[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.zSLz65SzAn/springsettings.1064122.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 135ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcfb401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8022 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1064122/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 841ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450a45c0] using map "Fallendell v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450a45c0] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 350ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3087ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3395ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 46ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 718ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 134ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 33ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 17ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 446ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 409ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] nr1_rANDY_FAN was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1064122/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa128 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa128 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe-920aa128.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa138 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa138 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe2-920aa138.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1861ms, checksum f3cf7e38)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11773,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1064122/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x522625f0,0x51f07490}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 5c193d60059ce23f39d5c4964596f592 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from [Nik]NikolaMX [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [Nik]NikolaMX changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=-000001] > SPRINGIE:User LordSwan3x|shieldscout|4_5||False|||BR [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={000000006986fa30,00000000c0dbd480}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[Game::Load][lua{Rules,Gaia}={00000000c8ca3f90,00000000d7cde140}]" [f=-000001] Allies: I choose: Shredder! [f=-000001] <[Nik]NikolaMX> yoyo [f=-000001] <[Nik]NikolaMX> gl hf [f=-000001] <[Nik]NikolaMX> Allies: I choose: Quack! [f=-000001] hi [f=-000001] u2 [f=-000001] [0] Event [5716,10.3484535,3025]: 0 finished unit Recon Commander [f=-000001] [0] Event [286,4.02545166,2199]: 1 finished unit Strike Commander [f=0000000] [0] [Nik]NikolaMX, team: 0, elo:2101, userid: 529056 [f=0000000] [0] WebFreaK, team: 1, elo:1843, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5608,5.66455841,3064]: 0 finished unit Amphbot Factory [f=0000346] [346] Event [456,14.5752335,2184]: 1 finished unit Shieldbot Factory [f=0000352] [352] Event [5784,4.15283203,3064]: 0 finished unit Metal Extractor [f=0000541] [541] Event [5572,4.94247627,3064]: 0 finished unit Conch [f=0000678] [678] Event [5832,4.39498901,2968]: 0 finished unit Solar Collector [f=0000731] [731] Event [360,4.01596069,2056]: 1 finished unit Metal Extractor [f=0000920] [920] Event [468,17.8490906,2184]: 1 finished unit Convict [f=0001071] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=0001095] [1095] Event [136,4.01947021,2296]: 1 finished unit Metal Extractor [f=0001108] [1108] Event [5572,4.94247627,3064]: 0 finished unit Conch [f=0001116] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=0001116] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000d7c35260,00000000e3f973b0}]" [f=0001146] [1146] Event [5912,4.01947021,2888]: 0 finished unit Solar Collector [f=0001233] [1233] Event [468,17.8490906,2184]: 1 finished unit Convict [f=0001411] [1411] Event [40,4.01947021,2360]: 1 finished unit Solar Collector [f=0001423] [1423] Event [468,17.8490906,2184]: 1 finished unit Bandit [f=0001492] [1492] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0001674] [1674] Event [120,4.01947021,2360]: 1 finished unit Solar Collector [f=0001710] [1710] Event [468,17.8490906,2184]: 1 finished unit Bandit [f=0001889] [1889] Event [296,4.01947021,2120]: 1 finished unit Wind/Tidal Generator [f=0001924] [1924] Event [6008,4.01947021,2824]: 0 finished unit Metal Extractor [f=0001981] [1981] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0002002] [2002] Event [468,17.8490906,2184]: 1 finished unit Bandit [f=0002112] [2112] Event [216,4.01947021,2184]: 1 finished unit Wind/Tidal Generator [f=0002295] [2295] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0002393] [2393] Event [136,4.01947021,2232]: 1 finished unit Wind/Tidal Generator [f=0002483] [2483] Event [5912,4.01245117,2712]: 0 finished unit Solar Collector [f=0002551] [2551] Event [1208,52.7246094,1400]: 1 finished unit Metal Extractor [f=0002639] [2639] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0002658] [2658] Event [24,2.03659058,2504]: 1 finished unit Wind/Tidal Generator [f=0002835] [2835] Event [24,0,2616]: 1 finished unit Wind/Tidal Generator [f=0002861] [2861] Event [4952,52.7561951,3720]: 0 finished unit Metal Extractor [f=0002881] [2881] Event [468,17.8490906,2184]: 1 finished unit Rogue [f=0002942] [2942] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0003035] [3035] Event [24,0.85739136,2728]: 1 finished unit Wind/Tidal Generator [f=0003195] [3195] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0003389] [3389] Event [468,17.8490906,2184]: 1 finished unit Rogue [f=0003462] [3462] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0003490] [3490] Event [1280,166.369934,1200]: 1 finished unit Lotus [f=0003521] [3521] Event [1397.04736,101.929535,3392.33301]: 0 lost unit Duck [f=0003717] [3717] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0003855] [3855] Event [1224,103.233643,3496]: 1 finished unit Metal Extractor [f=0003874] [3874] Event [1376,165.745239,1216]: 1 finished unit Radar Tower [f=0003877] [3877] Event [5144,103.233643,1560]: 0 finished unit Metal Extractor [f=0003972] [3972] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0004081] [4081] Event [3512,5.19515991,3624]: 0 finished unit Metal Extractor [f=0004342] [4342] Event [4920,103.237152,1624]: 0 finished unit Metal Extractor [f=0004364] [4364] Event [24,21.5144348,2840]: 1 finished unit Wind/Tidal Generator [f=0004437] [4437] Event [5572,4.94247627,3064]: 0 finished unit Conch [f=0004484] [4484] Event [24,51.5454102,2952]: 1 finished unit Wind/Tidal Generator [f=0004527] [4527] Event [468,17.8490906,2184]: 1 finished unit Convict [f=0004534] [4534] Event [3664,109.084015,3776]: 0 finished unit Radar Tower [f=0004619] [4619] Event [40,54.0512085,3064]: 1 finished unit Wind/Tidal Generator [f=0004801] [4801] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0004840] [4840] Event [468,17.8490906,2184]: 1 finished unit Convict [f=0004853] [4853] Event [5048,103.233643,1592]: 0 finished unit Solar Collector [f=0004934] [4934] Event [104,52.7526855,3096]: 1 finished unit Metal Extractor [f=0004982] [4982] Event [1304,157.494354,1000]: 1 finished unit Metal Extractor [f=0005018] [5018] Event [468,17.8490906,2184]: 1 finished unit Bandit [f=0005075] [5075] Event [1322.02185,103.233643,3588.26709]: 1 lost unit Bandit [f=0005080] [5080] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0005161] [5161] Event [1435.57666,103.233643,3662.54736]: 1 lost unit Bandit [f=0005178] [5178] Event [468,17.8490906,2184]: 1 finished unit Bandit [f=0005281] [5281] Event [1000,103.233643,3560]: 1 finished unit Metal Extractor [f=0005297] [5297] Event [1224,103.233643,3496]: 1 lost unit Metal Extractor [f=0005340] [5340] Event [468,17.8490906,2184]: 1 finished unit Bandit [f=0005415] [5415] Event [5096,103.233643,1288]: 0 finished unit Metal Extractor [f=0005458] [5458] Event [1047.64258,103.233643,3717.30786]: 1 lost unit Convict [f=0005468] [5468] Event [3000,52.7246094,4472]: 0 finished unit Metal Extractor [f=0005485] [5485] Event [1048,103.233643,3832]: 1 lost unit Metal Extractor [f=0005501] [5501] Event [468,17.8490906,2184]: 1 finished unit Bandit [f=0005524] [5524] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0005536] [5536] Event [1000,103.233643,3560]: 1 lost unit Metal Extractor [f=0005671] [5671] Event [1000,157.350464,936]: 1 finished unit Metal Extractor [f=0005686] [5686] Event [971.620056,66.9439621,3153.0647]: 1 lost unit Rogue [f=0005742] [5742] Event [468,17.8490906,2184]: 1 finished unit Bandit [f=0005756] [5756] Event [1110.53308,102.44944,3294.39966]: 0 lost unit Duck [f=0005793] [5793] Event [5112,103.233643,1432]: 0 finished unit Solar Collector [f=0005806] [5806] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0005833] [5833] Event [1096.54163,90.0273895,3242.78418]: 0 lost unit Duck [f=0005856] [5856] Event [970.537231,54.4697647,3082.76538]: 1 lost unit Bandit [f=0005906] [5906] Event [1022.12512,53.2466927,3071.19019]: 1 lost unit Bandit [f=0006042] [6042] Event [2584,52.7246094,4376]: 0 finished unit Metal Extractor [f=0006117] [6117] Event [468,17.8490906,2184]: 1 finished unit Rogue [f=0006129] [6129] Event [1002.4151,48.5282593,2702.62207]: 1 lost unit Bandit [f=0006163] [6163] Event [842.292969,-2.5719287,2398.47803]: 0 lost unit Duck [f=0006175] [6175] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0006191] [6191] Event [752.368408,5.28026581,2269.16992]: 0 lost unit Duck [f=0006192] [6192] Event [772.0354,6.02850533,2251.35645]: 0 lost unit Duck [f=0006198] [6198] Event [653.593384,-3.4208694,2524.79077]: 1 lost unit Bandit [f=0006265] [6265] Event [4976,103.233643,1344]: 0 finished unit Lotus [f=0006305] [6305] Event [468,17.8490906,2184]: 1 lost unit Rogue [f=0006345] [6345] Event [468,17.8490906,2184]: 1 lost unit Rogue [f=0006361] [6361] Event [1176,157.350464,616]: 1 finished unit Metal Extractor [f=0006433] [6433] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0006473] [6473] Event [360,4.01596069,2056]: 1 lost unit Metal Extractor [f=0006580] [6580] Event [592.843689,4.57665968,2343.48535]: 1 lost unit Bandit [f=0006609] [6609] Event [4960,103.233643,1488]: 0 finished unit Lotus [f=0006687] [6687] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0006721] [6721] Event [468,17.8490906,2184]: 1 finished unit Rogue [f=0006739] [6739] Event [484.448456,17.8490906,2208.51978]: 1 lost unit Rogue [f=0006761] [6761] Event [468,17.8813248,2184]: 1 lost unit Bandit [f=0006944] [6944] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0006991] [6991] Event [468,17.8463058,2184]: 1 finished unit Bandit [f=0006993] [6993] Event [136,4.01947021,2296]: 1 lost unit Metal Extractor [f=0007023] [7023] Event [544.919617,18.1368217,2202.23364]: 1 lost unit Bandit [f=0007039] [7039] Event [216,4.01947021,2184]: 1 lost unit Wind/Tidal Generator [f=0007088] [7088] Event [300.357513,4.00907373,2377.03101]: 0 lost unit Duck [f=0007091] [7091] Event [320.10202,4.08398342,2347.81396]: 0 lost unit Duck [f=0007152] [7152] Event [468,17.84478,2184]: 1 lost unit Bandit [f=0007196] [7196] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0007213] [7213] Event [468,17.84478,2184]: 1 lost unit Bandit [f=0007242] [7242] Event [923.032837,103.318596,3529.78247]: 0 lost unit Conch [f=0007441] [7441] Event [468,17.8460007,2184]: 1 finished unit Bandit [f=0007453] [7453] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0007488] [7488] Event [557.098206,18.1337662,2173.9248]: 1 lost unit Bandit [f=0007498] [7498] Event [24,0.85739136,2728]: 1 lost unit Wind/Tidal Generator [f=0007508] [7508] Event [2576,52.7246094,4272]: 0 finished unit Lotus [f=0007623] [7623] Event [24,0,2616]: 1 lost unit Wind/Tidal Generator [f=0007681] [7681] Event [468,17.8490906,2184]: 1 finished unit Bandit [f=0007708] [7708] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0007741] [7741] Event [2560,52.7246094,4480]: 0 finished unit Lotus [f=0007762] [7762] Event [24,51.5454102,2952]: 1 lost unit Wind/Tidal Generator [f=0007800] [7800] Event [468,17.8490906,2184]: 1 lost unit Bandit [f=0007857] [7857] Event [325.321655,0.28295678,2446.81226]: 1 lost unit Bandit [f=0007866] [7866] Event [296,4.01947021,2120]: 1 lost unit Wind/Tidal Generator [f=0007872] [7872] Event [104,52.7526855,3096]: 1 lost unit Metal Extractor [f=0007940] [7940] Event [1000,102.073212,3560]: 1 finished unit Metal Extractor [f=0007974] [7974] Event [456,17.8561096,2184]: 1 lost unit Shieldbot Factory [f=0007983] [7983] Event [40,53.9986038,3064]: 1 lost unit Wind/Tidal Generator [f=0008002] [8002] Event [3560,52.7246094,744]: 0 finished unit Metal Extractor [f=0008059] [8059] Event [24,21.5144348,2840]: 1 lost unit Wind/Tidal Generator [f=0008138] [8138] Event [425.470551,8.0101881,1951.94165]: 0 lost unit Duck [f=0008159] [8159] Event [5572,4.94247627,3064]: 0 finished unit Conch [f=0008230] [8230] Event [305.332428,52.7246094,3407.84155]: 0 lost unit Duck [f=0008371] [8371] Event [28.8440914,64.3018494,3716.17773]: 1 lost unit Rogue [f=0008555] [8555] Event [410.396881,81.4391403,3972.31934]: 1 lost unit Rogue [f=0008570] [8570] Event [1224,102.073212,3496]: 1 finished unit Metal Extractor [f=0008609] [8609] Event [5572,4.94247627,3064]: 0 finished unit Conch [f=0008631] [8631] Event [1040.3291,102.991783,3584.42603]: 1 lost unit Convict [f=0008677] [8677] Event [3144,52.7246094,648]: 0 finished unit Metal Extractor [f=0008729] [8729] Event [344,3.48415709,2184]: 1 finished unit Caretaker [f=0008783] [8783] Event [1224,102.073212,3496]: 1 lost unit Metal Extractor [f=0008803] [8803] Event [1127.82605,103.62706,3494.32813]: 1 lost unit Convict [f=0008834] [8834] Event [461.675049,14.9062557,2240.00977]: 1 finished unit Strike Commander [f=0008850] [8850] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0008903] [8903] Event [1000,102.073212,3560]: 1 lost unit Metal Extractor [f=0009105] [9105] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0009128] [9128] Event [3256,52.7246094,648]: 0 finished unit Solar Collector [f=0009203] [9203] Event [4840,157.350464,4120]: 0 finished unit Metal Extractor [f=0009360] [9360] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0009403] [9403] Event [1208,157.350464,712]: 1 finished unit Wind/Tidal Generator [f=0009503] [9503] Event [3336,52.7246094,680]: 0 finished unit Solar Collector [f=0009574] [9574] Event [5144,157.350464,4184]: 0 finished unit Metal Extractor [f=0009640] [9640] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0009660] [9660] Event [1240,157.350464,808]: 1 finished unit Wind/Tidal Generator [f=0009714] [9714] Event [424,4.3459177,2024]: 1 finished unit Wind/Tidal Generator [f=0009723] [9723] Event [1187.32715,157.350464,815.726624]: 1 lost unit Convict [f=0009806] [9806] Event [1208,157.350464,712]: 1 lost unit Wind/Tidal Generator [f=0009873] [9873] Event [1000,157.350464,936]: 1 lost unit Metal Extractor [f=0009939] [9939] Event [328,4.51610088,1976]: 1 finished unit Wind/Tidal Generator [f=0009971] [9971] Event [5592,14.2462158,2952]: 0 finished unit Caretaker [f=0009989] [9989] Event [1176,157.350464,616]: 1 lost unit Metal Extractor [f=0010082] [10082] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0010088] [10088] Event [3432,52.7246094,744]: 0 finished unit Solar Collector [f=0010107] [10107] Event [1240,157.350464,808]: 1 lost unit Wind/Tidal Generator [f=0010118] [10118] Event [248,4.26764965,2040]: 1 finished unit Wind/Tidal Generator [f=0010128] [10128] Event [4968,157.350464,4504]: 0 finished unit Metal Extractor [f=0010170] [10170] Event [1240,157.350464,584]: 1 lost unit Caretaker [f=0010238] [10238] Event [280,3.54679346,2104]: 1 finished unit Wind/Tidal Generator [f=0010358] [10358] Event [248,4.13528442,1976]: 1 finished unit Wind/Tidal Generator [f=0010396] [10396] Event [5640,11.9580078,2936]: 0 finished unit Caretaker [f=0010613] [10613] Event [136,4.07913208,1960]: 1 finished unit Wind/Tidal Generator [f=0010658] [10658] Event [5572,4.94247627,3064]: 0 finished unit Buoy [f=0010838] [10838] Event [24,4.01947021,2088]: 1 finished unit Wind/Tidal Generator [f=0011018] [11018] Event [24,4.07553673,2200]: 1 finished unit Wind/Tidal Generator [f=0011075] [11075] Event [3208,52.7246094,744]: 0 finished unit Solar Collector [f=0011104] [11104] Event [5572,4.94247627,3064]: 0 finished unit Buoy [f=0011133] [11133] Event [336,6.41763687,2280]: 1 finished unit Cloakbot Factory [f=0011442] [11442] Event [3320,52.7246094,792]: 0 finished unit Solar Collector [f=0011557] [11557] Event [5572,4.94247627,3064]: 0 finished unit Buoy [f=0011573] [11573] Event [345.600006,6.41763687,2280]: 1 finished unit Glaive [f=0011620] [11620] Event [5880,4.04754639,3048]: 0 finished unit Solar Collector [f=0011761] [11761] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0011786] [11786] Event [345.600006,6.41763687,2280]: 1 finished unit Glaive [f=0011806] [11806] Event [5896,5.8795166,3144]: 0 finished unit Solar Collector [f=0011868] [11868] Event [3416,52.7246094,840]: 0 finished unit Solar Collector [f=0011901] [11901] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0011996] [11996] Event [345.600006,6.41763687,2280]: 1 finished unit Glaive [f=0012010] [12010] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0012036] [12036] Event [360,3.37031364,2056]: 1 finished unit Metal Extractor [f=0012101] [12101] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0012152] [12152] Event [345.600006,6.41763687,2280]: 1 finished unit Glaive [f=0012235] [12235] Event [5560,211.467285,5064]: 0 finished unit Wind/Tidal Generator [f=0012367] [12367] Event [5880,109.175262,3304]: 0 finished unit Solar Collector [f=0012370] [12370] Event [345.600006,6.41763687,2280]: 1 finished unit Conjurer [f=0012402] [12402] Event [5640,211.467285,5064]: 0 finished unit Wind/Tidal Generator [f=0012451] [12451] Event [5572,4.94247627,3064]: 0 finished unit Scallop [f=0012511] [12511] Event [345.600006,6.41763687,2280]: 1 finished unit Glaive [f=0012542] [12542] Event [5720,211.467285,5064]: 0 finished unit Wind/Tidal Generator [f=0012588] [12588] Event [5816,103.419647,3400]: 0 finished unit Solar Collector [f=0012619] [12619] Event [3320,52.7667236,536]: 0 finished unit Solar Collector [f=0012620] [12620] Event [352,105.500793,1760]: 1 finished unit Lotus [f=0012684] [12684] Event [5800,211.467285,5048]: 0 finished unit Wind/Tidal Generator [f=0012722] [12722] Event [345.600006,6.41763687,2280]: 1 finished unit Sling [f=0012748] [12748] Event [296,105.714874,1752]: 1 finished unit Wind/Tidal Generator [f=0012817] [12817] Event [5880,211.467285,5048]: 0 finished unit Wind/Tidal Generator [f=0012824] [12824] Event [5572,4.94247627,3064]: 0 finished unit Buoy [f=0012890] [12890] Event [232,107.164307,1752]: 1 finished unit Wind/Tidal Generator [f=0012902] [12902] Event [345.600006,6.41763687,2280]: 1 finished unit Sling [f=0012932] [12932] Event [5960,211.467285,5048]: 0 finished unit Wind/Tidal Generator [f=0012952] [12952] Event [3416,52.7281189,584]: 0 finished unit Solar Collector [f=0013015] [13015] Event [5928,211.467285,4936]: 0 finished unit Wind/Tidal Generator [f=0013024] [13024] Event [280,57.7502441,1912]: 1 finished unit Wind/Tidal Generator [f=0013037] [13037] Event [136,2.68750906,2296]: 1 finished unit Metal Extractor [f=0013080] [13080] Event [345.600006,6.41763687,2280]: 1 finished unit Glaive [f=0013095] [13095] Event [318.804413,-4.6522884,2561.56445]: 1 lost unit Glaive [f=0013100] [13100] Event [385.871094,1.33033824,2618.31616]: 1 lost unit Glaive [f=0013112] [13112] Event [5912,211.467285,4856]: 0 finished unit Wind/Tidal Generator [f=0013138] [13138] Event [5572,4.94247627,3064]: 0 finished unit Buoy [f=0013161] [13161] Event [394.65094,45.7590942,2759.69849]: 0 lost unit Duck [f=0013180] [13180] Event [412.038635,-1.739604,2591.01831]: 1 lost unit Glaive [f=0013189] [13189] Event [184,51.113739,1896]: 1 finished unit Wind/Tidal Generator [f=0013212] [13212] Event [200,4.31648731,2408]: 1 finished unit Solar Collector [f=0013224] [13224] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0013226] [13226] Event [354.158234,37.2243156,2750.34009]: 0 lost unit Duck [f=0013226] [13226] Event [371.186554,-2.3380659,2595.3916]: 1 lost unit Glaive [f=0013240] [13240] Event [5896,211.467285,4776]: 0 finished unit Wind/Tidal Generator [f=0013273] [13273] Event [345.600006,6.41763687,2280]: 1 finished unit Glaive [f=0013302] [13302] Event [533.16217,33.8997726,2689.86646]: 0 lost unit Duck [f=0013310] [13310] Event [184,107.532806,1752]: 1 finished unit Wind/Tidal Generator [f=0013310] [13310] Event [472.199677,16.8494434,2652.01611]: 1 lost unit Glaive [f=0013322] [13322] Event [5800,211.467285,4776]: 0 finished unit Wind/Tidal Generator [f=0013328] [13328] Event [469.450562,17.4626312,2654.87573]: 1 lost unit Glaive [f=0013397] [13397] Event [406.640991,14.7102308,2187.21191]: 1 lost unit Sling [f=0013420] [13420] Event [424,4.3459177,2024]: 1 lost unit Wind/Tidal Generator [f=0013433] [13433] Event [3496,52.7246094,616]: 0 finished unit Solar Collector [f=0013434] [13434] Event [5572,4.94247627,3064]: 0 finished unit Archer [f=0013450] [13450] Event [5720,211.467285,4760]: 0 finished unit Wind/Tidal Generator [f=0013459] [13459] Event [408.613922,3.87110901,2386.03198]: 1 lost unit Glaive [f=0013468] [13468] Event [136,107.771454,1768]: 1 finished unit Wind/Tidal Generator [f=0013524] [13524] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0013546] [13546] Event [109.957001,4.03424168,2418.28442]: 1 lost unit Sling [f=0013552] [13552] Event [280,3.79624605,2408]: 1 finished unit Solar Collector [f=0013597] [13597] Event [345.600006,6.41763687,2280]: 1 finished unit Glaive [f=0013614] [13614] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0013630] [13630] Event [5640,211.467285,4728]: 0 finished unit Wind/Tidal Generator [f=0013640] [13640] Event [462.000977,15.1792583,2279.86084]: 1 lost unit Glaive [f=0013704] [13704] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0013733] [13733] Event [345.600006,6.41763687,2280]: 1 finished unit Glaive [f=0013750] [13750] Event [5560,211.467285,4696]: 0 finished unit Wind/Tidal Generator [f=0013787] [13787] Event [443.677032,-0.7493684,2435.83057]: 1 lost unit Glaive [f=0013809] [13809] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0013859] [13859] Event [336,6.41763687,2280]: 1 lost unit Cloakbot Factory [f=0013862] [13862] Event [5480,211.470795,4680]: 0 finished unit Wind/Tidal Generator [f=0013878] [13878] Event [344,2.7949903,2184]: 1 lost unit Caretaker [f=0013942] Player WebFreaK left the game: normal quit [f=0013942] [13942] Event [undefined]: WebFreaK quit [f=0014005] [14005] Event [5400,212.499084,4648]: 0 finished unit Wind/Tidal Generator [f=0014093] [14093] Event [5572,4.94247627,3064]: 0 finished unit Scallop [f=0014132] [14132] Event [5320,215.306702,4616]: 0 finished unit Wind/Tidal Generator [f=0014245] [14245] Event [104,3.82992506,2440]: 1 finished unit Solar Collector [f=0014252] [14252] Event [5240,200.707092,4600]: 0 finished unit Wind/Tidal Generator [f=0014253] [Nik]NikolaMX has forced a win due to dropped opposition. [f=0014253] game_message: WebFreaK has been destroyed! [f=0014253] [14253] Event [undefined]: WebFreaK resigned [f=0014253] game_message: [Nik]NikolaMX wins! [f=0014253] Submitting stats [f=0014253] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014253] Part| Total Time|Time of the last 0.5s [f=0014253] Draw 22813.99ms 25.24% [f=0014253] Lua::Callins::Synced 12914.77ms 12.67% [f=0014253] Lua::Callins::Unsynced 29865.47ms 32.69% [f=0014253] Lua::CollectGarbage::Synced 4399.25ms 0.19% [f=0014253] Lua::CollectGarbage::Unsynced 2856.61ms 10.74% [f=0014253] Misc::Profiler::AddTime 79.50ms 0.00% [f=0014253] Sim 47773.68ms 44.78% [f=0014253] [14253] Received game_message: WebFreaK has been destroyed! [f=0014253] [14253] Received game_message: [Nik]NikolaMX wins! [f=0014254] [14254] Game End Stats Header: 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End Stats Values: 27,3230,7340,3230,7340,258.660065,170.935394,258.660065,170.935394,0,0,0,0,0,0,0,0,575.505127,1996.83301,575.505127,1996.83301,1128.37488,4188.75146,1128.37488,4188.75146,90,360,90,360,28.3980274,27.0666676,28.3980274,27.0666676,1560,1330,1560,1330,18.7556267,36.1390572,18.7556267,36.1390572,65,1960,65,1960,870,3858.16553,870,3858.16553,1515,3690,1515,3690,4021.16553,1030,4021.16553,1030,476.383301,0.004018,476.383301,0.004018,4347.85596,1249.68335,4347.85596,1249.68335 [f=0014254] [14254] Game End Stats Values: 28,3450,7800,3450,7800,263.508881,183.620346,263.508881,183.620346,0,0,0,0,0,0,0,0,575.505127,2151.00024,575.505127,2151.00024,1128.37488,4188.75146,1128.37488,4188.75146,90,360,90,360,24.0363388,32.4000015,24.0363388,32.4000015,1560,1330,1560,1330,21.1011219,36.8456612,21.1011219,36.8456612,195,2280,195,2280,870,3858.16553,870,3858.16553,1605,3830,1605,3830,4021.16553,1030,4021.16553,1030,626.710693,0.004018,626.710693,0.004018,4347.85596,1249.68335,4347.85596,1249.68335 [f=0014254] [14254] Game End Stats Values: 29,3700,8305,3700,8305,286.636169,187.515152,286.636169,187.515152,0,0,0,0,0,0,0,0,575.505127,2152.08325,575.505127,2152.08325,1128.37488,4188.75146,1128.37488,4188.75146,90,360,90,360,23.3171215,36.2985497,23.3171215,36.2985497,1560,1330,1560,1330,15.9529247,36.259655,15.9529247,36.259655,325,2540,325,2540,870,3858.16553,870,3858.16553,1725,4075,1725,4075,4021.16553,1030,4021.16553,1030,660.877197,0.004018,660.877197,0.004018,4347.85596,1249.68335,4347.85596,1249.68335 [f=0014254] [14254] Game End Stats Values: 30,4185,8865,4185,8865,286.636169,194.827133,286.636169,194.827133,0,0,0,0,0,0,0,0,575.505127,2152.08325,575.505127,2152.08325,1128.37488,4188.75146,1128.37488,4188.75146,180,360,180,360,15.8630638,43.1860542,15.8630638,43.1860542,1560,1330,1560,1330,14.5222273,36.4874687,14.5222273,36.4874687,525,2820,525,2820,870,3858.16553,870,3858.16553,1920,4355,1920,4355,4021.16553,1030,4021.16553,1030,686.546997,0.004018,686.546997,0.004018,4347.85596,1249.68335,4347.85596,1249.68335 [f=0014254] [14254] Game End Stats Values: 31,3900,9395,3900,9395,291.606079,210.758514,291.606079,210.758514,0,0,0,0,0,0,0,0,575.505127,2152.08325,575.505127,2152.08325,1454.07263,4871.62744,1454.07263,4871.62744,180,360,180,360,16.2228832,47.7725677,16.2228832,47.7725677,1560,1330,1560,1330,16.0979958,37.0620842,16.0979958,37.0620842,100,3140,100,3140,1110,4448.16553,1110,4448.16553,2060,4565,2060,4565,4611.16553,1270,4611.16553,1270,686.546997,0.004018,686.546997,0.004018,5035.48926,1598.1532,5035.48926,1598.1532 [f=0014254] [14254] Game End Stats Values: 32,2990,9820,2990,9820,319.774567,279.316833,319.774567,279.316833,0,0,0,0,0,0,0,0,575.505127,2152.08325,575.505127,2152.08325,1489.30676,5914.98584,1489.30676,5914.98584,180,360,180,360,22.5191174,57.0135155,22.5191174,57.0135155,1560,1330,1560,1330,20.5445557,40.5705605,20.5445557,40.5705605,0,3460,0,3460,1110,5378.16553,1110,5378.16553,1250,4670,1250,4670,5759.49902,1270,5759.49902,1270,726.718567,0.00502801,726.718567,0.00502801,6218.8252,1695.59033,6218.8252,1695.59033 [f=0014254] [14254] Game End Stats Values: 33,3060,10185,3060,10185,363.018768,334.042358,363.018768,334.042358,0,0,0,0,0,0,0,0,575.505127,2152.08325,575.505127,2152.08325,1489.30676,6076.34277,1489.30676,6076.34277,180,360,180,360,24.1939583,59.6777115,24.1939583,59.6777115,1560,1330,1560,1330,19.8499374,40.9750519,19.8499374,40.9750519,0,3720,0,3720,1110,5378.16553,1110,5378.16553,1320,4775,1320,4775,5759.49902,1270,5759.49902,1270,726.718567,0.00502801,726.718567,0.00502801,6380.18213,1695.59033,6380.18213,1695.59033 [f=0014260] [14260] Event [1208,52.7246094,1400]: 1 lost unit Metal Extractor [f=0014289] [14289] Event [280,3.79624605,2408]: 1 lost unit Solar Collector [f=0014291] [14291] Event [186.535156,4.64176226,2356.94727]: 1 lost unit Conjurer [f=0014302] [14302] Event [1304,157.494354,1000]: 1 lost unit Metal Extractor [f=0014302] [14302] Event [809.114319,-4.5141191,2466.6709]: 1 lost unit Strike Commander [f=0014395] [14395] Event [5160,173.497772,4568]: 0 finished unit Wind/Tidal Generator [f=0014398] [14398] Event [5572,4.94247627,3064]: 0 finished unit Buoy [f=0014403] Spectator LordSwan3x left the game: normal quit [f=0014403] [14403] Event [undefined]: LordSwan3x quit [f=0014515] [14515] Event [5080,158.792877,4536]: 0 finished unit Wind/Tidal Generator [f=0014524] Player [Nik]NikolaMX left the game: normal quit [f=0014524] [14524] Event [undefined]: [Nik]NikolaMX quit [f=0014530] No clients connected, shutting down server [f=0014530] Server shutdown [f=0014530] End of demo reached [f=0014565] [14565] Event [3128,52.7246094,792]: 0 finished unit Stardust [f=0014683] [14683] Event [5572,4.94247627,3064]: 0 finished unit Buoy [f=0014768] [14768] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0014917] [14917] Event [3168,52.7281189,592]: 0 finished unit Lotus [f=0014993] [14993] Event [5572,4.94247627,3064]: 0 finished unit Archer [f=0015098] [15098] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0015203] [15203] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0015308] [15308] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0015413] [15413] Event [5572,4.94247627,3064]: 0 finished unit Duck [f=0015442] [15442] Event [3264,52.7246094,864]: 0 finished unit Lotus [f=0015697] [15697] Event [5572,4.94247627,3064]: 0 finished unit Scallop [f=0015873] Autoquit sending quit command. [f=0015873] [QuitAction] user exited to system [f=0015873] [SpringApp::Kill][1] fromRun=1 [f=0015873] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015873] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015873] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015873] [ThreadPool::SetThreadCount][2] workers=0 [f=0015873] [SpringApp::Kill][2] [f=0015873] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015873] [Game::KillLua][3] dtor=0 luaUI=0x632a01f0 [f=0015873] Start widgetHandler:Shutdown [f=0015873] Shutdown - SaveOrderList Complete [f=0015873] Writing last game win data [f=0015873] Shutdown - SaveConfigData Complete [f=0015873] Shutdown Widget - Save/Load API [f=0015873] Shutdown Widget - Chili Highlight [f=0015873] Shutdown Widget - Draw After Chili [f=0015873] Shutdown Widget - EPIC Menu [f=0015873] Shutdown Widget - Chili Widget Selector [f=0015873] Shutdown Widget - Chili Minimap [f=0015873] Shutdown Widget - Local Team Colors [f=0015873] Shutdown Widget - Display Keys 2 [f=0015873] Shutdown Widget - Save Game Menu [f=0015873] Shutdown Widget - Unit Icons [f=0015873] Shutdown Widget - Noises [f=0015873] Shutdown Widget - HealthBars [f=0015873] Shutdown Widget - Win Counter [f=0015873] Shutdown Widget - SpringRTS Replay Stats [f=0015873] Shutdown Widget - BuildETA [f=0015873] Shutdown Widget - Modular Comm Info [f=0015873] Shutdown Widget - Music Player v2 [f=0015873] Shutdown Widget - State Reverse and Latency [f=0015873] Shutdown Widget - Stereo3D [f=0015873] Shutdown Widget - Showeco and Grid Drawer [f=0015873] Shutdown Widget - Point Tracker [f=0015873] Shutdown Widget - Missile Silo Range [f=0015873] Shutdown Widget - MinimapEvents [f=0015873] Shutdown Widget - Local Widgets Config [f=0015873] Shutdown Widget - Highlight Geos [f=0015873] Shutdown Widget - Grab Input [f=0015873] Input grabbing is disabled! [f=0015873] Shutdown Widget - Defense Range Zero-K [f=0015873] Shutdown Widget - MetalFeatures (new) [f=0015873] Shutdown Widget - Darkening [f=0015873] Shutdown Widget - Context Menu [f=0015873] Shutdown Widget - Chili Spectator Panels [f=0015873] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015873] Shutdown Widget - Chili Nuke Warning [f=0015873] Shutdown Widget - Chili EndGame Window [f=0015873] Shutdown Widget - Chili Economy Panel Default [f=0015873] Shutdown Widget - CameraShake [f=0015873] Shutdown Widget - Attack AoE [f=0015873] Shutdown Widget - UnitShapes [f=0015873] Shutdown Widget - Map Edge Extension [f=0015873] Shutdown Widget - Selection Send [f=0015873] Shutdown Widget - LupsManager [f=0015873] Shutdown Widget - Newton Firezone [f=0015873] Shutdown Widget - Chili Pro Console [f=0015873] Shutdown Widget - Persistent Build Height [f=0015873] Shutdown Widget - Lasso Terraform GUI [f=0015873] Shutdown Widget - Lups [f=0015873] Shutdown Widget - Chili Framework [f=0015873] Shutdown Widget - Chili Core Selector [f=0015873] Shutdown Widget - Custom Markers [f=0015873] Shutdown Widget - Mex Placement Handler [f=0015873] Shutdown Widget - Select Keys [f=0015873] Shutdown Widget - Pause Screen [f=0015873] Shutdown Widget - Text To Speech Control [f=0015873] Shutdown Widget - Layout Handler [f=0015873] End widgetHandler:Shutdown [f=0015873] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1817880,160057980} {int,ext,rec}Allocs={27539786,0,0} {chunk,block}Bytes={160057980,0} [f=0015873] [Game::KillLua][1] dtor=0 luaGaia=0x51f07490 [f=0015873] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1604775,147086143} {int,ext,rec}Allocs={27539787,0,0} {chunk,block}Bytes={147086143,0} [f=0015873] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1604775,147086143} {int,ext,rec}Allocs={27539787,0,0} {chunk,block}Bytes={147086143,0} [f=0015873] [Game::KillLua][2] dtor=0 luaRules=0x522625f0 [f=0015873] Start gadgetHandler:Shutdown [f=0015873] Shutdown - StartSetup [f=0015873] Shutdown - UnitMorph [f=0015873] Shutdown - Carrier Drones [f=0015873] Shutdown - LupsNanoSpray [f=0015873] Shutdown - Missile Silo Controller [f=0015873] Shutdown - Modular Comm Info [f=0015873] Shutdown - Terrain Texture Handler [f=0015873] Shutdown - UnitCloakShield [f=0015873] Shutdown - Starlight Handler [f=0015873] End gadgetHandler:Shutdown [f=0015873] Start gadgetHandler:Shutdown [f=0015873] Shutdown - Save/Load [f=0015873] Shutdown - Teleport Throw [f=0015873] Shutdown - UnitMorph [f=0015873] Shutdown - Modular Comm Info [f=0015873] Shutdown - Retreat Command [f=0015873] Shutdown - Shockwaves [f=0015873] Shutdown - UnitCloakShield [f=0015873] Shutdown - Lups Cloak FX [f=0015873] Shutdown - Lups [f=0015873] Shutdown - Lups Shield [f=0015873] End gadgetHandler:Shutdown [f=0015873] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27539819,0,0} {chunk,block}Bytes={0,0} [f=0015873] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27539819,0,0} {chunk,block}Bytes={0,0} [f=0015873] [Game::KillLua][4] dtor=0 [f=0015873] [Game::~CGame][1] [f=0015873] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015873] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015873] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015873] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015873] [Game::KillLua][4] dtor=1 [f=0015873] [Game::KillMisc][1] [f=0015873] [Game::KillMisc][2] [f=0015873] [Game::KillMisc][3] [f=0015873] [Game::KillRendering][1] [f=0015873] [3DOParser::Kill] allocated 137 pieces [f=0015873] [S3OParser::Kill] allocated 2751 pieces [f=0015873] [AssParser::Kill] allocated 231 pieces [f=0015873] [Game::KillInterface][1] [f=0015873] [Game::KillInterface][2] [f=0015873] [Game::KillSimulation][1] [f=0015873] [Game::KillSimulation][2] [f=0015873] [CCollisionHandler] dis-/continuous tests: 0/558865 [f=0015873] [Game::KillSimulation][3] [f=0015873] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015873] [~CPathCache(24x20)] cacheHits=172 hitPercentage=47% numHashColls=0 maxCacheSize=31 [f=0015873] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015873] [~CPathCache(48x40)] cacheHits=50 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015873] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015873] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015873] [LosHandler::Kill] raycast instance cache-{hits,misses}={7062,11080}; shared=6%; cached=33% [f=0015873] [Game::KillSimulation][4] [f=0015873] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015873] [Game::~CGame][2] [f=0015873] [Game::~CGame][3] [f=0015873] [SpringApp::Kill][3] [f=0015873] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 168025 bytes sent 231618 bytes recv'd [f=0015873] [SpringApp::Kill][4] font=0x44fd2aa0 [f=0015873] [SpringApp::Kill][5] [f=0015873] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x45040a80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=6620ms file="scripts/planeheavyfighter.lua" indx=5748 inflSize=3kb readTime=453ms file="objects3d/strikecom_1.dae" indx=5476 inflSize=999kb readTime=159ms file="objects3d/bantha.s3o" indx=4901 inflSize=433kb readTime=86ms file="objects3d/detriment.s3o" indx=5116 inflSize=514kb readTime=81ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=70ms file="objects3d/amphdeploy.s3o" indx=4842 inflSize=229kb readTime=61ms file="objects3d/corsent.s3o" indx=5060 inflSize=122kb readTime=49ms file="gamedata/unitdef_defaults/area_damage_defs.lua" indx=920 inflSize=0kb readTime=44ms file="objects3d/cremcom2.s3o" indx=5083 inflSize=200kb readTime=42ms file="bitmaps/ocean.jpg" indx=518 inflSize=55kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 53127639 bytes cached in 2904 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v1.1.sd7 (0x45136e20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45146fa0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x450a1f60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fcfb4099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]