[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VZzAjJlH9D/springsettings.1063563.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 248ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2d3001d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8082 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1063563/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 534ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d1d990] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d1d990] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1989ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2173ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 81ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 725ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 44ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 287ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TROGLODITA was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1063563/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e1b file="cache/104dev-maintenance/paths/Ravaged_v2.pe-94e63e1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e2b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e2b file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-94e63e2b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3826ms, checksum c9ab96ed)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11777,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1063563/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x511a51b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 73013c6052b5906fd01809665fc8eb57 [f=-000001] Connection attempt from scriptalertone [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: scriptalertone changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="scriptalertone" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="scriptalertone" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="scriptalertone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="scriptalertone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="scriptalertone" string="[Game::Load][lua{Rules,Gaia}={0x65e59910,(nil)}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000001002d2140,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [798,342.782959,4173]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3901,341.504883,1089]: 1 finished unit Strike Commander [f=0000000] [0] Jack500, team: 0, elo:1731, userid: 492723 [f=0000000] [0] scriptalertone, team: 1, elo:1663, userid: 526226 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [968,343.372559,4104]: 0 finished unit Jumpbot Factory [f=0000027] [27] Event [3888,341.878113,976]: 1 finished unit Rover Assembly [f=0000390] [390] Event [968,342.562012,3960]: 0 finished unit Metal Extractor [f=0000390] [390] Event [4072,341.536194,1112]: 1 finished unit Metal Extractor [f=0000499] [499] Event [3870.00757,342.257294,976.029663]: 1 finished unit Mason [f=0000510] [510] Event [4072,341.916138,1160]: 1 finished unit Wind/Tidal Generator [f=0000630] [630] Event [4024,341.415863,1112]: 1 finished unit Wind/Tidal Generator [f=0000690] [690] Event [632,340.997925,3992]: 0 finished unit Metal Extractor [f=0000792] [792] Event [616,341.314545,4056]: 0 finished unit Wind/Tidal Generator [f=0000809] [809] Event [992,343.465027,4104]: 0 finished unit Constable [f=0000890] [890] Event [3870.00757,342.257294,976.029663]: 1 finished unit Scorcher [f=0000897] [897] Event [616,341.650146,4136]: 0 finished unit Wind/Tidal Generator [f=0001066] [1066] Event [616,341.510864,4216]: 0 finished unit Wind/Tidal Generator [f=0001206] [Game::ClientReadNet] added new player unomvae with number 2 to team 0 [f=0001206] > SPRINGIE:User unomvae|hoveraa|4_3|donator_0|False|||US [f=0001220] Connection attempt from unomvae [f=0001220] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001220] -> Connection established (given id 2) [f=0001229] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0001229] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001326] [1326] Event [616,341.966797,4296]: 0 finished unit Wind/Tidal Generator [f=0001678] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=0001682] [1682] Event [3870.00757,342.257294,976.029663]: 1 finished unit Mason [f=0001691] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=0001691] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[Game::Load][lua{Rules,Gaia}={00000000e573c4e0,0000000000000000}]" [f=0002079] [2079] Event [600,342.05542,4392]: 0 finished unit Metal Extractor [f=0002134] [2134] Event [3352,234.107056,472]: 1 finished unit Metal Extractor [f=0002216] [2216] Event [992,343.465027,4104]: 0 finished unit Pyro [f=0002307] [2307] Event [632,342.283386,4456]: 0 finished unit Wind/Tidal Generator [f=0002464] [2464] Event [4104,341.916138,664]: 1 finished unit Metal Extractor [f=0002523] [2523] Event [712,342.562012,4488]: 0 finished unit Wind/Tidal Generator [f=0002538] [2538] Event [4104,341.390533,616]: 1 finished unit Wind/Tidal Generator [f=0002626] [2626] Event [1784,226.387878,4536]: 0 finished unit Metal Extractor [f=0002715] [2715] Event [792,342.752014,4504]: 0 finished unit Wind/Tidal Generator [f=0002774] [2774] Event [3870.00757,342.257294,976.029663]: 1 finished unit Scorcher [f=0002913] [2913] Event [872,341.941467,4536]: 0 finished unit Wind/Tidal Generator [f=0003032] [3032] Event [3064,227.223755,424]: 1 finished unit Metal Extractor [f=0003063] [Game::ClientReadNet] added new player WebFreaK with number 3 to team 0 [f=0003064] > SPRINGIE:User WebFreaK|factoryveh|5_3||False|||CA [f=0003076] Connection attempt from WebFreaK [f=0003076] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003076] -> Connection established (given id 3) [f=0003080] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0003080] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003095] [3095] Event [4184,341.992126,632]: 1 finished unit Wind/Tidal Generator [f=0003140] [3140] Event [952,341.27655,4552]: 0 finished unit Wind/Tidal Generator [f=0003433] [3433] Event [992,343.465027,4104]: 0 finished unit Pyro [f=0003490] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=0003490] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=0003490] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={000000005a34adf0,0000000000000000}]" [f=0003583] [3583] Event [1000,341.27655,4504]: 0 finished unit Metal Extractor [f=0003586] [3586] Event [4264,341.586853,632]: 1 finished unit Wind/Tidal Generator [f=0003618] [3618] Event [3870.00757,342.257294,976.029663]: 1 finished unit Fencer [f=0003717] [3717] Event [2104,228.629517,4680]: 0 finished unit Metal Extractor [f=0003768] [3768] Event [3288,234.468018,424]: 1 finished unit Solar Collector [f=0003768] [3768] Event [4504,340.845947,728]: 1 finished unit Metal Extractor [f=0003852] [3852] Event [696,341.162567,3992]: 0 finished unit Wind/Tidal Generator [f=0003958] [3958] Event [776,341.700806,3960]: 0 finished unit Wind/Tidal Generator [f=0004025] [4025] Event [4344,341.510864,648]: 1 finished unit Wind/Tidal Generator [f=0004110] [4110] Event [856,342.562012,3944]: 0 finished unit Wind/Tidal Generator [f=0004147] [4147] Event [3208,226.641174,392]: 1 finished unit Solar Collector [f=0004257] [4257] Event [3870.00757,342.257294,976.029663]: 1 finished unit Mason [f=0004283] [4283] Event [992,343.465027,4104]: 0 finished unit Pyro [f=0004300] [4300] Event [936,342.473389,3912]: 0 finished unit Wind/Tidal Generator [f=0004370] [4370] Event [4424,341.111908,648]: 1 finished unit Wind/Tidal Generator [f=0004643] [4643] Event [2456,235.284882,4568]: 0 finished unit Metal Extractor [f=0004781] [4781] Event [4408,341.599487,1192]: 1 finished unit Metal Extractor [f=0004830] [4830] Event [4504,341.225891,664]: 1 finished unit Wind/Tidal Generator [f=0004888] [4888] Event [2776,234.214722,344]: 1 finished unit Metal Extractor [f=0004894] [4894] Event [3870.00757,342.257294,976.029663]: 1 finished unit Fencer [f=0004925] [4925] Event [856,343.087616,4136]: 0 finished unit Caretaker [f=0005083] [5083] Event [4552,340.795288,728]: 1 finished unit Wind/Tidal Generator [f=0005116] [5116] Event [992,343.465027,4104]: 0 finished unit Pyro [f=0005293] [5293] Event [3870.00757,342.257294,976.029663]: 1 finished unit Scorcher [f=0005327] [5327] Event [4536,341.314545,808]: 1 finished unit Wind/Tidal Generator [f=0005461] [5461] Event [856,343.112946,4072]: 0 finished unit Caretaker [f=0005546] [5546] Event [2496,235.481201,4512]: 0 finished unit Lotus [f=0005582] Spectator unomvae left the game: normal quit [f=0005582] [5582] Event [undefined]: unomvae quit [f=0005692] [5692] Event [4520,341.599487,888]: 1 finished unit Wind/Tidal Generator [f=0005773] [5773] Event [992,343.465027,4104]: 0 finished unit Pyro [f=0005808] [5808] Event [3870.00757,342.257294,976.029663]: 1 finished unit Scorcher [f=0005813] [5813] Event [2856,232.200989,344]: 1 finished unit Solar Collector [f=0005864] [5864] Event [1720,135.448303,808]: 1 finished unit Metal Extractor [f=0005876] [5876] Event [912,342.194763,3792]: 0 finished unit Lotus [f=0006061] [6061] Event [4504,342.296082,968]: 1 finished unit Wind/Tidal Generator [f=0006123] [6123] Event [2936,226.045898,344]: 1 finished unit Solar Collector [f=0006377] [6377] Event [992,343.465027,4104]: 0 finished unit Pyro [f=0006377] [6377] Event [4408,341.599487,1192]: 1 lost unit Metal Extractor [f=0006388] [6388] Event [3870.00757,342.257294,976.029663]: 1 finished unit Scorcher [f=0006394] [6394] Event [720,342.017456,3808]: 0 finished unit Lotus [f=0006401] [6401] Event [4072,341.916138,1160]: 1 lost unit Wind/Tidal Generator [f=0006425] [6425] Event [4504,341.954102,1048]: 1 finished unit Wind/Tidal Generator [f=0006441] [6441] Event [4024,341.277008,1112]: 1 lost unit Wind/Tidal Generator [f=0006466] [6466] Event [4504,342.296082,968]: 1 lost unit Wind/Tidal Generator [f=0006475] [6475] Event [3016,226.641174,344]: 1 finished unit Solar Collector [f=0006499] [6499] Event [4232,341.200562,920]: 1 finished unit Caretaker [f=0006511] [6511] Event [4520,341.685547,888]: 1 lost unit Wind/Tidal Generator [f=0006516] [6516] Event [4504,342.022156,1048]: 1 lost unit Wind/Tidal Generator [f=0006533] [6533] Event [4536,341.391998,808]: 1 lost unit Wind/Tidal Generator [f=0006559] [6559] Event [4552,340.881348,728]: 1 lost unit Wind/Tidal Generator [f=0006583] [6583] Event [4504,341.293945,664]: 1 lost unit Wind/Tidal Generator [f=0006611] [6611] Event [4424,341.197968,648]: 1 lost unit Wind/Tidal Generator [f=0006641] [6641] Event [4504,340.855499,728]: 1 lost unit Metal Extractor [f=0006653] [6653] Event [4344,341.510864,648]: 1 lost unit Wind/Tidal Generator [f=0006684] [6684] Event [4232,341.200562,920]: 1 lost unit Caretaker [f=0006684] [6684] Event [4264,341.672913,632]: 1 lost unit Wind/Tidal Generator [f=0006710] [6710] Event [4184,342.060181,632]: 1 lost unit Wind/Tidal Generator [f=0006795] [6795] Event [1528,135.777588,968]: 1 finished unit Metal Extractor [f=0006814] [6814] Event [4488,342.494873,1128]: 1 finished unit Wind/Tidal Generator [f=0006857] [6857] Event [4074.4563,341.195801,582.988525]: 1 lost unit Scorcher [f=0006866] [6866] Event [3917.04248,341.664978,634.885437]: 0 lost unit Pyro [f=0006874] [6874] Event [4042.33252,341.331146,571.222961]: 1 lost unit Scorcher [f=0006900] [6900] Event [4104,341.484222,616]: 1 lost unit Wind/Tidal Generator [f=0006912] [6912] Event [3096,226.704468,344]: 1 finished unit Solar Collector [f=0006916] [6916] Event [992,343.465027,4104]: 0 finished unit Pyro [f=0006926] [6926] Event [3870.00757,342.257294,976.029663]: 1 finished unit Mason [f=0006927] [6927] Event [752,342.739319,4208]: 0 finished unit Lotus [f=0006946] [6946] Event [3921.48438,342.352905,862.656616]: 1 lost unit Scorcher [f=0006975] [6975] Event [3969.75293,342.00647,780.320923]: 0 lost unit Pyro [f=0006976] [6976] Event [1936,225.79895,4480]: 0 finished unit Lotus [f=0007035] [7035] Event [4104,341.866333,664]: 1 lost unit Metal Extractor [f=0007202] [7202] Event [4472,341.92572,1208]: 1 finished unit Wind/Tidal Generator [f=0007272] [7272] Event [992,343.465027,4104]: 0 finished unit Pyro [f=0007344] [7344] Event [4216,341.27655,1048]: 1 lost unit Caretaker [f=0007352] [7352] Event [4488,342.494873,1128]: 1 lost unit Wind/Tidal Generator [f=0007386] [7386] Event [1800,226.349854,4616]: 0 finished unit Wind/Tidal Generator [f=0007389] [7389] Event [4472,342.01178,1208]: 1 lost unit Wind/Tidal Generator [f=0007402] [7402] Event [4424,341.134186,1256]: 1 lost unit Wind/Tidal Generator [f=0007407] Spectator WebFreaK left the game: normal quit [f=0007407] [7407] Event [undefined]: WebFreaK quit [f=0007462] [7462] Event [4465.50977,340.443939,1180.72131]: 1 lost unit Mason [f=0007469] [7469] Event [4525.13965,341.608856,1326.06726]: 0 lost unit Pyro [f=0007483] [7483] Event [3870.00757,342.257294,976.029663]: 1 finished unit Mason [f=0007630] [7630] Event [992,343.465027,4104]: 0 finished unit Pyro [f=0007703] [7703] Event [1880,225.950928,4664]: 0 finished unit Wind/Tidal Generator [f=0007708] [7708] Event [1448,135.473633,1192]: 1 finished unit Metal Extractor [f=0007854] [7854] Event [992,343.465027,4104]: 0 finished unit Constable [f=0007908] [7908] Event [3870.00757,342.257294,976.029663]: 1 finished unit Mason [f=0007953] [7953] Event [3128,227.844299,744]: 1 finished unit Stardust [f=0008025] [8025] Event [1960,228.015289,4696]: 0 finished unit Wind/Tidal Generator [f=0008072] [8072] Event [992,343.465027,4104]: 0 finished unit Constable [f=0008289] [8289] Event [992,343.465027,4104]: 0 finished unit Constable [f=0008289] [8289] Event [4104,340.649261,584]: 1 finished unit Wind/Tidal Generator [f=0008349] [8349] Event [2040,232.865906,4744]: 0 finished unit Wind/Tidal Generator [f=0008486] [8486] Event [4104,340.519287,664]: 1 finished unit Metal Extractor [f=0008544] [8544] Event [4184,341.408447,600]: 1 finished unit Wind/Tidal Generator [f=0008616] [8616] Event [992,343.465027,4104]: 0 finished unit Pyro [f=0008629] [8629] Event [3870.00757,342.257294,976.029663]: 1 finished unit Scorcher [f=0008684] [8684] Event [2136,234.442688,4744]: 0 finished unit Wind/Tidal Generator [f=0008797] [8797] Event [4264,340.478882,616]: 1 finished unit Wind/Tidal Generator [f=0008980] [8980] Event [992,343.465027,4104]: 0 finished unit Pyro [f=0009026] [9026] Event [3870.00757,342.257294,976.029663]: 1 finished unit Scorcher [f=0009054] [9054] Event [4504,339.50174,728]: 1 finished unit Metal Extractor [f=0009067] [9067] Event [4344,340.307861,632]: 1 finished unit Wind/Tidal Generator [f=0009116] [9116] Event [3969.927,341.49176,1035.74658]: 1 lost unit Scorcher [f=0009128] [9128] Event [3870.00757,342.257294,976.029663]: 1 lost unit Scorcher [f=0009140] [9140] Event [2216,232.352966,4712]: 0 finished unit Wind/Tidal Generator [f=0009158] [9158] Event [4072,341.536194,1112]: 1 lost unit Metal Extractor [f=0009165] [9165] Event [3870.00757,342.257294,976.029663]: 1 lost unit Scorcher [f=0009231] [9231] Event [1960,226.539856,3080]: 0 finished unit Metal Extractor [f=0009238] [9238] Event [3891.41138,341.259003,1175.92664]: 0 lost unit Pyro [f=0009252] [9252] Event [3848.73071,341.089874,1132.36487]: 1 lost unit Scorcher [f=0009264] [9264] Event [3924.57446,340.687988,1202.07068]: 0 lost unit Pyro [f=0009302] [9302] Event [3833.93652,340.528198,1198.42029]: 1 lost unit Fencer [f=0009337] [9337] Event [4424,340.007782,648]: 1 finished unit Wind/Tidal Generator [f=0009341] [9341] Event [3870.00757,342.257294,976.029663]: 1 lost unit Scorcher [f=0009345] [9345] Event [3870.00757,342.257294,976.029663]: 1 lost unit Scorcher [f=0009361] [9361] Event [3870.00757,342.257294,976.029663]: 1 lost unit Scorcher [f=0009365] [9365] Event [992,343.465027,4104]: 0 finished unit Pyro [f=0009375] [9375] Event [3870.00757,342.257294,976.029663]: 1 lost unit Scorcher [f=0009435] [9435] Event [4025.89697,342.141663,910.563538]: 0 lost unit Pyro [f=0009474] [9474] Event [4408,340.279907,1192]: 1 finished unit Metal Extractor [f=0009498] [9498] Event [2296,228.490234,4696]: 0 finished unit Wind/Tidal Generator [f=0009594] [9594] Event [4046.34155,341.239014,924.103943]: 0 lost unit Pyro [f=0009622] [9622] Event [4504,339.82666,664]: 1 finished unit Wind/Tidal Generator [f=0009633] [9633] Event [568,341.111908,1960]: 1 finished unit Metal Extractor [f=0009765] [9765] Event [3870.00757,342.270935,976.029663]: 1 finished unit Scorcher [f=0009814] [9814] Event [992,343.465027,4104]: 0 finished unit Pyro [f=0009816] [9816] Event [1800,234.594666,2872]: 0 finished unit Metal Extractor [f=0009891] [9891] Event [4584,340.506348,680]: 1 finished unit Wind/Tidal Generator [f=0009925] [9925] Event [2376,234.531311,4664]: 0 finished unit Wind/Tidal Generator [f=0010097] [10097] Event [3870.00757,342.257294,976.029663]: 1 finished unit Scorcher [f=0010143] [10143] Event [3870.00757,342.257294,976.029663]: 1 lost unit Scorcher [f=0010143] [10143] Event [3888,341.612183,976]: 1 lost unit Rover Assembly [f=0010159] [10159] Event [992,343.465027,4104]: 0 finished unit Pyro [f=0010172] [10172] Event [3988.59961,341.582642,1220.65686]: 1 lost unit Scorcher [f=0010251] [10251] Event [3336,234.94928,984]: 1 finished unit Stardust [f=0010278] [10278] Event [360,340.883942,2184]: 1 finished unit Metal Extractor [f=0010290] [10290] Event [3989.66895,339.667145,931.997375]: 1 lost unit Scorcher [f=0010303] [10303] Event [504,342.448059,2424]: 0 finished unit Metal Extractor [f=0010326] [10326] Event [2456,235.107574,4632]: 0 finished unit Wind/Tidal Generator [f=0010336] [10336] Event [4104,340.649261,584]: 1 lost unit Wind/Tidal Generator [f=0010372] [10372] Event [4184,341.494507,600]: 1 lost unit Wind/Tidal Generator [f=0010410] [10410] Event [4264,340.564941,616]: 1 lost unit Wind/Tidal Generator [f=0010431] [10431] Event [1928,234.860596,2600]: 0 finished unit Metal Extractor [f=0010458] [10458] Event [4344,340.393921,632]: 1 lost unit Wind/Tidal Generator [f=0010492] [10492] Event [4424,340.093842,648]: 1 lost unit Wind/Tidal Generator [f=0010515] [10515] Event [992,343.465027,4104]: 0 finished unit Pyro [f=0010518] [10518] Event [4504,339.91272,664]: 1 lost unit Wind/Tidal Generator [f=0010554] [10554] Event [4584,340.592407,680]: 1 lost unit Wind/Tidal Generator [f=0010683] [10683] Event [4551.64941,339.999084,637.796936]: 1 lost unit Mason [f=0010707] re? [f=0010739] [10739] Event [4504,339.50174,728]: 1 lost unit Metal Extractor [f=0010765] [10765] Event [992,343.465027,4104]: 0 finished unit Pyro [f=0010866] [10866] Event [4424.24561,339.933502,681.234619]: 1 lost unit Mason [f=0011008] [11008] Event [4664,341.840149,3288]: 0 finished unit Metal Extractor [f=0011025] [11025] Event [4319.1958,341.32547,985.092468]: 1 lost unit Mason [f=0011036] [11036] Event [undefined]: scriptalertone resigned [f=0011036] game_message: scriptalertone has been destroyed! [f=0011036] game_message: Jack500 wins! [f=0011036] Submitting stats [f=0011036] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011036] Part| Total Time|Time of the last 0.5s [f=0011036] Draw 12971.97ms 28.34% [f=0011036] Lua::Callins::Synced 6188.22ms 10.18% [f=0011036] Lua::Callins::Unsynced 17601.77ms 34.13% [f=0011036] Lua::CollectGarbage::Synced 1054.23ms 0.10% [f=0011036] Lua::CollectGarbage::Unsynced 3141.64ms 1.40% [f=0011036] Misc::Profiler::AddTime 94.03ms 0.10% [f=0011036] Sim 29676.83ms 52.59% [f=0011036] [11036] Received game_message: scriptalertone has been destroyed! [f=0011036] [11036] Received game_message: Jack500 wins! [f=0011037] [11037] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011037] [11037] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011037] [11037] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011037] [11037] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.78906679,4.78906679,4.78906679,4.78906679,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011037] [11037] Game End Stats Values: 3,2380,2365,2380,2365,2.12065363,0,2.12065363,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3888073,8.26538467,10.3888073,8.26538467,1275,1275,1275,1275,6.97737741,7.57039881,6.97737741,7.57039881,125,0,125,0,0,0,0,0,980,1090,980,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011037] [11037] Game End Stats Values: 4,2380,2435,2380,2435,6.97738218,2.92405701,6.97738218,2.92405701,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.2324972,11.578722,11.2324972,11.578722,1275,1275,1275,1275,7.15978241,8.86693668,7.15978241,8.86693668,125,0,125,0,0,0,0,0,980,1160,980,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011037] [11037] Game End Stats Values: 5,2500,2435,2500,2435,13.4589796,8.63695812,13.4589796,8.63695812,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.2533302,12.4310093,10.2533302,12.4310093,1275,1275,1275,1275,7.26810598,9.05286026,7.26810598,9.05286026,125,0,125,0,0,0,0,0,1100,1160,1100,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011037] [11037] Game End Stats Values: 6,2590,2745,2590,2745,21.3967304,16.5765114,21.3967304,16.5765114,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.7522984,13.50418,10.7522984,13.50418,1275,1275,1275,1275,7.60998344,9.69090366,7.60998344,9.69090366,125,220,125,220,0,0,0,0,1190,1250,1190,1250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011037] [11037] Game End Stats Values: 7,2715,2905,2715,2905,28.4752331,31.5629787,28.4752331,31.5629787,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.3081703,17.7916794,12.3081703,17.7916794,1275,1275,1275,1275,9.87830067,11.6294975,9.87830067,11.6294975,125,220,125,220,0,0,0,0,1315,1410,1315,1410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011037] [11037] Game End Stats Values: 8,2965,3010,2965,3010,39.4006958,50.1123123,39.4006958,50.1123123,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.6711597,21.5614052,13.6711597,21.5614052,1275,1275,1275,1275,11.4811649,13.5806227,11.4811649,13.5806227,250,220,250,220,0,0,0,0,1440,1515,1440,1515,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011037] [11037] Game End Stats Values: 9,3000,3320,3000,3320,46.5056038,72.0736008,46.5056038,72.0736008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.4091311,22.2034817,14.4091311,22.2034817,1275,1275,1275,1275,12.8176613,13.8080864,12.8176613,13.8080864,250,440,250,440,0,0,0,0,1475,1605,1475,1605,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011037] [11037] Game End Stats Values: 10,3335,3480,3335,3480,58.9476509,95.5430984,58.9476509,95.5430984,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.7319412,22.795248,16.7319412,22.795248,1275,1275,1275,1275,14.152668,16.8462334,14.152668,16.8462334,390,440,390,440,0,0,0,0,1670,1765,1670,1765,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011037] [11037] Game End Stats Values: 11,3560,3770,3560,3770,79.2940292,121.551491,79.2940292,121.551491,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19.9040928,25.0505486,19.9040928,25.0505486,1275,1275,1275,1275,15.5364246,17.7498951,15.5364246,17.7498951,390,660,390,660,0,0,0,0,1895,1835,1895,1835,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011037] [11037] Game End Stats Values: 12,3915,4040,3915,4040,104.272926,153.669434,104.272926,153.669434,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,22.0677528,26.3428936,22.0677528,26.3428936,1275,1275,1275,1275,16.4572601,19.2587986,16.4572601,19.2587986,530,660,530,660,0,0,0,0,2110,2105,2110,2105,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011037] [11037] Game End Stats Values: 13,4110,4260,4110,4260,135.970245,190.290756,135.970245,190.290756,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25.8584251,28.9254189,25.8584251,28.9254189,1275,1275,1275,1275,19.9651566,20.2934208,19.9651566,20.2934208,655,880,655,880,0,0,0,0,2180,2105,2180,2105,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011037] [11037] Game End Stats Values: 14,4340,4750,4340,4750,171.755341,228.998444,171.755341,228.998444,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,28.7175846,29.3182564,28.7175846,29.3182564,1275,1275,1275,1275,20.2376728,20.4325142,20.2376728,20.4325142,780,1100,780,1100,0,0,0,0,2285,2285,2285,2285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011037] [11037] Game End Stats Values: 15,4535,4840,4535,4840,208.988815,253.870483,208.988815,253.870483,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,28.4002934,23.8845139,28.4002934,23.8845139,1275,1275,1275,1275,21.9254341,19.5101376,21.9254341,19.5101376,780,1100,780,1100,0,0,0,0,2480,2285,2480,2285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011037] [11037] Game End Stats Values: 16,4165,5150,4165,5150,237.029602,275.464203,237.029602,275.464203,0,0,0,0,0,0,0,0,0,0,0,0,139.40918,868.056274,139.40918,868.056274,0,270,0,270,26.4223938,22.1534061,26.4223938,22.1534061,1275,1275,1275,1275,19.9661865,19.291584,19.9661865,19.291584,905,1320,905,1320,0,780,0,780,1985,2285,1985,2285,780,0,780,0,0,0,0,0,997.01062,219.537338,997.01062,219.537338 [f=0011037] [11037] Game End Stats Values: 17,3980,5110,3980,5110,255.026443,316.890472,255.026443,316.890472,0,0,0,0,0,0,0,0,0,0,0,0,460.996277,1334.27417,460.996277,1334.27417,0,450,0,450,21.0481682,31.0319843,21.0481682,31.0319843,1275,1275,1275,1275,18.194994,20.6137505,18.194994,20.6137505,530,1100,530,1100,440,1280,440,1280,2175,2285,2175,2285,1280,440,1280,440,0,0,0,0,1545.9884,645.876221,1545.9884,645.876221 [f=0011037] [11037] Game End Stats Values: 18,3945,5365,3945,5365,276.906281,372.242493,276.906281,372.242493,0,0,0,0,0,0,0,0,0,0,0,0,475.119904,1541.24304,475.119904,1541.24304,0,450,0,450,21.8782406,37.1587982,21.8782406,37.1587982,1275,1275,1275,1275,17.474659,21.5421333,17.474659,21.5421333,530,1320,530,1320,660,1522.8335,660,1522.8335,2140,2320,2140,2320,1532.16687,660,1532.16687,660,0,0,0,0,1805.32373,659.999878,1805.32373,659.999878 [f=0011037] [11037] Game End Stats Values: 19,4375,5715,4375,5715,291.089386,437.94165,291.089386,437.94165,0,0,0,0,0,0,0,0,0,0,0,0,475.119904,1541.24304,475.119904,1541.24304,220,450,220,450,20,41.5702477,20,41.5702477,1275,1275,1275,1275,25.3592281,22.231945,25.3592281,22.231945,530,1320,530,1320,660,1522.8335,660,1522.8335,2350,2670,2350,2670,1532.16687,660,1532.16687,660,113.996376,0,113.996376,0,1805.32373,659.999878,1805.32373,659.999878 [f=0011037] [11037] Game End Stats Values: 20,4535,5890,4535,5890,305.859467,514.109436,305.859467,514.109436,0,0,0,0,0,0,0,0,0,0,0,0,475.119904,1541.24304,475.119904,1541.24304,220,450,220,450,21.1169643,47.0406837,21.1169643,47.0406837,1275,1275,1275,1275,29.1702099,22.9298477,29.1702099,22.9298477,530,1320,530,1320,660,1522.8335,660,1522.8335,2510,2845,2510,2845,1618.83386,660,1618.83386,660,175.99762,0,175.99762,0,1805.32373,659.999878,1805.32373,659.999878 [f=0011037] [11037] Game End Stats Values: 21,4695,6365,4695,6365,323.416931,599.357544,323.416931,599.357544,0,0,0,0,0,0,0,0,0,0,0,0,475.119904,1541.24304,475.119904,1541.24304,220,450,220,450,25.2260323,49.6216469,25.2260323,49.6216469,1275,1275,1275,1275,28.0251579,23.5352097,28.0251579,23.5352097,655,1760,655,1760,660,1522.8335,660,1522.8335,2545,2880,2545,2880,1618.83386,660,1618.83386,660,283.498383,0,283.498383,0,1805.32373,659.999878,1805.32373,659.999878 [f=0011037] [11037] Game End Stats Values: 22,4500,6050,4500,6050,350.587311,688.487976,350.587311,688.487976,0,0,0,0,0,0,0,0,0,0,0,0,1060.15698,2449.67798,1060.15698,2449.67798,220,450,220,450,29.10116,51.5021477,29.10116,51.5021477,1275,1275,1275,1275,24.7112103,24.5284309,24.7112103,24.5284309,390,1320,390,1320,1100,1976.16687,1100,1976.16687,2615,3005,2615,3005,2197.16675,1320,2197.16675,1320,324.662537,0,324.662537,0,2826.7229,1382.16797,2826.7229,1382.16797 [f=0011037] [11037] Game End Stats Values: 23,4875,6175,4875,6175,398.545593,776.62085,398.545593,776.62085,0,0,0,0,0,0,0,0,0.87686157,0,0.87686157,0,1193.14648,2662.98022,1193.14648,2662.98022,220,450,220,450,32.7121315,53.754467,32.7121315,53.754467,1275,1275,1275,1275,26.9226151,25.6859245,26.9226151,25.6859245,515,1320,515,1320,1100,1976.16687,1100,1976.16687,2865,3130,2865,3130,2197.16675,1540,2197.16675,1540,348.502502,0,348.502502,0,3148.49951,1540.01001,3148.49951,1540.01001 [f=0011037] [11037] Game End Stats Values: 24,4325,6555,4325,6555,449.511902,862.54718,449.511902,862.54718,0,0,0,0,0,0,0,0,154.921143,0,154.921143,0,1310.44238,2877.3064,1310.44238,2877.3064,440,450,440,450,35.4247513,54.4309845,35.4247513,54.4309845,1275,1275,1275,1275,30.2804375,27.2524242,30.2804375,27.2524242,390,1540,390,1540,1100,2961.16699,1100,2961.16699,2220,3290,2220,3290,3189.5,1540,3189.5,1540,394.671082,0,394.671082,0,3462.15186,1698.35938,3462.15186,1698.35938 [f=0011037] [11037] Game End Stats Values: 25,3905,7085,3905,7085,502.919525,948.67511,502.919525,948.67511,0,0,0,0,0,0,0,0,591.731934,0,591.731934,0,1310.44238,3269.30176,1310.44238,3269.30176,440,450,440,450,24.7906857,53.7366676,24.7906857,53.7366676,1275,1275,1275,1275,29.120512,30.4482651,29.120512,30.4482651,390,1980,390,1980,1100,3381.16699,1100,3381.16699,1800,3380,1800,3380,3609.5,1540,3609.5,1540,414.507172,0,414.507172,0,3921.79663,1718.08936,3921.79663,1718.08936 [f=0011037] [11037] Game End Stats Values: 26,3665,7175,3665,7175,524.95166,972.804138,524.95166,972.804138,0,0,0,0,0,0,0,0,792.675781,0,792.675781,0,1310.44238,3416.64185,1310.44238,3416.64185,440,450,440,450,20,36.0394897,20,36.0394897,1275,1275,1275,1275,25.1179714,28.2121429,25.1179714,28.2121429,390,1980,390,1980,1100,3621.16699,1100,3621.16699,1560,3470,1560,3470,3849.5,1540,3849.5,1540,414.507172,0,414.507172,0,4071.33057,1718.08936,4071.33057,1718.08936 [f=0011046] [11046] Event [4308.21533,341.372345,950.625061]: 1 lost unit Mason [f=0011049] [11049] Event [568,341.111908,1960]: 1 lost unit Metal Extractor [f=0011050] [11050] Event [504.41452,341.860931,2269.8291]: 1 lost unit Mason [f=0011054] [11054] Event [360,340.883942,2184]: 1 lost unit Metal Extractor [f=0011125] [11125] Event [992,343.465027,4104]: 0 finished unit Pyro [f=0011140] Spectator scriptalertone left the game: normal quit [f=0011140] [11140] Event [undefined]: scriptalertone quit [f=0011319] No clients connected, shutting down server [f=0011319] Server shutdown [f=0011514] [11514] Event [992,343.465027,4104]: 0 finished unit Pyro [f=0011728] [11728] Event [3384,135.65094,4376]: 0 finished unit Metal Extractor [f=0011870] [11870] Event [992,343.465027,4104]: 0 finished unit Pyro [f=0011942] [11942] Event [4776,340.807953,3032]: 0 finished unit Metal Extractor [f=0012194] [12194] Event [992,343.465027,4104]: 0 finished unit Pyro [f=0012525] [12525] Event [992,343.465027,4104]: 0 finished unit Pyro [f=0012569] [12569] Event [1992,234.999939,2536]: 0 finished unit Stinger [f=0012633] [12633] Event [3656,136.144867,4232]: 0 finished unit Metal Extractor [f=0012826] [12826] Event [4600,341.903442,2744]: 0 finished unit Metal Extractor [f=0012828] [12828] Event [992,343.465027,4104]: 0 finished unit Pyro [f=0013099] [13099] Event [992,343.465027,4104]: 0 finished unit Pyro [f=0013371] [13371] Event [992,343.465027,4104]: 0 finished unit Pyro [f=0013401] [13401] Event [3736,136.334839,3928]: 0 finished unit Metal Extractor [f=0013846] [13846] Event [1768,234.885925,2744]: 0 finished unit Stinger [f=0014037] Autoquit sending quit command. [f=0014037] [QuitAction] user exited to system [f=0014037] [SpringApp::Kill][1] fromRun=1 [f=0014037] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014037] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014037] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014037] [ThreadPool::SetThreadCount][2] workers=0 [f=0014037] [SpringApp::Kill][2] [f=0014037] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014037] [Game::KillLua][3] dtor=0 luaUI=0x51cf1dc0 [f=0014037] Start widgetHandler:Shutdown [f=0014037] Shutdown - SaveOrderList Complete [f=0014037] Writing last game win data [f=0014037] Shutdown - SaveConfigData Complete [f=0014037] Shutdown Widget - Save/Load API [f=0014037] Shutdown Widget - Chili Highlight [f=0014037] Shutdown Widget - Draw After Chili [f=0014037] Shutdown Widget - EPIC Menu [f=0014037] Shutdown Widget - Chili Widget Selector [f=0014037] Shutdown Widget - Chili Minimap [f=0014037] Shutdown Widget - Local Team Colors [f=0014037] Shutdown Widget - Display Keys 2 [f=0014037] Shutdown Widget - Save Game Menu [f=0014037] Shutdown Widget - Unit Icons [f=0014037] Shutdown Widget - Noises [f=0014037] Shutdown Widget - HealthBars [f=0014037] Shutdown Widget - Win Counter [f=0014037] Shutdown Widget - SpringRTS Replay Stats [f=0014037] Shutdown Widget - BuildETA [f=0014037] Shutdown Widget - Modular Comm Info [f=0014037] Shutdown Widget - Music Player v2 [f=0014037] Shutdown Widget - State Reverse and Latency [f=0014037] Shutdown Widget - Stereo3D [f=0014037] Shutdown Widget - Showeco and Grid Drawer [f=0014037] Shutdown Widget - Point Tracker [f=0014037] Shutdown Widget - Missile Silo Range [f=0014037] Shutdown Widget - MinimapEvents [f=0014037] Shutdown Widget - Local Widgets Config [f=0014037] Shutdown Widget - Highlight Geos [f=0014037] Shutdown Widget - Grab Input [f=0014037] Input grabbing is disabled! [f=0014037] Shutdown Widget - Defense Range Zero-K [f=0014037] Shutdown Widget - MetalFeatures (new) [f=0014037] Shutdown Widget - Darkening [f=0014037] Shutdown Widget - Context Menu [f=0014037] Shutdown Widget - Chili Spectator Panels [f=0014037] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014037] Shutdown Widget - Chili Nuke Warning [f=0014037] Shutdown Widget - Chili EndGame Window [f=0014037] Shutdown Widget - Chili Economy Panel Default [f=0014037] Shutdown Widget - CameraShake [f=0014037] Shutdown Widget - Attack AoE [f=0014037] Shutdown Widget - UnitShapes [f=0014037] Shutdown Widget - Map Edge Extension [f=0014037] Shutdown Widget - Selection Send [f=0014037] Shutdown Widget - LupsManager [f=0014037] Shutdown Widget - Newton Firezone [f=0014037] Shutdown Widget - Chili Pro Console [f=0014037] Shutdown Widget - Persistent Build Height [f=0014037] Shutdown Widget - Lasso Terraform GUI [f=0014037] Shutdown Widget - Lups [f=0014037] Shutdown Widget - Chili Framework [f=0014037] Shutdown Widget - Chili Core Selector [f=0014037] Shutdown Widget - Custom Markers [f=0014037] Shutdown Widget - Mex Placement Handler [f=0014037] Shutdown Widget - Select Keys [f=0014037] Shutdown Widget - Pause Screen [f=0014037] Shutdown Widget - Text To Speech Control [f=0014037] Shutdown Widget - Layout Handler [f=0014037] End widgetHandler:Shutdown [f=0014037] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1536737,135773992} {int,ext,rec}Allocs={24171825,0,0} {chunk,block}Bytes={135773992,0} [f=0014037] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014037] [Game::KillLua][2] dtor=0 luaRules=0x511a51b0 [f=0014037] Start gadgetHandler:Shutdown [f=0014037] Shutdown - StartSetup [f=0014037] Shutdown - UnitMorph [f=0014037] Shutdown - Carrier Drones [f=0014037] Shutdown - LupsNanoSpray [f=0014037] Shutdown - Missile Silo Controller [f=0014037] Shutdown - Modular Comm Info [f=0014037] Shutdown - Terrain Texture Handler [f=0014037] Shutdown - UnitCloakShield [f=0014037] Shutdown - Starlight Handler [f=0014037] End gadgetHandler:Shutdown [f=0014037] Start gadgetHandler:Shutdown [f=0014037] Shutdown - Save/Load [f=0014037] Shutdown - Teleport Throw [f=0014037] Shutdown - UnitMorph [f=0014037] Shutdown - Modular Comm Info [f=0014037] Shutdown - Retreat Command [f=0014037] Shutdown - Shockwaves [f=0014037] Shutdown - UnitCloakShield [f=0014037] Shutdown - Lups Cloak FX [f=0014037] Shutdown - Lups [f=0014037] Shutdown - Lups Shield [f=0014037] End gadgetHandler:Shutdown [f=0014037] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24171857,0,0} {chunk,block}Bytes={0,0} [f=0014037] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24171857,0,0} {chunk,block}Bytes={0,0} [f=0014037] [Game::KillLua][4] dtor=0 [f=0014037] [Game::~CGame][1] [f=0014037] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014037] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014037] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014037] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014037] [Game::KillLua][4] dtor=1 [f=0014037] [Game::KillMisc][1] [f=0014037] [Game::KillMisc][2] [f=0014037] [Game::KillMisc][3] [f=0014037] [Game::KillRendering][1] [f=0014037] [3DOParser::Kill] allocated 137 pieces [f=0014037] [S3OParser::Kill] allocated 2711 pieces [f=0014037] [AssParser::Kill] allocated 249 pieces [f=0014037] [Game::KillInterface][1] [f=0014037] [Game::KillInterface][2] [f=0014037] [Game::KillSimulation][1] [f=0014037] [Game::KillSimulation][2] [f=0014037] [CCollisionHandler] dis-/continuous tests: 0/1158054 [f=0014037] [Game::KillSimulation][3] [f=0014037] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014037] [~CPathCache(20x20)] cacheHits=19 hitPercentage=18% numHashColls=0 maxCacheSize=7 [f=0014037] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014037] [~CPathCache(40x40)] cacheHits=26 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014037] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014037] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014037] [LosHandler::Kill] raycast instance cache-{hits,misses}={1888,3929}; shared=7%; cached=25% [f=0014037] [Game::KillSimulation][4] [f=0014037] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014037] [Game::~CGame][2] [f=0014037] [Game::~CGame][3] [f=0014037] [SpringApp::Kill][3] [f=0014037] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 147787 bytes sent 102436 bytes recv'd [f=0014037] [SpringApp::Kill][4] font=0x44c54aa0 [f=0014037] [SpringApp::Kill][5] [f=0014037] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x44cc2170) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=5557ms file="unittextures/tatex/armv3b00.tga" indx=7495 inflSize=8kb readTime=307ms file="objects3d/strikecom_2.dae" indx=5478 inflSize=1000kb readTime=141ms file="objects3d/strikecom_4.dae" indx=5482 inflSize=1000kb readTime=101ms file="objects3d/bantha.s3o" indx=4901 inflSize=433kb readTime=86ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=59ms file="objects3d/benzcom4.s3o" indx=4927 inflSize=297kb readTime=52ms file="objects3d/weaver.s3o" indx=5518 inflSize=128kb readTime=45ms file="objects3d/benzcom2.s3o" indx=4923 inflSize=223kb readTime=45ms file="objects3d/cormart.s3o" indx=5047 inflSize=105kb readTime=41ms file="objects3d/arm_flea.s3o" indx=4861 inflSize=32kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 54627889 bytes cached in 2896 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x44df54e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f8f380) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44ccb490) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2d30099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]