[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.1p4QxN3oSi/springsettings.1064104.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 238ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4a7801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8045 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1064104/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 504ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45210cd0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45210cd0] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2972ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3250ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 700ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 436ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 9ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 165ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 416ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] nr1_rANDY_FAN was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1064104/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (732ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11775,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1064104/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51e963b0,0x527f8ff0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 9f103d603e546a909dc8d254275d2964 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Fine changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={000000005cbdb070,00000000c0dbeec0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000000913f5980,0000000109481970}]" [f=-000001] Allies: I choose: EngineerOne! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4791,192.938599,4080]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1061,191.615295,447]: 1 finished unit Engineer Commander [f=0000000] [0] Fine, team: 1, elo:2300, userid: 21871 [f=0000000] [0] WebFreaK, team: 0, elo:1870, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4696,191.220703,3944]: 0 finished unit Shieldbot Factory [f=0000010] [10] Event [1208,186.34552,424]: 1 finished unit Shieldbot Factory [f=0000240] [240] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000241] [241] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0000345] [345] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0000480] [480] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0000481] [481] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0000503] [503] Event [4696.01855,186.905518,3932]: 0 finished unit Convict [f=0000577] [577] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0000582] [582] Event [4872,192.929688,4056]: 0 finished unit Wind/Tidal Generator [f=0000811] [811] Event [4872,192.937317,4136]: 0 finished unit Wind/Tidal Generator [f=0000901] [901] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0001132] [1132] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0001196] [1196] Event [4552,193.646851,3944]: 0 finished unit Wind/Tidal Generator [f=0001269] [1269] Event [1208,191.089478,436]: 1 finished unit Convict [f=0001276] [1276] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0001341] [1341] Event [4568,193.753662,4056]: 0 finished unit Wind/Tidal Generator [f=0001471] [1471] Event [4664,189.740601,4104]: 0 finished unit Wind/Tidal Generator [f=0001568] [1568] Event [1272,188.48175,728]: 1 finished unit Solar Collector [f=0001602] [1602] Event [4776,192.738953,4120]: 0 finished unit Wind/Tidal Generator [f=0001755] [1755] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0001961] [1961] Event [1304,192.258301,632]: 1 finished unit Solar Collector [f=0001989] [1989] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0002078] [2078] Event [1208,191.089478,436]: 1 finished unit Convict [f=0002232] [2232] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0002313] [2313] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0002375] [2375] Event [1176,190.305176,312]: 1 finished unit Solar Collector [f=0002384] [2384] Event [4601.41357,76.8675079,2181.09229]: 1 lost unit Bandit [f=0002478] [2478] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0002537] [2537] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0002548] [2548] Event [2720,188.062134,304]: 1 finished unit Radar Tower [f=0002679] [2679] Event [4540.76367,73.3230438,3177.98828]: 0 lost unit Bandit [f=0002719] [2719] Event [4782.88721,83.2998352,2710.61133]: 0 lost unit Bandit [f=0002824] [2824] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0002896] [2896] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0002923] [2923] Event [4696.01855,186.905518,3932]: 0 finished unit Rogue [f=0002945] [2945] Event [1176,191.754761,232]: 1 finished unit Solar Collector [f=0003094] [3094] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0003295] [3295] Event [4696.01855,186.905518,3932]: 0 finished unit Rogue [f=0003347] [3347] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0003427] [3427] Event [4586.26025,76.9758224,1666.68433]: 0 lost unit Bandit [f=0003515] [3515] Event [2728,192.479553,200]: 1 finished unit Metal Extractor [f=0003526] [3526] Event [4864,185.437622,2304]: 0 finished unit Lotus [f=0003633] [3633] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0003671] [3671] Event [4696.01855,186.905518,3932]: 0 finished unit Rogue [f=0003858] [3858] Event [408,192.792358,744]: 1 finished unit Solar Collector [f=0003989] [3989] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0004047] [4047] Event [4696.01855,186.905518,3932]: 0 finished unit Convict [f=0004247] [4247] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0004274] [4274] Event [4696.01855,186.905518,3932]: 0 finished unit Convict [f=0004276] [4276] Event [4864,179.486694,2416]: 0 finished unit Lotus [f=0004323] [4323] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0004456] [4456] Event [2880,192.357483,224]: 1 finished unit Lotus [f=0004490] [4490] Event [440,192.929688,904]: 1 finished unit Solar Collector [f=0004578] [4578] Event [4696.01855,186.905518,3932]: 0 finished unit Rogue [f=0004597] [4597] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0004842] [4842] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0004960] [4960] Event [648,192.937317,1272]: 1 finished unit Solar Collector [f=0005025] [5025] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0005082] [5082] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0005265] [5265] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0005284] [5284] Event [4696.01855,186.905518,3932]: 0 finished unit Rogue [f=0005323] [5323] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0005523] [5523] Event [4920,192.410889,2328]: 0 finished unit Solar Collector [f=0005545] [5545] Event [632,192.922058,1480]: 1 finished unit Solar Collector [f=0005564] [5564] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0005822] [5822] Event [784,182.866516,1568]: 1 finished unit Radar Tower [f=0005936] [5936] Event [1208,191.089478,436]: 1 finished unit Convict [f=0005944] [5944] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0005953] [5953] Event [4848.25342,87.1460419,3158.57251]: 0 lost unit Rogue [f=0006022] [6022] Event [5000,192.281189,2328]: 0 finished unit Solar Collector [f=0006165] [6165] Event [4708.52295,83.009491,3282.802]: 0 lost unit Bandit [f=0006233] [6233] Event [1208,191.089478,436]: 1 finished unit Convict [f=0006280] [6280] Event [2829.78882,192.8573,4666.74365]: 1 lost unit Bandit [f=0006300] [6300] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0006300] [6300] Event [656,187.550964,1904]: 1 finished unit Lotus [f=0006368] [6368] Event [3026.15771,188.899582,4741.61182]: 0 finished unit Engineer Commander [f=0006368] game_message: Morph complete: EngineerOne lvl 1 -> EngineerOne lvl 2 [f=0006368] [6368] Received game_message: Morph complete: EngineerOne lvl 1 -> EngineerOne lvl 2 [f=0006437] [6437] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0006451] [6451] Event [5000,192.929688,2408]: 0 finished unit Solar Collector [f=0006608] [6608] Event [4696.01855,186.905518,3932]: 0 finished unit Thug [f=0006609] [6609] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0006649] [6649] Event [3736,192.922058,4472]: 0 lost unit Metal Extractor [f=0006720] [6720] Event [5080,173.085632,2536]: 0 finished unit Wind/Tidal Generator [f=0006761] [6761] Event [4524.70557,77.0412521,2583.95313]: 1 lost unit Bandit [f=0006782] [6782] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0006792] [6792] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0006847] [6847] Event [3481.15747,186.233017,4383.40625]: 1 lost unit Bandit [f=0006885] [6885] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0006947] [6947] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0006953] [6953] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0006990] [6990] Event [5080,134.709778,2648]: 0 finished unit Wind/Tidal Generator [f=0007028] [7028] Event [4201.01465,72.1676407,3070.2666]: 1 lost unit Bandit [f=0007063] [7063] Event [4110.56885,66.3238449,3030.58643]: 1 lost unit Bandit [f=0007075] [7075] Event [248,192.891541,2088]: 1 finished unit Solar Collector [f=0007112] [7112] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0007131] [7131] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0007255] [7255] Event [392,192.319336,2104]: 1 finished unit Solar Collector [f=0007275] [7275] Event [5080,106.45813,2760]: 0 finished unit Wind/Tidal Generator [f=0007277] [7277] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0007278] [7278] Event [1304,192.876282,344]: 1 finished unit Caretaker [f=0007333] [7333] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0007441] [7441] Event [4843.52393,86.0991592,2845.40698]: 1 lost unit Bandit [f=0007480] [7480] Event [536,192.288818,2120]: 1 finished unit Solar Collector [f=0007487] [7487] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0007545] [7545] Event [5064,101.4151,2872]: 0 finished unit Wind/Tidal Generator [f=0007548] [7548] Event [4571.43115,174.263702,4825.36426]: 1 lost unit Bandit [f=0007572] [7572] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0007585] [7585] Event [4494.42969,182.776367,3668.13208]: 1 lost unit Bandit [f=0007636] [7636] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0007644] [7644] Event [1320,190.900269,280]: 1 finished unit Caretaker [f=0007771] [7771] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0007829] [7829] Event [5064,103.902283,2984]: 0 finished unit Wind/Tidal Generator [f=0007875] [7875] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0007895] [7895] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0008023] [8023] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0008023] [8023] Event [1240,192.822876,296]: 1 finished unit Caretaker [f=0008049] [8049] Event [2624,55.6539917,1584]: 1 finished unit Radar Tower [f=0008114] [8114] Event [5064,106.481018,3096]: 0 finished unit Wind/Tidal Generator [f=0008137] [8137] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0008169] [8169] Event [1000,191.876831,216]: 1 finished unit Solar Collector [f=0008234] [8234] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0008270] [8270] Event [2984,192.89917,4616]: 0 finished unit Solar Collector [f=0008285] [8285] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0008343] [8343] Event [888,192.937317,200]: 1 finished unit Wind/Tidal Generator [f=0008356] [8356] Event [432,192.853394,2384]: 1 finished unit Lotus [f=0008391] [8391] Event [2984,185.758057,4776]: 0 finished unit Solar Collector [f=0008399] [8399] Event [5064,104.871216,3208]: 0 finished unit Wind/Tidal Generator [f=0008432] [8432] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0008511] [8511] Event [2984,192.090454,4936]: 0 finished unit Solar Collector [f=0008525] [8525] Event [808,186.994019,280]: 1 finished unit Wind/Tidal Generator [f=0008553] [8553] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0008725] [8725] Event [1208,191.089478,436]: 1 finished unit Convict [f=0008818] [8818] Event [728,190.75531,344]: 1 finished unit Wind/Tidal Generator [f=0008849] [8849] Event [5064,105.420532,3320]: 0 finished unit Wind/Tidal Generator [f=0008849] [8849] Event [3655.82422,55.4674263,2565.69141]: 1 lost unit Bandit [f=0008853] [8853] Event [2736,55.6997681,1680]: 1 finished unit Lotus [f=0008872] [8872] Event [2928,187.093201,4544]: 0 finished unit Lotus [f=0008919] [8919] Event [1208,191.089478,436]: 1 finished unit Convict [f=0008931] [8931] Event [4696.01855,186.905518,3932]: 0 finished unit Snitch [f=0009015] [9015] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0009024] [9024] Event [648,186.879578,424]: 1 finished unit Wind/Tidal Generator [f=0009058] [9058] Event [3633.89868,55.1934242,2504.67358]: 0 lost unit Bandit [f=0009114] [9114] Event [3754.96558,50.0450706,2627.11304]: 0 lost unit Bandit [f=0009127] [9127] Event [3596.53027,53.8804779,2488.2981]: 1 lost unit Bandit [f=0009128] [9128] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0009151] [9151] Event [5048,106.061401,3432]: 0 finished unit Wind/Tidal Generator [f=0009153] [9153] Event [3858.65527,41.9471779,2714.59546]: 0 lost unit Bandit [f=0009167] [9167] Event [2816,186.551514,4496]: 0 finished unit Picket [f=0009252] [9252] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0009306] [9306] Event [568,192.89917,488]: 1 finished unit Wind/Tidal Generator [f=0009366] [9366] Event [2784,187.680664,4496]: 0 finished unit Picket [f=0009377] [9377] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0009382] [9382] Event [2790.88306,77.1289749,4167.07227]: 1 lost unit Bandit [f=0009414] [9414] Event [3889.17163,56.3390999,3118.43506]: 1 lost unit Bandit [f=0009414] [9414] Event [3914.61401,57.3190727,3123.88306]: 1 lost unit Bandit [f=0009446] [9446] Event [5048,110.089722,3544]: 0 finished unit Wind/Tidal Generator [f=0009466] [9466] Event [2761.33691,76.9792404,4157.03369]: 1 lost unit Bandit [f=0009481] [9481] Event [3831.85327,75.6900101,3506.3103]: 0 lost unit Bandit [f=0009510] [9510] Event [3880.16162,57.7250519,3157.81909]: 0 lost unit Snitch [f=0009510] [9510] Event [3739.4248,63.7153587,3218.94556]: 1 lost unit Bandit [f=0009559] [9559] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0009561] [9561] Event [3670.12207,75.6614075,3290.88159]: 1 lost unit Bandit [f=0009572] [9572] Event [2752,188.283386,4496]: 0 finished unit Picket [f=0009597] [9597] Event [488,186.078491,568]: 1 finished unit Wind/Tidal Generator [f=0009689] [9689] Event [2088,76.5509033,2056]: 1 finished unit Metal Extractor [f=0009726] [9726] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0009729] [9729] Event [5048,110.753479,3656]: 0 finished unit Wind/Tidal Generator [f=0009781] [9781] Event [2720,189.176025,4496]: 0 finished unit Picket [f=0009815] [9815] Event [2883.15649,192.932693,4657.2085]: 0 finished unit Engineer Commander [f=0009815] game_message: Morph complete: EngineerOne lvl 2 -> EngineerOne lvl 3 [f=0009815] [9815] Received game_message: Morph complete: EngineerOne lvl 2 -> EngineerOne lvl 3 [f=0009817] [9817] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0009883] [9883] Event [408,191.281738,632]: 1 finished unit Wind/Tidal Generator [f=0009893] [9893] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0009936] [9936] Event [3666.03833,51.7862587,2301.22363]: 0 lost unit Bandit [f=0009975] [9975] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0010004] [10004] Event [5048,106.526794,3768]: 0 finished unit Wind/Tidal Generator [f=0010044] [10044] Event [4664,191.12915,4040]: 0 finished unit Caretaker [f=0010058] [10058] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0010077] [10077] Event [328,187.47467,712]: 1 finished unit Wind/Tidal Generator [f=0010218] [10218] Event [3312,185.20874,4416]: 0 finished unit Picket [f=0010308] [10308] Event [5048,101.590576,3864]: 0 finished unit Wind/Tidal Generator [f=0010318] [10318] Event [504,192.937317,904]: 1 finished unit Wind/Tidal Generator [f=0010366] [10366] Event [1208,191.089478,436]: 1 finished unit Outlaw [f=0010367] [10367] Event [3344,187.589111,4416]: 0 finished unit Picket [f=0010460] [10460] Event [4696.01855,186.905518,3932]: 0 finished unit Snitch [f=0010509] [10509] Event [552,192.914429,984]: 1 finished unit Wind/Tidal Generator [f=0010602] [10602] Event [3160,191.960754,4568]: 0 finished unit Solar Collector [f=0010673] [10673] Event [4936,188.657227,3912]: 0 finished unit Wind/Tidal Generator [f=0010717] [10717] Event [3352,192.372742,4568]: 0 finished unit Solar Collector [f=0010721] [10721] Event [584,192.616882,1064]: 1 finished unit Wind/Tidal Generator [f=0010890] [10890] Event [3544,192.334595,4568]: 0 finished unit Solar Collector [f=0010908] [10908] Event [632,191.533508,1144]: 1 finished unit Wind/Tidal Generator [f=0010971] [10971] Event [4872,192.891541,3944]: 0 finished unit Wind/Tidal Generator [f=0011026] [11026] Event [1208,191.089478,436]: 1 finished unit Felon [f=0011043] [11043] Event [4712,192.937317,4040]: 0 finished unit Caretaker [f=0011116] [11116] Event [4696.01855,186.905518,3932]: 0 finished unit Convict [f=0011204] [11204] Event [3736,193.110199,4568]: 0 finished unit Solar Collector [f=0011213] [11213] Event [2717.07202,55.7004089,3893.7998]: 1 lost unit Bandit [f=0011231] [11231] Event [1208,191.089478,436]: 1 finished unit Thug [f=0011265] [11265] Event [3725.5332,52.5928154,2931.45044]: 0 lost unit Bandit [f=0011345] [11345] Event [552,193.166199,1544]: 1 finished unit Wind/Tidal Generator [f=0011352] [11352] Event [4696.01855,186.905518,3932]: 0 finished unit Convict [f=0011367] [11367] Event [3503.99683,54.3040085,2826.44165]: 1 lost unit Bandit [f=0011399] [11399] Event [1208,191.089478,436]: 1 finished unit Thug [f=0011481] [11481] Event [4696.01855,186.905518,3932]: 0 finished unit Convict [f=0011601] [11601] Event [1208,191.089478,436]: 1 finished unit Thug [f=0011629] [11629] Event [488,215.054932,1624]: 1 finished unit Wind/Tidal Generator [f=0011687] [11687] Event [4696.01855,186.905518,3932]: 0 finished unit Convict [f=0011760] [11760] Event [1208,191.089478,436]: 1 finished unit Thug [f=0011814] [11814] Event [3896,192.937317,4568]: 0 finished unit Solar Collector [f=0011880] [11880] Event [4696.01855,186.905518,3932]: 0 finished unit Convict [f=0011917] [11917] Event [3574.98218,55.1842117,2813.05176]: 1 lost unit Bandit [f=0011940] [11940] Event [1208,191.089478,436]: 1 finished unit Thug [f=0011944] [11944] Event [440,240.506592,1704]: 1 finished unit Wind/Tidal Generator [f=0012029] [12029] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0012054] [12054] Event [4088,192.937317,4568]: 0 finished unit Solar Collector [f=0012104] [12104] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0012109] [12109] Event [3713.06982,51.3851585,2805.32422]: 0 lost unit Bandit [f=0012129] [12129] Event [3770.99292,53.1646233,2539.5249]: 1 lost unit Bandit [f=0012143] [12143] Event [376,248.288574,1784]: 1 finished unit Wind/Tidal Generator [f=0012162] [12162] Event [4696.01855,186.905518,3932]: 0 finished unit Convict [f=0012213] [12213] Event [1208,191.089478,436]: 1 finished unit Convict [f=0012278] [12278] Event [328,203.130188,1864]: 1 finished unit Wind/Tidal Generator [f=0012323] [12323] Event [4280,192.700806,4584]: 0 finished unit Solar Collector [f=0012351] [12351] Event [1208,191.089478,436]: 1 finished unit Convict [f=0012362] [12362] Event [3470.29956,57.3669701,2227.63354]: 0 lost unit Snitch [f=0012389] [12389] Event [4696.01855,186.905518,3932]: 0 finished unit Snitch [f=0012413] [12413] Event [264,186.261597,1944]: 1 finished unit Wind/Tidal Generator [f=0012432] [12432] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0012434] [12434] Event [3668.06714,52.0447426,2144.19995]: 0 lost unit Bandit [f=0012489] [12489] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0012495] [12495] Event [3795.22925,50.5358772,2177.46973]: 1 lost unit Bandit [f=0012533] [12533] Event [216,192.349854,2024]: 1 finished unit Wind/Tidal Generator [f=0012563] [12563] Event [4472,191.281738,4584]: 0 finished unit Solar Collector [f=0012582] [12582] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0012628] [12628] Event [3772.84351,51.2901878,2389.61279]: 0 lost unit Bandit [f=0012642] [12642] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0012665] [12665] Event [4696.01855,186.905518,3932]: 0 finished unit Snitch [f=0012704] [12704] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0012817] [12817] Event [4664,192.937317,4584]: 0 finished unit Solar Collector [f=0012871] [12871] Event [4696.01855,186.905518,3932]: 0 finished unit Snitch [f=0012872] [12872] Event [1208,191.089478,436]: 1 finished unit Snitch [f=0013027] [13027] Event [4696.01855,186.905518,3932]: 0 finished unit Snitch [f=0013042] [13042] Event [4824,191.64032,4584]: 0 finished unit Solar Collector [f=0013124] [13124] Event [2320,51.656189,3344]: 1 finished unit Radar Tower [f=0013146] [13146] Event [4792,192.6474,4392]: 0 finished unit Solar Collector [f=0013151] [13151] Event [4600,190.671387,520]: 1 finished unit Metal Extractor [f=0013200] [13200] Event [1208,191.089478,436]: 1 finished unit Outlaw [f=0013371] [13371] Event [4776,191.525879,4200]: 0 finished unit Solar Collector [f=0013542] [Game::ClientReadNet] added new player Inde_Irae with number 2 to team 0 [f=0013542] > SPRINGIE:User Inde_Irae|jumparty|7_7||False|TheGBC|Dynasty|BY [f=0013556] [13556] Event [4696.01855,186.905518,3932]: 0 finished unit Felon [f=0013557] Connection attempt from Inde_Irae [f=0013557] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0013557] -> Connection established (given id 2) [f=0013564] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0013564] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0013762] [13762] Event [1208,191.089478,436]: 1 finished unit Felon [f=0013785] [13785] Event [4256,173.573914,1024]: 1 finished unit Radar Tower [f=0013932] [13932] Event [1208,191.089478,436]: 1 finished unit Thug [f=0014057] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0014069] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0014069] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[Game::Load][lua{Rules,Gaia}={000000007a53e010,00000000f15d02d0}]" [f=0014099] [14099] Event [1208,191.089478,436]: 1 finished unit Thug [f=0014264] [14264] Event [1208,191.089478,436]: 1 finished unit Thug [f=0014406] [14406] Event [4070.84644,68.7883987,3074.15454]: 1 lost unit Bandit [f=0014429] [14429] Event [1208,191.089478,436]: 1 finished unit Thug [f=0014594] [14594] Event [1208,191.089478,436]: 1 finished unit Thug [f=0014602] [14602] Event [4083.26099,65.456665,3043.13062]: 1 lost unit Bandit [f=0014684] [14684] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0014717] [14717] Event [4696.01855,186.905518,3932]: 0 finished unit Felon [f=0014759] [14759] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0014768] [14768] Event [3967.81519,42.6961594,2797.88159]: 1 lost unit Felon [f=0014868] [14868] Event [1208,191.089478,436]: 1 finished unit Convict [f=0014973] [14973] Event [1208,191.089478,436]: 1 finished unit Convict [f=0015037] [15037] Event [4696.01855,186.905518,3932]: 0 finished unit Snitch [f=0015039] [15039] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0015118] [15118] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0015174] [15174] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0015249] [15249] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0015325] [15325] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0015345] [15345] Event [4696.01855,186.905518,3932]: 0 finished unit Snitch [f=0015426] [15426] Event [3312,56.0177612,2416]: 1 lost unit Lotus [f=0015457] [15457] Event [1208,191.089478,436]: 1 finished unit Snitch [f=0015458] [15458] Event [3328,57.1373367,2304]: 1 lost unit Lotus [f=0015520] [15520] Event [4696.01855,186.905518,3932]: 0 finished unit Convict [f=0015629] [15629] Event [2523.29175,192.894821,4721.98193]: 1 lost unit Bandit [f=0015645] [15645] Event [1208,191.089478,436]: 1 finished unit Outlaw [f=0015703] [15703] Event [4696.01855,186.905518,3932]: 0 finished unit Snitch [f=0015761] [15761] Event [2822.36011,192.915329,4762.58057]: 1 lost unit Bandit [f=0015784] [15784] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0015816] [15816] Event [2920,192.929688,4616]: 0 lost unit Metal Extractor [f=0015819] [15819] Event [2911.7937,189.449814,4831.37549]: 1 lost unit Bandit [f=0015840] [15840] Event [3074.10376,192.183167,4776.29883]: 1 lost unit Bandit [f=0015858] [15858] Event [3048,192.937317,4952]: 0 lost unit Metal Extractor [f=0015874] [15874] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0015890] [15890] Event [3206.50781,190.027298,4769.2627]: 1 lost unit Bandit [f=0015952] [15952] Event [3323.5376,216.648682,4707.7251]: 1 lost unit Bandit [f=0016026] [16026] Event [3312,185.20874,4416]: 0 lost unit Picket [f=0016063] [16063] Event [3344,187.665405,4416]: 0 lost unit Picket [f=0016072] [16072] Event [3363.13867,191.38443,4469.03467]: 1 lost unit Bandit [f=0016146] [16146] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0016176] [16176] Event [3892.0625,192.755447,4502.90479]: 0 lost unit Snitch [f=0016176] [16176] Event [3794.20532,192.806473,4511.83447]: 1 lost unit Bandit [f=0016176] [16176] Event [3831.36572,193.086349,4512.95508]: 1 lost unit Bandit [f=0016176] [16176] Event [3855.38965,192.939026,4515.09961]: 1 lost unit Bandit [f=0016369] [16369] Event [3980.64819,188.493668,4504.0293]: 0 lost unit Snitch [f=0016369] [16369] Event [3896,192.937317,4568]: 0 lost unit Solar Collector [f=0016414] [16414] Event [1208,191.089478,436]: 1 finished unit Felon [f=0016421] [16421] Event [3479.08179,52.65448,2320.94287]: 0 lost unit Convict [f=0016421] [16421] Event [3443.44189,53.1634254,2328.00415]: 0 lost unit Convict [f=0016421] [16421] Event [3464.15869,53.6889076,2342.15601]: 0 lost unit Convict [f=0016421] [16421] Event [3491.4646,56.1695595,2404.48315]: 0 lost unit Convict [f=0016421] [16421] Event [3491.46387,54.4130096,2355.09204]: 0 lost unit Convict [f=0016421] [16421] Event [3494.23486,55.4841957,2381.20044]: 0 lost unit Convict [f=0016421] [16421] Event [3498.3313,56.2293167,2460.87891]: 0 lost unit Convict [f=0016503] [16503] Event [2768,76.3677979,2192]: 1 lost unit Faraday [f=0016529] [16529] Event [4296,192.784729,4744]: 0 lost unit Metal Extractor [f=0016532] [16532] Event [3245.98584,55.8557281,2356.39697]: 0 finished unit Engineer Commander [f=0016532] game_message: Morph complete: EngineerOne lvl 3 -> EngineerOne lvl 4 [f=0016532] [16532] Received game_message: Morph complete: EngineerOne lvl 3 -> EngineerOne lvl 4 [f=0016570] [16570] Event [4640.32227,192.787292,4643.58447]: 1 lost unit Bandit [f=0016580] [16580] Event [1208,191.089478,436]: 1 finished unit Thug [f=0016693] [16693] Event [3672,75.8947754,1448]: 1 finished unit Metal Extractor [f=0016719] [16719] Event [1208,191.089478,436]: 1 finished unit Thug [f=0016736] [16736] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0016855] [16855] Event [1208,191.089478,436]: 1 finished unit Thug [f=0016997] [16997] Event [1208,191.089478,436]: 1 finished unit Thug [f=0017016] [17016] Event [4957.35352,188.148254,4486.26709]: 1 lost unit Bandit [f=0017116] [17116] Event [4897.52051,139.369888,2103.57593]: 1 lost unit Bandit [f=0017161] [17161] Event [1208,191.089478,436]: 1 finished unit Thug [f=0017184] [17184] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0017200] [17200] Event [4940.12012,146.419449,2092.32373]: 1 lost unit Bandit [f=0017242] [17242] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0017282] [17282] Event [4864,185.437622,2304]: 0 lost unit Lotus [f=0017317] [17317] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0017319] [17319] Event [4977.16943,171.93364,2144.72485]: 1 lost unit Bandit [f=0017419] [17419] Event [1208,191.089478,436]: 1 finished unit Convict [f=0017515] [17515] Event [1208,191.089478,436]: 1 finished unit Convict [f=0017521] [17521] Event [3450.79297,54.9076996,3011.02075]: 0 lost unit Snitch [f=0017567] [17567] Event [4960.06543,173.245819,2504.70874]: 1 lost unit Bandit [f=0017611] [17611] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0017611] [17611] Event [4864,179.486694,2416]: 0 lost unit Lotus [f=0017647] [17647] Event [5080,173.085632,2536]: 0 lost unit Wind/Tidal Generator [f=0017683] [17683] Event [5080,134.802704,2648]: 0 lost unit Wind/Tidal Generator [f=0017692] [17692] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0017695] [17695] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0017759] [17759] Event [4920,191.670837,2392]: 0 lost unit Metal Extractor [f=0017775] [17775] Event [3906.15552,63.2934723,3235.02222]: 0 lost unit Engineer Commander [f=0017797] [17797] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0017833] [17833] Event [2640,55.6845093,3824]: 1 finished unit Faraday [f=0017841] [17841] Event [2633.80688,57.0331726,3940.3125]: 1 lost unit Convict [f=0017844] [17844] Event [5080,106.45813,2760]: 0 lost unit Wind/Tidal Generator [f=0017850] [17850] Event [3804.13892,50.3238258,3146.4104]: 1 lost unit Thug [f=0017875] [17875] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0017921] [17921] Event [3971.59448,62.0059013,3214.46045]: 1 lost unit Bandit [f=0017931] [17931] Event [5064,101.49704,2872]: 0 lost unit Wind/Tidal Generator [f=0017933] [17933] Event [4920,192.922058,4272]: 0 finished unit Fusion Reactor [f=0017943] [17943] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0017943] [17943] Event [3987.62939,65.7213821,3231.21924]: 1 lost unit Bandit [f=0018013] [18013] Event [5064,103.995132,2984]: 0 lost unit Wind/Tidal Generator [f=0018054] [18054] Event [3929.56543,66.5010681,3279.646]: 1 lost unit Outlaw [f=0018094] [18094] Event [1208,191.089478,436]: 1 finished unit Snitch [f=0018190] [18190] Event [4696.01855,186.905518,3932]: 0 finished unit Convict [f=0018357] [18357] Event [5000,192.929688,2408]: 0 lost unit Solar Collector [f=0018376] [18376] Event [1208,191.089478,436]: 1 finished unit Outlaw [f=0018394] [18394] Event [4040.06445,67.4262619,3136.80957]: 0 lost unit Snitch [f=0018415] [18415] Event [4002.2998,41.6695938,2699.2793]: 0 lost unit Snitch [f=0018453] [18453] Event [4696.01855,186.905518,3932]: 0 finished unit Convict [f=0018482] [18482] Event [4088.50732,62.4107475,3086.05591]: 0 lost unit Bandit [f=0018589] [18589] Event [4155.39209,78.0884476,3230.49976]: 0 lost unit Rogue [f=0018595] [18595] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0018755] [18755] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0018791] [18791] Event [4193.40088,77.9539413,3286.20483]: 1 lost unit Outlaw [f=0018811] [18811] Event [4255.23438,77.9168472,3213.1001]: 0 lost unit Thug [f=0018871] [18871] Event [2992,58.8583374,3760]: 1 finished unit Faraday [f=0018876] [18876] Event [4340.625,76.0625458,3273.93921]: 0 lost unit Convict [f=0018918] [18918] Event [4430.76416,65.5240784,3089.71094]: 0 lost unit Felon [f=0018926] [18926] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0018973] [18973] Event [1208,191.089478,436]: 1 finished unit Felon [f=0019060] [19060] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0019105] [19105] Event [1208,191.089478,436]: 1 finished unit Thug [f=0019232] [19232] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0019277] [19277] Event [1208,191.089478,436]: 1 finished unit Thug [f=0019377] [19377] Event [5048,106.061401,3432]: 0 lost unit Wind/Tidal Generator [f=0019399] [19399] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0019412] [19412] Event [4552,191.998901,3880]: 0 lost unit Metal Extractor [f=0019428] [19428] Event [1208,191.089478,436]: 1 finished unit Thug [f=0019447] [19447] Event [4552,193.455353,3944]: 0 lost unit Wind/Tidal Generator [f=0019489] [19489] Event [4806.63525,165.001495,3628.03027]: 1 lost unit Thug [f=0019525] [19525] Event [5048,110.753479,3656]: 0 lost unit Wind/Tidal Generator [f=0019543] [19543] Event [4679.06006,192.571533,3728.57373]: 0 lost unit Bandit [f=0019587] [19587] Event [1208,191.089478,436]: 1 finished unit Thug [f=0019661] [19661] Event [4613.33838,192.735626,3736.59741]: 0 lost unit Bandit [f=0019663] [19663] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0019731] [19731] Event [1208,191.089478,436]: 1 finished unit Thug [f=0019803] [19803] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0019804] [19804] Event [4487.83789,116.946564,3446.96606]: 0 lost unit Bandit [f=0019830] [19830] Event [4530.18311,91.2823715,3363.02026]: 0 lost unit Bandit [f=0019874] [19874] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0019883] [19883] Event [3264,77.1154785,3472]: 1 finished unit Faraday [f=0019926] [19926] Event [4488.65869,65.9231033,3116.60254]: 0 lost unit Bandit [f=0019958] [19958] Event [1208,191.089478,436]: 1 finished unit Convict [f=0019966] [19966] Event [4514.56152,61.9530106,3081.19531]: 0 lost unit Bandit [f=0019986] [19986] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0020048] [20048] Event [1208,191.089478,436]: 1 finished unit Convict [f=0020082] [20082] Event [5064,106.481018,3096]: 0 lost unit Wind/Tidal Generator [f=0020113] [20113] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0020154] [20154] Event [4551.20459,64.1306076,3100.54639]: 1 lost unit Thug [f=0020170] [20170] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0020174] [20174] Event [4435.12842,56.0539856,2993.87256]: 1 lost unit Felon [f=0020177] [20177] Event [4287.06299,53.686348,2901.63843]: 0 lost unit Bandit [f=0020207] [20207] Event [4316.39014,67.3657227,3068.85107]: 0 lost unit Bandit [f=0020243] [20243] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0020316] [20316] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0020363] [20363] Event [4486.2749,76.1710052,3235.21875]: 0 lost unit Convict [f=0020391] [20391] Event [1208,191.089478,436]: 1 finished unit Bandit [f=0020414] [20414] Event [4228.55908,78.7077637,3184.76733]: 1 lost unit Thug [f=0020449] [20449] Event [3090.25146,137.06929,4330.03857]: 1 lost unit Thug [f=0020528] [20528] Event [4696.01855,186.905518,3932]: 0 finished unit Bandit [f=0020532] [20532] Event [3238.27124,122.255852,4233.47803]: 1 lost unit Snitch [f=0020548] [20548] Event [1208,191.089478,436]: 1 finished unit Snitch [f=0020558] [20558] Event [4303.14941,75.1834335,3315.18286]: 1 lost unit Thug [f=0020564] [20564] Event [3065.81299,167.985596,4439.48779]: 0 lost unit Bandit [f=0020587] [20587] Event [3001.06592,127.592781,4336.99902]: 1 lost unit Bandit [f=0020607] [20607] Event [3053.78857,139.974442,4352.36914]: 1 lost unit Bandit [f=0020620] [20620] Event [2848.01245,190.183319,4524.29541]: 0 lost unit Bandit [f=0020633] [20633] Event [4736.01172,78.0104752,2759.48193]: 0 lost unit Bandit [f=0020648] [20648] Event [2844.5564,147.95813,4449.83984]: 0 lost unit Bandit [f=0020675] [20675] Event [2816,186.551514,4496]: 0 lost unit Picket [f=0020719] [20719] Event [2784,187.756958,4496]: 0 lost unit Picket [f=0020725] [20725] Event [2928,187.093201,4544]: 0 lost unit Lotus [f=0020747] [20747] Event [4559.70654,84.773407,3331.6626]: 1 lost unit Bandit [f=0020783] [20783] Event [1208,191.089478,436]: 1 finished unit Outlaw [f=0020790] [20790] Event [2752,188.283386,4496]: 0 lost unit Picket [f=0020824] [20824] Event [2720,189.252319,4496]: 0 lost unit Picket [f=0020854] [20854] Event [2984,192.89917,4616]: 0 lost unit Solar Collector [f=0020870] [20870] Event [3424,69.1166687,3184]: 1 finished unit Faraday [f=0020925] gg [f=0020932] [20932] Event [3352,192.372742,4568]: 0 lost unit Solar Collector [f=0020993] [20993] Event [undefined]: WebFreaK resigned [f=0020993] game_message: WebFreaK has been destroyed! [f=0020993] game_message: Fine wins! [f=0020993] Submitting stats [f=0020993] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020993] Part| Total Time|Time of the last 0.5s [f=0020993] Draw 28345.10ms 4.88% [f=0020993] Lua::Callins::Synced 41026.67ms 15.49% [f=0020993] Lua::Callins::Unsynced 38211.14ms 10.33% [f=0020993] Lua::CollectGarbage::Synced 10686.12ms 32.12% [f=0020993] Lua::CollectGarbage::Unsynced 26140.25ms 16.92% [f=0020993] Misc::Profiler::AddTime 154.80ms 0.00% [f=0020993] Sim 88880.43ms 38.81% [f=0020993] [20993] Received game_message: WebFreaK has been destroyed! [f=0020993] [20993] Received game_message: Fine wins! [f=0020994] [20994] Event [2984,185.760498,4776]: 0 lost unit Solar Collector [f=0020994] [20994] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[20994] Game End Stats Values: 38,10400,11985,11985,10400,1641.04785,1220.93042,1220.93042,1641.04785,0,0,0,0,0,0,0,0,65.4172363,0,0,65.4172363,3866.9314,4624.00635,4624.00635,3866.9314,670,360,360,670,66.303093,60.6589508,60.6589508,66.303093,3105,1550,1550,3105,20.3130722,37.7966805,37.7966805,20.3130722,2920,5230,5230,2920,3476.83618,3135,3135,3476.83618,3705,4845,4845,3705,3280,3636.83618,3636.83618,3280,1094.36719,2023.08484,2023.08484,1094.36719,5260.63525,3985.56543,3985.56543,5260.63525 [f=0020994] [20994] Game End Stats Values: 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[20994] Game End Stats Values: 41,7950,12805,12805,7950,1872.32275,1336.27258,1336.27258,1872.32275,0,0,0,0,0,0,0,0,71.6236801,0,0,71.6236801,5502.94238,7617.4209,7617.4209,5502.94238,490,620,620,490,51.7386208,47.748951,47.748951,51.7386208,0,1550,1550,0,15.4088593,36.4719467,36.4719467,15.4088593,2985,5580,5580,2985,4296.83594,6810,6810,4296.83594,4475,5055,5055,4475,6955,4631.83594,4631.83594,6955,1122.77869,2469.1521,2469.1521,1122.77869,8467.41602,5674.16357,5674.16357,8467.41602 [f=0020994] [20994] Game End Stats Values: 42,7325,12965,12965,7325,1963.83704,1381.55713,1381.55713,1963.83704,0,0,0,0,0,0,0,0,96.8787308,0,0,96.8787308,5585.25928,8035.66748,8035.66748,5585.25928,490,620,620,490,81.9144669,48.8781776,48.8781776,81.9144669,0,1550,1550,0,14.100955,37.6523209,37.6523209,14.100955,2345,5740,5740,2345,4556.83594,7235,7235,4556.83594,4490,5055,5055,4490,7700,4891.83594,4891.83594,7700,1122.77869,2610.7063,2610.7063,1122.77869,9212.72656,5779.97559,5779.97559,9212.72656 [f=0020994] [20994] Game End Stats Values: 43,7105,12965,12965,7105,2064.52075,1452.11218,1452.11218,2064.52075,0,0,0,0,0,0,0,0,136.693146,0,0,136.693146,5831.53418,8914.64453,8914.64453,5831.53418,490,880,880,490,88.3747482,58.4619789,58.4619789,88.3747482,0,1550,1550,0,16.7122517,36.8036575,36.8036575,16.7122517,2125,5480,5480,2125,4816.83594,7725,7725,4816.83594,4490,5055,5055,4490,8190,5151.83594,5151.83594,8190,1153.60449,2722.42749,2722.42749,1153.60449,10091.7051,6046.35156,6046.35156,10091.7051 [f=0020994] [20994] Game End Stats Values: 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Values: 46,6105,14365,14365,6105,2337.47314,1656.13586,1656.13586,2337.47314,0,0,0,0,0,0,0,0,172.511765,0,0,172.511765,6652.67383,10187.9023,10187.9023,6652.67383,490,1140,1140,490,91.8980713,66.854805,66.854805,91.8980713,0,1550,1550,0,11.5589666,42.7831039,42.7831039,11.5589666,1355,6380,6380,1355,5786.83594,9100,9100,5786.83594,4260,5295,5295,4260,9640,6121.83594,6121.83594,9640,1182.76404,3329.22363,3329.22363,1182.76404,11605.375,6967.49609,6967.49609,11605.375 [f=0020994] [20994] Game End Stats Values: 47,5660,13540,13540,5660,2421.18701,1736.94128,1736.94128,2421.18701,0,0,0,0,0,0,0,0,172.511765,0,0,172.511765,7549.23975,10675.7549,10675.7549,7549.23975,390,1140,1140,390,91.4821854,68.1733704,68.1733704,91.4821854,0,1550,1550,0,11.5809364,39.787632,39.787632,11.5809364,1130,5555,5555,1130,6621.83594,9620,9620,6621.83594,4140,5295,5295,4140,10160,7256.83594,7256.83594,10160,1182.76404,3470.45923,3470.45923,1182.76404,12179.0488,8695.20605,8695.20605,12179.0488 [f=0020994] [20994] Game End Stats Values: 48,5130,13835,13835,5130,2477.06592,1816.7688,1816.7688,2477.06592,0,0,0,0,0,0,0,0,172.511765,0,0,172.511765,7676.21875,11310.3984,11310.3984,7676.21875,0,1400,1400,0,85.9610138,68.5934448,68.5934448,85.9610138,0,1550,1550,0,11.5879288,45.3160324,45.3160324,11.5879288,1130,5590,5590,1130,6696.83594,10150,10150,6696.83594,4000,5295,5295,4000,10690,7485.50244,7485.50244,10690,1182.76404,3584.34814,3584.34814,1182.76404,12835.2373,8950.50293,8950.50293,12835.2373 [f=0021003] [21003] Event [3160,191.960754,4568]: 0 lost unit Solar Collector [f=0021012] [21012] Event [4380.0166,78.5839767,3334.11304]: 1 lost unit Thug [f=0021023] [21023] Event [4790.94629,162.933563,3608.95996]: 0 lost unit Rogue [f=0021025] [21025] Event [3736,193.110199,4568]: 0 lost unit Solar Collector [f=0021027] [21027] Event [3544,192.334595,4568]: 0 lost unit Solar Collector [f=0021034] [21034] Event [4696,186.988922,3944]: 0 lost unit Shieldbot Factory [f=0021042] [21042] Event [4088,192.937317,4568]: 0 lost unit Solar Collector [f=0021085] [21085] Event [1400,192.937317,456]: 1 finished unit Shieldbot Plate [f=0021120] Spectator WebFreaK left the game: normal quit [f=0021120] [21120] Event [undefined]: WebFreaK quit [f=0021154] Player Fine left the game: normal quit [f=0021154] [21154] Event [undefined]: Fine quit [f=0021216] [21216] Event [1416,192.937317,584]: 1 finished unit Shieldbot Plate [f=0021254] No clients connected, shutting down server [f=0021254] Server shutdown [f=0021254] End of demo reached [f=0021922] [21922] Event [3984,35.7916641,2704]: 1 finished unit Faraday [f=0022497] Autoquit sending quit command. [f=0022497] [QuitAction] user exited to system [f=0022497] [SpringApp::Kill][1] fromRun=1 [f=0022497] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022497] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022497] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022497] [ThreadPool::SetThreadCount][2] workers=0 [f=0022497] [SpringApp::Kill][2] [f=0022497] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022497] [Game::KillLua][3] dtor=0 luaUI=0x63b0ceb0 [f=0022497] Start widgetHandler:Shutdown [f=0022497] Shutdown - SaveOrderList Complete [f=0022497] Writing last game win data [f=0022497] Shutdown - SaveConfigData Complete [f=0022497] Shutdown Widget - Chili Highlight [f=0022497] Shutdown Widget - Save/Load API [f=0022497] Shutdown Widget - Draw After Chili [f=0022497] Shutdown Widget - EPIC Menu [f=0022497] Shutdown Widget - Chili Minimap [f=0022497] Shutdown Widget - Chili Widget Selector [f=0022497] Shutdown Widget - Local Team Colors [f=0022497] Shutdown Widget - Display Keys 2 [f=0022497] Shutdown Widget - Save Game Menu [f=0022497] Shutdown Widget - HealthBars [f=0022497] Shutdown Widget - Noises [f=0022497] Shutdown Widget - Unit Icons [f=0022497] Shutdown Widget - Win Counter [f=0022497] Shutdown Widget - BuildETA [f=0022497] Shutdown Widget - SpringRTS Replay Stats [f=0022497] Shutdown Widget - Modular Comm Info [f=0022497] Shutdown Widget - CameraShake [f=0022497] Shutdown Widget - Chili Economy Panel Default [f=0022497] Shutdown Widget - Chili EndGame Window [f=0022497] Shutdown Widget - Chili Nuke Warning [f=0022497] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022497] Shutdown Widget - Chili Spectator Panels [f=0022497] Shutdown Widget - Context Menu [f=0022497] Shutdown Widget - Darkening [f=0022497] Shutdown Widget - MetalFeatures (new) [f=0022497] Shutdown Widget - Defense Range Zero-K [f=0022497] Shutdown Widget - Grab Input [f=0022497] Input grabbing is disabled! [f=0022497] Shutdown Widget - Highlight Geos [f=0022497] Shutdown Widget - Local Widgets Config [f=0022497] Shutdown Widget - MinimapEvents [f=0022497] Shutdown Widget - Missile Silo Range [f=0022497] Shutdown Widget - Point Tracker [f=0022497] Shutdown Widget - Showeco and Grid Drawer [f=0022497] Shutdown Widget - Stereo3D [f=0022497] Shutdown Widget - State Reverse and Latency [f=0022497] Shutdown Widget - Music Player v2 [f=0022497] Shutdown Widget - Attack AoE [f=0022497] Shutdown Widget - Map Edge Extension [f=0022497] Shutdown Widget - Selection Send [f=0022497] Shutdown Widget - LupsManager [f=0022497] Shutdown Widget - Newton Firezone [f=0022497] Shutdown Widget - Chili Pro Console [f=0022497] Shutdown Widget - Persistent Build Height [f=0022497] Shutdown Widget - Lasso Terraform GUI [f=0022497] Shutdown Widget - Chili Framework [f=0022497] Shutdown Widget - Lups [f=0022497] Shutdown Widget - Mex Placement Handler [f=0022497] Shutdown Widget - Custom Markers [f=0022497] Shutdown Widget - Chili Core Selector [f=0022497] Shutdown Widget - Select Keys [f=0022497] Shutdown Widget - Pause Screen [f=0022497] Shutdown Widget - Layout Handler [f=0022497] Shutdown Widget - Text To Speech Control [f=0022497] End widgetHandler:Shutdown [f=0022497] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={5648656,558034605} {int,ext,rec}Allocs={31590165,0,0} {chunk,block}Bytes={558034605,0} [f=0022497] [Game::KillLua][1] dtor=0 luaGaia=0x527f8ff0 [f=0022497] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={5394351,542924883} {int,ext,rec}Allocs={31590166,0,0} {chunk,block}Bytes={542924883,0} [f=0022497] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={5394351,542924883} {int,ext,rec}Allocs={31590166,0,0} {chunk,block}Bytes={542924883,0} [f=0022497] [Game::KillLua][2] dtor=0 luaRules=0x51e963b0 [f=0022497] Start gadgetHandler:Shutdown [f=0022497] Shutdown - StartSetup [f=0022497] Shutdown - UnitMorph [f=0022497] Shutdown - Carrier Drones [f=0022497] Shutdown - LupsNanoSpray [f=0022497] Shutdown - Missile Silo Controller [f=0022497] Shutdown - Modular Comm Info [f=0022497] Shutdown - Terrain Texture Handler [f=0022497] Shutdown - UnitCloakShield [f=0022497] Shutdown - Starlight Handler [f=0022497] End gadgetHandler:Shutdown [f=0022497] Start gadgetHandler:Shutdown [f=0022497] Shutdown - Save/Load [f=0022497] Shutdown - Teleport Throw [f=0022497] Shutdown - UnitMorph [f=0022497] Shutdown - Modular Comm Info [f=0022497] Shutdown - Retreat Command [f=0022497] Shutdown - Shockwaves [f=0022497] Shutdown - UnitCloakShield [f=0022497] Shutdown - Lups Cloak FX [f=0022497] Shutdown - Lups [f=0022497] Shutdown - Lups Shield [f=0022497] End gadgetHandler:Shutdown [f=0022497] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31590209,0,0} {chunk,block}Bytes={0,0} [f=0022497] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31590209,0,0} {chunk,block}Bytes={0,0} [f=0022497] [Game::KillLua][4] dtor=0 [f=0022497] [Game::~CGame][1] [f=0022497] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022497] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022497] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022497] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022497] [Game::KillLua][4] dtor=1 [f=0022497] [Game::KillMisc][1] [f=0022497] [Game::KillMisc][2] [f=0022497] [Game::KillMisc][3] [f=0022497] [Game::KillRendering][1] [f=0022497] [3DOParser::Kill] allocated 155 pieces [f=0022497] [S3OParser::Kill] allocated 2822 pieces [f=0022497] [AssParser::Kill] allocated 222 pieces [f=0022497] [Game::KillInterface][1] [f=0022497] [Game::KillInterface][2] [f=0022497] [Game::KillSimulation][1] [f=0022497] [Game::KillSimulation][2] [f=0022497] [CCollisionHandler] dis-/continuous tests: 0/2041810 [f=0022497] [Game::KillSimulation][3] [f=0022497] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022497] [~CPathCache(20x20)] cacheHits=270 hitPercentage=37% numHashColls=0 maxCacheSize=20 [f=0022497] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022497] [~CPathCache(40x40)] cacheHits=222 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022497] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022497] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022497] [LosHandler::Kill] raycast instance cache-{hits,misses}={18751,29984}; shared=7%; cached=32% [f=0022497] [Game::KillSimulation][4] [f=0022497] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0022497] [Game::~CGame][2] [f=0022497] [Game::~CGame][3] [f=0022497] [SpringApp::Kill][3] [f=0022497] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 239056 bytes sent 652912 bytes recv'd [f=0022497] [SpringApp::Kill][4] font=0x4519caa0 [f=0022497] [SpringApp::Kill][5] [f=0022497] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x4520b170) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=6128ms file="units/asteroid.lua" indx=6671 inflSize=1kb readTime=518ms file="unittextures/bcore_abc_2.tga" indx=6990 inflSize=1800kb readTime=296ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=197ms file="objects3d/funnelweb.dae" indx=5164 inflSize=1500kb readTime=166ms file="objects3d/strikecom_4.dae" indx=5482 inflSize=1000kb readTime=131ms file="objects3d/strikecom.dae" indx=5474 inflSize=999kb readTime=114ms file="objects3d/benzcom5.s3o" indx=4929 inflSize=326kb readTime=70ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=56ms file="objects3d/amphbomb.s3o" indx=4838 inflSize=40kb readTime=36ms file="objects3d/commrecon3.s3o" indx=4994 inflSize=130kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 55189836 bytes cached in 2908 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x453045a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4562e030) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45218130) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4a78099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]