[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.KK54exmEgm/springsettings.1062357.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 159ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f168c01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8247 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1062357/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 617ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4653c920] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4653c920] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 366ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 918ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1211ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 989ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 122ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 11ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 227ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1062357/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1915ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11774,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1062357/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52eb5db0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: fd203a60c567ab19d4e7cd65fa99294a [f=-000001] Connection attempt from titangamer58 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: titangamer58 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="titangamer58" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="titangamer58" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from BallMeat [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: BallMeat changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="titangamer58" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="titangamer58" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="titangamer58" string="[Game::Load][lua{Rules,Gaia}={000000006dcd9980,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[Game::Load][lua{Rules,Gaia}={000000006f9250f0,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [4633,168.622314,4634]: 0 finished unit Engineer Commander [f=-000001] [0] Event [584,168.88208,582]: 1 finished unit Strike Commander [f=0000000] [0] BallMeat, team: 1, elo:1600, userid: 401934 [f=0000000] [0] titangamer58, team: 0, elo:1541, userid: 529221 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [576,173.087555,720]: 1 finished unit Hovercraft Platform [f=0000244] [244] Event [4712,163.054749,4520]: 0 finished unit Solar Collector [f=0000322] [322] Event [4480,176.736298,4752]: 0 finished unit Rover Assembly [f=0000420] [420] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000584] [584] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000615] [615] Event [576,173.995728,688]: 1 finished unit Quill [f=0000781] [781] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Mason [f=0000855] [855] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000875] [875] Event [576,173.995728,688]: 1 finished unit Dagger [f=0000960] [960] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0001182] [1182] Event [576,173.995728,688]: 1 finished unit Dagger [f=0001231] [1231] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Mason [f=0001512] [1512] Event [472,173.811279,776]: 1 finished unit Solar Collector [f=0001830] [1830] Event [576,173.995728,688]: 1 finished unit Dagger [f=0001877] !predict [f=0001877] > Team titangamer58 has a 41.6% chance to win [f=0001878] > Team BallMeat has a 58.4% chance to win [f=0001936] [1936] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0001964] [1964] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Mason [f=0002023] [2023] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0002085] [2085] Event [4792,164.885315,4520]: 0 finished unit Solar Collector [f=0002221] [2221] Event [576,173.995728,688]: 1 finished unit Dagger [f=0002242] hmm [f=0002300] [2300] Event [472,172.427673,696]: 1 finished unit Solar Collector [f=0002637] [2637] Event [576,173.995728,688]: 1 finished unit Dagger [f=0002838] [2838] Event [4728,170.526123,4440]: 0 finished unit Solar Collector [f=0002951] [2951] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0003147] [3147] Event [472,177.706604,616]: 1 finished unit Solar Collector [f=0003201] [3201] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0003239] [3239] Event [576,173.995728,688]: 1 finished unit Quill [f=0003267] [3267] Event [4808,173.818359,4440]: 0 finished unit Solar Collector [f=0003554] [3554] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Mason [f=0003611] [3611] Event [4872,166.772705,4520]: 0 finished unit Solar Collector [f=0003633] [3633] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0003689] [3689] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0003708] [3708] Event [680,175.890198,776]: 1 finished unit Solar Collector [f=0003917] [3917] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Mason [f=0004156] [4156] Event [680,175.826355,696]: 1 finished unit Solar Collector [f=0004206] [4206] Event [3896,186.760254,4760]: 0 lost unit Metal Extractor [f=0004212] [4212] Event [4888,175.691528,4440]: 0 finished unit Solar Collector [f=0004233] [4233] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0004309] you are not ok [f=0004384] [4384] Event [4026.52612,163.054749,4528.27148]: 0 lost unit Mason [f=0004429] [4429] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0004509] its pvp [f=0004574] [4574] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Scorcher [f=0004679] gotta know how good you are [f=0004697] [4697] Event [680,174.066711,616]: 1 finished unit Solar Collector [f=0004919] [4919] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0004952] [4952] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Scorcher [f=0005111] [5111] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0005353] [5353] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Scorcher [f=0005431] ok [f=0005579] [5579] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0005622] i am kinda new [f=0005748] [5748] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Scorcher [f=0005801] [5801] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0005849] [5849] Event [3688,174.05249,3432]: 0 finished unit Gauss [f=0006002] i get that, try to be aggresive [f=0006180] [6180] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Scorcher [f=0006308] ok [f=0006491] [6491] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0006556] [6556] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Scorcher [f=0006575] [6575] Event [24,345.404907,2216]: 1 finished unit Wind/Tidal Generator [f=0006674] [6674] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0006870] [6870] Event [976,173.995728,2720]: 1 finished unit Lotus [f=0006920] [6920] Event [24,339.927307,2296]: 1 finished unit Wind/Tidal Generator [f=0007087] [7087] Event [3896,186.083374,4760]: 0 finished unit Metal Extractor [f=0007140] [7140] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Scorcher [f=0007181] [7181] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0007220] [7220] Event [24,345.142365,2376]: 1 finished unit Wind/Tidal Generator [f=0007420] [Game::ClientReadNet] added new player werner7788 with number 2 to team 0 [f=0007420] > SPRINGIE:User werner7788|planefighter|3_0||False|||DE [f=0007446] Connection attempt from werner7788 [f=0007446] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007446] -> Connection established (given id 2) [f=0007458] [Game::ClientReadNet][LOGMSG] sender="werner7788" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0007458] [Game::ClientReadNet][LOGMSG] sender="werner7788" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007470] [7470] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [f=0007503] [7503] Event [24,345.404907,2456]: 1 finished unit Wind/Tidal Generator [f=0007516] [7516] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Scorcher [f=0007600] [7600] Event [576,173.995728,688]: 1 finished unit Quill [f=0007646] [7646] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0007792] [7792] Event [24,345.404907,2536]: 1 finished unit Wind/Tidal Generator [f=0007917] [7917] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Scorcher [f=0008076] [8076] Event [24,345.404907,2616]: 1 finished unit Wind/Tidal Generator [f=0008115] [8115] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0008142] [Game::ClientReadNet][LOGMSG] sender="werner7788" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=0008167] [Game::ClientReadNet][LOGMSG] sender="werner7788" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=0008167] [Game::ClientReadNet][LOGMSG] sender="werner7788" string="[Game::Load][lua{Rules,Gaia}={00000000fd8b7460,0000000000000000}]" [f=0008173] [8173] Event [3624,175.996643,3928]: 0 finished unit Gauss [f=0008214] [8214] Event [2514.03345,180.0896,565.639343]: 1 finished unit Strike Commander [f=0008362] [8362] Event [24,345.404907,2696]: 1 finished unit Wind/Tidal Generator [f=0008688] [8688] Event [24,336.741486,2776]: 1 finished unit Wind/Tidal Generator [f=0008710] [8710] Event [4824,175.819244,4696]: 0 finished unit Storage [f=0008922] [8922] Event [2512,175.812134,1520]: 1 finished unit Radar Tower [f=0009021] [9021] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0009235] [9235] Event [4872,174.123474,4696]: 0 finished unit Storage [f=0009284] [9284] Event [736,177.465363,2800]: 1 finished unit Lotus [f=0009701] [9701] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0009863] [9863] Event [3368,171.973572,4120]: 0 finished unit Gauss [f=0009993] [9993] Event [3256,179.466248,4504]: 0 finished unit Gauss [f=0010007] [10007] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Ravager [f=0010120] [10120] Event [3592,183.113251,1736]: 1 finished unit Metal Extractor [f=0010367] [10367] Event [808,179.52301,4456]: 1 finished unit Metal Extractor [f=0010391] [10391] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0010563] [10563] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0010612] Spectator werner7788 left the game: normal quit [f=0010612] [10612] Event [undefined]: werner7788 quit [f=0010675] [10675] Event [4920,173.995728,4696]: 0 finished unit Storage [f=0010782] [10782] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Ravager [f=0011080] [11080] Event [3624,172.363831,632]: 1 finished unit Metal Extractor [f=0011081] [11081] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0011252] [11252] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0011312] [11312] Event [2616,190.215698,3128]: 0 finished unit Metal Extractor [f=0011498] [11498] Event [3816,173.995728,504]: 1 finished unit Metal Extractor [f=0011534] [11534] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Ravager [f=0011579] [11579] Event [2048,175.819244,3760]: 1 finished unit Lotus [f=0011771] [11771] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0011867] [11867] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0012149] [12149] Event [2112,177.642761,3904]: 1 finished unit Lotus [f=0012218] [12218] Event [4408,173.995728,920]: 1 finished unit Metal Extractor [f=0012284] [12284] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Ravager [f=0012461] [12461] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0012794] [12794] Event [2192,173.818359,4080]: 1 finished unit Lotus [f=0013151] [13151] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0013198] [13198] Event [4248,185.00061,1096]: 1 finished unit Stardust [f=0013330] [13330] Event [2552,186.561584,3128]: 0 finished unit Stinger [f=0013482] [13482] Event [2168,177.642761,3944]: 1 finished unit Stardust [f=0013763] [13763] Event [2160,175.812134,4016]: 1 finished unit Lotus [f=0013829] [13829] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0014518] [14518] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0014685] [14685] Event [4040,173.811279,4408]: 0 finished unit Stinger [f=0014783] [14783] Event [4304,183.177124,1120]: 1 finished unit Faraday [f=0015129] [15129] Event [3336,173.868042,3000]: 0 finished unit Gauss [f=0015142] [15142] Event [536,172.172241,600]: 1 finished unit Caretaker [f=0015158] [15158] Event [2040,175.833435,3880]: 1 finished unit Stinger [f=0015178] [15178] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0015580] [15580] Event [4360,177.515015,4744]: 0 finished unit Gunship Plant [f=0015705] [15705] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0015709] [15709] Event [616,172.001953,600]: 1 finished unit Caretaker [f=0015797] [15797] Event [3144,173.995728,2600]: 0 finished unit Metal Extractor [f=0015963] [15963] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0016043] [16043] Event [392,175.691528,776]: 1 finished unit Solar Collector [f=0016147] [16147] Event [4216,186.753174,1032]: 1 finished unit Stinger [f=0016210] [16210] Event [4824,175.748291,4744]: 0 finished unit Storage [f=0016271] [16271] Event [312,175.819244,776]: 1 finished unit Solar Collector [f=0016294] [16294] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0016551] [16551] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0016603] [16603] Event [232,175.748291,776]: 1 finished unit Solar Collector [f=0016687] [16687] Event [2000,175.833435,3824]: 1 finished unit Faraday [f=0016721] [16721] Event [4952,166.644958,4520]: 0 finished unit Solar Collector [f=0016846] [16846] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0016887] [16887] Event [152,175.627686,776]: 1 finished unit Solar Collector [f=0017121] [17121] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0017207] [17207] Event [72,174.009949,776]: 1 finished unit Solar Collector [f=0017356] [17356] Event [3080,173.995728,2600]: 0 finished unit Gauss [f=0017392] [17392] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0017458] [17458] Event [392,175.819244,696]: 1 finished unit Solar Collector [f=0017521] [17521] Event [2128,172.179321,4064]: 1 finished unit Faraday [f=0017671] [17671] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0017746] [17746] Event [312,174.002838,696]: 1 finished unit Solar Collector [f=0017956] [17956] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0017977] [17977] Event [4360,198.515015,4744]: 0 finished unit Nimbus [f=0018022] [18022] Event [232,175.627686,696]: 1 finished unit Solar Collector [f=0018050] [18050] Event [4064,181.105286,1056]: 1 finished unit Lotus [f=0018221] [18221] Event [152,174.24408,696]: 1 finished unit Solar Collector [f=0018306] [18306] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0018335] [18335] Event [4160,185.00061,1104]: 1 finished unit Lotus [f=0018474] [18474] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0018557] [18557] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0018665] [18665] Event [4256,184.950928,1152]: 1 finished unit Lotus [f=0018755] [18755] Event [4325.17676,175.823853,4586.88135]: 0 finished unit Engineer Commander [f=0018755] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0018755] [18755] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0018811] [18811] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0018901] [18901] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0018967] [18967] Event [4664,170.611267,3432]: 0 finished unit Stinger [f=0019040] [19040] Event [4352,181.481323,1200]: 1 finished unit Lotus [f=0019065] [19065] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0019400] [19400] Event [4448,179.466248,1248]: 1 finished unit Lotus [f=0019463] [19463] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0019753] [19753] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0019875] [19875] Event [816,175.819244,712]: 1 finished unit Airplane Plant [f=0020070] [20070] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0020312] [20312] Event [2192,173.818359,4080]: 1 lost unit Lotus [f=0020326] [20326] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0020499] [20499] Event [4184,179.452057,2360]: 0 finished unit Gauss [f=0020527] [20527] Event [2521.70068,181.280685,3806.02124]: 0 lost unit Scorcher [f=0020561] [20561] Event [2490.48975,179.511673,3790.37061]: 0 lost unit Scorcher [f=0020581] [20581] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0020619] [20619] Event [2392.03345,177.649033,3879.08838]: 0 lost unit Scorcher [f=0020641] [20641] Event [2398.59106,179.567535,3915.45166]: 0 lost unit Scorcher [f=0020641] [20641] Event [2366.22803,177.20726,3862.19287]: 0 lost unit Scorcher [f=0020650] [20650] Event [4120,170.164246,4560]: 0 finished unit Fusion Reactor [f=0020654] [20654] Event [2418.95776,177.790848,3895.93677]: 0 lost unit Scorcher [f=0020667] [20667] Event [2437.0271,177.594482,3881.71875]: 0 lost unit Scorcher [f=0020688] [20688] Event [2419.26074,176.28981,3841.22339]: 0 lost unit Scorcher [f=0020690] [20690] Event [2413.62085,177.358658,3887.48755]: 0 lost unit Scorcher [f=0020747] [20747] Event [4360,198.515015,4744]: 0 finished unit Nimbus [f=0020836] [20836] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0020881] [20881] Event [2052.62671,172.194931,2993.93359]: 1 lost unit Scalpel [f=0020992] [20992] Event [3944,175.826355,3080]: 0 finished unit Gauss [f=0021035] [21035] Event [2341.3186,175.822098,2747.21484]: 1 lost unit Scalpel [f=0021064] [21064] Event [2552,186.561584,3128]: 0 lost unit Stinger [f=0021090] [21090] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0021100] [21100] Event [2616,189.594818,3128]: 0 lost unit Metal Extractor [f=0021208] [21208] Event [2840.07593,179.456467,3066.78833]: 1 lost unit Dagger [f=0021345] [21345] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0021450] [21450] Event [2747.30908,173.992661,2765.73462]: 1 lost unit Scalpel [f=0021480] [21480] Event [3080,173.317581,2600]: 0 lost unit Gauss [f=0021528] [21528] Event [2767.80884,177.642761,3273.16357]: 1 lost unit Scalpel [f=0021548] [21548] Event [2835.37329,176.978897,3487.31494]: 0 lost unit Ravager [f=0021567] [21567] Event [3144,173.884033,2600]: 0 lost unit Metal Extractor [f=0021600] [21600] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0021659] [21659] Event [2696.03662,175.833435,3284.14258]: 1 lost unit Scalpel [f=0021699] [21699] Event [3028.79321,172.174973,2868.90894]: 1 lost unit Scalpel [f=0021725] [21725] Event [3336,173.170944,3000]: 0 lost unit Gauss [f=0021735] [21735] Event [2514.74023,177.569794,3369.12964]: 0 lost unit Ravager [f=0021840] [21840] Event [2557.21606,177.757889,3249.27661]: 0 lost unit Ravager [f=0021843] [21843] Event [2466.47559,179.202759,3071.51807]: 1 lost unit Scalpel [f=0021855] [21855] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0021982] [21982] Event [2958.54736,392.303345,3504.55957]: 0 lost unit Nimbus [f=0022110] [22110] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0022123] [22123] Event [2803.13281,177.642761,3369.85449]: 1 lost unit Scalpel [f=0022139] [22139] Event [2787.27368,177.637512,3349.51196]: 1 lost unit Scalpel [f=0022203] [22203] Event [3298.698,182.46048,3257.23633]: 1 lost unit Scalpel [f=0022280] [22280] Event [3173.92749,179.16423,3249.03955]: 1 lost unit Scalpel [f=0022332] [22332] Event [3125.11328,416.736877,3631.55518]: 0 lost unit Nimbus [f=0022365] [22365] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0022619] [22619] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0022630] [22630] Event [2824,173.995728,3896]: 0 lost unit Metal Extractor [f=0022874] [22874] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0023023] [23023] Event [778.000183,179.819244,732.5]: 1 finished unit Swift [f=0023034] [23034] Event [4360,198.515015,4744]: 0 finished unit Nimbus [f=0023146] [23146] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Ravager [f=0023209] [23209] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0023271] [23271] Event [778.000183,178.491074,732.293701]: 1 finished unit Swift [f=0023479] [23479] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0023526] [23526] Event [778.000183,178.490616,732.293457]: 1 finished unit Swift [f=0023740] [23740] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0023779] [23779] Event [4024,163.148254,4488]: 0 finished unit Energy Pylon [f=0023789] [23789] Event [778.000183,178.486115,732.290771]: 1 finished unit Swift [f=0023922] [23922] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Ravager [f=0024005] [24005] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0024050] [24050] Event [778.000183,179.819244,732.5]: 1 finished unit Swift [f=0024264] [24264] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0024495] [24495] Event [1960,181.289734,2680]: 1 finished unit Caretaker [f=0024509] [24509] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0024674] [24674] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Ravager [f=0024764] [24764] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0025003] [25003] Event [4255.10205,188.388702,4674.13281]: 1 lost unit Swift [f=0025019] [25019] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0025054] [25054] Event [3774.43335,448.639221,4315.86523]: 1 lost unit Swift [f=0025267] [25267] Event [4844.09521,482.022522,3754.29321]: 1 lost unit Swift [f=0025274] [25274] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0025449] [25449] Event [4240,183.10614,4752]: 0 finished unit Tank Foundry [f=0025529] [25529] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0025784] [25784] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0025822] [25822] Event [3731.09106,463.828125,3200.7522]: 1 lost unit Swift [f=0026039] [26039] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0026294] [26294] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0026501] [26501] Event [1856,179.650726,2624]: 1 finished unit Chainsaw [f=0026549] [26549] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0026678] [26678] Event [3768,168.525238,4552]: 0 finished unit Desolator [f=0026804] [26804] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0027138] [27138] Event [4032,166.765594,4592]: 0 finished unit Aegis [f=0027189] [27189] Event [952,175.819244,696]: 1 finished unit Airpad [f=0027294] [27294] Event [1928,186.568665,2600]: 1 finished unit Metal Extractor [f=0027298] [27298] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0027892] [27892] Event [2600,184.936768,2104]: 1 finished unit Metal Extractor [f=0027988] [27988] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0028287] [28287] Event [4368,173.995728,4496]: 0 finished unit Aegis [f=0028363] [28363] Event [4056,175.819244,2472]: 0 lost unit Metal Extractor [f=0028468] [28468] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Mason [f=0028592] [28592] Event [4240.04297,182.711929,4724]: 0 finished unit Minotaur [f=0028678] [28678] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0028830] [28830] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Mason [f=0028860] [28860] Event [778.000183,179.238281,732.778564]: 1 finished unit Likho [f=0029033] [29033] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0029205] [29205] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Mason [f=0029279] [29279] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0029534] [29534] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0029580] [29580] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Mason [f=0029789] [29789] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0029955] [29955] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Mason [f=0030043] [30043] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0030298] [30298] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0030330] [30330] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Mason [f=0030524] [30524] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0030650] [30650] Event [680,173.995728,552]: 1 finished unit Storage [f=0030838] [30838] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0030990] [30990] Event [632,173.981567,552]: 1 finished unit Storage [f=0031078] [31078] Event [4184,178.663177,2360]: 0 lost unit Gauss [f=0031110] [31110] Event [2824,172.581238,3896]: 0 finished unit Metal Extractor [f=0031114] [31114] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0031152] [31152] Event [4240.04297,182.711929,4724]: 0 finished unit Minotaur [f=0031163] [31163] Event [4232,177.874908,2632]: 0 lost unit Metal Extractor [f=0031197] [31197] Event [3792.84741,174.053009,2711.34521]: 1 lost unit Scalpel [f=0031211] [31211] Event [4120,182.921692,4760]: 0 finished unit Shieldbot Factory [f=0031231] [31231] Event [4112,179.473328,4352]: 0 finished unit Chainsaw [f=0031232] [31232] Event [584,170.291992,552]: 1 finished unit Storage [f=0031383] [31383] Event [3900.80908,175.819244,2787.94604]: 1 lost unit Scalpel [f=0031415] [31415] Event [3944,175.502945,3080]: 0 lost unit Gauss [f=0031423] [31423] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0031520] [31520] Event [536,172.172241,552]: 1 finished unit Storage [f=0031723] [31723] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0031794] [31794] Event [3672,170.348755,3224]: 0 lost unit Metal Extractor [f=0031870] [31870] Event [488,177.642761,552]: 1 finished unit Storage [f=0031999] [31999] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0032102] [32102] Event [440,177.649841,552]: 1 finished unit Storage [f=0032298] [32298] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0032337] [32337] Event [3902.3064,485.066376,3824.65161]: 1 lost unit Swift [f=0032352] [32352] Event [4016.20068,172.339035,2887.48462]: 0 lost unit Ravager [f=0032406] [32406] Event [4071.09375,177.484253,2758.06812]: 0 lost unit Ravager [f=0032497] [32497] Event [4162.36182,179.465698,2593.99292]: 0 lost unit Ravager [f=0032561] [32561] Event [3984.50293,174.067108,2459.95728]: 1 lost unit Scalpel [f=0032639] [32639] Event [4289.6543,175.933884,2332.87231]: 0 lost unit Ravager [f=0032928] [32928] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0033031] [33031] Event [4191.50439,179.653748,2482.90039]: 0 lost unit Minotaur [f=0033166] [33166] Event [4368.55664,171.511093,2300.30225]: 1 lost unit Scalpel [f=0033178] [33178] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0033183] [33183] Event [4257.05273,180.868118,2483.20996]: 0 lost unit Minotaur [f=0033323] [33323] Event [4120.01855,182.921692,4748]: 0 finished unit Felon [f=0033404] [33404] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0033658] [33658] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0033716] [33716] Event [4240.04297,182.711929,4724]: 0 finished unit Minotaur [f=0033884] [33884] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0034184] [34184] Event [576,173.995728,688]: 1 finished unit Quill [f=0034333] [34333] Event [576,173.995728,688]: 1 finished unit Quill [f=0034498] [34498] Event [576,173.995728,688]: 1 finished unit Quill [f=0034633] [34633] Event [576,173.995728,688]: 1 finished unit Quill [f=0034782] [34782] Event [576,173.995728,688]: 1 finished unit Quill [f=0034936] [34936] Event [4120.01855,182.921692,4748]: 0 finished unit Felon [f=0034947] [34947] Event [576,173.995728,688]: 1 finished unit Quill [f=0035098] [35098] Event [576,173.995728,688]: 1 finished unit Quill [f=0035209] [35209] Event [4120.01855,182.921692,4748]: 0 finished unit Rogue [f=0035248] [35248] Event [576,173.995728,688]: 1 finished unit Quill [f=0035398] [35398] Event [576,173.995728,688]: 1 finished unit Quill [f=0035548] [35548] Event [576,173.995728,688]: 1 finished unit Quill [f=0035579] [35579] Event [4120.01855,182.921692,4748]: 0 finished unit Rogue [f=0035698] [35698] Event [576,173.995728,688]: 1 finished unit Quill [f=0035848] [35848] Event [576,173.995728,688]: 1 finished unit Quill [f=0035954] [35954] Event [4120.01855,182.921692,4748]: 0 finished unit Rogue [f=0036051] [36051] Event [4240.04297,181.391922,4724]: 0 finished unit Tremor [f=0036413] [36413] Event [2824,172.581238,3896]: 0 lost unit Metal Extractor [f=0037210] [37210] Event [4198.15771,180.546875,2574.83057]: 1 lost unit Scalpel [f=0037232] [37232] Event [4314.88135,177.587875,2580.11792]: 1 lost unit Scalpel [f=0037254] [37254] Event [3694.74731,175.746933,2590.0105]: 1 lost unit Scalpel [f=0037270] [37270] Event [4139.29785,177.895645,2431.38989]: 1 lost unit Scalpel [f=0037289] [37289] Event [3679.10278,175.960892,2537.23169]: 1 lost unit Scalpel [f=0037324] [37324] Event [1400,175.826355,1792]: 1 finished unit Antinuke [f=0037339] [37339] Event [4015.89258,175.498169,2574.14966]: 0 lost unit Minotaur [f=0037496] [37496] Event [4240,174.002838,4208]: 0 finished unit Advanced Radar [f=0037720] [37720] Event [3764.42432,175.838394,2475.53882]: 0 lost unit Felon [f=0037731] [37731] Event [4145.62109,177.861343,2686.26172]: 0 lost unit Rogue [f=0037761] [37761] Event [3795.37231,175.701859,2502.15552]: 0 lost unit Felon [f=0038781] [38781] Event [4305.85645,175.819244,2929.771]: 0 lost unit Rogue [f=0038982] [38982] Event [3532.1687,188.793732,2418.65698]: 1 lost unit Likho [f=0040636] [40636] Event [576,173.995728,688]: 1 finished unit Quill [f=0040802] [40802] Event [4600,177.515015,4736]: 0 finished unit Cloakbot Factory [f=0041039] [41039] Event [576,173.995728,688]: 1 finished unit Quill [f=0041347] [41347] Event [778.000183,179.240326,732.776123]: 1 finished unit Likho [f=0041388] [41388] Event [576,173.995728,688]: 1 finished unit Quill [f=0041533] [41533] Event [576,173.995728,688]: 1 finished unit Quill [f=0041610] [41610] Event [1688,176.067566,1784]: 1 finished unit Caretaker [f=0041727] [41727] Event [1688,177.642761,1848]: 1 finished unit Caretaker [f=0041845] [41845] Event [1688,175.627686,1912]: 1 finished unit Caretaker [f=0041909] [41909] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0041913] [41913] Event [1752,177.642761,1960]: 1 finished unit Caretaker [f=0041963] [41963] Event [4600.01465,177.515015,4726.3999]: 0 finished unit Knight [f=0042003] [42003] Event [1848,177.898193,1912]: 1 finished unit Caretaker [f=0042067] [42067] Event [4752,174.054886,4384]: 0 finished unit Aegis [f=0042163] [42163] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0042506] [42506] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0042797] [42797] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0043186] [43186] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0043598] [43598] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0043857] [43857] Event [4376,175.819244,4200]: 0 finished unit Desolator [f=0044018] [44018] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0044069] [44069] Event [4600.01465,177.515015,4726.3999]: 0 finished unit Iris [f=0044342] [44342] Event [1808,175.812134,1808]: 1 finished unit Big Bertha [f=0044396] [44396] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0044652] [44652] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0044907] [44907] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0045162] [45162] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0045381] [45381] Event [4200,173.995728,4560]: 0 finished unit Fusion Reactor [f=0045417] [45417] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0045443] to be fair, i did warn you to be aggresive [f=0045597] [45597] Event [2984.7146,416.38446,3075.8313]: 0 lost unit Nimbus [f=0045672] [45672] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0045927] [45927] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0045953] you made so many shits [f=0046182] [46182] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0046196] [46196] Event [4024,163.148254,4488]: 0 lost unit Energy Pylon [f=0046344] factories can be put on looops [f=0046437] [46437] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0046437] [46437] Event [4120.45996,168.246429,4489.3584]: 0 lost unit Mason [f=0046439] [46439] Event [4125.95166,170.321457,4457.46143]: 0 lost unit Mason [f=0046441] [46441] Event [4032,162.657883,4560]: 0 lost unit Aegis [f=0046574] to match income with expenses [f=0046692] [46692] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0046914] [46914] Event [4040,173.811279,4408]: 0 lost unit Stinger [f=0046947] [46947] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0047156] and, scaples need to be nerfed [f=0047202] [47202] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0047336] [47336] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Fencer [f=0047393] i will admit that [f=0047457] [47457] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0047712] [47712] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0047773] [47773] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Fencer [f=0047967] [47967] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0048120] [48120] Event [4120,170.164246,4560]: 0 lost unit Fusion Reactor [f=0048120] [48120] Event [4200,173.995728,4560]: 0 lost unit Fusion Reactor [f=0048136] [48136] Event [4112,180.168671,4352]: 0 lost unit Chainsaw [f=0048194] [48194] Event [4479.99805,174.669968,4734.00781]: 0 finished unit Fencer [f=0048222] [48222] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0048477] [48477] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0048611] [48611] Event [4479.99805,174.645096,4734.00781]: 0 lost unit Fencer [f=0048732] [48732] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0048875] [48875] Event [3151.43896,177.413727,3068.93848]: 0 lost unit Knight [f=0048904] [48904] Event [3112.46558,177.675018,3023.97412]: 0 lost unit Iris [f=0048987] [48987] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0049021] [49021] Event [3154.48462,177.405563,3035.07715]: 0 lost unit Engineer Commander [f=0049034] [49034] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Fencer [f=0049242] [49242] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0049454] [49454] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Fencer [f=0049497] [49497] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0049566] i think you have almost made every single factory in the game [f=0049752] [49752] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0049807] [49807] Event [4240,181.391922,4752]: 0 lost unit Tank Foundry [f=0049874] [49874] Event [4479.99805,174.65593,4734.00781]: 0 finished unit Fencer [f=0050007] [50007] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0050176] [50176] Event [3227.26318,172.151825,2987.34229]: 0 lost unit Fencer [f=0050184] [50184] Event [3238.14795,170.930023,3011.71631]: 0 lost unit Fencer [f=0050234] [50234] Event [3312.23901,171.636963,3030.03369]: 0 lost unit Fencer [f=0050236] [50236] Event [3262.56177,170.823563,3007.08667]: 0 lost unit Fencer [f=0050287] [50287] Event [4368,173.995728,4496]: 0 lost unit Aegis [f=0050294] [50294] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Fencer [f=0050404] [50404] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0050714] [50714] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Fencer [f=0050767] is this bad? [f=0050821] [50821] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0051134] [51134] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Fencer [f=0051216] i will nuke yoy [f=0051281] [51281] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0051523] Yeah, good luck with that [f=0051554] [51554] Event [4479.99805,174.645096,4734.00781]: 0 finished unit Fencer [f=0051792] [51792] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0051855] [51855] Event [1952,175.570923,1664]: 1 finished unit Big Bertha [f=0051972] [51972] Event [4479.99805,174.645096,4734.00781]: 0 lost unit Fencer [f=0051973] [51973] Event [4360,177.236008,4744]: 0 lost unit Gunship Plant [f=0051992] [51992] Event [4480,173.411163,4752]: 0 lost unit Rover Assembly [f=0052075] [52075] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0052317] [52317] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0052572] [52572] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0052610] [52610] Event [3028.55518,172.500916,3004.57153]: 0 lost unit Fencer [f=0052626] [52626] Event [3026.65942,172.087784,3001.47021]: 0 lost unit Fencer [f=0052641] [52641] Event [2987.16211,172.715729,2998.24121]: 0 lost unit Fencer [f=0052643] [52643] Event [3023.90991,171.045563,3008.73193]: 0 lost unit Fencer [f=0052662] [52662] Event [3020.87769,171.473526,3001.0376]: 0 lost unit Fencer [f=0052677] [52677] Event [3014.36768,171.349686,3004.03076]: 0 lost unit Fencer [f=0052826] [52826] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0052929] [52929] Event [680,175.812134,504]: 1 finished unit Storage [f=0053131] [53131] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0053203] [53203] Event [undefined]: titangamer58 resigned [f=0053203] game_message: titangamer58 has been destroyed! [f=0053203] game_message: BallMeat wins! [f=0053203] Submitting stats [f=0053203] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0053203] Part| Total Time|Time of the last 0.5s [f=0053203] Draw 63886.79ms 30.60% [f=0053203] Lua::Callins::Synced 27898.42ms 10.90% [f=0053203] Lua::Callins::Unsynced 86417.28ms 38.10% [f=0053203] Lua::CollectGarbage::Synced 2764.21ms 0.20% [f=0053203] Lua::CollectGarbage::Unsynced 7079.12ms 2.90% [f=0053203] Misc::Profiler::AddTime 273.81ms 0.10% [f=0053203] Sim 151662.78ms 50.40% [f=0053203] [53203] Received game_message: titangamer58 has been destroyed! [f=0053203] [53203] Received game_message: BallMeat wins! [f=0053204] [53204] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0053204] [53204] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0053204] [53204] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0053204] [53204] Game End Stats Values: 2,2045,2065,2065,2045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,7.4666667,7.4666667,8.13333321,1275,1275,1275,1275,4.66666651,4.66666651,4.66666651,4.66666651,0,0,0,0,0,0,0,0,770,790,790,770,0,0,0,0,0,0,0,0,0,0,0,0 [f=0053204] [53204] Game End Stats Values: 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116,14025,45330,45330,14025,2352.11206,1222.22559,1222.22559,2352.11206,0,0,0,0,0,0,0,0,805.700928,14044.4014,14044.4014,805.700928,11942.8184,22648.1504,22648.1504,11942.8184,5775,3920,3920,5775,16,43.884861,43.884861,16,500,10560,10560,500,14.0279579,45.0993195,45.0993195,14.0279579,2560,21460,21460,2560,4870,19513.4961,19513.4961,4870,5190,9390,9390,5190,21100.1621,8299.00098,8299.00098,21100.1621,54.1667862,6272.50635,6272.50635,54.1667862,25288.1875,12642.8965,12642.8965,25288.1875 [f=0053204] [53204] Game End Stats Values: 117,12625,51770,51770,12625,2352.11206,1226.21619,1226.21619,2352.11206,0,0,0,0,0,0,0,0,805.700928,14044.4014,14044.4014,805.700928,11942.8184,23169.6113,23169.6113,11942.8184,5775,3920,3920,5775,16,48.2916069,48.2916069,16,500,16560,16560,500,14.0279579,45.3592377,45.3592377,14.0279579,2560,21900,21900,2560,4870,20352.4961,20352.4961,4870,3790,9390,9390,3790,22644.8281,8299.00098,8299.00098,22644.8281,54.1667862,6272.50635,6272.50635,54.1667862,25921.7891,12642.8965,12642.8965,25921.7891 [f=0053204] [53204] Game End Stats Values: 118,12065,52210,52210,12065,2352.11206,1239.74512,1239.74512,2352.11206,0,0,0,0,0,0,0,0,805.700928,14044.4014,14044.4014,805.700928,11942.8184,23725.2656,23725.2656,11942.8184,5775,3920,3920,5775,16,55.9032631,55.9032631,16,500,16560,16560,500,14.0279579,45.9951439,45.9951439,14.0279579,2000,22340,22340,2000,4870,20772.4961,20772.4961,4870,3790,9390,9390,3790,23204.8281,8299.00098,8299.00098,23204.8281,54.1667862,6272.50635,6272.50635,54.1667862,26483.5254,12642.8965,12642.8965,26483.5254 [f=0053204] [53204] Game End Stats Values: 119,11785,52530,52530,11785,2352.11206,1256.27283,1256.27283,2352.11206,0,0,0,0,0,0,0,0,805.700928,14044.4014,14044.4014,805.700928,11942.8184,24322.0254,24322.0254,11942.8184,5775,3920,3920,5775,16,55.4381256,55.4381256,16,500,16560,16560,500,14.0279579,46.1950722,46.1950722,14.0279579,1720,22560,22560,1720,4870,21052.4961,21052.4961,4870,3790,9490,9490,3790,23484.8281,8299.00098,8299.00098,23484.8281,54.1667862,6272.50635,6272.50635,54.1667862,27082.1699,12642.8965,12642.8965,27082.1699 [f=0053204] [53204] Game End Stats Values: 120,11785,52750,52750,11785,2352.11206,1260.57373,1260.57373,2352.11206,0,0,0,0,0,0,0,0,805.700928,14044.4014,14044.4014,805.700928,11942.8184,24471.3691,24471.3691,11942.8184,5775,3920,3920,5775,16,54.0136185,54.0136185,16,500,16560,16560,500,14.0279598,46.1684647,46.1684647,14.0279598,1720,22780,22780,1720,4870,21052.4961,21052.4961,4870,3790,9490,9490,3790,23484.8281,8299.00098,8299.00098,23484.8281,54.1667862,6272.50635,6272.50635,54.1667862,27231.5137,12642.8965,12642.8965,27231.5137 [f=0053205] [53205] Event [4764.1123,177.544235,4345.76709]: 0 lost unit Mason [f=0053225] [53225] Event [632,175.691528,504]: 1 finished unit Storage [f=0053235] [53235] Event [4120,182.921692,4760]: 0 lost unit Shieldbot Factory [f=0053239] [53239] Event [4786.16553,178.281647,4304.47998]: 0 lost unit Mason [f=0053241] [53241] Event [4796.44043,179.410385,4329.74854]: 0 lost unit Mason [f=0053242] [53242] Event [4786.19043,177.769913,4355.86816]: 0 lost unit Mason [f=0053246] [53246] Event [4600,177.51767,4736]: 0 lost unit Cloakbot Factory [f=0053248] [53248] Event [4813.47363,179.410675,4311.92627]: 0 lost unit Mason [f=0053251] [53251] Event [4775.37988,177.806519,4280.72266]: 0 lost unit Mason [f=0053251] [53251] Event [3872.66528,176.322861,4321.31299]: 0 lost unit Rogue [f=0053252] [53252] Event [4804.75928,179.432449,4289.04639]: 0 lost unit Mason [f=0053252] [53252] Event [4376,175.819244,4200]: 0 lost unit Desolator [f=0053432] [53432] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0053516] No clients connected, shutting down server [f=0053516] Server shutdown [f=0053682] [53682] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0053777] [53777] Event [584,172.363831,504]: 1 finished unit Storage [f=0053977] [53977] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0054083] [54083] Event [536,172.186447,504]: 1 finished unit Storage [f=0054282] [54282] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0054371] [54371] Event [488,175.876022,504]: 1 finished unit Storage [f=0054576] [54576] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0054677] [54677] Event [440,179.217896,504]: 1 finished unit Storage [f=0054871] [54871] Event [576,173.995728,688]: 1 finished unit Scalpel [f=0054970] Autoquit sending quit command. [f=0054970] [QuitAction] user exited to system [f=0054970] [SpringApp::Kill][1] fromRun=1 [f=0054970] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0054970] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0054970] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0054970] [ThreadPool::SetThreadCount][2] workers=0 [f=0054970] [SpringApp::Kill][2] [f=0054970] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0054970] [Game::KillLua][3] dtor=0 luaUI=0x529d0080 [f=0054970] Start widgetHandler:Shutdown [f=0054970] Shutdown - SaveOrderList Complete [f=0054970] Writing last game win data [f=0054970] Shutdown - SaveConfigData Complete [f=0054970] Shutdown Widget - Chili Highlight [f=0054970] Shutdown Widget - Save/Load API [f=0054970] Shutdown Widget - Draw After Chili [f=0054970] Shutdown Widget - EPIC Menu [f=0054970] Shutdown Widget - Chili Minimap [f=0054970] Shutdown Widget - Chili Widget Selector [f=0054970] Shutdown Widget - Local Team Colors [f=0054970] Shutdown Widget - Display Keys 2 [f=0054970] Shutdown Widget - Save Game Menu [f=0054970] Shutdown Widget - HealthBars [f=0054970] Shutdown Widget - Noises [f=0054970] Shutdown Widget - Unit Icons [f=0054970] Shutdown Widget - Win Counter [f=0054970] Shutdown Widget - BuildETA [f=0054970] Shutdown Widget - SpringRTS Replay Stats [f=0054970] Shutdown Widget - Modular Comm Info [f=0054970] Shutdown Widget - CameraShake [f=0054970] Shutdown Widget - Chili Economy Panel Default [f=0054970] Shutdown Widget - Chili EndGame Window [f=0054970] Shutdown Widget - Chili Nuke Warning [f=0054970] Shutdown Widget - Chili Selections & CursorTip v2 [f=0054970] Shutdown Widget - Chili Spectator Panels [f=0054970] Shutdown Widget - Context Menu [f=0054970] Shutdown Widget - Darkening [f=0054970] Shutdown Widget - MetalFeatures (new) [f=0054970] Shutdown Widget - Defense Range Zero-K [f=0054970] Shutdown Widget - Grab Input [f=0054970] Input grabbing is disabled! [f=0054970] Shutdown Widget - Highlight Geos [f=0054970] Shutdown Widget - Local Widgets Config [f=0054970] Shutdown Widget - MinimapEvents [f=0054970] Shutdown Widget - Missile Silo Range [f=0054970] Shutdown Widget - Point Tracker [f=0054970] Shutdown Widget - Showeco and Grid Drawer [f=0054970] Shutdown Widget - Stereo3D [f=0054970] Shutdown Widget - State Reverse and Latency [f=0054970] Shutdown Widget - Music Player v2 [f=0054970] Shutdown Widget - Attack AoE [f=0054970] Shutdown Widget - Map Edge Extension [f=0054970] Shutdown Widget - Selection Send [f=0054970] Shutdown Widget - LupsManager [f=0054970] Shutdown Widget - Newton Firezone [f=0054970] Shutdown Widget - Chili Pro Console [f=0054970] Shutdown Widget - Persistent Build Height [f=0054970] Shutdown Widget - Lasso Terraform GUI [f=0054970] Shutdown Widget - Chili Framework [f=0054970] Shutdown Widget - Lups [f=0054970] Shutdown Widget - Mex Placement Handler [f=0054970] Shutdown Widget - Custom Markers [f=0054970] Shutdown Widget - Chili Core Selector [f=0054970] Shutdown Widget - Select Keys [f=0054970] Shutdown Widget - Pause Screen [f=0054970] Shutdown Widget - Layout Handler [f=0054970] Shutdown Widget - Text To Speech Control [f=0054970] End widgetHandler:Shutdown [f=0054970] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={305248,52874002} {int,ext,rec}Allocs={54990086,0,0} {chunk,block}Bytes={52874002,0} [f=0054970] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0054970] [Game::KillLua][2] dtor=0 luaRules=0x52eb5db0 [f=0054970] Start gadgetHandler:Shutdown [f=0054970] Shutdown - StartSetup [f=0054970] Shutdown - UnitMorph [f=0054970] Shutdown - Carrier Drones [f=0054970] Shutdown - LupsNanoSpray [f=0054970] Shutdown - Missile Silo Controller [f=0054970] Shutdown - Modular Comm Info [f=0054970] Shutdown - Terrain Texture Handler [f=0054970] Shutdown - UnitCloakShield [f=0054970] Shutdown - Starlight Handler [f=0054970] End gadgetHandler:Shutdown [f=0054970] Start gadgetHandler:Shutdown [f=0054970] Shutdown - Save/Load [f=0054970] Shutdown - Teleport Throw [f=0054970] Shutdown - UnitMorph [f=0054970] Shutdown - Modular Comm Info [f=0054970] Shutdown - Retreat Command [f=0054970] Shutdown - Shockwaves [f=0054970] Shutdown - UnitCloakShield [f=0054970] Shutdown - Lups Cloak FX [f=0054970] Shutdown - Lups [f=0054970] Shutdown - Lups Shield [f=0054970] End gadgetHandler:Shutdown [f=0054970] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={54990118,0,0} {chunk,block}Bytes={0,0} [f=0054970] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={54990118,0,0} {chunk,block}Bytes={0,0} [f=0054970] [Game::KillLua][4] dtor=0 [f=0054970] [Game::~CGame][1] [f=0054970] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0054970] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0054970] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0054970] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0054970] [Game::KillLua][4] dtor=1 [f=0054970] [Game::KillMisc][1] [f=0054970] [Game::KillMisc][2] [f=0054970] [Game::KillMisc][3] [f=0054970] [Game::KillRendering][1] [f=0054970] [3DOParser::Kill] allocated 172 pieces [f=0054970] [S3OParser::Kill] allocated 2991 pieces [f=0054970] [AssParser::Kill] allocated 308 pieces [f=0054970] [Game::KillInterface][1] [f=0054970] [Game::KillInterface][2] [f=0054970] [Game::KillSimulation][1] [f=0054970] [Game::KillSimulation][2] [f=0054970] [CCollisionHandler] dis-/continuous tests: 0/2000926 [f=0054970] [Game::KillSimulation][3] [f=0054970] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0054970] [~CPathCache(20x20)] cacheHits=288 hitPercentage=39% numHashColls=0 maxCacheSize=14 [f=0054970] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0054970] [~CPathCache(40x40)] cacheHits=414 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0054970] [~CRectangleOverlapHandler] 0% overlap reduction [f=0054970] [~CRectangleOverlapHandler] 0% overlap reduction [f=0054970] [LosHandler::Kill] raycast instance cache-{hits,misses}={31600,30374}; shared=6%; cached=45% [f=0054970] [Game::KillSimulation][4] [f=0054970] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0054970] [Game::~CGame][2] [f=0054970] [Game::~CGame][3] [f=0054970] [SpringApp::Kill][3] [f=0054970] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 576221 bytes sent 372137 bytes recv'd [f=0054970] [SpringApp::Kill][4] font=0x46472aa0 [f=0054970] [SpringApp::Kill][5] [f=0054970] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x464dfb70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=5083ms file="unittextures/factoryveh1.png" indx=7170 inflSize=1077kb readTime=237ms file="unittextures/factorytank_2.png" indx=7165 inflSize=4103kb readTime=148ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=113ms file="objects3d/strikecom_4.dae" indx=5482 inflSize=1000kb readTime=107ms file="objects3d/detriment.s3o" indx=5116 inflSize=514kb readTime=72ms file="objects3d/bantha.s3o" indx=4901 inflSize=433kb readTime=68ms file="unittextures/factorytank_1.png" indx=7163 inflSize=4103kb readTime=57ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=56ms file="gamedata/movedefs.lua" indx=913 inflSize=4kb readTime=43ms file="luarules/gadgets/unit_terraform.lua" indx=1803 inflSize=131kb readTime=43ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 72182114 bytes cached in 2962 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x465cfd00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x468e9e60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x464e5ce0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f168c099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]