[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.PZVcuItUOZ/springsettings.1064156.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 336ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc2d001d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8033 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1064156/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 218ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4606e9f0] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4606e9f0] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2039ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2127ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 714ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 370ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 212ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 51ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Thomas1 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1064156/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2161ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11773,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1064156/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53e06760,0x53f81680}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 47253d60d52a3fd28c4e105b48b97af0 [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from [Nik]NikolaMX [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[Game::Load][lua{Rules,Gaia}={00000000d667eda0,00000000c8c9e3b0}]" [f=-000001] <[Nik]NikolaMX> Allies: I choose: Quack! [f=-000001] <[Nik]NikolaMX> gl hf [f=-000001] <[Nik]NikolaMX> u there? [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x4f5705a0,0x494a2960}]" [f=-000001] Allies: I choose: Recon! [f=-000001] <[Nik]NikolaMX> Allies: I choose: Wack! [f=-000001] > Game will be force started in 40 seconds [f=-000001] <[Nik]NikolaMX> Allies: I choose: Wack! [f=-000001] <[Nik]NikolaMX> !force [f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] <[Nik]NikolaMX> !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] <[Nik]NikolaMX> !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] <[Nik]NikolaMX> !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] > Game will be force started in 20 seconds [f=-000001] !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=2/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [f=-000001] > Force starting game [f=-000001] [0] Event [6388,26.119751,2414]: 0 finished unit Recon Commander [f=-000001] [0] Event [571,26.1245117,2600]: 1 finished unit Recon Commander [f=0000000] [0] [Nik]NikolaMX, team: 0, elo:2089, userid: 529056 [f=0000000] [0] exploit, team: 1, elo:1869, userid: 260121 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000060] [60] Event [6224,26.1159515,2512]: 0 finished unit Hovercraft Platform [f=0000061] [61] Event [736,26.1159515,2648]: 1 finished unit Cloakbot Factory [f=0000194] gl hf [f=0000335] !predict [f=0000335] > Team [Nik]NikolaMX has a 78.1% chance to win [f=0000335] > Team exploit has a 21.9% chance to win [f=0000384] [384] Event [6256,26.1159515,2512]: 0 finished unit Dagger [f=0000412] [412] Event [6440,26.1159515,2520]: 0 finished unit Metal Extractor [f=0000418] [418] Event [488,26.1159515,2664]: 1 finished unit Metal Extractor [f=0000534] [534] Event [745.599976,26.1159515,2648]: 1 finished unit Conjurer [f=0000728] [728] Event [6520,26.1159515,2456]: 0 finished unit Solar Collector [f=0000741] [741] Event [745.599976,26.1159515,2648]: 1 finished unit Glaive [f=0000785] [785] Event [6256,26.1159515,2512]: 0 finished unit Quill [f=0000788] [788] Event [584,26.1159515,2456]: 1 finished unit Metal Extractor [f=0000942] [942] Event [536,26.1159515,2456]: 1 finished unit Wind/Tidal Generator [f=0001083] [1083] Event [504,26.1159515,2536]: 1 finished unit Wind/Tidal Generator [f=0001130] [1130] Event [745.599976,26.1159515,2648]: 1 finished unit Glaive [f=0001201] [1201] Event [6256,26.1159515,2512]: 0 finished unit Dagger [f=0001259] [1259] Event [456,26.1159515,2616]: 1 finished unit Wind/Tidal Generator [f=0001528] [1528] Event [6632,25.283493,2344]: 0 finished unit Metal Extractor [f=0001572] [1572] Event [392,25.8987885,2600]: 1 finished unit Solar Collector [f=0001770] [1770] Event [6256,26.1159515,2512]: 0 finished unit Dagger [f=0001840] [1840] Event [552,26.1159515,2680]: 1 finished unit Solar Collector [f=0001899] [1899] Event [745.599976,26.1159515,2648]: 1 finished unit Glaive [f=0002142] [2142] Event [472,23.8357391,2728]: 1 finished unit Solar Collector [f=0002288] [2288] Event [6536,26.1159515,2360]: 0 finished unit Solar Collector [f=0002350] [2350] Event [6256,26.1159515,2512]: 0 finished unit Dagger [f=0002530] [2530] Event [552,24.0890961,2808]: 1 finished unit Solar Collector [f=0002555] [2555] Event [5736,19.1757813,856]: 0 finished unit Metal Extractor [f=0002681] [2681] Event [6256,26.1159515,2512]: 0 finished unit Dagger [f=0002741] [2741] Event [1119.98535,26.1159515,1412.65149]: 0 lost unit Dagger [f=0002783] [2783] Event [1141.75647,26.1159515,1323.52588]: 0 lost unit Dagger [f=0002832] [2832] Event [472,21.5193329,2808]: 1 finished unit Solar Collector [f=0002856] [2856] Event [745.599976,26.1159515,2648]: 1 finished unit Conjurer [f=0002998] [2998] Event [6256,26.1159515,2512]: 0 finished unit Dagger [f=0003092] [3092] Event [745.599976,26.1159515,2648]: 1 finished unit Glaive [f=0003301] [3301] Event [745.599976,26.1159515,2648]: 1 finished unit Glaive [f=0003510] [3510] Event [745.599976,26.1159515,2648]: 1 finished unit Glaive [f=0003608] [3608] Event [6256,26.1159515,2512]: 0 finished unit Quill [f=0003716] [3716] Event [745.599976,26.1159515,2648]: 1 finished unit Glaive [f=0003926] [3926] Event [745.599976,26.1159515,2648]: 1 finished unit Glaive [f=0004029] [4029] Event [392,16.5698242,2808]: 1 finished unit Solar Collector [f=0004047] [4047] Event [4840,26.1159515,2568]: 0 finished unit Metal Extractor [f=0004133] [4133] Event [5680,19.1757813,832]: 0 finished unit Lotus [f=0004173] [4173] Event [6256,26.1159515,2512]: 0 finished unit Dagger [f=0004309] [4309] Event [1392.1261,-5.6615205,3982.26025]: 1 lost unit Conjurer [f=0004383] [4383] Event [1448,19.1757813,4248]: 1 lost unit Metal Extractor [f=0004434] [4434] Event [392,21.4559937,2728]: 1 finished unit Solar Collector [f=0004447] [4447] Event [5896,20.7049713,712]: 0 finished unit Metal Extractor [f=0004451] [4451] Event [745.599976,26.1159515,2648]: 1 finished unit Glaive [f=0004520] [4520] Event [6408,26.1159515,2616]: 0 finished unit Solar Collector [f=0004544] [4544] Event [6256,26.1159515,2512]: 0 finished unit Dagger [f=0004544] [4544] Event [4670.05029,26.1159515,2544.14771]: 1 lost unit Glaive [f=0004648] [4648] Event [4840,26.1159515,2568]: 0 lost unit Metal Extractor [f=0004664] [4664] Event [745.599976,26.1159515,2648]: 1 finished unit Glaive [f=0004685] [4685] Event [1580.83813,1.52366936,4062.40332]: 0 lost unit Dagger [f=0004742] [4742] Event [1420.81445,19.1757813,4230.23779]: 0 lost unit Dagger [f=0004771] [4771] Event [1521.6853,20.4298935,4244.8999]: 0 lost unit Dagger [f=0004785] [4785] Event [6256,26.1159515,2512]: 0 finished unit Dagger [f=0005053] [5053] Event [6256,26.1159515,2512]: 0 finished unit Dagger [f=0005366] [5366] Event [616,26.1159515,2744]: 1 finished unit Caretaker [f=0005369] [5369] Event [4840,24.9555397,2568]: 0 finished unit Metal Extractor [f=0005387] [5387] Event [6256,26.1159515,2512]: 0 finished unit Dagger [f=0005424] [5424] Event [4831.9292,58.0641937,4126.33887]: 0 lost unit Dagger [f=0005476] [5476] Event [6664,25.6273346,296]: 0 finished unit Metal Extractor [f=0005476] [5476] Event [4718.76416,44.665844,4065.87964]: 1 lost unit Glaive [f=0005522] [5522] Event [4624.38965,67.8691864,4126.46143]: 1 lost unit Glaive [f=0005728] [5728] Event [664,26.1159515,664]: 1 finished unit Metal Extractor [f=0005981] [5981] Event [6256,26.1159515,2512]: 0 finished unit Quill [f=0006024] [6024] Event [4968,26.1159515,2744]: 0 finished unit Metal Extractor [f=0006056] [6056] Event [6440,26.1159515,4440]: 0 finished unit Metal Extractor [f=0006095] [6095] Event [680,26.1159515,2744]: 1 finished unit Caretaker [f=0006130] [6130] Event [745.599976,26.1159515,2648]: 1 finished unit Conjurer [f=0006375] [6375] Event [6856,26.1159515,296]: 0 finished unit Metal Extractor [f=0006413] [6413] Event [856,26.1159515,552]: 1 finished unit Metal Extractor [f=0006422] [6422] Event [745.599976,26.1159515,2648]: 1 finished unit Ronin [f=0006811] [6811] Event [2931.41748,0,4354.69141]: 0 lost unit Dagger [f=0006813] [6813] Event [3075.29932,-8.5399027,4374.03906]: 1 lost unit Glaive [f=0006847] [6847] Event [4752,26.1286354,2480]: 0 finished unit Lotus [f=0006916] [6916] Event [745.599976,26.1159515,2648]: 1 finished unit Reaver [f=0007040] [7040] Event [2799.91895,0,4132.49072]: 0 lost unit Dagger [f=0007042] [7042] Event [2801.79614,-8.6210938,4331.40527]: 1 lost unit Glaive [f=0007073] [7073] Event [745.599976,26.1159515,2648]: 1 finished unit Glaive [f=0007130] [7130] Event [2935.61597,-8.6210938,4345.91016]: 1 lost unit Glaive [f=0007183] [7183] Event [6280,26.1159515,4568]: 0 finished unit Metal Extractor [f=0007263] [7263] Event [745.599976,26.1159515,2648]: 1 finished unit Glaive [f=0007527] [7527] Event [2184,26.1159515,2344]: 1 finished unit Metal Extractor [f=0007571] [7571] Event [4752,26.2747002,2592]: 0 finished unit Lotus [f=0007608] [7608] Event [6760,26.1159515,312]: 0 finished unit Solar Collector [f=0007666] [7666] Event [745.599976,26.1159515,2648]: 1 finished unit Conjurer [f=0007669] [7669] Event [6288,26.1159515,2336]: 0 finished unit Lotus [f=0007776] [7776] Event [2451.22949,-8.6210938,4060.58643]: 1 lost unit Glaive [f=0007806] [7806] Event [960,26.1159515,608]: 1 finished unit Lotus [f=0007938] [7938] Event [2163.43896,-8.6210938,4140.95996]: 1 lost unit Glaive [f=0007984] [7984] Event [745.599976,26.1159515,2648]: 1 finished unit Ronin [f=0007990] [7990] Event [2328,26.1159515,2488]: 1 finished unit Metal Extractor [f=0008020] [8020] Event [4872,26.1720276,2680]: 0 finished unit Solar Collector [f=0008103] [8103] Event [6256,26.1159515,2512]: 0 finished unit Mace [f=0008321] [8321] Event [6376,26.1159515,2472]: 0 finished unit Solar Collector [f=0008424] [8424] Event [745.599976,26.1159515,2648]: 1 finished unit Reaver [f=0008438] [8438] Event [6256,26.1159515,2512]: 0 finished unit Dagger [f=0008448] [8448] Event [1771.39221,0,3736.49341]: 0 lost unit Dagger [f=0008471] [8471] Event [1816.25439,0,3769.8252]: 0 lost unit Dagger [f=0008495] [8495] Event [6752,26.1159515,432]: 0 finished unit Lotus [f=0008612] [8612] Event [2256,26.1159515,2464]: 1 finished unit Lotus [f=0008683] [8683] Event [745.599976,26.1159515,2648]: 1 finished unit Glaive [f=0008798] [8798] Event [6256,26.1159515,2512]: 0 finished unit Dagger [f=0008802] [8802] Event [4760,26.1978912,2648]: 0 finished unit Solar Collector [f=0008821] [8821] Event [745.599976,26.1159515,2648]: 1 finished unit Glaive [f=0008822] [8822] Event [6240,26.1159515,4480]: 0 finished unit Lotus [f=0008892] [8892] Event [6424,26.1159515,2312]: 0 finished unit Solar Collector [f=0008918] [8918] Event [1736,30.9749756,1064]: 1 finished unit Metal Extractor [f=0009032] [9032] Event [745.599976,26.1159515,2648]: 1 finished unit Conjurer [f=0009058] [9058] Event [6256,26.1159515,2512]: 0 finished unit Dagger [f=0009128] [9128] Event [4840,26.1159515,2760]: 0 finished unit Solar Collector [f=0009178] [9178] Event [6112.38672,26.1159515,4629.80029]: 1 lost unit Glaive [f=0009208] [9208] Event [745.599976,26.1159515,2648]: 1 finished unit Ronin [f=0009300] [9300] Event [6256,26.1159515,2512]: 0 finished unit Dagger [f=0009435] [9435] Event [5680,19.1757813,768]: 0 finished unit Lotus [f=0009551] [9551] Event [4407.45996,26.1379642,1946.70288]: 1 lost unit Ronin [f=0009555] [9555] Event [6256,26.1159515,2512]: 0 finished unit Dagger [f=0009572] [9572] Event [1896,29.5000763,1128]: 1 finished unit Metal Extractor [f=0009583] [9583] Event [4968,26.1421204,2632]: 0 finished unit Solar Collector [f=0009629] [9629] Event [745.599976,26.1159515,2648]: 1 finished unit Reaver [f=0009741] [9741] Event [745.599976,26.1159515,2648]: 1 finished unit Glaive [f=0009862] [9862] Event [4036.3584,111.463043,2121.30347]: 1 lost unit Ronin [f=0009896] [9896] Event [745.599976,26.1159515,2648]: 1 finished unit Glaive [f=0010041] [10041] Event [2792,28.0794678,3544]: 1 finished unit Metal Extractor [f=0010122] [10122] Event [745.599976,26.1159515,2648]: 1 finished unit Conjurer [f=0010253] [10253] Event [745.599976,26.1159515,2648]: 1 finished unit Ronin [f=0010289] [10289] Event [6256,26.1159515,2512]: 0 finished unit Halberd [f=0010388] [10388] Event [6167.32031,26.1159515,4474.90869]: 1 lost unit Glaive [f=0010471] [10471] Event [6172.86279,26.1159515,4512.89355]: 1 lost unit Glaive [f=0010564] [10564] Event [745.599976,26.1159515,2648]: 1 finished unit Reaver [f=0010605] [10605] Event [4296,26.1159515,344]: 0 finished unit Metal Extractor [f=0010633] [10633] Event [1904,26.1159515,1264]: 1 finished unit Lotus [f=0010655] [10655] Event [745.599976,26.1159515,2648]: 1 finished unit Glaive [f=0010691] [10691] Event [6256,26.1159515,2512]: 0 finished unit Quill [f=0010735] [10735] Event [745.599976,26.1159515,2648]: 1 finished unit Glaive [f=0010742] [10742] Event [6200,26.1159515,2376]: 0 finished unit Caretaker [f=0010831] [10831] Event [4888,26.1159515,2840]: 0 finished unit Storage [f=0010850] [10850] Event [6256,26.1159515,2512]: 0 finished unit Dagger [f=0010911] [10911] Event [745.599976,26.1159515,2648]: 1 finished unit Conjurer [f=0011055] [11055] Event [745.599976,26.1159515,2648]: 1 finished unit Ronin [f=0011139] [11139] Event [6120,26.1159515,2408]: 0 finished unit Caretaker [f=0011163] [11163] Event [536,26.1159515,2456]: 1 lost unit Wind/Tidal Generator [f=0011208] [11208] Event [504,26.2361526,2536]: 1 lost unit Wind/Tidal Generator [f=0011247] [11247] Event [558.739014,25.3989296,2427.20508]: 0 lost unit Dagger [f=0011272] [11272] Event [6256,26.1159515,2512]: 0 finished unit Scalpel [f=0011299] [11299] Event [4485.27686,26.1159515,3322.82373]: 1 lost unit Glaive [f=0011325] [11325] Event [505.523346,25.279583,2458.24634]: 0 lost unit Dagger [f=0011356] [11356] Event [3208,26.1521454,1384]: 1 finished unit Metal Extractor [f=0011375] [11375] Event [4530.52734,26.1159515,3342.36206]: 1 lost unit Glaive [f=0011403] [11403] Event [4601.65479,26.1159515,3324.26855]: 1 lost unit Glaive [f=0011420] [11420] Event [6136,26.1159515,2328]: 0 finished unit Caretaker [f=0011498] [11498] Event [745.599976,26.1159515,2648]: 1 finished unit Reaver [f=0011557] [11557] Event [6256,26.1159515,2512]: 0 finished unit Scalpel [f=0011643] [11643] Event [745.599976,26.1159515,2648]: 1 finished unit Glaive [f=0011687] [11687] Event [3880,26.1159515,3736]: 1 finished unit Metal Extractor [f=0011752] [11752] Event [6256,26.1159515,2512]: 0 finished unit Scalpel [f=0011769] [11769] Event [745.599976,26.1159515,2648]: 1 finished unit Glaive [f=0011837] gg [f=0011936] [11936] Event [undefined]: exploit resigned [f=0011936] game_message: exploit has been destroyed! [f=0011936] game_message: [Nik]NikolaMX wins! [f=0011936] Submitting stats [f=0011936] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011936] Part| Total Time|Time of the last 0.5s [f=0011936] Draw 20781.29ms 20.52% [f=0011936] Lua::Callins::Synced 10205.05ms 13.15% [f=0011936] Lua::Callins::Unsynced 26794.58ms 25.90% [f=0011936] Lua::CollectGarbage::Synced 2268.59ms 0.80% [f=0011936] Lua::CollectGarbage::Unsynced 2517.38ms 2.49% [f=0011936] Misc::Profiler::AddTime 56.55ms 0.00% [f=0011936] Sim 36941.78ms 62.95% [f=0011936] [11936] Received game_message: exploit has been destroyed! [f=0011936] [11936] Received game_message: [Nik]NikolaMX wins! [f=0011937] [11937] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011937] [11937] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011937] [11937] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011937] [11937] Game End Stats Values: 2,2065,2145,2065,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,4.66666651,4.66666651,4.66666651,0,80,0,80,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011937] [11937] Game End Stats Values: 3,2340,2345,2340,2345,0,0.52539831,0,0.52539831,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.53333378,8,8.53333378,1275,1275,1275,1275,7.26666689,7.03502655,7.26666689,7.03502655,65,80,65,80,0,0,0,0,1000,990,1000,990,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011937] [11937] Game End Stats Values: 4,2510,2425,2510,2425,2.61696625,4.23224497,2.61696625,4.23224497,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.75310993,10,9.75310993,10,1275,1275,1275,1275,9.17446423,7.24712372,9.17446423,7.24712372,130,160,130,160,0,0,0,0,1105,990,1105,990,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011937] [11937] Game End Stats Values: 5,2580,2595,2580,2595,8.32993412,8.86182308,8.32993412,8.86182308,0,0,0,0,0,0,0,0,0,0,0,0,47.5999908,28.2636967,47.5999908,28.2636967,0,0,0,0,11.9473858,10,11.9473858,10,1275,1275,1275,1275,9.38086414,8.37530422,9.38086414,8.37530422,130,240,130,240,0,0,0,0,1175,1080,1175,1080,0,0,0,0,0,0,0,0,28.2636967,47.5999908,28.2636967,47.5999908 [f=0011937] [11937] Game End Stats Values: 6,2785,2595,2785,2595,21.1494503,12.120554,21.1494503,12.120554,0,0,0,0,0,0,0,0,0,0,0,0,69.9999924,56.5273933,69.9999924,56.5273933,0,0,0,0,15.5588474,10,15.5588474,10,1275,1275,1275,1275,9.85463333,9.21724892,9.85463333,9.21724892,195,240,195,240,0,0,0,0,1315,1080,1315,1080,0,0,0,0,0,0,0,0,56.5273933,69.9999924,56.5273933,69.9999924 [f=0011937] [11937] Game End Stats Values: 7,2855,2915,2855,2915,40.545166,19.435915,40.545166,19.435915,0,0,0,0,0,0,0,0,0,0,0,0,92.4000168,84.7910919,92.4000168,84.7910919,0,0,0,0,19.852253,11.6000004,19.852253,11.6000004,1275,1275,1275,1275,10.2930479,9.8876915,10.2930479,9.8876915,195,400,195,400,0,0,0,0,1385,1240,1385,1240,0,0,0,0,0.00020333,0,0.00020333,0,84.7910919,92.4000168,84.7910919,92.4000168 [f=0011937] [11937] Game End Stats Values: 8,3110,2835,3110,2835,68.993515,23.7647572,68.993515,23.7647572,0,0,0,0,0,0,0,0,0,0,0,0,160.000092,141.318481,160.000092,141.318481,0,0,0,0,27.7057476,12,27.7057476,12,1275,1275,1275,1275,10.8965578,11.2885895,10.8965578,11.2885895,260,320,260,320,160,0,160,0,1575,1240,1575,1240,0,160,0,160,0.00201666,0,0.00201666,0,144.285873,160.000092,144.285873,160.000092 [f=0011937] [11937] Game End Stats Values: 9,3240,2835,3240,2835,106.947304,28.4063377,106.947304,28.4063377,0,0,0,0,0,0,0,0,0,0,0,0,160.000092,141.318481,160.000092,141.318481,0,0,0,0,33.425972,12,33.425972,12,1275,1275,1275,1275,11.5302534,11.3094378,11.5302534,11.3094378,390,320,390,320,160,0,160,0,1575,1240,1575,1240,0,160,0,160,0.00507528,0,0.00507528,0,144.285873,160.000092,144.285873,160.000092 [f=0011937] [11937] Game End Stats Values: 10,3440,3055,3440,3055,136.794464,33.2558174,136.794464,33.2558174,0,0,0,0,0,0,0,0,0,0,0,0,160.000092,141.318481,160.000092,141.318481,0,0,0,0,29.1656742,12,29.1656742,12,1275,1275,1275,1275,10.989809,11.3232994,10.989809,11.3232994,520,320,520,320,160,0,160,0,1645,1460,1645,1460,0,160,0,160,0.00676122,0,0.00676122,0,144.285873,160.000092,144.285873,160.000092 [f=0011937] [11937] Game End Stats Values: 11,3455,3315,3455,3315,172.076782,35.268116,172.076782,35.268116,0,0,0,0,0,0,0,0,0,0,0,0,268.417664,398.659027,268.417664,398.659027,0,90,0,90,26.7107887,12,26.7107887,12,1275,1275,1275,1275,11.3521547,13.0008202,11.3521547,13.0008202,585,400,585,400,160,189.500153,160,189.500153,1595,1550,1595,1550,189.500153,160,189.500153,160,0.00790785,0,0.00790785,0,401.626404,268.417664,401.626404,268.417664 [f=0011937] [11937] Game End Stats Values: 12,3455,3215,3455,3215,210.238251,44.7912674,210.238251,44.7912674,0,0,0,0,0,0,0,0,0,0,0,0,588.159302,556.934021,588.159302,556.934021,0,90,0,90,28.4027195,13.7333336,28.4027195,13.7333336,1275,1275,1275,1275,11.5440969,16.3193226,11.5440969,16.3193226,585,320,585,320,490,254.500153,490,254.500153,1595,1530,1595,1530,254.500153,490,254.500153,490,0.00876781,35.9999771,0.00876781,35.9999771,565.836121,589.635864,565.836121,589.635864 [f=0011937] [11937] Game End Stats Values: 13,3635,3465,3635,3465,252.937622,45.8705521,252.937622,45.8705521,0,0,0,0,0,0,0,0,0,0,0,0,641.35907,585.197693,641.35907,585.197693,0,90,0,90,28.0305462,14,28.0305462,14,1275,1275,1275,1275,11.8466272,13.5875101,11.8466272,13.5875101,585,480,585,480,490,254.500153,490,254.500153,1775,1620,1775,1620,254.500153,490,254.500153,490,0.00876781,35.9999771,0.00876781,35.9999771,600.034607,642.835632,600.034607,642.835632 [f=0011937] [11937] Game End Stats Values: 14,3595,3475,3595,3475,295.55484,47.3941498,295.55484,47.3941498,0,0,0,0,0,0,0,0,0,0,0,0,710.158752,678.031738,710.158752,678.031738,0,90,0,90,28.493906,14,28.493906,14,1275,1275,1275,1275,12.2411461,16.5682392,12.2411461,16.5682392,455,400,455,400,570,384.500153,570,384.500153,1865,1710,1865,1710,384.500153,570,384.500153,570,0.00876781,35.9999771,0.00876781,35.9999771,695.83606,722.835266,695.83606,722.835266 [f=0011937] [11937] Game End Stats Values: 15,3895,3785,3895,3785,333.433533,47.6327324,333.433533,47.6327324,0,0,0,0,0,0,0,0,0,0,0,0,710.158752,678.031738,710.158752,678.031738,0,90,0,90,26.7263546,14,26.7263546,14,1275,1275,1275,1275,13.5252466,19.0159054,13.5252466,19.0159054,455,400,455,400,570,384.500153,570,384.500153,2165,2020,2165,2020,384.500153,570,384.500153,570,0.00876781,35.9999771,0.00876781,35.9999771,695.83606,722.835266,695.83606,722.835266 [f=0011937] [11937] Game End Stats Values: 16,4075,3875,4075,3875,367.927307,47.7056541,367.927307,47.7056541,0,0,0,0,0,0,0,0,0,0,0,0,710.158752,678.031738,710.158752,678.031738,0,90,0,90,26.1632385,14,26.1632385,14,1275,1275,1275,1275,14.6329174,22.471529,14.6329174,22.471529,545,400,545,400,570,384.500153,570,384.500153,2255,2110,2255,2110,384.500153,570,384.500153,570,0.00876781,35.9999771,0.00876781,35.9999771,695.83606,722.835266,695.83606,722.835266 [f=0011937] [11937] Game End Stats Values: 17,4165,3895,4165,3895,402.78064,48.120182,402.78064,48.120182,0,0,0,0,0,0,0,0,0,0,0,0,927.997131,895.648743,927.997131,895.648743,0,180,0,180,30.8492489,14,30.8492489,14,1275,1275,1275,1275,15.3235559,23.0276356,15.3235559,23.0276356,635,240,635,240,730,514.500122,730,514.500122,2255,2200,2255,2200,579.500122,730,579.500122,730,0.00989444,35.9999771,0.00989444,35.9999771,921.925659,945.282166,921.925659,945.282166 [f=0011937] [11937] Game End Stats Values: 18,4320,4055,4320,4055,439.239655,48.2829742,439.239655,48.2829742,0,0,0,0,0,0,0,0,0,0,0,0,927.997131,895.648743,927.997131,895.648743,0,270,0,270,32.8253593,14,32.8253593,14,1275,1275,1275,1275,15.8306065,24.8775215,15.8306065,24.8775215,700,240,700,240,730,514.500122,730,514.500122,2345,2270,2345,2270,579.500122,730,579.500122,730,0.01129771,35.9999771,0.01129771,35.9999771,921.925659,945.282166,921.925659,945.282166 [f=0011937] [11937] Game End Stats Values: 19,4580,4215,4580,4215,471.871033,49.5338287,471.871033,49.5338287,0,0,0,0,0,0,0,0,0,104.007324,0,104.007324,989.596863,1025.64868,989.596863,1025.64868,90,360,90,360,29.0870895,16.1333332,29.0870895,16.1333332,1275,1275,1275,1275,17.4420948,25.0833912,17.4420948,25.0833912,660,240,660,240,730,644.500122,730,644.500122,2555,2340,2555,2340,709.500122,730,709.500122,730,0.01215768,35.9999771,0.01215768,35.9999771,1051.92566,1012.48187,1051.92566,1012.48187 [f=0011937] [11937] Game End Stats Values: 20,4800,4695,4800,4695,494.684174,50.6609039,494.684174,50.6609039,0,0,0,0,0,0,0,0,0,198.327301,0,198.327301,1039.14905,1025.64868,1039.14905,1025.64868,90,450,90,450,29.6021328,18.7999992,29.6021328,18.7999992,1275,1275,1275,1275,18.5208759,25.0751381,18.5208759,25.0751381,880,560,880,560,890,644.500122,890,644.500122,2555,2410,2555,2410,709.500122,890,709.500122,890,0.01375035,35.9999771,0.01375035,35.9999771,1051.92566,1062.03406,1051.92566,1062.03406 [f=0011937] [11937] Game End Stats Values: 21,5110,5005,5110,5005,518.796509,54.110817,518.796509,54.110817,0,0,0,0,0,0,0,0,0,277.743073,0,277.743073,1039.14905,1025.64868,1039.14905,1025.64868,180,540,180,540,31.0754166,20.9333324,31.0754166,20.9333324,1275,1275,1275,1275,18.7408314,25.2299938,18.7408314,25.2299938,1010,640,1010,640,890,644.500122,890,644.500122,2645,2550,2645,2550,709.500122,890,709.500122,890,0.01578972,35.9999771,0.01578972,35.9999771,1051.92566,1062.03406,1051.92566,1062.03406 [f=0011937] [11937] Game End Stats Values: 22,5255,5325,5255,5325,536.326172,71.9299164,536.326172,71.9299164,0,0,0,0,0,0,0,0,0,409.229004,0,409.229004,1118.8136,1164.05066,1118.8136,1164.05066,180,630,180,630,23.4314766,25.2000008,23.4314766,25.2000008,1275,1275,1275,1275,20.168644,26.1879387,20.168644,26.1879387,1035,800,1035,800,890,709.500122,890,709.500122,2765,2620,2765,2620,774.500122,890,774.500122,890,0.01578972,35.9999771,0.01578972,35.9999771,1190.32764,1144.65173,1190.32764,1144.65173 [f=0011937] [11937] Game End Stats Values: 23,5515,5475,5515,5475,555.620056,108.338509,555.620056,108.338509,0,0,0,0,0,0,0,0,0,601.342285,0,601.342285,1140.19031,1270.65845,1140.19031,1270.65845,180,630,180,630,24.0689583,27.2000008,24.0689583,27.2000008,1275,1275,1275,1275,21.4862576,27.4272423,21.4862576,27.4272423,1205,880,1205,880,890,889.500122,890,889.500122,2855,2690,2855,2690,954.500122,890,954.500122,890,0.01578972,35.9999771,0.01578972,35.9999771,1296.93542,1166.02844,1296.93542,1166.02844 [f=0011937] [11937] Game End Stats Values: 24,5815,5715,5815,5715,575.082397,148.746445,575.082397,148.746445,0,0,0,0,0,0,0,0,0,753.247925,0,753.247925,1140.19031,1317.29028,1140.19031,1317.29028,180,630,180,630,29.4032669,28,29.4032669,28,1275,1275,1275,1275,23.4974976,27.693861,23.4974976,27.693861,1295,1120,1295,1120,890,889.500122,890,889.500122,3065,2690,3065,2690,954.500122,890,954.500122,890,0.01679228,35.9999771,0.01679228,35.9999771,1343.56726,1166.02844,1343.56726,1166.02844 [f=0011937] [11937] Game End Stats Values: 25,6125,6115,6125,6115,587.937927,172.71611,587.937927,172.71611,0,0,0,0,0,0,0,0,0,806.715515,0,806.715515,1205.99463,1400.66235,1205.99463,1400.66235,270,630,270,630,29.0742016,28,29.0742016,28,1275,1275,1275,1275,23.8570366,27.2646484,23.8570366,27.2646484,1515,1120,1515,1120,890,1019.50012,890,1019.50012,3065,3090,3065,3090,1084.50012,890,1084.50012,890,0.01779484,35.9999771,0.01779484,35.9999771,1426.93933,1234.24048,1426.93933,1234.24048 [f=0011937] [11937] Game End Stats Values: 26,6265,6395,6265,6395,599.397034,176.317215,599.397034,176.317215,0,0,0,0,0,0,0,0,0,806.715515,0,806.715515,1283.25513,1482.33374,1283.25513,1482.33374,270,630,270,630,23.6739635,28,23.6739635,28,1275,1275,1275,1275,23.7639446,27.2400742,23.7639446,27.2400742,1605,1120,1605,1120,970,1054.50012,970,1054.50012,3115,3370,3115,3370,1154.50012,970,1154.50012,970,0.01779484,35.9999771,0.01779484,35.9999771,1570.65527,1330.98572,1570.65527,1330.98572 [f=0011937] [11937] Game End Stats Values: 27,6535,6935,6535,6935,601.754822,178.421753,601.754822,178.421753,0,0,0,0,0,0,0,0,0,806.715515,0,806.715515,1465.77209,1705.59619,1465.77209,1705.59619,270,630,270,630,22.6019173,28,22.6019173,28,1275,1275,1275,1275,24.4905186,27.1403008,24.4905186,27.1403008,1695,1480,1695,1480,1050,1249.50012,1050,1249.50012,3295,3550,3295,3550,1349.50012,1050,1349.50012,1050,0.01779484,35.9999771,0.01779484,35.9999771,1806.78394,1521.4502,1806.78394,1521.4502 [f=0011937] [11937] Game End Stats Values: 28,6600,7155,6600,7155,601.754822,180.153717,601.754822,180.153717,0,0,0,0,0,0,0,0,0,806.715515,0,806.715515,1483.297,1705.59619,1483.297,1705.59619,270,630,270,630,26.1766262,28,26.1766262,28,1275,1275,1275,1275,28.1736031,27.2164955,28.1736031,27.2164955,1760,1700,1760,1700,1050,1249.50012,1050,1249.50012,3295,3550,3295,3550,1349.50012,1050,1349.50012,1050,12.8510962,35.9999771,12.8510962,35.9999771,1806.78394,1538.9751,1806.78394,1538.9751 [f=0011948] [11948] Event [6256,26.1159515,2512]: 0 finished unit Scalpel [f=0011976] [11976] Event [6264,26.1159515,2696]: 0 finished unit Solar Collector [f=0012026] <[Nik]NikolaMX> gg [f=0012176] Player [Nik]NikolaMX left the game: normal quit [f=0012176] [12176] Event [undefined]: [Nik]NikolaMX quit [f=0012223] No clients connected, shutting down server [f=0012223] Server shutdown [f=0012223] End of demo reached [f=0012245] [12245] Event [6256,26.1159515,2512]: 0 finished unit Scalpel [f=0012265] [12265] Event [6136,26.1159515,2712]: 0 finished unit Solar Collector [f=0012345] [12345] Event [6256,26.1159515,2512]: 0 finished unit Dagger [f=0012721] [12721] Event [6256,26.1159515,2512]: 0 finished unit Dagger [f=0013112] [13112] Event [6256,26.1159515,2512]: 0 finished unit Dagger [f=0013178] [13178] Event [6056,26.1159515,2552]: 0 finished unit Gunship Plant [f=0013263] [13263] Event [6256,26.1159515,2512]: 0 finished unit Dagger [f=0013453] Autoquit sending quit command. [f=0013453] [QuitAction] user exited to system [f=0013453] [SpringApp::Kill][1] fromRun=1 [f=0013453] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013453] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013453] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013453] [ThreadPool::SetThreadCount][2] workers=0 [f=0013453] [SpringApp::Kill][2] [f=0013453] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013453] [Game::KillLua][3] dtor=0 luaUI=0x53eab470 [f=0013453] Start widgetHandler:Shutdown [f=0013453] Shutdown - SaveOrderList Complete [f=0013453] Writing last game win data [f=0013453] Shutdown - SaveConfigData Complete [f=0013453] Shutdown Widget - Chili Highlight [f=0013453] Shutdown Widget - Save/Load API [f=0013453] Shutdown Widget - Draw After Chili [f=0013453] Shutdown Widget - EPIC Menu [f=0013453] Shutdown Widget - Chili Minimap [f=0013453] Shutdown Widget - Chili Widget Selector [f=0013453] Shutdown Widget - Local Team Colors [f=0013453] Shutdown Widget - Display Keys 2 [f=0013453] Shutdown Widget - Save Game Menu [f=0013453] Shutdown Widget - HealthBars [f=0013453] Shutdown Widget - Noises [f=0013453] Shutdown Widget - Unit Icons [f=0013453] Shutdown Widget - Win Counter [f=0013453] Shutdown Widget - BuildETA [f=0013453] Shutdown Widget - SpringRTS Replay Stats [f=0013453] Shutdown Widget - Modular Comm Info [f=0013453] Shutdown Widget - CameraShake [f=0013453] Shutdown Widget - Chili Economy Panel Default [f=0013453] Shutdown Widget - Chili EndGame Window [f=0013453] Shutdown Widget - Chili Nuke Warning [f=0013453] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013453] Shutdown Widget - Chili Spectator Panels [f=0013453] Shutdown Widget - Context Menu [f=0013453] Shutdown Widget - Darkening [f=0013453] Shutdown Widget - MetalFeatures (new) [f=0013453] Shutdown Widget - Defense Range Zero-K [f=0013453] Shutdown Widget - Grab Input [f=0013453] Input grabbing is disabled! [f=0013453] Shutdown Widget - Highlight Geos [f=0013453] Shutdown Widget - Local Widgets Config [f=0013453] Shutdown Widget - MinimapEvents [f=0013453] Shutdown Widget - Missile Silo Range [f=0013453] Shutdown Widget - Point Tracker [f=0013453] Shutdown Widget - Showeco and Grid Drawer [f=0013453] Shutdown Widget - Stereo3D [f=0013453] Shutdown Widget - State Reverse and Latency [f=0013453] Shutdown Widget - Music Player v2 [f=0013453] Shutdown Widget - Attack AoE [f=0013453] Shutdown Widget - Map Edge Extension [f=0013453] Shutdown Widget - Selection Send [f=0013453] Shutdown Widget - LupsManager [f=0013453] Shutdown Widget - Newton Firezone [f=0013453] Shutdown Widget - Chili Pro Console [f=0013453] Shutdown Widget - Persistent Build Height [f=0013453] Shutdown Widget - Lasso Terraform GUI [f=0013453] Shutdown Widget - Chili Framework [f=0013453] Shutdown Widget - Lups [f=0013453] Shutdown Widget - Mex Placement Handler [f=0013453] Shutdown Widget - Custom Markers [f=0013453] Shutdown Widget - Chili Core Selector [f=0013453] Shutdown Widget - Select Keys [f=0013453] Shutdown Widget - Pause Screen [f=0013453] Shutdown Widget - Layout Handler [f=0013453] Shutdown Widget - Text To Speech Control [f=0013453] End widgetHandler:Shutdown [f=0013453] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2089568,172898443} {int,ext,rec}Allocs={26603735,0,0} {chunk,block}Bytes={172898443,0} [f=0013453] [Game::KillLua][1] dtor=0 luaGaia=0x53f81680 [f=0013453] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1895860,160840450} {int,ext,rec}Allocs={26603736,0,0} {chunk,block}Bytes={160840450,0} [f=0013453] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1895860,160840450} {int,ext,rec}Allocs={26603736,0,0} {chunk,block}Bytes={160840450,0} [f=0013453] [Game::KillLua][2] dtor=0 luaRules=0x53e06760 [f=0013453] Start gadgetHandler:Shutdown [f=0013453] Shutdown - StartSetup [f=0013453] Shutdown - UnitMorph [f=0013453] Shutdown - Carrier Drones [f=0013453] Shutdown - LupsNanoSpray [f=0013453] Shutdown - Missile Silo Controller [f=0013453] Shutdown - Modular Comm Info [f=0013453] Shutdown - Terrain Texture Handler [f=0013453] Shutdown - UnitCloakShield [f=0013453] Shutdown - Starlight Handler [f=0013453] End gadgetHandler:Shutdown [f=0013453] Start gadgetHandler:Shutdown [f=0013453] Shutdown - Save/Load [f=0013453] Shutdown - Teleport Throw [f=0013453] Shutdown - UnitMorph [f=0013453] Shutdown - Modular Comm Info [f=0013453] Shutdown - Retreat Command [f=0013453] Shutdown - Shockwaves [f=0013453] Shutdown - UnitCloakShield [f=0013453] Shutdown - Lups Cloak FX [f=0013453] Shutdown - Lups [f=0013453] Shutdown - Lups Shield [f=0013453] End gadgetHandler:Shutdown [f=0013453] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26603768,0,0} {chunk,block}Bytes={0,0} [f=0013453] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26603768,0,0} {chunk,block}Bytes={0,0} [f=0013453] [Game::KillLua][4] dtor=0 [f=0013453] [Game::~CGame][1] [f=0013453] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013453] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013453] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013453] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013453] [Game::KillLua][4] dtor=1 [f=0013453] [Game::KillMisc][1] [f=0013453] [Game::KillMisc][2] [f=0013453] [Game::KillMisc][3] [f=0013453] [Game::KillRendering][1] [f=0013453] [3DOParser::Kill] allocated 137 pieces [f=0013453] [S3OParser::Kill] allocated 2814 pieces [f=0013453] [AssParser::Kill] allocated 222 pieces [f=0013453] [Game::KillInterface][1] [f=0013453] [Game::KillInterface][2] [f=0013453] [Game::KillSimulation][1] [f=0013453] [Game::KillSimulation][2] [f=0013453] [CCollisionHandler] dis-/continuous tests: 0/522531 [f=0013453] [Game::KillSimulation][3] [f=0013453] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013453] [~CPathCache(28x20)] cacheHits=58 hitPercentage=29% numHashColls=0 maxCacheSize=17 [f=0013453] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013453] [~CPathCache(56x40)] cacheHits=33 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013453] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013453] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013453] [LosHandler::Kill] raycast instance cache-{hits,misses}={3218,11656}; shared=4%; cached=18% [f=0013453] [Game::KillSimulation][4] [f=0013453] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013453] [Game::~CGame][2] [f=0013453] [Game::~CGame][3] [f=0013453] [SpringApp::Kill][3] [f=0013453] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 142512 bytes sent 176691 bytes recv'd [f=0013453] [SpringApp::Kill][4] font=0x45ffaaa0 [f=0013453] [SpringApp::Kill][5] [f=0013453] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x46068f00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=5430ms file="objects3d/funnelweb.dae" indx=5164 inflSize=1500kb readTime=243ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=59ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=44ms file="objects3d/dominator.s3o" indx=5119 inflSize=62kb readTime=44ms file="luarules/utilities/getunitisbuilding.lua" indx=1897 inflSize=3kb readTime=42ms file="bitmaps/pd/dosray.tga" indx=541 inflSize=8kb readTime=42ms file="objects3d/strikecom_1.dae.lua" indx=5477 inflSize=0kb readTime=42ms file="objects3d/m-9.s3o" indx=5236 inflSize=141kb readTime=42ms file="luaui/widgets/chili_old/core.lua" indx=4202 inflSize=1kb readTime=41ms file="objects3d/corleveler_512.s3o" indx=5046 inflSize=83kb readTime=41ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 54831291 bytes cached in 2898 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x46161470) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4618cf00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46077df0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc2d0099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]