[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2AXt6WyhPR/springsettings.1064273.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 360ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5f0401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8014 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1064273/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 488ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46423c90] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46423c90] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 131ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1292ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1661ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 732ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 124ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 75ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 17ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 420ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 424ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WebFreaK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1064273/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2013ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11776,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1064273/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b20810,0x64190990}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 674d3d60b18c31038c7bb887c43dca96 [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Inde_Irae [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Inde_Irae changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[Game::Load][lua{Rules,Gaia}={00000000f7a27880,000000010b4bf240}]" [f=-000001] Allies: I choose: Daedalus! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000009c9c69f0,000000009d28d180}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] hfhf [f=-000001] u2 [f=-000001] [0] Event [4721,188.676025,346]: 0 finished unit Engineer Commander [f=-000001] [0] Event [447,188.673462,4735]: 1 finished unit Engineer Commander [f=0000000] [0] Inde_Irae, team: 1, elo:2713, userid: 461044 [f=0000000] [0] DanWarior, team: 0, elo:2312, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [552,188.671875,4632]: 1 finished unit Shieldbot Factory [f=0000007] [7] Event [4640,188.671875,432]: 0 finished unit Rover Assembly [f=0000169] [169] Event [564,188.671875,4632]: 1 finished unit Dirtbag [f=0000240] [240] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000241] [241] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000430] [430] Event [4632,188.671875,232]: 0 finished unit Solar Collector [f=0000441] [441] Event [4622.00781,189.316971,432.029633]: 0 finished unit Scorcher [f=0000481] [481] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000547] [547] Event [564,188.671875,4632]: 1 finished unit Convict [f=0000590] [590] Event [472,188.671875,4888]: 1 finished unit Wind/Tidal Generator [f=0000843] [843] Event [280,188.671875,4856]: 1 finished unit Wind/Tidal Generator [f=0000894] [894] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0001006] [1006] Event [232,188.671875,4696]: 1 finished unit Wind/Tidal Generator [f=0001170] [1170] Event [248,188.671875,4616]: 1 finished unit Wind/Tidal Generator [f=0001292] [1292] Event [4622.00781,189.316971,432.029633]: 0 finished unit Scorcher [f=0001315] [1315] Event [4840,188.671875,376]: 0 finished unit Solar Collector [f=0001336] [1336] Event [552,188.671875,4728]: 1 finished unit Wind/Tidal Generator [f=0001498] [1498] Event [440,188.671875,4616]: 1 finished unit Wind/Tidal Generator [f=0001636] [1636] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001656] [1656] Event [328,188.671875,4680]: 1 finished unit Wind/Tidal Generator [f=0001715] [1715] Event [4760,188.671875,248]: 0 finished unit Solar Collector [f=0001794] [1794] Event [564,188.671875,4632]: 1 finished unit Bandit [f=0001891] [1891] Event [2693.63013,30.9943142,1632.36353]: 1 lost unit Dirtbag [f=0002032] [2032] Event [976,184.723816,4208]: 1 finished unit Radar Tower [f=0002115] [2115] Event [564,188.671875,4632]: 1 finished unit Bandit [f=0002124] [2124] Event [4622.00781,189.316971,432.029633]: 0 finished unit Mason [f=0002224] [2224] Event [4688,188.671875,512]: 0 finished unit Lotus [f=0002341] [2341] Event [564,188.671875,4632]: 1 finished unit Bandit [f=0002542] [2542] Event [4560,188.671875,368]: 0 finished unit Radar Tower [f=0002580] [2580] Event [564,188.671875,4632]: 1 finished unit Bandit [f=0002820] [2820] Event [564,188.671875,4632]: 1 finished unit Bandit [f=0002904] [2904] Event [4622.00781,189.316971,432.029633]: 0 finished unit Fencer [f=0003060] [3060] Event [564,188.671875,4632]: 1 finished unit Bandit [f=0003272] [3272] Event [1048,188.671875,4392]: 1 finished unit Solar Collector [f=0003300] [3300] Event [564,188.671875,4632]: 1 finished unit Bandit [f=0003336] [3336] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0003428] [3428] Event [1932.45056,77.104187,4357.09326]: 1 lost unit Bandit [f=0003450] [3450] Event [4622.00781,189.316971,432.029633]: 0 finished unit Scorcher [f=0003456] [3456] Event [1940.49805,77.104187,4558.6626]: 0 lost unit Scorcher [f=0003634] [3634] Event [564,188.671875,4632]: 1 finished unit Bandit [f=0003870] [3870] Event [564,188.671875,4632]: 1 finished unit Bandit [f=0003898] [3898] Event [4200,188.671875,728]: 0 finished unit Solar Collector [f=0003977] [3977] Event [4622.00781,189.316971,432.029633]: 0 finished unit Fencer [f=0004103] [4103] Event [288.007904,188.671875,4641.53662]: 1 lost unit Bandit [f=0004110] [4110] Event [564,188.671875,4632]: 1 finished unit Bandit [f=0004139] [4139] Event [280,188.671875,4856]: 1 lost unit Wind/Tidal Generator [f=0004181] [4181] Event [241.616837,186.986679,4884.82617]: 0 lost unit Scorcher [f=0004350] [4350] Event [564,188.671875,4632]: 1 finished unit Bandit [f=0004382] [4382] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0004597] [4597] Event [4622.00781,189.316971,432.029633]: 0 finished unit Scorcher [f=0004667] [4667] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0004716] [4716] Event [564,188.671875,4632]: 1 finished unit Bandit [f=0004733] [4733] Event [920,188.671875,4424]: 1 finished unit Solar Collector [f=0004767] [4767] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0004805] [4805] Event [4144,187.426758,880]: 0 finished unit Lotus [f=0004871] [4871] Event [424,77.104187,3176]: 1 finished unit Solar Collector [f=0005085] [5085] Event [856,188.671875,4488]: 1 finished unit Wind/Tidal Generator [f=0005197] [5197] Event [564,188.671875,4632]: 1 finished unit Convict [f=0005204] [5204] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0005309] [5309] Event [4622.00781,189.316971,432.029633]: 0 finished unit Mason [f=0005340] [5340] Event [1008,66.5621948,3520]: 1 finished unit Lotus [f=0005444] [5444] Event [4240,188.671875,848]: 0 finished unit Radar Tower [f=0005488] [5488] Event [792,188.671875,4568]: 1 finished unit Wind/Tidal Generator [f=0005507] [5507] Event [4648,77.104187,1912]: 0 finished unit Solar Collector [f=0005670] [5670] Event [564,188.671875,4632]: 1 finished unit Convict [f=0005700] [5700] Event [744,188.671875,4648]: 1 finished unit Wind/Tidal Generator [f=0005774] [5774] Event [2377.08203,43.0159225,1624.47949]: 1 lost unit Bandit [f=0005849] [5849] Event [2522.17114,44.962841,1773.84521]: 0 lost unit Fencer [f=0005923] [5923] Event [564,188.671875,4632]: 1 finished unit Bandit [f=0005934] [5934] Event [4622.00781,189.316971,432.029633]: 0 finished unit Fencer [f=0005969] [5969] Event [3077.76367,65.4703903,3032.01172]: 0 lost unit Scorcher [f=0005985] [5985] Event [680,188.671875,4728]: 1 finished unit Wind/Tidal Generator [f=0006015] [6015] Event [4544,113.503113,2064]: 0 finished unit Lotus [f=0006100] [6100] Event [4296,188.671875,584]: 0 finished unit Solar Collector [f=0006163] [6163] Event [564,188.671875,4632]: 1 finished unit Bandit [f=0006255] [6255] Event [616,188.671875,4808]: 1 finished unit Wind/Tidal Generator [f=0006335] [6335] Event [4672,120.289001,2064]: 0 finished unit Radar Tower [f=0006390] [6390] Event [564,188.671875,4632]: 1 finished unit Bandit [f=0006475] [6475] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0006515] [6515] Event [4622.00781,189.316971,432.029633]: 0 finished unit Scorcher [f=0006540] [6540] Event [552,188.671875,4888]: 1 finished unit Wind/Tidal Generator [f=0006593] [6593] Event [1664,34.3240356,2240]: 1 finished unit Radar Tower [f=0006679] [6679] Event [2069.32715,66.479187,2010.1405]: 1 lost unit Bandit [f=0006682] [6682] Event [2071.29907,66.479187,1781.12866]: 0 lost unit Scorcher [f=0006691] [6691] Event [564,188.671875,4632]: 1 finished unit Bandit [f=0006725] [6725] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0006766] [6766] Event [4328,188.671875,392]: 0 finished unit Solar Collector [f=0006892] [6892] Event [360,188.839417,4808]: 1 finished unit Wind/Tidal Generator [f=0006974] [6974] Event [564,188.671875,4632]: 1 finished unit Bandit [f=0007075] [7075] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0007103] [7103] Event [3385.99268,66.5918427,3518.38159]: 0 lost unit Fencer [f=0007202] [7202] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0007282] [7282] Event [564,188.671875,4632]: 1 finished unit Bandit [f=0007293] [7293] Event [4456,188.671875,280]: 0 finished unit Solar Collector [f=0007312] [7312] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0007538] [7538] Event [2136,77.104187,4680]: 1 finished unit Solar Collector [f=0007605] [7605] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0007737] [7737] Event [4622.00781,189.316971,432.029633]: 0 finished unit Ripper [f=0007751] [7751] Event [undefined]: DanWarior resigned [f=0007751] game_message: DanWarior has been destroyed! [f=0007751] game_message: Inde_Irae wins! [f=0007751] Submitting stats [f=0007751] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007751] Part| Total Time|Time of the last 0.5s [f=0007751] Draw 11115.84ms 11.99% [f=0007751] Lua::Callins::Synced 5400.98ms 28.67% [f=0007751] Lua::Callins::Unsynced 15956.94ms 16.38% [f=0007751] Lua::CollectGarbage::Synced 1487.54ms 0.30% [f=0007751] Lua::CollectGarbage::Unsynced 1656.27ms 0.30% [f=0007751] Misc::Profiler::AddTime 47.73ms 0.00% [f=0007751] Sim 24790.12ms 76.92% [f=0007751] [7751] Received game_message: DanWarior has been destroyed! [f=0007751] [7751] Received game_message: Inde_Irae wins! [f=0007752] [7752] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007752] [7752] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007752] [7752] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007752] [7752] Game End Stats Values: 2,2260,2095,2095,2260,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4666667,5.33333349,5.33333349,5.4666667,125,30,30,125,0,0,0,0,860,790,790,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007752] [7752] Game End Stats Values: 3,2350,2375,2375,2350,2.06226373,0.91798592,0.91798592,2.06226373,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,9.14208508,9.14208508,9.86666679,1275,1275,1275,1275,7.13748407,8.66119862,8.66119862,7.13748407,125,30,30,125,0,0,0,0,950,1070,1070,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007752] [7752] Game End Stats Values: 4,2545,2480,2480,2545,4.88607931,5.99318266,5.99318266,4.88607931,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,11.7468042,11.7468042,10,1275,1275,1275,1275,9.05492115,9.33834648,9.33834648,9.05492115,250,30,30,250,0,0,0,0,1020,1175,1175,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007752] [7752] Game End Stats Values: 5,2615,2715,2715,2615,12.2921419,11.4519825,11.4519825,12.2921419,0,0,0,0,0,0,0,0,0,0,0,0,18.1330528,0,0,18.1330528,0,0,0,0,12.1333332,11.2181044,11.2181044,12.1333332,1275,1275,1275,1275,9.49373722,9.89725304,9.89725304,9.49373722,250,105,105,250,0,0,0,0,1090,1335,1335,1090,0,0,0,0,0,0,0,0,0,18.1330528,18.1330528,0 [f=0007752] [7752] Game End Stats Values: 6,2825,2815,2815,2825,23.4979382,15.902668,15.902668,23.4979382,0,0,0,0,0,0,0,0,0,0,0,0,30.0000038,0,0,30.0000038,90,0,0,90,14,12.974906,12.974906,14,1275,1330,1330,1275,9.7470541,11.2967129,11.2967129,9.7470541,250,150,150,250,30,0,0,30,1210,1335,1335,1210,0,30,30,0,0,0.000145,0.000145,0,0,30.0000038,30.0000038,0 [f=0007752] [7752] Game End Stats Values: 7,2880,2965,2965,2880,35.7234612,25.9582329,25.9582329,35.7234612,0,0,0,0,0,0,0,0,0,0,0,0,30.0000038,0,0,30.0000038,90,0,0,90,14,18.0487232,18.0487232,14,1330,1330,1330,1330,9.81503487,11.6703691,11.6703691,9.81503487,250,300,300,250,30,0,0,30,1210,1335,1335,1210,0,30,30,0,0,0.000895,0.000895,0,0,30.0000038,30.0000038,0 [f=0007752] [7752] Game End Stats Values: 8,3020,3115,3115,3020,48.3001747,35.0166702,35.0166702,48.3001747,0,0,0,0,0,0,0,0,0,0,0,0,39.0857048,21.223959,21.223959,39.0857048,90,0,0,90,14,15.7718668,15.7718668,14,1330,1330,1330,1330,9.83844662,11.6038961,11.6038961,9.83844662,390,450,450,390,30,0,0,30,1210,1335,1335,1210,0,30,30,0,0,0.00100166,0.00100166,0,21.223959,39.0857048,39.0857048,21.223959 [f=0007752] [7752] Game End Stats Values: 9,3110,3185,3185,3110,59.6697426,57.6083183,57.6083183,59.6697426,0,0,0,0,0,0,0,0,0,0,0,0,116.333305,125.000122,125.000122,116.333305,90,0,0,90,14,23.1783524,23.1783524,14,1330,1330,1330,1330,10.6913042,12.5061083,12.5061083,10.6913042,390,450,450,390,105,125,125,105,1300,1405,1405,1300,125,105,105,125,0,0.00100166,0.00100166,0,125.000122,125.021988,125.021988,125.000122 [f=0007752] [7752] Game End Stats Values: 10,3320,3335,3335,3320,71.336319,93.7204666,93.7204666,71.336319,0,0,0,0,0,0,0,0,0,0,0,0,173.445389,212.018158,212.018158,173.445389,90,0,0,90,14.5333338,23.2349892,23.2349892,14.5333338,1330,1330,1330,1330,11.7777719,13.4074745,13.4074745,11.7777719,530,600,600,530,105,125,125,105,1370,1405,1405,1370,125,105,105,125,0,0.00100166,0.00100166,0,212.018158,182.134064,182.134064,212.018158 [f=0007752] [7752] Game End Stats Values: 11,3195,3465,3465,3195,87.1518402,110.990692,110.990692,87.1518402,0,0,0,0,0,0,0,0,0,0,0,0,298.361969,236.058807,236.058807,298.361969,90,0,0,90,16,15.0078287,15.0078287,16,1330,1330,1330,1330,12.0543671,12.4180136,12.4180136,12.0543671,405,675,675,405,215,250,250,215,1370,1460,1460,1370,250,215,215,250,0,0.00100166,0.00100166,0,249.999939,317.120575,317.120575,249.999939 [f=0007752] [7752] Game End Stats Values: 12,3500,3770,3770,3500,101.920288,117.711761,117.711761,101.920288,0,0,0,0,0,0,0,0,0,0,0,0,298.361969,236.058807,236.058807,298.361969,180,0,0,180,16,15.1616993,15.1616993,16,1330,1330,1330,1330,12.6512299,14.5147381,14.5147381,12.6512299,530,750,750,530,215,250,250,215,1460,1690,1690,1460,250,215,215,250,0,0.00100166,0.00100166,0,249.999939,317.120575,317.120575,249.999939 [f=0007752] [7752] Game End Stats Values: 13,3710,4015,4015,3710,111.735611,134.812866,134.812866,111.735611,0,0,0,0,0,0,0,0,0,0,0,0,298.361969,236.058807,236.058807,298.361969,180,90,90,180,16,19.1575203,19.1575203,16,1330,1330,1330,1330,14.3210211,16.1400738,16.1400738,14.3210211,530,750,750,530,215,250,250,215,1670,1845,1845,1670,250,215,215,250,0,0.00100166,0.00100166,0,249.999939,317.120575,317.120575,249.999939 [f=0007752] [7752] Game End Stats Values: 14,3695,4130,4130,3695,121.893272,167.974014,167.974014,121.893272,0,0,0,0,0,0,0,0,0,0,0,0,478.977417,442.348755,442.348755,478.977417,180,90,90,180,17.333334,20.3470669,20.3470669,17.333334,1385,1330,1330,1385,15.6771784,17.210743,17.210743,15.6771784,390,675,675,390,290,390,390,290,1740,2035,2035,1740,390,290,290,390,0,0.00100166,0.00100166,0,464.284546,499.588287,499.588287,464.284546 [f=0007752] [7752] Game End Stats Values: 15,3870,4350,4350,3870,135.162094,206.339142,206.339142,135.162094,0,0,0,0,0,0,0,0,0,0,0,0,529.312927,552.492004,552.492004,529.312927,270,90,90,270,18.666666,25.8206062,25.8206062,18.666666,1385,1330,1330,1385,15.8845892,17.5576763,17.5576763,15.8845892,405,825,825,405,290,515,515,290,1810,2105,2105,1810,515,290,290,515,0,0.00100166,0.00100166,0,574.42749,554.217346,554.217346,574.42749 [f=0007752] [7752] Game End Stats Values: 16,4015,4605,4605,4015,150.89122,239.440842,239.440842,150.89122,0,0,0,0,0,0,0,0,0,0,0,0,551.839172,616.163269,616.163269,551.839172,270,90,90,270,20,29.4192677,29.4192677,20,1440,1385,1385,1440,16.0486069,18.273447,18.273447,16.0486069,405,900,900,405,365,515,515,365,1900,2230,2230,1900,640,365,365,640,0,0.00100166,0.00100166,0,639.999878,576.743591,576.743591,639.999878 [f=0007752] [7752] Game End Stats Values: 17,3945,4805,4805,3945,163.687744,283.449127,283.449127,163.687744,0,0,0,0,0,0,0,0,0,0,0,0,606.398376,756.161621,756.161621,606.398376,270,90,90,270,21.7333336,33.4700203,33.4700203,21.7333336,1440,1385,1385,1440,26.4308548,22.4672279,22.4672279,26.4308548,265,975,975,265,365,655,655,365,1970,2355,2355,1970,910.666321,365,365,910.666321,0,36.8343239,36.8343239,0,779.99823,631.302795,631.302795,779.99823 [f=0007752] [7752] Game End Stats Values: 18,4105,5130,5130,4105,163.687744,324.84491,324.84491,163.687744,0,0,0,0,0,0,0,0,0,0,0,0,606.398376,756.161621,756.161621,606.398376,270,90,90,270,23.333334,35.78022,35.78022,23.333334,1440,1385,1385,1440,18.333334,27.1596928,27.1596928,18.333334,265,1050,1050,265,365,655,655,365,2130,2605,2605,2130,910.666321,365,365,910.666321,0,87.167511,87.167511,0,779.99823,631.302795,631.302795,779.99823 [f=0007752] [7752] Game End Stats Values: 19,4345,5130,5130,4345,166.242661,342.568542,342.568542,166.242661,0,0,0,0,0,0,0,0,0,0,0,0,606.398376,756.161621,756.161621,606.398376,270,90,90,270,24,37.7714081,37.7714081,24,1440,1385,1385,1440,19.6387272,27.4309082,27.4309082,19.6387272,505,1050,1050,505,365,655,655,365,2130,2605,2605,2130,910.666321,365,365,910.666321,0,87.167511,87.167511,0,779.99823,631.302795,631.302795,779.99823 [f=0007781] [7781] Event [564,188.671875,4632]: 1 finished unit Snitch [f=0007824] gg [f=0007862] Spectator DanWarior left the game: normal quit [f=0007862] [7862] Event [undefined]: DanWarior quit [f=0007908] Player Inde_Irae left the game: normal quit [f=0007908] [7908] Event [undefined]: Inde_Irae quit [f=0007914] No clients connected, shutting down server [f=0007914] Server shutdown [f=0007928] [7928] Event [880,33.276062,2128]: 1 finished unit Lotus [f=0007971] [7971] Event [2008,77.104187,4792]: 1 finished unit Solar Collector [f=0008110] [8110] Event [1000,27.963562,2024]: 1 finished unit Solar Collector [f=0008157] [8157] Event [564,188.671875,4632]: 1 finished unit Convict [f=0008652] [8652] Event [564,188.671875,4632]: 1 finished unit Snitch [f=0008720] [8720] Event [1840,68.8345337,4272]: 1 finished unit Lotus [f=0008893] [8893] Event [564,188.671875,4632]: 1 finished unit Bandit [f=0009134] [9134] Event [564,188.671875,4632]: 1 finished unit Bandit [f=0009374] [9374] Event [564,188.671875,4632]: 1 finished unit Bandit [f=0009544] [9544] Event [1352,66.479187,4024]: 1 finished unit Geothermal Generator [f=0009576] Autoquit sending quit command. [f=0009576] [QuitAction] user exited to system [f=0009576] [SpringApp::Kill][1] fromRun=1 [f=0009576] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009576] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009576] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009576] [ThreadPool::SetThreadCount][2] workers=0 [f=0009576] [SpringApp::Kill][2] [f=0009576] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009576] [Game::KillLua][3] dtor=0 luaUI=0x526330f0 [f=0009576] Start widgetHandler:Shutdown [f=0009576] Shutdown - SaveOrderList Complete [f=0009576] Writing last game win data [f=0009576] Shutdown - SaveConfigData Complete [f=0009576] Shutdown Widget - Chili Highlight [f=0009576] Shutdown Widget - Save/Load API [f=0009576] Shutdown Widget - Draw After Chili [f=0009576] Shutdown Widget - EPIC Menu [f=0009576] Shutdown Widget - Chili Minimap [f=0009576] Shutdown Widget - Chili Widget Selector [f=0009576] Shutdown Widget - Local Team Colors [f=0009576] Shutdown Widget - Display Keys 2 [f=0009576] Shutdown Widget - Save Game Menu [f=0009576] Shutdown Widget - HealthBars [f=0009576] Shutdown Widget - Noises [f=0009576] Shutdown Widget - Unit Icons [f=0009576] Shutdown Widget - Win Counter [f=0009576] Shutdown Widget - BuildETA [f=0009576] Shutdown Widget - SpringRTS Replay Stats [f=0009576] Shutdown Widget - Modular Comm Info [f=0009576] Shutdown Widget - CameraShake [f=0009576] Shutdown Widget - Chili Economy Panel Default [f=0009576] Shutdown Widget - Chili EndGame Window [f=0009576] Shutdown Widget - Chili Nuke Warning [f=0009576] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009576] Shutdown Widget - Chili Spectator Panels [f=0009576] Shutdown Widget - Context Menu [f=0009576] Shutdown Widget - Darkening [f=0009576] Shutdown Widget - MetalFeatures (new) [f=0009576] Shutdown Widget - Defense Range Zero-K [f=0009576] Shutdown Widget - Grab Input [f=0009576] Input grabbing is disabled! [f=0009576] Shutdown Widget - Highlight Geos [f=0009576] Shutdown Widget - Local Widgets Config [f=0009576] Shutdown Widget - MinimapEvents [f=0009576] Shutdown Widget - Missile Silo Range [f=0009576] Shutdown Widget - Point Tracker [f=0009576] Shutdown Widget - Showeco and Grid Drawer [f=0009576] Shutdown Widget - Stereo3D [f=0009576] Shutdown Widget - State Reverse and Latency [f=0009576] Shutdown Widget - Music Player v2 [f=0009576] Shutdown Widget - Attack AoE [f=0009576] Shutdown Widget - Map Edge Extension [f=0009576] Shutdown Widget - Selection Send [f=0009576] Shutdown Widget - LupsManager [f=0009576] Shutdown Widget - Newton Firezone [f=0009576] Shutdown Widget - Chili Pro Console [f=0009576] Shutdown Widget - Persistent Build Height [f=0009576] Shutdown Widget - Lasso Terraform GUI [f=0009576] Shutdown Widget - Chili Framework [f=0009576] Shutdown Widget - Lups [f=0009576] Shutdown Widget - Mex Placement Handler [f=0009576] Shutdown Widget - Custom Markers [f=0009576] Shutdown Widget - Chili Core Selector [f=0009576] Shutdown Widget - Select Keys [f=0009576] Shutdown Widget - Pause Screen [f=0009576] Shutdown Widget - Layout Handler [f=0009576] Shutdown Widget - Text To Speech Control [f=0009576] End widgetHandler:Shutdown [f=0009576] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1093041,121683338} {int,ext,rec}Allocs={22766554,0,0} {chunk,block}Bytes={121683338,0} [f=0009576] [Game::KillLua][1] dtor=0 luaGaia=0x64190990 [f=0009576] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={937338,111622933} {int,ext,rec}Allocs={22766555,0,0} {chunk,block}Bytes={111622933,0} [f=0009576] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={937338,111622933} {int,ext,rec}Allocs={22766555,0,0} {chunk,block}Bytes={111622933,0} [f=0009576] [Game::KillLua][2] dtor=0 luaRules=0x52b20810 [f=0009576] Start gadgetHandler:Shutdown [f=0009576] Shutdown - StartSetup [f=0009576] Shutdown - UnitMorph [f=0009576] Shutdown - Carrier Drones [f=0009576] Shutdown - LupsNanoSpray [f=0009576] Shutdown - Missile Silo Controller [f=0009576] Shutdown - Modular Comm Info [f=0009576] Shutdown - Terrain Texture Handler [f=0009576] Shutdown - UnitCloakShield [f=0009576] Shutdown - Starlight Handler [f=0009576] End gadgetHandler:Shutdown [f=0009576] Start gadgetHandler:Shutdown [f=0009576] Shutdown - Save/Load [f=0009576] Shutdown - Teleport Throw [f=0009576] Shutdown - UnitMorph [f=0009576] Shutdown - Modular Comm Info [f=0009576] Shutdown - Retreat Command [f=0009576] Shutdown - Shockwaves [f=0009576] Shutdown - UnitCloakShield [f=0009576] Shutdown - Lups Cloak FX [f=0009576] Shutdown - Lups [f=0009576] Shutdown - Lups Shield [f=0009576] End gadgetHandler:Shutdown [f=0009576] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22766599,0,0} {chunk,block}Bytes={0,0} [f=0009576] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22766599,0,0} {chunk,block}Bytes={0,0} [f=0009576] [Game::KillLua][4] dtor=0 [f=0009576] [Game::~CGame][1] [f=0009576] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009576] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009576] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009576] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009576] [Game::KillLua][4] dtor=1 [f=0009576] [Game::KillMisc][1] [f=0009576] [Game::KillMisc][2] [f=0009576] [Game::KillMisc][3] [f=0009576] [Game::KillRendering][1] [f=0009576] [3DOParser::Kill] allocated 137 pieces [f=0009576] [S3OParser::Kill] allocated 2669 pieces [f=0009576] [AssParser::Kill] allocated 254 pieces [f=0009576] [Game::KillInterface][1] [f=0009576] [Game::KillInterface][2] [f=0009576] [Game::KillSimulation][1] [f=0009576] [Game::KillSimulation][2] [f=0009576] [CCollisionHandler] dis-/continuous tests: 0/16205 [f=0009576] [Game::KillSimulation][3] [f=0009576] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009576] [~CPathCache(20x20)] cacheHits=12 hitPercentage=14% numHashColls=0 maxCacheSize=15 [f=0009576] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009576] [~CPathCache(40x40)] cacheHits=7 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009576] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009576] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009576] [LosHandler::Kill] raycast instance cache-{hits,misses}={2463,6593}; shared=1%; cached=26% [f=0009576] [Game::KillSimulation][4] [f=0009576] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0009576] [Game::~CGame][2] [f=0009576] [Game::~CGame][3] [f=0009576] [SpringApp::Kill][3] [f=0009576] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 101674 bytes sent 115318 bytes recv'd [f=0009576] [SpringApp::Kill][4] font=0x46340aa0 [f=0009576] [SpringApp::Kill][5] [f=0009576] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x463aeaa0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=5168ms file="unittextures/factoryveh1.png" indx=7170 inflSize=1077kb readTime=255ms file="objects3d/strikecom.dae" indx=5474 inflSize=999kb readTime=166ms file="objects3d/strikecom_1.dae" indx=5476 inflSize=999kb readTime=150ms file="bitmaps/loadpictures/manualfire.png" indx=508 inflSize=3361kb readTime=147ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=57ms file="objects3d/crasher.s3o" indx=5079 inflSize=161kb readTime=54ms file="luaui/configs/lang/campaign_units.en.json" indx=2859 inflSize=4kb readTime=48ms file="objects3d/commsupport5.s3o" indx=5008 inflSize=100kb readTime=46ms file="objects3d/arm_flea.s3o" indx=4861 inflSize=32kb readTime=41ms file="objects3d/behethud.s3o" indx=4917 inflSize=73kb readTime=41ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 55867356 bytes cached in 2893 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x464d9db0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464d7260) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x464117f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5f04099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]