16649] Event [1784,130.072601,1368]: 0 finished unit Wind/Tidal Generator [f=0016733] [16733] Event [4864,194.2276,1184]: 0 finished unit Lotus [f=0016804] [16804] Event [728,11.796875,2664]: 0 finished unit Solar Collector [f=0016811] Autoquit sending quit command. [f=0016811] [QuitAction] user exited to system [f=0016811] [SpringApp::Kill][1] fromRun=1 [f=0016811] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016811] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016811] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016811] [ThreadPool::SetThreadCount][2] workers=0 [f=0016811] [SpringApp::Kill][2] [f=0016811] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016811] [Game::KillLua][3] dtor=0 luaUI=0x67bd5700 [f=0016811] Start widgetHandler:Shutdown [f=0016811] Shutdown - SaveOrderList Complete [f=0016811] Writing last game win data [f=0016811] Shutdown - SaveConfigData Complete [f=0016811] Shutdown Widget - Chili Highlight [f=0016811] Shutdown Widget - Save/Load API [f=0016811] Shutdown Widget - Draw After Chili [f=0016811] Shutdown Widget - EPIC Menu [f=0016811] Shutdown Widget - Chili Minimap [f=0016811] Shutdown Widget - Chili Widget Selector [f=0016811] Shutdown Widget - Local Team Colors [f=0016811] Shutdown Widget - Display Keys 2 [f=0016811] Shutdown Widget - Save Game Menu [f=0016811] Shutdown Widget - HealthBars [f=0016811] Shutdown Widget - Noises [f=0016811] Shutdown Widget - Unit Icons [f=0016811] Shutdown Widget - Win Counter [f=0016811] Shutdown Widget - BuildETA [f=0016811] Shutdown Widget - SpringRTS Replay Stats [f=0016811] Shutdown Widget - Modular Comm Info [f=0016811] Shutdown Widget - CameraShake [f=0016811] Shutdown Widget - Chili Economy Panel Default [f=0016811] Shutdown Widget - Chili EndGame Window [f=0016811] Shutdown Widget - Chili Nuke Warning [f=0016811] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016811] Shutdown Widget - Chili Spectator Panels [f=0016811] Shutdown Widget - Context Menu [f=0016811] Shutdown Widget - Darkening [f=0016811] Shutdown Widget - MetalFeatures (new) [f=0016811] Shutdown Widget - Defense Range Zero-K [f=0016811] Shutdown Widget - Grab Input [f=0016811] Input grabbing is disabled! [f=0016811] Shutdown Widget - Highlight Geos [f=0016811] Shutdown Widget - Local Widgets Config [f=0016811] Shutdown Widget - MinimapEvents [f=0016811] Shutdown Widget - Missile Silo Range [f=0016811] Shutdown Widget - Point Tracker [f=0016811] Shutdown Widget - Showeco and Grid Drawer [f=0016811] Shutdown Widget - Stereo3D [f=0016811] Shutdown Widget - State Reverse and Latency [f=0016811] Shutdown Widget - Music Player v2 [f=0016811] Shutdown Widget - Attack AoE [f=0016811] Shutdown Widget - Map Edge Extension [f=0016811] Shutdown Widget - Selection Send [f=0016811] Shutdown Widget - LupsManager [f=0016811] Shutdown Widget - Newton Firezone [f=0016811] Shutdown Widget - Chili Pro Console [f=0016811] Shutdown Widget - Persistent Build Height [f=0016811] Shutdown Widget - Lasso Terraform GUI [f=0016811] Shutdown Widget - Chili Framework [f=0016811] Shutdown Widget - Lups [f=0016811] Shutdown Widget - Mex Placement Handler [f=0016811] Shutdown Widget - Custom Markers [f=0016811] Shutdown Widget - Chili Core Selector [f=0016811] Shutdown Widget - Select Keys [f=0016811] Shutdown Widget - Pause Screen [f=0016811] Shutdown Widget - Layout Handler [f=0016811] Shutdown Widget - Text To Speech Control [f=0016811] End widgetHandler:Shutdown [f=0016811] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3089594,324470831} {int,ext,rec}Allocs={25046358,0,0} {chunk,block}Bytes={324470831,0} [f=0016811] [Game::KillLua][1] dtor=0 luaGaia=0x67a66490 [f=0016811] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2867820,311051336} {int,ext,rec}Allocs={25046359,0,0} {chunk,block}Bytes={311051336,0} [f=0016811] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2867820,311051336} {int,ext,rec}Allocs={25046359,0,0} {chunk,block}Bytes={311051336,0} [f=0016811] [Game::KillLua][2] dtor=0 luaRules=0x543df5a0 [f=0016811] Start gadgetHandler:Shutdown [f=0016811] Shutdown - StartSetup [f=0016811] Shutdown - UnitMorph [f=0016811] Shutdown - Carrier Drones [f=0016811] Shutdown - LupsNanoSpray [f=0016811] Shutdown - Missile Silo Controller [f=0016811] Shutdown - Modular Comm Info [f=0016811] Shutdown - Terrain Texture Handler [f=0016811] Shutdown - UnitCloakShield [f=0016811] Shutdown - Starlight Handler [f=0016811] End gadgetHandler:Shutdown [f=0016811] Start gadgetHandler:Shutdown [f=0016811] Shutdown - Save/Load [f=0016811] Shutdown - Teleport Throw [f=0016811] Shutdown - UnitMorph [f=0016811] Shutdown - Modular Comm Info [f=0016811] Shutdown - Retreat Command [f=0016811] Shutdown - Shockwaves [f=0016811] Shutdown - UnitCloakShield [f=0016811] Shutdown - Lups Cloak FX [f=0016811] Shutdown - Lups [f=0016811] Shutdown - Lups Shield [f=0016811] End gadgetHandler:Shutdown [f=0016811] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25046390,0,0} {chunk,block}Bytes={0,0} [f=0016811] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25046390,0,0} {chunk,block}Bytes={0,0} [f=0016811] [Game::KillLua][4] dtor=0 [f=0016811] [Game::~CGame][1] [f=0016811] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016811] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016811] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016811] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016811] [Game::KillLua][4] dtor=1 [f=0016811] [Game::KillMisc][1] [f=0016811] [Game::KillMisc][2] [f=0016811] [Game::KillMisc][3] [f=0016811] [Game::KillRendering][1] [f=0016811] [3DOParser::Kill] allocated 137 pieces [f=0016811] [S3OParser::Kill] allocated 2769 pieces [f=0016811] [AssParser::Kill] allocated 223 pieces [f=0016811] [Game::KillInterface][1] [f=0016811] [Game::KillInterface][2] [f=0016811] [Game::KillSimulation][1] [f=0016811] [Game::KillSimulation][2] [f=0016811] [CCollisionHandler] dis-/continuous tests: 0/113591 [f=0016811] [Game::KillSimulation][3] [f=0016811] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016811] [~CPathCache(28x20)] cacheHits=10 hitPercentage=14% numHashColls=0 maxCacheSize=5 [f=0016811] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016811] [~CPathCache(56x40)] cacheHits=5 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016811] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016811] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016811] [LosHandler::Kill] raycast instance cache-{hits,misses}={1134,8329}; shared=1%; cached=11% [f=0016811] [Game::KillSimulation][4] [f=0016811] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016811] [Game::~CGame][2] [f=0016811] [Game::~CGame][3] [f=0016811] [SpringApp::Kill][3] [f=0016811] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 179447 bytes sent 170028 bytes recv'd [f=0016811] [SpringApp::Kill][4] font=0x46687aa0 [f=0016811] [SpringApp::Kill][5] [f=0016811] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x466f0a60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=5929ms file="objects3d/funnelweb.dae" indx=5164 inflSize=1500kb readTime=98ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=57ms file="objects3d/m-5.s3o" indx=5233 inflSize=124kb readTime=54ms file="objects3d/cremcom3.s3o" indx=5085 inflSize=200kb readTime=51ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=47ms file="bitmaps/smoke/new_dirta.png" indx=576 inflSize=19kb readTime=46ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=45ms file="unittextures/bcore_abc_2.tga" indx=6990 inflSize=1800kb readTime=45ms file="objects3d/infiltrator.s3o" indx=5209 inflSize=74kb readTime=44ms file="gamedata/icontypes.lua" indx=854 inflSize=0kb readTime=41ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 54735731 bytes cached in 2908 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x467e39b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467d2490) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x467020d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd5a0099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]