[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.YYAuB5uK0a/springsettings.1061276.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 250ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f531401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8559 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1061276/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 509ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c7a220] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c7a220] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1909ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2221ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 82ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 702ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 203ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 85ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Steel_Blue was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1061276/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4710ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11774,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1061276/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53b2d090,0x674a3c50}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: c31b386076c03289f7eaeac19a071acf [f=-000001] Connection attempt from Codmo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from [Nik]NikolaMX [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[Game::Load][lua{Rules,Gaia}={0x77ef4150,0x8a0bd190}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[Game::Load][lua{Rules,Gaia}={00000000df3311d0,00000000d1254130}]" [f=-000001] Allies: I choose: Commander 2! [f=-000001] glhf [f=-000001] <[Nik]NikolaMX> gl hf [f=-000001] <[Nik]NikolaMX> Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|4_6||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={000000010454e2e0,0000000126960e90}]" [f=-000001] [0] Event [890,182.958496,3531]: 0 finished unit Strike Commander [f=-000001] [0] Event [5289,191.241699,2402]: 1 finished unit Engineer Commander [f=0000000] [0] Codmo, team: 1, elo:2252, userid: 330147 [f=0000000] [0] [Nik]NikolaMX, team: 0, elo:1819, userid: 529056 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1008,180.579346,3584]: 0 finished unit Rover Assembly [f=0000007] [7] Event [5296,186.737305,2264]: 1 finished unit Cloakbot Factory [f=0000188] [188] Event [1025.99231,180.874786,3583.97046]: 0 finished unit Dart [f=0000284] [284] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0000301] [301] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000326] [326] Event [5286.3999,185.974609,2264]: 1 finished unit Glaive [f=0000527] [527] Event [5286.3999,185.974609,2264]: 1 finished unit Glaive [f=0000540] [540] Event [744,188.294922,3560]: 0 finished unit Solar Collector [f=0000571] [571] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000572] [572] Event [1025.99231,180.874786,3583.97046]: 0 finished unit Scorcher [f=0001094] [1094] Event [5286.3999,185.974609,2264]: 1 finished unit Conjurer [f=0001120] [1120] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0001238] [1238] Event [1025.99231,180.874786,3583.97046]: 0 finished unit Mason [f=0001326] [1326] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0001360] [1360] Event [5368,186.554688,2712]: 1 finished unit Wind/Tidal Generator [f=0001591] [1591] Event [5448,189.208008,2648]: 1 finished unit Wind/Tidal Generator [f=0001598] [1598] Event [5286.3999,185.974609,2264]: 1 finished unit Glaive [f=0001766] [1766] Event [6106.01904,98.274704,1907.55933]: 0 lost unit Dart [f=0001815] [1815] Event [5528,189.433594,2568]: 1 finished unit Wind/Tidal Generator [f=0001890] [1890] Event [664,191.227539,3656]: 0 finished unit Solar Collector [f=0001947] [1947] Event [1025.99231,180.874786,3583.97046]: 0 finished unit Scorcher [f=0002085] [2085] Event [5608,192.860352,2504]: 1 finished unit Wind/Tidal Generator [f=0002116] [2116] Event [5286.3999,185.974609,2264]: 1 finished unit Glaive [f=0002323] [2323] Event [5640,193.461914,2440]: 1 finished unit Wind/Tidal Generator [f=0002469] [2469] Event [1025.99231,180.874786,3583.97046]: 0 finished unit Scorcher [f=0002529] [2529] Event [5608,190.883789,2360]: 1 finished unit Wind/Tidal Generator [f=0002743] [2743] Event [5576,188.509766,2280]: 1 finished unit Wind/Tidal Generator [f=0002781] [2781] Event [3157.58081,58.5672913,2000.3512]: 0 lost unit Scorcher [f=0002922] [2922] Event [5286.3999,185.974609,2264]: 1 finished unit Conjurer [f=0002946] [2946] Event [5528,185.458984,2200]: 1 finished unit Wind/Tidal Generator [f=0002973] [2973] Event [5240,190.368164,1160]: 1 finished unit Metal Extractor [f=0003017] [3017] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0003117] [3117] Event [5496,183.020508,2120]: 1 finished unit Wind/Tidal Generator [f=0003137] [3137] Event [5286.3999,185.974609,2264]: 1 finished unit Glaive [f=0003234] [3234] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0003243] [3243] Event [1025.99231,180.874786,3583.97046]: 0 finished unit Scorcher [f=0003387] [3387] Event [1025.99231,180.874786,3583.97046]: 0 finished unit Dart [f=0003398] [3398] Event [5312,191.324219,2480]: 1 finished unit Lotus [f=0003399] [3399] Event [5286.3999,185.974609,2264]: 1 finished unit Glaive [f=0003771] [3771] Event [5286.3999,185.974609,2264]: 1 finished unit Conjurer [f=0003795] [3795] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0003922] [3922] Event [1025.99231,180.874786,3583.97046]: 0 finished unit Scorcher [f=0003987] [3987] Event [5286.3999,185.974609,2264]: 1 finished unit Glaive [f=0004183] [4183] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0004235] [4235] Event [5286.3999,185.974609,2264]: 1 finished unit Glaive [f=0004265] [4265] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0004278] [4278] Event [2288,249.267578,3328]: 0 finished unit Radar Tower [f=0004406] [4406] Event [1025.99231,180.874786,3583.97046]: 0 finished unit Scorcher [f=0004560] [4560] Event [6040,187.714844,3496]: 1 finished unit Metal Extractor [f=0004685] [4685] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0004746] [4746] Event [2064,183.203125,3072]: 0 finished unit Lotus [f=0004994] [4994] Event [1025.99231,180.874786,3583.97046]: 0 finished unit Scorcher [f=0005281] [5281] Event [1896,185.566406,3144]: 0 finished unit Solar Collector [f=0005296] [5296] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0005328] [5328] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0005341] [5341] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0005415] [5415] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0005420] [5420] Event [5286.3999,185.974609,2264]: 1 finished unit Reaver [f=0005504] [5504] Event [5968,162.696289,3600]: 1 finished unit Lotus [f=0005564] [5564] Event [1025.99231,180.874786,3583.97046]: 0 finished unit Scorcher [f=0005621] [5621] Event [4224,183.783203,3072]: 1 finished unit Lotus [f=0005630] [5630] Event [2288,249.267578,3328]: 0 lost unit Radar Tower [f=0005667] [5667] Event [2387.1897,179.313263,3316.90771]: 1 lost unit Glaive [f=0005697] [5697] Event [1025.99231,180.874786,3583.97046]: 0 finished unit Dart [f=0005929] [5929] Event [5286.3999,185.974609,2264]: 1 finished unit Conjurer [f=0005931] [5931] Event [2622.61499,76.4053345,3302.72754]: 1 lost unit Glaive [f=0005946] [5946] Event [2016,90.7451172,4544]: 0 finished unit Lotus [f=0005970] [5970] Event [2619.89673,64.7190475,3219.83423]: 1 lost unit Glaive [f=0006067] [6067] Event [2547.70654,63.4107704,3103.5769]: 1 lost unit Glaive [f=0006084] [6084] Event [2507.15332,64.5574265,3039.79614]: 1 lost unit Glaive [f=0006091] [6091] Event [1025.99231,180.874786,3583.97046]: 0 finished unit Scorcher [f=0006103] [6103] Event [3824,222.379883,864]: 1 finished unit Lotus [f=0006107] [6107] Event [2444.19458,82.1196823,3071.35645]: 1 lost unit Glaive [f=0006142] [6142] Event [2464.46948,75.8497314,3059.08154]: 1 lost unit Glaive [f=0006183] [6183] Event [5286.3999,185.974609,2264]: 1 finished unit Glaive [f=0006185] [6185] Event [2486.08716,66.2182236,3002.35425]: 1 lost unit Glaive [f=0006211] [6211] Event [4032,80.3359375,1552]: 1 finished unit Lotus [f=0006396] [6396] Event [5286.3999,185.974609,2264]: 1 finished unit Glaive [f=0006493] [6493] Event [1025.99231,180.874786,3583.97046]: 0 finished unit Scorcher [f=0006846] [6846] Event [3696,226.010742,784]: 1 finished unit Lotus [f=0006855] [6855] Event [1025.99231,180.874786,3583.97046]: 0 finished unit Mason [f=0006871] [6871] Event [2064,360.943359,4992]: 0 finished unit Radar Tower [f=0007035] [7035] Event [4272,177.499023,3152]: 1 finished unit Lotus [f=0007145] [7145] Event [2416,124.84082,3232]: 0 finished unit Lotus [f=0007170] [7170] Event [3749.17236,54.3499374,1588.05762]: 0 lost unit Dart [f=0007191] [7191] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0007207] [7207] Event [3884.11914,60.2427597,1552.73633]: 0 lost unit Dart [f=0007246] [7246] Event [3921.35645,72.448349,1457.69019]: 1 lost unit Glaive [f=0007292] [7292] Event [4032,80.3359375,1552]: 1 lost unit Lotus [f=0007350] [7350] Event [4037.71509,133.597458,1884.66113]: 1 lost unit Glaive [f=0007351] [7351] Event [5528,183.750977,2056]: 1 finished unit Wind/Tidal Generator [f=0007391] [7391] Event [4168,92.2705078,1544]: 1 lost unit Metal Extractor [f=0007441] [7441] Event [4392,120.361328,1592]: 1 lost unit Metal Extractor [f=0007455] [7455] Event [5286.3999,185.974609,2264]: 1 finished unit Reaver [f=0007588] [7588] Event [4751.45264,161.939468,1679.76245]: 1 lost unit Conjurer [f=0007657] [7657] Event [5512,186.039063,1976]: 1 finished unit Wind/Tidal Generator [f=0007658] [7658] Event [2432,87.3397827,3088]: 0 finished unit Lotus [f=0007727] [7727] Event [5053.63867,186.527588,1938.88599]: 1 lost unit Reaver [f=0007765] [7765] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0007836] [7836] Event [5454.79199,186.609573,1997.41235]: 1 lost unit Conjurer [f=0007846] [7846] Event [5496,188.316406,1896]: 1 lost unit Wind/Tidal Generator [f=0007856] [7856] Event [5512,186.039063,1976]: 1 lost unit Wind/Tidal Generator [f=0007896] [7896] Event [1025.99231,180.874786,3583.97046]: 0 finished unit Ripper [f=0007896] [7896] Event [5528,184.00885,2056]: 1 lost unit Wind/Tidal Generator [f=0007929] [7929] Event [5496,182.836487,2120]: 1 lost unit Wind/Tidal Generator [f=0007960] [7960] Event [5286.3999,185.974609,2264]: 1 finished unit Conjurer [f=0007975] [7975] Event [3728,225.033203,880]: 1 finished unit Lotus [f=0007976] [7976] Event [5528,185.879669,2200]: 1 lost unit Wind/Tidal Generator [f=0008027] [8027] Event [5576,189.096008,2280]: 1 lost unit Wind/Tidal Generator [f=0008081] [8081] Event [5480,183.191498,2200]: 1 lost unit Metal Extractor [f=0008100] [8100] Event [5608,191.304474,2360]: 1 lost unit Wind/Tidal Generator [f=0008106] [8106] Event [5734.6792,187.926743,2320.27051]: 0 lost unit Scorcher [f=0008119] [8119] Event [5640,193.461914,2440]: 1 lost unit Wind/Tidal Generator [f=0008159] [8159] Event [5286.3999,185.974609,2264]: 1 finished unit Glaive [f=0008175] [8175] Event [5576,193.377319,2440]: 1 lost unit Metal Extractor [f=0008198] [8198] Event [5608,192.495514,2504]: 1 lost unit Wind/Tidal Generator [f=0008212] [8212] Event [5528,189.991913,2568]: 1 lost unit Wind/Tidal Generator [f=0008237] [8237] Event [5448,189.49472,2648]: 1 lost unit Wind/Tidal Generator [f=0008247] [8247] Event [5496,57.9277344,5112]: 1 finished unit Metal Extractor [f=0008261] [8261] Event [5368,187.113007,2712]: 1 lost unit Wind/Tidal Generator [f=0008321] [8321] Event [5312,191.324219,2480]: 1 lost unit Lotus [f=0008357] [8357] Event [5345.7207,189.074982,2461.84888]: 0 lost unit Scorcher [f=0008362] [8362] Event [5360.18359,192.194962,2510.43457]: 0 lost unit Scorcher [f=0008425] [8425] Event [5382.65674,194.741547,2550.93091]: 0 lost unit Scorcher [f=0008430] [8430] Event [5324.32568,192.366272,2546.57617]: 0 lost unit Scorcher [f=0008440] [8440] Event [5286.3999,185.974609,2264]: 1 finished unit Glaive [f=0008451] [8451] Event [5214.88037,191.628647,2528.98291]: 1 lost unit Reaver [f=0008470] [8470] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0008527] [8527] Event [5240,190.368164,1160]: 1 lost unit Metal Extractor [f=0008618] [8618] Event [5186.81494,185.25975,2265.91406]: 1 lost unit Glaive [f=0008622] [8622] Event [5119.09619,190.967712,2459.16821]: 0 lost unit Scorcher [f=0008665] [8665] Event [1025.99231,180.874786,3583.97046]: 0 finished unit Ripper [f=0008727] [8727] Event [4961.55518,187.158524,2265.79102]: 1 lost unit Glaive [f=0009045] [9045] Event [1025.99231,180.874786,3583.97046]: 0 finished unit Scorcher [f=0009313] [9313] Event [5386.03857,190.074402,2338.80859]: 1 lost unit Conjurer [f=0009413] [9413] Event [5296,185.974609,2264]: 1 lost unit Cloakbot Factory [f=0009435] [9435] Event [1025.99231,180.874786,3583.97046]: 0 finished unit Scorcher [f=0009459] [9459] Event [4392,116.299896,1592]: 1 lost unit Metal Extractor [f=0009595] [9595] Event [5456,64.9208984,5184]: 1 finished unit Lotus [f=0009658] damn that was a good raid [f=0009821] [9821] Event [1025.99231,180.874786,3583.97046]: 0 finished unit Mason [f=0010099] <[Nik]NikolaMX> tnx [f=0010358] [10358] Event [1025.99231,180.874786,3583.97046]: 0 finished unit Scorcher [f=0010420] [10420] Event [4320,185.802734,3248]: 1 lost unit Lotus [f=0010544] [10544] Event [2064,360.943359,4992]: 0 finished unit Sparrow [f=0010544] game_message: Morph complete: Radar Tower -> Sparrow [f=0010544] [10544] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0010561] [10561] Event [4272,177.499023,3152]: 1 lost unit Lotus [f=0010618] yea gg [f=0010637] [10637] Event [4287.49072,178.769714,3212.47046]: 0 lost unit Scorcher [f=0010661] [10661] Event [4224,183.285309,3072]: 1 lost unit Lotus [f=0010678] [10678] Event [4152,188.753845,3032]: 1 lost unit Metal Extractor [f=0010714] [10714] Event [4376,183.837036,3000]: 1 lost unit Metal Extractor [f=0010718] [10718] Event [undefined]: Codmo resigned [f=0010718] game_message: Codmo has been destroyed! [f=0010718] game_message: [Nik]NikolaMX wins! [f=0010718] Submitting stats [f=0010718] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010718] Part| Total Time|Time of the last 0.5s [f=0010718] Draw 14912.77ms 29.00% [f=0010718] Lua::Callins::Synced 6662.01ms 11.00% [f=0010718] Lua::Callins::Unsynced 18565.92ms 34.20% [f=0010718] Lua::CollectGarbage::Synced 862.45ms 0.20% [f=0010718] Lua::CollectGarbage::Unsynced 1860.03ms 0.50% [f=0010718] Misc::Profiler::AddTime 49.95ms 0.10% [f=0010718] Sim 33162.34ms 52.60% [f=0010718] [10718] Received game_message: Codmo has been destroyed! [f=0010718] [10718] Received game_message: [Nik]NikolaMX wins! [f=0010719] [10719] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010719] [10719] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010719] [10719] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010719] [10719] Game End Stats Values: 2,2105,2130,2130,2105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.19999981,5.0666666,5.0666666,5.19999981,40,65,65,40,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010719] [10719] Game End Stats Values: 3,2300,2285,2285,2300,0.86622041,0,0,0.86622041,0,0,0,0,0,0,0,0,0,0,0,0,19.782608,21,21,19.782608,0,0,0,0,9.46666622,8,8,9.46666622,1275,1275,1275,1275,7.05774784,8.19999981,8.19999981,7.05774784,165,130,130,165,0,0,0,0,860,880,880,860,0,0,0,0,0,0,0,0,21,19.782608,19.782608,21 [f=0010719] [10719] Game End Stats Values: 4,2510,2495,2495,2510,5.82949352,0,0,5.82949352,0,0,0,0,0,0,0,0,0,0,0,0,19.782608,21,21,19.782608,0,0,0,0,10,8,8,10,1275,1275,1275,1275,7.33088541,9.80000019,9.80000019,7.33088541,165,130,130,165,0,0,0,0,1070,1090,1090,1070,0,0,0,0,0,0,0,0,21,19.782608,19.782608,21 [f=0010719] [10719] Game End Stats Values: 5,2470,2630,2630,2470,9.15537548,0.2954703,0.2954703,9.15537548,0,0,0,0,0,0,0,0,0,0,0,0,19.782608,40,40,19.782608,0,0,0,0,10,8.59467602,8.59467602,10,1275,1275,1275,1275,9.08839226,11.0196981,11.0196981,9.08839226,125,195,195,125,0,40,40,0,1070,1160,1160,1070,40,0,0,40,0,0,0,0,40,19.782608,19.782608,40 [f=0010719] [10719] Game End Stats Values: 6,2665,2765,2765,2665,15.7996902,0.90907681,0.90907681,15.7996902,0,0,0,0,0,0,0,0,0,0,0,0,19.782608,40,40,19.782608,0,0,0,0,11.4666662,9.62671089,9.62671089,11.4666662,1275,1275,1275,1275,9.44295311,11.0409069,11.0409069,9.44295311,250,260,260,250,0,40,40,0,1140,1230,1230,1140,40,0,0,40,0,0,0,0,40,19.782608,19.782608,40 [f=0010719] [10719] Game End Stats Values: 7,2790,2835,2835,2790,24.5337982,1.5102793,1.5102793,24.5337982,0,0,0,0,0,0,0,0,0,0,0,0,28.813427,48.203125,48.203125,28.813427,0,0,0,0,12,11.3817778,11.3817778,12,1275,1275,1275,1275,9.58227444,11.0400801,11.0400801,9.58227444,375,260,260,375,0,40,40,0,1140,1300,1300,1140,40,0,0,40,0,0,0,0,48.203125,28.813427,28.813427,48.203125 [f=0010719] [10719] Game End Stats Values: 8,2755,3215,3215,2755,33.6338425,3.62626386,3.62626386,33.6338425,0,0,0,0,0,0,0,0,0,0,0,0,106.630737,186.875,186.875,106.630737,0,0,0,0,12,14.83288,14.83288,12,1275,1275,1275,1275,10.006669,11.6743984,11.6743984,10.006669,250,325,325,250,0,165,165,0,1230,1615,1615,1230,165,0,0,165,0,0,0,0,186.875,111.633286,111.633286,186.875 [f=0010719] [10719] Game End Stats Values: 9,3010,3370,3370,3010,39.5608063,21.3256569,21.3256569,39.5608063,0,0,0,0,0,0,0,0,0,0,0,0,106.630737,186.875,186.875,106.630737,0,90,90,0,12,26.002039,26.002039,12,1275,1275,1275,1275,12.8617983,14.1799603,14.1799603,12.8617983,415,390,390,415,0,165,165,0,1320,1615,1615,1320,165,0,0,165,0,0,0,0,186.875,111.633286,111.633286,186.875 [f=0010719] [10719] Game End Stats Values: 10,3225,3555,3555,3225,40.9323425,46.667347,46.667347,40.9323425,0,0,0,0,0,0,0,0,0,0,0,0,106.630737,186.875,186.875,106.630737,0,90,90,0,12,25.3804245,25.3804245,12,1275,1275,1275,1275,14.0247688,14.6894484,14.6894484,14.0247688,540,455,455,540,0,165,165,0,1410,1735,1735,1410,165,0,0,165,0,0,0,0,186.875,111.633286,111.633286,186.875 [f=0010719] [10719] Game End Stats Values: 11,3495,3710,3710,3495,42.632019,57.210701,57.210701,42.632019,0,0,0,0,0,0,0,0,0,0,0,0,106.630737,186.875,186.875,106.630737,0,90,90,0,12,17.1702099,17.1702099,12,1330,1275,1275,1330,15.913311,14.9028912,14.9028912,15.913311,665,520,520,665,0,165,165,0,1500,1825,1825,1500,165,0,0,165,0,0,0,0,186.875,111.633286,111.633286,186.875 [f=0010719] [10719] Game End Stats Values: 12,3585,3890,3890,3585,42.8885498,62.4797859,62.4797859,42.8885498,0,0,0,0,0,0,0,0,0,0,0,0,106.630737,186.875,186.875,106.630737,90,90,90,90,12,16.3378372,16.3378372,12,1330,1275,1275,1330,17.0171032,17.8846073,17.8846073,17.0171032,665,520,520,665,0,165,165,0,1500,2005,2005,1500,165,0,0,165,0,0,0,0,186.875,111.633286,111.633286,186.875 [f=0010719] [10719] Game End Stats Values: 13,3870,4070,4070,3870,43.7526474,62.4797859,62.4797859,43.7526474,0,0,0,0,0,0,0,0,0,0,0,0,106.630737,186.875,186.875,106.630737,90,90,90,90,12.2666664,12.7389555,12.7389555,12.2666664,1330,1275,1275,1330,17.1909389,19.2666664,19.2666664,17.1909389,790,520,520,790,0,165,165,0,1660,2185,2185,1660,165,0,0,165,0,0,0,0,186.875,111.633286,111.633286,186.875 [f=0010719] [10719] Game End Stats Values: 14,3980,4495,4495,3980,44.3068619,62.7554932,62.7554932,44.3068619,0,0,0,0,0,0,0,0,0,0,0,0,209.78299,241.875,241.875,209.78299,90,270,270,90,14,12.1509142,12.1509142,14,1275,1275,1275,1275,19.0369473,24.7517147,24.7517147,19.0369473,955,675,675,955,65,220,220,65,1660,2275,2275,1660,220,65,65,220,0,0,0,0,241.875,214.785583,214.785583,241.875 [f=0010719] [10719] Game End Stats Values: 15,4195,4405,4405,4195,50.9461861,64.3000565,64.3000565,50.9461861,0,0,0,0,0,0,0,0,0,0,0,0,558.052185,985.240295,985.240295,558.052185,180,450,450,180,14,15.1343317,15.1343317,14,1275,1275,1275,1275,20.264843,25.1029739,25.1029739,20.264843,1080,285,285,1080,520,220,220,520,1660,2395,2395,1660,220,520,520,220,22.0000038,0,0,22.0000038,994.802795,631.634888,631.634888,994.802795 [f=0010719] [10719] Game End Stats Values: 16,4320,4470,4470,4320,59.3598022,65.4399643,65.4399643,59.3598022,0,0,0,0,0,0,0,0,101.021179,0,0,101.021179,558.052185,985.240295,985.240295,558.052185,180,450,450,180,14,16.0848026,16.0848026,14,1275,1275,1275,1275,27.4053612,25.0759945,25.0759945,27.4053612,1205,350,350,1205,520,220,220,520,1660,2395,2395,1660,220,520,520,220,130.000351,0,0,130.000351,994.802795,631.634888,631.634888,994.802795 [f=0010719] [10719] Game End Stats Values: 17,4545,4740,4740,4545,59.4413376,65.5205307,65.5205307,59.4413376,0,0,0,0,0,0,0,0,118.687592,27.6244507,27.6244507,118.687592,577.834778,1057.87659,1057.87659,577.834778,270,630,630,270,14,14.2401218,14.2401218,14,1330,1275,1275,1330,19.1387691,25.0053692,25.0053692,19.1387691,1165,350,350,1165,520,260,260,520,1780,2485,2485,1780,260,520,520,260,132.00032,0,0,132.00032,1067.43933,651.41748,651.41748,1067.43933 [f=0010719] [10719] Game End Stats Values: 18,4505,4475,4475,4505,59.9307404,66.0943222,66.0943222,59.9307404,0,0,0,0,0,0,0,0,202.091888,205.193146,205.193146,202.091888,1078.05249,1158.98816,1158.98816,1078.05249,270,540,540,270,14,13.4723797,13.4723797,14,1330,1275,1275,1330,19.0326271,25.3049202,25.3049202,19.0326271,1125,440,440,1125,1040,300,300,1040,1780,2220,2220,1780,300,1040,1040,300,132.00032,0,0,132.00032,1211.58765,1151.63538,1151.63538,1211.58765 [f=0010719] [10719] Game End Stats Values: 19,4925,4115,4115,4925,62.8023987,68.3409882,68.3409882,62.8023987,0,0,0,0,0,0,0,0,325.967133,301.602386,301.602386,325.967133,1711.1073,1315.78479,1315.78479,1711.1073,360,630,630,360,14,17.5371895,17.5371895,14,1330,1275,1275,1330,20.5247784,23.1497765,23.1497765,20.5247784,1365,220,220,1365,1663.5,300,300,1663.5,1870,1990,1990,1870,300,1663.5,1663.5,300,132.00032,0,0,132.00032,1381.59875,1817.7522,1817.7522,1381.59875 [f=0010719] [10719] Game End Stats Values: 20,4390,3635,3635,4390,63.2856369,68.7814331,68.7814331,63.2856369,0,0,0,0,0,0,0,0,437.617981,479.743408,479.743408,437.617981,2452.71509,1787.47729,1787.47729,2452.71509,360,540,540,360,14,10.6519251,10.6519251,14,1330,1275,1275,1330,21.1655502,23.2960281,23.2960281,21.1655502,740,130,130,740,2328.5,925,925,2328.5,1960,1690,1690,1960,925,2363.5,2363.5,925,132.00032,35.9999924,35.9999924,132.00032,1902.8208,2613.28271,2613.28271,1902.8208 [f=0010719] [10719] Game End Stats Values: 21,4505,3505,3505,4505,71.8544235,68.7814331,68.7814331,71.8544235,0,0,0,0,0,0,0,0,642.530334,646.972778,646.972778,642.530334,2869.52441,1915.56433,1915.56433,2869.52441,360,540,540,360,14,8,8,14,1330,1275,1275,1330,23.5712528,19.1333332,19.1333332,23.5712528,855,0,0,855,2458.5,1050,1050,2458.5,1960,1690,1690,1960,1050,2493.5,2493.5,1050,132.00032,35.9999924,35.9999924,132.00032,2039.11096,3030.09229,3030.09229,2039.11096 [f=0010719] [10719] Game End Stats Values: 22,4630,2685,2685,4630,84.0041656,68.7814331,68.7814331,84.0041656,0,0,0,0,0,0,0,0,854.688416,812.07019,812.07019,854.688416,3477.31519,1918.16833,1918.16833,3477.31519,360,540,540,360,14,8,8,14,1330,1275,1275,1330,23.8099804,19,19,23.8099804,980,0,0,980,3278.5,1050,1050,3278.5,1960,870,870,1960,1175,3444,3444,1175,132.00032,35.9999924,35.9999924,132.00032,2053.51831,3637.88306,3637.88306,2053.51831 [f=0010719] [10719] Game End Stats Values: 23,4750,2775,2775,4750,98.5081787,68.7814331,68.7814331,98.5081787,0,0,0,0,0,0,0,0,1057.36621,1067.90015,1067.90015,1057.36621,3480.39795,1918.16833,1918.16833,3480.39795,360,630,630,360,14,8,8,14,1330,1275,1275,1330,23.9669361,19,19,23.9669361,980,0,0,980,3351.2998,1050,1050,3351.2998,2080,870,870,2080,1175,3516.7998,3516.7998,1175,132.00032,35.9999924,35.9999924,132.00032,2053.51831,3640.96582,3640.96582,2053.51831 [f=0010719] [10719] Game End Stats Values: 24,4750,2775,2775,4750,98.5913162,68.7814331,68.7814331,98.5913162,0,0,0,0,0,0,0,0,1069.27832,1210.32922,1210.32922,1069.27832,3480.39795,1943.55737,1943.55737,3480.39795,360,630,630,360,14,8,8,14,1330,1275,1275,1330,23.0055428,19,19,23.0055428,980,0,0,980,3351.2998,1050,1050,3351.2998,2080,870,870,2080,1175,3516.7998,3516.7998,1175,132.00032,35.9999924,35.9999924,132.00032,2078.91211,3640.96582,3640.96582,2078.91211 [f=0010719] [10719] Game End Stats Values: 25,4930,2415,2415,4930,99.7245789,68.7814331,68.7814331,99.7245789,0,0,0,0,0,0,0,0,1191.91089,1282.75806,1282.75806,1191.91089,3838.073,2196.18774,2196.18774,3838.073,360,450,450,360,14,8,8,14,1275,1275,1275,1275,23.0871754,18.8461533,18.8461533,23.0871754,1215,0,0,1215,3717.69971,1175,1175,3717.69971,2080,690,690,2080,1300,3883.19971,3883.19971,1300,132.00032,35.9999924,35.9999924,132.00032,2399.3374,4007.3772,4007.3772,2399.3374 [f=0010754] <[Nik]NikolaMX> gg [f=0010767] [10767] Event [4040,224.324219,872]: 1 lost unit Metal Extractor [f=0010790] <[Nik]NikolaMX> wp [f=0010811] [10811] Event [2008,350.448242,4904]: 0 finished unit Wind/Tidal Generator [f=0010864] Spectator Codmo left the game: normal quit [f=0010864] [10864] Event [undefined]: Codmo quit [f=0010870] Spectator Fine left the game: normal quit [f=0010870] [10870] Event [undefined]: Fine quit [f=0010896] [10896] Event [1000,182.837891,3432]: 0 finished unit Caretaker [f=0010979] No clients connected, shutting down server [f=0010979] Server shutdown [f=0010979] End of demo reached [f=0011166] [11166] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0011342] [11342] Event [1025.99231,180.874786,3583.97046]: 0 finished unit Scorcher [f=0011983] [11983] Event [1080,180.52832,3448]: 0 finished unit Caretaker [f=0012127] [12127] Event [1025.99231,180.874786,3583.97046]: 0 finished unit Scorcher [f=0012435] [12435] Event [2088,364.681641,4920]: 0 finished unit Wind/Tidal Generator [f=0012483] Autoquit sending quit command. [f=0012483] [QuitAction] user exited to system [f=0012483] [SpringApp::Kill][1] fromRun=1 [f=0012483] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012483] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012483] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012483] [ThreadPool::SetThreadCount][2] workers=0 [f=0012483] [SpringApp::Kill][2] [f=0012483] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012483] [Game::KillLua][3] dtor=0 luaUI=0x537a5dd0 [f=0012483] Start widgetHandler:Shutdown [f=0012483] Shutdown - SaveOrderList Complete [f=0012483] Writing last game win data [f=0012483] Shutdown - SaveConfigData Complete [f=0012483] Shutdown Widget - Save/Load API [f=0012483] Shutdown Widget - Chili Highlight [f=0012483] Shutdown Widget - Draw After Chili [f=0012483] Shutdown Widget - EPIC Menu [f=0012483] Shutdown Widget - Chili Widget Selector [f=0012483] Shutdown Widget - Chili Minimap [f=0012483] Shutdown Widget - Local Team Colors [f=0012483] Shutdown Widget - Display Keys 2 [f=0012483] Shutdown Widget - Save Game Menu [f=0012483] Shutdown Widget - Unit Icons [f=0012483] Shutdown Widget - Noises [f=0012483] Shutdown Widget - HealthBars [f=0012483] Shutdown Widget - Win Counter [f=0012483] Shutdown Widget - SpringRTS Replay Stats [f=0012483] Shutdown Widget - BuildETA [f=0012483] Shutdown Widget - Modular Comm Info [f=0012483] Shutdown Widget - Music Player v2 [f=0012483] Shutdown Widget - State Reverse and Latency [f=0012483] Shutdown Widget - Stereo3D [f=0012483] Shutdown Widget - Showeco and Grid Drawer [f=0012483] Shutdown Widget - Point Tracker [f=0012483] Shutdown Widget - Missile Silo Range [f=0012483] Shutdown Widget - MinimapEvents [f=0012483] Shutdown Widget - Local Widgets Config [f=0012483] Shutdown Widget - Highlight Geos [f=0012483] Shutdown Widget - Grab Input [f=0012483] Input grabbing is disabled! [f=0012483] Shutdown Widget - Defense Range Zero-K [f=0012483] Shutdown Widget - MetalFeatures (new) [f=0012483] Shutdown Widget - Darkening [f=0012483] Shutdown Widget - Context Menu [f=0012483] Shutdown Widget - Chili Spectator Panels [f=0012483] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012483] Shutdown Widget - Chili Nuke Warning [f=0012483] Shutdown Widget - Chili EndGame Window [f=0012483] Shutdown Widget - Chili Economy Panel Default [f=0012483] Shutdown Widget - CameraShake [f=0012483] Shutdown Widget - Attack AoE [f=0012483] Shutdown Widget - Map Edge Extension [f=0012483] Shutdown Widget - Selection Send [f=0012483] Shutdown Widget - LupsManager [f=0012483] Shutdown Widget - Newton Firezone [f=0012483] Shutdown Widget - Chili Pro Console [f=0012483] Shutdown Widget - Persistent Build Height [f=0012483] Shutdown Widget - Lasso Terraform GUI [f=0012483] Shutdown Widget - Lups [f=0012483] Shutdown Widget - Chili Framework [f=0012483] Shutdown Widget - Chili Core Selector [f=0012483] Shutdown Widget - Custom Markers [f=0012483] Shutdown Widget - Mex Placement Handler [f=0012483] Shutdown Widget - Select Keys [f=0012483] Shutdown Widget - Pause Screen [f=0012483] Shutdown Widget - Text To Speech Control [f=0012483] Shutdown Widget - Layout Handler [f=0012483] End widgetHandler:Shutdown [f=0012483] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={463295,59675984} {int,ext,rec}Allocs={23755755,0,0} {chunk,block}Bytes={59675984,0} [f=0012483] [Game::KillLua][1] dtor=0 luaGaia=0x674a3c50 [f=0012483] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={281508,48290165} {int,ext,rec}Allocs={23755756,0,0} {chunk,block}Bytes={48290165,0} [f=0012483] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={281508,48290165} {int,ext,rec}Allocs={23755756,0,0} {chunk,block}Bytes={48290165,0} [f=0012483] [Game::KillLua][2] dtor=0 luaRules=0x53b2d090 [f=0012483] Start gadgetHandler:Shutdown [f=0012483] Shutdown - StartSetup [f=0012483] Shutdown - UnitMorph [f=0012483] Shutdown - Carrier Drones [f=0012483] Shutdown - LupsNanoSpray [f=0012483] Shutdown - Missile Silo Controller [f=0012483] Shutdown - Modular Comm Info [f=0012483] Shutdown - Terrain Texture Handler [f=0012483] Shutdown - UnitCloakShield [f=0012483] Shutdown - Starlight Handler [f=0012483] End gadgetHandler:Shutdown [f=0012483] Start gadgetHandler:Shutdown [f=0012483] Shutdown - Save/Load [f=0012483] Shutdown - Teleport Throw [f=0012483] Shutdown - UnitMorph [f=0012483] Shutdown - Modular Comm Info [f=0012483] Shutdown - Retreat Command [f=0012483] Shutdown - Shockwaves [f=0012483] Shutdown - UnitCloakShield [f=0012483] Shutdown - Lups Cloak FX [f=0012483] Shutdown - Lups [f=0012483] Shutdown - Lups Shield [f=0012483] End gadgetHandler:Shutdown [f=0012483] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23755788,0,0} {chunk,block}Bytes={0,0} [f=0012483] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23755788,0,0} {chunk,block}Bytes={0,0} [f=0012483] [Game::KillLua][4] dtor=0 [f=0012483] [Game::~CGame][1] [f=0012483] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012483] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012483] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012483] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012483] [Game::KillLua][4] dtor=1 [f=0012483] [Game::KillMisc][1] [f=0012483] [Game::KillMisc][2] [f=0012483] [Game::KillMisc][3] [f=0012483] [Game::KillRendering][1] [f=0012483] [3DOParser::Kill] allocated 137 pieces [f=0012483] [S3OParser::Kill] allocated 2678 pieces [f=0012483] [AssParser::Kill] allocated 241 pieces [f=0012483] [Game::KillInterface][1] [f=0012483] [Game::KillInterface][2] [f=0012483] [Game::KillSimulation][1] [f=0012483] [Game::KillSimulation][2] [f=0012483] [CCollisionHandler] dis-/continuous tests: 0/437275 [f=0012483] [Game::KillSimulation][3] [f=0012483] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012483] [~CPathCache(24x24)] cacheHits=84 hitPercentage=42% numHashColls=0 maxCacheSize=7 [f=0012483] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012483] [~CPathCache(48x48)] cacheHits=93 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012483] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012483] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012483] [LosHandler::Kill] raycast instance cache-{hits,misses}={3414,11157}; shared=4%; cached=19% [f=0012483] [Game::KillSimulation][4] [f=0012483] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012483] [Game::~CGame][2] [f=0012483] [Game::~CGame][3] [f=0012483] [SpringApp::Kill][3] [f=0012483] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 132617 bytes sent 182331 bytes recv'd [f=0012483] [SpringApp::Kill][4] font=0x45b99aa0 [f=0012483] [SpringApp::Kill][5] [f=0012483] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x45c07710) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=5146ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=207ms file="objects3d/strikecom_1.dae" indx=5476 inflSize=999kb readTime=174ms file="objects3d/bantha.s3o" indx=4901 inflSize=433kb readTime=76ms file="luaui/widgets/gui_chili_facbar.lua" indx=4606 inflSize=19kb readTime=52ms file="objects3d/spiderriot.s3o" indx=5450 inflSize=134kb readTime=46ms file="objects3d/amphbomb.s3o" indx=4838 inflSize=40kb readTime=44ms file="units/amphassault.lua" indx=6659 inflSize=5kb readTime=41ms file="objects3d/weaver.s3o" indx=5518 inflSize=128kb readTime=34ms file="bitmaps/pd/burncircle.tga" indx=538 inflSize=256kb readTime=32ms file="icons/heavygunshiptransport.png" indx=1019 inflSize=64kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 56620296 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x45cfc860) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45cef1b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c1c3a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5314099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]