[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.EuDLmy5cDN/springsettings.1064233.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 324ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe05801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8009 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1064233/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 776ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4573d4d0] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4573d4d0] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 320ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1953ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2037ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 698ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 455ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 38ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] winner957 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1064233/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e1b file="cache/104dev-maintenance/paths/Ravaged_v2.pe-94e63e1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e2b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e2b file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-94e63e2b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1720ms, checksum c9ab96ed)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11777,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1064233/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51b76410,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 8a413d608e142ce5ea402d81a67c9e34 [f=-000001] Connection attempt from Chirbolg [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Chirbolg changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[Game::Load][lua{Rules,Gaia}={0x9ddce390,(nil)}]" [f=-000001] Allies: I choose: Boum! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000009c9cab90,0000000000000000}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [845,342.655426,4370]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4067,341.579834,1024]: 1 finished unit Engineer Commander [f=0000000] [0] Chirbolg, team: 1, elo:2394, userid: 503946 [f=0000000] [0] DanWarior, team: 0, elo:2336, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [4040,342.16626,904]: 1 finished unit Shieldbot Factory [f=0000015] [15] Event [984,342.910309,4232]: 0 finished unit Spider Factory [f=0000240] [240] Event [1020,342.351807,4232]: 0 finished unit Flea [f=0000241] [241] Event [4072,341.536194,1112]: 1 finished unit Metal Extractor [f=0000255] [255] Event [1000,341.27655,4504]: 0 finished unit Metal Extractor [f=0000318] [318] Event [1020,342.351807,4232]: 0 finished unit Flea [f=0000343] [343] Event [4120,341.339874,1112]: 1 finished unit Wind/Tidal Generator [f=0000412] [412] Event [1020,342.351807,4232]: 0 finished unit Flea [f=0000445] [445] Event [936,341.466522,4488]: 0 finished unit Solar Collector [f=0000505] [505] Event [1020,342.351807,4232]: 0 finished unit Flea [f=0000588] [588] Event [1020,342.351807,4232]: 0 finished unit Flea [f=0000706] [706] Event [4408,341.599487,1192]: 1 finished unit Metal Extractor [f=0000742] [742] Event [4028,341.994629,904]: 1 finished unit Convict [f=0000763] [763] Event [1020,342.351807,4232]: 0 finished unit Flea [f=0000766] [766] Event [600,342.05542,4392]: 0 finished unit Metal Extractor [f=0000807] [807] Event [4360,341.586853,1192]: 1 finished unit Wind/Tidal Generator [f=0000940] [940] Event [1020,342.351807,4232]: 0 finished unit Flea [f=0000976] [976] Event [4028,341.994629,904]: 1 finished unit Bandit [f=0001127] [1127] Event [1020,342.351807,4232]: 0 finished unit Flea [f=0001168] [1168] Event [680,342.726685,4376]: 0 finished unit Solar Collector [f=0001463] [1463] Event [4028,341.994629,904]: 1 finished unit Bandit [f=0001499] [1499] Event [4504,340.845947,728]: 1 finished unit Metal Extractor [f=0001525] [1525] Event [3199.41553,228.410065,439.851929]: 0 lost unit Flea [f=0001593] [1593] Event [808,342.448059,4472]: 0 finished unit Solar Collector [f=0001724] [1724] Event [4456,341.048584,728]: 1 finished unit Wind/Tidal Generator [f=0001869] [1869] Event [4408,341.599487,1192]: 1 lost unit Metal Extractor [f=0001894] [1894] Event [4360,340.994202,1192]: 1 lost unit Wind/Tidal Generator [f=0001998] [1998] Event [3956.70313,341.492767,979.325745]: 0 lost unit Flea [f=0002050] [2050] Event [3990.56836,341.735718,1197.19812]: 0 lost unit Flea [f=0002128] [2128] Event [1024,341.827454,4304]: 0 finished unit Lotus [f=0002272] [2272] Event [4504,340.845947,728]: 1 lost unit Metal Extractor [f=0002339] [2339] Event [4028,341.994629,904]: 1 finished unit Convict [f=0002446] [2446] Event [4819.3667,338.045776,632.8396]: 0 lost unit Flea [f=0002462] [2462] Event [976,343.328247,4160]: 0 finished unit Radar Tower [f=0002519] [2519] Event [1020,342.351807,4232]: 0 finished unit Venom [f=0002567] [2567] Event [3352,234.107056,472]: 1 finished unit Metal Extractor [f=0002572] [2572] Event [4104,341.916138,664]: 1 finished unit Metal Extractor [f=0002584] ew. shields [f=0002764] [2764] Event [4152,341.992126,664]: 1 finished unit Wind/Tidal Generator [f=0002779] [2779] Event [4812.60693,332.81723,610.365173]: 0 lost unit Flea [f=0002912] [2912] Event [4028,341.994629,904]: 1 finished unit Bandit [f=0002943] [2943] Event [4248,341.441193,664]: 1 finished unit Wind/Tidal Generator [f=0003033] [3033] Event [1020,342.351807,4232]: 0 finished unit Weaver [f=0003105] [3105] Event [4312,340.972595,728]: 1 finished unit Wind/Tidal Generator [f=0003147] stupid bug [f=0003359] [3359] Event [4360,341.175232,728]: 1 finished unit Wind/Tidal Generator [f=0003594] [3594] Event [4831.17725,308.680878,620.057129]: 0 lost unit Flea [f=0003633] [3633] Event [4504,340.683899,776]: 1 finished unit Wind/Tidal Generator [f=0003868] [3868] Event [4504,341.314545,872]: 1 finished unit Wind/Tidal Generator [f=0003919] [3919] Event [3064,227.223755,424]: 1 finished unit Metal Extractor [f=0004174] [4174] Event [4408,340.901245,1144]: 1 finished unit Wind/Tidal Generator [f=0004186] [4186] Event [1020,342.351807,4232]: 0 finished unit Venom [f=0004189] [4189] Event [968,342.562012,3960]: 0 finished unit Metal Extractor [f=0004247] [4247] Event [1784,226.387878,4536]: 0 finished unit Metal Extractor [f=0004265] [4265] Event [4408,339.723572,1192]: 1 finished unit Metal Extractor [f=0004349] [4349] Event [4408,341.30188,1048]: 1 finished unit Wind/Tidal Generator [f=0004499] [4499] Event [4504,342.220093,984]: 1 finished unit Wind/Tidal Generator [f=0004634] [4634] Event [4264,341.55426,1192]: 1 finished unit Wind/Tidal Generator [f=0004779] [4779] Event [4216,341.225891,1112]: 1 finished unit Wind/Tidal Generator [f=0004813] [4813] Event [2104,228.629517,4680]: 0 finished unit Metal Extractor [f=0004898] [4898] Event [2776,234.214722,344]: 1 finished unit Metal Extractor [f=0004956] [4956] Event [632,340.997925,3992]: 0 finished unit Metal Extractor [f=0004959] [4959] Event [4360,339.716125,1192]: 1 finished unit Wind/Tidal Generator [f=0005431] [5431] Event [904,342.986298,3976]: 0 finished unit Solar Collector [f=0005450] [5450] Event [2456,235.284882,4568]: 0 finished unit Metal Extractor [f=0005458] [5458] Event [1020,342.351807,4232]: 0 finished unit Redback [f=0005511] [5511] Event [4504,339.492188,728]: 1 finished unit Metal Extractor [f=0005632] [5632] Event [4184,341.675476,872]: 1 finished unit Caretaker [f=0005823] [5823] Event [2112,226.134583,4480]: 0 finished unit Lotus [f=0005830] [5830] Event [4028,341.994629,904]: 1 finished unit Felon [f=0005892] [5892] Event [728,341.415863,3992]: 0 finished unit Solar Collector [f=0006113] [6113] Event [2104,226.337219,4616]: 0 finished unit Solar Collector [f=0006216] [6216] Event [2464,234.455322,560]: 1 finished unit Lotus [f=0006232] [6232] Event [1020,342.351807,4232]: 0 finished unit Weaver [f=0006276] [6276] Event [696,342.232727,4184]: 0 finished unit Solar Collector [f=0006401] [6401] Event [4184,341.339874,968]: 1 finished unit Caretaker [f=0006421] [6421] Event [4028,341.994629,904]: 1 finished unit Thug [f=0006532] [6532] Event [2619.78394,232.142548,932.35675]: 0 lost unit Venom [f=0006682] [6682] Event [4028,341.994629,904]: 1 finished unit Thug [f=0006799] [6799] Event [1184,341.073914,3856]: 0 finished unit Lotus [f=0006853] [6853] Event [1020,342.351807,4232]: 0 finished unit Venom [f=0007024] [7024] Event [4028,341.994629,904]: 1 finished unit Thug [f=0007080] [7080] Event [3384,135.65094,4376]: 0 finished unit Metal Extractor [f=0007109] [7109] Event [1088,341.852783,3664]: 0 finished unit Radar Tower [f=0007254] [7254] Event [4028,341.994629,904]: 1 finished unit Convict [f=0007375] [7375] Event [1960,226.539856,3080]: 0 finished unit Metal Extractor [f=0007403] [7403] Event [3192,226.020569,2040]: 1 finished unit Metal Extractor [f=0007486] [7486] Event [3201.23389,226.326096,1975.78906]: 1 lost unit Bandit [f=0007550] [7550] Event [4028,341.994629,904]: 1 finished unit Thug [f=0007560] [7560] Event [3656,136.144867,4232]: 0 finished unit Metal Extractor [f=0007571] [7571] Event [1720,135.448303,808]: 1 finished unit Metal Extractor [f=0007594] [7594] Event [2949.6416,226.461655,1895.44751]: 1 lost unit Convict [f=0007643] [7643] Event [1641.06702,135.456238,1000.37305]: 0 lost unit Flea [f=0007694] [7694] Event [1020,342.351807,4232]: 0 finished unit Recluse [f=0007759] [7759] Event [3404.3418,239.399673,1856.82764]: 0 lost unit Redback [f=0007809] [7809] Event [4028,341.994629,904]: 1 finished unit Thug [f=0007818] [7818] Event [1800,234.594666,2872]: 0 lost unit Metal Extractor [f=0007935] [7935] Event [1848,225.773621,4584]: 0 finished unit Solar Collector [f=0007944] [7944] Event [1960,226.539856,3080]: 0 lost unit Metal Extractor [f=0008032] [8032] Event [3736,136.334839,3928]: 0 finished unit Metal Extractor [f=0008057] [8057] Event [4464,341.263885,1360]: 1 finished unit Lotus [f=0008308] [8308] Event [3520,136.119537,4064]: 0 finished unit Lotus [f=0008388] [8388] Event [1992,226.172546,4680]: 0 finished unit Solar Collector [f=0008494] [8494] Event [3352,234.404663,2264]: 1 finished unit Metal Extractor [f=0008506] [8506] Event [3592,136.081543,4200]: 0 finished unit Solar Collector [f=0008642] [8642] Event [1020,342.351807,4232]: 0 finished unit Recluse [f=0008647] [8647] Event [1458.33142,234.940781,3512.27368]: 0 lost unit Venom [f=0008707] [8707] Event [3688,136.493149,4040]: 0 finished unit Solar Collector [f=0008766] [8766] Event [1528,135.777588,968]: 1 finished unit Metal Extractor [f=0008803] [8803] Event [2216,231.922363,4680]: 0 finished unit Solar Collector [f=0008950] [8950] Event [3464,135.828247,4312]: 0 finished unit Solar Collector [f=0009104] [9104] Event [3208,234.480652,2536]: 1 finished unit Metal Extractor [f=0009152] [9152] Event [4028,341.994629,904]: 1 finished unit Felon [f=0009165] [9165] Event [4112,342.650696,1328]: 1 finished unit Lotus [f=0009197] [9197] Event [3472,136.157532,4144]: 0 finished unit Lotus [f=0009199] [9199] Event [2360,232.49231,4648]: 0 finished unit Solar Collector [f=0009347] [9347] Event [3536,136.157532,4112]: 0 finished unit Radar Tower [f=0009370] [9370] Event [4028,341.994629,904]: 1 finished unit Thug [f=0009394] [9394] Event [1424.16577,262.865295,3852.43408]: 0 lost unit Venom [f=0009412] [9412] Event [1020,342.351807,4232]: 0 finished unit Redback [f=0009582] [9582] Event [1448,135.473633,1192]: 1 finished unit Metal Extractor [f=0009585] [9585] Event [4028,341.994629,904]: 1 finished unit Thug [f=0009794] [9794] Event [4028,341.994629,904]: 1 finished unit Thug [f=0009844] [9844] Event [1952.27454,234.672394,3904.00073]: 1 lost unit Thug [f=0009989] [9989] Event [4028,341.994629,904]: 1 finished unit Thug [f=0010152] [10152] Event [1020,342.351807,4232]: 0 finished unit Redback [f=0010169] [10169] Event [4028,341.994629,904]: 1 finished unit Thug [f=0010420] [10420] Event [1744.40125,235.024216,3995.35474]: 0 lost unit Recluse [f=0010664] [10664] Event [1020,342.351807,4232]: 0 finished unit Weaver [f=0010794] [10794] Event [4028,341.994629,904]: 1 finished unit Felon [f=0010806] [10806] Event [3494.65356,136.220856,4087.7041]: 0 finished unit Engineer Commander [f=0010806] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0010806] [10806] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0010890] [10890] Event [1928,234.860596,2600]: 1 finished unit Metal Extractor [f=0010979] [10979] Event [4028,341.994629,904]: 1 finished unit Thug [f=0011158] [11158] Event [4028,341.994629,904]: 1 finished unit Thug [f=0011190] [11190] Event [360,340.883942,2184]: 0 finished unit Metal Extractor [f=0011247] [11247] Event [1020,342.351807,4232]: 0 finished unit Venom [f=0011371] [11371] Event [4028,341.994629,904]: 1 finished unit Thug [f=0011373] [11373] Event [1800,233.270813,2872]: 1 finished unit Metal Extractor [f=0011578] [11578] Event [4028,341.994629,904]: 1 finished unit Thug [f=0011582] [11582] Event [3568,235.310211,3200]: 0 finished unit Picket [f=0011601] [11601] Event [504,342.448059,2424]: 0 finished unit Metal Extractor [f=0011749] [11749] Event [1016,343.429565,4120]: 0 finished unit Caretaker [f=0011863] [11863] Event [1960,225.186096,3080]: 1 finished unit Metal Extractor [f=0011913] [11913] Event [4028,341.994629,904]: 1 finished unit Thug [f=0012035] [12035] Event [568,341.111908,1960]: 0 finished unit Metal Extractor [f=0012039] [12039] Event [3568,235.310211,3200]: 0 lost unit Picket [f=0012053] [12053] Event [1020,342.351807,4232]: 0 finished unit Recluse [f=0012057] [12057] Event [2216,226.755127,4504]: 0 finished unit Stinger [f=0012134] [12134] Event [3368,235.405212,3112]: 0 lost unit Stinger [f=0012410] [12410] Event [624,340.257019,2192]: 0 finished unit Lotus [f=0012505] [12505] Event [1020,342.351807,4232]: 0 finished unit Recluse [f=0012591] [12591] Event [3736,136.334839,3928]: 0 lost unit Metal Extractor [f=0012636] [12636] Event [3520,136.119537,4064]: 0 lost unit Lotus [f=0012653] [12653] Event [3536,135.940674,4112]: 0 lost unit Radar Tower [f=0012692] [12692] Event [3472,136.157532,4144]: 0 lost unit Lotus [f=0012705] [12705] Event [472,341.802124,2328]: 0 finished unit Solar Collector [f=0012765] [12765] Event [2160.08252,226.459503,3394.11499]: 0 lost unit Redback [f=0012912] [12912] Event [3656,136.144867,4232]: 0 lost unit Metal Extractor [f=0012940] [12940] Event [1960,225.186096,3080]: 1 lost unit Metal Extractor [f=0012953] [12953] Event [3688,136.493149,4040]: 0 lost unit Solar Collector [f=0012990] [12990] Event [408,341.814819,2248]: 0 finished unit Solar Collector [f=0013002] [13002] Event [3256,227.692322,2056]: 1 finished unit Solar Collector [f=0013005] [13005] Event [3592,136.081543,4200]: 0 lost unit Solar Collector [f=0013061] [13061] Event [4028,341.994629,904]: 1 finished unit Felon [f=0013082] [13082] Event [952,343.416901,4088]: 0 finished unit Caretaker [f=0013112] [13112] Event [3464,135.828247,4312]: 0 lost unit Solar Collector [f=0013234] [13234] Event [3384,135.837097,4376]: 0 lost unit Metal Extractor [f=0013244] [13244] Event [568,341.111908,1960]: 0 lost unit Metal Extractor [f=0013263] [13263] Event [872,343.12561,4072]: 0 finished unit Storage [f=0013279] [13279] Event [4028,341.994629,904]: 1 finished unit Thug [f=0013341] [13341] Event [2104,234.619995,2888]: 1 finished unit Stinger [f=0013353] [13353] Event [624,340.257019,2192]: 0 lost unit Lotus [f=0013391] [13391] Event [1020,342.351807,4232]: 0 finished unit Recluse [f=0013484] [13484] Event [4028,341.994629,904]: 1 finished unit Thug [f=0013486] [13486] Event [3176,230.123962,2104]: 1 finished unit Solar Collector [f=0013598] [13598] Event [1831.23425,235.143127,3371.83447]: 0 lost unit Recluse [f=0013602] [13602] Event [721.731995,340.691101,2227.41382]: 1 lost unit Bandit [f=0013682] [13682] Event [1020,342.351807,4232]: 0 finished unit Recluse [f=0013692] [13692] Event [4028,341.994629,904]: 1 finished unit Thug [f=0013818] [13818] Event [725.585449,340.382507,2145.6731]: 1 lost unit Bandit [f=0013873] [13873] Event [4028,341.994629,904]: 1 finished unit Thug [f=0013912] [13912] Event [3128,226.020569,2024]: 1 finished unit Solar Collector [f=0013949] [13949] Event [495.107727,341.342865,1945.1438]: 1 lost unit Convict [f=0013994] [13994] Event [2056,235.132904,2552]: 1 finished unit Caretaker [f=0013996] [13996] Event [1020,342.351807,4232]: 0 finished unit Recluse [f=0014052] [14052] Event [4028,341.994629,904]: 1 finished unit Thug [f=0014140] [14140] Event [424,340.219055,2104]: 0 finished unit Solar Collector [f=0014311] [14311] Event [1020,342.351807,4232]: 0 finished unit Recluse [f=0014371] [14371] Event [2696,234.505981,4264]: 0 lost unit Stinger [f=0014399] [14399] Event [1960,223.993774,3080]: 1 lost unit Metal Extractor [f=0014452] [14452] Event [3208,226.209351,1976]: 1 finished unit Solar Collector [f=0014640] [14640] Event [2304.84814,233.434921,3626.3606]: 0 lost unit Recluse [f=0014678] [14678] Event [4028,341.994629,904]: 1 finished unit Felon [f=0014680] [14680] Event [2424.85474,234.922592,4253.41113]: 0 lost unit Engineer Commander [f=0014730] [14730] Event [2456,235.284882,4568]: 0 lost unit Metal Extractor [f=0014803] [14803] Event [1020,342.351807,4232]: 0 finished unit Recluse [f=0014822] [14822] Event [4028,341.994629,904]: 1 finished unit Convict [f=0014872] [14872] Event [1480,235.569824,4584]: 0 finished unit Energy Pylon [f=0014971] [14971] Event [2149.12183,235.189072,4090.40894]: 1 lost unit Thug [f=0014972] [14972] Event [2360,232.49231,4648]: 0 lost unit Solar Collector [f=0015010] [15010] Event [568,339.758148,1960]: 0 finished unit Metal Extractor [f=0015012] [15012] Event [4028,341.994629,904]: 1 finished unit Thug [f=0015020] [15020] Event [2980.60059,157.775696,4252.76758]: 0 lost unit Redback [f=0015070] [15070] Event [2181.73218,227.515839,4255.4209]: 1 lost unit Thug [f=0015141] [15141] Event [3416,234.531311,2280]: 1 finished unit Solar Collector [f=0015153] [15153] Event [2048.17114,226.531921,4380.5625]: 0 lost unit Recluse [f=0015187] [15187] Event [2216,226.755127,4504]: 0 lost unit Stinger [f=0015192] [15192] Event [4028,341.994629,904]: 1 finished unit Thug [f=0015247] [15247] Event [2112,226.090179,4480]: 0 lost unit Lotus [f=0015372] [15372] Event [4028,341.994629,904]: 1 finished unit Thug [f=0015424] [15424] Event [undefined]: DanWarior resigned [f=0015424] game_message: DanWarior has been destroyed! [f=0015424] game_message: Chirbolg wins! [f=0015424] Submitting stats [f=0015424] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015424] Part| Total Time|Time of the last 0.5s [f=0015424] Draw 19222.33ms 7.67% [f=0015424] Lua::Callins::Synced 11435.23ms 22.01% [f=0015424] Lua::Callins::Unsynced 25736.05ms 15.14% [f=0015424] Lua::CollectGarbage::Synced 5272.58ms 15.84% [f=0015424] Lua::CollectGarbage::Unsynced 4079.60ms 5.48% [f=0015424] Misc::Profiler::AddTime 66.27ms 0.00% [f=0015424] Sim 47407.76ms 57.27% [f=0015424] [15424] Received game_message: DanWarior has been destroyed! [f=0015424] [15424] Received game_message: Chirbolg wins! [f=0015425] [15425] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015425] [15425] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015425] [15425] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015425] [15425] Game End Stats Values: 2,2210,2100,2100,2210,0,1.36692536,1.36692536,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.76229239,7.76229239,7.4666667,1275,1275,1275,1275,7.18977594,5.36979485,5.36979485,7.18977594,75,0,0,75,0,0,0,0,860,825,825,860,28.6666489,0,0,28.6666489,0,0,0,0,0,0,0,0 [f=0015425] [15425] Game End Stats Values: 3,2375,2345,2345,2375,0.23988043,2.26016569,2.26016569,0.23988043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,10.365016,10.365016,9.86666679,1275,1275,1275,1275,7.21919155,7.50754833,7.50754833,7.21919155,150,0,0,150,0,0,0,0,950,1070,1070,950,28.6666489,0,0,28.6666489,0,0,0,0,0,0,0,0 [f=0015425] [15425] Game End Stats Values: 4,2495,2420,2420,2495,3.10919952,8.10260391,8.10260391,3.10919952,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,11.8863964,11.8863964,10.666667,1275,1275,1275,1275,8.86328793,9.06149578,9.06149578,8.86328793,200,75,75,200,0,0,0,0,1020,1070,1070,1020,28.6666489,0,0,28.6666489,0,0,0,0,0,0,0,0 [f=0015425] [15425] Game End Stats Values: 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34,6345,12020,12020,6345,662.620361,607.197937,607.197937,662.620361,0,0,0,0,0,0,0,0,73.7963867,19.7929382,19.7929382,73.7963867,2269.44482,5401.36865,5401.36865,2269.44482,720,720,720,720,34.1333351,41.7215843,41.7215843,34.1333351,110,1275,1275,110,22.1515465,34.0052528,34.0052528,22.1515465,2145,6425,6425,2145,974.600037,5072.66553,5072.66553,974.600037,3370,3600,3600,3370,5178.66553,974.600037,974.600037,5178.66553,76.5833282,162.195663,162.195663,76.5833282,5453.40625,2367.86011,2367.86011,5453.40625 [f=0015425] [15425] Game End Stats Values: 35,5505,12090,12090,5505,701.530884,632.726624,632.726624,701.530884,0,0,0,0,0,0,0,0,73.7963867,19.7929382,19.7929382,73.7963867,2733.68652,6330.38721,6330.38721,2733.68652,180,720,720,180,28,39.6419754,39.6419754,28,110,1275,1275,110,20.2612419,34.2419205,34.2419205,20.2612419,1625,6425,6425,1625,1324.6001,6202.66553,6202.66553,1324.6001,3590,3670,3670,3590,6308.66553,1324.6001,1324.6001,6308.66553,76.5833282,162.195663,162.195663,76.5833282,6463.8291,2832.10181,2832.10181,6463.8291 [f=0015425] [15425] Game End Stats Values: 36,5505,12265,12265,5505,711.737488,643.137817,643.137817,711.737488,0,0,0,0,0,0,0,0,73.7963867,19.7929382,19.7929382,73.7963867,2823.33398,6472.61279,6472.61279,2823.33398,180,720,720,180,26,41.1524925,41.1524925,26,110,1275,1275,110,20.5653267,34.6222305,34.6222305,20.5653267,1625,6600,6600,1625,1324.6001,6202.66553,6202.66553,1324.6001,3590,3670,3670,3590,6308.66553,1324.6001,1324.6001,6308.66553,76.5833282,162.195663,162.195663,76.5833282,6606.05469,2921.74927,2921.74927,6606.05469 [f=0015431] [15431] Event [2104,226.337219,4616]: 0 lost unit Solar Collector [f=0015433] [15433] Event [2011.00073,228.13652,4333.32715]: 1 lost unit Thug [f=0015448] [15448] Event [2104,228.428467,4680]: 0 lost unit Metal Extractor [f=0015453] [15453] Event [1848,225.677338,4584]: 0 lost unit Solar Collector [f=0015468] [15468] Event [1992,226.290344,4680]: 0 lost unit Solar Collector [f=0015548] Player Chirbolg left the game: normal quit [f=0015548] [15548] Event [undefined]: Chirbolg quit [f=0015552] [15552] Event [4028,341.994629,904]: 1 finished unit Thug [f=0015554] Spectator DanWarior left the game: normal quit [f=0015554] [15554] Event [undefined]: DanWarior quit [f=0015560] No clients connected, shutting down server [f=0015560] Server shutdown [f=0015560] End of demo reached [f=0015591] [15591] Event [3336,234.987244,2328]: 1 finished unit Solar Collector [f=0015732] [15732] Event [4028,341.994629,904]: 1 finished unit Thug [f=0015858] [15858] Event [4028,341.994629,904]: 1 finished unit Rogue [f=0016030] [16030] Event [3288,232.954559,2248]: 1 finished unit Solar Collector [f=0016492] [16492] Event [4028,341.994629,904]: 1 finished unit Felon [f=0016580] [16580] Event [3368,233.942413,2200]: 1 finished unit Solar Collector [f=0016691] [16691] Event [4028,341.994629,904]: 1 finished unit Thug [f=0016872] [16872] Event [4028,341.994629,904]: 1 finished unit Thug [f=0017052] [17052] Event [4028,341.994629,904]: 1 finished unit Thug [f=0017183] Autoquit sending quit command. [f=0017183] [QuitAction] user exited to system [f=0017183] [SpringApp::Kill][1] fromRun=1 [f=0017183] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017183] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017183] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017183] [ThreadPool::SetThreadCount][2] workers=0 [f=0017183] [SpringApp::Kill][2] [f=0017183] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017183] [Game::KillLua][3] dtor=0 luaUI=0x63ef8380 [f=0017183] Start widgetHandler:Shutdown [f=0017183] Shutdown - SaveOrderList Complete [f=0017183] Writing last game win data [f=0017183] Shutdown - SaveConfigData Complete [f=0017183] Shutdown Widget - Chili Highlight [f=0017183] Shutdown Widget - Save/Load API [f=0017183] Shutdown Widget - Draw After Chili [f=0017183] Shutdown Widget - EPIC Menu [f=0017183] Shutdown Widget - Chili Minimap [f=0017183] Shutdown Widget - Chili Widget Selector [f=0017183] Shutdown Widget - Local Team Colors [f=0017183] Shutdown Widget - Display Keys 2 [f=0017183] Shutdown Widget - Save Game Menu [f=0017183] Shutdown Widget - HealthBars [f=0017183] Shutdown Widget - Noises [f=0017183] Shutdown Widget - Unit Icons [f=0017183] Shutdown Widget - Win Counter [f=0017183] Shutdown Widget - BuildETA [f=0017183] Shutdown Widget - SpringRTS Replay Stats [f=0017183] Shutdown Widget - Modular Comm Info [f=0017183] Shutdown Widget - CameraShake [f=0017183] Shutdown Widget - Chili Economy Panel Default [f=0017183] Shutdown Widget - Chili EndGame Window [f=0017183] Shutdown Widget - Chili Nuke Warning [f=0017183] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017183] Shutdown Widget - Chili Spectator Panels [f=0017183] Shutdown Widget - Context Menu [f=0017183] Shutdown Widget - Darkening [f=0017183] Shutdown Widget - MetalFeatures (new) [f=0017183] Shutdown Widget - Defense Range Zero-K [f=0017183] Shutdown Widget - Grab Input [f=0017183] Input grabbing is disabled! [f=0017183] Shutdown Widget - Highlight Geos [f=0017183] Shutdown Widget - Local Widgets Config [f=0017183] Shutdown Widget - MinimapEvents [f=0017183] Shutdown Widget - Missile Silo Range [f=0017183] Shutdown Widget - Point Tracker [f=0017183] Shutdown Widget - Showeco and Grid Drawer [f=0017183] Shutdown Widget - Stereo3D [f=0017183] Shutdown Widget - State Reverse and Latency [f=0017183] Shutdown Widget - Music Player v2 [f=0017183] Shutdown Widget - Attack AoE [f=0017183] Shutdown Widget - UnitShapes [f=0017183] Shutdown Widget - Map Edge Extension [f=0017183] Shutdown Widget - Selection Send [f=0017183] Shutdown Widget - LupsManager [f=0017183] Shutdown Widget - Newton Firezone [f=0017183] Shutdown Widget - Chili Pro Console [f=0017183] Shutdown Widget - Persistent Build Height [f=0017183] Shutdown Widget - Lasso Terraform GUI [f=0017183] Shutdown Widget - Chili Framework [f=0017183] Shutdown Widget - Lups [f=0017183] Shutdown Widget - Mex Placement Handler [f=0017183] Shutdown Widget - Custom Markers [f=0017183] Shutdown Widget - Chili Core Selector [f=0017183] Shutdown Widget - Select Keys [f=0017183] Shutdown Widget - Pause Screen [f=0017183] Shutdown Widget - Layout Handler [f=0017183] Shutdown Widget - Text To Speech Control [f=0017183] End widgetHandler:Shutdown [f=0017183] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3722044,348595083} {int,ext,rec}Allocs={26480004,0,0} {chunk,block}Bytes={348595083,0} [f=0017183] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017183] [Game::KillLua][2] dtor=0 luaRules=0x51b76410 [f=0017183] Start gadgetHandler:Shutdown [f=0017183] Shutdown - StartSetup [f=0017183] Shutdown - UnitMorph [f=0017183] Shutdown - Carrier Drones [f=0017183] Shutdown - LupsNanoSpray [f=0017183] Shutdown - Missile Silo Controller [f=0017183] Shutdown - Modular Comm Info [f=0017183] Shutdown - Terrain Texture Handler [f=0017183] Shutdown - UnitCloakShield [f=0017183] Shutdown - Starlight Handler [f=0017183] End gadgetHandler:Shutdown [f=0017183] Start gadgetHandler:Shutdown [f=0017183] Shutdown - Save/Load [f=0017183] Shutdown - Teleport Throw [f=0017183] Shutdown - UnitMorph [f=0017183] Shutdown - Modular Comm Info [f=0017183] Shutdown - Retreat Command [f=0017183] Shutdown - Shockwaves [f=0017183] Shutdown - UnitCloakShield [f=0017183] Shutdown - Lups Cloak FX [f=0017183] Shutdown - Lups [f=0017183] Shutdown - Lups Shield [f=0017183] End gadgetHandler:Shutdown [f=0017183] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26480035,0,0} {chunk,block}Bytes={0,0} [f=0017183] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26480035,0,0} {chunk,block}Bytes={0,0} [f=0017183] [Game::KillLua][4] dtor=0 [f=0017183] [Game::~CGame][1] [f=0017183] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017183] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017183] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017183] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017183] [Game::KillLua][4] dtor=1 [f=0017183] [Game::KillMisc][1] [f=0017183] [Game::KillMisc][2] [f=0017183] [Game::KillMisc][3] [f=0017183] [Game::KillRendering][1] [f=0017183] [3DOParser::Kill] allocated 137 pieces [f=0017183] [S3OParser::Kill] allocated 2772 pieces [f=0017183] [AssParser::Kill] allocated 222 pieces [f=0017183] [Game::KillInterface][1] [f=0017183] [Game::KillInterface][2] [f=0017183] [Game::KillSimulation][1] [f=0017183] [Game::KillSimulation][2] [f=0017183] [CCollisionHandler] dis-/continuous tests: 0/1289197 [f=0017183] [Game::KillSimulation][3] [f=0017183] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017183] [~CPathCache(20x20)] cacheHits=110 hitPercentage=39% numHashColls=0 maxCacheSize=13 [f=0017183] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017183] [~CPathCache(40x40)] cacheHits=54 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017183] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017183] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017183] [LosHandler::Kill] raycast instance cache-{hits,misses}={4044,10165}; shared=1%; cached=27% [f=0017183] [Game::KillSimulation][4] [f=0017183] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017183] [Game::~CGame][2] [f=0017183] [Game::~CGame][3] [f=0017183] [SpringApp::Kill][3] [f=0017183] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 182936 bytes sent 218728 bytes recv'd [f=0017183] [SpringApp::Kill][4] font=0x456c9aa0 [f=0017183] [SpringApp::Kill][5] [f=0017183] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x4573fb90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=4769ms file="objects3d/funnelweb.dae" indx=5164 inflSize=1500kb readTime=206ms file="objects3d/detriment.s3o" indx=5116 inflSize=514kb readTime=72ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=62ms file="objects3d/firewalker.s3o" indx=5158 inflSize=84kb readTime=52ms file="luaui/configs/lang/pw_units.en.json" indx=2883 inflSize=4kb readTime=52ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=44ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1831 inflSize=11kb readTime=40ms file="objects3d/corleveler_512.s3o" indx=5046 inflSize=83kb readTime=37ms file="luarules/gadgets/cai/pathfindergenerator.lua" indx=1634 inflSize=13kb readTime=36ms file="luarules/gadgets/unit_missilesilo.lua" indx=1761 inflSize=7kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 53874889 bytes cached in 2910 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x4582f850) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x458451b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x457466e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe058099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]