[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Zy5VZLRVCa/springsettings.1064140.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f431c01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8029 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1064140/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 545ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a82620] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a82620] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 129ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2882ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2967ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 699ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 215ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 85ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] [Nik]NikolaMX was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1064140/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1932ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11775,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1064140/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51455050,0x510cfe00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 75203d602178814ef6351bc148b97af0 [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheWarning changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={0000000144894ac0,00000001600ba420}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000ca1a9830,00000000e663ea10}]" [f=-000001] Allies: I choose: Albus Dumbledore! [f=-000001] Allies: I choose: Builder! [f=-000001] gl hf [f=-000001] [0] Event [4692,192.808777,4048]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1087,187.779846,407]: 1 finished unit Engineer Commander [f=0000000] [0] ATOSTIC, team: 0, elo:2829, userid: 395449 [f=0000000] [0] TheWarning, team: 1, elo:2686, userid: 514032 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4800,188.487473,3872]: 0 finished unit Rover Assembly [f=0000013] [13] Event [1240,190.139236,392]: 1 finished unit Jumpbot Factory [f=0000121] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=0000121] > SPRINGIE:User Fine|subraider|4_6||False|||FI [f=0000135] Connection attempt from Fine [f=0000135] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000135] -> Connection established (given id 2) [f=0000141] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0000141] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000221] [221] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Dart [f=0000240] [240] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0000241] [241] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0000480] [480] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000481] [481] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0000534] [Game::ClientReadNet] added new player PRO_rANDY with number 3 to team 0 [f=0000534] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0,player_elo|False|PRO||GB [f=0000547] Connection attempt from PRO_rANDY [f=0000547] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000547] -> Connection established (given id 3) [f=0000553] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0000553] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000592] [592] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Mason [f=0000672] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0000691] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0000691] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000000f8ab2000,00000001327c1210}]" [f=0000695] [695] Event [1032,192.258301,312]: 1 finished unit Solar Collector [f=0000764] [764] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0000890] [890] Event [4536,196.187439,3944]: 0 finished unit Wind/Tidal Generator [f=0000972] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0000975] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0000975] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={0000000103f068c0,0000000116ccae50}]" [f=0000992] [992] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0001021] [1021] Event [4536,203.519287,4024]: 0 finished unit Wind/Tidal Generator [f=0001130] [1130] Event [4536,207.730713,4104]: 0 finished unit Wind/Tidal Generator [f=0001196] [1196] Event [1160,193.089905,552]: 1 finished unit Solar Collector [f=0001240] [1240] Event [4536,206.471863,4184]: 0 finished unit Wind/Tidal Generator [f=0001291] [1291] Event [952,192.914429,376]: 1 finished unit Wind/Tidal Generator [f=0001384] [1384] Event [4776,192.937317,4024]: 0 finished unit Wind/Tidal Generator [f=0001397] [1397] Event [872,191.106262,392]: 1 finished unit Wind/Tidal Generator [f=0001534] [1534] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Dart [f=0001551] [1551] Event [4792,192.929688,4104]: 0 finished unit Wind/Tidal Generator [f=0001648] [1648] Event [4792,192.159119,4184]: 0 finished unit Wind/Tidal Generator [f=0001686] [1686] Event [1136,229.825439,672]: 1 finished unit Radar Tower [f=0001712] [1712] Event [1264,190.808716,392]: 1 finished unit Pyro [f=0001739] [1739] Event [4728,191.609802,3960]: 0 finished unit Wind/Tidal Generator [f=0001842] [1842] Event [4632,192.380371,3928]: 0 finished unit Wind/Tidal Generator [f=0002006] [2006] Event [872,191.106262,392]: 1 lost unit Wind/Tidal Generator [f=0002077] [2077] Event [983.149841,192.50589,297.173065]: 0 lost unit Dart [f=0002147] [2147] Event [1264,190.808716,392]: 1 finished unit Constable [f=0002306] [2306] Event [1264,190.808716,392]: 1 finished unit Puppy [f=0002457] [2457] Event [1264,190.808716,392]: 1 finished unit Puppy [f=0002603] [2603] Event [1264,190.808716,392]: 1 finished unit Puppy [f=0002733] [2733] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0002760] [2760] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0002783] [2783] Event [4416,274.968567,4192]: 0 finished unit Radar Tower [f=0002917] [2917] Event [904,190.128784,408]: 1 finished unit Wind/Tidal Generator [f=0003014] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 4 to team 0 [f=0003015] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|1_2||False|PRO||NL [f=0003028] Connection attempt from nr1_rANDY_FAN [f=0003028] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003028] -> Connection established (given id 4) [f=0003035] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0003035] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003041] [3041] Event [2892.90845,192.781723,179.065887]: 0 lost unit Dart [f=0003153] [3153] Event [1264,190.808716,392]: 1 finished unit Constable [f=0003172] [3172] Event [824,187.334595,456]: 1 finished unit Wind/Tidal Generator [f=0003306] [3306] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0003315] [3315] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0003411] [3411] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0003426] [3426] Event [3910.56348,53.6313133,3018.72803]: 0 lost unit Scorcher [f=0003484] [3484] Event [744,192.799988,504]: 1 finished unit Wind/Tidal Generator [f=0003576] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0003591] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0003591] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={0000000102c806f0,00000000f46b0420}]" [f=0003734] [3734] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0003742] [3742] Event [664,192.922058,552]: 1 finished unit Wind/Tidal Generator [f=0003915] [3915] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0004027] [4027] Event [584,192.861023,600]: 1 finished unit Wind/Tidal Generator [f=0004090] [4090] Event [1264,190.808716,392]: 1 finished unit Pyro [f=0004154] [4154] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0004305] [4305] Event [504,189.305725,648]: 1 finished unit Wind/Tidal Generator [f=0004328] [4328] Event [712,183.301392,1832]: 1 finished unit Stardust [f=0004422] [4422] Event [3437.45166,77.2528076,3586.62817]: 0 lost unit Fencer [f=0004565] [4565] Event [424,192.548218,696]: 1 finished unit Wind/Tidal Generator [f=0004574] [4574] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0004785] [4785] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0004835] [4835] Event [344,190.778198,744]: 1 finished unit Wind/Tidal Generator [f=0004957] [4957] Event [1264,190.808716,392]: 1 finished unit Pyro [f=0004994] [4994] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0005057] [5057] Event [4664,190.663757,4072]: 0 finished unit Caretaker [f=0005105] [5105] Event [344,192.235413,888]: 1 finished unit Wind/Tidal Generator [f=0005145] [5145] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0005239] [5239] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0005262] [5262] Event [2968,191.876831,4936]: 0 finished unit Wind/Tidal Generator [f=0005266] [5266] Event [4760,186.368408,4280]: 0 finished unit Wind/Tidal Generator [f=0005352] [5352] Event [2952,186.101379,4856]: 0 finished unit Wind/Tidal Generator [f=0005360] [5360] Event [376,192.937317,968]: 1 finished unit Wind/Tidal Generator [f=0005395] [5395] Event [1264,190.808716,392]: 1 finished unit Constable [f=0005442] [5442] Event [2952,186.932983,4776]: 0 finished unit Wind/Tidal Generator [f=0005471] [5471] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0005505] [5505] Event [4680,192.182007,4360]: 0 finished unit Wind/Tidal Generator [f=0005532] [5532] Event [2936,192.761841,4696]: 0 finished unit Wind/Tidal Generator [f=0005613] [5613] Event [424,192.922058,1048]: 1 finished unit Wind/Tidal Generator [f=0005688] [5688] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0005735] [5735] Event [4600,192.937317,4440]: 0 finished unit Wind/Tidal Generator [f=0005895] [5895] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0005898] [5898] Event [456,192.410889,1128]: 1 finished unit Wind/Tidal Generator [f=0005913] [5913] Event [1264,190.808716,392]: 1 finished unit Pyro [f=0005944] [5944] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0005999] [5999] Event [4520,191.525879,4520]: 0 finished unit Wind/Tidal Generator [f=0006019] [6019] Event [2624,191.464844,4464]: 0 finished unit Radar Tower [f=0006168] [6168] Event [488,192.929688,1208]: 1 finished unit Wind/Tidal Generator [f=0006192] [6192] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0006270] [6270] Event [4440,191.739502,4600]: 0 finished unit Wind/Tidal Generator [f=0006285] [6285] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0006386] [6386] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0006438] [6438] Event [520,192.593994,1288]: 1 finished unit Wind/Tidal Generator [f=0006579] [6579] Event [4360,192.937317,4680]: 0 finished unit Wind/Tidal Generator [f=0006581] [6581] Event [3012.20483,142.015488,1985.09412]: 1 lost unit Pyro [f=0006634] [6634] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0006636] [6636] Event [3031.69067,76.5530624,1969.33398]: 0 lost unit Fencer [f=0006675] [6675] Event [3089.75464,77.3001633,1948.73901]: 1 lost unit Pyro [f=0006694] [6694] Event [2995.74585,74.7341766,2014.01221]: 0 lost unit Fencer [f=0006698] [6698] Event [3100.36084,76.1824493,1979.04883]: 1 lost unit Pyro [f=0006708] [6708] Event [568,192.937317,1368]: 1 finished unit Wind/Tidal Generator [f=0006750] [6750] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0006792] [6792] Event [3138.45532,51.0311394,960.453735]: 1 lost unit Puppy [f=0006876] [6876] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0006883] [6883] Event [4248,192.937317,4696]: 0 finished unit Wind/Tidal Generator [f=0007097] [7097] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0007102] [7102] Event [2728,192.479553,200]: 1 finished unit Metal Extractor [f=0007140] [7140] Event [4168,192.937317,4664]: 0 finished unit Wind/Tidal Generator [f=0007215] [7215] Event [568,192.922058,3112]: 1 finished unit Metal Extractor [f=0007243] [7243] Event [2062.65967,173.189163,1555.02893]: 1 lost unit Pyro [f=0007307] [7307] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Mason [f=0007410] [7410] Event [4088,192.937317,4648]: 0 finished unit Wind/Tidal Generator [f=0007546] [7546] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0007669] [7669] Event [1264,190.808716,392]: 1 finished unit Jack [f=0007685] [7685] Event [1680.66968,131.142853,492.451935]: 1 lost unit Puppy [f=0007695] [7695] Event [4008,192.883911,4616]: 0 finished unit Wind/Tidal Generator [f=0007736] [7736] Event [2080,192.639771,4528]: 0 finished unit Lotus [f=0007787] [7787] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0007965] [7965] Event [3928,192.906799,4584]: 0 finished unit Wind/Tidal Generator [f=0008026] [8026] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0008143] [8143] Event [1264,190.808716,392]: 1 finished unit Pyro [f=0008205] [8205] Event [1400,77.8326416,3720]: 1 finished unit Metal Extractor [f=0008249] [8249] Event [3848,192.937317,4568]: 0 finished unit Wind/Tidal Generator [f=0008256] [8256] Event [1583.16003,166.953644,446.054016]: 0 lost unit Scorcher [f=0008265] [8265] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0008359] [8359] Event [1498.3125,190.254944,472.669281]: 0 lost unit Scorcher [f=0008431] [8431] Event [1264,190.808716,392]: 1 finished unit Constable [f=0008485] [8485] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0008512] [8512] Event [2856,191.190186,232]: 1 finished unit Stardust [f=0008519] [8519] Event [3768,192.937317,4536]: 0 finished unit Wind/Tidal Generator [f=0008613] [8613] Event [1366.61548,191.727692,649.335571]: 1 lost unit Pyro [f=0008620] [8620] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0008680] [8680] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0008774] [8774] Event [1136,229.825439,672]: 1 lost unit Radar Tower [f=0008804] [8804] Event [3688,192.937317,4504]: 0 finished unit Wind/Tidal Generator [f=0008834] [8834] Event [1264,190.808716,392]: 1 finished unit Pyro [f=0008889] [8889] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0009085] [9085] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0009191] [9191] Event [1264,190.808716,392]: 1 finished unit Pyro [f=0009280] [9280] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0009368] [9368] Event [1240,192.937317,568]: 1 lost unit Metal Extractor [f=0009471] [9471] Event [1133.18713,375.511017,603.588501]: 1 lost unit Pyro [f=0009490] [9490] Event [1264,190.808868,392]: 1 finished unit Constable [f=0009497] [9497] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0009509] [9509] Event [3424,190.839233,4448]: 0 finished unit Lotus [f=0009523] [9523] Event [904,190.128784,408]: 1 lost unit Wind/Tidal Generator [f=0009525] [9525] Event [1408,94.0222168,3856]: 1 finished unit Lotus [f=0009555] [9555] Event [1413.55005,146.96373,819.084839]: 1 lost unit Pyro [f=0009611] [9611] Event [1173.98242,189.288116,320.862671]: 0 lost unit Scorcher [f=0009707] [9707] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Mason [f=0009728] [9728] Event [1170.38428,187.389359,446.1521]: 0 lost unit Scorcher [f=0009758] [9758] Event [1154.36487,190.302658,472.64267]: 0 lost unit Scorcher [f=0009868] [9868] Event [1264,190.808105,392]: 1 finished unit Pyro [f=0009946] [9946] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0010049] [10049] Event [1644.07874,93.4574203,856.744995]: 1 lost unit Jack [f=0010149] [10149] Event [1264,190.808716,392]: 1 finished unit Pyro [f=0010149] [10149] Event [4600,190.671387,520]: 0 finished unit Metal Extractor [f=0010186] [10186] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0010304] [10304] Event [2912,187.070313,4528]: 0 finished unit Lotus [f=0010382] [10382] Event [1583.54504,149.370438,710.82019]: 1 lost unit Pyro [f=0010439] [10439] Event [1385.52954,153.595032,797.051331]: 1 lost unit Pyro [f=0010553] [10553] Event [4648,192.105713,3816]: 0 finished unit Caretaker [f=0010598] [10598] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0010816] [10816] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0010925] [10925] Event [4520,187.146606,3800]: 0 finished unit Caretaker [f=0011005] [11005] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0011107] [11107] Event [1328,76.5814209,3632]: 1 finished unit Lotus [f=0011110] [11110] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0011215] [11215] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0011235] [11235] Event [1264,190.808716,392]: 1 finished unit Pyro [f=0011265] [11265] Event [568,192.922058,3112]: 1 lost unit Metal Extractor [f=0011320] [11320] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0011340] [11340] Event [1200,79.3432617,3552]: 1 finished unit Lotus [f=0011425] [11425] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0011436] [11436] Event [712,183.301392,1832]: 1 lost unit Stardust [f=0011533] [11533] Event [504,192.929688,2200]: 1 lost unit Metal Extractor [f=0011541] [11541] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0011580] [11580] Event [1200,89.7116089,3648]: 1 finished unit Lotus [f=0011629] [11629] Event [1336,192.792358,328]: 1 finished unit Stinger [f=0011641] [11641] Event [2133.36597,58.1653214,817.883118]: 0 lost unit Fencer [f=0011646] [11646] Event [168,192.861023,2088]: 1 lost unit Metal Extractor [f=0011647] [11647] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Mason [f=0011781] [11781] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0011901] [11901] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0011910] [11910] Event [1264,190.808716,392]: 1 finished unit Pyro [f=0011970] [11970] Event [568,192.937317,1368]: 1 lost unit Wind/Tidal Generator [f=0011985] [11985] Event [648,192.959427,1384]: 1 lost unit Metal Extractor [f=0012021] [12021] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0012027] [12027] Event [520,192.761536,1288]: 1 lost unit Wind/Tidal Generator [f=0012060] [12060] Event [488,193.049927,1208]: 1 lost unit Wind/Tidal Generator [f=0012080] [12080] Event [2618.15161,55.6706848,1589.80872]: 0 lost unit Fencer [f=0012097] [12097] Event [456,192.530975,1128]: 1 lost unit Wind/Tidal Generator [f=0012098] [12098] Event [2536.55054,47.9554253,1364.51123]: 1 lost unit Pyro [f=0012141] [12141] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0012167] [12167] Event [424,193.042297,1048]: 1 lost unit Wind/Tidal Generator [f=0012188] [12188] Event [376,193.104858,968]: 1 lost unit Wind/Tidal Generator [f=0012220] [12220] Event [344,192.355652,888]: 1 lost unit Wind/Tidal Generator [f=0012250] [12250] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0012273] [12273] Event [376,190.91629,824]: 1 lost unit Metal Extractor [f=0012312] [12312] Event [424,192.548218,696]: 1 lost unit Wind/Tidal Generator [f=0012315] [12315] Event [344,190.898438,744]: 1 lost unit Wind/Tidal Generator [f=0012354] [12354] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0012437] [12437] Event [504,189.305725,648]: 1 lost unit Wind/Tidal Generator [f=0012459] [12459] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0012469] [12469] Event [1312,75.6582642,3568]: 1 finished unit Picket [f=0012469] [12469] Event [600,192.937317,712]: 1 finished unit Stardust [f=0012469] [12469] Event [685.941467,193.839188,676.475647]: 1 lost unit Constable [f=0012490] [12490] Event [584,193.028564,600]: 1 lost unit Wind/Tidal Generator [f=0012495] gg [f=0012502] [12502] Event [664,193.056091,552]: 1 lost unit Wind/Tidal Generator [f=0012511] [12511] Event [713.935608,196.381226,676.868347]: 1 lost unit Constable [f=0012519] [12519] Event [744,192.967529,504]: 1 lost unit Wind/Tidal Generator [f=0012534] [12534] Event [undefined]: TheWarning resigned [f=0012534] game_message: TheWarning has been destroyed! [f=0012534] game_message: ATOSTIC wins! [f=0012534] Submitting stats [f=0012534] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012534] Part| Total Time|Time of the last 0.5s [f=0012534] Draw 16080.55ms 24.80% [f=0012534] Lua::Callins::Synced 13743.68ms 20.10% [f=0012534] Lua::Callins::Unsynced 20293.55ms 27.50% [f=0012534] Lua::CollectGarbage::Synced 1411.37ms 0.40% [f=0012534] Lua::CollectGarbage::Unsynced 1769.21ms 0.70% [f=0012534] Misc::Profiler::AddTime 54.42ms 0.10% [f=0012534] Sim 38820.69ms 60.50% [f=0012534] [12534] Received game_message: TheWarning has been destroyed! [f=0012534] [12534] Received game_message: ATOSTIC wins! [f=0012535] [12535] Game End Stats Header: 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Values: 26,4990,7780,4990,7780,776.851685,1040.90723,776.851685,1040.90723,0,0,0,0,0,0,0,0,1044.67883,283.538666,1044.67883,283.538666,1419.65759,3500.1311,1419.65759,3500.1311,620,270,620,270,39.982872,58.4049911,39.982872,58.4049911,1275,1385,1275,1385,24.4148216,37.7789955,24.4148216,37.7789955,220,2680,220,2680,1110,2885,1110,2885,2875,3445,2875,3445,3060.66724,1670,3060.66724,1670,366.302399,539.972168,366.302399,539.972168,3610.6145,1956.44104,3610.6145,1956.44104 [f=0012535] [12535] Game End Stats Values: 27,5130,8150,5130,8150,811.101379,1121.82922,811.101379,1121.82922,0,0,0,0,0,0,0,0,1044.67883,283.538666,1044.67883,283.538666,1559.65625,4039.27588,1559.65625,4039.27588,1030,270,1030,270,40.6208229,59.5509033,40.6208229,59.5509033,1275,1385,1275,1385,22.0166531,35.7281418,22.0166531,35.7281418,220,2930,220,2930,1250,3375,1250,3375,2605,3565,2605,3565,3550.66724,1810,3550.66724,1810,366.302399,595.975586,366.302399,595.975586,4149.75977,2143.31323,4149.75977,2143.31323 [f=0012535] [12535] Game End Stats Values: 28,4900,8570,4900,8570,883.906738,1227.33521,883.906738,1227.33521,0,0,0,0,0,0,0,0,1044.67883,283.538666,1044.67883,283.538666,1699.65491,4344.74609,1699.65491,4344.74609,1030,270,1030,270,44.3501358,69.0053864,44.3501358,69.0053864,1275,1385,1275,1385,20.3203545,39.6070709,20.3203545,39.6070709,220,3350,220,3350,1390,3825,1390,3825,2375,3565,2375,3565,4000.66724,1950,4000.66724,1950,366.302399,741.97229,366.302399,741.97229,4482.46729,2330.57593,4482.46729,2330.57593 [f=0012535] [12535] Game End Stats Values: 29,4535,8945,4535,8945,894.720459,1317.28552,894.720459,1317.28552,0,0,0,0,0,0,0,0,1044.67883,283.538666,1044.67883,283.538666,1860.84631,5324.38672,1860.84631,5324.38672,1350,270,1350,270,29.5226517,70.1399384,29.5226517,70.1399384,1275,1385,1275,1385,13.7549019,35.7654076,13.7549019,35.7654076,220,3725,220,3725,1390,4475,1390,4475,1690,3565,1690,3565,4685.66699,1950,4685.66699,1950,366.302399,791.975342,366.302399,791.975342,5532.59082,2621.31372,5532.59082,2621.31372 [f=0012542] [12542] Event [740.59082,199.071701,663.467773]: 1 lost unit Constable [f=0012557] [12557] Event [600,193.084717,712]: 1 lost unit Stardust [f=0012564] [12564] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0012583] [12583] Event [951.631958,192.371429,477.077087]: 1 lost unit Constable [f=0012642] Spectator nr1_rANDY_FAN left the game: normal quit [f=0012642] [12642] Event [undefined]: nr1_rANDY_FAN quit [f=0012669] [12669] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0012785] [12785] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0012810] Spectator PRO_rANDY left the game: normal quit [f=0012810] [12810] Event [undefined]: PRO_rANDY quit [f=0012816] No clients connected, shutting down server [f=0012816] Server shutdown [f=0012890] [12890] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Mason [f=0012971] [12971] Event [3064,73.8882446,3032]: 0 finished unit Metal Extractor [f=0013025] [13025] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0013145] [13145] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0013265] [13265] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0013385] [13385] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0013494] [13494] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0013598] [13598] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0013703] [13703] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0013808] [13808] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0013913] [13913] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Scorcher [f=0014029] [14029] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Fencer [f=0014134] [14134] Event [4799.99805,188.467667,3854.00757]: 0 finished unit Mason [f=0014195] Autoquit sending quit command. [f=0014195] [QuitAction] user exited to system [f=0014195] [SpringApp::Kill][1] fromRun=1 [f=0014195] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014195] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014195] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014195] [ThreadPool::SetThreadCount][2] workers=0 [f=0014195] [SpringApp::Kill][2] [f=0014195] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014195] [Game::KillLua][3] dtor=0 luaUI=0x510c2380 [f=0014195] Start widgetHandler:Shutdown [f=0014195] Shutdown - SaveOrderList Complete [f=0014195] Writing last game win data [f=0014195] Shutdown - SaveConfigData Complete [f=0014195] Shutdown Widget - Save/Load API [f=0014195] Shutdown Widget - Chili Highlight [f=0014195] Shutdown Widget - Draw After Chili [f=0014195] Shutdown Widget - EPIC Menu [f=0014195] Shutdown Widget - Chili Widget Selector [f=0014195] Shutdown Widget - Chili Minimap [f=0014195] Shutdown Widget - Local Team Colors [f=0014195] Shutdown Widget - Display Keys 2 [f=0014195] Shutdown Widget - Save Game Menu [f=0014195] Shutdown Widget - Unit Icons [f=0014195] Shutdown Widget - Noises [f=0014195] Shutdown Widget - HealthBars [f=0014195] Shutdown Widget - Win Counter [f=0014195] Shutdown Widget - SpringRTS Replay Stats [f=0014195] Shutdown Widget - BuildETA [f=0014195] Shutdown Widget - Modular Comm Info [f=0014195] Shutdown Widget - Music Player v2 [f=0014195] Shutdown Widget - State Reverse and Latency [f=0014195] Shutdown Widget - Stereo3D [f=0014195] Shutdown Widget - Showeco and Grid Drawer [f=0014195] Shutdown Widget - Point Tracker [f=0014195] Shutdown Widget - Missile Silo Range [f=0014195] Shutdown Widget - MinimapEvents [f=0014195] Shutdown Widget - Local Widgets Config [f=0014195] Shutdown Widget - Highlight Geos [f=0014195] Shutdown Widget - Grab Input [f=0014195] Input grabbing is disabled! [f=0014195] Shutdown Widget - Defense Range Zero-K [f=0014195] Shutdown Widget - MetalFeatures (new) [f=0014195] Shutdown Widget - Darkening [f=0014195] Shutdown Widget - Context Menu [f=0014195] Shutdown Widget - Chili Spectator Panels [f=0014195] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014195] Shutdown Widget - Chili Nuke Warning [f=0014195] Shutdown Widget - Chili EndGame Window [f=0014195] Shutdown Widget - Chili Economy Panel Default [f=0014195] Shutdown Widget - CameraShake [f=0014195] Shutdown Widget - Attack AoE [f=0014195] Shutdown Widget - UnitShapes [f=0014195] Shutdown Widget - Map Edge Extension [f=0014195] Shutdown Widget - Selection Send [f=0014195] Shutdown Widget - LupsManager [f=0014195] Shutdown Widget - Newton Firezone [f=0014195] Shutdown Widget - Chili Pro Console [f=0014195] Shutdown Widget - Persistent Build Height [f=0014195] Shutdown Widget - Lasso Terraform GUI [f=0014195] Shutdown Widget - Lups [f=0014195] Shutdown Widget - Chili Framework [f=0014195] Shutdown Widget - Chili Core Selector [f=0014195] Shutdown Widget - Custom Markers [f=0014195] Shutdown Widget - Mex Placement Handler [f=0014195] Shutdown Widget - Select Keys [f=0014195] Shutdown Widget - Pause Screen [f=0014195] Shutdown Widget - Text To Speech Control [f=0014195] Shutdown Widget - Layout Handler [f=0014195] End widgetHandler:Shutdown [f=0014195] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={689989,90969000} {int,ext,rec}Allocs={25714778,0,0} {chunk,block}Bytes={90969000,0} [f=0014195] [Game::KillLua][1] dtor=0 luaGaia=0x510cfe00 [f=0014195] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={491420,78669111} {int,ext,rec}Allocs={25714779,0,0} {chunk,block}Bytes={78669111,0} [f=0014195] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={491420,78669111} {int,ext,rec}Allocs={25714779,0,0} {chunk,block}Bytes={78669111,0} [f=0014195] [Game::KillLua][2] dtor=0 luaRules=0x51455050 [f=0014195] Start gadgetHandler:Shutdown [f=0014195] Shutdown - StartSetup [f=0014195] Shutdown - UnitMorph [f=0014195] Shutdown - Carrier Drones [f=0014195] Shutdown - LupsNanoSpray [f=0014195] Shutdown - Missile Silo Controller [f=0014195] Shutdown - Modular Comm Info [f=0014195] Shutdown - Terrain Texture Handler [f=0014195] Shutdown - UnitCloakShield [f=0014195] Shutdown - Starlight Handler [f=0014195] End gadgetHandler:Shutdown [f=0014195] Start gadgetHandler:Shutdown [f=0014195] Shutdown - Save/Load [f=0014195] Shutdown - Teleport Throw [f=0014195] Shutdown - UnitMorph [f=0014195] Shutdown - Modular Comm Info [f=0014195] Shutdown - Retreat Command [f=0014195] Shutdown - Shockwaves [f=0014195] Shutdown - UnitCloakShield [f=0014195] Shutdown - Lups Cloak FX [f=0014195] Shutdown - Lups [f=0014195] Shutdown - Lups Shield [f=0014195] End gadgetHandler:Shutdown [f=0014195] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25714811,0,0} {chunk,block}Bytes={0,0} [f=0014195] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25714811,0,0} {chunk,block}Bytes={0,0} [f=0014195] [Game::KillLua][4] dtor=0 [f=0014195] [Game::~CGame][1] [f=0014195] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014195] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014195] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014195] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014195] [Game::KillLua][4] dtor=1 [f=0014195] [Game::KillMisc][1] [f=0014195] [Game::KillMisc][2] [f=0014195] [Game::KillMisc][3] [f=0014195] [Game::KillRendering][1] [f=0014195] [3DOParser::Kill] allocated 137 pieces [f=0014195] [S3OParser::Kill] allocated 2781 pieces [f=0014195] [AssParser::Kill] allocated 246 pieces [f=0014195] [Game::KillInterface][1] [f=0014195] [Game::KillInterface][2] [f=0014195] [Game::KillSimulation][1] [f=0014195] [Game::KillSimulation][2] [f=0014195] [CCollisionHandler] dis-/continuous tests: 0/1621614 [f=0014195] [Game::KillSimulation][3] [f=0014195] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014195] [~CPathCache(20x20)] cacheHits=86 hitPercentage=43% numHashColls=0 maxCacheSize=13 [f=0014195] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014195] [~CPathCache(40x40)] cacheHits=21 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014195] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014195] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014195] [LosHandler::Kill] raycast instance cache-{hits,misses}={5569,12055}; shared=1%; cached=30% [f=0014195] [Game::KillSimulation][4] [f=0014195] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014195] [Game::~CGame][2] [f=0014195] [Game::~CGame][3] [f=0014195] [SpringApp::Kill][3] [f=0014195] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 150705 bytes sent 178429 bytes recv'd [f=0014195] [SpringApp::Kill][4] font=0x449acaa0 [f=0014195] [SpringApp::Kill][5] [f=0014195] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x44a1b630) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=6867ms file="gamedata/unitdef_defaults/area_damage_defs.lua" indx=920 inflSize=0kb readTime=960ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=375ms file="unittextures/bcore_abc_2.tga" indx=6990 inflSize=1800kb readTime=304ms file="objects3d/strikecom.dae" indx=5474 inflSize=999kb readTime=153ms file="objects3d/funnelweb.dae" indx=5164 inflSize=1500kb readTime=152ms file="objects3d/detriment.s3o" indx=5116 inflSize=514kb readTime=98ms file="objects3d/bantha.s3o" indx=4901 inflSize=433kb readTime=95ms file="objects3d/benzcom5.s3o" indx=4929 inflSize=326kb readTime=82ms file="objects3d/benzcom4.s3o" indx=4927 inflSize=297kb readTime=80ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=77ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 54587437 bytes cached in 2907 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x44b17820) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b10da0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a79d50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f431c099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]