[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.F5taroanAM/springsettings.1062781.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc1e401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8129 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1062781/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 651ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4615ea60] using map "Iced Coffee v4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4615ea60] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 350ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2357ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2521ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 741ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1062781/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0a65bfa [f=-000001] [Path] [PathEstimator::ReadFile] hash=c0a65bfa file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe-c0a65bfa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0a65c0a [f=-000001] [Path] [PathEstimator::ReadFile] hash=c0a65c0a file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe2-c0a65c0a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2703ms, checksum d654979c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11775,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1062781/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5270a820,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: c9ba3a60bdc2af2a299f06eb48b97af0 [f=-000001] Connection attempt from Inde_Irae [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Inde_Irae changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[Game::Load][lua{Rules,Gaia}={0000000105523d90,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000c811eb30,0000000000000000}]" [f=-000001] eh [f=-000001] so what do we do [f=-000001] i don't think he's fishing games atm [f=-000001] idk, lets go like this [f=-000001] Allies: I choose: Builder! [f=-000001] ill rush you, then something unexpected happenes [f=-000001] and i blame the game [f=-000001] sounds good? [f=-000001] Allies: I choose: Daedalus! [f=-000001] you know i am playing pretty shitty [f=-000001] > Game will be force started in 60 seconds [f=-000001] sure? [f=-000001] [0] Event [2404,191.108521,676]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1593,210.059021,3338]: 1 finished unit Engineer Commander [f=0000000] [0] ATOSTIC, team: 1, elo:2887, userid: 395449 [f=0000000] [0] Inde_Irae, team: 0, elo:2685, userid: 461044 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [2400,189.745407,584]: 0 finished unit Cloakbot Factory [f=0000008] [8] Event [1688,209.088333,3272]: 1 finished unit Jumpbot Factory [f=0000073] hfhf [f=0000241] [241] Event [1496,205.341187,3496]: 1 finished unit Metal Extractor [f=0000258] [258] Event [2312,190.159424,712]: 0 finished unit Metal Extractor [f=0000417] [417] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0000481] [481] Event [1784,190.122681,3384]: 1 finished unit Metal Extractor [f=0000495] [495] Event [2600,207.328613,616]: 0 finished unit Metal Extractor [f=0000556] [556] Event [1712,205.289642,3272]: 1 finished unit Constable [f=0000615] [615] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0000721] [721] Event [1496,223.862915,3224]: 1 finished unit Metal Extractor [f=0000823] [823] Event [1528,211.386292,3416]: 1 finished unit Wind/Tidal Generator [f=0000971] [971] Event [2616,198.145996,504]: 0 finished unit Solar Collector [f=0000972] [972] Event [1528,215.434753,3352]: 1 finished unit Wind/Tidal Generator [f=0001067] [1067] Event [2390.3999,189.957031,584]: 0 finished unit Conjurer [f=0001114] [1114] Event [1512,219.56604,3288]: 1 finished unit Wind/Tidal Generator [f=0001249] [1249] Event [1608,198.118347,3464]: 1 finished unit Wind/Tidal Generator [f=0001266] [1266] Event [2696,213.033264,632]: 0 finished unit Solar Collector [f=0001453] [1453] Event [1704,189.957031,3432]: 1 finished unit Wind/Tidal Generator [f=0001477] [1477] Event [2536,206.63855,664]: 0 finished unit Wind/Tidal Generator [f=0001685] [1685] Event [2456,199.746948,712]: 0 finished unit Wind/Tidal Generator [f=0001696] [1696] Event [2392,33.428772,3736]: 1 finished unit Metal Extractor [f=0001841] [1841] Event [1375.26282,47.2187614,3823.4248]: 0 lost unit Glaive [f=0001892] [1892] Event [2376,196.701416,744]: 0 finished unit Wind/Tidal Generator [f=0002056] [2056] Event [1712,205.289642,3272]: 1 finished unit Pyro [f=0002184] [2184] Event [2296,194.060669,792]: 0 finished unit Wind/Tidal Generator [f=0002537] [2537] Event [1568,216.842529,3104]: 1 finished unit Radar Tower [f=0002678] [2678] Event [1712,205.289642,3272]: 1 finished unit Pyro [f=0002680] [2680] Event [2600,225.703125,888]: 0 finished unit Metal Extractor [f=0002885] [2885] Event [2390.3999,189.957031,584]: 0 finished unit Reaver [f=0002886] [2886] Event [3560,40.9552307,3976]: 1 finished unit Metal Extractor [f=0003001] [3001] Event [1712,205.289642,3272]: 1 finished unit Constable [f=0003007] [3007] Event [2448,216.796509,944]: 0 finished unit Radar Tower [f=0003111] [3111] Event [536,37.909668,136]: 0 finished unit Metal Extractor [f=0003196] [3196] Event [1736,189.542969,3496]: 1 finished unit Wind/Tidal Generator [f=0003294] [3294] Event [2656,208.340714,576]: 0 finished unit Lotus [f=0003297] [3297] Event [1672,190.683899,3512]: 1 finished unit Wind/Tidal Generator [f=0003387] [3387] Event [1608,194.097534,3528]: 1 finished unit Wind/Tidal Generator [f=0003477] [3477] Event [1544,197.069458,3544]: 1 finished unit Wind/Tidal Generator [f=0003567] [3567] Event [1464,214.523804,3416]: 1 finished unit Wind/Tidal Generator [f=0003571] [3571] Event [2390.3999,189.957031,584]: 0 finished unit Conjurer [f=0003631] [3631] Event [3928,46.6966858,3784]: 1 finished unit Metal Extractor [f=0003657] [3657] Event [1464,219.059937,3352]: 1 finished unit Wind/Tidal Generator [f=0003747] [3747] Event [1448,223.292419,3288]: 1 finished unit Wind/Tidal Generator [f=0003889] [3889] Event [168,41.8845215,328]: 0 finished unit Metal Extractor [f=0003936] [3936] Event [2656,208.340714,576]: 0 lost unit Lotus [f=0004059] [4059] Event [2872,30.5120239,3192]: 1 finished unit Metal Extractor [f=0004365] [4365] Event [2464,188.567688,464]: 0 finished unit Lotus [f=0004612] [4612] Event [2880,29.0490723,3136]: 1 finished unit Lotus [f=0004643] [4643] Event [200,41.5532837,200]: 0 finished unit Solar Collector [f=0004663] [4663] Event [2448,216.796509,944]: 0 lost unit Radar Tower [f=0004738] [4738] Event [2390.3999,189.957031,584]: 0 finished unit Reaver [f=0004765] [4765] Event [2600,225.703125,888]: 0 lost unit Metal Extractor [f=0004835] [4835] Event [1224,24.991394,904]: 0 finished unit Metal Extractor [f=0004841] [4841] Event [2585.37622,213.866577,1006.48755]: 1 lost unit Pyro [f=0005190] [5190] Event [2600,221.911316,888]: 0 finished unit Metal Extractor [f=0005226] [5226] Event [1712,205.289642,3272]: 1 finished unit Pyro [f=0005259] [5259] Event [328,41.6729126,136]: 0 finished unit Solar Collector [f=0005325] [5325] Event [3872,46.5678711,3872]: 1 finished unit Lotus [f=0005416] [5416] Event [3829.30029,46.562191,3862.80444]: 0 lost unit Glaive [f=0005465] [5465] Event [2624,216.227539,704]: 0 finished unit Lotus [f=0005556] [5556] Event [1712,205.289642,3272]: 1 finished unit Pyro [f=0005646] [5646] Event [3416,31.1929321,2616]: 1 finished unit Metal Extractor [f=0005680] [5680] Event [2390.3999,189.957031,584]: 0 finished unit Reaver [f=0005887] [5887] Event [1712,205.289642,3272]: 1 finished unit Pyro [f=0005928] [5928] Event [2560,275.618774,768]: 0 finished unit Newton [f=0006126] [6126] Event [456,39.5934753,56]: 0 finished unit Solar Collector [f=0006217] [6217] Event [1712,205.289642,3272]: 1 finished unit Pyro [f=0006304] [6304] Event [1704,29.5275269,376]: 0 finished unit Metal Extractor [f=0006347] [6347] Event [2496,215.732361,1008]: 0 finished unit Radar Tower [f=0006396] [6396] Event [3632,57.6551514,2208]: 1 finished unit Lotus [f=0006546] [6546] Event [1712,205.289642,3272]: 1 finished unit Pyro [f=0006561] [6561] Event [2390.3999,189.957031,584]: 0 finished unit Reaver [f=0006721] [6721] Event [416,109.43866,320]: 0 finished unit Lotus [f=0006747] [6747] Event [2384,211.85498,880]: 0 finished unit Lotus [f=0007039] [7039] Event [3792,32.7846985,2160]: 1 finished unit Lotus [f=0007081] [7081] Event [1060.06091,22.3286896,1063.68311]: 1 lost unit Pyro [f=0007103] [7103] Event [1560,219.915649,3208]: 1 finished unit Caretaker [f=0007137] [7137] Event [1081.68445,19.5684338,1130.60278]: 1 lost unit Pyro [f=0007138] [7138] Event [1712,205.289642,3272]: 1 finished unit Moderator [f=0007241] [7241] Event [2390.3999,189.957031,584]: 0 finished unit Reaver [f=0007243] [7243] Event [939.887939,30.8325253,682.637512]: 1 lost unit Pyro [f=0007276] [7276] Event [512,82.902832,256]: 0 finished unit Lotus [f=0007380] [7380] Event [1712,205.289642,3272]: 1 finished unit Pyro [f=0007403] [7403] Event [389.806641,129.128494,346.051025]: 1 lost unit Pyro [f=0007541] [7541] Event [1712,205.289642,3272]: 1 finished unit Constable [f=0007744] [7744] Event [3880,35.0481567,2056]: 1 finished unit Metal Extractor [f=0007931] [7931] Event [2390.3999,189.957031,584]: 0 finished unit Reaver [f=0007983] [7983] Event [536,35.9866638,3368]: 1 finished unit Metal Extractor [f=0007997] [7997] Event [1384,220.394104,3208]: 1 finished unit Wind/Tidal Generator [f=0008202] [8202] Event [1384,219.906433,3272]: 1 finished unit Wind/Tidal Generator [f=0008264] [8264] Event [1712,205.289642,3272]: 1 finished unit Pyro [f=0008326] [8326] Event [720,30.668457,832]: 0 finished unit Radar Tower [f=0008354] [8354] Event [1384,217.403748,3336]: 1 finished unit Wind/Tidal Generator [f=0008476] [8476] Event [1288,26.1323242,808]: 0 finished unit Solar Collector [f=0008582] [8582] Event [2232,178.216492,760]: 0 finished unit Caretaker [f=0008595] [8595] Event [1400,216.115601,3400]: 1 finished unit Wind/Tidal Generator [f=0008802] [8802] Event [1400,211.229858,3464]: 1 finished unit Wind/Tidal Generator [f=0008912] [8912] Event [1448,226.144775,3192]: 1 finished unit Wind/Tidal Generator [f=0008916] [8916] Event [2390.3999,189.957031,584]: 0 finished unit Knight [f=0008938] [8938] Event [915.740479,21.276968,1678.20471]: 1 lost unit Moderator [f=0008977] [8977] Event [1712,205.289642,3272]: 1 finished unit Moderator [f=0009023] [9023] Event [1368,26.555603,680]: 0 finished unit Solar Collector [f=0009049] [9049] Event [2456,35.3609924,3752]: 1 finished unit Solar Collector [f=0009118] [9118] Event [344,37.6152344,2984]: 1 finished unit Metal Extractor [f=0009218] [9218] Event [1712,205.289642,3272]: 1 finished unit Constable [f=0009437] [9437] Event [1448,27.3744812,552]: 0 finished unit Solar Collector [f=0009492] [9492] Event [2376,35.6002197,3800]: 1 finished unit Solar Collector [f=0009535] [9535] Event [2390.3999,189.957031,584]: 0 finished unit Knight [f=0009602] [9602] Event [1712,205.289642,3272]: 1 finished unit Moderator [f=0009660] [9660] Event [416,36.8147583,3040]: 1 finished unit Lotus [f=0009731] [9731] Event [1544,31.0640869,424]: 0 finished unit Solar Collector [f=0009812] [9812] Event [2390.3999,189.957031,584]: 0 finished unit Imp [f=0009926] [9926] Event [2328,30.8984985,3720]: 1 finished unit Solar Collector [f=0009992] [9992] Event [1712,205.289642,3272]: 1 finished unit Moderator [f=0010214] [10214] Event [320,38.5169678,3040]: 1 finished unit Lotus [f=0010239] [10239] Event [1640,27.0524292,472]: 0 finished unit Solar Collector [f=0010355] [10355] Event [1712,205.289642,3272]: 1 finished unit Pyro [f=0010357] [10357] Event [1408,31.2113037,480]: 0 finished unit Lotus [f=0010418] [10418] Event [2872.16821,36.2415237,413.693054]: 0 lost unit Imp [f=0010464] [10464] Event [2408,31.1653137,3672]: 1 finished unit Solar Collector [f=0010547] [10547] Event [2390.3999,189.957031,584]: 0 finished unit Knight [f=0010728] [10728] Event [1712,205.289642,3272]: 1 finished unit Moderator [f=0010760] [10760] Event [2681.7312,33.1624298,212.993469]: 1 lost unit Pyro [f=0010811] [10811] Event [2759.68042,30.1681519,233.062149]: 1 lost unit Pyro [f=0010829] [10829] Event [192,40.5687866,3040]: 1 finished unit Lotus [f=0010943] [10943] Event [2899.4502,17.8226929,332.137573]: 1 lost unit Pyro [f=0010966] [10966] Event [1712,205.289642,3272]: 1 finished unit Constable [f=0011045] [11045] Event [3240.63428,25.5780563,532.066772]: 1 lost unit Pyro [f=0011070] [11070] Event [1456,22.4887085,768]: 0 finished unit Lotus [f=0011106] [11106] Event [3656,58.6856689,2072]: 1 finished unit Stinger [f=0011111] [11111] Event [2390.3999,189.957031,584]: 0 finished unit Knight [f=0011139] [11139] Event [2936,31.1193237,3208]: 1 finished unit Solar Collector [f=0011343] [11343] Event [1712,205.289642,3272]: 1 finished unit Moderator [f=0011583] [11583] Event [3944,35.8946533,2072]: 1 finished unit Solar Collector [f=0011652] [11652] Event [2390.3999,189.957031,584]: 0 finished unit Knight [f=0011661] [11661] Event [2856,31.22052,3256]: 1 finished unit Solar Collector [f=0011735] [11735] Event [1712,205.289642,3272]: 1 finished unit Moderator [f=0011828] [11828] Event [1640,216.750488,3160]: 1 finished unit Caretaker [f=0012014] [12014] Event [1960,0,1112]: 0 finished unit Wind/Tidal Generator [f=0012033] [12033] Event [1712,205.289642,3272]: 1 finished unit Pyro [f=0012078] [12078] Event [3864,34.8641357,2120]: 1 finished unit Solar Collector [f=0012177] [12177] Event [680,26.8960266,1480]: 0 lost unit Metal Extractor [f=0012184] [12184] Event [2808,29.0122681,3176]: 1 finished unit Solar Collector [f=0012192] [12192] Event [2040,0,1112]: 0 finished unit Wind/Tidal Generator [f=0012196] [12196] Event [2390.3999,189.957031,584]: 0 finished unit Knight [f=0012291] [12291] Event [1712,205.289642,3272]: 1 finished unit Moderator [f=0012480] [12480] Event [533.139099,28.0116844,1327.52649]: 1 lost unit Pyro [f=0012579] [12579] Event [516.866943,27.2688408,1649.63037]: 0 lost unit Reaver [f=0012599] [12599] Event [3816,33.1619263,2040]: 1 finished unit Solar Collector [f=0012652] [12652] Event [785.665405,22.8818207,1567.2771]: 0 lost unit Conjurer [f=0012761] [12761] Event [2390.3999,189.957031,584]: 0 finished unit Knight [f=0013117] [13117] Event [1111.35815,-1.6298723,3797.92651]: 1 lost unit Pyro [f=0013127] [13127] Event [1544,197.069458,3544]: 1 lost unit Wind/Tidal Generator [f=0013213] [13213] Event [1656,189.294556,3576]: 1 lost unit Stardust [f=0013232] [13232] Event [1608,193.556915,3528]: 1 lost unit Wind/Tidal Generator [f=0013248] [13248] Event [1672,190.141907,3512]: 1 lost unit Wind/Tidal Generator [f=0013255] [13255] Event [1493.89136,195.022751,3620.35132]: 0 lost unit Conjurer [f=0013259] [13259] Event [3480,32.5730591,2632]: 1 finished unit Solar Collector [f=0013264] [13264] Event [1608,197.650665,3464]: 1 lost unit Wind/Tidal Generator [f=0013293] [13293] Event [1400,211.229858,3464]: 1 lost unit Wind/Tidal Generator [f=0013294] [13294] Event [1736,189.00647,3496]: 1 lost unit Wind/Tidal Generator [f=0013305] [13305] Event [1496,206.303101,3496]: 1 lost unit Metal Extractor [f=0013315] [13315] Event [1704,190.74881,3432]: 1 lost unit Wind/Tidal Generator [f=0013316] [13316] Event [2390.3999,189.957031,584]: 0 finished unit Knight [f=0013327] [13327] Event [1567.63037,191.785919,3634.8457]: 0 lost unit Reaver [f=0013373] [13373] Event [1464,215.140106,3416]: 1 lost unit Wind/Tidal Generator [f=0013447] [13447] Event [1633.80359,190.374176,3589.2085]: 0 lost unit Reaver [f=0013490] [13490] Event [584,81.1086121,2056]: 1 finished unit Stinger [f=0013490] [13490] Event [1528,211.700012,3416]: 1 lost unit Wind/Tidal Generator [f=0013513] [13513] Event [1615.25842,205.545898,3373.7832]: 1 lost unit Engineer Commander [f=0013520] [13520] Event [1400,214.947235,3400]: 1 lost unit Wind/Tidal Generator [f=0013521] [13521] Event [3896,35.3886108,1992]: 1 finished unit Solar Collector [f=0013525] [13525] Event [2390.3999,189.957031,584]: 0 finished unit Conjurer [f=0013527] [13527] Event [1528,212.308594,3352]: 1 lost unit Wind/Tidal Generator [f=0013537] [13537] Event [1464,219.027359,3352]: 1 lost unit Wind/Tidal Generator [f=0013607] [13607] Event [1328.30164,19.2727509,1155.49011]: 0 lost unit Knight [f=0013608] [13608] Event [1592,215.250732,3256]: 1 finished unit Stardust [f=0013610] [13610] Event [1592,215.250732,3256]: 1 lost unit Stardust [f=0013617] [13617] Event [1560,218.904144,3208]: 1 lost unit Caretaker [f=0013628] [13628] Event [1712,191.74472,3272]: 1 lost unit Firewalker [f=0013639] [13639] Event [1712,191.74472,3272]: 1 lost unit Firewalker [f=0013653] [13653] Event [1384,217.947876,3336]: 1 lost unit Wind/Tidal Generator [f=0013661] [13661] Event [1712,191.74472,3272]: 1 lost unit Firewalker [f=0013665] [13665] Event [1712,191.74472,3272]: 1 lost unit Firewalker [f=0013693] [13693] Event [1712,191.74472,3272]: 1 lost unit Firewalker [f=0013696] [13696] Event [1712,191.74472,3272]: 1 lost unit Firewalker [f=0013756] [13756] Event [1712,191.74472,3272]: 1 lost unit Firewalker [f=0013783] [13783] Event [1712,191.74472,3272]: 1 lost unit Firewalker [f=0013786] [13786] Event [1712,191.74472,3272]: 1 lost unit Firewalker [f=0013813] [13813] Event [1712,191.74472,3272]: 1 lost unit Firewalker [f=0013813] [13813] Event [1688,191.74472,3272]: 1 lost unit Jumpbot Factory [f=0013831] [13831] Event [1448,226.115479,3192]: 1 lost unit Wind/Tidal Generator [f=0013831] [13831] Event [1784,190.122681,3384]: 1 lost unit Metal Extractor [f=0013861] [13861] Event [1384,221.004715,3272]: 1 lost unit Wind/Tidal Generator [f=0013877] [13877] Event [1384,220.082443,3208]: 1 lost unit Wind/Tidal Generator [f=0013885] [13885] Event [3400,31.4137573,2680]: 1 finished unit Solar Collector [f=0013905] [13905] Event [1407.92126,19.008894,1112.23193]: 1 lost unit Moderator [f=0013931] [13931] Event [1320.97266,22.0823059,983.954956]: 1 lost unit Moderator [f=0013971] [13971] Event [1393.82324,20.4568615,1030.05042]: 1 lost unit Moderator [f=0013974] [13974] Event [1604.2334,17.1987782,1111.42883]: 1 lost unit Moderator [f=0013986] [13986] Event [1538.4281,17.3395996,1104.09521]: 1 lost unit Moderator [f=0014015] [14015] Event [1424.78271,21.9339466,936.403198]: 1 lost unit Moderator [f=0014080] [14080] Event [2390.3999,189.957031,584]: 0 finished unit Knight [f=0014100] [14100] Event [1409.3761,17.0979443,1291.55005]: 1 lost unit Moderator [f=0014398] [14398] Event [3352,29.4815063,2600]: 1 finished unit Solar Collector [f=0014487] [14487] Event [344,27.475708,2248]: 1 finished unit Caretaker [f=0014513] [14513] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0014628] [14628] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0014709] [14709] Event [520,90.0980225,2056]: 1 finished unit Stardust [f=0014748] [14748] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0014829] [14829] Event [660.117004,31.8997231,1913.21606]: 0 lost unit Knight [f=0014866] [14866] Event [584,81.1086121,2056]: 1 lost unit Stinger [f=0014867] [14867] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0014987] [14987] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0014998] [14998] Event [520,86.506485,2056]: 1 lost unit Stardust [f=0015107] [15107] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0015130] [15130] Event [456,67.739502,1992]: 1 lost unit Stardust [f=0015143] [15143] Event [344,27.475708,2248]: 1 lost unit Caretaker [f=0015218] [15218] Event [470.306793,33.5055847,2798.58081]: 1 lost unit Constable [f=0015222] [15222] Event [2152,148.883545,824]: 0 finished unit Caretaker [f=0015230] game_message: ATOSTIC has been destroyed! [f=0015230] [15230] Event [undefined]: ATOSTIC resigned [f=0015230] game_message: Inde_Irae wins! [f=0015230] Submitting stats [f=0015230] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015230] Part| Total Time|Time of the last 0.5s [f=0015230] Draw 20023.32ms 12.38% [f=0015230] Lua::Callins::Synced 7562.24ms 14.57% [f=0015230] Lua::Callins::Unsynced 29735.22ms 19.06% [f=0015230] Lua::CollectGarbage::Synced 610.42ms 0.20% [f=0015230] Lua::CollectGarbage::Unsynced 1420.23ms 1.80% [f=0015230] Misc::Profiler::AddTime 74.29ms 0.00% [f=0015230] Sim 41220.75ms 73.95% [f=0015230] [15230] Received game_message: ATOSTIC has been destroyed! [f=0015230] [15230] Received game_message: Inde_Irae wins! [f=0015231] [15231] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015231] [15231] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015231] [15231] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015231] [15231] Game End Stats Values: 2,2130,2065,2065,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,5.33333349,5.33333349,5.33333349,65,0,0,65,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015231] [15231] Game End Stats Values: 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33,7865,3930,3930,7865,415.046783,1013.44867,1013.44867,415.046783,0,0,0,0,0,0,0,0,0,516.423645,516.423645,0,7430.86426,3640.49487,3640.49487,7430.86426,830,1530,1530,830,31.6529903,28,28,31.6529903,1385,0,0,1385,34.0300217,23.8775425,23.8775425,34.0300217,3110,0,0,3110,8057.61475,1771.5,1771.5,8057.61475,2540,2400,2400,2540,2293.16772,8707.28125,8707.28125,2293.16772,177.54422,26.3999844,26.3999844,177.54422,4340.72607,8906.22656,8906.22656,4340.72607 [f=0015231] [15231] Game End Stats Values: 34,7710,4330,4330,7710,462.910767,1071.27026,1071.27026,462.910767,0,0,0,0,0,0,0,0,67.8884583,568.822205,568.822205,67.8884583,7820.33105,3971.4104,3971.4104,7820.33105,830,1750,1750,830,33.7105675,29.8666668,29.8666668,33.7105675,1385,0,0,1385,26.5679417,23.3547726,23.3547726,26.5679417,2955,0,0,2955,8057.61475,2121.5,2121.5,8057.61475,2540,2580,2580,2540,2643.16772,8707.28125,8707.28125,2643.16772,231.94339,26.3999844,26.3999844,231.94339,4672.3252,9295.69336,9295.69336,4672.3252 [f=0015231] [15231] Game End Stats Values: 35,8085,90,90,8085,468.692474,1135.79297,1135.79297,468.692474,0,0,0,0,0,0,0,0,67.8884583,749.598999,749.598999,67.8884583,8532.29297,4065.18384,4065.18384,8532.29297,830,90,90,830,34.1424484,30,30,34.1424484,1385,0,0,1385,19.444746,24.4632797,24.4632797,19.444746,3150,0,0,3150,9116.11523,2121.5,2121.5,9116.11523,2720,0,0,2720,2643.16772,13155.7813,13155.7813,2643.16772,231.94339,26.3999844,26.3999844,231.94339,4945.64453,10123.4766,10123.4766,4945.64453 [f=0015266] [15266] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0015281] gg [f=0015365] [15365] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0015400] Player Inde_Irae left the game: normal quit [f=0015400] [15400] Event [undefined]: Inde_Irae quit [f=0015406] Spectator ATOSTIC left the game: normal quit [f=0015406] [15406] Event [undefined]: ATOSTIC quit [f=0015412] No clients connected, shutting down server [f=0015412] Server shutdown [f=0015456] [15456] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0015546] [15546] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0015636] [15636] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0015725] [15725] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0015749] [15749] Event [2264,185.163269,856]: 0 finished unit Caretaker [f=0015815] [15815] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0015905] [15905] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0015995] [15995] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0016085] [16085] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0016176] [16176] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0016294] [16294] Event [2312,199.434082,888]: 0 finished unit Caretaker [f=0016346] [16346] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0016444] [16444] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0016535] [16535] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0016626] [16626] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0016716] [16716] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0016813] [16813] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0016909] [16909] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0017002] [17002] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0017096] [17096] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0017194] [17194] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0017288] [17288] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0017388] [17388] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0017479] [17479] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0017571] [17571] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0017663] [17663] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0017764] [17764] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0017855] [17855] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0017952] [17952] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0018047] [18047] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0018140] [18140] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0018233] [18233] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0018325] [18325] Event [2390.3999,189.957031,584]: 0 finished unit Glaive [f=0018411] Autoquit sending quit command. [f=0018411] [QuitAction] user exited to system [f=0018411] [SpringApp::Kill][1] fromRun=1 [f=0018411] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018411] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018411] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018411] [ThreadPool::SetThreadCount][2] workers=0 [f=0018411] [SpringApp::Kill][2] [f=0018411] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018411] [Game::KillLua][3] dtor=0 luaUI=0x5221db50 [f=0018411] Start widgetHandler:Shutdown [f=0018411] Shutdown - SaveOrderList Complete [f=0018411] Writing last game win data [f=0018411] Shutdown - SaveConfigData Complete [f=0018411] Shutdown Widget - Chili Highlight [f=0018411] Shutdown Widget - Save/Load API [f=0018411] Shutdown Widget - Draw After Chili [f=0018411] Shutdown Widget - EPIC Menu [f=0018411] Shutdown Widget - Chili Minimap [f=0018411] Shutdown Widget - Chili Widget Selector [f=0018411] Shutdown Widget - Local Team Colors [f=0018411] Shutdown Widget - Display Keys 2 [f=0018411] Shutdown Widget - Save Game Menu [f=0018411] Shutdown Widget - HealthBars [f=0018411] Shutdown Widget - Noises [f=0018411] Shutdown Widget - Unit Icons [f=0018411] Shutdown Widget - Win Counter [f=0018411] Shutdown Widget - BuildETA [f=0018411] Shutdown Widget - SpringRTS Replay Stats [f=0018411] Shutdown Widget - Modular Comm Info [f=0018411] Shutdown Widget - CameraShake [f=0018411] Shutdown Widget - Chili Economy Panel Default [f=0018411] Shutdown Widget - Chili EndGame Window [f=0018411] Shutdown Widget - Chili Nuke Warning [f=0018411] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018411] Shutdown Widget - Chili Spectator Panels [f=0018411] Shutdown Widget - Context Menu [f=0018411] Shutdown Widget - Darkening [f=0018411] Shutdown Widget - MetalFeatures (new) [f=0018411] Shutdown Widget - Defense Range Zero-K [f=0018411] Shutdown Widget - Grab Input [f=0018411] Input grabbing is disabled! [f=0018411] Shutdown Widget - Highlight Geos [f=0018411] Shutdown Widget - Local Widgets Config [f=0018411] Shutdown Widget - MinimapEvents [f=0018411] Shutdown Widget - Missile Silo Range [f=0018411] Shutdown Widget - Point Tracker [f=0018411] Shutdown Widget - Showeco and Grid Drawer [f=0018411] Shutdown Widget - Stereo3D [f=0018411] Shutdown Widget - State Reverse and Latency [f=0018411] Shutdown Widget - Music Player v2 [f=0018411] Shutdown Widget - Attack AoE [f=0018411] Shutdown Widget - UnitShapes [f=0018411] Shutdown Widget - Map Edge Extension [f=0018411] Shutdown Widget - Selection Send [f=0018411] Shutdown Widget - LupsManager [f=0018411] Shutdown Widget - Newton Firezone [f=0018411] Shutdown Widget - Chili Pro Console [f=0018411] Shutdown Widget - Persistent Build Height [f=0018411] Shutdown Widget - Lasso Terraform GUI [f=0018411] Shutdown Widget - Chili Framework [f=0018411] Shutdown Widget - Lups [f=0018411] Shutdown Widget - Mex Placement Handler [f=0018411] Shutdown Widget - Custom Markers [f=0018411] Shutdown Widget - Chili Core Selector [f=0018411] Shutdown Widget - Select Keys [f=0018411] Shutdown Widget - Pause Screen [f=0018411] Shutdown Widget - Layout Handler [f=0018411] Shutdown Widget - Text To Speech Control [f=0018411] End widgetHandler:Shutdown [f=0018411] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={316157,51756917} {int,ext,rec}Allocs={28440564,0,0} {chunk,block}Bytes={51756917,0} [f=0018411] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018411] [Game::KillLua][2] dtor=0 luaRules=0x5270a820 [f=0018411] Start gadgetHandler:Shutdown [f=0018411] Shutdown - StartSetup [f=0018411] Shutdown - UnitMorph [f=0018411] Shutdown - Carrier Drones [f=0018411] Shutdown - LupsNanoSpray [f=0018411] Shutdown - Missile Silo Controller [f=0018411] Shutdown - Modular Comm Info [f=0018411] Shutdown - Terrain Texture Handler [f=0018411] Shutdown - UnitCloakShield [f=0018411] Shutdown - Starlight Handler [f=0018411] End gadgetHandler:Shutdown [f=0018411] Start gadgetHandler:Shutdown [f=0018411] Shutdown - Save/Load [f=0018411] Shutdown - Teleport Throw [f=0018411] Shutdown - UnitMorph [f=0018411] Shutdown - Modular Comm Info [f=0018411] Shutdown - Retreat Command [f=0018411] Shutdown - Shockwaves [f=0018411] Shutdown - UnitCloakShield [f=0018411] Shutdown - Lups Cloak FX [f=0018411] Shutdown - Lups [f=0018411] Shutdown - Lups Shield [f=0018411] End gadgetHandler:Shutdown [f=0018411] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28440650,0,0} {chunk,block}Bytes={0,0} [f=0018411] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28440650,0,0} {chunk,block}Bytes={0,0} [f=0018411] [Game::KillLua][4] dtor=0 [f=0018411] [Game::~CGame][1] [f=0018411] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018411] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018411] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018411] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018411] [Game::KillLua][4] dtor=1 [f=0018411] [Game::KillMisc][1] [f=0018411] [Game::KillMisc][2] [f=0018411] [Game::KillMisc][3] [f=0018411] [Game::KillRendering][1] [f=0018411] [3DOParser::Kill] allocated 147 pieces [f=0018411] [S3OParser::Kill] allocated 2725 pieces [f=0018411] [AssParser::Kill] allocated 226 pieces [f=0018411] [Game::KillInterface][1] [f=0018411] [Game::KillInterface][2] [f=0018411] [Game::KillSimulation][1] [f=0018411] [Game::KillSimulation][2] [f=0018411] [CCollisionHandler] dis-/continuous tests: 0/138034 [f=0018411] [Game::KillSimulation][3] [f=0018411] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018411] [~CPathCache(16x16)] cacheHits=23 hitPercentage=18% numHashColls=0 maxCacheSize=11 [f=0018411] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018411] [~CPathCache(32x32)] cacheHits=18 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018411] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018411] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018411] [LosHandler::Kill] raycast instance cache-{hits,misses}={5313,9704}; shared=1%; cached=34% [f=0018411] [Game::KillSimulation][4] [f=0018411] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018411] [Game::~CGame][2] [f=0018411] [Game::~CGame][3] [f=0018411] [SpringApp::Kill][3] [f=0018411] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 194783 bytes sent 179476 bytes recv'd [f=0018411] [SpringApp::Kill][4] font=0x460eaaa0 [f=0018411] [SpringApp::Kill][5] [f=0018411] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x46159140) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=5706ms file="objects3d/strikecom_1.dae" indx=5476 inflSize=999kb readTime=113ms file="objects3d/detriment.s3o" indx=5116 inflSize=514kb readTime=88ms file="objects3d/bantha.s3o" indx=4901 inflSize=433kb readTime=82ms file="objects3d/amphraider.s3o" indx=4844 inflSize=346kb readTime=64ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=61ms file="units/cloakcon.lua" indx=6712 inflSize=2kb readTime=44ms file="objects3d/armtick.3do" indx=4895 inflSize=5kb readTime=40ms file="objects3d/corvrad_big.s3o" indx=5071 inflSize=115kb readTime=37ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=36ms file="objects3d/amphdeploy.s3o" indx=4842 inflSize=229kb readTime=35ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 53932043 bytes cached in 2908 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/iced_coffee_v4.3.sd7 (0x46251510) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x463db7d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46169150) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc1e4099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]