[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eIXk1s25vJ/springsettings.1064107.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc29401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8046 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1064107/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 702ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467e0970] using map "Otago 1.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Otago 1.4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467e0970] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 145ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1524ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1996ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 700ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 9ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 322ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1064107/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 1679 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 36, 1715 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3379dbb0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3379dbb0 file="cache/104dev-maintenance/paths/Otago 1.4.pe-3379dbb0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3379dbc0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3379dbc0 file="cache/104dev-maintenance/paths/Otago 1.4.pe2-3379dbc0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4515ms, checksum 34e6c32f)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11775,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1064107/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52597020,0x520ae050}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: c6133d6070f41ad4b4d99aa0275d2964 [f=-000001] Connection attempt from Enty30320 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Enty30320" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Enty30320" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Enty30320" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Enty30320" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Enty30320" string="[Game::Load][lua{Rules,Gaia}={00000000f392f070,00000000e4294060}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000fd288aa0,000000011dfbad10}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [449,20.2530632,4493]: 0 finished unit Guardian Commander [f=-000001] [0] Event [8805,20.3925781,1643]: 1 finished unit Guardian Commander [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=0000000] [0] nr1_rANDY_FAN, team: 1, elo:1862, userid: 529166 [f=0000000] [0] Enty30320, team: 0, elo:1500, userid: 519332 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [8688,20.0374908,1696]: 1 finished unit Rover Assembly [f=0000345] [345] Event [8824,20.1999512,1848]: 1 finished unit Metal Extractor [f=0000440] [440] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0000465] [465] Event [8888,20.5082092,1784]: 1 finished unit Wind/Tidal Generator [f=0000539] [539] Event [408,20.2166138,4328]: 0 finished unit Metal Extractor [f=0000572] [572] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Dart [f=0000585] [585] Event [8888,20.8331299,1704]: 1 finished unit Wind/Tidal Generator [f=0000689] [689] Event [435.04538,97.3950272,4554.79102]: 0 finished unit Firefly [f=0000689] [689] Event [8805.5498,97.323204,1718.01672]: 1 finished unit Firefly [f=0000723] [723] Event [8888,21.4413147,1624]: 1 finished unit Wind/Tidal Generator [f=0000944] [944] Event [408,20.6498413,4680]: 0 finished unit Metal Extractor [f=0001042] [1042] Event [8888,21.8912048,1544]: 1 finished unit Wind/Tidal Generator [f=0001250] [1250] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Mason [f=0001318] [1318] Event [8888,21.9328613,1464]: 1 finished unit Wind/Tidal Generator [f=0001425] [1425] Event [312,21.4913025,4424]: 0 finished unit Solar Collector [f=0001785] [1785] Event [264,23.290863,4632]: 0 finished unit Solar Collector [f=0001895] [1895] Event [8808,21.1247253,1416]: 1 finished unit Metal Extractor [f=0002092] [2092] Event [464,20.2416077,4488]: 0 finished unit Cloakbot Factory [f=0002117] [2117] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0002573] [2573] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Mason [f=0003027] [3027] Event [473.600006,20.1999512,4488]: 0 finished unit Conjurer [f=0003111] [3111] Event [8328,21.5912781,888]: 1 finished unit Metal Extractor [f=0003291] [3291] Event [408,20.6498413,4680]: 0 lost unit Metal Extractor [f=0003333] [3333] Event [547.484375,110.331764,4771.99316]: 0 lost unit Firefly [f=0003403] [3403] Event [473.600006,20.1999512,4488]: 0 finished unit Conjurer [f=0003426] [3426] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0003474] [3474] Event [8424,21.7329102,4152]: 1 finished unit Metal Extractor [f=0003503] [3503] Event [662.290466,20.0080967,4510.06641]: 0 lost unit Conjurer [f=0003659] [3659] Event [397.112579,97.4636459,4407.35547]: 0 finished unit Firefly [f=0003859] [3859] Event [8736,20.1749573,1808]: 1 finished unit Lotus [f=0003927] [3927] Event [8216,24.4822388,504]: 1 finished unit Metal Extractor [f=0003929] [3929] Event [210.278168,40.5983086,4680.99561]: 0 lost unit Firefly [f=0004061] [4061] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0004076] [4076] Event [473.600006,20.1999512,4488]: 0 finished unit Glaive [f=0004259] [4259] Event [362.703522,98.1132278,4434.77539]: 0 finished unit Firefly [f=0004280] [4280] Event [473.600006,20.1999512,4488]: 0 finished unit Glaive [f=0004352] [4352] Event [150.224442,24.3889294,3840.55981]: 1 lost unit Scorcher [f=0004451] [4451] Event [8808,20.4248962,4696]: 1 finished unit Metal Extractor [f=0004489] [4489] Event [473.600006,20.1999512,4488]: 0 finished unit Glaive [f=0004493] [4493] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0004690] [4690] Event [473.600006,20.1999512,4488]: 0 finished unit Glaive [f=0005030] [5030] Event [7496,20.0416565,136]: 1 finished unit Metal Extractor [f=0005054] [5054] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0005388] [5388] Event [456,20.3182373,4600]: 0 finished unit Shieldbot Factory [f=0005422] [5422] Event [8680,20.1416321,1832]: 1 finished unit Caretaker [f=0005427] [5427] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0005681] [5681] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Fencer [f=0005712] [5712] Event [7016,20.0916443,152]: 1 finished unit Metal Extractor [f=0005852] [5852] Event [8968,20.6748352,1848]: 1 finished unit Wind/Tidal Generator [f=0006096] [6096] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Fencer [f=0006281] [6281] Event [8968,22.0661621,1768]: 1 finished unit Wind/Tidal Generator [f=0006443] [6443] Event [917.717468,103.388733,4919.90527]: 0 lost unit Firefly [f=0006454] [6454] Event [473.600006,20.1999512,4488]: 0 finished unit Glaive [f=0006600] [6600] Event [509.59082,20.6496716,4728.05762]: 0 lost unit Glaive [f=0006634] [6634] Event [473.600006,20.1999512,4488]: 0 finished unit Glaive [f=0006689] [6689] Event [553.309265,20.3541374,4695.88184]: 0 lost unit Glaive [f=0006749] [6749] Event [375.562561,97.3881073,4490.71143]: 0 finished unit Firefly [f=0006764] [6764] Event [524.110657,20.657074,4816.4502]: 0 lost unit Glaive [f=0006815] [6815] Event [6816,20.8247986,304]: 1 finished unit Lotus [f=0006818] [6818] Event [473.600006,20.1999512,4488]: 0 finished unit Glaive [f=0006906] [6906] Event [662.492981,106.934441,5183.24463]: 0 lost unit Firefly [f=0006967] [6967] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Fencer [f=0006972] [6972] Event [473.600006,20.1999512,4488]: 0 finished unit Glaive [f=0007035] [7035] Event [468,20.3832397,4600]: 0 finished unit Thug [f=0007124] [7124] Event [8968,23.1908875,1688]: 1 finished unit Wind/Tidal Generator [f=0007143] [7143] Event [473.600006,20.1999512,4488]: 0 finished unit Glaive [f=0007144] [7144] Event [550.723572,20.0469246,4317.49365]: 0 lost unit Glaive [f=0007229] [7229] Event [375.562561,97.3881073,4490.71143]: 0 finished unit Firefly [f=0007298] [7298] Event [682.908569,20.0797539,4233.23486]: 0 lost unit Glaive [f=0007328] [7328] Event [559.981689,20.1956291,4244.1499]: 0 lost unit Glaive [f=0007370] [7370] Event [682.33667,20.2072811,4246.98877]: 1 lost unit Scorcher [f=0007375] [7375] Event [892.84668,107.013382,4234.27637]: 0 lost unit Firefly [f=0007563] [7563] Event [473.600006,20.1999512,4488]: 0 finished unit Glaive [f=0007581] [7581] Event [408,20.2166138,4328]: 0 lost unit Metal Extractor [f=0007622] [7622] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0007623] [7623] Event [6696,24.4572449,3656]: 1 finished unit Metal Extractor [f=0007679] [7679] Event [375.562561,97.3881073,4490.71143]: 0 finished unit Firefly [f=0007685] [7685] Event [8952,23.540802,1608]: 1 finished unit Wind/Tidal Generator [f=0007699] [7699] Event [111.559891,21.0224514,4189.83691]: 1 lost unit Scorcher [f=0007730] [7730] Event [6912,21.366333,464]: 1 finished unit Lotus [f=0007983] [7983] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0008006] [8006] Event [8952,24.4489136,1528]: 1 finished unit Wind/Tidal Generator [f=0008042] [8042] Event [473.600006,20.1999512,4488]: 0 finished unit Glaive [f=0008289] [8289] Event [7096,20.083313,152]: 1 finished unit Wind/Tidal Generator [f=0008314] [8314] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0008351] [8351] Event [8952,24.4489136,1448]: 1 finished unit Wind/Tidal Generator [f=0008549] [8549] Event [468,20.3832397,4600]: 0 finished unit Thug [f=0008627] [8627] Event [7208,20.0249939,184]: 1 finished unit Solar Collector [f=0008633] [8633] Event [473.600006,20.1999512,4488]: 0 finished unit Glaive [f=0008657] [8657] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0008703] [8703] Event [9080,21.116394,1880]: 1 finished unit Wind/Tidal Generator [f=0008838] [8838] Event [5976,21.6912537,4104]: 1 finished unit Metal Extractor [f=0008912] [8912] Event [7304,20.0583191,200]: 1 finished unit Solar Collector [f=0008921] [8921] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0008944] [8944] Event [9064,22.8909607,1800]: 1 finished unit Wind/Tidal Generator [f=0008947] [8947] Event [1270.09766,113.663872,4228.81152]: 0 lost unit Firefly [f=0009164] [9164] Event [9064,25.6569519,1720]: 1 finished unit Wind/Tidal Generator [f=0009225] [9225] Event [7400,20.0083313,216]: 1 finished unit Solar Collector [f=0009269] [9269] Event [363.81308,99.0493927,4761.06006]: 0 finished unit Firefly [f=0009388] [9388] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Mason [f=0009419] [9419] Event [9048,26.914978,1640]: 1 finished unit Wind/Tidal Generator [f=0009429] [9429] Event [690.335876,20.0238934,4511.21338]: 0 lost unit Glaive [f=0009495] [9495] Event [5792,23.6324463,4128]: 1 finished unit Lotus [f=0009566] [9566] Event [838.349121,20.0166626,4536.38672]: 0 lost unit Glaive [f=0009601] [9601] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0009628] [9628] Event [1068.29041,106.18792,4602.40137]: 0 lost unit Firefly [f=0009729] [9729] Event [548.871887,19.8809738,4307.70361]: 0 lost unit Glaive [f=0009805] [9805] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0009839] [9839] Event [9048,28.4895935,1560]: 1 finished unit Wind/Tidal Generator [f=0009929] [9929] Event [363.81308,99.0493927,4761.06006]: 0 finished unit Firefly [f=0010021] [10021] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0010050] [10050] Event [657.467041,20.0607853,4467.38428]: 0 lost unit Thug [f=0010060] [10060] Event [408,17.9422073,4680]: 0 finished unit Metal Extractor [f=0010069] [10069] Event [9032,28.1646729,1480]: 1 finished unit Wind/Tidal Generator [f=0010110] [10110] Event [5664,20.6165161,4032]: 1 finished unit Lotus [f=0010114] [10114] Event [564.853455,20.0416565,4565.00586]: 0 lost unit Conjurer [f=0010136] [10136] Event [473.600006,20.1999512,4488]: 0 finished unit Glaive [f=0010240] [10240] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0010338] [10338] Event [8832,20.2915955,1792]: 1 finished unit Radar Tower [f=0010343] [10343] Event [377.257813,20.6573563,4225.37158]: 1 lost unit Scorcher [f=0010350] [10350] Event [329.969238,69.8426056,3966.57275]: 0 lost unit Glaive [f=0010374] [10374] Event [196.729309,20.4573326,4173.01416]: 1 lost unit Scorcher [f=0010445] [10445] Event [298.582977,20.8702164,4331.33398]: 0 lost unit Glaive [f=0010485] [10485] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0010668] [10668] Event [926.534241,20.0166626,4524.74463]: 1 lost unit Fencer [f=0010669] [10669] Event [473.600006,20.1999512,4488]: 0 finished unit Glaive [f=0010712] [10712] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Fencer [f=0010770] [10770] Event [347.539978,20.6613731,4366.75342]: 1 lost unit Scorcher [f=0010785] [10785] Event [5456,20.6665039,3904]: 1 finished unit Lotus [f=0010872] [10872] Event [709.377808,20.0083313,4606.3252]: 0 lost unit Thug [f=0010889] [10889] Event [740.321045,107.25943,4444.47754]: 0 lost unit Firefly [f=0010926] [10926] Event [512.761658,20.1999512,4472.25391]: 0 lost unit Glaive [f=0010951] [10951] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Fencer [f=0010976] [10976] Event [468,20.3832397,4600]: 0 lost unit Racketeer [f=0011000] [11000] Event [468,20.3832397,4600]: 0 lost unit Racketeer [f=0011107] [11107] Event [556.826782,20.180975,4451.26758]: 0 lost unit Glaive [f=0011161] [11161] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Mason [f=0011219] [11219] Event [533.513733,97.4071121,4848.08691]: 0 finished unit Firefly [f=0011278] [11278] Event [464,20.1999512,4488]: 0 lost unit Cloakbot Factory [f=0011287] [11287] Event [509.88385,15.9957991,4426.29932]: 0 lost unit Glaive [f=0011303] [11303] Event [468,16.2410698,4600]: 0 lost unit Racketeer [f=0011322] [11322] Event [468,16.2410698,4600]: 0 lost unit Racketeer [f=0011336] [11336] Event [312,22.2801056,4424]: 0 lost unit Solar Collector [f=0011364] [11364] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0011379] [11379] Event [357.223236,106.537178,4268.46582]: 0 lost unit Firefly [f=0011546] [11546] Event [264,23.290863,4632]: 0 lost unit Solar Collector [f=0011573] [11573] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0011660] [11660] Event [408,17.9422073,4680]: 0 lost unit Metal Extractor [f=0011699] [11699] Event [619.996155,97.878067,4518.86475]: 0 finished unit Firefly [f=0011718] [11718] Event [468,20.3832397,4600]: 0 finished unit Bandit [f=0011732] [11732] Event [480,20.7995262,4784]: 0 lost unit Rover Assembly [f=0011768] [11768] Event [343.81778,22.201292,4735.08398]: 1 lost unit Scorcher [f=0011783] [11783] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0011799] [11799] Event [470.460449,20.5394897,4684.84863]: 1 lost unit Scorcher [f=0011843] [11843] Event [378.61557,20.448988,4733.12012]: 1 lost unit Scorcher [f=0011993] [11993] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0012049] [12049] Event [1043.94348,106.269958,4256.21729]: 0 lost unit Firefly [f=0012059] [12059] Event [468,20.3832397,4600]: 0 finished unit Bandit [f=0012203] [12203] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0012313] [12313] Event [468,20.3832397,4600]: 0 finished unit Bandit [f=0012359] [12359] Event [584.622986,96.1515503,4444.57666]: 0 finished unit Firefly [f=0012435] [12435] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Fencer [f=0012527] [12527] Event [828.340759,109.572937,5164.59277]: 0 lost unit Firefly [f=0012553] [12553] Event [468,20.3832397,4600]: 0 finished unit Bandit [f=0012597] [12597] Event [8776,20.4165649,1544]: 1 finished unit Caretaker [f=0012694] [12694] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Fencer [f=0012794] [12794] Event [468,20.3832397,4600]: 0 finished unit Bandit [f=0012839] [12839] Event [584.622986,96.1515503,4444.57666]: 0 finished unit Firefly [f=0012849] [12849] Event [8696,20.1249695,1560]: 1 finished unit Caretaker [f=0012909] [12909] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Mason [f=0012925] [12925] Event [253.199875,144.91954,4677.90137]: 0 lost unit Firefly [f=0013032] [13032] Event [468,20.3832397,4600]: 0 finished unit Bandit [f=0013037] [13037] Event [8600,20.0416565,1560]: 1 finished unit Caretaker [f=0013058] [13058] Event [355.831757,19.1604462,4517.39746]: 1 lost unit Scorcher [f=0013096] [13096] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0013192] [13192] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0013229] [13229] Event [584.622986,96.1515503,4444.57666]: 0 finished unit Firefly [f=0013278] [13278] Event [541.343384,20.5072727,4879.87158]: 0 lost unit Bandit [f=0013331] [13331] Event [521.153564,21.1661758,4958.37012]: 0 lost unit Bandit [f=0013360] [13360] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0013383] [13383] Event [1137.15515,135.889282,4024.86572]: 0 lost unit Firefly [f=0013545] [13545] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0013554] [13554] Event [1264,22.8243103,4144]: 1 finished unit Picket [f=0013664] [13664] Event [4856,20.166626,4984]: 1 finished unit Metal Extractor [f=0013670] [13670] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0013709] [13709] Event [584.622986,96.1515503,4444.57666]: 0 finished unit Firefly [f=0013785] [13785] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Fencer [f=0013841] [13841] Event [968.531128,20.0897083,4445.19482]: 0 lost unit Bandit [f=0013932] [13932] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Fencer [f=0013932] [13932] Event [1414.49182,112.245667,4391.12744]: 0 lost unit Firefly [f=0013985] [13985] Event [8264,20.0333252,1352]: 1 finished unit Wind/Tidal Generator [f=0014060] [14060] Event [778.792786,20.0166626,4604.02686]: 0 lost unit Bandit [f=0014082] [14082] Event [468,20.3832397,4600]: 0 finished unit Bandit [f=0014109] [14109] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Mason [f=0014131] [14131] Event [789.243225,20.0138874,4701.33447]: 1 lost unit Scorcher [f=0014155] [14155] Event [8344,20.0249939,1352]: 1 finished unit Wind/Tidal Generator [f=0014179] [14179] Event [584.622986,96.1515503,4444.57666]: 0 lost unit Firefly [f=0014193] [14193] Event [633.321045,20.2007256,4743.67139]: 1 lost unit Scorcher [f=0014217] [14217] Event [591.038574,20.2512875,4690.21045]: 0 lost unit Bandit [f=0014244] [14244] Event [528.125488,20.5912895,4713.86035]: 1 lost unit Scorcher [f=0014292] [14292] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0014296] [14296] Event [456,20.3832397,4600]: 0 lost unit Shieldbot Factory [f=0014320] [14320] Event [600.996948,21.5631504,4725.71924]: 1 lost unit Scorcher [f=0014327] [14327] Event [562.680664,21.0711689,4783.83643]: 1 lost unit Scorcher [f=0014335] [14335] Event [8424,20.0333252,1352]: 1 finished unit Wind/Tidal Generator [f=0014452] [14452] Event [413.897919,22.8994408,4911.11426]: 1 lost unit Scorcher [f=0014470] [14470] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0014508] [14508] Event [254.108917,24.4805889,4828.77148]: 1 lost unit Scorcher [f=0014515] [14515] Event [8504,20.0416565,1352]: 1 finished unit Wind/Tidal Generator [f=0014516] [14516] Event [1264,21.3913269,4256]: 1 finished unit Picket [f=0014533] [14533] Event [584.622986,20.1781826,4444.57666]: 0 lost unit Guardian Commander [f=0014535] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0014535] [14535] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0014646] [14646] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0014692] [14692] Event [8584,20.1582947,1352]: 1 finished unit Wind/Tidal Generator [f=0014771] [14771] Event [494.500366,21.1662407,4820.92627]: 0 lost unit Bandit [f=0014846] [14846] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0014867] [14867] Event [4312,21.5496216,4984]: 1 finished unit Metal Extractor [f=0014893] [14893] Event [8664,20.3749084,1352]: 1 finished unit Wind/Tidal Generator [f=0014928] game_message: Enty30320 has been destroyed! [f=0014928] [14928] Event [undefined]: Enty30320 resigned [f=0014928] game_message: nr1_rANDY_FAN wins! [f=0014928] Submitting stats [f=0014928] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014928] Part| Total Time|Time of the last 0.5s [f=0014928] Draw 21759.73ms 50.30% [f=0014928] Lua::Callins::Synced 22125.24ms 7.30% [f=0014928] Lua::Callins::Unsynced 27941.43ms 42.90% [f=0014928] Lua::CollectGarbage::Synced 3056.48ms 2.20% [f=0014928] Lua::CollectGarbage::Unsynced 3223.92ms 3.30% [f=0014928] Misc::Profiler::AddTime 67.40ms 0.10% [f=0014928] Sim 52294.47ms 19.80% [f=0014928] [14928] Event [395.883545,23.2980404,4768.00928]: 0 lost unit Bandit [f=0014928] [14928] Received game_message: Enty30320 has been destroyed! [f=0014928] [14928] Received game_message: nr1_rANDY_FAN wins! [f=0014929] [14929] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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34,75,9000,9000,75,75.3668976,553.922974,553.922974,75.3668976,0,0,0,0,0,0,0,0,110.031158,1453.35742,1453.35742,110.031158,2320.23706,6599.03711,6599.03711,2320.23706,0,740,740,0,4.4000001,33.6395073,33.6395073,4.4000001,0,1330,1330,0,3.20000005,30.4912415,30.4912415,3.20000005,75,2785,2785,75,2015,5223.33398,5223.33398,2015,0,4145,4145,0,5419.3335,2390,2390,5419.3335,316.000244,0.00100833,0.00100833,316.000244,6864.6875,2606.42896,2606.42896,6864.6875 [f=0014929] [14929] Game End Stats Values: 35,75,9125,9125,75,75.3668976,553.922974,553.922974,75.3668976,0,0,0,0,0,0,0,0,116.031158,1453.35742,1453.35742,116.031158,2330.84863,6697.44238,6697.44238,2330.84863,0,740,740,0,2,18.1049709,18.1049709,2,0,1330,1330,0,2,29.9333363,29.9333363,2,75,2785,2785,75,2015,5223.33398,5223.33398,2015,0,4270,4270,0,5419.3335,2390,2390,5419.3335,316.000244,0.00100833,0.00100833,316.000244,6963.09277,2617.04053,2617.04053,6963.09277 [f=0014936] [14936] Event [448,11.6846313,4464]: 0 lost unit Rover Assembly [f=0015020] [15020] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0015035] Player nr1_rANDY_FAN left the game: normal quit [f=0015035] [15035] Event [undefined]: nr1_rANDY_FAN quit [f=0015041] Spectator Enty30320 left the game: normal quit [f=0015041] [15041] Event [undefined]: Enty30320 quit [f=0015047] No clients connected, shutting down server [f=0015047] Server shutdown [f=0015047] End of demo reached [f=0015057] [15057] Event [8744,21.058075,1352]: 1 finished unit Wind/Tidal Generator [f=0015202] [15202] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Fencer [f=0015248] [15248] Event [8824,21.9328613,1352]: 1 finished unit Wind/Tidal Generator [f=0015456] [15456] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Fencer [f=0015487] [15487] Event [8904,23.3408508,1352]: 1 finished unit Wind/Tidal Generator [f=0015583] [15583] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Mason [f=0015618] [15618] Event [8984,24.8904724,1352]: 1 finished unit Wind/Tidal Generator [f=0015648] [15648] Event [1248,20.9830933,4384]: 1 finished unit Picket [f=0015715] [15715] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0015764] [15764] Event [8840,22.1911316,1272]: 1 finished unit Wind/Tidal Generator [f=0015886] [15886] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0015924] [15924] Event [8760,21.5079651,1224]: 1 finished unit Wind/Tidal Generator [f=0016048] [16048] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0016196] [16196] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0016234] [16234] Event [8680,21.1580505,1176]: 1 finished unit Wind/Tidal Generator [f=0016356] [16356] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0016401] [16401] Event [8600,20.724823,1128]: 1 finished unit Wind/Tidal Generator [f=0016543] [16543] Event [2648,53.8917236,4504]: 1 finished unit Metal Extractor [f=0016543] [16543] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Fencer [f=0016696] [16696] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Fencer [f=0016721] [16721] Event [1248,20.7914734,4496]: 1 finished unit Picket [f=0016769] [16769] Event [8520,20.724823,1064]: 1 finished unit Wind/Tidal Generator [f=0016812] [16812] Event [4344,24.0823364,2456]: 1 finished unit Metal Extractor [f=0016815] [16815] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Mason [f=0016927] [16927] Event [8670.00781,20.6784267,1696.02966]: 1 finished unit Scorcher [f=0016952] Autoquit sending quit command. [f=0016952] [QuitAction] user exited to system [f=0016952] [SpringApp::Kill][1] fromRun=1 [f=0016952] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016952] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016952] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016952] [ThreadPool::SetThreadCount][2] workers=0 [f=0016952] [SpringApp::Kill][2] [f=0016952] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016952] [Game::KillLua][3] dtor=0 luaUI=0x6094a8e0 [f=0016952] Start widgetHandler:Shutdown [f=0016952] Shutdown - SaveOrderList Complete [f=0016952] Writing last game win data [f=0016952] Shutdown - SaveConfigData Complete [f=0016952] Shutdown Widget - Save/Load API [f=0016952] Shutdown Widget - Chili Highlight [f=0016952] Shutdown Widget - Draw After Chili [f=0016952] Shutdown Widget - EPIC Menu [f=0016952] Shutdown Widget - Chili Widget Selector [f=0016952] Shutdown Widget - Chili Minimap [f=0016952] Shutdown Widget - Local Team Colors [f=0016952] Shutdown Widget - Display Keys 2 [f=0016952] Shutdown Widget - Save Game Menu [f=0016952] Shutdown Widget - Unit Icons [f=0016952] Shutdown Widget - Noises [f=0016952] Shutdown Widget - HealthBars [f=0016952] Shutdown Widget - Win Counter [f=0016952] Shutdown Widget - SpringRTS Replay Stats [f=0016952] Shutdown Widget - BuildETA [f=0016952] Shutdown Widget - Modular Comm Info [f=0016952] Shutdown Widget - Music Player v2 [f=0016952] Shutdown Widget - State Reverse and Latency [f=0016952] Shutdown Widget - Stereo3D [f=0016952] Shutdown Widget - Showeco and Grid Drawer [f=0016952] Shutdown Widget - Point Tracker [f=0016952] Shutdown Widget - Missile Silo Range [f=0016952] Shutdown Widget - MinimapEvents [f=0016952] Shutdown Widget - Local Widgets Config [f=0016952] Shutdown Widget - Highlight Geos [f=0016952] Shutdown Widget - Grab Input [f=0016952] Input grabbing is disabled! [f=0016952] Shutdown Widget - Defense Range Zero-K [f=0016952] Shutdown Widget - MetalFeatures (new) [f=0016952] Shutdown Widget - Darkening [f=0016952] Shutdown Widget - Context Menu [f=0016952] Shutdown Widget - Chili Spectator Panels [f=0016952] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016952] Shutdown Widget - Chili Nuke Warning [f=0016952] Shutdown Widget - Chili EndGame Window [f=0016952] Shutdown Widget - Chili Economy Panel Default [f=0016952] Shutdown Widget - CameraShake [f=0016952] Shutdown Widget - Attack AoE [f=0016952] Shutdown Widget - Map Edge Extension [f=0016952] Shutdown Widget - Selection Send [f=0016952] Shutdown Widget - LupsManager [f=0016952] Shutdown Widget - Newton Firezone [f=0016952] Shutdown Widget - Chili Pro Console [f=0016952] Shutdown Widget - Persistent Build Height [f=0016952] Shutdown Widget - Lasso Terraform GUI [f=0016952] Shutdown Widget - Lups [f=0016952] Shutdown Widget - Chili Framework [f=0016952] Shutdown Widget - Chili Core Selector [f=0016952] Shutdown Widget - Custom Markers [f=0016952] Shutdown Widget - Mex Placement Handler [f=0016952] Shutdown Widget - Select Keys [f=0016952] Shutdown Widget - Pause Screen [f=0016952] Shutdown Widget - Text To Speech Control [f=0016952] Shutdown Widget - Layout Handler [f=0016952] End widgetHandler:Shutdown [f=0016952] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2041894,194491238} {int,ext,rec}Allocs={24297281,0,0} {chunk,block}Bytes={194491238,0} [f=0016952] [Game::KillLua][1] dtor=0 luaGaia=0x520ae050 [f=0016952] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1969850,188533781} {int,ext,rec}Allocs={24297283,0,0} {chunk,block}Bytes={188533781,0} [f=0016952] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1969850,188533781} {int,ext,rec}Allocs={24297283,0,0} {chunk,block}Bytes={188533781,0} [f=0016952] [Game::KillLua][2] dtor=0 luaRules=0x52597020 [f=0016952] Start gadgetHandler:Shutdown [f=0016952] Shutdown - StartSetup [f=0016952] Shutdown - UnitMorph [f=0016952] Shutdown - Carrier Drones [f=0016952] Shutdown - LupsNanoSpray [f=0016952] Shutdown - Missile Silo Controller [f=0016952] Shutdown - Modular Comm Info [f=0016952] Shutdown - Terrain Texture Handler [f=0016952] Shutdown - UnitCloakShield [f=0016952] Shutdown - Starlight Handler [f=0016952] End gadgetHandler:Shutdown [f=0016952] Start gadgetHandler:Shutdown [f=0016952] Shutdown - Save/Load [f=0016952] Shutdown - Teleport Throw [f=0016952] Shutdown - UnitMorph [f=0016952] Shutdown - Modular Comm Info [f=0016952] Shutdown - Retreat Command [f=0016952] Shutdown - Shockwaves [f=0016952] Shutdown - UnitCloakShield [f=0016952] Shutdown - Lups Cloak FX [f=0016952] Shutdown - Lups [f=0016952] Shutdown - Lups Shield [f=0016952] End gadgetHandler:Shutdown [f=0016952] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24297320,0,0} {chunk,block}Bytes={0,0} [f=0016952] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24297320,0,0} {chunk,block}Bytes={0,0} [f=0016952] [Game::KillLua][4] dtor=0 [f=0016952] [Game::~CGame][1] [f=0016952] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016952] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016952] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016952] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016952] [Game::KillLua][4] dtor=1 [f=0016952] [Game::KillMisc][1] [f=0016952] [Game::KillMisc][2] [f=0016952] [Game::KillMisc][3] [f=0016952] [Game::KillRendering][1] [f=0016952] [3DOParser::Kill] allocated 137 pieces [f=0016952] [S3OParser::Kill] allocated 2729 pieces [f=0016952] [AssParser::Kill] allocated 241 pieces [f=0016952] [Game::KillInterface][1] [f=0016952] [Game::KillInterface][2] [f=0016952] [Game::KillSimulation][1] [f=0016952] [Game::KillSimulation][2] [f=0016952] [CCollisionHandler] dis-/continuous tests: 0/59743 [f=0016952] [Game::KillSimulation][3] [f=0016952] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016952] [~CPathCache(36x24)] cacheHits=60 hitPercentage=27% numHashColls=0 maxCacheSize=7 [f=0016952] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016952] [~CPathCache(72x48)] cacheHits=49 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016952] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016952] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016952] [LosHandler::Kill] raycast instance cache-{hits,misses}={15674,9618}; shared=2%; cached=60% [f=0016952] [Game::KillSimulation][4] [f=0016952] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016952] [Game::~CGame][2] [f=0016952] [Game::~CGame][3] [f=0016952] [SpringApp::Kill][3] [f=0016952] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 179374 bytes sent 135782 bytes recv'd [f=0016952] [SpringApp::Kill][4] font=0x46715aa0 [f=0016952] [SpringApp::Kill][5] [f=0016952] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x4678b500) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=7484ms file="bitmaps/loadpictures/water.png" indx=516 inflSize=3506kb readTime=834ms file="scripts/jumpraid.lua" indx=5733 inflSize=10kb readTime=498ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=334ms file="objects3d/strikecom.dae" indx=5474 inflSize=999kb readTime=133ms file="objects3d/bantha.s3o" indx=4901 inflSize=433kb readTime=71ms file="objects3d/spiderriot.s3o" indx=5450 inflSize=134kb readTime=50ms file="objects3d/corvrad_big.s3o" indx=5071 inflSize=115kb readTime=47ms file="objects3d/sphererock.s3o" indx=5444 inflSize=62kb readTime=45ms file="objects3d/hermit.s3o" indx=5189 inflSize=105kb readTime=44ms file="objects3d/corgator_512.s3o" indx=5041 inflSize=79kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 56579344 bytes cached in 2900 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/otago_1.4.sd7 (0x468732b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4686d230) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46783060) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc294099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]