[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VPkA69VW2r/springsettings.1064671.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 259ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc50c01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7950 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1064671/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 230ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44fb9f60] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44fb9f60] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3325ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3957ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 692ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 275ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] [Nik]NikolaMX was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1064671/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1085ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11776,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1064671/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x515c4d30,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 4a463e60b52f60f6eface48748b97af0 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from lokirowany [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: lokirowany changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lokirowany" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lokirowany" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000e51f3b90,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lokirowany" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lokirowany" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lokirowany" string="[Game::Load][lua{Rules,Gaia}={0000000064291ac0,0000000000000000}]" [f=-000001] Allies: I choose: Economic! [f=-000001] !force [f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] Allies: I choose: Shredder! [f=-000001] !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=2/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [f=-000001] > Force starting game [f=-000001] [0] Event [307,175.82811,307]: 0 finished unit Strike Commander [f=-000001] [0] Event [4596,173.841064,4687]: 1 finished unit Engineer Commander [f=0000000] [0] lokirowany, team: 1, elo:2194, userid: 469890 [f=0000000] [0] WebFreaK, team: 0, elo:1851, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4616,183.143402,4824]: 1 finished unit Jumpbot Factory [f=0000105] [105] Event [432,179.423676,512]: 0 finished unit Rover Assembly [f=0000241] [241] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000389] [389] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000391] [391] Event [4760,166.942993,4616]: 1 finished unit Wind/Tidal Generator [f=0000483] [483] Event [432.029633,177.642761,529.99231]: 0 finished unit Mason [f=0000493] [493] Event [4712,163.061829,4552]: 1 finished unit Wind/Tidal Generator [f=0000583] [583] Event [4648,168.347839,4536]: 1 finished unit Wind/Tidal Generator [f=0000693] [693] Event [432.029633,178.287857,529.99231]: 0 finished unit Scorcher [f=0000739] [739] Event [4568,172.172241,4504]: 1 finished unit Wind/Tidal Generator [f=0000854] [854] Event [488,175.819244,328]: 0 finished unit Wind/Tidal Generator [f=0001016] [1016] Event [584,175.826355,328]: 0 finished unit Wind/Tidal Generator [f=0001021] [1021] Event [4488,172.363831,4440]: 1 finished unit Wind/Tidal Generator [f=0001084] [1084] Event [4592,185.016235,4824]: 1 finished unit Pyro [f=0001184] [1184] Event [680,175.819244,328]: 0 finished unit Wind/Tidal Generator [f=0001200] [1200] Event [4440,179.281769,4376]: 1 finished unit Wind/Tidal Generator [f=0001379] [1379] Event [776,173.995728,328]: 0 finished unit Wind/Tidal Generator [f=0001499] [1499] Event [760,173.995728,408]: 0 finished unit Wind/Tidal Generator [f=0001645] [1645] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0001695] [1695] Event [760,173.995728,504]: 0 finished unit Wind/Tidal Generator [f=0001772] [1772] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0002310] [2310] Event [888,173.995728,344]: 0 finished unit Solar Collector [f=0002522] [2522] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0002524] [2524] Event [4592,185.016235,4824]: 1 finished unit Pyro [f=0002556] [2556] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0002640] [2640] Event [1064,175.819244,360]: 0 finished unit Solar Collector [f=0002985] [2985] Event [4592,185.016235,4824]: 1 finished unit Constable [f=0003000] [3000] Event [1240,173.995728,360]: 0 finished unit Solar Collector [f=0003004] [3004] Event [328,175.826355,1080]: 0 finished unit Solar Collector [f=0003300] [3300] Event [432.029633,178.287857,529.99231]: 0 finished unit Scorcher [f=0003318] [3318] Event [503.882355,174.321259,1183.52832]: 0 lost unit Scorcher [f=0003409] [3409] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0003410] [3410] Event [434.562805,177.6754,1119.0769]: 0 lost unit Mason [f=0003418] [3418] Event [1416,175.819244,376]: 0 finished unit Solar Collector [f=0003570] [3570] Event [328,175.819244,1000]: 0 lost unit Metal Extractor [f=0003575] [3575] Event [4576,174.180237,4688]: 1 finished unit Radar Tower [f=0003720] [3720] Event [338.328583,177.324295,1217.59216]: 0 lost unit Scorcher [f=0003734] [3734] Event [392,177.640015,1256]: 0 lost unit Solar Collector [f=0003846] [3846] Event [4592,185.016235,4824]: 1 finished unit Pyro [f=0003897] [3897] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0003955] [3955] Event [432.029633,178.287857,529.99231]: 0 finished unit Scorcher [f=0004240] [4240] Event [4240,177.635651,4608]: 1 finished unit Lotus [f=0004301] [4301] Event [4592,185.016235,4824]: 1 finished unit Constable [f=0004345] [4345] Event [432.029633,178.287857,529.99231]: 0 finished unit Scorcher [f=0004679] [4679] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0004761] [4761] Event [1272,177.458252,264]: 0 lost unit Metal Extractor [f=0004781] [4781] Event [432.029633,178.287857,529.99231]: 0 finished unit Fencer [f=0004831] [4831] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0005002] [5002] Event [4592,185.016235,4824]: 1 finished unit Pyro [f=0005048] [5048] Event [1656,175.755371,664]: 0 finished unit Solar Collector [f=0005076] [5076] Event [805.547852,174.001297,166.643143]: 0 lost unit Scorcher [f=0005096] [5096] Event [488,175.819244,328]: 0 lost unit Wind/Tidal Generator [f=0005282] [5282] Event [432.029633,178.287857,529.99231]: 0 finished unit Fencer [f=0005296] [5296] Event [424,175.774567,328]: 0 lost unit Metal Extractor [f=0005324] [5324] Event [584,175.826355,328]: 0 lost unit Wind/Tidal Generator [f=0005426] [5426] Event [596.185852,175.686493,387.13623]: 0 lost unit Fencer [f=0005441] [5441] Event [4592,185.016235,4824]: 1 finished unit Constable [f=0005462] [5462] Event [684.599548,360.887878,541.598755]: 1 lost unit Pyro [f=0005585] FUCK [f=0005685] [5685] Event [2616,190.215698,3128]: 1 finished unit Metal Extractor [f=0005729] [5729] Event [432.029633,178.287857,529.99231]: 0 finished unit Fencer [f=0005999] [5999] Event [1272,176.781372,264]: 0 finished unit Metal Extractor [f=0006117] [6117] Event [4592,185.016235,4824]: 1 finished unit Pyro [f=0006190] [6190] Event [432.029633,178.287857,529.99231]: 0 finished unit Mason [f=0006195] [6195] Event [1512,175.826355,536]: 0 finished unit Solar Collector [f=0006551] [6551] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0006552] [6552] Event [4592,185.016235,4824]: 1 finished unit Constable [f=0006780] [6780] Event [1928,186.568665,2600]: 1 finished unit Metal Extractor [f=0006824] [6824] Event [1840,173.811279,864]: 0 finished unit Lotus [f=0006891] [6891] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0007224] [7224] Event [4344,181.282654,4840]: 1 finished unit Caretaker [f=0007246] [7246] Event [1912,176.003723,776]: 0 finished unit Solar Collector [f=0007524] [7524] Event [424,175.100739,328]: 0 finished unit Metal Extractor [f=0007544] [7544] Event [4592,185.016235,4824]: 1 finished unit Moderator [f=0007590] [7590] Event [2056,173.995728,888]: 0 finished unit Solar Collector [f=0007813] [7813] Event [4280,177.458252,4408]: 1 finished unit Solar Collector [f=0007842] [7842] Event [2008,181.474243,2584]: 1 finished unit Wind/Tidal Generator [f=0007936] [7936] Event [432.029633,178.287857,529.99231]: 0 finished unit Fencer [f=0007950] [7950] Event [2168,172.165161,1032]: 0 finished unit Solar Collector [f=0007981] [7981] Event [4136,170.533203,4472]: 1 finished unit Solar Collector [f=0008114] [8114] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0008137] [8137] Event [2008,179.480438,2696]: 1 finished unit Solar Collector [f=0008189] [8189] Event [4024,170.228119,4616]: 1 finished unit Solar Collector [f=0008351] [8351] Event [1880,179.345642,2680]: 1 finished unit Solar Collector [f=0008354] [8354] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0008380] [8380] Event [432.029633,178.287857,529.99231]: 0 finished unit Fencer [f=0008560] [8560] Event [3848,183.226776,4680]: 1 finished unit Solar Collector [f=0008571] [8571] Event [939.37439,173.995728,1322.06482]: 0 lost unit Fencer [f=0008617] [8617] Event [328,175.142365,1000]: 0 finished unit Metal Extractor [f=0008643] [8643] Event [4592,185.016235,4824]: 1 finished unit Constable [f=0008783] [8783] Event [3848,181.162048,4840]: 1 finished unit Solar Collector [f=0008787] [8787] Event [432.029633,178.287857,529.99231]: 0 finished unit Fencer [f=0008870] [8870] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0008930] [8930] Event [1342.48035,172.192719,873.151062]: 0 lost unit Fencer [f=0008943] [8943] Event [1610.43262,173.997894,882.960144]: 1 lost unit Pyro [f=0009051] [9051] Event [1624.45703,175.846283,769.531555]: 1 lost unit Pyro [f=0009061] [9061] Event [1840,173.811279,864]: 0 lost unit Lotus [f=0009099] [9099] Event [1784,183.204132,728]: 0 lost unit Metal Extractor [f=0009225] [9225] Event [3624,181.225891,4776]: 1 finished unit Solar Collector [f=0009252] [9252] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0009272] [9272] Event [432.029633,178.287857,529.99231]: 0 finished unit Ripper [f=0009374] [9374] Event [1272,176.781372,264]: 0 lost unit Metal Extractor [f=0009553] [9553] Event [819.352905,175.742905,111.051575]: 0 lost unit Fencer [f=0009588] [9588] Event [4592,185.016235,4824]: 1 finished unit Pyro [f=0009593] [9593] Event [776,173.995728,328]: 0 lost unit Wind/Tidal Generator [f=0009626] [9626] Event [680,175.819244,328]: 0 lost unit Wind/Tidal Generator [f=0009636] [9636] Event [3432,170.341644,4696]: 1 finished unit Solar Collector [f=0009653] [9653] Event [484.881134,175.819244,168.958481]: 1 lost unit Pyro [f=0009669] [9669] Event [515.60791,175.343964,153.75386]: 1 lost unit Pyro [f=0009828] [9828] Event [1840,182.921692,2496]: 1 finished unit Lotus [f=0009861] [9861] Event [3416,168.525238,4824]: 1 finished unit Solar Collector [f=0009919] [9919] Event [4232,183.120361,4760]: 1 finished unit Caretaker [f=0010008] [10008] Event [432.029633,178.287857,529.99231]: 0 finished unit Ravager [f=0010036] [10036] Event [4592,185.016235,4824]: 1 finished unit Pyro [f=0010065] [10065] Event [2112,172.001953,2352]: 1 finished unit Lotus [f=0010217] [10217] Event [3144,173.995728,2600]: 1 finished unit Metal Extractor [f=0010249] [10249] Event [3592,183.113251,1736]: 1 finished unit Metal Extractor [f=0010276] [10276] Event [4592,185.016235,4824]: 1 finished unit Pyro [f=0010329] [10329] Event [2080,179.217896,2512]: 1 finished unit Picket [f=0010453] [10453] Event [1784,182.527252,728]: 0 finished unit Metal Extractor [f=0010515] [10515] Event [4592,185.016235,4824]: 1 finished unit Pyro [f=0010576] [10576] Event [1713.22949,178.058701,779.133606]: 0 finished unit Strike Commander [f=0010576] game_message: Morph complete: Shredder lvl 1 -> Shredder lvl 2 [f=0010576] [10576] Received game_message: Morph complete: Shredder lvl 1 -> Shredder lvl 2 [f=0010583] [10583] Event [4168,184.929657,4680]: 1 finished unit Solar Collector [f=0010790] [10790] Event [4592,185.016235,4824]: 1 finished unit Pyro [f=0010800] [10800] Event [432.029633,178.287857,529.99231]: 0 finished unit Badger [f=0010850] [10850] Event [4328,175.755371,4584]: 1 finished unit Solar Collector [f=0010987] [10987] Event [4456,173.995728,4584]: 1 finished unit Solar Collector [f=0011014] [11014] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0011186] [11186] Event [432.029633,178.287857,529.99231]: 0 finished unit Mason [f=0011399] [11399] Event [2344,172.363831,1176]: 0 finished unit Solar Collector [f=0011509] [11509] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0011523] [11523] Event [2600,184.936768,2104]: 1 finished unit Metal Extractor [f=0011530] [11530] Event [2272,166.701721,2240]: 1 finished unit Radar Tower [f=0011544] [11544] Event [4600,172.172241,4392]: 1 finished unit Solar Collector [f=0011609] [11609] Event [432.029633,178.287857,529.99231]: 0 finished unit Fencer [f=0011624] [11624] Event [2280,175.634766,1256]: 0 finished unit Solar Collector [f=0011844] [11844] Event [2416,179.459167,2192]: 1 finished unit Picket [f=0011891] [11891] Event [432.029633,178.287857,529.99231]: 0 finished unit Fencer [f=0011893] [11893] Event [2240.31104,164.923187,2277.67651]: 1 finished unit Engineer Commander [f=0011905] [11905] Event [2208,173.981567,1152]: 0 finished unit Lotus [f=0011981] [11981] Event [4592,185.016235,4824]: 1 finished unit Moderator [f=0012103] [12103] Event [2304,175.826355,2000]: 1 finished unit Lotus [f=0012114] [12114] Event [4888,168.518127,4568]: 1 finished unit Solar Collector [f=0012139] [12139] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0012142] [12142] Event [1166.65332,179.443817,1909.55591]: 0 finished unit Claw [f=0012181] [12181] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0012220] [12220] Event [432.029633,178.287857,529.99231]: 0 finished unit Fencer [f=0012243] [12243] Event [4592,185.016235,4824]: 1 finished unit Moderator [f=0012322] [12322] Event [1004.79449,177.712021,2010.01746]: 0 finished unit Claw [f=0012356] [12356] Event [2208,175.684448,816]: 0 finished unit Picket [f=0012513] [12513] Event [4592,185.016235,4824]: 1 finished unit Moderator [f=0012550] [12550] Event [2264,172.35672,1176]: 0 lost unit Metal Extractor [f=0012615] [12615] Event [2208,173.839966,1152]: 0 lost unit Lotus [f=0012656] [12656] Event [2148.21533,342.315521,968.443726]: 1 lost unit Pyro [f=0012670] [12670] Event [2240,175.684448,848]: 0 finished unit Picket [f=0012691] [12691] Event [1329.52356,181.260666,2307.72119]: 0 finished unit Claw [f=0012697] [12697] Event [1329.52356,181.260666,2307.72119]: 0 lost unit Claw [f=0012718] [12718] Event [432.029633,178.287857,529.99231]: 0 finished unit Ripper [f=0012731] [12731] Event [2328.9165,177.554718,907.140503]: 1 lost unit Pyro [f=0012761] [12761] Event [2208,175.74411,816]: 0 lost unit Picket [f=0012775] [12775] Event [2240,175.683395,848]: 0 lost unit Picket [f=0012782] [12782] Event [4592,185.016235,4824]: 1 finished unit Moderator [f=0012823] [12823] Event [2252.15601,175.399933,822.119812]: 1 lost unit Pyro [f=0012858] [12858] Event [1431.80554,175.910446,2163.14746]: 0 finished unit Claw [f=0012902] [12902] Event [3624,172.363831,632]: 1 finished unit Metal Extractor [f=0012940] [12940] Event [2176,173.995728,784]: 0 lost unit Picket [f=0013002] [13002] Event [432.029633,178.287857,529.99231]: 0 finished unit Fencer [f=0013030] [13030] Event [1234.97095,174.000519,2266.81421]: 0 finished unit Claw [f=0013053] [13053] Event [4592,185.016235,4824]: 1 finished unit Moderator [f=0013059] [13059] Event [1312.67542,177.490067,2251.91455]: 1 lost unit Moderator [f=0013065] [13065] Event [2055.82202,175.819244,719.091858]: 1 lost unit Pyro [f=0013087] [13087] Event [2183.40723,172.258835,663.440857]: 0 lost unit Strike Commander [f=0013143] [13143] Event [808,179.52301,4456]: 1 finished unit Metal Extractor [f=0013216] [13216] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [f=0013291] [13291] Event [432.029633,178.287857,529.99231]: 0 finished unit Fencer [f=0013322] [13322] Event [4592,185.016235,4824]: 1 finished unit Moderator [f=0013371] [13371] Event [3312,173.938965,4592]: 1 finished unit Lotus [f=0013531] [13531] Event [756.2099,175.820633,2450.2356]: 0 finished unit Claw [f=0013562] [13562] Event [3816,173.995728,504]: 1 finished unit Metal Extractor [f=0013592] [13592] Event [4592,185.016235,4824]: 1 finished unit Moderator [f=0013662] [13662] Event [432.029633,178.287857,529.99231]: 0 finished unit Fencer [f=0013698] [13698] Event [890.739624,175.202927,2413.76099]: 0 finished unit Claw [f=0013797] [13797] Event [undefined]: WebFreaK resigned [f=0013797] game_message: WebFreaK has been destroyed! [f=0013797] game_message: lokirowany wins! [f=0013797] Submitting stats [f=0013797] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013797] Part| Total Time|Time of the last 0.5s [f=0013797] Draw 15676.05ms 22.71% [f=0013797] Lua::Callins::Synced 10033.94ms 11.45% [f=0013797] Lua::Callins::Unsynced 24461.74ms 34.84% [f=0013797] Lua::CollectGarbage::Synced 1841.69ms 3.08% [f=0013797] Lua::CollectGarbage::Unsynced 3682.20ms 7.89% [f=0013797] Misc::Profiler::AddTime 52.14ms 0.00% [f=0013797] Sim 35925.16ms 52.65% [f=0013797] [13797] Received game_message: WebFreaK has been destroyed! [f=0013797] [13797] Received game_message: lokirowany wins! [f=0013798] [13798] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013798] [13798] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013798] [13798] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013798] [13798] Game End Stats Values: 2,2065,2100,2100,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.80031061,5.33488703,5.33488703,4.80031061,0,0,0,0,0,0,0,0,790,825,825,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013798] [13798] Game End Stats Values: 3,2345,2205,2205,2345,0,2.52517366,2.52517366,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.2896729,11.2896729,8,1275,1275,1275,1275,7.00466108,7.17300558,7.17300558,7.00466108,125,0,0,125,0,0,0,0,945,930,930,945,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013798] [13798] Game End Stats Values: 4,2415,2495,2495,2415,3.90459514,9.26062775,9.26062775,3.90459514,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.20234966,11.7947102,11.7947102,9.20234966,1275,1275,1275,1275,7.26496744,7.45369101,7.45369101,7.26496744,125,220,220,125,0,0,0,0,1015,1000,1000,1015,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013798] [13798] Game End Stats Values: 5,2610,2585,2585,2610,6.17376614,14.1941519,14.1941519,6.17376614,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.33214664,9.74850559,9.74850559,9.33214664,1275,1275,1275,1275,7.15593863,8.82369423,8.82369423,7.15593863,125,220,220,125,0,0,0,0,1210,1090,1090,1210,0,14.3333321,14.3333321,0,0,0,0,0,0,0,0,0 [f=0013798] [13798] Game End Stats Values: 6,2610,2585,2585,2610,20.0615482,22.5411758,22.5411758,20.0615482,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.1542931,12.1022854,12.1022854,12.1542931,1275,1275,1275,1275,9.80152798,9.56578922,9.56578922,9.80152798,125,220,220,125,0,0,0,0,1210,1090,1090,1210,0,14.3333321,14.3333321,0,0,0,0,0,0,0,0,0 [f=0013798] [13798] Game End Stats Values: 7,2840,2895,2895,2840,38.7581749,41.6511345,41.6511345,38.7581749,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19.3535748,17.5944481,17.5944481,19.3535748,1275,1275,1275,1275,10.7903385,10.6842499,10.6842499,10.7903385,125,440,440,125,0,0,0,0,1440,1180,1180,1440,0,14.3333321,14.3333321,0,0,0,0,0,0,0,0,0 [f=0013798] [13798] Game End Stats Values: 8,2980,3035,3035,2980,61.8027534,59.9161568,59.9161568,61.8027534,0,0,0,0,0,0,0,0,0,0,0,0,49.1300507,94.5312653,94.5312653,49.1300507,0,0,0,0,21.4925652,16.528347,16.528347,21.4925652,1275,1275,1275,1275,12.5502834,12.2316484,12.2316484,12.5502834,125,440,440,125,0,0,0,0,1580,1320,1320,1580,0,14.3333321,14.3333321,0,0,0,0,0,94.5312653,49.1300507,49.1300507,94.5312653 [f=0013798] [13798] Game End Stats Values: 9,2840,3180,3180,2840,76.6855774,64.4689102,64.4689102,76.6855774,0,0,0,0,0,0,0,0,0,0,0,0,89.9632492,388.315735,388.315735,89.9632492,0,0,0,0,18.9832764,11.9974375,11.9974375,18.9832764,1275,1330,1330,1275,12.0061684,11.9857187,11.9857187,12.0061684,125,440,440,125,0,335,335,0,1440,1410,1410,1440,335,14.3333321,14.3333321,335,0,0,0,0,389.715759,106.006371,106.006371,389.715759 [f=0013798] [13798] Game End Stats Values: 10,2930,3400,3400,2930,106.832436,67.1998291,67.1998291,106.832436,0,0,0,0,0,0,0,0,0,0,0,0,148.581223,515.863342,515.863342,148.581223,0,0,0,0,20.8062859,12.7574091,12.7574091,20.8062859,1275,1330,1330,1275,11.553689,13.2007027,13.2007027,11.553689,125,660,660,125,0,496.833466,496.833466,0,1530,1410,1410,1530,496.833466,14.3333321,14.3333321,496.833466,0,0,0,0,517.372498,164.624329,164.624329,517.372498 [f=0013798] [13798] Game End Stats Values: 11,3055,3630,3630,3055,156.326965,86.6481781,86.6481781,156.326965,0,0,0,0,0,0,0,0,0,0,0,0,148.581223,516.703186,516.703186,148.581223,0,90,90,0,28.9897957,20.0423527,20.0423527,28.9897957,1275,1330,1330,1275,14.3136158,14.3151979,14.3151979,14.3136158,250,660,660,250,0,496.833466,496.833466,0,1530,1550,1550,1530,496.833466,14.3333321,14.3333321,496.833466,0,0,0,0,518.212341,164.624329,164.624329,518.212341 [f=0013798] [13798] Game End Stats Values: 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Game End Stats Values: 29,5570,8910,8910,5570,921.265869,415.413361,415.413361,921.265869,0,0,0,0,0,0,0,0,381.52951,457.252869,457.252869,381.52951,1601.46802,2312.90552,2312.90552,1601.46802,190,560,560,190,32.6143913,41.9906616,41.9906616,32.6143913,1505,1615,1615,1505,19.3981113,42.556839,42.556839,19.3981113,1575,2060,2060,1575,880,1861.8335,1861.8335,880,2300,4675,4675,2300,1861.8335,1114.33325,1114.33325,1861.8335,406.094635,0,0,406.094635,2473.30127,1700.64868,1700.64868,2473.30127 [f=0013798] [13798] Game End Stats Values: 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End Stats Values: 32,4535,9200,9200,4535,1028.5697,467.100433,467.100433,1028.5697,0,0,0,0,0,0,0,0,886.766052,522.402832,522.402832,886.766052,2410.09619,4132.82568,4132.82568,2410.09619,0,650,650,0,27.9751892,48.3992882,48.3992882,27.9751892,0,1615,1615,0,15.6455154,48.8675461,48.8675461,15.6455154,2235,1900,1900,2235,2000,3607.8335,3607.8335,2000,2300,5035,5035,2300,3707.8335,2234.33325,2234.33325,3707.8335,486.589722,0,0,486.589722,4436.0835,2559.12695,2559.12695,4436.0835 [f=0013799] [13799] Event [2056,173.995728,888]: 0 lost unit Solar Collector [f=0013842] [13842] Event [1784,182.527252,728]: 0 lost unit Metal Extractor [f=0013843] [13843] Event [2280,175.663605,1256]: 0 lost unit Solar Collector [f=0013846] [13846] Event [2168,172.165161,1032]: 0 lost unit Solar Collector [f=0013862] [13862] Event [4592,185.016235,4824]: 1 finished unit Moderator [f=0013876] [13876] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0014106] No clients connected, shutting down server [f=0014106] Server shutdown [f=0014198] [14198] Event [4592,185.016235,4824]: 1 finished unit Pyro [f=0014436] [14436] Event [4016,166.893311,4144]: 1 finished unit Lotus [f=0014563] [14563] Event [4592,185.016235,4824]: 1 finished unit Pyro [f=0014687] [14687] Event [4408,173.995728,920]: 1 finished unit Metal Extractor [f=0014797] [14797] Event [2480,301.289734,2048]: 1 finished unit Advanced Radar [f=0014942] [14942] Event [4592,185.016235,4824]: 1 finished unit Pyro [f=0015279] [15279] Event [2352.3396,175.891251,2112.89209]: 1 finished unit Engineer Commander [f=0015279] [15279] Event [4592,185.016235,4824]: 1 finished unit Pyro [f=0015301] [15301] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0015486] [15486] Event [4640,179.459167,3968]: 1 finished unit Lotus [f=0015522] [15522] Event [4592,185.016235,4824]: 1 finished unit Pyro [f=0015746] Autoquit sending quit command. [f=0015746] [QuitAction] user exited to system [f=0015746] [SpringApp::Kill][1] fromRun=1 [f=0015746] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015746] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015746] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015746] [ThreadPool::SetThreadCount][2] workers=0 [f=0015746] [SpringApp::Kill][2] [f=0015746] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015746] [Game::KillLua][3] dtor=0 luaUI=0x50ee3530 [f=0015746] Start widgetHandler:Shutdown [f=0015746] Shutdown - SaveOrderList Complete [f=0015746] Writing last game win data [f=0015746] Shutdown - SaveConfigData Complete [f=0015746] Shutdown Widget - Chili Highlight [f=0015746] Shutdown Widget - Save/Load API [f=0015746] Shutdown Widget - Draw After Chili [f=0015746] Shutdown Widget - EPIC Menu [f=0015746] Shutdown Widget - Chili Minimap [f=0015746] Shutdown Widget - Chili Widget Selector [f=0015746] Shutdown Widget - Local Team Colors [f=0015746] Shutdown Widget - Display Keys 2 [f=0015746] Shutdown Widget - Save Game Menu [f=0015746] Shutdown Widget - HealthBars [f=0015746] Shutdown Widget - Noises [f=0015746] Shutdown Widget - Unit Icons [f=0015746] Shutdown Widget - Win Counter [f=0015746] Shutdown Widget - BuildETA [f=0015746] Shutdown Widget - SpringRTS Replay Stats [f=0015746] Shutdown Widget - Modular Comm Info [f=0015746] Shutdown Widget - CameraShake [f=0015746] Shutdown Widget - Chili Economy Panel Default [f=0015746] Shutdown Widget - Chili EndGame Window [f=0015746] Shutdown Widget - Chili Nuke Warning [f=0015746] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015746] Shutdown Widget - Chili Spectator Panels [f=0015746] Shutdown Widget - Context Menu [f=0015746] Shutdown Widget - Darkening [f=0015746] Shutdown Widget - MetalFeatures (new) [f=0015746] Shutdown Widget - Defense Range Zero-K [f=0015746] Shutdown Widget - Grab Input [f=0015746] Input grabbing is disabled! [f=0015746] Shutdown Widget - Highlight Geos [f=0015746] Shutdown Widget - Local Widgets Config [f=0015746] Shutdown Widget - MinimapEvents [f=0015746] Shutdown Widget - Missile Silo Range [f=0015746] Shutdown Widget - Point Tracker [f=0015746] Shutdown Widget - Showeco and Grid Drawer [f=0015746] Shutdown Widget - Stereo3D [f=0015746] Shutdown Widget - State Reverse and Latency [f=0015746] Shutdown Widget - Music Player v2 [f=0015746] Shutdown Widget - Attack AoE [f=0015746] Shutdown Widget - UnitShapes [f=0015746] Shutdown Widget - Map Edge Extension [f=0015746] Shutdown Widget - Selection Send [f=0015746] Shutdown Widget - LupsManager [f=0015746] Shutdown Widget - Newton Firezone [f=0015746] Shutdown Widget - Chili Pro Console [f=0015746] Shutdown Widget - Persistent Build Height [f=0015746] Shutdown Widget - Lasso Terraform GUI [f=0015746] Shutdown Widget - Chili Framework [f=0015746] Shutdown Widget - Lups [f=0015746] Shutdown Widget - Mex Placement Handler [f=0015746] Shutdown Widget - Custom Markers [f=0015746] Shutdown Widget - Chili Core Selector [f=0015746] Shutdown Widget - Select Keys [f=0015746] Shutdown Widget - Pause Screen [f=0015746] Shutdown Widget - Layout Handler [f=0015746] Shutdown Widget - Text To Speech Control [f=0015746] End widgetHandler:Shutdown [f=0015746] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2115763,208073002} {int,ext,rec}Allocs={24968484,0,0} {chunk,block}Bytes={208073002,0} [f=0015746] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015746] [Game::KillLua][2] dtor=0 luaRules=0x515c4d30 [f=0015746] Start gadgetHandler:Shutdown [f=0015746] Shutdown - StartSetup [f=0015746] Shutdown - UnitMorph [f=0015746] Shutdown - Carrier Drones [f=0015746] Shutdown - LupsNanoSpray [f=0015746] Shutdown - Missile Silo Controller [f=0015746] Shutdown - Modular Comm Info [f=0015746] Shutdown - Terrain Texture Handler [f=0015746] Shutdown - UnitCloakShield [f=0015746] Shutdown - Starlight Handler [f=0015746] End gadgetHandler:Shutdown [f=0015746] Start gadgetHandler:Shutdown [f=0015746] Shutdown - Save/Load [f=0015746] Shutdown - Teleport Throw [f=0015746] Shutdown - UnitMorph [f=0015746] Shutdown - Modular Comm Info [f=0015746] Shutdown - Retreat Command [f=0015746] Shutdown - Shockwaves [f=0015746] Shutdown - UnitCloakShield [f=0015746] Shutdown - Lups Cloak FX [f=0015746] Shutdown - Lups [f=0015746] Shutdown - Lups Shield [f=0015746] End gadgetHandler:Shutdown [f=0015746] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24968515,0,0} {chunk,block}Bytes={0,0} [f=0015746] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24968515,0,0} {chunk,block}Bytes={0,0} [f=0015746] [Game::KillLua][4] dtor=0 [f=0015746] [Game::~CGame][1] [f=0015746] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015746] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015746] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015746] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015746] [Game::KillLua][4] dtor=1 [f=0015746] [Game::KillMisc][1] [f=0015746] [Game::KillMisc][2] [f=0015746] [Game::KillMisc][3] [f=0015746] [Game::KillRendering][1] [f=0015746] [3DOParser::Kill] allocated 137 pieces [f=0015746] [S3OParser::Kill] allocated 2759 pieces [f=0015746] [AssParser::Kill] allocated 243 pieces [f=0015746] [Game::KillInterface][1] [f=0015746] [Game::KillInterface][2] [f=0015746] [Game::KillSimulation][1] [f=0015746] [Game::KillSimulation][2] [f=0015746] [CCollisionHandler] dis-/continuous tests: 0/88712 [f=0015746] [Game::KillSimulation][3] [f=0015746] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015746] [~CPathCache(20x20)] cacheHits=36 hitPercentage=26% numHashColls=0 maxCacheSize=16 [f=0015746] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015746] [~CPathCache(40x40)] cacheHits=648 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015746] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015746] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015746] [LosHandler::Kill] raycast instance cache-{hits,misses}={2566,7598}; shared=3%; cached=23% [f=0015746] [Game::KillSimulation][4] [f=0015746] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015746] [Game::~CGame][2] [f=0015746] [Game::~CGame][3] [f=0015746] [SpringApp::Kill][3] [f=0015746] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 166540 bytes sent 146851 bytes recv'd [f=0015746] [SpringApp::Kill][4] font=0x44ee3aa0 [f=0015746] [SpringApp::Kill][5] [f=0015746] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x44f529f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=5440ms file="objects3d/strikecom_1.dae" indx=5476 inflSize=999kb readTime=153ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1831 inflSize=11kb readTime=136ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=58ms file="unittextures/factoryveh2.png" indx=7172 inflSize=582kb readTime=47ms file="luaui/widgets/cmd_missile_silo.lua" indx=4528 inflSize=5kb readTime=45ms file="luarules/gadgets/cai/unitlisthandler.lua" indx=1638 inflSize=7kb readTime=44ms file="gamedata/modularcomms/weapons/shotgun.lua" indx=906 inflSize=1kb readTime=43ms file="unittextures/tatex/wreck001c00.bmp" indx=7699 inflSize=3kb readTime=40ms file="gamedata/modularcomms/moduledefs.lua" indx=862 inflSize=30kb readTime=39ms file="icons/heavygunshipassault.png" indx=1016 inflSize=64kb readTime=33ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 58311929 bytes cached in 2907 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x4504eda0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x450483c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f6c090) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc50c099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]