[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.mjT7hggmGb/springsettings.1064401.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 138ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fccf801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7995 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1064401/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451340c0] using map "Mechadansonia v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mechadansonia v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451340c0] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1248ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1342ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 83ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 696ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 8ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 77ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1064401/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 46, 360 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d21085d6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d21085d6 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe-d21085d6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d21085e6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d21085e6 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe2-d21085e6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3126ms, checksum 99c23701)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11775,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1064401/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50566ea0,0x51cae110}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: e67c3d6073d9ea42caa790f94596f592 [f=-000001] Connection attempt from H3003 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from [Nik]NikolaMX [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="H3003" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="H3003" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[Game::Load][lua{Rules,Gaia}={00000000639d4060,00000000b5494590}]" [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] <[Nik]NikolaMX> Allies: I choose: Quack! [f=-000001] <[Nik]NikolaMX> gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="H3003" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="H3003" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="H3003" string="[Game::Load][lua{Rules,Gaia}={000000006131c6c0,000000005f518020}]" [f=-000001] Allies: I choose: Recon! [f=-000001] same [f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|4_6||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [4681,124.377563,5380]: 0 finished unit Recon Commander [f=-000001] [0] Event [3681,24.3688965,1151]: 1 finished unit Recon Commander [f=0000000] [0] [Nik]NikolaMX, team: 1, elo:2165, userid: 529056 [f=0000000] [0] H3003, team: 0, elo:1616, userid: 503755 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [3688,24.3688965,1256]: 1 finished unit Spider Factory [f=0000114] Set water rendering mode to 0 (basic) [f=0000138] [138] Event [3688,24.3688965,1292]: 1 finished unit Flea [f=0000229] [229] Event [3688,24.3688965,1292]: 1 finished unit Flea [f=0000240] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=0000255] [255] Event [5000,263.4375,4904]: 0 finished unit Shieldbot Factory [f=0000259] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=0000259] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000000fe26bd50,00000000ee7d15b0}]" [f=0000353] [353] Event [3688,24.3688965,1048]: 1 finished unit Metal Extractor [f=0000592] [592] Event [4988,263.4375,4904]: 0 finished unit Bandit [f=0000729] [729] Event [3624,24.3688965,920]: 1 finished unit Solar Collector [f=0000753] [753] Event [3688,24.3688965,1292]: 1 finished unit Weaver [f=0000833] [833] Event [4988,263.4375,4904]: 0 finished unit Bandit [f=0000846] [846] Event [3688,24.3688965,1292]: 1 finished unit Flea [f=0001075] [1075] Event [4988,263.4375,4904]: 0 finished unit Bandit [f=0001443] [1443] Event [4988,263.4375,4904]: 0 finished unit Convict [f=0001575] [1575] Event [3560,24.3688965,808]: 1 finished unit Metal Extractor [f=0001701] spiders eh? [f=0001822] [1822] Event [4988,263.4375,4904]: 0 finished unit Convict [f=0002121] [2121] Event [5104,263.4375,4992]: 0 finished unit Lotus [f=0002266] [2266] Event [3512,24.3688965,920]: 1 finished unit Solar Collector [f=0002288] [2288] Event [5419.63818,263.4375,4947.27539]: 1 lost unit Flea [f=0002295] [2295] Event [4488,124.375,5016]: 0 finished unit Metal Extractor [f=0002304] [2304] Event [3688,24.3688965,1292]: 1 finished unit Venom [f=0002615] [2615] Event [2168,24.3688965,680]: 1 finished unit Metal Extractor [f=0003085] [3085] Event [4264,124.375,4968]: 0 finished unit Metal Extractor [f=0003095] [3095] Event [3432,24.3688965,1048]: 1 finished unit Metal Extractor [f=0003145] [3145] Event [5368,263.4375,5032]: 0 finished unit Wind/Tidal Generator [f=0003359] [3359] Event [1976,24.3688965,760]: 1 finished unit Metal Extractor [f=0003412] [3412] Event [3688,24.3688965,1292]: 1 finished unit Venom [f=0003518] [3518] Event [5288,263.4375,5096]: 0 finished unit Wind/Tidal Generator [f=0003613] [3613] Event [4988,263.4375,4904]: 0 finished unit Dirtbag [f=0003646] [3646] Event [4559.82764,263.4375,4782.70996]: 0 lost unit Convict [f=0003780] [3780] Event [2048,24.3688965,944]: 1 finished unit Lotus [f=0003851] [3851] Event [4988,263.4375,4904]: 0 finished unit Dirtbag [f=0003963] [3963] Event [4536,124.375,5224]: 0 finished unit Metal Extractor [f=0003981] [3981] Event [5240,263.4375,5144]: 0 finished unit Wind/Tidal Generator [f=0004048] [4048] Event [4194.31201,124.375,4944.50293]: 1 lost unit Flea [f=0004067] [4067] Event [3688,24.3688965,1292]: 1 finished unit Venom [f=0004078] [4078] Event [3797.40845,44.8338737,1449.33728]: 0 lost unit Bandit [f=0004080] [4080] Event [4264,124.375,4968]: 0 lost unit Metal Extractor [f=0004082] [4082] Event [3820.86304,54.5656967,1455.92834]: 0 lost unit Bandit [f=0004086] [4086] Event [3777.53564,43.0791969,1468.42957]: 0 lost unit Bandit [f=0004333] [4333] Event [5160,263.4375,5208]: 0 finished unit Wind/Tidal Generator [f=0004538] [4538] Event [4592,124.375,5264]: 0 finished unit Picket [f=0004577] [4577] Event [4372.11035,187.12175,4598.13232]: 1 lost unit Flea [f=0004582] [4582] Event [3656,124.375,1944]: 1 finished unit Metal Extractor [f=0004689] [4689] Event [3688,24.3688965,1292]: 1 finished unit Venom [f=0004879] [4879] Event [5080,263.4375,5272]: 0 finished unit Wind/Tidal Generator [f=0004933] [4933] Event [4054.2854,124.375,4477.8584]: 0 lost unit Dirtbag [f=0005103] [5103] Event [3704,124.375,2152]: 1 finished unit Metal Extractor [f=0005341] [5341] Event [4988,263.4375,4904]: 0 finished unit Convict [f=0005438] [5438] Event [5000,263.4375,5320]: 0 finished unit Wind/Tidal Generator [f=0005471] [5471] Event [4528,124.375,5280]: 0 finished unit Picket [f=0005493] dmn lol [f=0005507] [5507] Event [4296.4082,24.3688965,3898.82593]: 0 lost unit Dirtbag [f=0005551] [5551] Event [3688,24.3688965,1292]: 1 finished unit Venom [f=0005671] [5671] Event [2088,24.3688965,760]: 1 finished unit Solar Collector [f=0005826] [5826] Event [3928,124.375,2216]: 1 finished unit Metal Extractor [f=0005982] [5982] Event [1992,0,568]: 1 finished unit Wind/Tidal Generator [f=0006012] [6012] Event [5224,263.4375,5080]: 0 finished unit Wind/Tidal Generator [f=0006227] [6227] Event [2056,0,552]: 1 finished unit Wind/Tidal Generator [f=0006255] [6255] Event [4988,263.4375,4904]: 0 finished unit Convict [f=0006333] [6333] Event [3688,24.3688965,1292]: 1 finished unit Weaver [f=0006340] [6340] Event [3816,124.375,2168]: 1 finished unit Solar Collector [f=0006429] [6429] Event [3688,24.3688965,1292]: 1 finished unit Flea [f=0006534] [6534] Event [4988,263.4375,4904]: 0 finished unit Dirtbag [f=0006586] [6586] Event [5104,263.4375,4992]: 0 lost unit Lotus [f=0006711] [6711] Event [3704,124.375,2040]: 1 finished unit Solar Collector [f=0006723] [6723] Event [5368,263.4375,5032]: 0 lost unit Wind/Tidal Generator [f=0006769] [6769] Event [4128,124.375,4928]: 0 finished unit Lotus [f=0006770] [6770] Event [5144,263.4375,5144]: 0 finished unit Wind/Tidal Generator [f=0006833] [6833] Event [5208.38232,263.4375,4875.021]: 0 lost unit Dirtbag [f=0006859] [6859] Event [4988,263.4375,4904]: 0 finished unit Dirtbag [f=0006980] [6980] Event [5059.50977,263.4375,4775.7002]: 0 lost unit Convict [f=0006999] [6999] Event [4456,263.4375,4792]: 0 finished unit Stardust [f=0007005] [7005] Event [5288,263.4375,5096]: 0 lost unit Wind/Tidal Generator [f=0007027] [7027] Event [5224,263.313965,5080]: 0 lost unit Wind/Tidal Generator [f=0007046] [7046] Event [3688,24.3688965,1292]: 1 finished unit Venom [f=0007131] [7131] Event [4988,263.4375,4904]: 0 finished unit Dirtbag [f=0007261] [7261] Event [5273.18506,263.4375,4850.5083]: 0 lost unit Dirtbag [f=0007360] [7360] Event [5240,263.4375,5144]: 0 lost unit Wind/Tidal Generator [f=0007360] [7360] Event [5304.5498,263.541626,4941.896]: 0 lost unit Dirtbag [f=0007398] [7398] Event [4988,263.4375,4904]: 0 finished unit Dirtbag [f=0007459] [7459] Event [5144,263.610229,5144]: 0 lost unit Wind/Tidal Generator [f=0007472] [7472] Event [4944,263.4375,4752]: 0 lost unit Picket [f=0007473] [7473] Event [5160,263.581665,5208]: 0 lost unit Wind/Tidal Generator [f=0007493] [7493] Event [5064,263.4375,5208]: 0 finished unit Wind/Tidal Generator [f=0007539] [7539] Event [5064,263.76709,5208]: 0 lost unit Wind/Tidal Generator [f=0007567] [7567] Event [5008,263.585815,5120]: 0 lost unit Lotus [f=0007568] [7568] Event [5208,124.375,968]: 1 finished unit Metal Extractor [f=0007634] [7634] Event [4988,263.4375,4904]: 0 finished unit Dirtbag [f=0007641] [7641] Event [5080,263.283386,5272]: 0 lost unit Wind/Tidal Generator [f=0007650] [7650] Event [3688,24.3688965,1292]: 1 finished unit Venom [f=0007669] [7669] Event [4264,123.214569,4968]: 0 finished unit Metal Extractor [f=0007674] [7674] Event [undefined]: H3003 resigned [f=0007674] game_message: H3003 has been destroyed! [f=0007674] game_message: [Nik]NikolaMX wins! [f=0007674] Submitting stats [f=0007674] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007674] Part| Total Time|Time of the last 0.5s [f=0007674] Draw 8395.23ms 38.88% [f=0007674] Lua::Callins::Synced 7846.68ms 9.97% [f=0007674] Lua::Callins::Unsynced 12227.70ms 39.98% [f=0007674] Lua::CollectGarbage::Synced 2160.52ms 1.50% [f=0007674] Lua::CollectGarbage::Unsynced 1991.60ms 1.30% [f=0007674] Misc::Profiler::AddTime 27.96ms 0.00% [f=0007674] Sim 26316.70ms 38.68% [f=0007674] [7674] Received game_message: H3003 has been destroyed! [f=0007674] [7674] Received game_message: [Nik]NikolaMX wins! [f=0007675] [7675] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007675] [7675] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007675] [7675] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007675] [7675] Game End Stats Values: 2,1975,2115,2115,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,4.9333334,4.9333334,4.66666651,0,50,50,0,0,0,0,0,700,790,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007675] [7675] Game End Stats Values: 3,2125,2380,2380,2125,0,0.46651626,0.46651626,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.4942989,8.53333378,8.53333378,12.4942989,1275,1275,1275,1275,6.12357569,7.03110075,7.03110075,6.12357569,150,75,75,150,0,0,0,0,700,1030,1030,700,0,0,0,0,0.000368,0,0,0.000368,0,0,0,0 [f=0007675] [7675] Game End Stats Values: 4,2200,2380,2380,2200,0,4.69239712,4.69239712,0,0,0,0,0,0,0,0,0,0,0,0,0,18.75,0,0,18.75,0,0,0,0,14.4000063,10,10,14.4000063,1275,1275,1275,1275,6.60000038,7.28172541,7.28172541,6.60000038,225,75,75,225,0,0,0,0,700,1030,1030,700,0,0,0,0,0.00084799,0,0,0.00084799,0,18.75,18.75,0 [f=0007675] [7675] Game End Stats Values: 5,2320,2470,2470,2320,0,9.93550968,9.93550968,0,0,0,0,0,0,0,0,0,0,0,0,0,18.75,0,0,18.75,0,0,0,0,10.4391441,10,10,10.4391441,1275,1275,1275,1275,5.60978413,8.1495409,8.1495409,5.60978413,225,75,75,225,0,0,0,0,820,1120,1120,820,0,0,0,0,0.00100053,0,0,0.00100053,0,18.75,18.75,0 [f=0007675] [7675] Game End Stats Values: 6,2530,2470,2470,2530,0,14.2862186,14.2862186,0,0,0,0,0,0,0,0,0,0,0,0,0,18.75,0,0,18.75,90,0,0,90,8,10,10,8,1275,1275,1275,1275,5,9.29004574,9.29004574,5,225,75,75,225,0,0,0,0,940,1120,1120,940,0,0,0,0,0.00100053,0,0,0.00100053,0,18.75,18.75,0 [f=0007675] [7675] Game End Stats Values: 7,2620,2805,2805,2620,0,22.6059608,22.6059608,0,0,0,0,0,0,0,0,0,0,0,0,0,43.75,0,0,43.75,90,0,0,90,8,11.7333336,11.7333336,8,1275,1275,1275,1275,6.5999999,9.68798351,9.68798351,6.5999999,225,250,250,225,25,0,0,25,1030,1280,1280,1030,0,25,25,0,0.00100053,0,0,0.00100053,0,43.75,43.75,0 [f=0007675] [7675] Game End Stats Values: 8,2745,2895,2895,2745,0,27.3266926,27.3266926,0,0,0,0,0,0,0,0,0,0,0,0,0,43.75,13.0666733,13.0666733,43.75,90,0,0,90,8,12,12,8,1275,1275,1275,1275,7.13333321,11.3147163,11.3147163,7.13333321,225,250,250,225,25,0,0,25,1155,1370,1370,1155,0,25,25,0,0.00100053,0,0,0.00100053,13.0666733,43.75,43.75,13.0666733 [f=0007675] [7675] Game End Stats Values: 9,2780,3185,3185,2780,0,29.1663017,29.1663017,0,0,0,0,0,0,0,0,0,0,0,0,0,43.75,110.061432,110.061432,43.75,90,0,0,90,10.1953468,12,12,10.1953468,1275,1275,1275,1275,9.15555668,14.055974,14.055974,9.15555668,225,450,450,225,25,0,0,25,1190,1460,1460,1190,2.33333349,25,25,2.33333349,0.00100053,0,0,0.00100053,110.061432,43.75,43.75,110.061432 [f=0007675] [7675] Game End Stats Values: 10,2845,3250,3250,2845,0,32.4715118,32.4715118,0,0,0,0,0,0,0,0,0,0,0,0,0,120.84465,383.211395,383.211395,120.84465,90,90,90,90,12.6346025,12,12,12.6346025,1275,1275,1275,1275,9,15.2203484,15.2203484,9,285,425,425,285,25,120,120,25,1195,1460,1460,1195,122.333336,50,50,122.333336,0.00100053,0,0,0.00100053,385.06366,145.844635,145.844635,385.06366 [f=0007675] [7675] Game End Stats Values: 11,2565,3450,3450,2565,0,37.0623589,37.0623589,0,0,0,0,0,0,0,0,0,0,0,0,0,300.628143,485.686981,485.686981,300.628143,90,90,90,90,14.6147985,12,12,14.6147985,1275,1275,1275,1275,8.46666622,15.306057,15.306057,8.46666622,60,625,625,60,25,435,435,25,1140,1460,1460,1140,437.333344,50,50,437.333344,0.00100053,0,0,0.00100053,487.89679,345.562012,345.562012,487.89679 [f=0007675] [7675] Game End Stats Values: 12,2670,3715,3715,2670,0,38.6504326,38.6504326,0,0,0,0,0,0,0,0,0,0,0,0,0,325.628143,534.51532,534.51532,325.628143,190,90,90,190,15.9533606,12,12,15.9533606,1275,1275,1275,1275,9,16.5725384,16.5725384,9,30,800,800,30,50,465,465,50,1175,1550,1550,1175,467.333344,75,75,467.333344,0.00100053,0,0,0.00100053,536.725098,370.562012,370.562012,536.725098 [f=0007675] [7675] Game End Stats Values: 13,2790,3805,3805,2790,0,38.9384155,38.9384155,0,0,0,0,0,0,0,0,0,0,0,0,0,325.628143,534.51532,534.51532,325.628143,190,90,90,190,16.3777618,12,12,16.3777618,1275,1275,1275,1275,9,18.085865,18.085865,9,30,800,800,30,50,465,465,50,1295,1640,1640,1295,467.333344,75,75,467.333344,0.00100053,0,0,0.00100053,536.725098,370.562012,370.562012,536.725098 [f=0007675] [7675] Game End Stats Values: 14,2895,4165,4165,2895,0,39.7346992,39.7346992,0,0,0,0,0,0,0,0,0,0,0,0,0,325.628143,545.687012,545.687012,325.628143,290,90,90,290,17.380352,12.5333338,12.5333338,17.380352,1275,1275,1275,1275,9,19.0530834,19.0530834,9,0,1000,1000,0,50,495,495,50,1330,1800,1800,1330,497.333344,75,75,497.333344,0.00100053,0,0,0.00100053,547.89679,370.562012,370.562012,547.89679 [f=0007675] [7675] Game End Stats Values: 15,3050,4235,4235,3050,0,40.6541634,40.6541634,0,0,0,0,0,0,0,0,0,0,0,0,0,325.628143,545.687012,545.687012,325.628143,290,90,90,290,15.0231171,14.7999983,14.7999983,15.0231171,1275,1275,1275,1275,9,20.9279652,20.9279652,9,0,1000,1000,0,50,495,495,50,1485,1870,1870,1485,497.333344,75,75,497.333344,0.00100053,0,0,0.00100053,547.89679,370.562012,370.562012,547.89679 [f=0007675] [7675] Game End Stats Values: 16,2955,4570,4570,2955,0,47.8765717,47.8765717,0,0,0,0,0,0,0,0,0,0,0,0,0,384.413147,769.748535,769.748535,384.413147,200,90,90,200,14.2515554,17.9999981,17.9999981,14.2515554,1275,1275,1275,1275,9,21.4814949,21.4814949,9,30,1025,1025,30,50,620,620,50,1450,2180,2180,1450,622.333374,75,75,622.333374,0.00100053,0,0,0.00100053,774.976868,429.347015,429.347015,774.976868 [f=0007675] [7675] Game End Stats Values: 17,3140,4770,4770,3140,0,79.3117828,79.3117828,0,0,0,0,0,0,0,0,0,0,161.977905,161.977905,0,384.413147,969.511719,969.511719,384.413147,510,90,90,510,13.1213493,20.3999977,20.3999977,13.1213493,1275,1275,1275,1275,9,23.0956802,23.0956802,9,60,1225,1225,60,50,840,840,50,1295,2180,2180,1295,842.333374,75,75,842.333374,0.00100053,0,0,0.00100053,999.092712,429.347015,429.347015,999.092712 [f=0007675] [7675] Game End Stats Values: 18,3000,4860,4860,3000,0,104.674683,104.674683,0,0,0,0,0,0,0,0,0,0,264.345367,264.345367,0,384.413147,1226.42749,1226.42749,384.413147,510,90,90,510,10.9631786,20.3999958,20.3999958,10.9631786,1275,1275,1275,1275,9,22.824192,22.824192,9,60,1225,1225,60,50,1112.5,1112.5,50,1155,2270,2270,1155,1114.83337,75,75,1114.83337,0.00100053,0,0,0.00100053,1281.91614,432.079285,432.079285,1281.91614 [f=0007675] [7675] Game End Stats Values: 19,3090,5060,5060,3090,0,107.53817,107.53817,0,0,0,0,0,0,0,0,0,0,280.542572,280.542572,0,384.413147,1246.74329,1246.74329,384.413147,510,90,90,510,9.55956841,20.3999996,20.3999996,9.55956841,1275,1275,1275,1275,9,25.8634892,25.8634892,9,60,1425,1425,60,50,1112.5,1112.5,50,1245,2270,2270,1245,1114.83337,75,75,1114.83337,0.00100053,0,0,0.00100053,1304.64661,432.079285,432.079285,1304.64661 [f=0007705] [7705] Event [4842.14844,263.4375,4770.96484]: 0 lost unit Convict [f=0007710] [7710] Event [4488,124.420441,5016]: 0 lost unit Metal Extractor [f=0007716] [7716] Event [4990.14502,263.552673,5203.55713]: 0 lost unit Convict [f=0007717] [7717] Event [5000,263.4375,4904]: 0 lost unit Shieldbot Factory [f=0007722] [7722] Event [5027.96777,262.277802,4834.91602]: 0 lost unit Dirtbag [f=0007723] [7723] Event [5182.92627,263.503723,5053.84082]: 0 lost unit Dirtbag [f=0007802] <[Nik]NikolaMX> gg [f=0007837] Spectator Fine left the game: normal quit [f=0007837] [7837] Event [undefined]: Fine quit [f=0007843] Spectator H3003 left the game: normal quit [f=0007843] [7843] Event [undefined]: H3003 quit [f=0007935] No clients connected, shutting down server [f=0007935] Server shutdown [f=0008136] [8136] Event [5528,124.375,1128]: 1 finished unit Metal Extractor [f=0008277] [8277] Event [3688,24.3688965,1292]: 1 finished unit Venom [f=0008557] [8557] Event [4104,24.3688965,3128]: 1 finished unit Metal Extractor [f=0008616] [8616] Event [5528,124.375,744]: 1 finished unit Metal Extractor [f=0008880] [8880] Event [3688,24.3688965,1292]: 1 finished unit Venom [f=0009112] [9112] Event [4552,24.3688965,3224]: 1 finished unit Metal Extractor [f=0009400] Autoquit sending quit command. [f=0009400] [QuitAction] user exited to system [f=0009400] [SpringApp::Kill][1] fromRun=1 [f=0009400] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009400] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009400] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009400] [ThreadPool::SetThreadCount][2] workers=0 [f=0009400] [SpringApp::Kill][2] [f=0009400] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009400] [Game::KillLua][3] dtor=0 luaUI=0x5f6f49b0 [f=0009400] Start widgetHandler:Shutdown [f=0009400] Shutdown - SaveOrderList Complete [f=0009400] Writing last game win data [f=0009400] Shutdown - SaveConfigData Complete [f=0009400] Shutdown Widget - Save/Load API [f=0009400] Shutdown Widget - Chili Highlight [f=0009400] Shutdown Widget - Draw After Chili [f=0009400] Shutdown Widget - EPIC Menu [f=0009400] Shutdown Widget - Chili Widget Selector [f=0009400] Shutdown Widget - Chili Minimap [f=0009400] Shutdown Widget - Local Team Colors [f=0009400] Shutdown Widget - Display Keys 2 [f=0009400] Shutdown Widget - Save Game Menu [f=0009400] Shutdown Widget - Unit Icons [f=0009400] Shutdown Widget - Noises [f=0009400] Shutdown Widget - HealthBars [f=0009400] Shutdown Widget - Win Counter [f=0009400] Shutdown Widget - SpringRTS Replay Stats [f=0009400] Shutdown Widget - BuildETA [f=0009400] Shutdown Widget - Modular Comm Info [f=0009400] Shutdown Widget - Music Player v2 [f=0009400] Shutdown Widget - State Reverse and Latency [f=0009400] Shutdown Widget - Stereo3D [f=0009400] Shutdown Widget - Showeco and Grid Drawer [f=0009400] Shutdown Widget - Point Tracker [f=0009400] Shutdown Widget - Missile Silo Range [f=0009400] Shutdown Widget - MinimapEvents [f=0009400] Shutdown Widget - Local Widgets Config [f=0009400] Shutdown Widget - Highlight Geos [f=0009400] Shutdown Widget - Grab Input [f=0009400] Input grabbing is disabled! [f=0009400] Shutdown Widget - Defense Range Zero-K [f=0009400] Shutdown Widget - MetalFeatures (new) [f=0009400] Shutdown Widget - Darkening [f=0009400] Shutdown Widget - Context Menu [f=0009400] Shutdown Widget - Chili Spectator Panels [f=0009400] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009400] Shutdown Widget - Chili Nuke Warning [f=0009400] Shutdown Widget - Chili EndGame Window [f=0009400] Shutdown Widget - Chili Economy Panel Default [f=0009400] Shutdown Widget - CameraShake [f=0009400] Shutdown Widget - Attack AoE [f=0009400] Shutdown Widget - Map Edge Extension [f=0009400] Shutdown Widget - Selection Send [f=0009400] Shutdown Widget - LupsManager [f=0009400] Shutdown Widget - Newton Firezone [f=0009400] Shutdown Widget - Chili Pro Console [f=0009400] Shutdown Widget - Persistent Build Height [f=0009400] Shutdown Widget - Lasso Terraform GUI [f=0009400] Shutdown Widget - Lups [f=0009400] Shutdown Widget - Chili Framework [f=0009400] Shutdown Widget - Chili Core Selector [f=0009400] Shutdown Widget - Custom Markers [f=0009400] Shutdown Widget - Mex Placement Handler [f=0009400] Shutdown Widget - Select Keys [f=0009400] Shutdown Widget - Pause Screen [f=0009400] Shutdown Widget - Text To Speech Control [f=0009400] Shutdown Widget - Layout Handler [f=0009400] End widgetHandler:Shutdown [f=0009400] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1511445,151506007} {int,ext,rec}Allocs={20461055,0,0} {chunk,block}Bytes={151506007,0} [f=0009400] [Game::KillLua][1] dtor=0 luaGaia=0x51cae110 [f=0009400] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1356819,141458252} {int,ext,rec}Allocs={20461056,0,0} {chunk,block}Bytes={141458252,0} [f=0009400] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1356819,141458252} {int,ext,rec}Allocs={20461056,0,0} {chunk,block}Bytes={141458252,0} [f=0009400] [Game::KillLua][2] dtor=0 luaRules=0x50566ea0 [f=0009400] Start gadgetHandler:Shutdown [f=0009400] Shutdown - StartSetup [f=0009400] Shutdown - UnitMorph [f=0009400] Shutdown - Carrier Drones [f=0009400] Shutdown - LupsNanoSpray [f=0009400] Shutdown - Missile Silo Controller [f=0009400] Shutdown - Modular Comm Info [f=0009400] Shutdown - Terrain Texture Handler [f=0009400] Shutdown - UnitCloakShield [f=0009400] Shutdown - Starlight Handler [f=0009400] End gadgetHandler:Shutdown [f=0009400] Start gadgetHandler:Shutdown [f=0009400] Shutdown - Save/Load [f=0009400] Shutdown - Teleport Throw [f=0009400] Shutdown - UnitMorph [f=0009400] Shutdown - Modular Comm Info [f=0009400] Shutdown - Retreat Command [f=0009400] Shutdown - Shockwaves [f=0009400] Shutdown - UnitCloakShield [f=0009400] Shutdown - Lups Cloak FX [f=0009400] Shutdown - Lups [f=0009400] Shutdown - Lups Shield [f=0009400] End gadgetHandler:Shutdown [f=0009400] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20461093,0,0} {chunk,block}Bytes={0,0} [f=0009400] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20461093,0,0} {chunk,block}Bytes={0,0} [f=0009400] [Game::KillLua][4] dtor=0 [f=0009400] [Game::~CGame][1] [f=0009400] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009400] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009400] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009400] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009400] [Game::KillLua][4] dtor=1 [f=0009400] [Game::KillMisc][1] [f=0009400] [Game::KillMisc][2] [f=0009400] [Game::KillMisc][3] [f=0009400] [Game::KillRendering][1] [f=0009400] [3DOParser::Kill] allocated 137 pieces [f=0009400] [S3OParser::Kill] allocated 2733 pieces [f=0009400] [AssParser::Kill] allocated 222 pieces [f=0009400] [Game::KillInterface][1] [f=0009400] [Game::KillInterface][2] [f=0009400] [Game::KillSimulation][1] [f=0009400] [Game::KillSimulation][2] [f=0009400] [CCollisionHandler] dis-/continuous tests: 0/84143 [f=0009400] [Game::KillSimulation][3] [f=0009400] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009400] [~CPathCache(32x28)] cacheHits=10 hitPercentage=26% numHashColls=0 maxCacheSize=7 [f=0009400] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009400] [~CPathCache(64x56)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009400] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009400] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009400] [LosHandler::Kill] raycast instance cache-{hits,misses}={880,5005}; shared=1%; cached=14% [f=0009400] [Game::KillSimulation][4] [f=0009400] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0009400] [Game::~CGame][2] [f=0009400] [Game::~CGame][3] [f=0009400] [SpringApp::Kill][3] [f=0009400] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 100390 bytes sent 96511 bytes recv'd [f=0009400] [SpringApp::Kill][4] font=0x45069aa0 [f=0009400] [SpringApp::Kill][5] [f=0009400] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x450dd1a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=5439ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=243ms file="objects3d/funnelweb.dae" indx=5164 inflSize=1500kb readTime=157ms file="unittextures/bcore_abc_2.tga" indx=6990 inflSize=1800kb readTime=145ms file="objects3d/detriment.s3o" indx=5116 inflSize=514kb readTime=109ms file="objects3d/bantha.s3o" indx=4901 inflSize=433kb readTime=102ms file="objects3d/commrecon3.s3o" indx=4994 inflSize=130kb readTime=57ms file="objects3d/spiderriot.s3o" indx=5450 inflSize=134kb readTime=49ms file="objects3d/corcv.s3o" indx=5035 inflSize=92kb readTime=45ms file="objects3d/sharpshooter.s3o" indx=5400 inflSize=90kb readTime=44ms file="objects3d/armtick.3do" indx=4895 inflSize=5kb readTime=41ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 53449598 bytes cached in 2894 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=162 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mechadansonia_V1.02.sd7 (0x45207360) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45219590) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x450de860) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fccf8099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]