[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.sN1BB5Vmxo/springsettings.1064948.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 219ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbbdc01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7874 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1064948/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c03140] using map "Prestige v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Prestige v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c03140] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2276ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2707ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 94ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1130ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 436ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 78ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] rtwfroody was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1064948/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 22, 31 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ad4972aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=ad4972aa file="cache/104dev-maintenance/paths/Prestige v1.00.pe-ad4972aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ad4972ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=ad4972ba file="cache/104dev-maintenance/paths/Prestige v1.00.pe2-ad4972ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4507ms, checksum 4314b7cc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11775,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1064948/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5287b800,0x52a0fe40}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: d2b73e60a89531bc423b979952e76435 [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={0000000165eef9d0,00000001412d9320}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={00000000ccc4bc00,000000005f06bfb0}]" [f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|4_6||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: BravoOne! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0000000106f71cf0,00000000fe07ae30}]" [f=-000001] [Game::ClientReadNet] added new player strikeshadow with number 3 to team 0 [f=-000001] > SPRINGIE:User strikeshadow|turretemp|6_5||False|||US [f=-000001] Connection attempt from strikeshadow [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[Game::Load][lua{Rules,Gaia}={000000009e044fe0,00000000a165de90}]" [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [6010,47.0712891,4101]: 0 finished unit Engineer Commander [f=-000001] [0] Event [951,47.0742188,2503]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2536, userid: 518109 [f=0000000] [0] mad_kraft, team: 1, elo:2131, userid: 494666 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [992,47.0703125,2600]: 1 finished unit Cloakbot Factory [f=0000005] [5] Event [5888,47.0703125,4016]: 0 finished unit Rover Assembly [f=0000240] [240] Event [5928,47.0703125,4232]: 0 finished unit Metal Extractor [f=0000241] [241] Event [808,47.0703125,2456]: 1 finished unit Metal Extractor [f=0000440] [440] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Scorcher [f=0000465] [465] Event [1001.59998,46.8994141,2600]: 1 finished unit Conjurer [f=0000481] [481] Event [808,47.0703125,2680]: 1 finished unit Metal Extractor [f=0000651] [651] Event [6168,47.0703125,4024]: 0 finished unit Metal Extractor [f=0000722] [722] Event [808,47.0703125,2568]: 1 finished unit Solar Collector [f=0000735] [735] Event [6008,47.0703125,4216]: 0 finished unit Solar Collector [f=0000979] [979] Event [920,47.0703125,2424]: 1 finished unit Solar Collector [f=0000993] [993] Event [6104,47.0703125,4088]: 0 finished unit Solar Collector [f=0001229] [1229] Event [1096,38.445282,2424]: 1 finished unit Solar Collector [f=0001349] [1349] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Scorcher [f=0001355] [1355] Event [1001.59998,46.8994141,2600]: 1 finished unit Glaive [f=0001591] [1591] Event [1272,27.9296875,2408]: 1 finished unit Solar Collector [f=0001826] [1826] Event [1001.59998,46.8994141,2600]: 1 finished unit Glaive [f=0001909] [1909] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Scorcher [f=0001936] [1936] Event [1223.39673,27.9296875,2940.58252]: 0 lost unit Scorcher [f=0002261] [2261] Event [5064,47.0703125,3160]: 0 finished unit Metal Extractor [f=0002313] [2313] Event [1001.59998,46.8994141,2600]: 1 finished unit Glaive [f=0002348] [2348] Event [2344,47.0703125,2968]: 1 finished unit Metal Extractor [f=0002641] [2641] Event [2470.61035,47.0703125,3078.61255]: 1 lost unit Conjurer [f=0002743] [2743] Event [4872,47.0703125,2968]: 0 finished unit Metal Extractor [f=0002746] [2746] Event [1001.59998,46.8994141,2600]: 1 finished unit Conjurer [f=0002801] [2801] Event [2344,47.0703125,2968]: 1 lost unit Metal Extractor [f=0002893] [2893] Event [4984,47.0703125,3080]: 0 finished unit Solar Collector [f=0002910] [2910] Event [2552,47.0703125,3160]: 1 lost unit Metal Extractor [f=0002941] [2941] Event [2184,47.0703125,2040]: 1 finished unit Solar Collector [f=0002962] [2962] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Scorcher [f=0003294] [3294] Event [4872,47.0703125,3048]: 0 finished unit Solar Collector [f=0003342] [3342] Event [1001.59998,46.8994141,2600]: 1 finished unit Conjurer [f=0003352] [3352] Event [1351.55835,27.9296875,3074.68506]: 1 lost unit Glaive [f=0003378] [3378] Event [1310.72021,27.9296875,3261.03882]: 0 lost unit Scorcher [f=0003555] [3555] Event [4736,47.0703125,3024]: 0 finished unit Lotus [f=0003715] [3715] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Scorcher [f=0003824] [3824] Event [2088,47.0703125,1944]: 1 finished unit Metal Extractor [f=0004104] [4104] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Scorcher [f=0004298] [4298] Event [2312,47.0703125,1912]: 1 finished unit Stardust [f=0004495] [4495] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Scorcher [f=0004618] [4618] Event [2280,47.0703125,2136]: 1 finished unit Metal Extractor [f=0004653] [4653] Event [2545.45239,47.0703125,2216.78345]: 0 lost unit Scorcher [f=0004715] [4715] Event [2344,45.9098816,2968]: 1 lost unit Metal Extractor [f=0004734] [4734] Event [1001.59998,46.8994141,2600]: 1 finished unit Conjurer [f=0004788] [4788] Event [1024,47.0703125,2832]: 1 finished unit Lotus [f=0004921] [4921] Event [3576,27.9296875,3960]: 0 finished unit Metal Extractor [f=0004921] [4921] Event [1001.59998,46.8994141,2600]: 1 finished unit Glaive [f=0004924] [4924] Event [2328.88232,47.0703125,3419.20996]: 1 lost unit Conjurer [f=0004977] [4977] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Scorcher [f=0005072] [5072] Event [1001.59998,46.8994141,2600]: 1 finished unit Glaive [f=0005203] [5203] Event [3496,27.9296875,4056]: 0 finished unit Solar Collector [f=0005239] [5239] Event [2120,47.0703125,1816]: 1 finished unit Solar Collector [f=0005283] [5283] Event [1001.59998,46.8994141,2600]: 1 finished unit Glaive [f=0005382] [5382] Event [3592,27.9296875,4072]: 0 finished unit Solar Collector [f=0005511] [5511] Event [2248,47.0703125,1672]: 1 finished unit Solar Collector [f=0005549] [5549] Event [1001.59998,46.8994141,2600]: 1 finished unit Glaive [f=0005605] [5605] Event [3685.3999,27.9296875,3946.66528]: 0 finished unit Engineer Commander [f=0005605] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005605] [5605] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005693] [5693] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Scorcher [f=0005767] [5767] Event [1143.84363,27.9296875,2279.85645]: 1 lost unit Glaive [f=0005770] [5770] Event [2392,47.0703125,1640]: 1 finished unit Solar Collector [f=0005852] [5852] Event [1001.59998,46.8994141,2600]: 1 finished unit Glaive [f=0006060] [6060] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Mason [f=0006071] [6071] Event [2584,47.0703125,1640]: 1 finished unit Solar Collector [f=0006174] [6174] Event [1001.59998,46.8994141,2600]: 1 finished unit Glaive [f=0006392] [6392] Event [2712,27.9296875,1528]: 1 finished unit Solar Collector [f=0006534] [6534] Event [1001.59998,46.8994141,2600]: 1 finished unit Glaive [f=0006725] [6725] Event [2840,27.9296875,1448]: 1 finished unit Solar Collector [f=0006912] [6912] Event [976,47.0703125,2336]: 1 finished unit Lotus [f=0006916] [6916] Event [1544.11389,27.9296875,3612.22656]: 1 lost unit Glaive [f=0006941] [6941] Event [1001.59998,46.8994141,2600]: 1 finished unit Glaive [f=0006958] [6958] Event [1769.95691,27.9296875,3692.9519]: 0 lost unit Scorcher [f=0006963] [6963] Event [1675.49377,27.9296875,3826.65381]: 1 lost unit Glaive [f=0007097] [7097] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Scorcher [f=0007152] [7152] Event [1001.59998,46.8994141,2600]: 1 finished unit Glaive [f=0007164] [7164] Event [1000,47.0703125,4008]: 1 finished unit Metal Extractor [f=0007345] [7345] Event [2552,47.0703125,3160]: 0 finished unit Metal Extractor [f=0007362] [7362] Event [1001.59998,46.8994141,2600]: 1 finished unit Glaive [f=0007490] [7490] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Scorcher [f=0007494] [7494] Event [1737.8313,27.9296875,3979.68848]: 1 lost unit Glaive [f=0007601] [7601] Event [2109.90771,27.9296875,3905.02466]: 0 lost unit Scorcher [f=0007601] [7601] Event [1989.33899,27.9296875,4025.2356]: 1 lost unit Glaive [f=0007738] [7738] Event [1001.59998,46.8994141,2600]: 1 finished unit Conjurer [f=0007750] [7750] Event [2344,45.9098816,2968]: 0 finished unit Metal Extractor [f=0007865] [7865] Event [1192,47.0703125,4232]: 1 finished unit Metal Extractor [f=0007883] [7883] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Scorcher [f=0007883] [7883] Event [6040,47.0703125,3864]: 0 finished unit Caretaker [f=0008028] [8028] Event [1001.59998,46.8994141,2600]: 1 finished unit Conjurer [f=0008095] [8095] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Scorcher [f=0008190] [8190] Event [3576,27.9296875,1224]: 1 finished unit Metal Extractor [f=0008220] [8220] Event [2136,47.0703125,3080]: 0 finished unit Stardust [f=0008309] [8309] Event [1596.36951,27.9296875,3379.16626]: 0 lost unit Scorcher [f=0008412] [8412] Event [1573.62341,27.9296875,3209.57007]: 1 lost unit Glaive [f=0008413] [8413] Event [5992,47.0703125,4008]: 0 finished unit Caretaker [f=0008414] [8414] Event [1001.59998,46.8994141,2600]: 1 finished unit Conjurer [f=0008422] [8422] Event [1152,47.0703125,4080]: 1 finished unit Lotus [f=0008445] [8445] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Scorcher [f=0008448] [8448] Event [1870.98474,29.705492,3283.68286]: 0 lost unit Scorcher [f=0008463] [8463] Event [1740.6488,27.9296875,3326.71265]: 1 lost unit Glaive [f=0008591] [8591] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Scorcher [f=0008703] [8703] Event [1001.59998,46.8994141,2600]: 1 finished unit Conjurer [f=0008854] [8854] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Scorcher [f=0008855] [8855] Event [1354.51904,27.8523464,3084.13037]: 0 lost unit Scorcher [f=0008856] [8856] Event [1380.96716,27.9319363,3094.45288]: 1 lost unit Glaive [f=0008872] [8872] Event [1448.86401,27.9296875,3143.95947]: 1 lost unit Glaive [f=0009013] [9013] Event [1432.104,27.9296875,2926.97729]: 1 lost unit Glaive [f=0009023] [9023] Event [1428.31506,27.9298897,2901.91211]: 1 lost unit Glaive [f=0009041] [9041] Event [1444.75195,27.9410515,2934.323]: 1 lost unit Glaive [f=0009087] [9087] Event [1001.59998,46.8994141,2600]: 1 finished unit Conjurer [f=0009134] [9134] Event [1536,27.9296875,2528]: 1 lost unit Picket [f=0009168] [9168] Event [1520,47.0703125,4416]: 1 finished unit Lotus [f=0009169] [9169] Event [1360,27.9296875,2624]: 1 lost unit Lotus [f=0009189] [9189] Event [1520,27.9296875,2560]: 1 lost unit Picket [f=0009244] [9244] Event [1340.28406,27.9296875,2466.51172]: 1 lost unit Conjurer [f=0009284] [9284] Event [1001.59998,46.8994141,2600]: 1 finished unit Glaive [f=0009479] [9479] Event [1001.59998,46.8994141,2600]: 1 finished unit Glaive [f=0009493] [9493] Event [1486.01282,27.9296875,2807.20483]: 1 lost unit Glaive [f=0009579] [9579] Event [1576,27.9296875,2936]: 0 finished unit Stinger [f=0009601] [9601] Event [6168,47.0703125,3944]: 0 finished unit Solar Collector [f=0009604] [9604] Event [1248,27.9296875,2672]: 1 finished unit Picket [f=0009605] [9605] Event [1024,47.0703125,2832]: 1 lost unit Lotus [f=0009638] [9638] Event [1694.48743,27.9296875,2883.36572]: 0 lost unit Scorcher [f=0009652] [9652] Event [1534.11072,27.9296875,2757.91895]: 1 lost unit Glaive [f=0009726] [9726] Event [1248,27.9296875,2672]: 1 lost unit Picket [f=0009731] [9731] Event [1001.59998,46.8994141,2600]: 1 finished unit Glaive [f=0009765] [9765] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Scorcher [f=0009827] [9827] Event [1136,28.5919189,2816]: 1 finished unit Picket [f=0009861] [9861] Event [1136,28.5919189,2816]: 1 lost unit Picket [f=0009892] [9892] Event [1572.54565,27.9296875,2767.83179]: 1 lost unit Glaive [f=0009905] [9905] Event [6200,47.0703125,3832]: 0 finished unit Solar Collector [f=0009971] [9971] Event [1504,47.0703125,4064]: 1 finished unit Lotus [f=0009993] [9993] Event [1168,27.9296875,2560]: 1 lost unit Lotus [f=0010021] [10021] Event [1001.59998,46.8994141,2600]: 1 finished unit Glaive [f=0010060] [10060] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Scorcher [f=0010093] [10093] Event [1599.60571,47.0703125,4088.89771]: 0 lost unit Scorcher [f=0010150] [10150] Event [1272,27.9296875,2408]: 1 lost unit Solar Collector [f=0010209] [10209] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Scorcher [f=0010228] [10228] Event [2176,27.9296875,2720]: 1 lost unit Picket [f=0010369] [10369] Event [1001.59998,46.8994141,2600]: 1 finished unit Glaive [f=0010397] [10397] Event [1102.40808,41.069046,2608.20239]: 1 lost unit Glaive [f=0010646] [10646] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Fencer [f=0010683] [10683] Event [1952,27.9296875,2416]: 1 finished unit Picket [f=0010811] [10811] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Fencer [f=0010947] [10947] Event [888,47.0703125,2552]: 1 finished unit Caretaker [f=0011014] [11014] Event [1984,27.9296875,2448]: 1 finished unit Picket [f=0011096] [11096] Event [1104,36.1328125,2496]: 1 finished unit Lotus [f=0011164] [11164] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Fencer [f=0011261] [11261] Event [2160,27.9296875,2640]: 1 lost unit Picket [f=0011294] [11294] Event [2009.33154,27.9296875,2695.47778]: 0 lost unit Scorcher [f=0011324] [11324] Event [2073.70923,27.9296875,2409.63892]: 1 finished unit Engineer Commander [f=0011353] [11353] Event [1984,27.9296875,2448]: 1 lost unit Picket [f=0011359] [11359] Event [2016,27.9296875,2464]: 1 lost unit Picket [f=0011384] [11384] Event [1952,27.9325104,2416]: 1 lost unit Picket [f=0011388] [11388] Event [2187.81714,27.9296875,2447.85938]: 0 lost unit Scorcher [f=0011395] [11395] Event [1001.59998,46.8994141,2600]: 1 finished unit Sling [f=0011449] [11449] Event [1993.34753,27.9296875,2316.34131]: 0 lost unit Scorcher [f=0011451] [11451] Event [1384,27.9296875,2968]: 0 finished unit Stinger [f=0011474] [11474] Event [1030.32275,47.0703125,2514.8147]: 1 lost unit Sling [f=0011524] [11524] Event [1892.53052,27.9296875,2193.58032]: 0 lost unit Scorcher [f=0011549] [11549] Event [1920.11035,27.9296875,2139.3269]: 1 lost unit Engineer Commander [f=0011549] [11549] Event [1895.07104,27.9404984,2147.41772]: 0 lost unit Scorcher [f=0011551] [11551] Event [1943.58362,27.4709911,2167.46606]: 0 lost unit Scorcher [f=0011552] [11552] Event [1925.9845,27.0604401,2178.50586]: 0 lost unit Scorcher [f=0011560] [11560] Event [1929.77576,23.0070667,2181.90112]: 0 lost unit Scorcher [f=0011583] [11583] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Fencer [f=0011589] meh [f=0011590] [11590] Event [1001.59998,46.9021988,2600]: 1 finished unit Sling [f=0011608] gg [f=0011622] [11622] Event [1104,36.1328125,2496]: 1 lost unit Lotus [f=0011710] gg [f=0011725] [11725] Event [undefined]: mad_kraft resigned [f=0011725] game_message: mad_kraft has been destroyed! [f=0011725] game_message: Masper wins! [f=0011725] Submitting stats [f=0011725] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011725] Part| Total Time|Time of the last 0.5s [f=0011725] Draw 15642.48ms 7.51% [f=0011725] Lua::Callins::Synced 9212.35ms 7.32% [f=0011725] Lua::Callins::Unsynced 22405.18ms 13.10% [f=0011725] Lua::CollectGarbage::Synced 3470.46ms 56.26% [f=0011725] Lua::CollectGarbage::Unsynced 3781.26ms 2.99% [f=0011725] Misc::Profiler::AddTime 51.28ms 0.00% [f=0011725] Sim 34024.46ms 25.24% [f=0011725] [11725] Received game_message: mad_kraft has been destroyed! [f=0011725] [11725] Received game_message: Masper wins! [f=0011726] [11726] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011726] [11726] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011726] [11726] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011726] [11726] Game End Stats Values: 2,2065,2190,2065,2190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.16666651,5.26666689,5.16666651,5.26666689,0,125,0,125,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011726] [11726] Game End Stats Values: 3,2345,2350,2345,2350,0.78410745,0.62065864,0.78410745,0.62065864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,8.53333378,8.53333378,8.53333378,1275,1275,1275,1275,7.75227356,7.24137735,7.75227356,7.24137735,0,125,0,125,0,0,0,0,1070,950,1070,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011726] [11726] Game End Stats Values: 4,2485,2545,2485,2545,6.29306936,5.16210938,6.29306936,5.16210938,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8666668,11.333333,11.8666668,11.333333,1275,1275,1275,1275,8.36726379,8.30276299,8.36726379,8.30276299,0,250,0,250,0,0,0,0,1210,1020,1210,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011726] [11726] Game End Stats Values: 5,2620,2545,2620,2545,15.9309387,14.6249619,15.9309387,14.6249619,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.666667,12,14.666667,12,1275,1275,1275,1275,8.64252377,8.63085651,8.64252377,8.63085651,65,250,65,250,0,0,0,0,1280,1020,1280,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011726] [11726] Game End Stats Values: 6,2685,2545,2685,2545,28.5218906,20.751545,28.5218906,20.751545,0,0,0,0,0,0,0,0,0,0,0,0,125,83.3266907,125,83.3266907,0,0,0,0,16,12,16,12,1275,1275,1275,1275,8.83939648,8.40843964,8.83939648,8.40843964,130,250,130,250,125,0,125,0,1280,1020,1280,1020,0,125,0,125,0,0,0,0,83.3266907,125,83.3266907,125 [f=0011726] [11726] Game End Stats Values: 7,2720,2635,2720,2635,41.7459641,27.8710079,41.7459641,27.8710079,0,0,0,0,0,0,0,0,0,0,0,0,129.858627,262.354431,129.858627,262.354431,0,0,0,0,16,12,16,12,1275,1275,1275,1275,10.2149391,10.207963,10.2149391,10.207963,195,250,195,250,125,120,125,120,1250,1110,1250,1110,120,125,120,125,0,0,0,0,262.354431,129.858627,262.354431,129.858627 [f=0011726] [11726] Game End Stats Values: 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26,5140,6180,5140,6180,647.797791,346.506683,647.797791,346.506683,0,0,0,0,0,0,0,0,0,60.5408325,0,60.5408325,1434.63159,2474.36865,1434.63159,2474.36865,870,760,870,760,28,24,28,24,1275,1505,1275,1505,21.649065,18.5101032,21.649065,18.5101032,65,1545,65,1545,1250,1963.80017,1250,1963.80017,2930,2370,2930,2370,2122.80029,1250,2122.80029,1250,241.60347,240.000916,241.60347,240.000916,2526.38281,1571.41516,2526.38281,1571.41516 [f=0011726] [11726] Game End Stats Values: 27,3675,5770,3675,5770,678.19458,348.098846,678.19458,348.098846,0,0,0,0,0,0,0,0,15.5192423,60.5408325,15.5192423,60.5408325,2417.10962,4461.99951,2417.10962,4461.99951,580,1210,580,1210,26.2666664,24,26.2666664,24,0,1505,0,1505,19.5931187,18.606144,19.5931187,18.606144,165,685,165,685,2250,3957.20044,2250,3957.20044,2930,2370,2930,2370,4116.2002,2250,4116.2002,2250,254.9366,240.000916,254.9366,240.000916,4550.06836,2583.84497,4550.06836,2583.84497 [f=0011726] [11726] Game End Stats Values: 28,3675,5770,3675,5770,679.767456,348.098846,679.767456,348.098846,0,0,0,0,0,0,0,0,15.5192423,60.5408325,15.5192423,60.5408325,2417.10962,4461.99951,2417.10962,4461.99951,580,1210,580,1210,20,24,20,24,0,1505,0,1505,16.0728836,18.5,16.0728836,18.5,165,685,165,685,2250,3957.20044,2250,3957.20044,2930,2370,2930,2370,4116.2002,2250,4116.2002,2250,254.9366,240.000916,254.9366,240.000916,4550.06836,2583.84497,4550.06836,2583.84497 [f=0011744] [11744] Event [1010.76031,47.2479706,2502.19043]: 1 lost unit Sling [f=0011751] [11751] Event [972.145447,46.8275414,2454.79688]: 1 lost unit Glaive [f=0011797] [11797] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Fencer [f=0011851] Spectator mad_kraft left the game: normal quit [f=0011851] [11851] Event [undefined]: mad_kraft quit [f=0011857] Spectator Fine left the game: normal quit [f=0011857] [11857] Event [undefined]: Fine quit [f=0011905] Player Masper left the game: normal quit [f=0011905] [11905] Event [undefined]: Masper quit [f=0011961] No clients connected, shutting down server [f=0011961] Server shutdown [f=0012057] [12057] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Fencer [f=0012086] [12086] Event [6328,47.0703125,2680]: 0 finished unit Metal Extractor [f=0012282] [12282] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Fencer [f=0012522] [12522] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Fencer [f=0012763] [12763] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Fencer [f=0012982] [12982] Event [6328,47.0703125,2456]: 0 finished unit Metal Extractor [f=0013001] [13001] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Fencer [f=0013187] [13187] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Fencer [f=0013377] [13377] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Fencer [f=0013565] [13565] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Fencer [f=0013754] [13754] Event [5870.00781,47.7154121,4016.02954]: 0 finished unit Fencer [f=0013864] Autoquit sending quit command. [f=0013864] [QuitAction] user exited to system [f=0013864] [SpringApp::Kill][1] fromRun=1 [f=0013864] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013864] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013864] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013864] [ThreadPool::SetThreadCount][2] workers=0 [f=0013864] [SpringApp::Kill][2] [f=0013864] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013864] [Game::KillLua][3] dtor=0 luaUI=0x529990c0 [f=0013864] Start widgetHandler:Shutdown [f=0013864] Shutdown - SaveOrderList Complete [f=0013864] Writing last game win data [f=0013864] Shutdown - SaveConfigData Complete [f=0013864] Shutdown Widget - Save/Load API [f=0013864] Shutdown Widget - Chili Highlight [f=0013864] Shutdown Widget - Draw After Chili [f=0013864] Shutdown Widget - EPIC Menu [f=0013864] Shutdown Widget - Chili Widget Selector [f=0013864] Shutdown Widget - Chili Minimap [f=0013864] Shutdown Widget - Local Team Colors [f=0013864] Shutdown Widget - Display Keys 2 [f=0013864] Shutdown Widget - Save Game Menu [f=0013864] Shutdown Widget - Unit Icons [f=0013864] Shutdown Widget - Noises [f=0013864] Shutdown Widget - HealthBars [f=0013864] Shutdown Widget - Win Counter [f=0013864] Shutdown Widget - SpringRTS Replay Stats [f=0013864] Shutdown Widget - BuildETA [f=0013864] Shutdown Widget - Modular Comm Info [f=0013864] Shutdown Widget - Music Player v2 [f=0013864] Shutdown Widget - State Reverse and Latency [f=0013864] Shutdown Widget - Stereo3D [f=0013864] Shutdown Widget - Showeco and Grid Drawer [f=0013864] Shutdown Widget - Point Tracker [f=0013864] Shutdown Widget - Missile Silo Range [f=0013864] Shutdown Widget - MinimapEvents [f=0013864] Shutdown Widget - Local Widgets Config [f=0013864] Shutdown Widget - Highlight Geos [f=0013864] Shutdown Widget - Grab Input [f=0013864] Input grabbing is disabled! [f=0013864] Shutdown Widget - Defense Range Zero-K [f=0013864] Shutdown Widget - MetalFeatures (new) [f=0013864] Shutdown Widget - Darkening [f=0013864] Shutdown Widget - Context Menu [f=0013864] Shutdown Widget - Chili Spectator Panels [f=0013864] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013864] Shutdown Widget - Chili Nuke Warning [f=0013864] Shutdown Widget - Chili EndGame Window [f=0013864] Shutdown Widget - Chili Economy Panel Default [f=0013864] Shutdown Widget - CameraShake [f=0013864] Shutdown Widget - Attack AoE [f=0013864] Shutdown Widget - UnitShapes [f=0013864] Shutdown Widget - Map Edge Extension [f=0013864] Shutdown Widget - Selection Send [f=0013864] Shutdown Widget - LupsManager [f=0013864] Shutdown Widget - Newton Firezone [f=0013864] Shutdown Widget - Chili Pro Console [f=0013864] Shutdown Widget - Persistent Build Height [f=0013864] Shutdown Widget - Lasso Terraform GUI [f=0013864] Shutdown Widget - Lups [f=0013864] Shutdown Widget - Chili Framework [f=0013864] Shutdown Widget - Chili Core Selector [f=0013864] Shutdown Widget - Custom Markers [f=0013864] Shutdown Widget - Mex Placement Handler [f=0013864] Shutdown Widget - Select Keys [f=0013864] Shutdown Widget - Pause Screen [f=0013864] Shutdown Widget - Text To Speech Control [f=0013864] Shutdown Widget - Layout Handler [f=0013864] End widgetHandler:Shutdown [f=0013864] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2040312,222056609} {int,ext,rec}Allocs={23619038,0,0} {chunk,block}Bytes={222056609,0} [f=0013864] [Game::KillLua][1] dtor=0 luaGaia=0x52a0fe40 [f=0013864] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1846147,210061002} {int,ext,rec}Allocs={23619039,0,0} {chunk,block}Bytes={210061002,0} [f=0013864] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1846147,210061002} {int,ext,rec}Allocs={23619039,0,0} {chunk,block}Bytes={210061002,0} [f=0013864] [Game::KillLua][2] dtor=0 luaRules=0x5287b800 [f=0013864] Start gadgetHandler:Shutdown [f=0013864] Shutdown - StartSetup [f=0013864] Shutdown - UnitMorph [f=0013864] Shutdown - Carrier Drones [f=0013864] Shutdown - LupsNanoSpray [f=0013864] Shutdown - Missile Silo Controller [f=0013864] Shutdown - Modular Comm Info [f=0013864] Shutdown - Terrain Texture Handler [f=0013864] Shutdown - UnitCloakShield [f=0013864] Shutdown - Starlight Handler [f=0013864] End gadgetHandler:Shutdown [f=0013864] Start gadgetHandler:Shutdown [f=0013864] Shutdown - Save/Load [f=0013864] Shutdown - Teleport Throw [f=0013864] Shutdown - UnitMorph [f=0013864] Shutdown - Modular Comm Info [f=0013864] Shutdown - Retreat Command [f=0013864] Shutdown - Shockwaves [f=0013864] Shutdown - UnitCloakShield [f=0013864] Shutdown - Lups Cloak FX [f=0013864] Shutdown - Lups [f=0013864] Shutdown - Lups Shield [f=0013864] End gadgetHandler:Shutdown [f=0013864] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23619070,0,0} {chunk,block}Bytes={0,0} [f=0013864] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23619070,0,0} {chunk,block}Bytes={0,0} [f=0013864] [Game::KillLua][4] dtor=0 [f=0013864] [Game::~CGame][1] [f=0013864] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013864] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013864] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013864] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013864] [Game::KillLua][4] dtor=1 [f=0013864] [Game::KillMisc][1] [f=0013864] [Game::KillMisc][2] [f=0013864] [Game::KillMisc][3] [f=0013864] [Game::KillRendering][1] [f=0013864] [3DOParser::Kill] allocated 137 pieces [f=0013864] [S3OParser::Kill] allocated 2708 pieces [f=0013864] [AssParser::Kill] allocated 241 pieces [f=0013864] [Game::KillInterface][1] [f=0013864] [Game::KillInterface][2] [f=0013864] [Game::KillSimulation][1] [f=0013864] [Game::KillSimulation][2] [f=0013864] [CCollisionHandler] dis-/continuous tests: 0/493582 [f=0013864] [Game::KillSimulation][3] [f=0013864] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013864] [~CPathCache(28x20)] cacheHits=121 hitPercentage=56% numHashColls=0 maxCacheSize=24 [f=0013864] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013864] [~CPathCache(56x40)] cacheHits=21 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013864] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013864] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013864] [LosHandler::Kill] raycast instance cache-{hits,misses}={5054,7656}; shared=3%; cached=37% [f=0013864] [Game::KillSimulation][4] [f=0013864] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013864] [Game::~CGame][2] [f=0013864] [Game::~CGame][3] [f=0013864] [SpringApp::Kill][3] [f=0013864] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 146801 bytes sent 196454 bytes recv'd [f=0013864] [SpringApp::Kill][4] font=0x44b37aa0 [f=0013864] [SpringApp::Kill][5] [f=0013864] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x44ba5430) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=5584ms file="objects3d/strikecom_1.dae" indx=5476 inflSize=999kb readTime=107ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=67ms file="objects3d/strikecom.dae" indx=5474 inflSize=999kb readTime=49ms file="luaui/configs/lang/campaign_units.en.json" indx=2859 inflSize=4kb readTime=48ms file="objects3d/armtick.3do" indx=4895 inflSize=5kb readTime=46ms file="bitmaps/cc/redexplo.tga" indx=422 inflSize=64kb readTime=38ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=35ms file="gamedata/explosions.lua" indx=852 inflSize=0kb readTime=35ms file="objects3d/spherepole.s3o" indx=5443 inflSize=68kb readTime=34ms file="unittextures/bcore_abc_2.tga" indx=6990 inflSize=1800kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 55748206 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Prestige_V1.00.sd7 (0x44c998b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c93820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c00be0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbbdc099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]