[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6QRdd9Mux7/springsettings.1065322.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff34001d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7738 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1065322/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 890ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ec58a0] using map "Iced Coffee v4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ec58a0] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2643ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3007ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 745ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 49ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 334ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Blankspot was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1065322/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0a65bfa [f=-000001] [Path] [PathEstimator::ReadFile] hash=c0a65bfa file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe-c0a65bfa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0a65c0a [f=-000001] [Path] [PathEstimator::ReadFile] hash=c0a65c0a file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe2-c0a65c0a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1781ms, checksum d654979c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11775,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1065322/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51467050,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 99c13f60484c2b970f8e139a4596f592 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Fumichan [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Fumichan changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000dfb5e820,0000000000000000}]" [f=-000001] Allies: I choose: Q! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[Game::Load][lua{Rules,Gaia}={00000000def4bf30,0000000000000000}]" [f=-000001] Allies: I choose: Unnamed! [f=-000001] [0] Event [1909,176.384338,3661]: 0 finished unit Recon Commander [f=-000001] [0] Event [2423,194.300232,695]: 1 finished unit Engineer Commander [f=0000000] [0] Fumichan, team: 0, elo:2232, userid: 398399 [f=0000000] [0] WebFreaK, team: 1, elo:1843, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000091] [91] Event [2600,212.830811,664]: 1 finished unit Wind/Tidal Generator [f=0000193] [193] Event [2376,192.284912,712]: 1 finished unit Wind/Tidal Generator [f=0000196] [196] Event [2272,187.109299,592]: 1 finished unit Tank Foundry [f=0000420] [420] Event [2480,36.1108704,3776]: 0 finished unit Tank Foundry [f=0000436] [436] Event [2312,190.159424,712]: 1 finished unit Metal Extractor [f=0000632] [632] Event [2392,33.428772,3736]: 0 finished unit Metal Extractor [f=0000676] [676] Event [2600,207.328613,616]: 1 finished unit Metal Extractor [f=0000811] [811] Event [2600,223.062378,840]: 1 finished unit Wind/Tidal Generator [f=0001029] [1029] Event [2376,35.6002197,3800]: 0 finished unit Solar Collector [f=0001078] [1078] Event [2480.04297,36.5761147,3748]: 0 finished unit Kodachi [f=0001266] [1266] Event [2244,181.50737,592]: 1 finished unit Welder [f=0001357] [1357] Event [2600,225.703125,888]: 1 finished unit Metal Extractor [f=0001707] [1707] Event [2480.04297,36.5761147,3748]: 0 finished unit Kodachi [f=0001739] [1739] Event [1784,190.122681,3384]: 0 finished unit Metal Extractor [f=0001747] [1747] Event [2664,226.770447,872]: 1 finished unit Solar Collector [f=0002201] [2201] Event [2664,209.085999,600]: 1 finished unit Solar Collector [f=0002289] [2289] Event [1496,205.341187,3496]: 0 finished unit Metal Extractor [f=0002496] [2496] Event [1704,29.5275269,376]: 1 finished unit Metal Extractor [f=0002594] [2594] Event [2536,203.482544,632]: 1 finished unit Solar Collector [f=0002605] [2605] Event [2244,181.50737,592]: 1 finished unit Welder [f=0002753] [2753] Event [1496,223.862915,3224]: 0 finished unit Metal Extractor [f=0002910] [2910] Event [2504,209.463257,744]: 1 finished unit Wind/Tidal Generator [f=0002963] [2963] Event [2480.04297,36.5761147,3748]: 0 finished unit Welder [f=0003026] [3026] Event [1592,216.262817,3240]: 0 finished unit Solar Collector [f=0003156] [3156] Event [1760,43.1634827,496]: 1 finished unit Lotus [f=0003176] [3176] Event [1688,204.93634,3304]: 0 finished unit Wind/Tidal Generator [f=0003257] [3257] Event [2592,195.082031,1088]: 1 finished unit Radar Tower [f=0003326] [3326] Event [1720,196.581787,3352]: 0 finished unit Wind/Tidal Generator [f=0003459] [3459] Event [2244,181.50737,592]: 1 finished unit Kodachi [f=0003461] [3461] Event [1448,223.292419,3288]: 0 finished unit Wind/Tidal Generator [f=0003601] [3601] Event [1464,219.059937,3352]: 0 finished unit Wind/Tidal Generator [f=0003659] [3659] Event [2560,209.610474,688]: 1 finished unit Lotus [f=0003762] [3762] Event [1480,213.990173,3416]: 0 finished unit Wind/Tidal Generator [f=0003825] [3825] Event [2872,30.5120239,3192]: 0 finished unit Metal Extractor [f=0004062] [4062] Event [2680,182.899841,456]: 1 finished unit Wind/Tidal Generator [f=0004086] [4086] Event [2244,181.50737,592]: 1 finished unit Kodachi [f=0004245] [4245] Event [2792,132.284851,472]: 1 finished unit Wind/Tidal Generator [f=0004361] [4361] Event [1576,196.342529,3528]: 0 finished unit Wind/Tidal Generator [f=0004432] [4432] Event [2480.04297,36.5761147,3748]: 0 finished unit Blitz [f=0004496] [4496] Event [1656,191.5672,3512]: 0 finished unit Wind/Tidal Generator [f=0004522] [4522] Event [1224,24.991394,904]: 1 finished unit Metal Extractor [f=0004631] [4631] Event [1784,189.42334,3496]: 0 finished unit Wind/Tidal Generator [f=0004766] [4766] Event [1704,189.957031,3432]: 0 finished unit Wind/Tidal Generator [f=0004863] [4863] Event [2656,165.96991,400]: 1 finished unit Lotus [f=0004896] [4896] Event [536,37.909668,136]: 1 finished unit Metal Extractor [f=0004984] [4984] Event [3416,31.1929321,2616]: 0 finished unit Metal Extractor [f=0005000] [5000] Event [2904,25.8931274,504]: 1 finished unit Wind/Tidal Generator [f=0005080] [5080] Event [2244,181.50737,592]: 1 finished unit Welder [f=0005092] [5092] Event [680,26.8960266,1480]: 1 lost unit Metal Extractor [f=0005290] [5290] Event [3016,0,520]: 1 finished unit Wind/Tidal Generator [f=0005347] [5347] Event [2480.04297,36.5761147,3748]: 0 finished unit Blitz [f=0005351] [5351] Event [1632,208.57074,3040]: 0 finished unit Radar Tower [f=0005495] [5495] Event [168,41.8845215,328]: 1 finished unit Metal Extractor [f=0005558] [5558] Event [3128,0,552]: 1 finished unit Wind/Tidal Generator [f=0005566] [5566] Event [902.884216,25.0194016,775.964661]: 1 lost unit Welder [f=0005776] [5776] Event [1224,24.991394,904]: 1 lost unit Metal Extractor [f=0005802] [5802] Event [3240,24.6141663,568]: 1 finished unit Wind/Tidal Generator [f=0006046] [6046] Event [2244,181.50737,592]: 1 finished unit Blitz [f=0006057] [6057] Event [3352,33.6771851,584]: 1 finished unit Wind/Tidal Generator [f=0006179] [6179] Event [384,69.9661255,272]: 1 finished unit Lotus [f=0006252] [6252] Event [3464,33.3551636,616]: 1 finished unit Wind/Tidal Generator [f=0006266] [6266] Event [2480.04297,36.5761147,3748]: 0 finished unit Blitz [f=0006340] [6340] Event [3656.81055,31.609169,2420.83105]: 1 lost unit Kodachi [f=0006382] [6382] Event [1296,24.0707817,896]: 1 finished unit Lotus [f=0006437] [6437] Event [3576,36.2994995,632]: 1 finished unit Wind/Tidal Generator [f=0006806] [6806] Event [3576,33.5299683,744]: 1 finished unit Metal Extractor [f=0006821] [6821] Event [3880,35.0481567,2056]: 0 finished unit Metal Extractor [f=0007028] [7028] Event [168,41.5625,248]: 1 finished unit Solar Collector [f=0007180] [7180] Event [2480.04297,36.5761147,3748]: 0 finished unit Blitz [f=0007285] [7285] Event [2244,181.50737,592]: 1 finished unit Blitz [f=0007322] [7322] Event [280,41.5532837,152]: 1 finished unit Solar Collector [f=0007363] [7363] Event [464.351074,71.7706375,1977.2323]: 1 lost unit Kodachi [f=0007368] [7368] Event [1224,20.9299431,904]: 1 finished unit Metal Extractor [f=0007413] [7413] Event [3552,88.2210083,2048]: 0 finished unit Lotus [f=0007605] [7605] Event [3768,36.713562,1128]: 1 finished unit Metal Extractor [f=0007620] [7620] Event [2824,35.7566528,3512]: 0 finished unit Caretaker [f=0007700] [7700] Event [424,41.2036743,88]: 1 finished unit Solar Collector [f=0007712] [7712] Event [3611.79541,36.0467033,971.803589]: 1 finished unit Engineer Commander [f=0007865] [7865] Event [2480.04297,36.5761147,3748]: 0 finished unit Blitz [f=0007882] [7882] Event [851.77655,15.4686642,1497.36731]: 1 lost unit Welder [f=0008066] [8066] Event [584,37.8360596,40]: 1 finished unit Solar Collector [f=0008141] [8141] Event [3688,34.8549194,1144]: 1 finished unit Solar Collector [f=0008195] [8195] Event [2480.04297,36.5761147,3748]: 0 finished unit Welder [f=0008259] [8259] Event [1177.77002,13.6018581,1472.0968]: 1 lost unit Blitz [f=0008350] [8350] Event [2244,181.50737,592]: 1 finished unit Blitz [f=0008361] [8361] Event [1114.94763,16.1787968,1485.93372]: 0 lost unit Blitz [f=0008401] [8401] Event [3592,36.0326538,1000]: 1 finished unit Solar Collector [f=0008456] [8456] Event [776,37.7808838,40]: 1 finished unit Solar Collector [f=0008742] [8742] Event [3576,35.7474365,872]: 1 finished unit Solar Collector [f=0008807] [8807] Event [3928,46.6966858,3784]: 0 finished unit Metal Extractor [f=0008831] [8831] Event [968,37.7808838,40]: 1 finished unit Solar Collector [f=0008842] [8842] Event [2480.04297,36.5761147,3748]: 0 finished unit Blitz [f=0008946] Playback paused [f=0008948] Playback continued [f=0008980] [8980] Event [2872,36.0142822,3672]: 0 finished unit Caretaker [f=0009211] [9211] Event [3742.96655,30.501133,1261.73511]: 0 lost unit Kodachi [f=0009221] [9221] Event [3560,40.9552307,3976]: 0 finished unit Metal Extractor [f=0009221] [9221] Event [1160,37.7808838,40]: 1 finished unit Solar Collector [f=0009246] [9246] Event [2480.04297,36.5761147,3748]: 0 finished unit Blitz [f=0009256] [9256] Event [3768,36.713562,1128]: 1 lost unit Metal Extractor [f=0009576] [9576] Event [2480.04297,36.5761147,3748]: 0 finished unit Blitz [f=0009596] [9596] Event [1352,37.7072754,56]: 1 finished unit Solar Collector [f=0009637] [9637] Event [3532.1604,29.7406063,1201.95642]: 1 finished unit Engineer Commander [f=0009854] [9854] Event [2244,181.50737,592]: 1 finished unit Ogre [f=0009906] [9906] Event [2480.04297,36.5761147,3748]: 0 finished unit Blitz [f=0009971] [9971] Event [1544,37.1367798,56]: 1 finished unit Solar Collector [f=0010074] [10074] Event [3576,79.3143921,1400]: 1 finished unit Gauss [f=0010087] [10087] Event [3776,112.079346,3584]: 0 finished unit Lotus [f=0010296] [10296] Event [2480.04297,36.5761147,3748]: 0 finished unit Blitz [f=0010312] [10312] Event [3408,27.7885132,1232]: 1 lost unit Lotus [f=0010318] [10318] Event [3456.20752,25.3313446,1281.13306]: 0 lost unit Blitz [f=0010358] [10358] Event [3184,140.69458,3792]: 0 finished unit Lotus [f=0010361] [10361] Event [1736,36.9803772,56]: 1 finished unit Solar Collector [f=0010490] [10490] Event [2244,181.50737,592]: 1 finished unit Welder [f=0010541] [10541] Event [3687.80566,43.5184212,1366.15588]: 0 lost unit Blitz [f=0010645] [10645] Event [1720,34.6433105,232]: 1 finished unit Solar Collector [f=0010705] [10705] Event [3581.77271,62.3697395,1352.12048]: 1 lost unit Engineer Commander [f=0010731] [10731] Event [3716.16016,38.3364105,1398.72375]: 0 lost unit Blitz [f=0010891] [10891] Event [3576,79.3143921,1400]: 1 lost unit Gauss [f=0010920] [10920] Event [2480.04297,36.5761147,3748]: 0 finished unit Ogre [f=0011008] [11008] Event [1608,31.4597473,376]: 1 finished unit Solar Collector [f=0011021] [11021] Event [3688,34.8549194,1144]: 1 lost unit Solar Collector [f=0011061] [11061] Event [3592,36.0326538,1000]: 1 lost unit Solar Collector [f=0011217] [11217] Event [3576,33.5299683,744]: 1 lost unit Metal Extractor [f=0011290] [11290] Event [3464,33.3551636,616]: 1 lost unit Wind/Tidal Generator [f=0011295] [11295] Event [3576,36.6244736,632]: 1 lost unit Wind/Tidal Generator [f=0011368] [11368] Event [3352,33.8734131,584]: 1 lost unit Wind/Tidal Generator [f=0011471] [11471] Event [3240,24.6141663,568]: 1 lost unit Wind/Tidal Generator [f=0011738] [11738] Event [2480.04297,36.5761147,3748]: 0 finished unit Blitz [f=0011816] [11816] Event [3128,0,552]: 1 lost unit Wind/Tidal Generator [f=0011862] [11862] Event [2773.37622,15.1810513,179.369232]: 0 lost unit Blitz [f=0011920] [11920] Event [536,35.9866638,3368]: 0 finished unit Metal Extractor [f=0012065] [12065] Event [2480.04297,36.5761147,3748]: 0 finished unit Blitz [f=0012099] [12099] Event [2393.15112,33.0067139,97.1165924]: 0 lost unit Blitz [f=0012207] [12207] Event [2232,170.460022,904]: 1 finished unit Storage [f=0012420] [12420] Event [3184.63354,15.1959362,1408.00842]: 0 lost unit Blitz [f=0012448] [12448] Event [3120.71997,9.64272404,1353.06946]: 1 lost unit Welder [f=0012481] [12481] Event [3256.68555,16.8012428,1326.35291]: 0 lost unit Blitz [f=0012486] [12486] Event [2480.04297,36.5761147,3748]: 0 finished unit Blitz [f=0012491] [12491] Event [344,37.6152344,2984]: 0 finished unit Metal Extractor [f=0012632] [12632] Event [2244,181.50737,592]: 1 finished unit Minotaur [f=0012635] [12635] Event [1704,29.5275269,376]: 1 lost unit Metal Extractor [f=0012697] [12697] Event [3224.15039,24.1830902,1593.80347]: 1 lost unit Blitz [f=0012806] [12806] Event [3560,100.503845,1608]: 0 lost unit Caretaker [f=0012831] [12831] Event [1643.36914,34.2144432,303.466614]: 0 lost unit Blitz [f=0013024] [13024] Event [3339.30542,29.3000183,1283.05701]: 1 lost unit Ogre [f=0013179] [13179] Event [3576,35.7474365,872]: 1 lost unit Solar Collector [f=0013266] [13266] Event [2480.04297,36.5761147,3748]: 0 finished unit Blitz [f=0013271] [13271] Event [1203.54504,31.1696815,190.522018]: 0 lost unit Blitz [f=0013474] [13474] Event [undefined]: WebFreaK resigned [f=0013474] game_message: WebFreaK has been destroyed! [f=0013474] game_message: Fumichan wins! [f=0013474] Submitting stats [f=0013474] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013474] Part| Total Time|Time of the last 0.5s [f=0013474] Draw 21258.91ms 3.87% [f=0013474] Lua::Callins::Synced 6493.34ms 1.47% [f=0013474] Lua::Callins::Unsynced 30492.57ms 6.27% [f=0013474] Lua::CollectGarbage::Synced 1164.85ms 0.00% [f=0013474] Lua::CollectGarbage::Unsynced 2126.60ms 0.27% [f=0013474] Misc::Profiler::AddTime 79.23ms 0.00% [f=0013474] Sim 39838.73ms 92.66% [f=0013474] [13474] Received game_message: WebFreaK has been destroyed! [f=0013474] [13474] Received game_message: Fumichan wins! [f=0013475] [13475] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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20,5475,5345,5475,5345,527.911987,456.64859,527.911987,456.64859,0,0,0,0,0,0,0,0,0,382.743225,0,382.743225,933.573975,1458.09412,933.573975,1458.09412,450,90,450,90,45.7146034,28.2365189,45.7146034,28.2365189,1560,1330,1560,1330,28.3265724,23.6280289,28.3265724,23.6280289,600,1560,600,1560,300,1170,300,1170,2865,2365,2865,2365,1170,300,1170,300,36.25,0,36.25,0,1458.09412,948.928101,1458.09412,948.928101 [f=0013475] [13475] Game End Stats Values: 21,5615,5915,5615,5915,626.983032,465.383514,626.983032,465.383514,0,0,0,0,0,0,0,0,0,382.743225,0,382.743225,952.773193,1458.09412,952.773193,1458.09412,450,90,450,90,53.1861687,29.9198856,53.1861687,29.9198856,1560,1330,1560,1330,29.6047382,21.7489948,29.6047382,21.7489948,600,1860,600,1860,300,1170,300,1170,3005,2635,3005,2635,1170,300,1170,300,36.25,0,36.25,0,1458.09412,968.127319,1458.09412,968.127319 [f=0013475] [13475] Game End Stats Values: 22,5595,6125,5595,6125,713.8927,480.473389,713.8927,480.473389,0,0,0,0,0,0,0,0,0,382.743225,0,382.743225,1113.42993,1600.52832,1113.42993,1600.52832,450,90,450,90,58.9764557,32.8275146,58.9764557,32.8275146,1560,1330,1560,1330,28.1273079,24.3059902,28.1273079,24.3059902,600,1980,600,1980,480,1170,480,1170,2985,2725,2985,2725,1260,480,1260,480,36.25,0,36.25,0,1625.17981,1128.78406,1625.17981,1128.78406 [f=0013475] [13475] Game End Stats Values: 23,6565,6425,6565,6425,799.250977,498.683105,799.250977,498.683105,0,0,0,0,0,0,0,0,0,382.743225,0,382.743225,1113.42993,1600.52832,1113.42993,1600.52832,450,90,450,90,62.1612968,32.4210587,62.1612968,32.4210587,1960,1330,1960,1330,26.6905479,25.7139854,26.6905479,25.7139854,1100,2280,1100,2280,480,1170,480,1170,3055,2725,3055,2725,1260,480,1260,480,36.25,0,36.25,0,1625.17981,1128.78406,1625.17981,1128.78406 [f=0013475] [13475] Game End Stats Values: 24,7035,6815,7035,6815,903.539063,502.662872,903.539063,502.662872,0,0,0,0,0,0,0,0,0,382.743225,0,382.743225,1524.81421,2103.57324,1524.81421,2103.57324,850,180,850,180,62.8396416,31.1452084,62.8396416,31.1452084,1960,1330,1960,1330,27.9525509,24.7653198,27.9525509,24.7653198,1100,2580,1100,2580,780,1256.93347,780,1256.93347,3125,2725,3125,2725,1346.93347,780,1346.93347,780,36.25,0,36.25,0,2128.22461,1561.15869,2128.22461,1561.15869 [f=0013475] [13475] Game End Stats Values: 25,5470,6305,5470,6305,1021.56659,515.233459,1021.56659,515.233459,0,0,0,0,0,0,0,0,192.551758,382.743225,192.551758,382.743225,2252.23901,3871.98145,2252.23901,3871.98145,850,270,850,270,59.2918243,29.7017593,59.2918243,29.7017593,55,1330,55,1330,27.2685108,25.3380451,27.2685108,25.3380451,1100,1980,1100,1980,1380,3161.93359,1380,3161.93359,3465,2725,3465,2725,3251.93359,1380,3251.93359,1380,36.25,0,36.25,0,4001.19727,2411.0498,4001.19727,2411.0498 [f=0013475] [13475] Game End Stats Values: 26,4910,6805,4910,6805,1116.51038,546.901245,1116.51038,546.901245,0,0,0,0,0,0,0,0,240.912247,382.743225,240.912247,382.743225,2252.23901,4123.3252,2252.23901,4123.3252,450,270,450,270,46.2390251,21.3133659,46.2390251,21.3133659,55,1330,55,1330,24.1962452,26.6111927,24.1962452,26.6111927,1100,2480,1100,2480,1380,3791.93359,1380,3791.93359,3305,2725,3305,2725,3881.93359,1380,3881.93359,1380,36.25,0,36.25,0,4252.54102,2411.0498,4252.54102,2411.0498 [f=0013475] [13475] Game End Stats Values: 27,4770,6805,4770,6805,1211.67493,575.435913,1211.67493,575.435913,0,0,0,0,0,0,0,0,389.82663,382.743225,389.82663,382.743225,2252.23901,4335.77441,2252.23901,4335.77441,450,270,450,270,42.5532951,20.9910278,42.5532951,20.9910278,55,1330,55,1330,22.3442955,26.402319,22.3442955,26.402319,1100,2480,1100,2480,1380,3931.93359,1380,3931.93359,3165,2725,3165,2725,4021.93359,1380,4021.93359,1380,36.25,0,36.25,0,4464.99023,2411.0498,4464.99023,2411.0498 [f=0013475] [13475] Game End Stats Values: 28,4735,6895,4735,6895,1303.5144,578.678406,1303.5144,578.678406,0,0,0,0,0,0,0,0,493.165588,382.743225,493.165588,382.743225,2441.41284,4370.77441,2441.41284,4370.77441,450,270,450,270,42.066349,22.076664,42.066349,22.076664,55,1330,55,1330,22.1226063,25.5161648,22.1226063,25.5161648,1100,2480,1100,2480,1980,3966.93359,1980,3966.93359,3130,2815,3130,2815,4056.93359,1980,4056.93359,1980,36.25,0,36.25,0,4499.99023,2600.22363,4499.99023,2600.22363 [f=0013475] [13475] Game End Stats Values: 29,4335,6685,4335,6685,1363.71106,579.483398,1363.71106,579.483398,0,0,0,0,0,0,0,0,501.978699,382.743225,501.978699,382.743225,3302.13477,4997.51611,3302.13477,4997.51611,450,270,450,270,40.92173,22.1120815,40.92173,22.1120815,55,1330,55,1330,19.7464409,26.8203373,19.7464409,26.8203373,800,2180,800,2180,2580,4166.93359,2580,4166.93359,3030,2905,3030,2905,4556.93359,2580,4556.93359,2580,36.25,0,36.25,0,5246.60791,3463.10547,5246.60791,3463.10547 [f=0013475] [13475] Game End Stats Values: 30,4295,6385,4295,6385,1431.85315,579.531799,1431.85315,579.531799,0,0,0,0,0,0,0,0,501.978699,382.743225,501.978699,382.743225,3848.75562,5680.90674,3848.75562,5680.90674,450,270,450,270,36.5372429,18.3492661,36.5372429,18.3492661,55,1330,55,1330,18.8094654,30.9032269,18.8094654,30.9032269,850,1880,850,1880,2952.49976,5056.93359,2952.49976,5056.93359,2940,2905,2940,2905,5446.93359,2952.49976,5446.93359,2952.49976,36.25,35.9999771,36.25,35.9999771,5933.60498,4140.28174,5933.60498,4140.28174 [f=0013475] [13475] Game End Stats Values: 31,4225,6385,4225,6385,1503.93188,579.928406,1503.93188,579.928406,0,0,0,0,0,0,0,0,501.978699,558.510925,501.978699,558.510925,3854.33325,5706.80566,3854.33325,5706.80566,450,270,450,270,36.0859947,17.4638939,36.0859947,17.4638939,55,1330,55,1330,21.3718967,28.7747154,21.3718967,28.7747154,850,1880,850,1880,3252.49976,5126.93359,3252.49976,5126.93359,2870,2905,2870,2905,5516.93359,3252.49976,5516.93359,3252.49976,75,39.7241135,75,39.7241135,5959.50391,4145.85938,5959.50391,4145.85938 [f=0013605] [13605] Event [272,32.7202759,2784]: 0 finished unit Lotus [f=0013675] Spectator WebFreaK left the game: normal quit [f=0013675] [13675] Event [undefined]: WebFreaK quit [f=0013684] [13684] Event [3768,33.0654907,1128]: 0 finished unit Metal Extractor [f=0013758] No clients connected, shutting down server [f=0013758] Server shutdown [f=0013932] [13932] Event [2480.04297,36.5761147,3748]: 0 finished unit Blitz [f=0014479] [14479] Event [3576,102.542847,1560]: 0 finished unit Caretaker [f=0014671] [14671] Event [2480.04297,36.5761147,3748]: 0 finished unit Ogre [f=0014904] [14904] Event [2480.04297,36.5761147,3748]: 0 finished unit Welder [f=0016231] Autoquit sending quit command. [f=0016231] [QuitAction] user exited to system [f=0016231] [SpringApp::Kill][1] fromRun=1 [f=0016231] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016231] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016231] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016231] [ThreadPool::SetThreadCount][2] workers=0 [f=0016231] [SpringApp::Kill][2] [f=0016231] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016231] [Game::KillLua][3] dtor=0 luaUI=0x60103ca0 [f=0016231] Start widgetHandler:Shutdown [f=0016231] Shutdown - SaveOrderList Complete [f=0016231] Writing last game win data [f=0016231] Shutdown - SaveConfigData Complete [f=0016231] Shutdown Widget - Save/Load API [f=0016231] Shutdown Widget - Chili Highlight [f=0016231] Shutdown Widget - Draw After Chili [f=0016231] Shutdown Widget - EPIC Menu [f=0016231] Shutdown Widget - Chili Widget Selector [f=0016231] Shutdown Widget - Chili Minimap [f=0016231] Shutdown Widget - Local Team Colors [f=0016231] Shutdown Widget - Display Keys 2 [f=0016231] Shutdown Widget - Save Game Menu [f=0016231] Shutdown Widget - Unit Icons [f=0016231] Shutdown Widget - Noises [f=0016231] Shutdown Widget - HealthBars [f=0016231] Shutdown Widget - Win Counter [f=0016231] Shutdown Widget - SpringRTS Replay Stats [f=0016231] Shutdown Widget - BuildETA [f=0016231] Shutdown Widget - Modular Comm Info [f=0016231] Shutdown Widget - Music Player v2 [f=0016231] Shutdown Widget - State Reverse and Latency [f=0016231] Shutdown Widget - Stereo3D [f=0016231] Shutdown Widget - Showeco and Grid Drawer [f=0016231] Shutdown Widget - Point Tracker [f=0016231] Shutdown Widget - Missile Silo Range [f=0016231] Shutdown Widget - MinimapEvents [f=0016231] Shutdown Widget - Local Widgets Config [f=0016231] Shutdown Widget - Highlight Geos [f=0016231] Shutdown Widget - Grab Input [f=0016231] Input grabbing is disabled! [f=0016231] Shutdown Widget - Defense Range Zero-K [f=0016231] Shutdown Widget - MetalFeatures (new) [f=0016231] Shutdown Widget - Darkening [f=0016231] Shutdown Widget - Context Menu [f=0016231] Shutdown Widget - Chili Spectator Panels [f=0016231] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016231] Shutdown Widget - Chili Nuke Warning [f=0016231] Shutdown Widget - Chili EndGame Window [f=0016231] Shutdown Widget - Chili Economy Panel Default [f=0016231] Shutdown Widget - CameraShake [f=0016231] Shutdown Widget - Attack AoE [f=0016231] Shutdown Widget - UnitShapes [f=0016231] Shutdown Widget - Map Edge Extension [f=0016231] Shutdown Widget - Selection Send [f=0016231] Shutdown Widget - LupsManager [f=0016231] Shutdown Widget - Newton Firezone [f=0016231] Shutdown Widget - Chili Pro Console [f=0016231] Shutdown Widget - Persistent Build Height [f=0016231] Shutdown Widget - Lasso Terraform GUI [f=0016231] Shutdown Widget - Lups [f=0016231] Shutdown Widget - Chili Framework [f=0016231] Shutdown Widget - Chili Core Selector [f=0016231] Shutdown Widget - Custom Markers [f=0016231] Shutdown Widget - Mex Placement Handler [f=0016231] Shutdown Widget - Select Keys [f=0016231] Shutdown Widget - Pause Screen [f=0016231] Shutdown Widget - Text To Speech Control [f=0016231] Shutdown Widget - Layout Handler [f=0016231] End widgetHandler:Shutdown [f=0016231] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={282017,47959743} {int,ext,rec}Allocs={27761075,0,0} {chunk,block}Bytes={47959743,0} [f=0016231] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016231] [Game::KillLua][2] dtor=0 luaRules=0x51467050 [f=0016231] Start gadgetHandler:Shutdown [f=0016231] Shutdown - StartSetup [f=0016231] Shutdown - UnitMorph [f=0016231] Shutdown - Carrier Drones [f=0016231] Shutdown - LupsNanoSpray [f=0016231] Shutdown - Missile Silo Controller [f=0016231] Shutdown - Modular Comm Info [f=0016231] Shutdown - Terrain Texture Handler [f=0016231] Shutdown - UnitCloakShield [f=0016231] Shutdown - Starlight Handler [f=0016231] End gadgetHandler:Shutdown [f=0016231] Start gadgetHandler:Shutdown [f=0016231] Shutdown - Save/Load [f=0016231] Shutdown - Teleport Throw [f=0016231] Shutdown - UnitMorph [f=0016231] Shutdown - Modular Comm Info [f=0016231] Shutdown - Retreat Command [f=0016231] Shutdown - Shockwaves [f=0016231] Shutdown - UnitCloakShield [f=0016231] Shutdown - Lups Cloak FX [f=0016231] Shutdown - Lups [f=0016231] Shutdown - Lups Shield [f=0016231] End gadgetHandler:Shutdown [f=0016231] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27761107,0,0} {chunk,block}Bytes={0,0} [f=0016231] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27761107,0,0} {chunk,block}Bytes={0,0} [f=0016231] [Game::KillLua][4] dtor=0 [f=0016231] [Game::~CGame][1] [f=0016231] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016231] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016231] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016231] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016231] [Game::KillLua][4] dtor=1 [f=0016231] [Game::KillMisc][1] [f=0016231] [Game::KillMisc][2] [f=0016231] [Game::KillMisc][3] [f=0016231] [Game::KillRendering][1] [f=0016231] [3DOParser::Kill] allocated 137 pieces [f=0016231] [S3OParser::Kill] allocated 2712 pieces [f=0016231] [AssParser::Kill] allocated 244 pieces [f=0016231] [Game::KillInterface][1] [f=0016231] [Game::KillInterface][2] [f=0016231] [Game::KillSimulation][1] [f=0016231] [Game::KillSimulation][2] [f=0016231] [CCollisionHandler] dis-/continuous tests: 0/114708 [f=0016231] [Game::KillSimulation][3] [f=0016231] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016231] [~CPathCache(16x16)] cacheHits=47 hitPercentage=31% numHashColls=0 maxCacheSize=16 [f=0016231] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016231] [~CPathCache(32x32)] cacheHits=239 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016231] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016231] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016231] [LosHandler::Kill] raycast instance cache-{hits,misses}={1842,6834}; shared=0%; cached=21% [f=0016231] [Game::KillSimulation][4] [f=0016231] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016231] [Game::~CGame][2] [f=0016231] [Game::~CGame][3] [f=0016231] [SpringApp::Kill][3] [f=0016231] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 171443 bytes sent 173655 bytes recv'd [f=0016231] [SpringApp::Kill][4] font=0x44e51aa0 [f=0016231] [SpringApp::Kill][5] [f=0016231] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x44ec00f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=7137ms file="objects3d/funnelweb.dae" indx=5164 inflSize=1500kb readTime=248ms file="objects3d/gauss.dae" indx=5169 inflSize=1555kb readTime=201ms file="scripts/plateveh.lua" indx=5762 inflSize=1kb readTime=178ms file="objects3d/strikecom_1.dae" indx=5476 inflSize=999kb readTime=177ms file="bitmaps/loadpictures/water.png" indx=516 inflSize=3506kb readTime=176ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=85ms file="unittextures/gauss3_tex1.png" indx=7183 inflSize=1103kb readTime=78ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=56ms file="unittextures/factorytank_1.png" indx=7163 inflSize=4103kb readTime=55ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=54ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 66537150 bytes cached in 2906 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/iced_coffee_v4.3.sd7 (0x44fb3ec0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x451420b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44ed4b00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff340099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]