[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.uEnyMuRZKC/springsettings.1064699.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 95ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0db801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7903 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1064699/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4566c8e0] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4566c8e0] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1993ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2477ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 866ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 411ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] arnoldbrulard was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1064699/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (963ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11774,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1064699/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51cefef0,0x62833a90}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: c55c3e608b436370320fb4f75fb36b56 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from [Nik]NikolaMX [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [Nik]NikolaMX changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000e51f4220,00000000f3a87d90}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[Game::Load][lua{Rules,Gaia}={00000000ca5e85c0,00000000dde04fb0}]" [f=-000001] <[Nik]NikolaMX> Allies: I choose: Quack! [f=-000001] <[Nik]NikolaMX> gl hf [f=-000001] Allies: I choose: EngineerOne! [f=-000001] U2 [f=-000001] [0] Event [4271,188.675293,787]: 0 finished unit Recon Commander [f=-000001] [0] Event [364,188.671997,4772]: 1 finished unit Engineer Commander [f=0000000] [0] [Nik]NikolaMX, team: 0, elo:2151, userid: 529056 [f=0000000] [0] WebFreaK, team: 1, elo:1834, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [4400,188.671875,864]: 0 finished unit Tank Foundry [f=0000134] [134] Event [304,188.671875,4592]: 1 finished unit Rover Assembly [f=0000367] [367] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0000399] [399] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000506] [506] Event [4216,188.671875,728]: 0 finished unit Wind/Tidal Generator [f=0000631] [631] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000641] [641] Event [4280,188.671875,680]: 0 finished unit Wind/Tidal Generator [f=0000683] [683] Event [4400,189.749084,892]: 0 finished unit Welder [f=0000733] [733] Event [328,188.671875,4760]: 1 finished unit Wind/Tidal Generator [f=0000823] [823] Event [328,188.671875,4872]: 1 finished unit Wind/Tidal Generator [f=0000913] [913] Event [328,188.671875,4808]: 1 finished unit Wind/Tidal Generator [f=0001339] [1339] Event [328,188.485107,4920]: 1 finished unit Wind/Tidal Generator [f=0001437] [1437] Event [264,188.671875,4824]: 1 finished unit Wind/Tidal Generator [f=0001545] [1545] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0001804] [1804] Event [303.997955,188.671875,4574.00781]: 1 finished unit Scorcher [f=0002049] [2049] Event [303.997955,189.316971,4574.00781]: 1 finished unit Scorcher [f=0002062] [2062] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0002143] [2143] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0002231] [2231] Event [303.997955,188.671875,4574.00781]: 1 finished unit Mason [f=0002316] [2316] Event [4760,188.671875,232]: 0 finished unit Wind/Tidal Generator [f=0002398] [2398] Event [303.997955,188.671875,4574.00781]: 1 finished unit Scorcher [f=0002413] [2413] Event [3400,40.5755615,1448]: 0 finished unit Solar Collector [f=0002478] [2478] Event [4792,188.671875,296]: 0 finished unit Wind/Tidal Generator [f=0002549] [2549] Event [4400,189.749084,892]: 0 finished unit Kodachi [f=0002584] [2584] Event [303.997955,188.671875,4574.00781]: 1 finished unit Scorcher [f=0002632] [2632] Event [4728,188.671875,296]: 0 finished unit Wind/Tidal Generator [f=0003012] [3012] Event [303.997955,189.316971,4574.00781]: 1 finished unit Scorcher [f=0003224] [3224] Event [4400,189.749084,892]: 0 finished unit Kodachi [f=0003334] [3334] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0003504] [3504] Event [3104.42334,22.651062,1917.6582]: 1 lost unit Scorcher [f=0003522] [3522] Event [4472,188.671875,712]: 0 finished unit Caretaker [f=0003576] [3576] Event [1000,188.671875,4344]: 1 finished unit Wind/Tidal Generator [f=0003604] [3604] Event [440,188.671875,4728]: 1 finished unit Wind/Tidal Generator [f=0003702] [3702] Event [536,188.671875,4664]: 1 finished unit Wind/Tidal Generator [f=0003773] [3773] Event [4400,189.749084,892]: 0 finished unit Kodachi [f=0003792] [3792] Event [632,188.671875,4616]: 1 finished unit Wind/Tidal Generator [f=0003815] [3815] Event [1000,188.671875,4392]: 1 finished unit Wind/Tidal Generator [f=0003882] [3882] Event [728,188.671875,4552]: 1 finished unit Wind/Tidal Generator [f=0004055] [4055] Event [952,188.671875,4392]: 1 finished unit Wind/Tidal Generator [f=0004077] [4077] Event [824,188.671875,4504]: 1 finished unit Wind/Tidal Generator [f=0004181] [4181] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0004257] [4257] Event [920,188.671875,4440]: 1 finished unit Wind/Tidal Generator [f=0004295] [4295] Event [904,188.671875,4392]: 1 finished unit Wind/Tidal Generator [f=0004309] [4309] Event [4286.12549,188.581726,120.71933]: 1 lost unit Scorcher [f=0004358] [4358] Event [4400,189.749084,892]: 0 finished unit Kodachi [f=0004500] [4500] Event [976,177.678528,4720]: 1 finished unit Lotus [f=0004535] [4535] Event [904,188.671875,4344]: 1 finished unit Wind/Tidal Generator [f=0004687] [4687] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0004765] [4765] Event [904,188.671875,4296]: 1 finished unit Wind/Tidal Generator [f=0004832] [4832] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0004899] [4899] Event [3464,48.9541626,1384]: 0 lost unit Metal Extractor [f=0004906] [4906] Event [3347.10547,39.3761597,1492.70288]: 0 lost unit Kodachi [f=0005034] [5034] Event [720,186.669312,4160]: 1 finished unit Picket [f=0005104] [5104] Event [4400,189.749084,892]: 0 finished unit Kodachi [f=0005213] [5213] Event [3390.17969,58.8526573,998.753357]: 0 lost unit Kodachi [f=0005214] [5214] Event [3209.54907,48.9567146,1168.14429]: 1 lost unit Scorcher [f=0005256] [5256] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0005289] [5289] Event [768,186.793823,4160]: 1 finished unit Picket [f=0005537] [5537] Event [4400,189.749084,892]: 0 finished unit Kodachi [f=0005580] [5580] Event [528,185.050659,4208]: 1 finished unit Lotus [f=0005595] [5595] Event [4120,27.963562,3112]: 0 finished unit Solar Collector [f=0005673] [5673] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0005702] [5702] Event [4619.62939,77.104187,1619.94995]: 1 lost unit Scorcher [f=0005923] [5923] Event [4400,189.749084,892]: 0 finished unit Kodachi [f=0005938] [5938] Event [4728,77.104187,1912]: 0 lost unit Metal Extractor [f=0005980] [5980] Event [4705.47705,78.230957,1985.49609]: 1 lost unit Scorcher [f=0006040] [6040] Event [3776,163.178101,3024]: 0 finished unit Lotus [f=0006265] [6265] Event [3792,162.731934,2960]: 0 finished unit Radar Tower [f=0006288] [6288] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0006376] [6376] Event [4400,189.749084,892]: 0 finished unit Kodachi [f=0006525] [6525] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0006638] [6638] Event [4728,75.9437561,1912]: 0 finished unit Metal Extractor [f=0006784] [6784] Event [2040,77.104187,4584]: 1 finished unit Solar Collector [f=0006825] [6825] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0007018] [7018] Event [4400,189.749084,892]: 0 finished unit Welder [f=0007082] [7082] Event [303.997955,189.316971,4574.00781]: 1 finished unit Mason [f=0007268] [7268] Event [473.295654,77.104187,3353.19849]: 1 finished unit Engineer Commander [f=0007294] [7294] Event [600,77.104187,3192]: 1 finished unit Solar Collector [f=0007302] [7302] Event [4632,77.2770691,1912]: 0 finished unit Solar Collector [f=0007308] [7308] Event [2040,77.104187,4680]: 1 finished unit Solar Collector [f=0007434] [7434] Event [704,77.104187,3472]: 1 lost unit Lotus [f=0007462] [7462] Event [4400,189.749084,892]: 0 finished unit Kodachi [f=0007506] [7506] Event [552,77.104187,3288]: 1 finished unit Solar Collector [f=0007519] [7519] Event [2072,77.104187,4776]: 1 finished unit Wind/Tidal Generator [f=0007609] [7609] Event [388.335571,77.104187,3497.87231]: 0 lost unit Kodachi [f=0007630] [7630] Event [376,77.104187,3320]: 1 finished unit Solar Collector [f=0007631] [7631] Event [303.997955,189.316971,4574.00781]: 1 finished unit Badger [f=0007719] [7719] Event [399.149353,77.104187,3220.89502]: 0 lost unit Kodachi [f=0007754] [7754] Event [4400,189.749084,892]: 0 finished unit Kodachi [f=0007806] [7806] Event [521.205261,77.104187,3372.91748]: 1 lost unit Engineer Commander [f=0007819] [7819] Event [572.487732,75.6078339,3491.06689]: 0 lost unit Kodachi [f=0007898] [7898] Event [689.71637,77.7001801,3551.64917]: 1 finished unit Claw [f=0008026] [8026] Event [4400,189.749084,892]: 0 finished unit Kodachi [f=0008056] [8056] Event [536,77.104187,3208]: 1 lost unit Metal Extractor [f=0008168] [8168] Event [376,77.104187,3320]: 1 lost unit Solar Collector [f=0008171] [8171] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0008184] [8184] Event [303.997955,189.316971,4574.00781]: 1 finished unit Badger [f=0008205] [8205] Event [3464,47.7937317,1384]: 0 finished unit Metal Extractor [f=0008288] [8288] Event [344,77.0516205,3256]: 1 lost unit Metal Extractor [f=0008325] [8325] Event [4400,189.749084,892]: 0 finished unit Kodachi [f=0008361] [8361] Event [2120,77.104187,4584]: 1 lost unit Metal Extractor [f=0008385] [8385] Event [171.247604,118.42334,3236.53638]: 1 finished unit Claw [f=0008414] [8414] Event [600,77.104187,3192]: 1 lost unit Solar Collector [f=0008448] [8448] Event [2136.04785,77.0980988,4657.31885]: 1 lost unit Mason [f=0008460] [8460] Event [524.90741,76.0110626,3198.40308]: 0 lost unit Kodachi [f=0008532] [8532] Event [2120,77.104187,4792]: 1 lost unit Metal Extractor [f=0008540] [8540] Event [2072,77.104187,4776]: 1 lost unit Wind/Tidal Generator [f=0008575] [8575] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0008594] [8594] Event [303.997955,189.316971,4574.00781]: 1 finished unit Mason [f=0008611] [8611] Event [4400,189.749084,892]: 0 finished unit Kodachi [f=0008687] [8687] Event [2040,77.1816254,4680]: 1 lost unit Solar Collector [f=0008900] [8900] Event [2040,77.104187,4584]: 1 lost unit Solar Collector [f=0008910] [8910] Event [4400,189.749084,892]: 0 finished unit Kodachi [f=0009112] [9112] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [f=0009195] [9195] Event [4400,189.749084,892]: 0 finished unit Kodachi [f=0009315] [9315] Event [1473.00415,78.2214127,4572.18457]: 1 finished unit Claw [f=0009327] [9327] Event [1417.55066,94.3463287,4748.7832]: 1 finished unit Claw [f=0009366] [9366] Event [656,78.3752441,3856]: 1 finished unit Picket [f=0009410] [9410] Event [656,78.3752441,3856]: 1 lost unit Picket [f=0009416] [9416] Event [1140.67139,129.599976,4739.1626]: 0 lost unit Kodachi [f=0009416] [9416] Event [563.499939,77.104187,3719.28906]: 0 lost unit Kodachi [f=0009429] [9429] Event [720,74.3908691,3824]: 1 lost unit Picket [f=0009456] [9456] Event [976,177.678528,4720]: 1 lost unit Lotus [f=0009492] [9492] Event [1221.06384,119.349205,4766.40137]: 1 finished unit Claw [f=0009539] [9539] Event [1040.66528,162.64003,4665.96045]: 1 finished unit Claw [f=0009547] [9547] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [f=0009556] [9556] Event [303.997955,189.316971,4574.00781]: 1 finished unit Ravager [f=0009764] [9764] Event [256.307495,83.5958939,3623.22949]: 1 finished unit Claw [f=0009787] [9787] Event [663.53595,77.7917557,3535.55566]: 1 lost unit Mason [f=0009892] [9892] Event [376,188.671875,4872]: 1 lost unit Metal Extractor [f=0009899] [9899] Event [328,188.671875,4872]: 1 lost unit Wind/Tidal Generator [f=0009910] [9910] Event [552,77.104187,3288]: 1 lost unit Solar Collector [f=0009919] [9919] Event [694.671387,77.4498215,3455.49048]: 1 finished unit Claw [f=0009919] [9919] Event [328,188.485107,4920]: 1 lost unit Wind/Tidal Generator [f=0009930] [9930] Event [644.577148,75.4273453,3361.68311]: 1 finished unit Claw [f=0009968] [9968] Event [328,188.764801,4808]: 1 lost unit Wind/Tidal Generator [f=0009988] [9988] Event [328,188.282806,4760]: 1 lost unit Wind/Tidal Generator [f=0010023] [10023] Event [303.997955,189.316971,4574.00781]: 1 finished unit Fencer [f=0010032] [10032] Event [264,188.738403,4824]: 1 lost unit Wind/Tidal Generator [f=0010058] [10058] Event [440,188.727875,4728]: 1 lost unit Wind/Tidal Generator [f=0010124] [10124] Event [4376,188.671875,712]: 0 finished unit Caretaker [f=0010168] [10168] Event [762.516296,77.7369156,3390.17212]: 1 finished unit Claw [f=0010188] [10188] Event [843.106628,77.2598801,3368.57251]: 1 finished unit Claw [f=0010202] [10202] Event [843.106628,77.2598801,3368.57251]: 1 lost unit Claw [f=0010275] [10275] Event [420.531128,188.670197,4655.34229]: 1 lost unit Fencer [f=0010280] [10280] Event [4328,188.671875,616]: 0 finished unit Wind/Tidal Generator [f=0010378] [10378] Event [264,188.671875,4776]: 1 lost unit Metal Extractor [f=0010404] [10404] Event [536,188.671875,4664]: 1 lost unit Wind/Tidal Generator [f=0010414] [10414] Event [4376,188.671875,568]: 0 finished unit Wind/Tidal Generator [f=0010440] [10440] Event [587.03772,77.5785446,3619.06958]: 1 finished unit Claw [f=0010450] [10450] Event [587.03772,77.5785446,3619.06958]: 1 lost unit Claw [f=0010458] GG [f=0010483] [10483] Event [685.351318,77.687439,3536.10498]: 1 finished unit Claw [f=0010493] [10493] Event [567.623169,77.1275864,3666.24829]: 1 lost unit Mason [f=0010503] [10503] Event [303.997955,189.316971,4574.00781]: 1 finished unit Fencer [f=0010513] [10513] Event [undefined]: WebFreaK resigned [f=0010513] game_message: WebFreaK has been destroyed! [f=0010513] game_message: [Nik]NikolaMX wins! [f=0010513] Submitting stats [f=0010513] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010513] Part| Total Time|Time of the last 0.5s [f=0010513] Draw 16213.43ms 26.21% [f=0010513] Lua::Callins::Synced 8346.92ms 12.83% [f=0010513] Lua::Callins::Unsynced 21386.06ms 28.41% [f=0010513] Lua::CollectGarbage::Synced 2442.84ms 0.46% [f=0010513] Lua::CollectGarbage::Unsynced 3306.93ms 12.47% [f=0010513] Misc::Profiler::AddTime 56.48ms 0.00% [f=0010513] Sim 36425.27ms 47.75% [f=0010513] [10513] Received game_message: WebFreaK has been destroyed! [f=0010513] [10513] Received game_message: [Nik]NikolaMX wins! [f=0010514] [10514] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010514] [10514] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010514] [10514] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010514] [10514] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,4.80000019,4.66666651,4.80000019,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010514] [10514] Game End Stats Values: 3,2225,2335,2225,2335,0,1.42818284,0,1.42818284,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.49268818,9.77367878,8.49268818,9.77367878,1275,1275,1275,1275,7.9333334,7.09521294,7.9333334,7.09521294,0,0,0,0,0,0,0,0,950,1060,950,1060,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010514] [10514] Game End Stats Values: 4,2295,2335,2295,2335,19.1321182,7.26842117,19.1321182,7.26842117,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.6316748,11.2191715,12.6316748,11.2191715,1275,1275,1275,1275,10.2754736,7.38934946,10.2754736,7.38934946,0,0,0,0,0,0,0,0,1020,1060,1020,1060,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010514] [10514] Game End Stats Values: 5,2330,2425,2330,2425,38.1522255,14.4113235,38.1522255,14.4113235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.0762291,11.5631514,16.0762291,11.5631514,1275,1275,1275,1275,10.2680054,8.40952682,10.2680054,8.40952682,0,0,0,0,0,0,0,0,1055,1150,1055,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010514] [10514] Game End Stats Values: 6,2700,2605,2700,2605,46.3331795,19.6909828,46.3331795,19.6909828,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.9231625,11.1694098,15.9231625,11.1694098,1275,1275,1275,1275,9.5453968,10.2853107,9.5453968,10.2853107,250,0,250,0,0,0,0,0,1175,1330,1175,1330,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010514] [10514] Game End Stats Values: 7,2950,2960,2950,2960,48.6271515,24.1246471,48.6271515,24.1246471,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.6261711,12.5177202,13.6261711,12.5177202,1275,1275,1275,1275,9.15293217,13.295578,9.15293217,13.295578,500,180,500,180,0,0,0,0,1175,1505,1175,1505,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010514] [10514] Game End Stats Values: 8,3075,2960,3075,2960,62.4450531,34.3380394,62.4450531,34.3380394,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.6875734,15.6881161,13.6875734,15.6881161,1275,1275,1275,1275,9.92119312,13.6808929,9.92119312,13.6808929,625,180,625,180,0,0,0,0,1175,1505,1175,1505,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010514] [10514] Game End Stats Values: 9,3075,3320,3075,3320,84.0435638,47.34478,84.0435638,47.34478,0,0,0,0,0,0,0,0,0,0,0,0,45.0940475,125.000031,45.0940475,125.000031,0,0,0,0,13.9485407,15.9490633,13.9485407,15.9490633,1275,1275,1275,1275,11.3732338,13.867116,11.3732338,13.867116,500,360,500,360,0,125,0,125,1300,1685,1300,1685,125,0,125,0,0,0,0,0,125.000031,45.0940475,125.000031,45.0940475 [f=0010514] [10514] Game End Stats Values: 10,3250,3500,3250,3500,101.574478,59.5985184,101.574478,59.5985184,0,0,0,0,0,0,0,0,0,0,0,0,97.8319016,125.000031,97.8319016,125.000031,0,0,0,0,17.5924206,15.6580496,17.5924206,15.6580496,1275,1275,1275,1275,12.1687279,13.8169184,12.1687279,13.8169184,500,540,500,540,0,125,0,125,1475,1685,1475,1685,125,0,125,0,0,0,0,0,125.000031,97.8319016,125.000031,97.8319016 [f=0010514] [10514] Game End Stats Values: 11,3265,3770,3265,3770,114.171707,64.4863205,114.171707,64.4863205,0,0,0,0,0,0,0,0,0,0,0,0,231.789612,250.000076,231.789612,250.000076,0,0,0,0,16.4372616,13.1781197,16.4372616,13.1781197,1275,1275,1275,1275,11.8398151,14.5258532,11.8398151,14.5258532,375,720,375,720,0,250,0,250,1615,1775,1615,1775,250,0,250,0,0,0,0,0,250.000076,236.250671,250.000076,236.250671 [f=0010514] [10514] Game End Stats Values: 12,3425,3680,3425,3680,146.32518,66.7985229,146.32518,66.7985229,0,0,0,0,0,0,0,0,0,0,0,0,482.356903,365.477173,482.356903,365.477173,90,0,90,0,18.706501,13.1794462,18.706501,13.1794462,1275,1275,1275,1275,13.1435652,16.354147,13.1435652,16.354147,375,540,375,540,270,250,270,250,1685,1865,1685,1865,250,270,250,270,0,0,0,0,388.375153,490.29895,388.375153,490.29895 [f=0010514] [10514] Game End Stats Values: 13,3500,3770,3500,3770,210.69754,74.156723,210.69754,74.156723,0,0,0,0,0,0,0,0,0,0,0,0,626.191772,463.264038,626.191772,463.264038,290,0,290,0,42.4770622,18.8070316,42.4770622,18.8070316,1275,1275,1275,1275,15.2914915,17.8905449,15.2914915,17.8905449,250,540,250,540,450,375,450,375,1685,1955,1685,1955,375,450,375,450,0,0,0,0,509.92041,638.197937,509.92041,638.197937 [f=0010514] [10514] Game End Stats Values: 14,3555,4020,3555,4020,284.526001,84.9873886,284.526001,84.9873886,0,0,0,0,0,0,0,0,0,0,0,0,818.353577,541.697815,818.353577,541.697815,380,0,380,0,46.2515945,22.1838303,46.2515945,22.1838303,1275,1275,1275,1275,16.4552307,19.722044,16.4552307,19.722044,125,720,125,720,450,500,450,500,1775,2025,1775,2025,500,450,500,450,0,0,0,0,588.354187,830.35968,588.354187,830.35968 [f=0010514] [10514] Game End Stats Values: 15,3520,4255,3520,4255,336.571747,87.5372314,336.571747,87.5372314,0,0,0,0,0,0,0,0,0,0,0,0,880.745911,568.787598,880.745911,568.787598,380,90,380,90,24.9071732,16.9728794,24.9071732,16.9728794,1275,1330,1275,1330,16.4697075,20.103323,16.4697075,20.103323,0,900,0,900,540,625,540,625,1865,1935,1865,1935,625,540,625,540,0,36.25,0,36.25,624.999695,897.329407,624.999695,897.329407 [f=0010514] [10514] Game End Stats Values: 16,3610,4525,3610,4525,357.876282,91.52845,357.876282,91.52845,0,0,0,0,0,0,0,0,4.65249634,0,4.65249634,0,880.745911,568.787598,880.745911,568.787598,380,90,380,90,18.1071949,22.7284565,18.1071949,22.7284565,1275,1330,1275,1330,17.0869675,17.5327473,17.0869675,17.5327473,0,1080,0,1080,540,625,540,625,1955,2025,1955,2025,625,540,625,540,0,36.2514458,0,36.2514458,624.999695,897.329407,624.999695,897.329407 [f=0010514] [10514] Game End Stats Values: 17,3890,4725,3890,4725,395.566742,121.424713,395.566742,121.424713,0,0,0,0,0,0,0,0,4.65249634,0,4.65249634,0,880.745911,568.787598,880.745911,568.787598,380,90,380,90,34.3006172,27.798315,34.3006172,27.798315,1275,1330,1275,1330,20.9793625,20.993082,20.9793625,20.993082,0,1080,0,1080,540,625,540,625,2235,2225,2235,2225,625,540,625,540,0,36.2529144,0,36.2529144,624.999695,897.329407,624.999695,897.329407 [f=0010514] [10514] Game End Stats Values: 18,4695,4795,4695,4795,446.166107,158.011734,446.166107,158.011734,0,0,0,0,0,0,0,0,4.65249634,0,4.65249634,0,1119.85034,1520.91626,1119.85034,1520.91626,380,90,380,90,46.4661598,26.7943325,46.4661598,26.7943325,1505,1330,1505,1330,22.373291,21.4391346,22.373291,21.4391346,260,1080,260,1080,720,650.200012,720,650.200012,2550,2295,2550,2295,650.200012,720,650.200012,720,0,36.2534447,0,36.2534447,1609.41699,1173.36133,1609.41699,1173.36133 [f=0010514] [10514] Game End Stats Values: 19,3100,4795,3100,4795,519.370422,171.159225,519.370422,171.159225,0,0,0,0,0,0,0,0,281.518524,0,281.518524,0,1505.94641,2170.4082,1505.94641,2170.4082,380,90,380,90,36.8687057,21.5380669,36.8687057,21.5380669,0,1330,0,1330,22.2802868,19.8765011,22.2802868,19.8765011,260,1080,260,1080,1080,2245.19995,1080,2245.19995,2460,2295,2460,2295,2245.19995,1080,2245.19995,1080,0,36.2534447,0,36.2534447,2463.75098,1575.52283,2463.75098,1575.52283 [f=0010514] [10514] Game End Stats Values: 20,2795,4975,2795,4975,580.456421,171.910446,580.456421,171.910446,0,0,0,0,0,0,0,0,378.358124,0,378.358124,0,1505.94641,2649.61108,1505.94641,2649.61108,380,90,380,90,24.4459267,19.3262367,24.4459267,19.3262367,0,1330,0,1330,16.4723988,21.8500805,16.4723988,21.8500805,520,1080,520,1080,1080,2775.19995,1080,2775.19995,1895,2475,1895,2475,2810.19995,1260,2810.19995,1260,0,36.2534447,0,36.2534447,2957.18481,1730.0105,2957.18481,1730.0105 [f=0010514] [10514] Game End Stats Values: 21,2775,5425,2775,5425,624.354797,175.509567,624.354797,175.509567,0,0,0,0,0,0,0,0,383.587158,0,383.587158,0,1505.94641,2772.25806,1505.94641,2772.25806,380,90,380,90,22.1969643,19.335146,22.1969643,19.335146,0,1330,0,1330,11.0598898,24.9732761,11.0598898,24.9732761,520,1440,520,1440,1080,2915.19995,1080,2915.19995,1875,2565,1875,2565,2950.19995,1260,2950.19995,1260,0,36.2534447,0,36.2534447,3086.40356,1754.09326,3086.40356,1754.09326 [f=0010514] [10514] Game End Stats Values: 22,2775,5335,2775,5335,668.369568,176.732239,668.369568,176.732239,0,0,0,0,0,0,0,0,386.851013,0,386.851013,0,1803.54712,2952.48096,1803.54712,2952.48096,380,90,380,90,22.1912251,19.3505268,22.1912251,19.3505268,0,1330,0,1330,10.9343147,26.4148445,10.9343147,26.4148445,520,1260,520,1260,1260,3017.5332,1260,3017.5332,1875,2655,1875,2655,3052.5332,1620,3052.5332,1620,3.33333373,36.2534447,3.33333373,36.2534447,3277.58838,2075.75854,3277.58838,2075.75854 [f=0010514] [10514] Game End Stats Values: 23,2690,5425,2690,5425,714.127991,178.378708,714.127991,178.378708,0,0,0,0,0,0,0,0,481.444366,0,481.444366,0,1906.03943,3259.46069,1906.03943,3259.46069,290,90,290,90,22.5154705,19.4458904,22.5154705,19.4458904,0,1330,0,1330,15.6949902,28.4430981,15.6949902,28.4430981,770,1260,770,1260,1260,3317.5332,1260,3317.5332,1630,2745,1630,2745,3387.5332,1620,3387.5332,1620,69.8334351,36.2534447,69.8334351,36.2534447,3591.60278,2178.25073,3591.60278,2178.25073 [f=0010514] [10514] Game End Stats Values: 24,2445,5640,2445,5640,738.724609,179.694519,738.724609,179.694519,0,0,0,0,0,0,0,0,502.060242,0,502.060242,0,2045.44421,3573.25684,2045.44421,3573.25684,290,90,290,90,16.4755764,19.7452278,16.4755764,19.7452278,0,1330,0,1330,9.9175663,29.087719,9.9175663,29.087719,770,1260,770,1260,1260,3702.5332,1260,3702.5332,1385,2960,1385,2960,3772.5332,1620,3772.5332,1620,102.166275,36.2534447,102.166275,36.2534447,4000.59863,2332.29688,4000.59863,2332.29688 [f=0010514] [10514] Game End Stats Values: 25,2340,5495,2340,5495,745.52301,181.598831,745.52301,181.598831,0,0,0,0,0,0,0,0,506.702179,56.6899414,506.702179,56.6899414,2067.5166,3735.64551,2067.5166,3735.64551,290,90,290,90,14.070549,21.2806492,14.070549,21.2806492,0,1330,0,1330,9.82747936,29.3173828,9.82747936,29.3173828,910,1080,910,1080,1260,3947.5332,1260,3947.5332,1140,2995,1140,2995,4017.5332,1800,4017.5332,1800,126.332573,36.2534447,126.332573,36.2534447,4236.2793,2359.52515,4236.2793,2359.52515 [f=0010595] [10595] Event [4440,188.671875,536]: 0 finished unit Wind/Tidal Generator [f=0010617] Spectator WebFreaK left the game: normal quit [f=0010617] [10617] Event [undefined]: WebFreaK quit [f=0010625] <[Nik]NikolaMX> gg [f=0010712] Player [Nik]NikolaMX left the game: normal quit [f=0010712] [10712] Event [undefined]: [Nik]NikolaMX quit [f=0010718] No clients connected, shutting down server [f=0010718] Server shutdown [f=0010756] [10756] Event [4400,189.749084,892]: 0 finished unit Ogre [f=0010756] [10756] Event [2296,22.2671509,456]: 0 finished unit Metal Extractor [f=0011207] [11207] Event [2136,22.651062,536]: 0 finished unit Metal Extractor [f=0011403] [11403] Event [4400,189.749084,892]: 0 finished unit Ogre [f=0011629] [11629] Event [4400,189.749084,892]: 0 finished unit Kodachi [f=0011839] [11839] Event [4400,189.749084,892]: 0 finished unit Kodachi [f=0011942] Autoquit sending quit command. [f=0011942] [QuitAction] user exited to system [f=0011942] [SpringApp::Kill][1] fromRun=1 [f=0011942] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011942] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011942] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011942] [ThreadPool::SetThreadCount][2] workers=0 [f=0011942] [SpringApp::Kill][2] [f=0011942] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011942] [Game::KillLua][3] dtor=0 luaUI=0x5180a370 [f=0011942] Start widgetHandler:Shutdown [f=0011942] Shutdown - SaveOrderList Complete [f=0011942] Writing last game win data [f=0011942] Shutdown - SaveConfigData Complete [f=0011942] Shutdown Widget - Save/Load API [f=0011942] Shutdown Widget - Chili Highlight [f=0011942] Shutdown Widget - Draw After Chili [f=0011942] Shutdown Widget - EPIC Menu [f=0011942] Shutdown Widget - Chili Widget Selector [f=0011942] Shutdown Widget - Chili Minimap [f=0011942] Shutdown Widget - Local Team Colors [f=0011942] Shutdown Widget - Display Keys 2 [f=0011942] Shutdown Widget - Save Game Menu [f=0011942] Shutdown Widget - Unit Icons [f=0011942] Shutdown Widget - Noises [f=0011942] Shutdown Widget - HealthBars [f=0011942] Shutdown Widget - Win Counter [f=0011942] Shutdown Widget - SpringRTS Replay Stats [f=0011942] Shutdown Widget - BuildETA [f=0011942] Shutdown Widget - Modular Comm Info [f=0011942] Shutdown Widget - Music Player v2 [f=0011942] Shutdown Widget - State Reverse and Latency [f=0011942] Shutdown Widget - Stereo3D [f=0011942] Shutdown Widget - Showeco and Grid Drawer [f=0011942] Shutdown Widget - Point Tracker [f=0011942] Shutdown Widget - Missile Silo Range [f=0011942] Shutdown Widget - MinimapEvents [f=0011942] Shutdown Widget - Local Widgets Config [f=0011942] Shutdown Widget - Highlight Geos [f=0011942] Shutdown Widget - Grab Input [f=0011942] Input grabbing is disabled! [f=0011942] Shutdown Widget - Defense Range Zero-K [f=0011942] Shutdown Widget - MetalFeatures (new) [f=0011942] Shutdown Widget - Darkening [f=0011942] Shutdown Widget - Context Menu [f=0011942] Shutdown Widget - Chili Spectator Panels [f=0011942] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011942] Shutdown Widget - Chili Nuke Warning [f=0011942] Shutdown Widget - Chili EndGame Window [f=0011942] Shutdown Widget - Chili Economy Panel Default [f=0011942] Shutdown Widget - CameraShake [f=0011942] Shutdown Widget - Attack AoE [f=0011942] Shutdown Widget - Map Edge Extension [f=0011942] Shutdown Widget - Selection Send [f=0011942] Shutdown Widget - LupsManager [f=0011942] Shutdown Widget - Newton Firezone [f=0011942] Shutdown Widget - Chili Pro Console [f=0011942] Shutdown Widget - Persistent Build Height [f=0011942] Shutdown Widget - Lasso Terraform GUI [f=0011942] Shutdown Widget - Lups [f=0011942] Shutdown Widget - Chili Framework [f=0011942] Shutdown Widget - Chili Core Selector [f=0011942] Shutdown Widget - Custom Markers [f=0011942] Shutdown Widget - Mex Placement Handler [f=0011942] Shutdown Widget - Select Keys [f=0011942] Shutdown Widget - Pause Screen [f=0011942] Shutdown Widget - Text To Speech Control [f=0011942] Shutdown Widget - Layout Handler [f=0011942] End widgetHandler:Shutdown [f=0011942] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1777737,166310669} {int,ext,rec}Allocs={24602986,0,0} {chunk,block}Bytes={166310669,0} [f=0011942] [Game::KillLua][1] dtor=0 luaGaia=0x62833a90 [f=0011942] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1600574,155169828} {int,ext,rec}Allocs={24602987,0,0} {chunk,block}Bytes={155169828,0} [f=0011942] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1600574,155169828} {int,ext,rec}Allocs={24602987,0,0} {chunk,block}Bytes={155169828,0} [f=0011942] [Game::KillLua][2] dtor=0 luaRules=0x51cefef0 [f=0011942] Start gadgetHandler:Shutdown [f=0011942] Shutdown - StartSetup [f=0011942] Shutdown - UnitMorph [f=0011942] Shutdown - Carrier Drones [f=0011942] Shutdown - LupsNanoSpray [f=0011942] Shutdown - Missile Silo Controller [f=0011942] Shutdown - Modular Comm Info [f=0011942] Shutdown - Terrain Texture Handler [f=0011942] Shutdown - UnitCloakShield [f=0011942] Shutdown - Starlight Handler [f=0011942] End gadgetHandler:Shutdown [f=0011942] Start gadgetHandler:Shutdown [f=0011942] Shutdown - Save/Load [f=0011942] Shutdown - Teleport Throw [f=0011942] Shutdown - UnitMorph [f=0011942] Shutdown - Modular Comm Info [f=0011942] Shutdown - Retreat Command [f=0011942] Shutdown - Shockwaves [f=0011942] Shutdown - UnitCloakShield [f=0011942] Shutdown - Lups Cloak FX [f=0011942] Shutdown - Lups [f=0011942] Shutdown - Lups Shield [f=0011942] End gadgetHandler:Shutdown [f=0011942] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24603018,0,0} {chunk,block}Bytes={0,0} [f=0011942] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24603018,0,0} {chunk,block}Bytes={0,0} [f=0011942] [Game::KillLua][4] dtor=0 [f=0011942] [Game::~CGame][1] [f=0011942] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011942] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011942] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011942] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011942] [Game::KillLua][4] dtor=1 [f=0011942] [Game::KillMisc][1] [f=0011942] [Game::KillMisc][2] [f=0011942] [Game::KillMisc][3] [f=0011942] [Game::KillRendering][1] [f=0011942] [3DOParser::Kill] allocated 137 pieces [f=0011942] [S3OParser::Kill] allocated 2756 pieces [f=0011942] [AssParser::Kill] allocated 251 pieces [f=0011942] [Game::KillInterface][1] [f=0011942] [Game::KillInterface][2] [f=0011942] [Game::KillSimulation][1] [f=0011942] [Game::KillSimulation][2] [f=0011942] [CCollisionHandler] dis-/continuous tests: 0/6099 [f=0011942] [Game::KillSimulation][3] [f=0011942] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011942] [~CPathCache(20x20)] cacheHits=133 hitPercentage=43% numHashColls=0 maxCacheSize=21 [f=0011942] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011942] [~CPathCache(40x40)] cacheHits=54 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011942] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011942] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011942] [LosHandler::Kill] raycast instance cache-{hits,misses}={2324,5482}; shared=3%; cached=27% [f=0011942] [Game::KillSimulation][4] [f=0011942] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011942] [Game::~CGame][2] [f=0011942] [Game::~CGame][3] [f=0011942] [SpringApp::Kill][3] [f=0011942] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 127302 bytes sent 141500 bytes recv'd [f=0011942] [SpringApp::Kill][4] font=0x4559aaa0 [f=0011942] [SpringApp::Kill][5] [f=0011942] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x45608a20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=5498ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=368ms file="objects3d/strikecom_4.dae" indx=5482 inflSize=1000kb readTime=169ms file="objects3d/strikecom_1.dae" indx=5476 inflSize=999kb readTime=142ms file="objects3d/strikecom_2.dae" indx=5478 inflSize=1000kb readTime=113ms file="objects3d/bantha.s3o" indx=4901 inflSize=433kb readTime=95ms file="objects3d/commsupport2.s3o" indx=5002 inflSize=91kb readTime=60ms file="objects3d/commrecon3.s3o" indx=4994 inflSize=130kb readTime=58ms file="objects3d/corcomalt4.s3o" indx=5033 inflSize=114kb readTime=57ms file="unittextures/factorytank_1.png" indx=7163 inflSize=4103kb readTime=56ms file="objects3d/commrecon5.s3o" indx=4998 inflSize=133kb readTime=49ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 65315763 bytes cached in 2913 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x456febf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45894370) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x456121c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0db8099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]