[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.s7r1mRrnMY/springsettings.1060950.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc34801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8665 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1060950/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 472ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d90b80] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d90b80] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 126ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1351ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1941ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 689ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 367ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WebFreaK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1060950/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (736ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11776,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1060950/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x530f49b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 948c3760a6cf9e17c23752cb939337a8 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from bloa [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bloa changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000010b9fae50,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={000000005d492540,0000000000000000}]" [f=-000001] Allies: I choose: bla! [f=-000001] hi [f=-000001] gl hf [f=-000001] yoyoyo [f=-000001] gl hf~~ [f=-000001] Allies: I choose: HeyItsMeAgain! [f=-000001] [0] Event [4897,211.794373,2422]: 0 finished unit Recon Commander [f=-000001] [0] Event [267,211.796021,1691]: 1 finished unit Strike Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3038, userid: 85949 [f=0000000] [0] bloa, team: 0, elo:2529, userid: 520572 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [368,211.792023,1776]: 1 finished unit Tank Foundry [f=0000030] [30] Event [4752,211.792023,2344]: 0 finished unit Cloakbot Factory [f=0000285] [285] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0000382] [382] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0000510] [510] Event [4742.3999,211.792023,2344]: 0 finished unit Conjurer [f=0000570] [570] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0000708] [708] Event [4742.3999,211.792023,2344]: 0 finished unit Glaive [f=0000735] [735] Event [396,213.11203,1776]: 1 finished unit Welder [f=0000742] [742] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0000873] [873] Event [200,211.792023,1672]: 1 finished unit Solar Collector [f=0001143] [1143] Event [5096,331.042023,2824]: 0 finished unit Wind/Tidal Generator [f=0001331] [1331] Event [312,292.53421,1192]: 1 finished unit Wind/Tidal Generator [f=0001342] [1342] Event [5096,324.835938,2904]: 0 finished unit Wind/Tidal Generator [f=0001385] [1385] Event [4742.3999,211.792023,2344]: 0 finished unit Glaive [f=0001475] [1475] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0001563] [1563] Event [5096,343.463898,2984]: 0 finished unit Wind/Tidal Generator [f=0001642] [1642] Event [328,292.53421,1112]: 1 finished unit Wind/Tidal Generator [f=0001726] [1726] Event [396,213.11203,1776]: 1 finished unit Kodachi [f=0001812] [1812] Event [5096,353.401398,3064]: 0 finished unit Wind/Tidal Generator [f=0001956] [1956] Event [5032,332.28421,3048]: 0 finished unit Wind/Tidal Generator [f=0002216] [2216] Event [5032,331.042023,2968]: 0 finished unit Wind/Tidal Generator [f=0002483] [2483] Event [5048,308.682648,2888]: 0 finished unit Wind/Tidal Generator [f=0002522] [2522] Event [4742.3999,211.792023,2344]: 0 finished unit Conjurer [f=0002557] [2557] Event [4320,100,1216]: 0 finished unit Lotus [f=0002740] [2740] Event [2280,304.956085,1048]: 1 finished unit Metal Extractor [f=0002747] [2747] Event [5048,317.37796,2808]: 0 finished unit Wind/Tidal Generator [f=0002817] [2817] Event [396,213.11203,1776]: 1 finished unit Kodachi [f=0002935] [2935] Event [232,211.792023,360]: 1 finished unit Metal Extractor [f=0003214] [3214] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0003332] [3332] Event [2736,304.956085,1088]: 1 finished unit Lotus [f=0003710] [3710] Event [152,211.792023,136]: 1 finished unit Metal Extractor [f=0003820] [3820] Event [244.362442,211.792023,240.103546]: 0 lost unit Glaive [f=0003852] [3852] Event [396,213.11203,1776]: 1 finished unit Welder [f=0004050] [4050] Event [4152,100,1352]: 0 finished unit Metal Extractor [f=0004168] [4168] Event [4742.3999,211.792023,2344]: 0 finished unit Glaive [f=0004192] [4192] Event [3576,304.956085,3480]: 0 finished unit Metal Extractor [f=0004360] [4360] Event [4152,100,1352]: 0 lost unit Metal Extractor [f=0004525] [4525] Event [4320,100,1216]: 0 lost unit Lotus [f=0004593] [4593] Event [4311.48779,99.652504,1147.43091]: 1 finished unit Strike Commander [f=0004666] [4666] Event [4322.17871,100,1011.34271]: 0 lost unit Conjurer [f=0004742] [4742] Event [448,211.792023,1952]: 1 finished unit Lotus [f=0004816] [4816] Event [632,211.792023,712]: 1 finished unit Solar Collector [f=0004820] [4820] Event [4440,100,1352]: 0 lost unit Metal Extractor [f=0004934] [4934] Event [4360,100,936]: 0 lost unit Metal Extractor [f=0004995] [4995] Event [4904,304.956085,3064]: 0 finished unit Geothermal Generator [f=0005090] [5090] Event [4742.3999,211.792023,2344]: 0 finished unit Glaive [f=0005158] [5158] Event [3128,393.151398,3752]: 0 finished unit Metal Extractor [f=0005264] [5264] Event [4208,100.008469,1152]: 1 finished unit Lotus [f=0005311] [5311] Event [396,213.11203,1776]: 1 finished unit Kodachi [f=0005464] [5464] Event [4742.3999,211.792023,2344]: 0 finished unit Conjurer [f=0005494] [Game::ClientReadNet] added new player mahoutsukai with number 2 to team 0 [f=0005495] > SPRINGIE:User mahoutsukai|spiderassault|4_5||False|iFox||AR [f=0005513] Connection attempt from mahoutsukai [f=0005513] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005513] -> Connection established (given id 2) [f=0005537] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0005537] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005580] [5580] Event [3970.65771,211.792023,2243.30469]: 0 lost unit Glaive [f=0005682] [5682] Event [4742.3999,211.792023,2344]: 0 finished unit Glaive [f=0005700] [5700] Event [3893.44165,211.792023,2217.55518]: 0 lost unit Glaive [f=0005851] [5851] Event [760,211.792023,824]: 1 finished unit Solar Collector [f=0005893] [5893] Event [4742.3999,211.792023,2344]: 0 finished unit Glaive [f=0006069] [6069] Event [312,211.792023,1528]: 1 finished unit Solar Collector [f=0006100] [6100] Event [4742.3999,211.792023,2344]: 0 finished unit Glaive [f=0006110] [6110] Event [4928.68604,211.792023,2000.54675]: 0 lost unit Glaive [f=0006124] [6124] Event [2736,393.151398,3792]: 0 finished unit Lotus [f=0006310] [6310] Event [4742.3999,211.792023,2344]: 0 finished unit Glaive [f=0006330] [6330] Event [4727.82178,211.792023,1754.28259]: 0 lost unit Glaive [f=0006368] [6368] Event [4894.34619,185.385834,1501.91443]: 1 lost unit Kodachi [f=0006370] [6370] Event [4893.7002,211.792023,1644.01501]: 0 lost unit Glaive [f=0006398] [6398] Event [4528,211.792023,2096]: 0 finished unit Lotus [f=0006473] [6473] Event [4536,211.792023,1912]: 0 lost unit Metal Extractor [f=0006520] [6520] Event [4742.3999,211.792023,2344]: 0 finished unit Glaive [f=0006614] [6614] Event [4776,211.792023,2520]: 0 lost unit Metal Extractor [f=0006641] [6641] Event [396,213.11203,1776]: 1 finished unit Kodachi [f=0006707] [6707] Event [4482.46094,211.792023,2054.51416]: 0 lost unit Glaive [f=0006723] [6723] Event [4582.5249,211.697342,1854.93274]: 1 finished unit Strike Commander [f=0006723] [6723] Event [4582.5249,211.697342,1854.93274]: 1 lost unit Strike Commander [f=0006754] [6754] Event [888,211.792023,808]: 1 finished unit Metal Extractor [f=0006760] [6760] Event [4968,211.792023,2328]: 0 lost unit Metal Extractor [f=0006896] [6896] Event [688,250.299835,2448]: 1 finished unit Radar Tower [f=0006943] [6943] Event [4612.11865,211.792023,2156.71265]: 1 lost unit Kodachi [f=0006946] [6946] Event [2304,393.151398,3808]: 0 finished unit Lotus [f=0006963] [6963] Event [4528,211.792023,2096]: 0 lost unit Lotus [f=0006971] [6971] Event [4483.4707,212.30249,1821.93982]: 0 lost unit Glaive [f=0007056] [7056] Event [4491.91553,211.792023,2363.54858]: 1 lost unit Kodachi [f=0007274] [7274] Event [396,213.11203,1776]: 1 finished unit Kodachi [f=0007612] [7612] Event [4768,211.792023,2096]: 0 lost unit Lotus [f=0007656] [7656] Event [2520,393.151398,3784]: 0 finished unit Metal Extractor [f=0007668] [7668] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0007725] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=0007734] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=0007734] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[Game::Load][lua{Rules,Gaia}={0000000061c8f6d0,0000000000000000}]" [f=0007739] [7739] Event [4640,211.792023,2672]: 0 finished unit Lotus [f=0007745] gg [f=0007822] [7822] Event [4640,211.792023,2672]: 0 lost unit Lotus [f=0007826] [7826] Event [4480,211.792023,2224]: 1 finished unit Lotus [f=0007897] [7897] Event [1560,304.956085,632]: 1 finished unit Metal Extractor [f=0007940] [7940] Event [4351.97705,211.792023,2641.93164]: 0 lost unit Conjurer [f=0007964] [7964] Event [396,213.11203,1776]: 1 finished unit Kodachi [f=0007977] [7977] Event [undefined]: bloa resigned [f=0007977] game_message: bloa has been destroyed! [f=0007977] game_message: PRO_rANDY wins! [f=0007977] Submitting stats [f=0007977] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007977] Part| Total Time|Time of the last 0.5s [f=0007977] Draw 9099.02ms 6.71% [f=0007977] Lua::Callins::Synced 9649.34ms 67.47% [f=0007977] Lua::Callins::Unsynced 14997.21ms 10.21% [f=0007977] Lua::CollectGarbage::Synced 646.17ms 0.10% [f=0007977] Lua::CollectGarbage::Unsynced 573.17ms 0.20% [f=0007977] Misc::Profiler::AddTime 29.84ms 0.00% [f=0007977] Sim 22939.86ms 85.39% [f=0007977] [7977] Received game_message: bloa has been destroyed! [f=0007977] [7977] Received game_message: PRO_rANDY wins! [f=0007978] [7978] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007978] [7978] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007978] [7978] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007978] [7978] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.79111671,5.16446686,5.16446686,4.79111671,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007978] [7978] Game End Stats Values: 3,2340,2425,2425,2340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.36454916,8.1107502,8.1107502,7.36454916,65,0,0,65,0,0,0,0,1000,1150,1150,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007978] [7978] Game End Stats Values: 4,2410,2460,2460,2410,0,1.62051833,1.62051833,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.29829979,9.86666679,9.86666679,8.29829979,1275,1275,1275,1275,8.73349953,8.84078503,8.84078503,8.73349953,65,0,0,65,0,0,0,0,1070,1185,1185,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007978] [7978] Game End Stats Values: 5,2600,2675,2675,2600,0,5.35656929,5.35656929,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.1195288,10.9807215,10.9807215,10.1195288,1275,1275,1275,1275,9.85310173,8.98182106,8.98182106,9.85310173,130,180,180,130,0,0,0,0,1195,1220,1220,1195,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007978] [7978] Game End Stats Values: 6,2705,2675,2675,2705,0,9.76444244,9.76444244,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.1566677,11.7260914,11.7260914,12.1566677,1275,1275,1275,1275,10.5995016,9.02660942,9.02660942,10.5995016,130,180,180,130,0,0,0,0,1300,1220,1220,1300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007978] [7978] Game End Stats Values: 7,2950,2675,2675,2950,0,15.3208332,15.3208332,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,13.8607779,11.7182426,11.7182426,13.8607779,1275,1275,1275,1275,10.5995016,9.10317612,9.10317612,10.5995016,130,180,180,130,0,0,0,0,1455,1220,1220,1455,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007978] [7978] Game End Stats Values: 8,2985,3035,3035,2985,0,19.9666042,19.9666042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,16.0467262,11.9465818,11.9465818,16.0467262,1275,1275,1275,1275,10.5995016,12.207469,12.207469,10.5995016,130,360,360,130,0,0,0,0,1490,1400,1400,1490,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007978] [7978] Game End Stats Values: 9,3075,3125,3125,3075,0,20.6266003,20.6266003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,20.009037,12.9170341,12.9170341,20.009037,1275,1275,1275,1275,11.9668016,13.6652479,13.6652479,11.9668016,130,360,360,130,0,0,0,0,1580,1400,1400,1580,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007978] [7978] Game End Stats Values: 10,3010,3415,3415,3010,0,22.9956646,22.9956646,0,0,0,0,0,0,0,0,0,0,0,0,0,63.3547707,65.0000153,65.0000153,63.3547707,90,90,90,90,19.604517,12.8115911,12.8115911,19.604517,1275,1275,1275,1275,12.4640026,16.7555218,16.7555218,12.4640026,65,360,360,65,0,65,65,0,1580,1690,1690,1580,65,0,0,65,0,26.25,26.25,0,65.0000153,63.3547707,63.3547707,65.0000153 [f=0007978] [7978] Game End Stats Values: 11,3165,3415,3415,3165,0,23.3529663,23.3529663,0,0,0,0,0,0,0,0,0,0,0,0,0,251.568527,230.094742,230.094742,251.568527,90,90,90,90,15.4513874,11.7290163,11.7290163,15.4513874,1275,1275,1275,1275,14.950901,15.5095701,15.5095701,14.950901,130,360,360,130,0,155,155,0,1670,1690,1690,1670,155,0,0,155,0,26.25,26.25,0,230.094742,251.568527,251.568527,230.094742 [f=0007978] [7978] Game End Stats Values: 12,2865,3800,3800,2865,0,23.7545547,23.7545547,0,0,0,0,0,0,0,0,0,0,0,0,0,270.541992,521.346252,521.346252,270.541992,0,180,180,0,15.1004086,12.037528,12.037528,15.1004086,1275,1500,1500,1275,13.9571009,20.3125191,20.3125191,13.9571009,130,360,360,130,0,521.333496,521.333496,0,1460,1760,1760,1460,521.333496,0,0,521.333496,0,107.916893,107.916893,0,521.346252,275.417755,275.417755,521.346252 [f=0007978] [7978] Game End Stats Values: 13,3520,4070,4070,3520,0,24.2065315,24.2065315,0,0,0,0,0,0,0,0,0,0,0,0,0,270.541992,521.346252,521.346252,270.541992,0,270,270,0,34.7165337,13.537466,13.537466,34.7165337,1275,1500,1500,1275,13.3362989,16.8887501,16.8887501,13.3362989,195,540,540,195,0,521.333496,521.333496,0,2050,1760,1760,2050,521.333496,0,0,521.333496,0,124.151466,124.151466,0,521.346252,275.417755,275.417755,521.346252 [f=0007978] [7978] Game End Stats Values: 14,3575,4070,4070,3575,0,24.3698654,24.3698654,0,0,0,0,0,0,0,0,0,0,0,0,0,341.064301,678.170837,678.170837,341.064301,0,270,270,0,39.6498146,13.5200739,13.5200739,39.6498146,1275,1500,1500,1275,14.3314981,19.3193378,19.3193378,14.3314981,130,540,540,130,0,651.333496,651.333496,0,2170,1760,1760,2170,651.333496,0,0,651.333496,0,186.483932,186.483932,0,678.170837,357.223633,357.223633,678.170837 [f=0007978] [7978] Game End Stats Values: 15,3730,4210,4210,3730,0,25.0750542,25.0750542,0,0,0,0,0,0,0,0,0,0,0,0,0,434.153748,969.819092,969.819092,434.153748,90,270,270,90,39.5163345,16.0186138,16.0186138,39.5163345,1275,1500,1500,1275,14.3314981,16.8216496,16.8216496,14.3314981,195,540,540,195,0,716.333496,716.333496,0,2170,1900,1900,2170,716.333496,0,0,716.333496,0,196.150452,196.150452,0,969.819092,450.31308,450.31308,969.819092 [f=0007978] [7978] Game End Stats Values: 16,3575,4610,4610,3575,0,25.3368416,25.3368416,0,0,0,0,0,0,0,0,0,0,0,0,0,926.446472,1402.58411,1402.58411,926.446472,180,270,270,180,39.4738121,17.4741993,17.4741993,39.4738121,1275,1900,1900,1275,12.9629507,15.5032015,15.5032015,12.9629507,130,540,540,130,180,1091.3335,1091.3335,180,1990,1900,1900,1990,1091.3335,180,180,1091.3335,0,196.150452,196.150452,0,1402.58411,955.782776,955.782776,1402.58411 [f=0007978] [7978] Game End Stats Values: 17,3420,4395,4395,3420,0,31.6735611,31.6735611,0,0,0,0,0,0,0,0,0,0,0,0,0,1817.177,2657.21631,2657.21631,1817.177,180,270,270,180,39.7019157,17.5336571,17.5336571,39.7019157,1275,1955,1955,1275,9.30090141,17.8803062,17.8803062,9.30090141,65,180,180,65,540,1336.3335,1336.3335,540,1900,1990,1990,1900,1336.3335,540,540,1336.3335,4.80000067,201.483704,201.483704,4.80000067,2694.33472,1886.33521,1886.33521,2694.33472 [f=0007978] [7978] Game End Stats Values: 18,3420,4575,4575,3420,0,32.5520287,32.5520287,0,0,0,0,0,0,0,0,0,0,0,0,0,1889.24634,3060.16138,3060.16138,1889.24634,180,270,270,180,39.8339806,17.5680809,17.5680809,39.8339806,1275,1955,1955,1275,18.2875481,17.409565,17.409565,18.2875481,65,360,360,65,540,1357.66687,1357.66687,540,1900,1990,1990,1900,1501.00012,540,540,1501.00012,4.80000067,201.483704,201.483704,4.80000067,3097.27979,1958.40454,1958.40454,3097.27979 [f=0007978] [7978] Game End Stats Values: 19,3390,5025,5025,3390,0,33.9317017,33.9317017,0,0,0,0,0,0,0,0,0,0,0,0,0,1940.84143,3315.93872,3315.93872,1940.84143,180,360,360,180,40.649704,17.7807102,17.7807102,40.649704,1275,1955,1955,1275,10.2587271,19.1727219,19.1727219,10.2587271,65,540,540,65,540,1567.66687,1567.66687,540,1870,2170,2170,1870,1711.00012,540,540,1711.00012,4.80000067,201.483704,201.483704,4.80000067,3353.05713,2009.99963,2009.99963,3353.05713 [f=0007986] [7986] Event [4599.49609,211.799377,2797.63745]: 0 lost unit Recon Commander [f=0008007] [8007] Event [4752,211.792023,2344]: 0 lost unit Cloakbot Factory [f=0008019] [8019] Event [4384,211.792023,2736]: 0 lost unit Lotus [f=0008034] gg [f=0008123] Player PRO_rANDY left the game: normal quit [f=0008123] [8123] Event [undefined]: PRO_rANDY quit [f=0008223] Spectator bloa left the game: normal quit [f=0008223] [8223] Event [undefined]: bloa quit [f=0008237] No clients connected, shutting down server [f=0008237] Server shutdown [f=0008237] End of demo reached [f=0008419] [8419] Event [784,100,2896]: 1 finished unit Lotus [f=0008504] [8504] Event [396,213.11203,1776]: 1 finished unit Kodachi [f=0008716] [8716] Event [2072,393.151398,328]: 1 finished unit Metal Extractor [f=0008794] [8794] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0009258] [9258] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0009315] [9315] Event [2632,393.151398,312]: 1 finished unit Metal Extractor [f=0009753] [9753] Event [776,100,3176]: 1 finished unit Metal Extractor [f=0009990] [9990] Event [3224,393.151398,248]: 1 finished unit Metal Extractor [f=0010793] Autoquit sending quit command. [f=0010793] [QuitAction] user exited to system [f=0010793] [SpringApp::Kill][1] fromRun=1 [f=0010793] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010793] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010793] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010793] [ThreadPool::SetThreadCount][2] workers=0 [f=0010793] [SpringApp::Kill][2] [f=0010793] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010793] [Game::KillLua][3] dtor=0 luaUI=0x533f8460 [f=0010793] Start widgetHandler:Shutdown [f=0010793] Shutdown - SaveOrderList Complete [f=0010793] Writing last game win data [f=0010793] Shutdown - SaveConfigData Complete [f=0010793] Shutdown Widget - Save/Load API [f=0010793] Shutdown Widget - Chili Highlight [f=0010793] Shutdown Widget - Draw After Chili [f=0010793] Shutdown Widget - EPIC Menu [f=0010793] Shutdown Widget - Chili Widget Selector [f=0010793] Shutdown Widget - Chili Minimap [f=0010793] Shutdown Widget - Local Team Colors [f=0010793] Shutdown Widget - Display Keys 2 [f=0010793] Shutdown Widget - Save Game Menu [f=0010793] Shutdown Widget - Unit Icons [f=0010793] Shutdown Widget - Noises [f=0010793] Shutdown Widget - HealthBars [f=0010793] Shutdown Widget - Win Counter [f=0010793] Shutdown Widget - SpringRTS Replay Stats [f=0010793] Shutdown Widget - BuildETA [f=0010793] Shutdown Widget - Modular Comm Info [f=0010793] Shutdown Widget - Music Player v2 [f=0010793] Shutdown Widget - State Reverse and Latency [f=0010793] Shutdown Widget - Stereo3D [f=0010793] Shutdown Widget - Showeco and Grid Drawer [f=0010793] Shutdown Widget - Point Tracker [f=0010793] Shutdown Widget - Missile Silo Range [f=0010793] Shutdown Widget - MinimapEvents [f=0010793] Shutdown Widget - Local Widgets Config [f=0010793] Shutdown Widget - Highlight Geos [f=0010793] Shutdown Widget - Grab Input [f=0010793] Input grabbing is disabled! [f=0010793] Shutdown Widget - Defense Range Zero-K [f=0010793] Shutdown Widget - MetalFeatures (new) [f=0010793] Shutdown Widget - Darkening [f=0010793] Shutdown Widget - Context Menu [f=0010793] Shutdown Widget - Chili Spectator Panels [f=0010793] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010793] Shutdown Widget - Chili Nuke Warning [f=0010793] Shutdown Widget - Chili EndGame Window [f=0010793] Shutdown Widget - Chili Economy Panel Default [f=0010793] Shutdown Widget - CameraShake [f=0010793] Shutdown Widget - Attack AoE [f=0010793] Shutdown Widget - Map Edge Extension [f=0010793] Shutdown Widget - Selection Send [f=0010793] Shutdown Widget - LupsManager [f=0010793] Shutdown Widget - Newton Firezone [f=0010793] Shutdown Widget - Chili Pro Console [f=0010793] Shutdown Widget - Persistent Build Height [f=0010793] Shutdown Widget - Lasso Terraform GUI [f=0010793] Shutdown Widget - Lups [f=0010793] Shutdown Widget - Chili Framework [f=0010793] Shutdown Widget - Chili Core Selector [f=0010793] Shutdown Widget - Custom Markers [f=0010793] Shutdown Widget - Mex Placement Handler [f=0010793] Shutdown Widget - Select Keys [f=0010793] Shutdown Widget - Pause Screen [f=0010793] Shutdown Widget - Text To Speech Control [f=0010793] Shutdown Widget - Layout Handler [f=0010793] End widgetHandler:Shutdown [f=0010793] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={452136,65791441} {int,ext,rec}Allocs={21845830,0,0} {chunk,block}Bytes={65791441,0} [f=0010793] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010793] [Game::KillLua][2] dtor=0 luaRules=0x530f49b0 [f=0010793] Start gadgetHandler:Shutdown [f=0010793] Shutdown - StartSetup [f=0010793] Shutdown - UnitMorph [f=0010793] Shutdown - Carrier Drones [f=0010793] Shutdown - LupsNanoSpray [f=0010793] Shutdown - Missile Silo Controller [f=0010793] Shutdown - Modular Comm Info [f=0010793] Shutdown - Terrain Texture Handler [f=0010793] Shutdown - UnitCloakShield [f=0010793] Shutdown - Starlight Handler [f=0010793] End gadgetHandler:Shutdown [f=0010793] Start gadgetHandler:Shutdown [f=0010793] Shutdown - Save/Load [f=0010793] Shutdown - Teleport Throw [f=0010793] Shutdown - UnitMorph [f=0010793] Shutdown - Modular Comm Info [f=0010793] Shutdown - Retreat Command [f=0010793] Shutdown - Shockwaves [f=0010793] Shutdown - UnitCloakShield [f=0010793] Shutdown - Lups Cloak FX [f=0010793] Shutdown - Lups [f=0010793] Shutdown - Lups Shield [f=0010793] End gadgetHandler:Shutdown [f=0010793] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21845861,0,0} {chunk,block}Bytes={0,0} [f=0010793] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21845861,0,0} {chunk,block}Bytes={0,0} [f=0010793] [Game::KillLua][4] dtor=0 [f=0010793] [Game::~CGame][1] [f=0010793] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010793] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010793] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010793] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010793] [Game::KillLua][4] dtor=1 [f=0010793] [Game::KillMisc][1] [f=0010793] [Game::KillMisc][2] [f=0010793] [Game::KillMisc][3] [f=0010793] [Game::KillRendering][1] [f=0010793] [3DOParser::Kill] allocated 137 pieces [f=0010793] [S3OParser::Kill] allocated 2669 pieces [f=0010793] [AssParser::Kill] allocated 223 pieces [f=0010793] [Game::KillInterface][1] [f=0010793] [Game::KillInterface][2] [f=0010793] [Game::KillSimulation][1] [f=0010793] [Game::KillSimulation][2] [f=0010793] [CCollisionHandler] dis-/continuous tests: 0/26540 [f=0010793] [Game::KillSimulation][3] [f=0010793] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010793] [~CPathCache(20x16)] cacheHits=13 hitPercentage=21% numHashColls=0 maxCacheSize=5 [f=0010793] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010793] [~CPathCache(40x32)] cacheHits=155 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010793] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010793] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010793] [LosHandler::Kill] raycast instance cache-{hits,misses}={642,4041}; shared=0%; cached=14% [f=0010793] [Game::KillSimulation][4] [f=0010793] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010793] [Game::~CGame][2] [f=0010793] [Game::~CGame][3] [f=0010793] [SpringApp::Kill][3] [f=0010793] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 114910 bytes sent 99311 bytes recv'd [f=0010793] [SpringApp::Kill][4] font=0x45cc2aa0 [f=0010793] [SpringApp::Kill][5] [f=0010793] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x45d96580) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=6333ms file="unitpics/spiderriot.png" indx=6579 inflSize=11kb readTime=496ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=399ms file="bitmaps/loadpictures/skydust.png" indx=514 inflSize=3031kb readTime=299ms file="objects3d/funnelweb.dae" indx=5164 inflSize=1500kb readTime=272ms file="unittextures/factorytank_2.png" indx=7165 inflSize=4103kb readTime=232ms file="objects3d/strikecom_3.dae" indx=5480 inflSize=1000kb readTime=152ms file="objects3d/detriment.s3o" indx=5116 inflSize=514kb readTime=61ms file="unittextures/factorytank_1.png" indx=7163 inflSize=4103kb readTime=58ms file="objects3d/spherezeus.s3o" indx=5447 inflSize=118kb readTime=43ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4601 inflSize=55kb readTime=41ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 62288839 bytes cached in 2889 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x45e5b4f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45e59d30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45d45cb0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc348099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]