[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9RA6qs7Ybj/springsettings.1064834.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 827ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f039401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7848 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1064834/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 590ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b9c4a0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b9c4a0] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 134ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1875ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2013ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 14ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 60ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 686ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 167ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 78ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WebFreaK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1064834/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3949ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11775,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1064834/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x529f90d0,0x5294f260}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: ef943e6038965eda32e54ebd5fc8eb57 [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000cca3fb80,00000000e8198480}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000ccf12380,00000000f486b760}]" [f=-000001] Allies: I choose: Builder! [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [0] Event [5419,193.38269,2573]: 0 finished unit Engineer Commander [f=-000001] [0] Event [666,188.865601,3787]: 1 finished unit Engineer Commander [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=0000000] [0] izirayd, team: 1, elo:3109, userid: 352411 [f=0000000] [0] ATOSTIC, team: 0, elo:2888, userid: 395449 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [816,189.51416,3752]: 1 finished unit Cloakbot Factory [f=0000008] [8] Event [5224,188.394287,2696]: 0 finished unit Shieldbot Factory [f=0000240] [240] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0000241] [241] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000338] [338] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0000480] [480] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000481] [481] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000484] [484] Event [5212,188.466797,2696]: 0 finished unit Convict [f=0000712] [712] Event [825.599976,187.381836,3752]: 1 finished unit Conjurer [f=0000855] [855] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000872] [872] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0000977] [977] Event [744,188.241211,3544]: 1 finished unit Wind/Tidal Generator [f=0001079] [1079] Event [696,190.84082,3608]: 1 finished unit Wind/Tidal Generator [f=0001182] [1182] Event [648,191.227539,3672]: 1 finished unit Wind/Tidal Generator [f=0001276] [1276] Event [648,188.993164,3768]: 1 finished unit Wind/Tidal Generator [f=0001353] [1353] Event [5608,267.185547,2840]: 0 finished unit Wind/Tidal Generator [f=0001370] [1370] Event [5212,188.466797,2696]: 0 finished unit Convict [f=0001473] [1473] Event [5384,188.617188,2296]: 0 finished unit Solar Collector [f=0001503] [1503] Event [680,187.811523,3832]: 1 finished unit Wind/Tidal Generator [f=0001643] [1643] Event [5688,299.304688,2840]: 0 finished unit Wind/Tidal Generator [f=0001777] [1777] Event [5352,193.322266,2520]: 0 finished unit Solar Collector [f=0001823] [1823] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0001830] [1830] Event [728,185.222656,3896]: 1 finished unit Wind/Tidal Generator [f=0001894] [1894] Event [1792,113.808594,4592]: 1 finished unit Lotus [f=0001981] [1981] Event [5212,188.466797,2696]: 0 finished unit Bandit [f=0002030] [2030] Event [5608,267.185547,2840]: 0 lost unit Wind/Tidal Generator [f=0002130] [2130] Event [760,183.47168,3960]: 1 finished unit Wind/Tidal Generator [f=0002221] [2221] Event [5212,188.466797,2696]: 0 finished unit Bandit [f=0002252] [2252] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0002496] [2496] Event [792,186.243164,3512]: 1 finished unit Wind/Tidal Generator [f=0002548] [2548] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0002553] [2553] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0002713] [2713] Event [5768,306.87793,2840]: 0 finished unit Wind/Tidal Generator [f=0002811] [2811] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0002883] [2883] Event [5576,193.794922,2440]: 0 lost unit Metal Extractor [f=0002907] [2907] Event [5212,188.466797,2696]: 0 finished unit Bandit [f=0002958] [2958] Event [5688,299.304688,2840]: 0 lost unit Wind/Tidal Generator [f=0002983] [2983] Event [5640.01221,260.59079,2787.13306]: 1 lost unit Glaive [f=0003062] [3062] Event [752,188.305664,3584]: 1 finished unit Lotus [f=0003132] [3132] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0003144] [3144] Event [5212,188.466797,2696]: 0 finished unit Bandit [f=0003166] [3166] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0003213] [3213] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0003395] [3395] Event [5832,327.943359,2888]: 0 finished unit Wind/Tidal Generator [f=0003423] [3423] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0003430] [3430] Event [825.599976,187.381836,3752]: 1 finished unit Conjurer [f=0003483] [3483] Event [5212,188.466797,2696]: 0 finished unit Bandit [f=0003597] [3597] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0003666] [3666] Event [5912,348.03125,2872]: 0 finished unit Wind/Tidal Generator [f=0003759] [3759] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0003796] [3796] Event [2032,90.6699219,4512]: 1 finished unit Lotus [f=0003796] [3796] Event [4289.21973,102.537933,1565.25867]: 0 lost unit Convict [f=0003828] [3828] Event [4251.39502,97.8564224,1528.58838]: 1 lost unit Glaive [f=0003852] [3852] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0003860] [3860] Event [4256.58789,104.149185,1647.64905]: 1 lost unit Glaive [f=0003885] [3885] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0003928] [3928] Event [5992,384.533203,2920]: 0 finished unit Wind/Tidal Generator [f=0004015] [4015] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0004140] [4140] Event [5960,364.885742,3016]: 0 finished unit Wind/Tidal Generator [f=0004183] [4183] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0004247] [4247] Event [5212,188.466797,2696]: 0 finished unit Bandit [f=0004348] [4348] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0004369] [4369] Event [5768,306.87793,2840]: 0 lost unit Wind/Tidal Generator [f=0004406] [4406] Event [3449.48706,101.173439,2197.42041]: 1 lost unit Glaive [f=0004497] [4497] Event [5212,188.466797,2696]: 0 finished unit Bandit [f=0004524] [4524] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0004526] [4526] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0004549] [4549] Event [5881.74414,342.301422,2922.08179]: 0 lost unit Convict [f=0004633] [4633] Event [5980.85059,377.419464,2962.12573]: 1 lost unit Glaive [f=0004673] [4673] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0004737] [4737] Event [5212,188.466797,2696]: 0 finished unit Bandit [f=0004823] [4823] Event [3191.24585,47.5851288,3327.58423]: 0 lost unit Bandit [f=0004854] [4854] Event [3216.31665,51.9057503,3356.96802]: 1 lost unit Glaive [f=0004889] [4889] Event [3298.7251,57.6072121,3383.22388]: 0 lost unit Bandit [f=0004889] [4889] Event [3246.67188,54.1688156,3362.54663]: 1 lost unit Glaive [f=0004906] [4906] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0004914] [4914] Event [3345.75562,56.7024765,3491.74341]: 0 lost unit Bandit [f=0005042] [5042] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0005115] [5115] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0005206] [5206] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0005212] [5212] Event [5212,188.466797,2696]: 0 finished unit Convict [f=0005242] [5242] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0005361] [5361] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0005493] [5493] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0005495] [5495] Event [4488,192.892578,3080]: 0 finished unit Solar Collector [f=0005592] [5592] Event [5212,188.466797,2696]: 0 finished unit Convict [f=0005610] [5610] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0005621] [5621] Event [4288,105.999023,1632]: 0 lost unit Lotus [f=0005681] [5681] Event [4376,186.554688,3096]: 0 finished unit Solar Collector [f=0005730] [5730] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0005747] [5747] Event [4263.51758,117.896622,1727.25073]: 0 lost unit Bandit [f=0005760] [5760] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0005835] [5835] Event [4168,92.2705078,1544]: 0 lost unit Metal Extractor [f=0005850] [5850] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0005861] [5861] Event [4264,179.443359,3112]: 0 finished unit Solar Collector [f=0005907] [5907] Event [4392,120.361328,1592]: 0 lost unit Metal Extractor [f=0005955] [5955] Event [5212,188.466797,2696]: 0 finished unit Convict [f=0005970] [5970] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0006071] [6071] Event [4152,183.890625,3128]: 0 finished unit Solar Collector [f=0006090] [6090] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0006145] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=0006145] > SPRINGIE:User Fine|subraider|4_6||False|||FI [f=0006157] Connection attempt from Fine [f=0006157] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006157] -> Connection established (given id 2) [f=0006165] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0006165] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006210] [6210] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0006302] [6302] Event [5212,188.466797,2696]: 0 finished unit Bandit [f=0006322] [6322] Event [5480,184.674805,2200]: 0 lost unit Metal Extractor [f=0006330] [6330] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0006339] [6339] Event [5456,189.21875,2640]: 0 finished unit Lotus [f=0006450] [6450] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0006540] [6540] Event [5212,188.466797,2696]: 0 finished unit Bandit [f=0006584] [6584] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0006590] [6590] Event [5584.87988,226.362152,3102.68237]: 0 lost unit Bandit [f=0006701] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0006705] [6705] Event [5960,364.885742,3016]: 0 lost unit Wind/Tidal Generator [f=0006718] [6718] Event [4741.95459,157.474487,1643.35364]: 1 lost unit Glaive [f=0006721] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0006721] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000000a5e22420,0000000112eb2e70}]" [f=0006760] [6760] Event [4616.62207,172.857117,1801.05554]: 1 lost unit Glaive [f=0006769] [6769] Event [5920,352.40332,2928]: 0 finished unit Lotus [f=0006788] [6788] Event [4675.30908,171.897034,1772.93384]: 1 lost unit Glaive [f=0006793] [6793] Event [5212,188.466797,2696]: 0 finished unit Bandit [f=0006806] [6806] Event [5920,353.009094,2928]: 0 lost unit Lotus [f=0006836] [6836] Event [4625.84961,186.167786,1894.01807]: 0 lost unit Bandit [f=0006837] [6837] Event [4497.19238,158.921799,1785.16479]: 1 lost unit Glaive [f=0006841] [6841] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0006851] [6851] Event [5821.99854,330.073944,2948.7002]: 0 lost unit Convict [f=0006852] game_message: ATOSTIC has been destroyed! [f=0006852] [6852] Event [undefined]: ATOSTIC resigned [f=0006852] game_message: izirayd wins! [f=0006852] Submitting stats [f=0006852] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006852] Part| Total Time|Time of the last 0.5s [f=0006852] Draw 8875.79ms 8.55% [f=0006852] Lua::Callins::Synced 5219.07ms 24.54% [f=0006852] Lua::Callins::Unsynced 12061.27ms 13.75% [f=0006852] Lua::CollectGarbage::Synced 1321.48ms 0.31% [f=0006852] Lua::CollectGarbage::Unsynced 951.51ms 2.85% [f=0006852] Misc::Profiler::AddTime 26.37ms 0.00% [f=0006852] Sim 23874.77ms 74.64% [f=0006852] [6852] Received game_message: ATOSTIC has been destroyed! [f=0006852] [6852] Received game_message: izirayd wins! [f=0006853] [6853] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006853] [6853] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006853] [6853] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006853] [6853] Game End Stats Values: 2,2065,2130,2130,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4666667,5.33333349,5.33333349,5.4666667,0,65,65,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006853] [6853] Game End Stats Values: 3,2365,2430,2430,2365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.73333359,8.60000038,8.60000038,8.73333359,0,65,65,0,0,0,0,0,1090,1090,1090,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006853] [6853] Game End Stats Values: 4,2365,2570,2570,2365,0,0.13546589,0.13546589,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.54401302,9.54401302,8,1275,1275,1275,1275,11,10.8756981,10.8756981,11,0,65,65,0,0,0,0,0,1090,1230,1230,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006853] [6853] Game End Stats Values: 5,2695,2605,2605,2695,0.91245306,0.79227304,0.79227304,0.91245306,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.2393999,11.6834507,11.6834507,10.2393999,1275,1275,1275,1275,11.0608301,11.043788,11.043788,11.0608301,0,65,65,0,0,0,0,0,1420,1265,1265,1420,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006853] [6853] Game End Stats Values: 6,2810,2830,2830,2810,2.82847285,3.34233904,3.34233904,2.82847285,0,0,0,0,0,0,0,0,0,0,0,0,0,76.2430344,76.2430344,0,0,90,90,0,13.4712687,12.8020878,12.8020878,13.4712687,1275,1275,1275,1275,11.1277342,11.1700039,11.1700039,11.1277342,150,130,130,150,0,35,35,0,1385,1335,1335,1385,35,0,0,35,0,0,0,0,88.0274277,0,0,88.0274277 [f=0006853] [6853] Game End Stats Values: 7,2900,3020,3020,2900,11.0947218,8.78747368,8.78747368,11.0947218,0,0,0,0,0,0,0,0,0,0,0,0,0,88.3705444,88.3705444,0,0,90,90,0,13.0248232,13.8999748,13.8999748,13.0248232,1275,1275,1275,1275,11.9510832,11.8963423,11.8963423,11.9510832,150,195,195,150,0,35,35,0,1475,1460,1460,1475,35,0,0,35,0,0,0,0,100.154938,0,0,100.154938 [f=0006853] [6853] Game End Stats Values: 8,2960,3200,3200,2960,11.6516142,17.3737011,17.3737011,11.6516142,0,0,0,0,0,0,0,0,0,0,0,0,65.0000153,205.284882,205.284882,65.0000153,0,180,180,0,13.0656824,16.7849236,16.7849236,13.0656824,1275,1275,1275,1275,12.1037922,13.5724154,13.5724154,12.1037922,300,195,195,300,65,160,160,65,1385,1550,1550,1385,160,65,65,160,0,0,0,0,233.119919,65.0000153,65.0000153,233.119919 [f=0006853] [6853] Game End Stats Values: 9,3250,3450,3450,3250,12.9560909,39.836113,39.836113,12.9560909,0,0,0,0,0,0,0,0,0,0,0,0,65.0000153,205.284882,205.284882,65.0000153,0,180,180,0,15.1677036,26.7747936,26.7747936,15.1677036,1275,1275,1275,1275,13.0869656,16.3641605,16.3641605,13.0869656,375,325,325,375,65,160,160,65,1600,1670,1670,1600,160,65,65,160,0,0,0,0,233.119919,65.0000153,65.0000153,233.119919 [f=0006853] [6853] Game End Stats Values: 10,3290,3605,3605,3290,18.1321373,66.7800751,66.7800751,18.1321373,0,0,0,0,0,0,0,0,0,0,0,0,194.043381,385.897583,385.897583,194.043381,0,270,270,0,18.7431831,26.6700115,26.6700115,18.7431831,1275,1275,1275,1275,16.0117378,16.7962646,16.7962646,16.0117378,375,390,390,375,195,280,280,195,1640,1670,1670,1640,280,195,195,280,0,0,0,0,437.179291,194.999863,194.999863,437.179291 [f=0006853] [6853] Game End Stats Values: 11,3440,3670,3670,3440,28.3543644,91.6347656,91.6347656,28.3543644,0,0,0,0,0,0,0,0,0,0,0,0,259.043182,544.757446,544.757446,259.043182,0,270,270,0,21.2033634,23.6981277,23.6981277,21.2033634,1275,1275,1275,1275,17.6814823,16.6569786,16.6569786,17.6814823,525,455,455,525,260,315,315,260,1640,1670,1670,1640,315,260,260,315,0,0,0,0,605.102417,259.999664,259.999664,605.102417 [f=0006853] [6853] Game End Stats Values: 12,3170,3760,3760,3170,38.9609756,113.059601,113.059601,38.9609756,0,0,0,0,0,0,0,0,0,0,0,0,461.886047,733.020081,733.020081,461.886047,0,270,270,0,20.009203,23.0338783,23.0338783,20.009203,1275,1275,1275,1275,17.7071095,18.1616554,18.1616554,17.7071095,375,455,455,375,455,660,660,455,1520,1760,1760,1520,660,455,455,660,0,0,0,0,794.107605,478.031586,478.031586,794.107605 [f=0006853] [6853] Game End Stats Values: 13,3290,4135,4135,3290,48.8604813,117.479057,117.479057,48.8604813,0,0,0,0,0,0,0,0,0,0,0,0,461.886047,733.020081,733.020081,461.886047,0,270,270,0,16.5042839,14.2907448,14.2907448,16.5042839,1275,1275,1275,1275,17.6599674,19.2946281,19.2946281,17.6599674,375,650,650,375,455,660,660,455,1640,1940,1940,1640,660,455,455,660,0,0,0,0,794.107605,478.031586,478.031586,794.107605 [f=0006853] [6853] Game End Stats Values: 14,3385,4420,4420,3385,49.2032356,120.009453,120.009453,49.2032356,0,0,0,0,0,0,0,0,0,0,0,0,572.442993,975.522705,975.522705,572.442993,0,270,270,0,17.7706261,12.7932091,12.7932091,17.7706261,1275,1275,1275,1275,17.02285,21.43536,21.43536,17.02285,300,845,845,300,455,902.333496,902.333496,455,1810,2030,2030,1810,902.333496,455,455,902.333496,0,0,0,0,1036.61023,607.191162,607.191162,1036.61023 [f=0006853] [6853] Game End Stats Values: 15,3555,4680,4680,3555,65.9792175,124.483994,124.483994,65.9792175,0,0,0,0,0,0,0,0,0,0,0,0,574.746277,1133.44458,1133.44458,574.746277,0,270,270,0,22.2196484,12.2502909,12.2502909,22.2196484,1275,1275,1275,1275,14.6517315,23.2983036,23.2983036,14.6517315,300,1105,1105,300,455,992.333496,992.333496,455,1980,2030,2030,1980,992.333496,455,455,992.333496,0,0,0,0,1194.5321,664.405518,664.405518,1194.5321 [f=0006853] [6853] Game End Stats Values: 16,3595,4810,4810,3595,92.4981918,125.798935,125.798935,92.4981918,0,0,0,0,0,0,0,0,0,0,0,0,734.18158,1310.05505,1310.05505,734.18158,90,270,270,90,23.6169758,12.077323,12.077323,23.6169758,1275,1275,1275,1275,15.4346037,23.0876637,23.0876637,15.4346037,375,1235,1235,375,520,1192.3335,1192.3335,520,1855,2030,2030,1855,1192.3335,520,520,1192.3335,36.1666489,0,0,36.1666489,1372.17529,826.144104,826.144104,1372.17529 [f=0006853] [6853] Game End Stats Values: 17,70,4680,4680,70,95.0142212,126.318283,126.318283,95.0142212,0,0,0,0,0,0,0,0,0,0,0,0,901.488037,1496.73669,1496.73669,901.488037,0,270,270,0,23.2888927,14.0523663,14.0523663,23.2888927,0,1275,1275,0,11.6290073,23.129837,23.129837,11.6290073,0,1105,1105,0,715,1282.3335,1282.3335,715,70,2030,2030,70,4962.16699,715,715,4962.16699,36.1666489,0,0,36.1666489,1581.12402,1032.75476,1032.75476,1581.12402 [f=0006930] [6930] Event [3528,98.296875,5576]: 1 finished unit Metal Extractor [f=0006969] [6969] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0006975] Player izirayd left the game: normal quit [f=0006975] [6975] Event [undefined]: izirayd quit [f=0007014] Spectator ATOSTIC left the game: normal quit [f=0007014] [7014] Event [undefined]: ATOSTIC quit [f=0007086] [7086] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0007114] No clients connected, shutting down server [f=0007114] Server shutdown [f=0007205] [7205] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0007325] [7325] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0007445] [7445] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0007560] [7560] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0007680] [7680] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0007800] [7800] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0007830] [7830] Event [4072,57.9277344,5848]: 1 finished unit Metal Extractor [f=0007920] [7920] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0008040] [8040] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0008160] [8160] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0008280] [8280] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0008400] [8400] Event [825.599976,187.381836,3752]: 1 finished unit Glaive [f=0008444] Autoquit sending quit command. [f=0008444] [QuitAction] user exited to system [f=0008444] [SpringApp::Kill][1] fromRun=1 [f=0008444] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008444] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008444] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008444] [ThreadPool::SetThreadCount][2] workers=0 [f=0008444] [SpringApp::Kill][2] [f=0008444] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008444] [Game::KillLua][3] dtor=0 luaUI=0x52925620 [f=0008444] Start widgetHandler:Shutdown [f=0008444] Shutdown - SaveOrderList Complete [f=0008444] Writing last game win data [f=0008444] Shutdown - SaveConfigData Complete [f=0008444] Shutdown Widget - Save/Load API [f=0008444] Shutdown Widget - Chili Highlight [f=0008444] Shutdown Widget - Draw After Chili [f=0008444] Shutdown Widget - EPIC Menu [f=0008444] Shutdown Widget - Chili Widget Selector [f=0008444] Shutdown Widget - Chili Minimap [f=0008444] Shutdown Widget - Local Team Colors [f=0008444] Shutdown Widget - Display Keys 2 [f=0008444] Shutdown Widget - Save Game Menu [f=0008444] Shutdown Widget - Unit Icons [f=0008444] Shutdown Widget - Noises [f=0008444] Shutdown Widget - HealthBars [f=0008444] Shutdown Widget - Win Counter [f=0008444] Shutdown Widget - SpringRTS Replay Stats [f=0008444] Shutdown Widget - BuildETA [f=0008444] Shutdown Widget - Modular Comm Info [f=0008444] Shutdown Widget - Music Player v2 [f=0008444] Shutdown Widget - State Reverse and Latency [f=0008444] Shutdown Widget - Stereo3D [f=0008444] Shutdown Widget - Showeco and Grid Drawer [f=0008444] Shutdown Widget - Point Tracker [f=0008444] Shutdown Widget - Missile Silo Range [f=0008444] Shutdown Widget - MinimapEvents [f=0008444] Shutdown Widget - Local Widgets Config [f=0008444] Shutdown Widget - Highlight Geos [f=0008444] Shutdown Widget - Grab Input [f=0008444] Input grabbing is disabled! [f=0008444] Shutdown Widget - Defense Range Zero-K [f=0008444] Shutdown Widget - MetalFeatures (new) [f=0008444] Shutdown Widget - Darkening [f=0008444] Shutdown Widget - Context Menu [f=0008444] Shutdown Widget - Chili Spectator Panels [f=0008444] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008444] Shutdown Widget - Chili Nuke Warning [f=0008444] Shutdown Widget - Chili EndGame Window [f=0008444] Shutdown Widget - Chili Economy Panel Default [f=0008444] Shutdown Widget - CameraShake [f=0008444] Shutdown Widget - Attack AoE [f=0008444] Shutdown Widget - Map Edge Extension [f=0008444] Shutdown Widget - Selection Send [f=0008444] Shutdown Widget - LupsManager [f=0008444] Shutdown Widget - Newton Firezone [f=0008444] Shutdown Widget - Chili Pro Console [f=0008444] Shutdown Widget - Persistent Build Height [f=0008444] Shutdown Widget - Lasso Terraform GUI [f=0008444] Shutdown Widget - Lups [f=0008444] Shutdown Widget - Chili Framework [f=0008444] Shutdown Widget - Chili Core Selector [f=0008444] Shutdown Widget - Custom Markers [f=0008444] Shutdown Widget - Mex Placement Handler [f=0008444] Shutdown Widget - Select Keys [f=0008444] Shutdown Widget - Pause Screen [f=0008444] Shutdown Widget - Text To Speech Control [f=0008444] Shutdown Widget - Layout Handler [f=0008444] End widgetHandler:Shutdown [f=0008444] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1581655,160677402} {int,ext,rec}Allocs={21129468,0,0} {chunk,block}Bytes={160677402,0} [f=0008444] [Game::KillLua][1] dtor=0 luaGaia=0x5294f260 [f=0008444] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1436071,151117943} {int,ext,rec}Allocs={21129469,0,0} {chunk,block}Bytes={151117943,0} [f=0008444] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1436071,151117943} {int,ext,rec}Allocs={21129469,0,0} {chunk,block}Bytes={151117943,0} [f=0008444] [Game::KillLua][2] dtor=0 luaRules=0x529f90d0 [f=0008444] Start gadgetHandler:Shutdown [f=0008444] Shutdown - StartSetup [f=0008444] Shutdown - UnitMorph [f=0008444] Shutdown - Carrier Drones [f=0008444] Shutdown - LupsNanoSpray [f=0008444] Shutdown - Missile Silo Controller [f=0008444] Shutdown - Modular Comm Info [f=0008444] Shutdown - Terrain Texture Handler [f=0008444] Shutdown - UnitCloakShield [f=0008444] Shutdown - Starlight Handler [f=0008444] End gadgetHandler:Shutdown [f=0008444] Start gadgetHandler:Shutdown [f=0008444] Shutdown - Save/Load [f=0008444] Shutdown - Teleport Throw [f=0008444] Shutdown - UnitMorph [f=0008444] Shutdown - Modular Comm Info [f=0008444] Shutdown - Retreat Command [f=0008444] Shutdown - Shockwaves [f=0008444] Shutdown - UnitCloakShield [f=0008444] Shutdown - Lups Cloak FX [f=0008444] Shutdown - Lups [f=0008444] Shutdown - Lups Shield [f=0008444] End gadgetHandler:Shutdown [f=0008444] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21129512,0,0} {chunk,block}Bytes={0,0} [f=0008444] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21129512,0,0} {chunk,block}Bytes={0,0} [f=0008444] [Game::KillLua][4] dtor=0 [f=0008444] [Game::~CGame][1] [f=0008444] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008444] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008444] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008444] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008444] [Game::KillLua][4] dtor=1 [f=0008444] [Game::KillMisc][1] [f=0008444] [Game::KillMisc][2] [f=0008444] [Game::KillMisc][3] [f=0008444] [Game::KillRendering][1] [f=0008444] [3DOParser::Kill] allocated 137 pieces [f=0008444] [S3OParser::Kill] allocated 2673 pieces [f=0008444] [AssParser::Kill] allocated 220 pieces [f=0008444] [Game::KillInterface][1] [f=0008444] [Game::KillInterface][2] [f=0008444] [Game::KillSimulation][1] [f=0008444] [Game::KillSimulation][2] [f=0008444] [CCollisionHandler] dis-/continuous tests: 0/237316 [f=0008444] [Game::KillSimulation][3] [f=0008444] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008444] [~CPathCache(24x24)] cacheHits=19 hitPercentage=31% numHashColls=0 maxCacheSize=6 [f=0008444] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008444] [~CPathCache(48x48)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0008444] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008444] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008444] [LosHandler::Kill] raycast instance cache-{hits,misses}={5777,6323}; shared=1%; cached=47% [f=0008444] [Game::KillSimulation][4] [f=0008444] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0008444] [Game::~CGame][2] [f=0008444] [Game::~CGame][3] [f=0008444] [SpringApp::Kill][3] [f=0008444] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 89853 bytes sent 103732 bytes recv'd [f=0008444] [SpringApp::Kill][4] font=0x44ad4aa0 [f=0008444] [SpringApp::Kill][5] [f=0008444] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x44b9a370) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=6007ms file="objects3d/funnelweb.dae" indx=5164 inflSize=1500kb readTime=251ms file="bitmaps/loadpictures/buildpower.png" indx=494 inflSize=2718kb readTime=141ms file="objects3d/strikecom_1.dae" indx=5476 inflSize=999kb readTime=116ms file="objects3d/detriment.s3o" indx=5116 inflSize=514kb readTime=92ms file="objects3d/strikecom.dae" indx=5474 inflSize=999kb readTime=79ms file="objects3d/cremcom2.s3o" indx=5083 inflSize=200kb readTime=61ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=60ms file="objects3d/commrecon.s3o" indx=4991 inflSize=114kb readTime=50ms file="units/amphassault.lua" indx=6659 inflSize=5kb readTime=47ms file="gamedata/unitdefs_pre.lua" indx=926 inflSize=0kb readTime=42ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 52995130 bytes cached in 2882 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x44c743d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e01e10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44ba0470) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0394099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]