[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.JwD1kZ18qV/springsettings.1062070.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f846001d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8341 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1062070/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 239ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44eeb250] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44eeb250] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1314ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1656ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 716ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 21ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 349ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] nvukmer was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1062070/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3116ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11775,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1062070/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51737c50,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: ee9339603c1ebbe728f2bc244596f592 [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from [Nik]NikolaMX [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [Nik]NikolaMX changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[Game::Load][lua{Rules,Gaia}={00000000c34bb730,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={00000000ef1b9e50,0000000000000000}]" [f=-000001] <[Nik]NikolaMX> hey again! [f=-000001] <[Nik]NikolaMX> gl hf [f=-000001] <[Nik]NikolaMX> Allies: I choose: Quack! [f=-000001] Allies: I choose: BravoOne! [f=-000001] [0] Event [4255,262.00415,4243]: 0 finished unit Recon Commander [f=-000001] [0] Event [599,261.998779,503]: 1 finished unit Engineer Commander [f=0000000] [0] [Nik]NikolaMX, team: 0, elo:2034, userid: 529056 [f=0000000] [0] mad_kraft, team: 1, elo:1887, userid: 494666 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000030] [30] Event [4400,261.995605,4208]: 0 finished unit Tank Foundry [f=0000117] [117] Event [784,261.995605,488]: 1 finished unit Cloakbot Factory [f=0000412] [412] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000581] [581] Event [4312,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0000585] [585] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0000691] [691] Event [4372,263.315613,4208]: 0 finished unit Welder [f=0000791] [791] Event [4312,261.995605,4520]: 0 finished unit Wind/Tidal Generator [f=0000976] [976] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0001100] [1100] Event [793.599976,261.995605,488]: 1 finished unit Conjurer [f=0001275] [1275] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0001410] [1410] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0001420] [1420] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0001571] [1571] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0001737] [1737] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0002112] [2112] Event [793.599976,261.995605,488]: 1 finished unit Conjurer [f=0002113] [2113] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0002139] [2139] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0002321] [2321] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0002440] [2440] Event [4360,261.995605,4760]: 0 finished unit Wind/Tidal Generator [f=0002586] [2586] Event [680,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0002665] [2665] Event [4872,261.995605,4456]: 0 finished unit Wind/Tidal Generator [f=0002720] [2720] Event [4360,261.995605,4648]: 0 finished unit Wind/Tidal Generator [f=0002791] [2791] Event [793.599976,261.995605,488]: 1 finished unit Conjurer [f=0002854] [2854] Event [584,261.995605,296]: 1 finished unit Wind/Tidal Generator [f=0002927] [2927] Event [4872,261.995605,4552]: 0 finished unit Wind/Tidal Generator [f=0002961] [2961] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0003159] [3159] Event [488,261.995605,296]: 1 finished unit Wind/Tidal Generator [f=0003332] [3332] Event [793.599976,261.995605,488]: 1 finished unit Conjurer [f=0003371] [3371] Event [392,261.995605,312]: 1 finished unit Wind/Tidal Generator [f=0003374] [3374] Event [1612.9679,63.7631798,1590.8739]: 1 lost unit Conjurer [f=0003420] [3420] Event [1672,57.7231445,1416]: 1 lost unit Metal Extractor [f=0003544] [3544] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0003585] [3585] Event [296,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0003635] [3635] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0003698] [3698] Event [793.599976,261.995605,488]: 1 finished unit Conjurer [f=0003713] [3713] Event [4888,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0003720] [3720] Event [312,261.995605,520]: 1 finished unit Wind/Tidal Generator [f=0003880] [3880] Event [328,261.995605,616]: 1 finished unit Wind/Tidal Generator [f=0003886] [3886] Event [4888,261.995605,4664]: 0 finished unit Wind/Tidal Generator [f=0003978] [3978] Event [793.599976,261.995605,488]: 1 finished unit Conjurer [f=0004032] [4032] Event [344,261.995605,712]: 1 finished unit Wind/Tidal Generator [f=0004115] [4115] Event [4792,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0004172] [4172] Event [296,261.995605,424]: 1 finished unit Wind/Tidal Generator [f=0004182] [4182] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0004234] [4234] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0004296] [4296] Event [4680,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0004305] [4305] Event [424,261.995605,728]: 1 finished unit Wind/Tidal Generator [f=0004381] [4381] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0004444] [4444] Event [520,261.995605,728]: 1 finished unit Wind/Tidal Generator [f=0004468] [4468] Event [3787.02246,113.849953,4844.91748]: 1 lost unit Glaive [f=0004512] [4512] Event [4568,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0004600] [4600] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0004700] [4700] Event [3765.14087,96.1329651,4859.4292]: 1 lost unit Glaive [f=0004705] [4705] Event [616,261.995605,712]: 1 finished unit Wind/Tidal Generator [f=0004712] [4712] Event [4456,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0004839] [4839] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0004879] [4879] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0005032] [5032] Event [712,261.995605,712]: 1 finished unit Wind/Tidal Generator [f=0005041] [5041] Event [4360,261.995605,4584]: 0 finished unit Wind/Tidal Generator [f=0005126] [5126] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0005140] [5140] Event [1573.02661,148.268188,523.631348]: 1 lost unit Glaive [f=0005167] [5167] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0005226] [5226] Event [1802.24585,102.131165,556.91449]: 1 lost unit Glaive [f=0005348] [5348] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0005391] [5391] Event [4920,261.995605,4408]: 0 finished unit Wind/Tidal Generator [f=0005481] [5481] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0005675] [5675] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0005699] [5699] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0005708] [5708] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0005794] [5794] Event [1056,253.707031,1040]: 1 finished unit Radar Tower [f=0005799] [5799] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0005812] [5812] Event [4456,261.995605,4856]: 0 lost unit Wind/Tidal Generator [f=0005875] [5875] Event [4880,261.995605,4192]: 0 finished unit Lotus [f=0005934] [5934] Event [4727.52051,261.995605,4920.01953]: 1 lost unit Glaive [f=0006000] [6000] Event [776,261.995605,696]: 1 finished unit Wind/Tidal Generator [f=0006076] [6076] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0006172] [6172] Event [664,54.0366211,2184]: 1 lost unit Metal Extractor [f=0006186] [6186] Event [872,261.995605,680]: 1 finished unit Wind/Tidal Generator [f=0006188] [6188] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0006225] [6225] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0006384] [6384] Event [632,261.995605,472]: 1 finished unit Caretaker [f=0006423] [6423] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0006482] [6482] Event [440,261.995605,776]: 1 finished unit Wind/Tidal Generator [f=0006530] [6530] Event [3122.78467,55.2774887,138.631165]: 1 lost unit Glaive [f=0006534] [6534] Event [3036.4397,55.1928368,12.7326984]: 0 lost unit Kodachi [f=0006629] [6629] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0006632] [6632] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0006646] [6646] Event [456,261.995605,872]: 1 finished unit Wind/Tidal Generator [f=0006676] [6676] Event [4112,261.995605,4976]: 0 finished unit Lotus [f=0006694] [6694] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0006823] [6823] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0006829] [6829] Event [456,261.995605,968]: 1 finished unit Wind/Tidal Generator [f=0006905] [6905] Event [4488,258.943848,4856]: 0 finished unit Wind/Tidal Generator [f=0007002] [7002] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0007055] [7055] Event [4440,258.101868,4840]: 0 finished unit Wind/Tidal Generator [f=0007060] [7060] Event [472,251.86377,1064]: 1 finished unit Wind/Tidal Generator [f=0007117] [7117] Event [2464,55.5197754,2624]: 0 finished unit Lotus [f=0007135] [7135] Event [622.329285,155.45166,1539.62341]: 1 lost unit Glaive [f=0007146] [7146] Event [462.206818,186.299469,1389.34912]: 1 lost unit Glaive [f=0007196] [7196] Event [585.725708,153.774033,1547.32983]: 1 lost unit Glaive [f=0007214] [7214] Event [533.870422,129.709045,1664.84363]: 1 lost unit Glaive [f=0007230] [7230] Event [4372,263.315613,4208]: 0 finished unit Welder [f=0007241] [7241] Event [584.537537,94.7951279,1833.18286]: 0 lost unit Kodachi [f=0007254] [7254] Event [594.087402,112.335831,1749.71582]: 1 lost unit Glaive [f=0007265] [7265] Event [1711.42212,55.1385956,3252.25098]: 1 lost unit Conjurer [f=0007292] [7292] Event [1784,55.2084961,3336]: 1 lost unit Metal Extractor [f=0007299] [7299] Event [488,233.290771,1160]: 1 finished unit Wind/Tidal Generator [f=0007310] [7310] Event [4584,258.101868,4840]: 0 finished unit Wind/Tidal Generator [f=0007350] [7350] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0007438] [7438] Event [4151.75488,164.353287,1997.73962]: 1 lost unit Glaive [f=0007462] [7462] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0007500] [7500] Event [4213.11035,147.210236,2077.04541]: 1 lost unit Glaive [f=0007506] [7506] Event [504,213.759521,1256]: 1 finished unit Wind/Tidal Generator [f=0007518] [7518] Event [4288.84033,254.140396,1187.36548]: 1 lost unit Conjurer [f=0007540] [7540] Event [696,261.995605,376]: 1 finished unit Caretaker [f=0007566] [7566] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0007618] [7618] Event [4360,254.177002,1288]: 1 lost unit Metal Extractor [f=0007676] [7676] Event [2512,55.5441895,2688]: 0 finished unit Radar Tower [f=0007702] [7702] Event [504,193.666748,1352]: 1 finished unit Wind/Tidal Generator [f=0007784] [7784] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0007864] [7864] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0007864] [7864] Event [680,261.995605,584]: 1 finished unit Caretaker [f=0007943] [7943] Event [520,174.080566,1448]: 1 finished unit Wind/Tidal Generator [f=0008043] [8043] Event [793.599976,261.995605,488]: 1 finished unit Conjurer [f=0008162] [8162] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0008191] [8191] Event [536,154.537109,1544]: 1 finished unit Wind/Tidal Generator [f=0008256] [8256] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0008336] [8336] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0008357] [8357] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0008435] [8435] Event [4098.02783,254.167084,947.938538]: 1 lost unit Glaive [f=0008449] [8449] Event [552,134.578613,1640]: 1 finished unit Wind/Tidal Generator [f=0008492] [8492] Event [4100.23193,254.229492,1087.73328]: 1 lost unit Glaive [f=0008535] [8535] Event [793.599976,261.995605,488]: 1 finished unit Conjurer [f=0008680] [8680] Event [552,115.071777,1736]: 1 lost unit Wind/Tidal Generator [f=0008734] [8734] Event [337.182068,93.6692734,1822.76917]: 1 lost unit Glaive [f=0008752] [8752] Event [793.599976,261.995605,488]: 1 finished unit Conjurer [f=0008788] [8788] Event [698.993408,59.7599182,2049.8623]: 1 lost unit Glaive [f=0008802] [8802] Event [3832,254.20752,776]: 1 lost unit Metal Extractor [f=0008820] [8820] Event [761.738647,60.3139076,2043.34875]: 1 lost unit Glaive [f=0008826] [8826] Event [772.518799,54.2598228,2143.80591]: 0 lost unit Kodachi [f=0008851] [8851] Event [811.591431,54.043972,2199.17627]: 1 lost unit Glaive [f=0008888] [8888] Event [719.163208,54.0071793,2414.59033]: 1 lost unit Glaive [f=0008892] [8892] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0008949] [8949] Event [4344,258.949951,4104]: 0 finished unit Caretaker [f=0008977] [8977] Event [568,94.0938416,1832]: 1 finished unit Wind/Tidal Generator [f=0008995] [8995] Event [793.599976,261.995605,488]: 1 finished unit Conjurer [f=0009180] [9180] Event [1416,57.729248,1656]: 1 lost unit Metal Extractor [f=0009200] [9200] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0009259] [9259] Event [793.599976,261.995605,488]: 1 finished unit Conjurer [f=0009318] [9318] Event [1672,57.7231445,1416]: 1 lost unit Metal Extractor [f=0009417] [9417] Event [4408,256.685547,4088]: 0 finished unit Caretaker [f=0009662] [9662] Event [4372,263.315613,4208]: 0 finished unit Blitz [f=0009702] [9702] Event [793.599976,261.995605,488]: 1 finished unit Conjurer [f=0009722] [9722] Event [2512,55.5441895,2688]: 0 finished unit Sparrow [f=0009722] game_message: Morph complete: Radar Tower -> Sparrow [f=0009722] [9722] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0009813] [9813] Event [4488,260.573486,4120]: 0 finished unit Caretaker [f=0009974] [9974] Event [1064,251.98584,536]: 1 finished unit Stardust [f=0010038] [10038] Event [1064,251.98584,536]: 1 lost unit Stardust [f=0010066] [10066] Event [961.582825,258.468231,488.45636]: 1 lost unit Conjurer [f=0010066] [10066] Event [4372,263.315613,4208]: 0 finished unit Welder [f=0010067] [10067] Event [1000.97638,255.027267,452.011627]: 1 lost unit Conjurer [f=0010074] [10074] Event [972.18689,255.698776,510.377075]: 1 lost unit Conjurer [f=0010096] [10096] Event [932.420715,261.556335,511.682465]: 1 lost unit Conjurer [f=0010123] [10123] Event [24,261.995605,40]: 1 finished unit Wind/Tidal Generator [f=0010145] [10145] Event [793.599976,262.092651,488]: 1 finished unit Glaive [f=0010147] [10147] Event [760,261.995605,264]: 1 lost unit Metal Extractor [f=0010194] [10194] Event [696,262.005066,376]: 1 lost unit Caretaker [f=0010209] [10209] Event [680,262.282166,280]: 1 lost unit Wind/Tidal Generator [f=0010246] [10246] Event [488,261.995605,296]: 1 lost unit Wind/Tidal Generator [f=0010268] [10268] Event [584,262.981934,296]: 1 lost unit Wind/Tidal Generator [f=0010272] [10272] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0010284] [10284] Event [392,262.667603,312]: 1 lost unit Wind/Tidal Generator [f=0010317] [10317] Event [1784,55.2084961,3336]: 0 finished unit Metal Extractor [f=0010329] [10329] Event [793.599976,262.006592,488]: 1 finished unit Glaive [f=0010332] [10332] Event [264,261.995605,264]: 1 lost unit Metal Extractor [f=0010346] [10346] Event [296,262.524475,328]: 1 lost unit Wind/Tidal Generator [f=0010366] [10366] Event [793.599976,262.006592,488]: 1 lost unit Glaive [f=0010377] [10377] Event [24,261.995605,40]: 1 lost unit Wind/Tidal Generator [f=0010382] [10382] Event [793.599976,262.006592,488]: 1 lost unit Glaive [f=0010396] [10396] Event [793.599976,262.006592,488]: 1 lost unit Glaive [f=0010420] [10420] Event [154.990784,262.022949,361.16748]: 1 lost unit Conjurer [f=0010452] [10452] Event [3544,57.729248,3656]: 0 finished unit Solar Collector [f=0010453] [10453] Event [147.460175,261.995605,455.047089]: 1 lost unit Conjurer [f=0010470] [10470] Event [680,261.995605,584]: 1 lost unit Caretaker [f=0010506] [10506] Event [296,262.667603,424]: 1 lost unit Wind/Tidal Generator [f=0010518] [10518] Event [847.978943,261.995605,463.710632]: 1 lost unit Glaive [f=0010540] [10540] Event [567.999207,207.161636,1286.34473]: 1 finished unit Engineer Commander [f=0010542] [10542] Event [4372,263.315613,4208]: 0 finished unit Blitz [f=0010579] [10579] Event [264,261.995605,744]: 1 lost unit Metal Extractor [f=0010588] [10588] Event [158.251694,261.995605,623.468994]: 0 lost unit Kodachi [f=0010590] [10590] Event [760.370972,262.524414,560.285828]: 0 lost unit Kodachi [f=0010619] [10619] Event [793.599976,262.063049,488]: 1 finished unit Glaive [f=0010624] [10624] Event [205.833542,261.278595,771.033203]: 1 lost unit Glaive [f=0010650] [10650] Event [312,261.995605,520]: 1 lost unit Wind/Tidal Generator [f=0010720] [10720] Event [328,262.667603,616]: 1 lost unit Wind/Tidal Generator [f=0010742] [10742] Event [344,263.041016,712]: 1 lost unit Wind/Tidal Generator [f=0010801] [10801] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0010833] [10833] Event [362.401093,258.752686,309.665253]: 1 lost unit Glaive [f=0010834] [10834] Event [261.521271,262.352386,180.827652]: 0 lost unit Kodachi [f=0010879] [10879] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0010987] [10987] Event [3656,57.7231445,3528]: 0 finished unit Solar Collector [f=0011047] [11047] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0011059] [11059] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0011130] [11130] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0011277] [11277] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0011339] [11339] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0011481] [11481] Event [3832,249.694733,776]: 1 lost unit Metal Extractor [f=0011503] [11503] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0011523] [11523] Event [760,254.20752,3832]: 1 lost unit Metal Extractor [f=0011793] [11793] Event [3647.2959,253.827026,421.635712]: 1 lost unit Conjurer [f=0011801] [11801] Event [408,262.667603,504]: 1 finished unit Caretaker [f=0011831] [11831] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0012219] [12219] Event [1536,55.1169434,2656]: 0 finished unit Lotus [f=0012267] [12267] Event [568,263.009705,520]: 1 finished unit Caretaker [f=0012363] [12363] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0012405] [12405] Event [4372,263.315613,4208]: 0 finished unit Blitz [f=0012491] [12491] Event [4360,249.764008,1288]: 0 finished unit Metal Extractor [f=0012580] [12580] Event [3624,55.1657715,3624]: 0 finished unit Wind/Tidal Generator [f=0012645] [12645] Event [520,263.055786,376]: 1 finished unit Caretaker [f=0012816] [12816] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0012849] [12849] Event [4372,263.315613,4208]: 0 finished unit Blitz [f=0012852] [12852] Event [3688,55.1657715,3704]: 0 finished unit Wind/Tidal Generator [f=0012861] [12861] Event [760,257.769531,264]: 1 finished unit Metal Extractor [f=0012891] [12891] Event [4360,249.764008,1288]: 0 lost unit Metal Extractor [f=0012910] [12910] Event [1616,55.0803223,2592]: 0 finished unit Lotus [f=0012982] [12982] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0013073] [13073] Event [264,453.810791,4872]: 1 finished unit Metal Extractor [f=0013115] [13115] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0013164] [13164] Event [3752,73.934082,3784]: 0 finished unit Wind/Tidal Generator [f=0013197] [13197] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0013208] [13208] Event [3832,249.694733,776]: 0 lost unit Metal Extractor [f=0013235] [13235] Event [3934.85083,254.074997,956.847839]: 0 lost unit Welder [f=0013239] [13239] Event [264,257.34198,264]: 1 finished unit Metal Extractor [f=0013260] [13260] Event [3863.09741,253.80127,1067.01062]: 1 lost unit Glaive [f=0013310] [13310] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0013332] [13332] Event [3932.95752,239.093658,1278.80786]: 1 lost unit Glaive [f=0013371] [13371] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0013381] [13381] Event [3803.18335,209.755142,1226.22095]: 1 lost unit Glaive [f=0013388] [13388] Event [224,453.822998,4736]: 1 finished unit Lotus [f=0013455] [13455] Event [3816,135.213379,3864]: 0 finished unit Wind/Tidal Generator [f=0013474] [13474] Event [3550.06006,253.412903,906.721008]: 1 lost unit Glaive [f=0013475] [13475] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0013527] [13527] Event [264,257.9505,744]: 1 finished unit Metal Extractor [f=0013609] [13609] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0013628] [13628] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0013659] [13659] Event [3320,55.2084961,1800]: 0 finished unit Metal Extractor [f=0013666] [13666] Event [336,453.77417,4784]: 1 finished unit Lotus [f=0013724] [13724] Event [3864,181.398682,3944]: 0 finished unit Wind/Tidal Generator [f=0013759] [13759] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0013823] [13823] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0013894] [13894] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0013988] [13988] Event [416,453.761963,4896]: 1 finished unit Lotus [f=0014005] [14005] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0014022] [14022] Event [4372,263.315613,4208]: 0 finished unit Welder [f=0014134] [14134] Event [793.599976,261.995605,488]: 1 finished unit Conjurer [f=0014219] [14219] Event [568,249.361328,1080]: 1 finished unit Stardust [f=0014226] [14226] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0014250] [14250] Event [4372,263.315613,4208]: 0 finished unit Welder [f=0014312] [14312] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0014378] [14378] Event [1288,254.177002,4360]: 1 lost unit Metal Extractor [f=0014387] [14387] Event [793.599976,261.995605,488]: 1 finished unit Glaive [f=0014462] [14462] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0014555] [14555] Event [793.599976,261.995605,488]: 1 finished unit Conjurer [f=0014605] [14605] Event [1096,246.920074,680]: 1 lost unit Stardust [f=0014627] [14627] Event [988.674561,251.967422,513.639343]: 1 lost unit Glaive [f=0014672] [14672] Event [1098.83459,234.030136,574.501221]: 1 lost unit Glaive [f=0014680] [14680] Event [936.515991,262.005127,321.686096]: 1 lost unit Glaive [f=0014723] [14723] Event [1044.94116,254.82074,678.434692]: 1 lost unit Glaive [f=0014726] [14726] Event [923.512085,261.248047,531.074646]: 1 lost unit Glaive [f=0014733] [14733] Event [832,254.140381,3648]: 1 lost unit Lotus [f=0014742] [14742] Event [785.09314,260.956116,210.347198]: 1 lost unit Glaive [f=0014756] [14756] Event [936,262.082275,600]: 1 lost unit Stardust [f=0014778] [14778] Event [875.382385,263.949127,482.692078]: 1 lost unit Glaive [f=0014779] [14779] Event [916.5849,261.968811,502.081482]: 1 lost unit Conjurer [f=0014792] [14792] Event [1007.43665,249.090652,503.443542]: 1 lost unit Glaive [f=0014808] [14808] Event [794.216187,262.156372,377.90094]: 1 lost unit Conjurer [f=0014812] [14812] Event [576.36908,436.242706,4790.07471]: 0 lost unit Kodachi [f=0014828] [14828] Event [4372,263.315613,4208]: 0 finished unit Blitz [f=0014841] [14841] Event [760,257.769531,264]: 1 lost unit Metal Extractor [f=0014865] [14865] Event [896.83728,254.24144,3724.57813]: 1 lost unit Conjurer [f=0014881] [14881] Event [3928,241.677002,4024]: 0 finished unit Wind/Tidal Generator [f=0014886] [14886] Event [992,254.231934,3776]: 1 lost unit Lotus [f=0014903] [14903] Event [810.276123,260.878174,307.04422]: 1 lost unit Glaive [f=0014906] [14906] Event [793.599976,261.995605,488]: 1 finished unit Conjurer [f=0014925] [14925] Event [334.483704,453.797333,4860.55029]: 0 lost unit Kodachi [f=0014950] [14950] Event [416,453.761963,4896]: 1 lost unit Lotus [f=0014970] [14970] Event [968.779663,254.101074,3854.09399]: 1 lost unit Conjurer [f=0014981] [14981] Event [520,263.055786,376]: 1 lost unit Caretaker [f=0015009] [15009] Event [531.306946,258.933685,292.5112]: 0 lost unit Blitz [f=0015024] [15024] Event [667.033752,262.414154,315.625427]: 1 lost unit Glaive [f=0015045] [15045] Event [311.838074,454.150299,4870.30957]: 0 lost unit Kodachi [f=0015046] [15046] Event [408,262.667603,504]: 1 lost unit Caretaker [f=0015050] [15050] Event [264,257.34198,264]: 1 lost unit Metal Extractor [f=0015055] [15055] Event [396.096619,254.782806,482.112183]: 0 lost unit Kodachi [f=0015101] [15101] Event [568,263.009705,520]: 1 lost unit Caretaker [f=0015129] [15129] Event [424,261.995605,728]: 1 lost unit Wind/Tidal Generator [f=0015176] [15176] Event [264,257.9505,744]: 1 lost unit Metal Extractor [f=0015203] [15203] Event [3992,240.04126,4104]: 0 finished unit Wind/Tidal Generator [f=0015238] [15238] Event [440,260.188354,776]: 1 lost unit Wind/Tidal Generator [f=0015256] [15256] Event [278.462799,261.995605,939.539673]: 0 lost unit Kodachi [f=0015270] [15270] Event [456,262.667603,872]: 1 lost unit Wind/Tidal Generator [f=0015288] [15288] Event [456,262.264526,968]: 1 lost unit Wind/Tidal Generator [f=0015307] [15307] Event [4372,263.315613,4208]: 0 finished unit Blitz [f=0015308] [15308] Event [472,252.538055,1064]: 1 lost unit Wind/Tidal Generator [f=0015359] [15359] Event [4056,251.967529,4184]: 0 finished unit Wind/Tidal Generator [f=0015379] [15379] Event [572.262146,262.238464,975.67157]: 0 lost unit Kodachi [f=0015390] [15390] Event [568,250.033478,1080]: 1 lost unit Stardust [f=0015400] [15400] Event [488,231.548294,1160]: 1 lost unit Wind/Tidal Generator [f=0015474] [15474] Event [776,261.995605,760]: 1 lost unit Metal Extractor [f=0015489] [15489] Event [872,262.036804,680]: 1 lost unit Wind/Tidal Generator [f=0015504] [15504] Event [776,261.922974,696]: 1 lost unit Wind/Tidal Generator [f=0015511] [15511] Event [712,262.222351,712]: 1 lost unit Wind/Tidal Generator [f=0015524] [15524] Event [1056,253.707031,1040]: 1 lost unit Radar Tower [f=0015584] [15584] Event [793.599976,261.995605,488]: 1 finished unit Conjurer [f=0015604] [15604] Event [3832,249.694733,776]: 0 finished unit Metal Extractor [f=0015630] [15630] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0015652] [15652] Event [4120,260.671143,4264]: 0 finished unit Wind/Tidal Generator [f=0015778] [15778] Event [736,139.656738,1616]: 1 lost unit Lotus [f=0015786] [15786] Event [536,154.537109,1544]: 1 lost unit Wind/Tidal Generator [f=0015809] [15809] Event [504,193.666748,1352]: 1 lost unit Wind/Tidal Generator [f=0015823] [15823] Event [552,135.250763,1640]: 1 lost unit Wind/Tidal Generator [f=0015864] [15864] Event [568,94.0938416,1832]: 1 lost unit Wind/Tidal Generator [f=0015887] [15887] Event [520,175.382446,1448]: 1 lost unit Wind/Tidal Generator [f=0015891] [15891] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0015919] [15919] Event [4184,261.995605,4344]: 0 finished unit Wind/Tidal Generator [f=0015965] [15965] Event [504,213.759521,1256]: 1 lost unit Wind/Tidal Generator [f=0016026] [16026] Event [760,254.597305,264]: 1 lost unit Metal Extractor [f=0016146] [16146] Event [590.837891,264.381256,388.921173]: 1 lost unit Conjurer [f=0016148] [16148] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0016166] [16166] Event [539.077209,257.895477,337.498505]: 1 lost unit Glaive [f=0016188] [16188] Event [4232,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0016195] [16195] Event [264,254.737549,744]: 1 lost unit Metal Extractor [f=0016240] [16240] Event [401.845398,261.995605,14.157402]: 1 lost unit Glaive [f=0016244] [16244] Event [520,261.995605,728]: 1 lost unit Wind/Tidal Generator [f=0016280] [16280] Event [616,262.667603,712]: 1 lost unit Wind/Tidal Generator [f=0016331] [16331] Event [831.99884,261.995605,522.341736]: 1 finished unit Engineer Commander [f=0016331] [16331] Event [831.99884,261.995605,522.341736]: 1 lost unit Engineer Commander [f=0016384] [16384] Event [767.348572,259.788361,788.160706]: 0 lost unit Kodachi [f=0016388] [16388] Event [879.167053,258.101471,677.222656]: 1 lost unit Conjurer [f=0016410] [16410] Event [4360,246.633057,1288]: 0 finished unit Metal Extractor [f=0016444] [16444] Event [819.778198,259.122589,716.151794]: 0 lost unit Kodachi [f=0016459] [16459] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0016506] [16506] Event [846.111145,261.996399,382.418304]: 0 lost unit Kodachi [f=0016612] [16612] Event [693.721313,264.26416,650.86438]: 0 lost unit Kodachi [f=0016667] [16667] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0016743] [16743] Event [906.135559,263.877686,477.305908]: 1 lost unit Engineer Commander [f=0016769] [16769] Event [960,262.793518,752]: 1 lost unit Lotus [f=0016781] [16781] Event [793.599976,249.004776,488]: 1 finished unit Conjurer [f=0016794] G [f=0016818] G [f=0016847] [16847] Event [904.65448,244.339462,509.339874]: 1 lost unit Conjurer [f=0016847] GGG [f=0016998] [16998] Event [undefined]: mad_kraft resigned [f=0016998] game_message: mad_kraft has been destroyed! [f=0016998] game_message: [Nik]NikolaMX wins! [f=0016998] Submitting stats [f=0016998] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016998] Part| Total Time|Time of the last 0.5s [f=0016998] Draw 18883.11ms 29.58% [f=0016998] Lua::Callins::Synced 11163.85ms 12.05% [f=0016998] Lua::Callins::Unsynced 26088.90ms 35.36% [f=0016998] Lua::CollectGarbage::Synced 929.74ms 0.50% [f=0016998] Lua::CollectGarbage::Unsynced 1505.67ms 1.39% [f=0016998] Misc::Profiler::AddTime 78.14ms 0.00% [f=0016998] Sim 47997.43ms 52.79% [f=0016998] [16998] Received game_message: mad_kraft has been destroyed! [f=0016998] [16998] Received game_message: [Nik]NikolaMX wins! [f=0016999] [16999] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[16999] Game End Stats Values: 35,3545,8450,3545,8450,1118.47791,1486.54175,1118.47791,1486.54175,0,0,0,0,0,0,0,0,0,167.124207,0,167.124207,2738.85864,7492.10205,2738.85864,7492.10205,400,450,400,450,36.0924263,47.1215057,36.0924263,47.1215057,1560,1275,1560,1275,13.9523716,30.4868946,13.9523716,30.4868946,130,2875,130,2875,2101.5,6899.3999,2101.5,6899.3999,1455,3850,1455,3850,7304.3999,3216.5,7304.3999,3216.5,1148.25586,14.25,1148.25586,14.25,7930.69922,4038.30347,7930.69922,4038.30347 [f=0016999] [16999] Game End Stats Values: 36,3125,8910,3125,8910,1127.33398,1545.94031,1127.33398,1545.94031,0,0,0,0,0,0,0,0,0,167.124207,0,167.124207,3073.61011,8044.87354,3073.61011,8044.87354,180,450,180,450,21.1742172,40.5116844,21.1742172,40.5116844,1505,1275,1505,1275,12.0775261,29.7679081,12.0775261,29.7679081,130,3175,130,3175,2281.5,7439.3999,2281.5,7439.3999,1310,4010,1310,4010,7844.3999,3396.5,7844.3999,3396.5,1204.37646,14.25,1204.37646,14.25,8514.85352,4574.90625,8514.85352,4574.90625 [f=0016999] [16999] Game End Stats Values: 37,2730,9340,2730,9340,1127.33398,1560.72559,1127.33398,1560.72559,0,0,0,0,0,0,0,0,0,167.124207,0,167.124207,3127.20532,8653.43945,3127.20532,8653.43945,180,450,180,450,10.7185383,29.1845131,10.7185383,29.1845131,1505,1275,1505,1275,9.56222534,30.8256893,9.56222534,30.8256893,65,3535,65,3535,2281.5,7991.63281,2281.5,7991.63281,980,4080,980,4080,8396.63281,3396.5,8396.63281,3396.5,1237.70166,50.5,1237.70166,50.5,9128.76563,4642.18066,9128.76563,4642.18066 [f=0016999] [16999] Game End Stats Values: 38,2875,8890,2875,8890,1127.33398,1585.64783,1127.33398,1585.64783,0,0,0,0,0,0,0,0,0,167.124207,0,167.124207,3605.21729,10560.6328,3605.21729,10560.6328,180,450,180,450,8.36460209,31.4442501,8.36460209,31.4442501,1905,1275,1905,1275,7.04000044,30.0534763,7.04000044,30.0534763,0,2995,0,2995,3001.5,8246.63281,3001.5,8246.63281,790,4170,790,4170,8651.63281,4116.5,8651.63281,4116.5,1237.70166,50.5,1237.70166,50.5,11163.4326,5141.25439,11163.4326,5141.25439 [f=0016999] [16999] Game End Stats Values: 39,970,8890,970,8890,1127.33398,1607.45593,1127.33398,1607.45593,0,0,0,0,0,0,0,0,9.35048199,167.124207,9.35048199,167.124207,3980.03027,11307.1807,3980.03027,11307.1807,180,450,180,450,4,34.2689323,4,34.2689323,0,1275,0,1275,5.04000044,31.2973328,5.04000044,31.2973328,0,2995,0,2995,3001.5,10350.6992,3001.5,10350.6992,790,4170,790,4170,10755.6992,4296.5,10755.6992,4296.5,1237.70166,50.5,1237.70166,50.5,12099.04,5596.31201,12099.04,5596.31201 [f=0017004] [17004] Event [784,261.995605,488]: 1 lost unit Cloakbot Factory [f=0017021] [17021] Event [4372,263.315613,4208]: 0 finished unit Blitz [f=0017040] <[Nik]NikolaMX> gg [f=0017280] Player [Nik]NikolaMX left the game: normal quit [f=0017280] [17280] Event [undefined]: [Nik]NikolaMX quit [f=0017286] No clients connected, shutting down server [f=0017286] Server shutdown [f=0017286] End of demo reached [f=0017379] [17379] Event [4372,263.315613,4208]: 0 finished unit Blitz [f=0017637] [17637] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0017652] [17652] Event [4872,453.810791,248]: 0 finished unit Metal Extractor [f=0017819] [17819] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0017998] [17998] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0018064] [18064] Event [840,253.621582,3560]: 0 finished unit Gunship Plant [f=0018158] [18158] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0018318] [18318] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0018573] [18573] Event [4372,263.315613,4208]: 0 finished unit Blitz [f=0018827] [18827] Event [4372,263.315613,4208]: 0 finished unit Blitz [f=0018992] [18992] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0019157] [19157] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0019322] [19322] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0019487] [19487] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0019652] [19652] Event [4372,263.315613,4208]: 0 finished unit Kodachi [f=0019784] Autoquit sending quit command. [f=0019784] [QuitAction] user exited to system [f=0019784] [SpringApp::Kill][1] fromRun=1 [f=0019784] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019784] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019784] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019784] [ThreadPool::SetThreadCount][2] workers=0 [f=0019784] [SpringApp::Kill][2] [f=0019784] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019784] [Game::KillLua][3] dtor=0 luaUI=0x60472f10 [f=0019784] Start widgetHandler:Shutdown [f=0019784] Shutdown - SaveOrderList Complete [f=0019784] Writing last game win data [f=0019784] Shutdown - SaveConfigData Complete [f=0019784] Shutdown Widget - Save/Load API [f=0019784] Shutdown Widget - Chili Highlight [f=0019784] Shutdown Widget - Draw After Chili [f=0019784] Shutdown Widget - EPIC Menu [f=0019784] Shutdown Widget - Chili Widget Selector [f=0019784] Shutdown Widget - Chili Minimap [f=0019784] Shutdown Widget - Local Team Colors [f=0019784] Shutdown Widget - Display Keys 2 [f=0019784] Shutdown Widget - Save Game Menu [f=0019784] Shutdown Widget - Unit Icons [f=0019784] Shutdown Widget - Noises [f=0019784] Shutdown Widget - HealthBars [f=0019784] Shutdown Widget - Win Counter [f=0019784] Shutdown Widget - SpringRTS Replay Stats [f=0019784] Shutdown Widget - BuildETA [f=0019784] Shutdown Widget - Modular Comm Info [f=0019784] Shutdown Widget - Music Player v2 [f=0019784] Shutdown Widget - State Reverse and Latency [f=0019784] Shutdown Widget - Stereo3D [f=0019784] Shutdown Widget - Showeco and Grid Drawer [f=0019784] Shutdown Widget - Point Tracker [f=0019784] Shutdown Widget - Missile Silo Range [f=0019784] Shutdown Widget - MinimapEvents [f=0019784] Shutdown Widget - Local Widgets Config [f=0019784] Shutdown Widget - Highlight Geos [f=0019784] Shutdown Widget - Grab Input [f=0019784] Input grabbing is disabled! [f=0019784] Shutdown Widget - Defense Range Zero-K [f=0019784] Shutdown Widget - MetalFeatures (new) [f=0019784] Shutdown Widget - Darkening [f=0019784] Shutdown Widget - Context Menu [f=0019784] Shutdown Widget - Chili Spectator Panels [f=0019784] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019784] Shutdown Widget - Chili Nuke Warning [f=0019784] Shutdown Widget - Chili EndGame Window [f=0019784] Shutdown Widget - Chili Economy Panel Default [f=0019784] Shutdown Widget - CameraShake [f=0019784] Shutdown Widget - Attack AoE [f=0019784] Shutdown Widget - Map Edge Extension [f=0019784] Shutdown Widget - Selection Send [f=0019784] Shutdown Widget - LupsManager [f=0019784] Shutdown Widget - Newton Firezone [f=0019784] Shutdown Widget - Chili Pro Console [f=0019784] Shutdown Widget - Persistent Build Height [f=0019784] Shutdown Widget - Lasso Terraform GUI [f=0019784] Shutdown Widget - Lups [f=0019784] Shutdown Widget - Chili Framework [f=0019784] Shutdown Widget - Chili Core Selector [f=0019784] Shutdown Widget - Custom Markers [f=0019784] Shutdown Widget - Mex Placement Handler [f=0019784] Shutdown Widget - Select Keys [f=0019784] Shutdown Widget - Pause Screen [f=0019784] Shutdown Widget - Text To Speech Control [f=0019784] Shutdown Widget - Layout Handler [f=0019784] End widgetHandler:Shutdown [f=0019784] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={376563,56432740} {int,ext,rec}Allocs={27294502,0,0} {chunk,block}Bytes={56432740,0} [f=0019784] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019784] [Game::KillLua][2] dtor=0 luaRules=0x51737c50 [f=0019784] Start gadgetHandler:Shutdown [f=0019784] Shutdown - StartSetup [f=0019784] Shutdown - UnitMorph [f=0019784] Shutdown - Carrier Drones [f=0019784] Shutdown - LupsNanoSpray [f=0019784] Shutdown - Missile Silo Controller [f=0019784] Shutdown - Modular Comm Info [f=0019784] Shutdown - Terrain Texture Handler [f=0019784] Shutdown - UnitCloakShield [f=0019784] Shutdown - Starlight Handler [f=0019784] End gadgetHandler:Shutdown [f=0019784] Start gadgetHandler:Shutdown [f=0019784] Shutdown - Save/Load [f=0019784] Shutdown - Teleport Throw [f=0019784] Shutdown - UnitMorph [f=0019784] Shutdown - Modular Comm Info [f=0019784] Shutdown - Retreat Command [f=0019784] Shutdown - Shockwaves [f=0019784] Shutdown - UnitCloakShield [f=0019784] Shutdown - Lups Cloak FX [f=0019784] Shutdown - Lups [f=0019784] Shutdown - Lups Shield [f=0019784] End gadgetHandler:Shutdown [f=0019784] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27294533,0,0} {chunk,block}Bytes={0,0} [f=0019784] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27294533,0,0} {chunk,block}Bytes={0,0} [f=0019784] [Game::KillLua][4] dtor=0 [f=0019784] [Game::~CGame][1] [f=0019784] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019784] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019784] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019784] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019784] [Game::KillLua][4] dtor=1 [f=0019784] [Game::KillMisc][1] [f=0019784] [Game::KillMisc][2] [f=0019784] [Game::KillMisc][3] [f=0019784] [Game::KillRendering][1] [f=0019784] [3DOParser::Kill] allocated 137 pieces [f=0019784] [S3OParser::Kill] allocated 2751 pieces [f=0019784] [AssParser::Kill] allocated 226 pieces [f=0019784] [Game::KillInterface][1] [f=0019784] [Game::KillInterface][2] [f=0019784] [Game::KillSimulation][1] [f=0019784] [Game::KillSimulation][2] [f=0019784] [CCollisionHandler] dis-/continuous tests: 0/491090 [f=0019784] [Game::KillSimulation][3] [f=0019784] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019784] [~CPathCache(20x20)] cacheHits=64 hitPercentage=21% numHashColls=0 maxCacheSize=29 [f=0019784] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019784] [~CPathCache(40x40)] cacheHits=90 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019784] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019784] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019784] [LosHandler::Kill] raycast instance cache-{hits,misses}={9582,17523}; shared=1%; cached=34% [f=0019784] [Game::KillSimulation][4] [f=0019784] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019784] [Game::~CGame][2] [f=0019784] [Game::~CGame][3] [f=0019784] [SpringApp::Kill][3] [f=0019784] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 208536 bytes sent 209157 bytes recv'd [f=0019784] [SpringApp::Kill][4] font=0x44e1eaa0 [f=0019784] [SpringApp::Kill][5] [f=0019784] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x44ee6970) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=5377ms file="luaui/widgets/gui_chili_facpanel.lua" indx=4607 inflSize=32kb readTime=559ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=346ms file="objects3d/strikecom.dae" indx=5474 inflSize=999kb readTime=188ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=58ms file="unittextures/factorytank_1.png" indx=7163 inflSize=4103kb readTime=56ms file="objects3d/benzcom4.s3o" indx=4927 inflSize=297kb readTime=52ms file="luaui/widgets/gui_chili_facbar.lua" indx=4606 inflSize=19kb readTime=50ms file="objects3d/commrecon4.s3o" indx=4996 inflSize=133kb readTime=47ms file="luaui/widgets/unit_showallcommands_2.lua" indx=4762 inflSize=10kb readTime=44ms file="gamedata/icontypes.lua" indx=854 inflSize=0kb readTime=43ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 62945967 bytes cached in 2903 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x44f7fde0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f70830) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44ea0330) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8460099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]