[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.XufN7OfXam/springsettings.1065946.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 185ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f44d001d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7552 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1065946/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 608ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x458ddfd0] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x458ddfd0] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 125ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2850ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3178ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 40ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 700ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 548ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 34ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 426ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Inde_Irae was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1065946/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1159ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11774,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1065946/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51fa58e0,0x62efc3e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: ae1141605986c6a6ac7f2b8552e76435 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from noobula [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000001163fa200,00000000ecb90420}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[Game::Load][lua{Rules,Gaia}={000000005f1d01a0,000000005f478170}]" [f=-000001] Allies: I choose: Speed metal! [f=-000001] Allies: I choose: WFH! [f=-000001] [0] Event [439,188.675903,4656]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4671,188.677734,426]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3168, userid: 85949 [f=0000000] [0] noobula, team: 0, elo:2603, userid: 435191 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [464,188.671875,4432]: 0 finished unit Tank Foundry [f=0000034] [34] Event [4568,188.671875,600]: 1 finished unit Spider Factory [f=0000240] [240] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000277] [277] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0000471] glhf [f=0000480] [480] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000511] [511] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000598] [598] Event [464.042938,189.991882,4404]: 0 finished unit Kodachi [f=0000609] [609] Event [4532,188.671875,600]: 1 finished unit Weaver [f=0000609] gl hf [f=0001141] [1141] Event [464.042938,189.991882,4404]: 0 finished unit Kodachi [f=0001355] [1355] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0001399] [1399] Event [4532,188.671875,600]: 1 finished unit Weaver [f=0001459] [1459] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0001528] [1528] Event [4532,188.671875,600]: 1 finished unit Flea [f=0001564] [1564] Event [4664,188.671875,280]: 1 finished unit Wind/Tidal Generator [f=0001694] [1694] Event [4532,188.671875,600]: 1 finished unit Flea [f=0001727] [1727] Event [4600,188.671875,328]: 1 finished unit Wind/Tidal Generator [f=0001827] [1827] Event [4536,188.671875,392]: 1 finished unit Wind/Tidal Generator [f=0001884] [1884] Event [3601.16138,34.1209679,1766.63477]: 1 lost unit Flea [f=0001917] [1917] Event [4760,188.671875,312]: 1 finished unit Wind/Tidal Generator [f=0002130] [2130] Event [856,188.671875,4424]: 0 finished unit Solar Collector [f=0002333] [2333] Event [696,188.671875,4536]: 0 finished unit Solar Collector [f=0002336] [2336] Event [2100.19336,66.479187,1927.85486]: 1 lost unit Flea [f=0002397] [2397] Event [464.042938,189.991882,4404]: 0 finished unit Welder [f=0002469] [2469] Event [4532,188.671875,600]: 1 finished unit Venom [f=0002980] [2980] Event [552,188.671875,4648]: 0 finished unit Solar Collector [f=0003234] [3234] Event [608,188.671875,4512]: 0 finished unit Picket [f=0003246] [3246] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0003269] [3269] Event [4532,188.671875,600]: 1 finished unit Venom [f=0003367] [3367] Event [4048,184.874268,800]: 1 finished unit Radar Tower [f=0003588] [3588] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0003681] [3681] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0003685] [3685] Event [464.042938,189.991882,4404]: 0 finished unit Kodachi [f=0003792] [3792] Event [4216,188.671875,728]: 1 finished unit Wind/Tidal Generator [f=0004032] [4032] Event [4232,188.671875,632]: 1 finished unit Wind/Tidal Generator [f=0004114] [4114] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0004152] [4152] Event [4296,188.671875,552]: 1 finished unit Wind/Tidal Generator [f=0004246] [4246] Event [4376,188.671875,488]: 1 finished unit Wind/Tidal Generator [f=0004294] [4294] Event [704,82.1054077,3056]: 0 finished unit Lotus [f=0004392] [4392] Event [4472,188.671875,456]: 1 finished unit Wind/Tidal Generator [f=0004454] [4454] Event [3200,168.013306,3696]: 1 finished unit Radar Tower [f=0004455] [4455] Event [4532,188.671875,600]: 1 finished unit Venom [f=0004594] [4594] Event [464.042938,189.991882,4404]: 0 finished unit Blitz [f=0004722] [4722] Event [3152,44.2434692,1184]: 1 finished unit Radar Tower [f=0004946] [4946] Event [4532,188.671875,600]: 1 finished unit Weaver [f=0004980] [4980] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0005037] [5037] Event [4840,188.671875,904]: 1 finished unit Wind/Tidal Generator [f=0005144] [5144] Event [4840,188.671875,792]: 1 finished unit Wind/Tidal Generator [f=0005239] [5239] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0005263] [5263] Event [4840,188.671875,680]: 1 finished unit Wind/Tidal Generator [f=0005268] [5268] Event [3200,168.013306,3696]: 1 lost unit Radar Tower [f=0005294] [5294] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0005307] [5307] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0005412] [5412] Event [4840,188.671875,568]: 1 finished unit Wind/Tidal Generator [f=0005575] [5575] Event [2008,77.104187,4680]: 0 finished unit Solar Collector [f=0005585] [5585] Event [4840,188.671875,456]: 1 finished unit Wind/Tidal Generator [f=0005664] [5664] Event [464.042938,189.991882,4404]: 0 finished unit Blitz [f=0005749] [5749] Event [4824,188.671875,376]: 1 finished unit Wind/Tidal Generator [f=0005755] [5755] Event [1816,77.104187,4648]: 0 finished unit Solar Collector [f=0005786] [5786] Event [3444.54907,66.0158157,3526.34985]: 0 lost unit Kodachi [f=0005796] [5796] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [f=0006024] [6024] Event [4532,188.671875,600]: 1 finished unit Venom [f=0006026] [6026] Event [3538.47046,51.5760841,3339.82129]: 0 lost unit Kodachi [f=0006077] [6077] Event [3643.38745,53.2220879,3487.57178]: 0 lost unit Kodachi [f=0006120] [6120] Event [2032,95.2050781,4304]: 0 finished unit Lotus [f=0006242] [6242] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [f=0006251] [6251] Event [1936,158.311768,1424]: 1 finished unit Radar Tower [f=0006327] [6327] Event [3727.1355,38.5223198,3300.96704]: 0 lost unit Blitz [f=0006477] [6477] Event [4448,159.323425,4640]: 1 finished unit Radar Tower [f=0006599] [6599] Event [464.042938,189.991882,4404]: 0 finished unit Blitz [f=0006666] [6666] Event [4532,188.671875,600]: 1 finished unit Venom [f=0006733] [6733] Event [4680,188.671875,504]: 1 finished unit Caretaker [f=0006782] [6782] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [f=0006996] [6996] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0007095] [7095] Event [2032,24.6951294,3584]: 0 finished unit Lotus [f=0007149] [7149] Event [464.042938,189.991882,4404]: 0 finished unit Kodachi [f=0007233] [7233] Event [4096,53.0993652,4288]: 1 finished unit Lotus [f=0007338] [7338] Event [4532,188.671875,600]: 1 finished unit Venom [f=0007384] [7384] Event [2152,22.651062,3544]: 0 finished unit Solar Collector [f=0007453] [7453] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [f=0007485] [7485] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0007706] [7706] Event [464.042938,189.991882,4404]: 0 finished unit Kodachi [f=0007728] [7728] Event [4532,188.671875,600]: 1 finished unit Venom [f=0007852] [7852] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0007895] [7895] Event [2296,23.4292603,3592]: 0 finished unit Solar Collector [f=0007970] [7970] Event [4792,188.671875,456]: 1 finished unit Wind/Tidal Generator [f=0008036] [8036] Event [4532,188.671875,600]: 1 finished unit Venom [f=0008059] [8059] Event [4792,188.671875,536]: 1 finished unit Wind/Tidal Generator [f=0008121] [8121] Event [4792,188.671875,648]: 1 finished unit Wind/Tidal Generator [f=0008125] [8125] Event [2472,28.8870239,3640]: 0 finished unit Solar Collector [f=0008181] [8181] Event [4792,188.671875,760]: 1 finished unit Wind/Tidal Generator [f=0008316] [8316] Event [4792,188.671875,872]: 1 finished unit Wind/Tidal Generator [f=0008323] [8323] Event [464.042938,189.991882,4404]: 0 finished unit Welder [f=0008402] [8402] Event [2152,26.199646,3784]: 0 finished unit Solar Collector [f=0008462] [8462] Event [1048,26.9674683,2120]: 0 lost unit Metal Extractor [f=0008486] [8486] Event [1952,160.438843,624]: 1 finished unit Radar Tower [f=0008518] [8518] Event [3427.14111,63.9308395,3462.19067]: 0 lost unit Blitz [f=0008811] [8811] Event [2992,65.592041,3344]: 0 lost unit Lotus [f=0008839] [8839] Event [2472,26.1685181,3816]: 0 finished unit Solar Collector [f=0008864] [8864] Event [464.042938,189.991882,4404]: 0 finished unit Kodachi [f=0008891] [8891] Event [3008,62.7801514,3408]: 0 lost unit Lotus [f=0008923] [8923] Event [3072,60.289917,3520]: 0 lost unit Lotus [f=0008958] [8958] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0008996] [8996] Event [4648,188.671875,696]: 1 finished unit Caretaker [f=0009201] [9201] Event [4532,188.671875,600]: 1 finished unit Venom [f=0009205] [9205] Event [648,188.671875,4360]: 0 finished unit Caretaker [f=0009235] [9235] Event [4680,188.671875,600]: 1 finished unit Caretaker [f=0009294] [9294] Event [2928.70801,66.479187,3078.37573]: 1 lost unit Venom [f=0009305] [9305] Event [464.042938,189.991882,4404]: 0 finished unit Kodachi [f=0009320] [9320] Event [2456,36.6949463,3400]: 0 finished unit Solar Collector [f=0009399] [9399] Event [3864,25.3903198,3096]: 1 finished unit Caretaker [f=0009442] [9442] Event [4532,188.671875,600]: 1 finished unit Redback [f=0009651] [9651] Event [4532,188.671875,600]: 1 finished unit Redback [f=0009730] [9730] Event [2720,48.3731079,3376]: 0 finished unit Lotus [f=0009814] [9814] Event [464.042938,189.991882,4404]: 0 finished unit Kodachi [f=0009825] [9825] Event [440,25.307312,248]: 1 finished unit Metal Extractor [f=0009916] [9916] Event [4008,24.3682861,3272]: 1 finished unit Stardust [f=0009959] [9959] Event [2920,66.479187,3224]: 0 finished unit Solar Collector [f=0010256] [10256] Event [3136,66.479187,3344]: 0 finished unit Picket [f=0010290] [10290] Event [280,26.635437,344]: 1 finished unit Metal Extractor [f=0010314] [10314] Event [464.042938,189.991882,4404]: 0 finished unit Kodachi [f=0010378] [10378] Event [4080,23.979187,3168]: 1 finished unit Faraday [f=0010418] [10418] Event [4532,188.671875,600]: 1 finished unit Widow [f=0010542] [10542] Event [4792,162.752686,984]: 1 finished unit Wind/Tidal Generator [f=0010586] [10586] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0010616] [10616] Event [464.042938,189.991882,4404]: 0 finished unit Kodachi [f=0010665] [10665] Event [336,26.4746094,432]: 1 finished unit Lotus [f=0010692] [10692] Event [4776,128.677979,1064]: 1 finished unit Wind/Tidal Generator [f=0010727] [10727] Event [3488,57.7529907,3408]: 0 finished unit Lotus [f=0010875] [10875] Event [4760,109.944153,1176]: 1 finished unit Wind/Tidal Generator [f=0010902] [10902] Event [464.042938,189.991882,4404]: 0 finished unit Kodachi [f=0011072] [11072] Event [4744,92.3049927,1288]: 1 finished unit Wind/Tidal Generator [f=0011091] [11091] Event [3584,54.5001221,3440]: 0 finished unit Lotus [f=0011110] [11110] Event [544,156.480408,608]: 1 finished unit Lotus [f=0011201] [11201] Event [464.042938,189.991882,4404]: 0 finished unit Kodachi [f=0011263] [11263] Event [3525.2561,39.3923492,3073.15649]: 1 lost unit Venom [f=0011267] [11267] Event [4728,78.1106567,1400]: 1 finished unit Wind/Tidal Generator [f=0011328] [11328] Event [3544,54.3704224,3400]: 0 lost unit Stinger [f=0011340] [11340] Event [3388.58032,53.0296745,3203.59058]: 0 lost unit Kodachi [f=0011350] [11350] Event [3370.65283,53.952179,3208.56836]: 0 lost unit Blitz [f=0011376] [11376] Event [3848.98315,32.118866,3337.4458]: 1 lost unit Venom [f=0011386] [11386] Event [3463.92749,44.7172737,3114.51318]: 0 lost unit Kodachi [f=0011461] [11461] Event [3792,165.761719,3024]: 1 finished unit Picket [f=0011468] [11468] Event [4712,77.104187,1512]: 1 finished unit Wind/Tidal Generator [f=0011472] [11472] Event [3584,54.5001221,3440]: 0 lost unit Lotus [f=0011478] [11478] Event [3699.2417,45.9820557,3411.98071]: 1 lost unit Venom [f=0011589] [11589] Event [4532,188.671875,600]: 1 finished unit Redback [f=0011638] [11638] Event [3488,57.7529907,3408]: 0 lost unit Lotus [f=0011652] [11652] Event [4696,77.104187,1624]: 1 finished unit Wind/Tidal Generator [f=0011739] [11739] Event [3136,66.479187,3344]: 0 lost unit Picket [f=0011757] [11757] Event [3102.16357,66.479187,3251.02148]: 0 lost unit Kodachi [f=0011774] [11774] Event [464.042938,189.991882,4404]: 0 finished unit Blitz [f=0011803] [11803] Event [3202.32495,62.079895,3177.4104]: 0 lost unit Kodachi [f=0011820] [11820] Event [3349.46143,45.3681679,2991.56006]: 1 lost unit Redback [f=0011830] [11830] Event [4532,188.671875,600]: 1 finished unit Redback [f=0011832] [11832] Event [4680,77.104187,1736]: 1 finished unit Wind/Tidal Generator [f=0011833] [11833] Event [3273.99487,61.1709137,3237.85742]: 0 lost unit Kodachi [f=0011960] [11960] Event [3248,66.479187,3376]: 0 finished unit Lotus [f=0011968] [11968] Event [3324.47705,66.479187,3500.40039]: 0 lost unit Kodachi [f=0011969] [11969] Event [3319.37793,66.5373001,3455.92017]: 0 lost unit Kodachi [f=0011985] [11985] Event [3545.36597,58.9542961,3490.07983]: 1 lost unit Venom [f=0012012] [12012] Event [4664,77.104187,1848]: 1 finished unit Wind/Tidal Generator [f=0012065] [12065] Event [4532,188.671875,600]: 1 finished unit Widow [f=0012098] [12098] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0012146] [12146] Event [3396.06128,63.4273758,3762.83032]: 0 lost unit Kodachi [f=0012151] [12151] Event [3760,42.116394,3408]: 1 finished unit Picket [f=0012157] [12157] Event [3518.69287,66.4728622,3623.59375]: 1 lost unit Venom [f=0012162] [12162] Event [4648,77.104187,1928]: 1 finished unit Wind/Tidal Generator [f=0012237] [12237] Event [464.042938,189.991882,4404]: 0 finished unit Blitz [f=0012275] [12275] Event [4532,188.671875,600]: 1 finished unit Redback [f=0012333] [12333] Event [3360,66.5151978,3520]: 0 finished unit Lotus [f=0012373] [12373] Event [3657.29346,63.0875549,3667.4978]: 1 lost unit Venom [f=0012389] [12389] Event [3792,43.5015869,3488]: 1 finished unit Lotus [f=0012472] [12472] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [f=0012500] [12500] Event [4532,188.671875,600]: 1 finished unit Redback [f=0012514] [12514] Event [3760,42.116394,3408]: 1 lost unit Picket [f=0012552] [12552] Event [3472,66.9979858,3584]: 0 finished unit Lotus [f=0012565] [12565] Event [464.042938,189.991882,4404]: 0 finished unit Welder [f=0012582] [12582] Event [3744,39.4874191,3328]: 1 finished unit Lotus [f=0012706] [12706] Event [3792,43.5015869,3488]: 1 lost unit Lotus [f=0012710] [12710] Event [4532,188.671875,600]: 1 finished unit Redback [f=0012722] [12722] Event [3881.08716,35.8257942,3449.03198]: 1 lost unit Venom [f=0012764] [12764] Event [3740.06982,57.325798,3634.27051]: 1 lost unit Venom [f=0012879] [12879] Event [3620.13989,57.8986664,3543.9043]: 0 lost unit Kodachi [f=0012884] [12884] Event [3744,39.4874191,3328]: 1 lost unit Lotus [f=0012966] [12966] Event [3808,46.4972305,3536]: 1 finished unit Lotus [f=0012983] [12983] Event [3432,61.2709427,3416]: 0 lost unit Stinger [f=0013046] [13046] Event [464.042938,189.991882,4404]: 0 finished unit Blitz [f=0013063] [13063] Event [4532,188.671875,600]: 1 finished unit Redback [f=0013071] [13071] Event [3711.56592,42.6072121,3359.2688]: 1 lost unit Redback [f=0013178] [13178] Event [3808,46.4972305,3536]: 1 lost unit Lotus [f=0013282] [13282] Event [3678.59497,46.6408958,3399.78564]: 0 lost unit Blitz [f=0013378] [13378] Event [3472,56.8941498,3424]: 0 finished unit Lotus [f=0013398] [13398] Event [864,65.3741455,1504]: 1 finished unit Radar Tower [f=0013505] [13505] Event [4532,188.671875,600]: 1 finished unit Redback [f=0013526] [13526] Event [464.042938,189.991882,4404]: 0 finished unit Blitz [f=0013988] [13988] Event [4024,23.5745239,3352]: 1 finished unit Stinger [f=0014005] [14005] Event [464.042938,189.991882,4404]: 0 finished unit Blitz [f=0014022] [14022] Event [3846.42017,35.0674782,3397.72046]: 0 lost unit Blitz [f=0014132] [14132] Event [4532,188.671875,600]: 1 finished unit Redback [f=0014152] [14152] Event [3472,66.9979858,3584]: 0 lost unit Lotus [f=0014167] [14167] Event [3464,56.0419846,3352]: 0 finished unit Stinger [f=0014167] [14167] Event [3495.11938,49.7635155,3259.01074]: 1 lost unit Widow [f=0014265] [14265] Event [3539.698,45.7142105,3204.1748]: 0 lost unit Blitz [f=0014269] [14269] Event [3650.53467,32.6015663,3065.18994]: 1 lost unit Redback [f=0014288] [14288] Event [3472,56.8941498,3424]: 0 lost unit Lotus [f=0014314] [14314] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0014335] [14335] Event [3536,52.802124,3360]: 0 lost unit Lotus [f=0014354] [14354] Event [3536,50.117569,3296]: 0 lost unit Lotus [f=0014370] [14370] Event [3472,51.3931274,3264]: 0 lost unit Lotus [f=0014386] [14386] Event [3536,52.802124,3360]: 0 lost unit Lotus [f=0014402] [14402] Event [3427.23755,57.4083557,3326.63818]: 0 lost unit Welder [f=0014411] [14411] Event [3456,52.2463989,3264]: 0 lost unit Lotus [f=0014416] [14416] Event [3520,49.724884,3280]: 0 lost unit Lotus [f=0014427] [14427] Event [3520,51.9192505,3312]: 0 lost unit Lotus [f=0014439] [14439] Event [3888,43.3937836,3536]: 1 finished unit Lotus [f=0014444] [14444] Event [3424,53.8516235,3264]: 0 lost unit Lotus [f=0014459] [14459] Event [3504,52.2129822,3312]: 0 lost unit Lotus [f=0014471] [14471] Event [3536,52.802124,3360]: 0 lost unit Lotus [f=0014483] [14483] Event [3488,49.8474503,3264]: 0 lost unit Lotus [f=0014485] [14485] Event [464.042938,189.991882,4404]: 0 finished unit Blitz [f=0014499] [14499] Event [3520,55.6074905,3424]: 0 lost unit Lotus [f=0014539] [14539] Event [3464,56.0419846,3352]: 0 lost unit Stinger [f=0014568] [14568] Event [3491.47876,54.7233925,3393.35986]: 0 lost unit Welder [f=0014577] gg [f=0014590] [14590] Event [3466.47559,46.3910828,3146.95679]: 1 lost unit Redback [f=0014646] [14646] Event [4532,188.671875,600]: 1 finished unit Recluse [f=0014668] gg [f=0014683] [14683] Event [3294.89282,62.2100372,3288.93799]: 0 lost unit Blitz [f=0014683] [14683] Event [undefined]: noobula resigned [f=0014683] game_message: noobula has been destroyed! [f=0014683] game_message: PRO_rANDY wins! [f=0014683] Submitting stats [f=0014683] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014683] Part| Total Time|Time of the last 0.5s [f=0014683] Draw 19715.29ms 9.12% [f=0014683] Lua::Callins::Synced 12439.42ms 19.52% [f=0014683] Lua::Callins::Unsynced 27245.94ms 11.89% [f=0014683] Lua::CollectGarbage::Synced 3240.89ms 1.29% [f=0014683] Lua::CollectGarbage::Unsynced 6277.48ms 30.13% [f=0014683] Misc::Profiler::AddTime 78.18ms 0.00% [f=0014683] Sim 52259.24ms 53.52% [f=0014683] [14683] Received game_message: noobula has been destroyed! [f=0014683] [14683] Received game_message: PRO_rANDY wins! [f=0014684] [14684] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014684] [14684] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014684] [14684] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014684] [14684] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4666667,5.19999981,5.19999981,5.4666667,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014684] [14684] Game End Stats Values: 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31,5915,8875,8875,5915,300.176361,347.287415,347.287415,300.176361,0,0,0,0,0,0,0,0,283.262756,576.60022,576.60022,283.262756,3590.16309,5395.68945,5395.68945,3590.16309,820,850,850,820,32,43.3711395,43.3711395,32,1275,1605,1605,1275,29.31493,39.5772858,39.5772858,29.31493,600,2000,2000,600,2755,3976.44971,3976.44971,2755,3220,4420,4420,3220,3976.44971,2759,2759,3976.44971,58.3040352,340.587952,340.587952,58.3040352,5413.2666,3626.98999,3626.98999,5413.2666 [f=0014684] [14684] Game End Stats Values: 32,6215,9115,9115,6215,301.195251,348.639648,348.639648,301.195251,0,0,0,0,0,0,0,0,283.262756,683.595459,683.595459,283.262756,3590.16309,5431.45947,5431.45947,3590.16309,820,850,850,820,32,45.538372,45.538372,32,1275,1605,1605,1275,30.6945934,37.0901489,37.0901489,30.6945934,900,2240,2240,900,2755,3976.44971,3976.44971,2755,3220,4420,4420,3220,3976.44971,2759,2759,3976.44971,157.503845,340.587952,340.587952,157.503845,5449.03662,3647.8064,3647.8064,5449.03662 [f=0014684] [14684] Game End Stats Values: 33,6185,9375,9375,6185,314.521301,351.63446,351.63446,314.521301,0,0,0,0,0,0,0,0,283.262756,794.693298,794.693298,283.262756,4086.84399,6452.99268,6452.99268,4086.84399,1090,1300,1300,1090,32,46.467186,46.467186,32,1275,1605,1605,1275,31.1150551,37.3329887,37.3329887,31.1150551,600,1960,1960,600,3275,4774.44971,4774.44971,3275,3220,4510,4510,3220,4774.44971,3279,3279,4774.44971,230.70282,340.587952,340.587952,230.70282,6485.13818,4144.46973,4144.46973,6485.13818 [f=0014684] [14684] Game End Stats Values: 34,5335,9505,9505,5335,328.773163,352.867706,352.867706,328.773163,0,0,0,0,0,0,0,0,283.262756,949.185791,949.185791,283.262756,4449.00049,7505.08545,7505.08545,4449.00049,640,1390,1390,640,31.3999996,41.6134338,41.6134338,31.3999996,1275,1605,1605,1275,26.7252007,39.1233253,39.1233253,26.7252007,600,2000,2000,600,3515,5967.44971,5967.44971,3515,2820,4510,4510,2820,5967.44971,3519,3519,5967.44971,230.70282,340.587952,340.587952,230.70282,7574.89063,4507.22705,4507.22705,7574.89063 [f=0014691] [14691] Event [3502.02368,56.5449104,3435.23706]: 0 lost unit Welder [f=0014701] [14701] Event [3383.7605,66.6451874,3553.73804]: 0 lost unit Engineer Commander [f=0014723] [14723] Event [3257.23364,63.8006516,3559.69312]: 1 lost unit Widow [f=0014728] [14728] Event [3248,67.2054291,3376]: 0 lost unit Lotus [f=0014745] [14745] Event [1048,25.8070564,2120]: 1 finished unit Metal Extractor [f=0014941] [14941] Event [4532,188.671875,600]: 1 finished unit Redback [f=0014992] No clients connected, shutting down server [f=0014992] Server shutdown [f=0015242] [15242] Event [4532,188.671875,600]: 1 finished unit Recluse [f=0015484] [15484] Event [4532,188.671875,600]: 1 finished unit Redback [f=0015724] [15724] Event [4532,188.671875,600]: 1 finished unit Recluse [f=0015934] [15934] Event [4532,188.671875,600]: 1 finished unit Redback [f=0016112] Autoquit sending quit command. [f=0016112] [QuitAction] user exited to system [f=0016112] [SpringApp::Kill][1] fromRun=1 [f=0016112] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016112] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016112] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016112] [ThreadPool::SetThreadCount][2] workers=0 [f=0016112] [SpringApp::Kill][2] [f=0016112] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016112] [Game::KillLua][3] dtor=0 luaUI=0x51daa6d0 [f=0016112] Start widgetHandler:Shutdown [f=0016112] Shutdown - SaveOrderList Complete [f=0016112] Writing last game win data [f=0016112] Shutdown - SaveConfigData Complete [f=0016112] Shutdown Widget - Save/Load API [f=0016112] Shutdown Widget - Chili Highlight [f=0016112] Shutdown Widget - Draw After Chili [f=0016112] Shutdown Widget - EPIC Menu [f=0016112] Shutdown Widget - Chili Widget Selector [f=0016112] Shutdown Widget - Chili Minimap [f=0016112] Shutdown Widget - Local Team Colors [f=0016112] Shutdown Widget - Display Keys 2 [f=0016112] Shutdown Widget - Save Game Menu [f=0016112] Shutdown Widget - Unit Icons [f=0016112] Shutdown Widget - Noises [f=0016112] Shutdown Widget - HealthBars [f=0016112] Shutdown Widget - Win Counter [f=0016112] Shutdown Widget - SpringRTS Replay Stats [f=0016112] Shutdown Widget - BuildETA [f=0016112] Shutdown Widget - Modular Comm Info [f=0016112] Shutdown Widget - Music Player v2 [f=0016112] Shutdown Widget - State Reverse and Latency [f=0016112] Shutdown Widget - Stereo3D [f=0016112] Shutdown Widget - Showeco and Grid Drawer [f=0016112] Shutdown Widget - Point Tracker [f=0016112] Shutdown Widget - Missile Silo Range [f=0016112] Shutdown Widget - MinimapEvents [f=0016112] Shutdown Widget - Local Widgets Config [f=0016112] Shutdown Widget - Highlight Geos [f=0016112] Shutdown Widget - Grab Input [f=0016112] Input grabbing is disabled! [f=0016112] Shutdown Widget - Defense Range Zero-K [f=0016112] Shutdown Widget - MetalFeatures (new) [f=0016112] Shutdown Widget - Darkening [f=0016112] Shutdown Widget - Context Menu [f=0016112] Shutdown Widget - Chili Spectator Panels [f=0016112] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016112] Shutdown Widget - Chili Nuke Warning [f=0016112] Shutdown Widget - Chili EndGame Window [f=0016112] Shutdown Widget - Chili Economy Panel Default [f=0016112] Shutdown Widget - CameraShake [f=0016112] Shutdown Widget - Attack AoE [f=0016112] Shutdown Widget - Map Edge Extension [f=0016112] Shutdown Widget - Selection Send [f=0016112] Shutdown Widget - LupsManager [f=0016112] Shutdown Widget - Newton Firezone [f=0016112] Shutdown Widget - Chili Pro Console [f=0016112] Shutdown Widget - Persistent Build Height [f=0016112] Shutdown Widget - Lasso Terraform GUI [f=0016112] Shutdown Widget - Lups [f=0016112] Shutdown Widget - Chili Framework [f=0016112] Shutdown Widget - Chili Core Selector [f=0016112] Shutdown Widget - Custom Markers [f=0016112] Shutdown Widget - Mex Placement Handler [f=0016112] Shutdown Widget - Select Keys [f=0016112] Shutdown Widget - Pause Screen [f=0016112] Shutdown Widget - Text To Speech Control [f=0016112] Shutdown Widget - Layout Handler [f=0016112] End widgetHandler:Shutdown [f=0016112] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2672466,245973187} {int,ext,rec}Allocs={25771611,0,0} {chunk,block}Bytes={245973187,0} [f=0016112] [Game::KillLua][1] dtor=0 luaGaia=0x62efc3e0 [f=0016112] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2457541,232923174} {int,ext,rec}Allocs={25771612,0,0} {chunk,block}Bytes={232923174,0} [f=0016112] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2457541,232923174} {int,ext,rec}Allocs={25771612,0,0} {chunk,block}Bytes={232923174,0} [f=0016112] [Game::KillLua][2] dtor=0 luaRules=0x51fa58e0 [f=0016112] Start gadgetHandler:Shutdown [f=0016112] Shutdown - StartSetup [f=0016112] Shutdown - UnitMorph [f=0016112] Shutdown - Carrier Drones [f=0016112] Shutdown - LupsNanoSpray [f=0016112] Shutdown - Missile Silo Controller [f=0016112] Shutdown - Modular Comm Info [f=0016112] Shutdown - Terrain Texture Handler [f=0016112] Shutdown - UnitCloakShield [f=0016112] Shutdown - Starlight Handler [f=0016112] End gadgetHandler:Shutdown [f=0016112] Start gadgetHandler:Shutdown [f=0016112] Shutdown - Save/Load [f=0016112] Shutdown - Teleport Throw [f=0016112] Shutdown - UnitMorph [f=0016112] Shutdown - Modular Comm Info [f=0016112] Shutdown - Retreat Command [f=0016112] Shutdown - Shockwaves [f=0016112] Shutdown - UnitCloakShield [f=0016112] Shutdown - Lups Cloak FX [f=0016112] Shutdown - Lups [f=0016112] Shutdown - Lups Shield [f=0016112] End gadgetHandler:Shutdown [f=0016112] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25771643,0,0} {chunk,block}Bytes={0,0} [f=0016112] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25771643,0,0} {chunk,block}Bytes={0,0} [f=0016112] [Game::KillLua][4] dtor=0 [f=0016112] [Game::~CGame][1] [f=0016112] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016112] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016112] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016112] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016112] [Game::KillLua][4] dtor=1 [f=0016112] [Game::KillMisc][1] [f=0016112] [Game::KillMisc][2] [f=0016112] [Game::KillMisc][3] [f=0016112] [Game::KillRendering][1] [f=0016112] [3DOParser::Kill] allocated 155 pieces [f=0016112] [S3OParser::Kill] allocated 2737 pieces [f=0016112] [AssParser::Kill] allocated 230 pieces [f=0016112] [Game::KillInterface][1] [f=0016112] [Game::KillInterface][2] [f=0016112] [Game::KillSimulation][1] [f=0016112] [Game::KillSimulation][2] [f=0016112] [CCollisionHandler] dis-/continuous tests: 0/89165 [f=0016112] [Game::KillSimulation][3] [f=0016112] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016112] [~CPathCache(20x20)] cacheHits=95 hitPercentage=26% numHashColls=0 maxCacheSize=18 [f=0016112] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016112] [~CPathCache(40x40)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016112] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016112] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016112] [LosHandler::Kill] raycast instance cache-{hits,misses}={4518,12407}; shared=0%; cached=26% [f=0016112] [Game::KillSimulation][4] [f=0016112] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016112] [Game::~CGame][2] [f=0016112] [Game::~CGame][3] [f=0016112] [SpringApp::Kill][3] [f=0016112] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 172500 bytes sent 223545 bytes recv'd [f=0016112] [SpringApp::Kill][4] font=0x45811aa0 [f=0016112] [SpringApp::Kill][5] [f=0016112] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x4587f650) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=8032ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=590ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=369ms file="objects3d/strikecom_1.dae" indx=5476 inflSize=999kb readTime=177ms file="unittextures/bcore_abc_2.tga" indx=6990 inflSize=1800kb readTime=160ms file="objects3d/funnelweb.dae" indx=5164 inflSize=1500kb readTime=145ms file="objects3d/strikecom.dae" indx=5474 inflSize=999kb readTime=141ms file="objects3d/detriment.s3o" indx=5116 inflSize=514kb readTime=91ms file="unittextures/factorytank_1.png" indx=7163 inflSize=4103kb readTime=63ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=58ms file="objects3d/bantha.s3o" indx=4901 inflSize=433kb readTime=58ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 63164085 bytes cached in 2905 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x45973e30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4595eb60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x458e1d50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f44d0099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]