[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.JlHHCtxVhb/springsettings.1064857.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 165ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2eac01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7857 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1064857/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 259ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46439560] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46439560] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 132ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2636ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2888ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 81ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 130ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 8ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1064857/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e1b file="cache/104dev-maintenance/paths/Ravaged_v2.pe-94e63e1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e2b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e2b file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-94e63e2b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1374ms, checksum c9ab96ed)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11776,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1064857/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x529cee00,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 469a3e60034b5298f5194a8b5ad7d57b [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from flap [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: flap changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={000000007370ee60,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[Game::Load][lua{Rules,Gaia}={0x62a593b0,(nil)}]" [f=-000001] Allies: I choose: Recon! [f=-000001] hi :) [f=-000001] first time we play i think [f=-000001] gl hf [f=-000001] Allies: I choose: Recon! [f=-000001] yep [f=-000001] [0] Event [4159,341.299744,1117]: 0 finished unit Recon Commander [f=-000001] [0] Event [1020,343.048584,4021]: 1 finished unit Recon Commander [f=0000000] [0] ATOSTIC, team: 0, elo:2887, userid: 395449 [f=0000000] [0] flap, team: 1, elo:2518, userid: 396493 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [1136,342.204254,4088]: 1 finished unit Cloakbot Factory [f=0000011] [11] Event [4056,342.264404,1192]: 0 finished unit Spider Factory [f=0000136] [136] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0000352] [352] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0000353] [353] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0000460] [460] Event [1145.59998,341.035919,4088]: 1 finished unit Conjurer [f=0000624] [624] Event [1032,342.093445,3944]: 1 finished unit Solar Collector [f=0000650] [650] Event [4020,341.94397,1192]: 0 finished unit Weaver [f=0000661] [661] Event [1145.59998,341.035919,4088]: 1 finished unit Glaive [f=0000802] [802] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0000943] [943] Event [1145.59998,341.035919,4088]: 1 finished unit Glaive [f=0001038] [1038] Event [4136,341.327209,1080]: 0 finished unit Wind/Tidal Generator [f=0001194] [1194] Event [4216,341.023254,1080]: 0 finished unit Wind/Tidal Generator [f=0001285] [1285] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0001289] [1289] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0001380] [1380] Event [4296,341.124573,1096]: 0 finished unit Wind/Tidal Generator [f=0001575] [1575] Event [4376,341.377869,1096]: 0 finished unit Wind/Tidal Generator [f=0001580] [1580] Event [1145.59998,341.035919,4088]: 1 finished unit Glaive [f=0001768] [1768] Event [1064,341.099243,4520]: 1 finished unit Solar Collector [f=0001849] [1849] Event [4440,341.675476,1096]: 0 finished unit Wind/Tidal Generator [f=0001999] [1999] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0002049] [2049] Event [4440,341.650146,1016]: 0 finished unit Wind/Tidal Generator [f=0002063] [2063] Event [1960,226.539856,3080]: 1 finished unit Metal Extractor [f=0002199] [2199] Event [4440,341.979431,936]: 0 finished unit Wind/Tidal Generator [f=0002377] [2377] Event [4440,341.149902,856]: 0 finished unit Wind/Tidal Generator [f=0002405] [2405] Event [1016,341.415863,4440]: 1 finished unit Solar Collector [f=0002416] [2416] Event [2024,226.55249,3096]: 1 finished unit Solar Collector [f=0002572] [2572] Event [4440,341.289215,776]: 0 finished unit Wind/Tidal Generator [f=0002752] [2752] Event [1976,227.540344,3016]: 1 finished unit Solar Collector [f=0002814] [2814] Event [4020,341.94397,1192]: 0 finished unit Venom [f=0002826] [2826] Event [3416.07227,234.835266,1796.16724]: 1 lost unit Glaive [f=0002839] [2839] Event [1145.59998,341.035919,4088]: 1 finished unit Glaive [f=0003133] [3133] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0003264] [3264] Event [1800,234.594666,2872]: 1 finished unit Metal Extractor [f=0003372] [3372] Event [4296,341.124573,920]: 0 finished unit Caretaker [f=0003494] [3494] Event [4020,341.94397,1192]: 0 finished unit Weaver [f=0003532] [3532] Event [3192,226.020569,2040]: 0 finished unit Metal Extractor [f=0003535] [3535] Event [1864,234.670654,2888]: 1 finished unit Solar Collector [f=0003580] [3580] Event [1145.59998,341.035919,4088]: 1 finished unit Glaive [f=0003659] [3659] Event [664,342.562012,4408]: 1 finished unit Solar Collector [f=0003900] [3900] Event [1816,234.619995,2808]: 1 finished unit Solar Collector [f=0004031] [4031] Event [3352,234.404663,2264]: 0 finished unit Metal Extractor [f=0004070] [4070] Event [1145.59998,341.035919,4088]: 1 finished unit Conjurer [f=0004070] [4070] Event [2190.32202,234.324234,1641.86804]: 1 lost unit Glaive [f=0004110] [4110] Event [4020,341.94397,1192]: 0 finished unit Venom [f=0004136] [4136] Event [2292.6145,228.208908,1684.6947]: 1 lost unit Glaive [f=0004179] [4179] Event [616,342.03009,4328]: 1 finished unit Solar Collector [f=0004328] [4328] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0004362] [4362] Event [1928,234.860596,2600]: 1 finished unit Metal Extractor [f=0004516] [4516] Event [1145.59998,341.035919,4088]: 1 finished unit Glaive [f=0004567] [4567] Event [3208,234.480652,2536]: 0 finished unit Metal Extractor [f=0004633] [4633] Event [1992,234.822632,2616]: 1 finished unit Solar Collector [f=0004877] [4877] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0004891] [4891] Event [4020,341.94397,1192]: 0 finished unit Weaver [f=0004921] [4921] Event [3504,342.118774,2592]: 0 finished unit Radar Tower [f=0004956] [4956] Event [1944,234.911255,2536]: 1 finished unit Solar Collector [f=0005035] [5035] Event [1145.59998,341.035919,4088]: 1 finished unit Glaive [f=0005039] [5039] Event [4600,341.903442,2744]: 0 finished unit Metal Extractor [f=0005074] [5074] Event [4024,341.415863,984]: 0 finished unit Wind/Tidal Generator [f=0005206] [5206] Event [4088,342.169434,904]: 0 finished unit Wind/Tidal Generator [f=0005272] [5272] Event [3296,234.936584,2448]: 0 finished unit Lotus [f=0005292] [5292] Event [1096,341.776794,4184]: 1 finished unit Caretaker [f=0005356] [5356] Event [4168,341.966797,824]: 0 finished unit Wind/Tidal Generator [f=0005378] [5378] Event [1145.59998,341.035919,4088]: 1 finished unit Glaive [f=0005472] [5472] Event [2032,234.978821,2560]: 1 finished unit Lotus [f=0005485] [5485] Event [768,341.415863,3872]: 1 finished unit Lotus [f=0005491] [5491] Event [4232,341.263885,744]: 0 finished unit Wind/Tidal Generator [f=0005567] [5567] Event [1145.59998,341.035919,4088]: 1 finished unit Glaive [f=0005610] [5610] Event [3040,226.913452,368]: 0 lost unit Lotus [f=0005646] [5646] Event [4776,340.807953,3032]: 0 finished unit Metal Extractor [f=0005700] [5700] Event [4296,341.498169,664]: 0 finished unit Wind/Tidal Generator [f=0005725] [5725] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0005776] [5776] Event [2968.62329,226.200943,336.01123]: 0 lost unit Weaver [f=0005825] [5825] Event [4020,341.94397,1192]: 0 finished unit Venom [f=0005868] [5868] Event [4376,341.365204,584]: 0 finished unit Wind/Tidal Generator [f=0005907] [5907] Event [3064,227.223755,424]: 0 lost unit Metal Extractor [f=0006006] [6006] Event [2064,226.852234,3040]: 1 finished unit Lotus [f=0006018] [6018] Event [3352,234.107056,472]: 0 lost unit Metal Extractor [f=0006065] [6065] Event [3560.14014,243.780594,594.739319]: 1 lost unit Glaive [f=0006098] [6098] Event [3570.23779,234.521988,563.156372]: 1 lost unit Glaive [f=0006141] [6141] Event [4664,341.840149,3288]: 0 finished unit Metal Extractor [f=0006179] [6179] Event [4020,341.94397,1192]: 0 finished unit Weaver [f=0006241] [6241] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0006246] [6246] Event [696,341.548828,4008]: 1 finished unit Solar Collector [f=0006452] [6452] Event [4020,341.94397,1192]: 0 finished unit Weaver [f=0006571] [6571] Event [1760,234.366699,2944]: 1 finished unit Lotus [f=0006707] [6707] Event [1848,225.697632,4552]: 1 finished unit Solar Collector [f=0006755] [6755] Event [1145.59998,341.035919,4088]: 1 finished unit Knight [f=0006766] [6766] Event [3352,232.753296,472]: 0 finished unit Metal Extractor [f=0006793] [6793] Event [648,341.352539,3928]: 1 finished unit Solar Collector [f=0006954] [6954] Event [4020,341.94397,1192]: 0 finished unit Widow [f=0006992] [6992] Event [1145.59998,341.035919,4088]: 1 finished unit Conjurer [f=0007089] [7089] Event [4760,342.524048,3256]: 0 finished unit Solar Collector [f=0007145] [7145] Event [3736,136.334839,3928]: 0 finished unit Metal Extractor [f=0007167] [7167] Event [1145.59998,341.035919,4088]: 1 finished unit Glaive [f=0007180] [7180] Event [1568,341.536194,2832]: 1 finished unit Lotus [f=0007207] [7207] Event [1570.95898,341.54425,2911.97583]: 0 lost unit Flea [f=0007250] [7250] Event [1800,228.319244,4472]: 1 finished unit Solar Collector [f=0007280] [7280] Event [4024,342.308716,840]: 0 finished unit Caretaker [f=0007280] [7280] Event [1145.59998,341.035919,4088]: 1 finished unit Glaive [f=0007339] [7339] Event [3064,225.869995,424]: 0 finished unit Metal Extractor [f=0007390] [7390] Event [1145.59998,341.035919,4088]: 1 finished unit Glaive [f=0007561] [7561] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0007593] [7593] Event [4020,341.94397,1192]: 0 finished unit Redback [f=0007621] [7621] Event [4344,340.719299,776]: 0 finished unit Wind/Tidal Generator [f=0007708] [7708] Event [4608,340.295044,3184]: 0 finished unit Lotus [f=0007722] [7722] Event [4152,341.428528,984]: 0 finished unit Wind/Tidal Generator [f=0007831] [7831] Event [4152,342.169434,728]: 0 finished unit Wind/Tidal Generator [f=0007875] [7875] Event [448,341.624817,4192]: 1 finished unit Lotus [f=0007906] [7906] Event [2776,234.214722,344]: 0 lost unit Metal Extractor [f=0007911] [7911] Event [3656,136.144867,4232]: 0 finished unit Metal Extractor [f=0007911] [7911] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0007955] [7955] Event [3064,225.869995,424]: 0 lost unit Metal Extractor [f=0007991] [7991] Event [3319.08179,234.865555,587.164795]: 1 lost unit Glaive [f=0008016] [8016] Event [3312,234.999176,560]: 0 lost unit Lotus [f=0008033] [8033] Event [3208.12622,234.705017,499.15976]: 1 lost unit Glaive [f=0008041] [8041] Event [1145.59998,341.035919,4088]: 1 finished unit Knight [f=0008090] [8090] Event [996.484802,234.871582,2577.97144]: 1 lost unit Glaive [f=0008115] [8115] Event [4020,341.94397,1192]: 0 finished unit Redback [f=0008144] [8144] Event [4216,341.979431,584]: 0 finished unit Wind/Tidal Generator [f=0008302] [8302] Event [1145.59998,341.035919,4088]: 1 finished unit Conjurer [f=0008325] [8325] Event [4136,341.574158,584]: 0 finished unit Wind/Tidal Generator [f=0008358] [8358] Event [3216,234.094391,560]: 0 finished unit Lotus [f=0008375] [8375] Event [2168,234.056396,4696]: 1 finished unit Solar Collector [f=0008413] [8413] Event [4592,340.573669,2944]: 0 finished unit Lotus [f=0008473] [8473] Event [1145.59998,341.035919,4088]: 1 finished unit Glaive [f=0008646] [8646] Event [4056,341.200562,584]: 0 finished unit Wind/Tidal Generator [f=0008684] [8684] Event [1145.59998,341.035919,4088]: 1 finished unit Glaive [f=0008687] [8687] Event [720,342.840637,4672]: 1 finished unit Lotus [f=0008706] [8706] Event [4020,341.94397,1192]: 0 finished unit Redback [f=0008708] [8708] Event [3064,224.677673,424]: 0 finished unit Metal Extractor [f=0008761] [8761] Event [3976,341.289215,584]: 0 finished unit Wind/Tidal Generator [f=0008775] [8775] Event [3384,135.65094,4376]: 0 finished unit Metal Extractor [f=0008868] [8868] Event [1145.59998,341.035919,4088]: 1 finished unit Glaive [f=0008923] [8923] Event [2120,226.793152,4616]: 1 finished unit Solar Collector [f=0009032] [9032] Event [4020,341.94397,1192]: 0 finished unit Redback [f=0009176] [9176] Event [2776,232.860962,344]: 0 finished unit Metal Extractor [f=0009204] [9204] Event [3520,135.739594,4352]: 0 finished unit Lotus [f=0009271] [9271] Event [1184,341.137238,3872]: 1 finished unit Lotus [f=0009396] [9396] Event [4020,341.94397,1192]: 0 finished unit Redback [f=0009445] [9445] Event [2736,226.096558,512]: 0 finished unit Lotus [f=0009470] [9470] Event [1136,341.175232,4432]: 1 finished unit Lotus [f=0009491] [9491] Event [2152,227.18573,2200]: 1 lost unit Stinger [f=0009550] [9550] Event [2456,235.284882,4568]: 1 finished unit Metal Extractor [f=0009648] [9648] Event [3440,136.068878,4112]: 0 finished unit Lotus [f=0009750] [9750] Event [1145.59998,341.035919,4088]: 1 finished unit Knight [f=0009762] [9762] Event [2333.10693,234.292877,2196.86719]: 1 lost unit Glaive [f=0009768] [9768] Event [1967.69678,226.843353,2101.91089]: 1 lost unit Glaive [f=0009829] [9829] Event [2517.51025,234.260971,2201.7168]: 1 lost unit Glaive [f=0009856] [9856] Event [2202.84106,226.517426,2156.31079]: 1 lost unit Glaive [f=0009903] [9903] Event [2063.09229,226.699356,2155.31128]: 1 lost unit Glaive [f=0009922] [9922] Event [1923.82959,235.041214,1924.07764]: 1 lost unit Glaive [f=0009976] [9976] Event [1145.59998,341.035919,4088]: 1 finished unit Conjurer [f=0009992] [9992] Event [2133.71143,232.156036,2256.49487]: 1 lost unit Recon Commander [f=0010009] [10009] Event [2520,235.633179,4584]: 1 finished unit Solar Collector [f=0010071] [10071] Event [4248,341.111908,824]: 0 finished unit Caretaker [f=0010089] [10089] Event [1145.59998,341.035919,4088]: 1 finished unit Glaive [f=0010206] [10206] Event [1145.59998,341.035919,4088]: 1 finished unit Glaive [f=0010309] [10309] Event [1744,135.403976,912]: 0 finished unit Lotus [f=0010314] [10314] Event [1145.59998,341.035919,4088]: 1 finished unit Glaive [f=0010425] [10425] Event [1928,234.860596,2600]: 1 lost unit Metal Extractor [f=0010427] [10427] Event [1879.85291,135.769592,874.883423]: 1 lost unit Glaive [f=0010446] [10446] Event [2032,235.087158,2560]: 1 lost unit Lotus [f=0010449] [10449] Event [2472,235.430542,4504]: 1 finished unit Solar Collector [f=0010463] [10463] Event [1720,135.448303,808]: 0 finished unit Metal Extractor [f=0010503] [10503] Event [1832.10889,235.489975,2549.44434]: 0 lost unit Redback [f=0010648] [10648] Event [1743.69714,279.909546,2471.21021]: 0 lost unit Redback [f=0010776] [10776] Event [1528,135.777588,968]: 0 finished unit Metal Extractor [f=0010777] [10777] Event [968,342.802673,4344]: 1 finished unit Solar Collector [f=0011032] [11032] Event [1145.59998,341.035919,4088]: 1 finished unit Knight [f=0011076] [11076] Event [880,342.536682,3664]: 1 finished unit Lotus [f=0011134] [11134] Event [888,342.998962,4200]: 1 finished unit Solar Collector [f=0011264] [11264] Event [1448,135.473633,1192]: 0 finished unit Metal Extractor [f=0011306] [11306] Event [1145.59998,341.035919,4088]: 1 finished unit Conjurer [f=0011500] [11500] Event [4728,340.643311,3112]: 0 finished unit Solar Collector [f=0011520] [11520] Event [1145.59998,341.035919,4088]: 1 finished unit Glaive [f=0011525] [11525] Event [4020,341.94397,1192]: 0 finished unit Crab [f=0011533] [11533] Event [2360,227.489685,4552]: 1 finished unit Solar Collector [f=0011569] [11569] Event [3387.92798,135.519745,4437.43652]: 1 lost unit Conjurer [f=0011583] [11583] Event [808,342.726685,4056]: 1 finished unit Solar Collector [f=0011673] [11673] Event [1145.59998,341.035919,4088]: 1 finished unit Glaive [f=0011745] [11745] Event [4020,341.94397,1192]: 0 finished unit Weaver [f=0011853] [11853] Event [4712,340.497681,2920]: 0 finished unit Solar Collector [f=0011885] [11885] Event [1145.59998,341.035919,4088]: 1 finished unit Glaive [f=0011898] [11898] Event [4020,341.94397,1192]: 0 finished unit Weaver [f=0012032] [12032] Event [2216,227.894958,4552]: 1 finished unit Solar Collector [f=0012145] [12145] Event [664,341.840149,4184]: 1 finished unit Solar Collector [f=0012185] [12185] Event [984,343.44223,4104]: 1 finished unit Caretaker [f=0012241] [12241] Event [4020,341.94397,1192]: 0 finished unit Weaver [f=0012307] [12307] Event [1343.82202,234.68454,2884.2981]: 0 lost unit Venom [f=0012327] [12327] Event [4696,341.099243,2696]: 0 finished unit Solar Collector [f=0012450] [12450] Event [1568,341.536194,2832]: 1 lost unit Lotus [f=0012508] [12508] Event [4020,341.94397,1192]: 0 finished unit Redback [f=0012528] [12528] Event [3388.90698,235.446259,1128.02979]: 1 lost unit Knight [f=0012556] [12556] Event [1145.59998,341.035919,4088]: 1 finished unit Knight [f=0012559] [12559] Event [1760,234.366699,2944]: 1 lost unit Lotus [f=0012573] [12573] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0012601] [12601] Event [1800,234.69751,2872]: 1 lost unit Metal Extractor [f=0012611] [12611] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0012621] [12621] Event [1928,225.248047,4568]: 1 finished unit Solar Collector [f=0012649] [12649] Event [1816,234.619995,2808]: 1 lost unit Solar Collector [f=0012654] [12654] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0012687] [12687] Event [1864,135.327988,1144]: 0 finished unit Geothermal Generator [f=0012693] [12693] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0012717] [12717] Event [4696,340.706635,2824]: 0 finished unit Solar Collector [f=0012733] [12733] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0012764] [12764] Event [1145.59998,341.035919,4088]: 1 finished unit Conjurer [f=0012773] [12773] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0012796] [12796] Event [3296,234.936584,2448]: 0 lost unit Lotus [f=0012803] [12803] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0012833] [12833] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0012863] [12863] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0012873] [12873] Event [1944,234.911255,2536]: 1 lost unit Solar Collector [f=0012891] [12891] Event [1145.59998,341.035919,4088]: 1 finished unit Glaive [f=0012893] [12893] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0012924] [12924] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0012948] [12948] Event [1912.86719,234.690826,2884.09668]: 1 lost unit Conjurer [f=0012969] [12969] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0012973] [12973] Event [1864,234.674011,2888]: 1 lost unit Solar Collector [f=0012980] [12980] Event [1957.95569,226.300797,3139.05298]: 0 lost unit Venom [f=0012985] [12985] Event [2064,226.852234,3040]: 1 lost unit Lotus [f=0012994] [12994] Event [3192,226.020569,2040]: 0 lost unit Metal Extractor [f=0012998] [12998] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013012] [13012] Event [1145.59998,341.035919,4088]: 1 finished unit Glaive [f=0013025] [13025] Event [1960,226.648193,3080]: 1 lost unit Metal Extractor [f=0013027] [13027] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013036] [13036] Event [3003.42114,233.647186,1074.91418]: 0 lost unit Flea [f=0013050] [13050] Event [3512,136.106873,4232]: 0 finished unit Stinger [f=0013059] [13059] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013102] [13102] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013102] [13102] Event [2935.52271,234.531372,1186.28088]: 0 lost unit Flea [f=0013105] [13105] Event [1992,234.822632,2616]: 1 lost unit Solar Collector [f=0013113] [13113] Event [1720,135.195007,1096]: 0 finished unit Energy Pylon [f=0013132] [13132] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013132] [13132] Event [2883.25195,234.877792,1332.84766]: 1 lost unit Knight [f=0013139] [13139] Event [1145.59998,341.035919,4088]: 1 finished unit Glaive [f=0013162] [13162] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013192] [13192] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013222] [13222] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013228] gg [f=0013238] [13238] Event [2928.00806,234.983047,1427.07581]: 0 lost unit Flea [f=0013252] [13252] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013279] [13279] Event [1976,227.540344,3016]: 1 lost unit Solar Collector [f=0013282] [13282] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013291] [13291] Event [undefined]: flap resigned [f=0013291] game_message: flap has been destroyed! [f=0013291] game_message: ATOSTIC wins! [f=0013291] Submitting stats [f=0013291] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013291] Part| Total Time|Time of the last 0.5s [f=0013291] Draw 16106.84ms 9.94% [f=0013291] Lua::Callins::Synced 8168.85ms 26.41% [f=0013291] Lua::Callins::Unsynced 23341.95ms 13.84% [f=0013291] Lua::CollectGarbage::Synced 2368.30ms 0.58% [f=0013291] Lua::CollectGarbage::Unsynced 2959.10ms 3.61% [f=0013291] Misc::Profiler::AddTime 58.53ms 0.00% [f=0013291] Sim 38255.04ms 76.71% [f=0013291] [13291] Received game_message: flap has been destroyed! [f=0013291] [13291] Received game_message: ATOSTIC wins! [f=0013292] [13292] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013292] [13292] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013292] [13292] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013292] [13292] Game End Stats Values: 2,2065,2090,2065,2090,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.9114666,4.9114666,4.9114666,4.9114666,0,25,0,25,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013292] [13292] Game End Stats Values: 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30,6360,10945,6360,10945,1478.54639,525.07489,1478.54639,525.07489,0,0,0,0,0,0,0,0,199.4991,48.3169861,199.4991,48.3169861,3928.9187,4765.81787,3928.9187,4765.81787,540,630,540,630,45.7333336,74.4695053,45.7333336,74.4695053,0,1330,0,1330,22.7842274,44.31493,22.7842274,44.31493,1920,3315,1920,3315,1758.75,3973.59863,1758.75,3973.59863,3900,5670,3900,5670,3973.59863,2003.08313,3973.59863,2003.08313,0.0052,145,0.0052,145,4833.25049,4129.5918,4833.25049,4129.5918 [f=0013292] [13292] Game End Stats Values: 31,5935,11745,5935,11745,1529.98987,589.260742,1529.98987,589.260742,0,0,0,0,0,0,0,0,207.895355,48.3169861,207.895355,48.3169861,3974.83545,4980.89014,3974.83545,4980.89014,540,1080,540,1080,42,78.5119629,42,78.5119629,0,1330,0,1330,20.7719479,45.1797714,20.7719479,45.1797714,1635,3465,1635,3465,1808.75,4463.59863,1808.75,4463.59863,3760,5870,3760,5870,4463.59863,2053.08301,4463.59863,2053.08301,0.0052,145,0.0052,145,5048.32275,4187.75732,5048.32275,4187.75732 [f=0013297] [13297] Event [2935.08496,232.539902,1553.38977]: 0 lost unit Flea [f=0013304] [13304] Event [2894.87598,234.605469,1562.96912]: 0 lost unit Flea [f=0013312] [13312] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013322] [13322] Event [2838.29468,226.71492,1692.82214]: 1 lost unit Knight [f=0013331] [13331] Event [2024,226.56073,3096]: 1 lost unit Solar Collector [f=0013342] [13342] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013372] [13372] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013402] [13402] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013432] [13432] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013462] [13462] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013492] [13492] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013522] [13522] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013546] Spectator flap left the game: normal quit [f=0013546] [13546] Event [undefined]: flap quit [f=0013552] [13552] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013579] No clients connected, shutting down server [f=0013579] Server shutdown [f=0013579] End of demo reached [f=0013582] [13582] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013612] [13612] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013642] [13642] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013672] [13672] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013702] [13702] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013731] [13731] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013761] [13761] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013791] [13791] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013821] [13821] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013851] [13851] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013881] [13881] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013911] [13911] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013941] [13941] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0013971] [13971] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014001] [14001] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014020] [14020] Event [1560,135.327988,1208]: 0 finished unit Stinger [f=0014031] [14031] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014061] [14061] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014091] [14091] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014121] [14121] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014151] [14151] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014181] [14181] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014211] [14211] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014241] [14241] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014271] [14271] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014301] [14301] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014331] [14331] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014361] [14361] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014391] [14391] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014421] [14421] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014451] [14451] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014481] [14481] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014511] [14511] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014541] [14541] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014571] [14571] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014601] [14601] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014631] [14631] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014661] [14661] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014691] [14691] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014721] [14721] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014751] [14751] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014781] [14781] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014811] [14811] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014841] [14841] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014871] [14871] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014901] [14901] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014931] [14931] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014961] [14961] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0014991] [14991] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0015021] [15021] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0015051] [15051] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0015081] [15081] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0015111] [15111] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0015141] [15141] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0015171] [15171] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0015201] [15201] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0015231] [15231] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0015261] [15261] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0015291] [15291] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0015321] [15321] Event [4020,341.94397,1192]: 0 finished unit Flea [f=0015331] Autoquit sending quit command. [f=0015331] [QuitAction] user exited to system [f=0015331] [SpringApp::Kill][1] fromRun=1 [f=0015331] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015331] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015331] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015331] [ThreadPool::SetThreadCount][2] workers=0 [f=0015331] [SpringApp::Kill][2] [f=0015331] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015331] [Game::KillLua][3] dtor=0 luaUI=0x52ba5710 [f=0015331] Start widgetHandler:Shutdown [f=0015331] Shutdown - SaveOrderList Complete [f=0015331] Writing last game win data [f=0015331] Shutdown - SaveConfigData Complete [f=0015331] Shutdown Widget - Chili Highlight [f=0015331] Shutdown Widget - Save/Load API [f=0015331] Shutdown Widget - Draw After Chili [f=0015331] Shutdown Widget - EPIC Menu [f=0015331] Shutdown Widget - Chili Minimap [f=0015331] Shutdown Widget - Chili Widget Selector [f=0015331] Shutdown Widget - Local Team Colors [f=0015331] Shutdown Widget - Display Keys 2 [f=0015331] Shutdown Widget - Save Game Menu [f=0015331] Shutdown Widget - HealthBars [f=0015331] Shutdown Widget - Noises [f=0015331] Shutdown Widget - Unit Icons [f=0015331] Shutdown Widget - Win Counter [f=0015331] Shutdown Widget - BuildETA [f=0015331] Shutdown Widget - SpringRTS Replay Stats [f=0015331] Shutdown Widget - Modular Comm Info [f=0015331] Shutdown Widget - CameraShake [f=0015331] Shutdown Widget - Chili Economy Panel Default [f=0015331] Shutdown Widget - Chili EndGame Window [f=0015331] Shutdown Widget - Chili Nuke Warning [f=0015331] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015331] Shutdown Widget - Chili Spectator Panels [f=0015331] Shutdown Widget - Context Menu [f=0015331] Shutdown Widget - Darkening [f=0015331] Shutdown Widget - MetalFeatures (new) [f=0015331] Shutdown Widget - Defense Range Zero-K [f=0015331] Shutdown Widget - Grab Input [f=0015331] Input grabbing is disabled! [f=0015331] Shutdown Widget - Highlight Geos [f=0015331] Shutdown Widget - Local Widgets Config [f=0015331] Shutdown Widget - MinimapEvents [f=0015331] Shutdown Widget - Missile Silo Range [f=0015331] Shutdown Widget - Point Tracker [f=0015331] Shutdown Widget - Showeco and Grid Drawer [f=0015331] Shutdown Widget - Stereo3D [f=0015331] Shutdown Widget - State Reverse and Latency [f=0015331] Shutdown Widget - Music Player v2 [f=0015331] Shutdown Widget - Attack AoE [f=0015331] Shutdown Widget - UnitShapes [f=0015331] Shutdown Widget - Map Edge Extension [f=0015331] Shutdown Widget - Selection Send [f=0015331] Shutdown Widget - LupsManager [f=0015331] Shutdown Widget - Newton Firezone [f=0015331] Shutdown Widget - Chili Pro Console [f=0015331] Shutdown Widget - Persistent Build Height [f=0015331] Shutdown Widget - Lasso Terraform GUI [f=0015331] Shutdown Widget - Chili Framework [f=0015331] Shutdown Widget - Lups [f=0015331] Shutdown Widget - Mex Placement Handler [f=0015331] Shutdown Widget - Custom Markers [f=0015331] Shutdown Widget - Chili Core Selector [f=0015331] Shutdown Widget - Select Keys [f=0015331] Shutdown Widget - Pause Screen [f=0015331] Shutdown Widget - Layout Handler [f=0015331] Shutdown Widget - Text To Speech Control [f=0015331] End widgetHandler:Shutdown [f=0015331] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1840504,195519746} {int,ext,rec}Allocs={23943708,0,0} {chunk,block}Bytes={195519746,0} [f=0015331] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015331] [Game::KillLua][2] dtor=0 luaRules=0x529cee00 [f=0015331] Start gadgetHandler:Shutdown [f=0015331] Shutdown - StartSetup [f=0015331] Shutdown - UnitMorph [f=0015331] Shutdown - Carrier Drones [f=0015331] Shutdown - LupsNanoSpray [f=0015331] Shutdown - Missile Silo Controller [f=0015331] Shutdown - Modular Comm Info [f=0015331] Shutdown - Terrain Texture Handler [f=0015331] Shutdown - UnitCloakShield [f=0015331] Shutdown - Starlight Handler [f=0015331] End gadgetHandler:Shutdown [f=0015331] Start gadgetHandler:Shutdown [f=0015331] Shutdown - Save/Load [f=0015331] Shutdown - Teleport Throw [f=0015331] Shutdown - UnitMorph [f=0015331] Shutdown - Modular Comm Info [f=0015331] Shutdown - Retreat Command [f=0015331] Shutdown - Shockwaves [f=0015331] Shutdown - UnitCloakShield [f=0015331] Shutdown - Lups Cloak FX [f=0015331] Shutdown - Lups [f=0015331] Shutdown - Lups Shield [f=0015331] End gadgetHandler:Shutdown [f=0015331] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23944213,0,0} {chunk,block}Bytes={0,0} [f=0015331] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23944213,0,0} {chunk,block}Bytes={0,0} [f=0015331] [Game::KillLua][4] dtor=0 [f=0015331] [Game::~CGame][1] [f=0015331] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015331] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015331] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015331] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015331] [Game::KillLua][4] dtor=1 [f=0015331] [Game::KillMisc][1] [f=0015331] [Game::KillMisc][2] [f=0015331] [Game::KillMisc][3] [f=0015331] [Game::KillRendering][1] [f=0015331] [3DOParser::Kill] allocated 137 pieces [f=0015331] [S3OParser::Kill] allocated 2743 pieces [f=0015331] [AssParser::Kill] allocated 223 pieces [f=0015331] [Game::KillInterface][1] [f=0015331] [Game::KillInterface][2] [f=0015331] [Game::KillSimulation][1] [f=0015331] [Game::KillSimulation][2] [f=0015331] [CCollisionHandler] dis-/continuous tests: 0/1087011 [f=0015331] [Game::KillSimulation][3] [f=0015331] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015331] [~CPathCache(20x20)] cacheHits=152 hitPercentage=29% numHashColls=0 maxCacheSize=11 [f=0015331] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015331] [~CPathCache(40x40)] cacheHits=86 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015331] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015331] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015331] [LosHandler::Kill] raycast instance cache-{hits,misses}={6636,10828}; shared=5%; cached=33% [f=0015331] [Game::KillSimulation][4] [f=0015331] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015331] [Game::~CGame][2] [f=0015331] [Game::~CGame][3] [f=0015331] [SpringApp::Kill][3] [f=0015331] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 162991 bytes sent 157143 bytes recv'd [f=0015331] [SpringApp::Kill][4] font=0x4636baa0 [f=0015331] [SpringApp::Kill][5] [f=0015331] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x451107c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=9055ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=1246ms file="luaui/widgets/gui_planetwars_info.lua" indx=4659 inflSize=16kb readTime=655ms file="luaui/widgets/unit_state_icons.lua" indx=4766 inflSize=9kb readTime=337ms file="objects3d/funnelweb.dae" indx=5164 inflSize=1500kb readTime=239ms file="objects3d/strikecom_1.dae" indx=5476 inflSize=999kb readTime=147ms file="objects3d/strikecom_4.dae" indx=5482 inflSize=1000kb readTime=92ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=86ms file="objects3d/detriment.s3o" indx=5116 inflSize=514kb readTime=69ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=58ms file="bitmaps/pd/splashside.tga" indx=570 inflSize=64kb readTime=53ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 55172205 bytes cached in 2901 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x464cc540) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464d75c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46435610) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2eac099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]