[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.DxqrWNXBVh/springsettings.1062908.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 167ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f26f801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8217 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1062908/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45053060] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45053060] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1564ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2499ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2626ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 122ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 9ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 426ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Inde_Irae was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1062908/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3189ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11773,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1062908/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51674960,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: c9dc3a60b9574ee3cece847fe2511be5 [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from H3003 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: H3003 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="H3003" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="H3003" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={00000000c54c4060,0000000000000000}]" [f=-000001] Allies: I choose: BravoOne! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="H3003" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="H3003" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="H3003" string="[Game::Load][lua{Rules,Gaia}={0000000048602760,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [4535,172.432983,4522]: 0 finished unit Recon Commander [f=-000001] [0] Event [611,175.806824,465]: 1 finished unit Engineer Commander [f=0000000] [0] mad_kraft, team: 1, elo:1955, userid: 494666 [f=0000000] [0] H3003, team: 0, elo:1564, userid: 503755 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [736,174.080887,376]: 1 finished unit Cloakbot Factory [f=0000214] [214] Event [4544,173.506165,4624]: 0 finished unit Tank Foundry [f=0000214] Playback paused [f=0000216] Playback continued [f=0000241] [241] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000435] H3003 paused the game [f=0000435] H3003 unpaused the game [f=0000481] [481] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000521] srry [f=0000652] np- [f=0000712] [712] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000983] [983] Event [745.599976,173.995728,376]: 1 finished unit Conjurer [f=0001036] [1036] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0001085] [1085] Event [4516,175.315735,4624]: 0 finished unit Welder [f=0001226] [1226] Event [392,175.819244,904]: 1 finished unit Solar Collector [f=0001353] [1353] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0001406] [1406] Event [520,172.186432,776]: 1 finished unit Solar Collector [f=0001630] [1630] Event [616,173.995728,648]: 1 finished unit Solar Collector [f=0001679] [1679] Event [745.599976,173.995728,376]: 1 finished unit Conjurer [f=0001775] [1775] Event [4516,175.315735,4624]: 0 finished unit Welder [f=0001918] [1918] Event [552,173.868042,472]: 1 finished unit Solar Collector [f=0002031] [2031] Event [745.599976,173.995728,376]: 1 finished unit Glaive [f=0002241] [2241] Event [520,174.002838,296]: 1 finished unit Solar Collector [f=0002507] [2507] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0002562] [2562] Event [648,175.819244,200]: 1 finished unit Solar Collector [f=0002985] [2985] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0003014] [3014] Event [2743.91455,179.538727,3116.60815]: 0 finished unit Recon Commander [f=0003014] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0003014] [3014] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0003042] [3042] Event [745.599976,173.995728,376]: 1 finished unit Glaive [f=0003405] [3405] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0003438] [3438] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0003506] [3506] Event [745.599976,173.995728,376]: 1 finished unit Glaive [f=0003586] [3586] Event [808,173.995728,200]: 1 finished unit Solar Collector [f=0003783] [3783] Event [952,175.748291,280]: 1 finished unit Solar Collector [f=0003944] [3944] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0004006] [4006] Event [1112,175.819244,328]: 1 finished unit Solar Collector [f=0004302] [4302] Event [2616,190.215698,3128]: 0 finished unit Metal Extractor [f=0004350] [4350] Event [1272,173.995728,376]: 1 finished unit Solar Collector [f=0004393] [4393] Event [745.599976,173.995728,376]: 1 finished unit Glaive [f=0004418] [4418] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0004569] [4569] Event [4516,175.315735,4624]: 0 finished unit Kodachi [f=0004600] [4600] Event [745.599976,173.995728,376]: 1 finished unit Glaive [f=0004602] [4602] Event [1856,175.762482,816]: 1 finished unit Lotus [f=0004660] [4660] Event [1416,173.995728,488]: 1 finished unit Solar Collector [f=0004978] [4978] Event [745.599976,173.995728,376]: 1 finished unit Conjurer [f=0004991] [4991] Event [1576,181.225891,552]: 1 finished unit Solar Collector [f=0005114] [5114] Event [3616,175.648956,4640]: 0 finished unit Lotus [f=0005254] [5254] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0005288] [5288] Event [3016,172.101288,3144]: 0 finished unit Wind/Tidal Generator [f=0005342] [5342] Event [1736,175.634766,616]: 1 finished unit Solar Collector [f=0005450] [5450] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0005471] [5471] Event [745.599976,173.995728,376]: 1 finished unit Conjurer [f=0005565] [5565] Event [584,175.819244,392]: 1 finished unit Caretaker [f=0005665] [5665] Event [1896,179.402405,680]: 1 finished unit Solar Collector [f=0005765] [5765] Event [745.599976,173.995728,376]: 1 finished unit Conjurer [f=0005769] [5769] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0005955] [5955] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [f=0006035] [6035] Event [2040,175.812134,776]: 1 finished unit Solar Collector [f=0006072] [6072] Event [2952,170.270691,3224]: 0 finished unit Wind/Tidal Generator [f=0006137] [6137] Event [745.599976,173.995728,376]: 1 finished unit Conjurer [f=0006263] [6263] Event [1813.15454,175.819244,3938.68286]: 1 lost unit Glaive [f=0006276] [6276] Event [1822.80579,175.818176,3977.89771]: 1 lost unit Glaive [f=0006289] [6289] Event [1993.53015,177.646332,3937.21021]: 0 lost unit Kodachi [f=0006312] [6312] Event [2072,174.002838,936]: 1 finished unit Solar Collector [f=0006367] [6367] Event [680,175.819244,488]: 1 finished unit Caretaker [f=0006591] [6591] Event [745.599976,173.995728,376]: 1 finished unit Conjurer [f=0006601] [6601] Event [2104,172.179321,1096]: 1 finished unit Solar Collector [f=0006715] [6715] Event [816,177.642761,2608]: 1 finished unit Lotus [f=0006811] [6811] Event [2872,167.872467,3304]: 0 finished unit Wind/Tidal Generator [f=0006842] [6842] Event [3232,174.116364,4640]: 0 lost unit Lotus [f=0006857] [6857] Event [3624,172.363831,632]: 1 finished unit Metal Extractor [f=0006915] [6915] Event [2136,173.868042,1256]: 1 finished unit Solar Collector [f=0006920] [6920] Event [745.599976,173.995728,376]: 1 finished unit Glaive [f=0007095] [7095] Event [745.599976,173.995728,376]: 1 finished unit Glaive [f=0007145] [7145] Event [616,174.300842,296]: 1 finished unit Caretaker [f=0007262] [7262] Event [2120,179.225006,1448]: 1 finished unit Solar Collector [f=0007314] [7314] Event [745.599976,173.995728,376]: 1 finished unit Glaive [f=0007328] [7328] Event [4516,175.315735,4624]: 0 finished unit Kodachi [f=0007341] [7341] Event [704,172.363831,2832]: 1 finished unit Lotus [f=0007385] [7385] Event [2808,177.642761,3384]: 0 finished unit Wind/Tidal Generator [f=0007395] [7395] Event [745.599976,173.995728,376]: 1 finished unit Glaive [f=0007429] [7429] Event [4320,172.179321,3648]: 0 finished unit Lotus [f=0007489] [7489] Event [4728,170.107483,4696]: 0 lost unit Metal Extractor [f=0007531] [7531] Event [1960,172.115479,1544]: 1 finished unit Solar Collector [f=0007549] [7549] Event [3816,173.995728,504]: 1 finished unit Metal Extractor [f=0007577] [7577] Event [4631.73389,168.608932,4591.03711]: 1 lost unit Glaive [f=0007609] [7609] Event [745.599976,173.995728,376]: 1 finished unit Glaive [f=0007625] [7625] Event [4587.27246,172.169342,4539.37793]: 0 lost unit Kodachi [f=0007815] [7815] Event [752,173.995728,488]: 1 finished unit Cloakbot Plate [f=0007845] [7845] Event [745.599976,173.995728,376]: 1 finished unit Glaive [f=0007865] [7865] Event [3016,157.974487,3192]: 0 finished unit Wind/Tidal Generator [f=0007866] [7866] Event [1800,175.634766,1640]: 1 finished unit Solar Collector [f=0007887] [7887] Event [4376,181.289734,4376]: 0 lost unit Metal Extractor [f=0007929] [7929] Event [745.599976,173.995728,376]: 1 finished unit Glaive [f=0008006] [8006] Event [745.599976,173.995728,376]: 1 finished unit Glaive [f=0008026] [8026] Event [960,175.819244,2496]: 1 finished unit Lotus [f=0008104] [8104] Event [745.599976,173.995728,376]: 1 finished unit Glaive [f=0008165] [8165] Event [745.599976,173.995728,376]: 1 finished unit Glaive [f=0008248] [8248] Event [745.599976,173.995728,376]: 1 finished unit Glaive [f=0008333] [8333] Event [745.599976,173.995728,376]: 1 finished unit Glaive [f=0008380] [8380] Event [2936,149.985123,3272]: 0 finished unit Wind/Tidal Generator [f=0008412] [8412] Event [745.599976,173.995728,376]: 1 finished unit Glaive [f=0008447] [8447] Event [4408,173.995728,920]: 1 finished unit Metal Extractor [f=0008468] [8468] Event [4626.4043,175.829285,3207.10156]: 1 lost unit Glaive [f=0008494] [8494] Event [745.599976,173.995728,376]: 1 finished unit Glaive [f=0008504] [8504] Event [2824.24683,177.524048,3341.92407]: 0 finished unit Recon Commander [f=0008504] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0008504] [8504] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0008557] [8557] Event [745.599976,173.995728,376]: 1 finished unit Glaive [f=0008648] [8648] Event [4516,175.315735,4624]: 0 finished unit Kodachi [f=0008679] [8679] Event [745.599976,173.995728,376]: 1 finished unit Conjurer [f=0008687] [8687] Event [2872,157.875122,3352]: 0 finished unit Wind/Tidal Generator [f=0008753] [8753] Event [832,179.217896,2816]: 1 finished unit Picket [f=0008797] [8797] Event [745.599976,173.995728,376]: 1 finished unit Conjurer [f=0008863] [8863] Event [745.599976,173.995728,376]: 1 finished unit Glaive [f=0008936] [8936] Event [2638.3396,177.642761,3285.66235]: 1 lost unit Glaive [f=0008944] [8944] Event [745.599976,173.995728,376]: 1 finished unit Glaive [f=0008960] [8960] Event [5055.4043,186.416275,3350.1958]: 1 lost unit Glaive [f=0009053] [9053] Event [745.599976,173.995728,376]: 1 finished unit Glaive [f=0009088] [9088] Event [3016,172.101288,3144]: 0 lost unit Wind/Tidal Generator [f=0009109] [9109] Event [2600,184.936768,2104]: 1 finished unit Metal Extractor [f=0009123] [9123] Event [3016,157.678162,3192]: 0 lost unit Wind/Tidal Generator [f=0009143] [9143] Event [745.599976,173.995728,376]: 1 finished unit Glaive [f=0009145] [9145] Event [2672,184.929657,3120]: 0 finished unit Lotus [f=0009197] [9197] Event [2952,170.333099,3224]: 0 lost unit Wind/Tidal Generator [f=0009211] [9211] Event [745.599976,173.995728,376]: 1 finished unit Glaive [f=0009212] [9212] Event [3091.64746,172.337036,3117.57739]: 1 lost unit Glaive [f=0009224] [9224] Event [4516,175.315735,4624]: 0 finished unit Kodachi [f=0009320] [9320] Event [745.599976,173.995728,376]: 1 finished unit Conjurer [f=0009418] [9418] Event [960,143.201981,2576]: 1 finished unit Picket [f=0009447] [9447] Event [745.599976,173.995728,376]: 1 finished unit Conjurer [f=0009477] [9477] Event [2808,177.642761,3384]: 0 lost unit Wind/Tidal Generator [f=0009520] [9520] Event [2720.56982,172.191956,2970.60132]: 1 lost unit Glaive [f=0009535] [9535] Event [2786.69897,178.187408,3326.00977]: 1 lost unit Glaive [f=0009553] [9553] Event [745.599976,173.995728,376]: 1 finished unit Conjurer [f=0009592] [9592] Event [2898.79736,174.235168,3040.49756]: 1 lost unit Glaive [f=0009621] [9621] Event [2876.08545,177.575058,3067.60107]: 1 lost unit Glaive [f=0009642] [9642] Event [2765.9856,177.644363,3073.81689]: 1 lost unit Glaive [f=0009651] [9651] Event [2872,157.844452,3352]: 0 lost unit Wind/Tidal Generator [f=0009658] [9658] Event [2872,167.872467,3304]: 0 lost unit Wind/Tidal Generator [f=0009673] [9673] Event [2864.26685,176.179657,3184.00854]: 1 lost unit Glaive [f=0009675] [9675] Event [745.599976,173.995728,376]: 1 finished unit Conjurer [f=0009705] [9705] Event [2916.12036,173.689484,3217.18945]: 1 lost unit Glaive [f=0009734] [9734] Event [2859.86523,168.893188,3331.93677]: 1 lost unit Glaive [f=0009755] [9755] Event [2862.53247,167.376755,3293.10474]: 1 lost unit Glaive [f=0009764] [9764] Event [4516,175.315735,4624]: 0 finished unit Kodachi [f=0009767] [9767] Event [745.599976,173.995728,376]: 1 finished unit Ronin [f=0009773] [9773] Event [2936,149.979202,3272]: 0 lost unit Wind/Tidal Generator [f=0009786] [9786] Event [2884.96021,152.820435,3356.37109]: 1 lost unit Glaive [f=0009827] [9827] Event [2887.98584,166.836273,3297.55615]: 0 lost unit Recon Commander [f=0009828] [9828] Event [2928.33936,144.096786,3370.53638]: 1 lost unit Glaive [f=0009850] [9850] Event [2814.68188,176.064926,3395.28027]: 1 lost unit Glaive [f=0009853] [9853] Event [2911.57178,175.319138,3161.13574]: 1 lost unit Glaive [f=0009861] [9861] Event [745.599976,173.995728,376]: 1 finished unit Ronin [f=0009962] [9962] Event [745.599976,173.995728,376]: 1 finished unit Ronin [f=0009993] [9993] Event [undefined]: H3003 resigned [f=0009993] game_message: H3003 has been destroyed! [f=0009993] game_message: mad_kraft wins! [f=0009993] Submitting stats [f=0009993] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009993] Part| Total Time|Time of the last 0.5s [f=0009993] Draw 12761.86ms 40.50% [f=0009993] Lua::Callins::Synced 4561.30ms 7.60% [f=0009993] Lua::Callins::Unsynced 18643.11ms 51.80% [f=0009993] Lua::CollectGarbage::Synced 1074.94ms 0.20% [f=0009993] Lua::CollectGarbage::Unsynced 1622.51ms 1.90% [f=0009993] Misc::Profiler::AddTime 48.90ms 0.10% [f=0009993] Sim 25134.27ms 34.80% [f=0009993] [9993] Received game_message: H3003 has been destroyed! [f=0009993] [9993] Received game_message: mad_kraft wins! [f=0009994] [9994] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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15,3305,5110,5110,3305,0,267.346283,267.346283,0,0,0,0,0,0,0,0,0,166.977234,0,0,166.977234,168.167725,171.537216,171.537216,168.167725,90,90,90,90,9.22232437,36.9333344,36.9333344,9.22232437,1505,1275,1275,1505,17.0279579,27.3461094,27.3461094,17.0279579,0,195,195,0,130,180,180,130,1710,3550,3550,1710,180,130,130,180,0,0,0,0,179.999893,184.700333,184.700333,179.999893 [f=0009994] [9994] Game End Stats Values: 16,3305,5640,5640,3305,0,318.62027,318.62027,0,0,0,0,0,0,0,0,0,275.680695,0,0,275.680695,168.167725,171.537216,171.537216,168.167725,90,180,180,90,9.78562737,40.1333351,40.1333351,9.78562737,1505,1275,1275,1505,17.0279579,28.4648743,28.4648743,17.0279579,0,195,195,0,130,180,180,130,1710,3990,3990,1710,180,130,130,180,0,0,0,0,179.999893,185.548157,185.548157,179.999893 [f=0009994] [9994] Game End Stats Values: 17,3340,6110,6110,3340,0,375.84433,375.84433,0,0,0,0,0,0,0,0,0,362.934174,0,0,362.934174,244.472717,237.298752,237.298752,244.472717,90,180,180,90,11.19732,43.0666656,43.0666656,11.19732,1505,1275,1275,1505,17.0279579,30.1979847,30.1979847,17.0279579,0,325,325,0,130,245.749908,245.749908,130,1745,4330,4330,1745,245.749908,130,130,245.749908,0,0,0,0,245.761429,264.820343,264.820343,245.761429 [f=0009994] [9994] Game End Stats Values: 18,3375,6560,6560,3375,0,438.972076,438.972076,0,0,0,0,0,0,0,0,0,423.002319,0,0,423.002319,354.890167,502.803986,502.803986,354.890167,180,270,270,180,12.5103512,45.7333336,45.7333336,12.5103512,1505,1275,1275,1505,16.4933834,31.527071,31.527071,16.4933834,0,455,455,0,195,515.749878,515.749878,195,1690,4560,4560,1690,515.749878,195,195,515.749878,0,0,0,0,534.817261,396.690308,396.690308,534.817261 [f=0009994] [9994] Game End Stats Values: 19,3320,7065,7065,3320,0,499.518311,499.518311,0,0,0,0,0,0,0,0,0,441.395355,0,0,441.395355,402.368317,745.015259,745.015259,402.368317,180,360,360,180,13.0387478,48.7999992,48.7999992,13.0387478,1505,1275,1275,1505,14.2214384,33.0923424,33.0923424,14.2214384,0,650,650,0,195,605.749878,605.749878,195,1635,4780,4780,1635,605.749878,195,195,605.749878,0,0,0,0,782.180969,462.820557,462.820557,782.180969 [f=0009994] [9994] Game End Stats Values: 20,4005,7480,7480,4005,0,561.142334,561.142334,0,0,0,0,0,0,0,0,0,441.395355,0,0,441.395355,493.781372,864.62085,864.62085,493.781372,180,360,360,180,13.3050327,50,50,13.3050327,2155,1275,1275,2155,13.0186424,33.4314804,33.4314804,13.0186424,0,975,975,0,260,605.749878,605.749878,260,1670,4870,4870,1670,605.749878,260,260,605.749878,0,0,0,0,901.78656,557.2005,557.2005,901.78656 [f=0009994] [9994] Game End Stats Values: 21,4220,7885,7885,4220,0,614.923462,614.923462,0,0,0,0,0,0,0,0,0,441.395355,0,0,441.395355,599.879517,964.437134,964.437134,599.879517,180,460,460,180,14.8866568,50,50,14.8866568,2155,1275,1275,2155,13.0186424,34.6459846,34.6459846,13.0186424,180,1040,1040,180,390,605.749878,605.749878,390,1705,5110,5110,1705,605.749878,390,390,605.749878,0,0,0,0,1007.2597,663.298401,663.298401,1007.2597 [f=0009994] [9994] Game End Stats Values: 22,4385,8445,8445,4385,0,671.151306,671.151306,0,0,0,0,0,0,0,0,0,441.395355,0,0,441.395355,679.717957,1062.84253,1062.84253,679.717957,270,560,560,270,13.8913784,50,50,13.8913784,2155,1275,1275,2155,13.0186424,36.145546,36.145546,13.0186424,360,1170,1170,360,455,710.749878,710.749878,455,1600,5440,5440,1600,710.749878,455,455,710.749878,2.4000001,0,0,2.4000001,1135.79199,743.136841,743.136841,1135.79199 [f=0009994] [9994] Game End Stats Values: 23,2270,8020,8020,2270,0,723.177856,723.177856,0,0,0,0,0,0,0,0,0,1011.94824,0,0,1011.94824,1540.50867,3289.6748,3289.6748,1540.50867,270,560,560,270,9.78517723,50,50,9.78517723,0,1275,1275,0,13.7519751,36.53368,36.53368,13.7519751,540,505,505,540,1300,2970.75,2970.75,1300,1460,5680,5680,1460,3005.75,1300,1300,3005.75,14.1333303,0,0,14.1333303,3474.24854,1642.9314,1642.9314,3474.24854 [f=0009994] [9994] Game End Stats Values: 24,2270,8110,8110,2270,0,738.956604,738.956604,0,0,0,0,0,0,0,0,0,1052.02283,0,0,1052.02283,1619.36218,3389.20459,3389.20459,1619.36218,270,560,560,270,2,50,50,2,0,1275,1275,0,10.0186405,37.0099297,37.0099297,10.0186405,540,595,595,540,1300,2970.75,2970.75,1300,1460,5680,5680,1460,3005.75,1300,1300,3005.75,14.1333303,0,0,14.1333303,3573.77832,1721.78491,1721.78491,3573.77832 [f=0010000] [10000] Event [2859.66016,176.079315,3210.27783]: 0 lost unit Kodachi [f=0010042] [10042] Event [2672,184.732971,3120]: 0 lost unit Lotus [f=0010057] [10057] Event [745.599976,173.995728,376]: 1 finished unit Ronin [f=0010107] Spectator H3003 left the game: normal quit [f=0010107] [10107] Event [undefined]: H3003 quit [f=0010146] [10146] Event [3592,183.113251,1736]: 1 finished unit Metal Extractor [f=0010151] [10151] Event [745.599976,173.995728,376]: 1 finished unit Ronin [f=0010277] No clients connected, shutting down server [f=0010277] Server shutdown [f=0010352] [10352] Event [745.599976,173.995728,376]: 1 finished unit Reaver [f=0010553] [10553] Event [745.599976,173.995728,376]: 1 finished unit Reaver [f=0010755] [10755] Event [745.599976,173.995728,376]: 1 finished unit Reaver [f=0010805] [10805] Event [2599.63672,179.426102,3039.07617]: 1 finished unit Engineer Commander [f=0010936] [10936] Event [745.599976,173.995728,376]: 1 finished unit Reaver [f=0011109] [11109] Event [745.599976,173.995728,376]: 1 finished unit Reaver [f=0011381] [11381] Event [745.599976,173.995728,376]: 1 finished unit Knight [f=0011655] [11655] Event [745.599976,173.995728,376]: 1 finished unit Knight [f=0011929] [11929] Event [745.599976,173.995728,376]: 1 finished unit Knight [f=0012202] [12202] Event [745.599976,173.995728,376]: 1 finished unit Knight [f=0012319] Autoquit sending quit command. [f=0012319] [QuitAction] user exited to system [f=0012319] [SpringApp::Kill][1] fromRun=1 [f=0012319] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012319] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012319] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012319] [ThreadPool::SetThreadCount][2] workers=0 [f=0012319] [SpringApp::Kill][2] [f=0012319] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012319] [Game::KillLua][3] dtor=0 luaUI=0x62249080 [f=0012319] Start widgetHandler:Shutdown [f=0012319] Shutdown - SaveOrderList Complete [f=0012319] Writing last game win data [f=0012319] Shutdown - SaveConfigData Complete [f=0012319] Shutdown Widget - Chili Highlight [f=0012319] Shutdown Widget - Save/Load API [f=0012319] Shutdown Widget - Draw After Chili [f=0012319] Shutdown Widget - EPIC Menu [f=0012319] Shutdown Widget - Chili Minimap [f=0012319] Shutdown Widget - Chili Widget Selector [f=0012319] Shutdown Widget - Local Team Colors [f=0012319] Shutdown Widget - Display Keys 2 [f=0012319] Shutdown Widget - Save Game Menu [f=0012319] Shutdown Widget - HealthBars [f=0012319] Shutdown Widget - Noises [f=0012319] Shutdown Widget - Unit Icons [f=0012319] Shutdown Widget - Win Counter [f=0012319] Shutdown Widget - BuildETA [f=0012319] Shutdown Widget - SpringRTS Replay Stats [f=0012319] Shutdown Widget - Modular Comm Info [f=0012319] Shutdown Widget - CameraShake [f=0012319] Shutdown Widget - Chili Economy Panel Default [f=0012319] Shutdown Widget - Chili EndGame Window [f=0012319] Shutdown Widget - Chili Nuke Warning [f=0012319] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012319] Shutdown Widget - Chili Spectator Panels [f=0012319] Shutdown Widget - Context Menu [f=0012319] Shutdown Widget - Darkening [f=0012319] Shutdown Widget - MetalFeatures (new) [f=0012319] Shutdown Widget - Defense Range Zero-K [f=0012319] Shutdown Widget - Grab Input [f=0012319] Input grabbing is disabled! [f=0012319] Shutdown Widget - Highlight Geos [f=0012319] Shutdown Widget - Local Widgets Config [f=0012319] Shutdown Widget - MinimapEvents [f=0012319] Shutdown Widget - Missile Silo Range [f=0012319] Shutdown Widget - Point Tracker [f=0012319] Shutdown Widget - Showeco and Grid Drawer [f=0012319] Shutdown Widget - Stereo3D [f=0012319] Shutdown Widget - State Reverse and Latency [f=0012319] Shutdown Widget - Music Player v2 [f=0012319] Shutdown Widget - Attack AoE [f=0012319] Shutdown Widget - UnitShapes [f=0012319] Shutdown Widget - Map Edge Extension [f=0012319] Shutdown Widget - Selection Send [f=0012319] Shutdown Widget - LupsManager [f=0012319] Shutdown Widget - Newton Firezone [f=0012319] Shutdown Widget - Chili Pro Console [f=0012319] Shutdown Widget - Persistent Build Height [f=0012319] Shutdown Widget - Lasso Terraform GUI [f=0012319] Shutdown Widget - Chili Framework [f=0012319] Shutdown Widget - Lups [f=0012319] Shutdown Widget - Mex Placement Handler [f=0012319] Shutdown Widget - Custom Markers [f=0012319] Shutdown Widget - Chili Core Selector [f=0012319] Shutdown Widget - Select Keys [f=0012319] Shutdown Widget - Pause Screen [f=0012319] Shutdown Widget - Layout Handler [f=0012319] Shutdown Widget - Text To Speech Control [f=0012319] End widgetHandler:Shutdown [f=0012319] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1320987,132383462} {int,ext,rec}Allocs={24176898,0,0} {chunk,block}Bytes={132383462,0} [f=0012319] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012319] [Game::KillLua][2] dtor=0 luaRules=0x51674960 [f=0012319] Start gadgetHandler:Shutdown [f=0012319] Shutdown - StartSetup [f=0012319] Shutdown - UnitMorph [f=0012319] Shutdown - Carrier Drones [f=0012319] Shutdown - LupsNanoSpray [f=0012319] Shutdown - Missile Silo Controller [f=0012319] Shutdown - Modular Comm Info [f=0012319] Shutdown - Terrain Texture Handler [f=0012319] Shutdown - UnitCloakShield [f=0012319] Shutdown - Starlight Handler [f=0012319] End gadgetHandler:Shutdown [f=0012319] Start gadgetHandler:Shutdown [f=0012319] Shutdown - Save/Load [f=0012319] Shutdown - Teleport Throw [f=0012319] Shutdown - UnitMorph [f=0012319] Shutdown - Modular Comm Info [f=0012319] Shutdown - Retreat Command [f=0012319] Shutdown - Shockwaves [f=0012319] Shutdown - UnitCloakShield [f=0012319] Shutdown - Lups Cloak FX [f=0012319] Shutdown - Lups [f=0012319] Shutdown - Lups Shield [f=0012319] End gadgetHandler:Shutdown [f=0012319] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24177008,0,0} {chunk,block}Bytes={0,0} [f=0012319] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24177008,0,0} {chunk,block}Bytes={0,0} [f=0012319] [Game::KillLua][4] dtor=0 [f=0012319] [Game::~CGame][1] [f=0012319] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012319] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012319] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012319] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012319] [Game::KillLua][4] dtor=1 [f=0012319] [Game::KillMisc][1] [f=0012319] [Game::KillMisc][2] [f=0012319] [Game::KillMisc][3] [f=0012319] [Game::KillRendering][1] [f=0012319] [3DOParser::Kill] allocated 137 pieces [f=0012319] [S3OParser::Kill] allocated 2706 pieces [f=0012319] [AssParser::Kill] allocated 220 pieces [f=0012319] [Game::KillInterface][1] [f=0012319] [Game::KillInterface][2] [f=0012319] [Game::KillSimulation][1] [f=0012319] [Game::KillSimulation][2] [f=0012319] [CCollisionHandler] dis-/continuous tests: 0/141154 [f=0012319] [Game::KillSimulation][3] [f=0012319] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012319] [~CPathCache(20x20)] cacheHits=23 hitPercentage=25% numHashColls=0 maxCacheSize=8 [f=0012319] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012319] [~CPathCache(40x40)] cacheHits=377 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012319] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012319] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012319] [LosHandler::Kill] raycast instance cache-{hits,misses}={2557,6022}; shared=5%; cached=25% [f=0012319] [Game::KillSimulation][4] [f=0012319] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012319] [Game::~CGame][2] [f=0012319] [Game::~CGame][3] [f=0012319] [SpringApp::Kill][3] [f=0012319] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 130148 bytes sent 94881 bytes recv'd [f=0012319] [SpringApp::Kill][4] font=0x44f88aa0 [f=0012319] [SpringApp::Kill][5] [f=0012319] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x44ff5f70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=5512ms file="unittextures/factorytank_2.png" indx=7165 inflSize=4103kb readTime=263ms file="objects3d/funnelweb.dae" indx=5164 inflSize=1500kb readTime=223ms file="objects3d/strikecom_4.dae" indx=5482 inflSize=1000kb readTime=155ms file="objects3d/strikecom_2.dae" indx=5478 inflSize=1000kb readTime=147ms file="objects3d/detriment.s3o" indx=5116 inflSize=514kb readTime=88ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=58ms file="unittextures/factorytank_1.png" indx=7163 inflSize=4103kb readTime=57ms file="luarules/gadgets/cai/combathandler.lua" indx=1631 inflSize=1kb readTime=44ms file="luaui/widgets/gui_chili_chatbubbles.lua" indx=4594 inflSize=16kb readTime=44ms file="objects3d/corcomalt5.s3o" indx=5034 inflSize=114kb readTime=41ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 62741558 bytes cached in 2894 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x45127c80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45081720) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45055270) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f26f8099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]