[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.MsuF9WKWYb/springsettings.1060774.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 109ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4cc401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8751 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1060774/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 840ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e6f9e0] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e6f9e0] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 361ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1549ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2131ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 123ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 421ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] kaboom1984 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1060774/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3172ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11774,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1060774/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x530fc060,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 9505376049cdbe02ed5151b94596f592 [f=-000001] Connection attempt from gastro [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: gastro changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from [Nik]NikolaMX [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [Nik]NikolaMX changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gastro" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gastro" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[Game::Load][lua{Rules,Gaia}={00000000e33f3420,0000000000000000}]" [f=-000001] <[Nik]NikolaMX> gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gastro" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gastro" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gastro" string="[Game::Load][lua{Rules,Gaia}={0000000066ccc9a0,0000000000000000}]" [f=-000001] <[Nik]NikolaMX> Allies: I choose: Quack! [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4561,211.799194,2055]: 0 finished unit Recon Commander [f=-000001] [0] Event [641,100.000122,2972]: 1 finished unit Engineer Commander [f=0000000] [0] [Nik]NikolaMX, team: 0, elo:1750, userid: 529056 [f=0000000] [0] gastro, team: 1, elo:1500, userid: 529194 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4568,211.792023,2184]: 0 finished unit Jumpbot Factory [f=0000045] hi im kinda new so lets take it slow [f=0000303] [303] Event [4568.03662,211.792023,2160]: 0 finished unit Puppy [f=0000367] [367] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0000369] <[Nik]NikolaMX> im playing for 3 days as well [f=0000453] [453] Event [4568.03662,211.792023,2160]: 0 finished unit Puppy [f=0000501] [501] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0000875] [875] Event [4056,331.042023,1928]: 0 finished unit Wind/Tidal Generator [f=0001099] [1099] Event [4104,373.276398,1912]: 0 finished unit Wind/Tidal Generator [f=0001131] [1131] Event [4568.03662,211.792023,2160]: 0 finished unit Pyro [f=0001276] [1276] Event [776,100,3176]: 1 finished unit Metal Extractor [f=0001610] [1610] Event [4152,363.338898,1864]: 0 finished unit Wind/Tidal Generator [f=0001833] [1833] Event [4568.03662,211.792023,2160]: 0 finished unit Constable [f=0002220] [2220] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0002694] [2694] Event [776,100,3176]: 1 lost unit Metal Extractor [f=0003006] [3006] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0003382] ok :| [f=0003634] [3634] Event [4152,100,1352]: 0 finished unit Metal Extractor [f=0003754] [3754] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0003773] [3773] Event [4568.03662,211.792023,2160]: 0 finished unit Pyro [f=0003883] [3883] Event [4056,337.25296,1832]: 0 finished unit Wind/Tidal Generator [f=0003931] <[Nik]NikolaMX> i mean its ranked [f=0004016] [4016] Event [4024,331.042023,1768]: 0 finished unit Wind/Tidal Generator [f=0004068] <[Nik]NikolaMX> we can play custom as well [f=0004087] :) [f=0004151] [4151] Event [4024,262.72171,1704]: 0 finished unit Wind/Tidal Generator [f=0004385] ant that [f=0004669] meant that [f=0004695] [4695] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0004775] [4775] Event [4568.03662,211.792023,2160]: 0 finished unit Pyro [f=0005110] [5110] Event [760,100,3032]: 1 finished unit Shieldbot Factory [f=0005537] [5537] Event [864,100.477982,3168]: 1 finished unit Radar Tower [f=0005599] [5599] Event [696,100,2760]: 1 lost unit Metal Extractor [f=0005732] [5732] Event [984,100,2760]: 1 lost unit Metal Extractor [f=0006006] [6006] Event [864,100.477982,3168]: 1 lost unit Radar Tower [f=0006284] [6284] Event [4264,100,1336]: 0 finished unit Energy Pylon [f=0006319] [6319] Event [4248,211.792023,3304]: 0 finished unit Metal Extractor [f=0006491] [6491] Event [772,100,3032]: 1 finished unit Bandit [f=0006732] [6732] Event [772,100,3032]: 1 finished unit Bandit [f=0006892] [6892] Event [4360,100,936]: 0 finished unit Metal Extractor [f=0006970] [6970] Event [772,100,3032]: 1 finished unit Bandit [f=0007214] [7214] Event [772,100,3032]: 1 finished unit Bandit [f=0007218] [7218] Event [4904,211.792023,3752]: 0 finished unit Metal Extractor [f=0007447] [7447] Event [772,100,3032]: 1 finished unit Bandit [f=0007690] [7690] Event [772,100,3032]: 1 finished unit Bandit [f=0007852] [7852] Event [4872,100,248]: 0 finished unit Metal Extractor [f=0007892] [7892] Event [5000,211.792023,3976]: 0 finished unit Metal Extractor [f=0008061] [8061] Event [744,100.420761,3256]: 1 finished unit Shieldbot Plate [f=0008406] [8406] Event [4984,211.792023,3848]: 0 finished unit Solar Collector [f=0008850] [8850] Event [776,96.4165497,3176]: 1 finished unit Metal Extractor [f=0008940] [8940] Event [4904,211.792023,3848]: 0 finished unit Solar Collector [f=0009645] [9645] Event [696,95.9385681,2760]: 1 finished unit Metal Extractor [f=0009945] [9945] Event [4568.03662,211.792023,2160]: 0 finished unit Jugglenaut [f=0009998] [9998] Event [856,100.519791,3064]: 1 finished unit Storage [f=0010567] [10567] Event [712,99.4593811,3192]: 1 finished unit Energy Pylon [f=0011111] [11111] Event [484.676086,100,3497.18896]: 0 lost unit Puppy [f=0011141] [11141] Event [4568.03662,211.792023,2160]: 0 finished unit Skuttle [f=0011532] [11532] Event [4568.03662,211.792023,2160]: 0 finished unit Pyro [f=0011922] [11922] Event [4568.03662,211.792023,2160]: 0 finished unit Pyro [f=0012311] [12311] Event [4568.03662,211.792023,2160]: 0 finished unit Pyro [f=0012558] [12558] Event [1076.97144,100,3213.61865]: 1 lost unit Bandit [f=0012597] [12597] Event [766,100.420761,3256]: 1 finished unit Convict [f=0012852] [12852] Event [1254.84631,120.298027,2839.40503]: 1 lost unit Bandit [f=0012873] [12873] Event [4568.03662,211.792023,2160]: 0 finished unit Pyro [f=0012906] [12906] Event [1373.80261,147.961731,2750.05029]: 1 lost unit Bandit [f=0012906] [12906] Event [1383.93811,147.54808,2756.28027]: 0 lost unit Pyro [f=0012956] [12956] Event [1187.22412,110.789299,2887.13965]: 1 lost unit Bandit [f=0012971] [12971] Event [766,100.420761,3256]: 1 finished unit Convict [f=0013004] [13004] Event [1184.66113,102.699615,2966.9834]: 1 lost unit Convict [f=0013090] [13090] Event [1117.72144,122.634003,2977.77856]: 1 lost unit Convict [f=0013212] [13212] Event [1482.08838,100.64727,3580.66699]: 1 lost unit Bandit [f=0013276] [13276] Event [864.711182,93.9537964,3223.48657]: 1 lost unit Bandit [f=0013308] [13308] Event [856,100.519791,3064]: 1 lost unit Storage [f=0013471] [13471] Event [744,100.404739,3400]: 1 lost unit Airpad [f=0013570] [13570] Event [4568.03662,211.792023,2160]: 0 finished unit Pyro [f=0013608] [13608] Event [766,100.420761,3256]: 1 finished unit Convict [f=0013666] [13666] Event [892.809998,104.775665,3260.07227]: 1 lost unit Convict [f=0013738] [13738] Event [766,100.420761,3256]: 1 lost unit Convict [f=0013871] [13871] Event [766,100.420761,3256]: 1 lost unit Convict [f=0013903] [13903] Event [803.469055,115.276535,3080.48828]: 1 lost unit Engineer Commander [f=0013918] [13918] Event [776,90.318222,3176]: 1 lost unit Metal Extractor [f=0013926] [13926] Event [766,102.529129,3256]: 1 lost unit Convict [f=0013928] [13928] Event [766,102.850189,3256]: 1 lost unit Convict [f=0013974] [13974] Event [766,102.907715,3256]: 1 lost unit Convict [f=0013975] [13975] Event [4568.03662,211.792023,2160]: 0 finished unit Pyro [f=0014000] [14000] Event [712,96.7805481,3192]: 1 lost unit Energy Pylon [f=0014004] [14004] Event [766,96.7649841,3256]: 1 lost unit Convict [f=0014004] [14004] Event [744,96.7649841,3256]: 1 lost unit Shieldbot Plate [f=0014020] [14020] Event [760,89.9318695,3032]: 1 lost unit Shieldbot Factory [f=0014040] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0014041] [14041] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0014257] game_message: gastro has been destroyed! [f=0014257] [14257] Event [undefined]: gastro resigned [f=0014257] game_message: [Nik]NikolaMX wins! [f=0014257] Submitting stats [f=0014257] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014257] Part| Total Time|Time of the last 0.5s [f=0014257] Draw 9590.49ms 34.90% [f=0014257] Lua::Callins::Synced 4779.73ms 7.20% [f=0014257] Lua::Callins::Unsynced 15449.29ms 48.00% [f=0014257] Lua::CollectGarbage::Synced 629.79ms 2.00% [f=0014257] Lua::CollectGarbage::Unsynced 843.78ms 0.80% [f=0014257] Misc::Profiler::AddTime 43.50ms 0.10% [f=0014257] Sim 24125.79ms 39.60% [f=0014257] [14257] Event [696,95.9385681,2760]: 1 lost unit Metal Extractor [f=0014257] [14257] Received game_message: gastro has been destroyed! [f=0014257] [14257] Received game_message: [Nik]NikolaMX wins! [f=0014258] [14258] Game End Stats Header: 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25,3055,6015,3055,6015,0,254.098007,0,254.098007,0,0,0,0,0,0,0,0,1093.23059,906.885681,1093.23059,906.885681,119.850807,745.980164,119.850807,745.980164,0,0,0,0,8,17.9646015,8,17.9646015,1275,1275,1275,1275,8.73124886,25.5013065,8.73124886,25.5013065,450,2450,450,2450,0,325,0,325,1330,2290,1330,2290,325,0,325,0,72.0001297,0,72.0001297,0,745.980164,119.850807,745.980164,119.850807 [f=0014258] [14258] Game End Stats Values: 26,3055,6520,3055,6520,0,289.672729,0,289.672729,0,0,0,0,0,0,0,0,1093.23059,1041.59399,1093.23059,1041.59399,164.8508,745.980164,164.8508,745.980164,0,0,0,0,8,22.7188931,8,22.7188931,1275,1275,1275,1275,8.73124886,26.0248985,8.73124886,26.0248985,450,2955,450,2955,45,325,45,325,1330,2290,1330,2290,325,45,325,45,72.0001297,0,72.0001297,0,745.980164,164.8508,745.980164,164.8508 [f=0014258] [14258] Game End Stats Values: 27,3055,6740,3055,6740,0,290.070953,0,290.070953,0,0,0,0,0,0,0,0,1093.23059,1141.13074,1093.23059,1141.13074,164.8508,745.980164,164.8508,745.980164,0,0,0,0,8,22.7147713,8,22.7147713,1275,1275,1275,1275,8.73124886,23.6798,8.73124886,23.6798,450,3175,450,3175,45,325,45,325,1330,2290,1330,2290,325,45,325,45,72.0001297,0,72.0001297,0,745.980164,164.8508,745.980164,164.8508 [f=0014258] [14258] Game End Stats Values: 28,3055,6960,3055,6960,0,290.070953,0,290.070953,0,0,0,0,0,0,0,0,1093.23059,1238.93579,1093.23059,1238.93579,164.8508,745.980164,164.8508,745.980164,0,0,0,0,8,19.7642651,8,19.7642651,1275,1275,1275,1275,8.73124886,23.6532516,8.73124886,23.6532516,450,3395,450,3395,45,325,45,325,1330,2290,1330,2290,325,45,325,45,72.0001297,0,72.0001297,0,745.980164,164.8508,745.980164,164.8508 [f=0014258] [14258] Game End Stats Values: 29,3100,7135,3100,7135,0,290.070953,0,290.070953,0,0,0,0,0,0,0,0,1093.23059,1360.40771,1093.23059,1360.40771,164.8508,820.980164,164.8508,820.980164,0,0,0,0,8,19.3547859,8,19.3547859,1275,1275,1275,1275,8.73124886,23.6532516,8.73124886,23.6532516,375,3570,375,3570,45,400,45,400,1450,2290,1450,2290,400,90,400,90,72.0001297,0,72.0001297,0,821.887451,173.2883,821.887451,173.2883 [f=0014258] [14258] Game End Stats Values: 30,2875,7135,2875,7135,0,290.188843,0,290.188843,0,0,0,0,0,0,0,0,1093.23059,1570.46362,1093.23059,1570.46362,179.153854,426.611664,179.153854,426.611664,0,0,0,0,8,17.1565819,8,17.1565819,1275,1275,1275,1275,8.73124886,23.661108,8.73124886,23.661108,150,3570,150,3570,45,400,45,400,1450,2290,1450,2290,745,310,745,310,72.0001297,0,72.0001297,0,771.611572,708.232605,771.611572,708.232605 [f=0014258] [14258] Game End Stats Values: 31,2505,7135,2505,7135,0,290.241547,0,290.241547,0,0,0,0,0,0,0,0,1093.23059,1788.45386,1093.23059,1788.45386,234.828552,419.063843,234.828552,419.063843,0,0,0,0,8,16.6393566,8,16.6393566,1275,1275,1275,1275,8.73124886,23.6567669,8.73124886,23.6567669,0,3570,0,3570,45,532,45,532,1230,2290,1230,2290,1147,310,1147,310,72.0001297,0,72.0001297,0,1062.36255,927.773499,1062.36255,927.773499 [f=0014258] [14258] Game End Stats Values: 32,1140,7135,1140,7135,0,292.479218,0,292.479218,0,0,0,0,0,0,0,0,1093.23059,1919.02979,1093.23059,1919.02979,431.419464,1512.98083,431.419464,1512.98083,0,0,0,0,8,23.4292622,8,23.4292622,0,1275,0,1275,8.73124886,23.8024273,8.73124886,23.8024273,0,3570,0,3570,45,616.333435,45,616.333435,1140,2290,1140,2290,2716.33325,530,2716.33325,530,72.0001297,0,72.0001297,0,3186.29761,1640.95093,3186.29761,1640.95093 [f=0014258] [14258] Game End Stats Values: 33,90,7135,90,7135,0,305.7547,0,305.7547,0,0,0,0,0,0,0,0,1190.53406,2009.36255,1190.53406,2009.36255,431.419464,1965.16638,431.419464,1965.16638,0,0,0,0,2,26.339222,2,26.339222,0,1275,0,1275,3.86524987,24.8601131,3.86524987,24.8601131,0,3570,0,3570,45,1520.66675,45,1520.66675,90,2290,90,2290,3771.99976,750,3771.99976,750,72.0001297,0,72.0001297,0,3660.37256,2389.18823,3660.37256,2389.18823 [f=0014266] [14266] Event [776,100.027618,3536]: 1 lost unit Airplane Plant [f=0014326] <[Nik]NikolaMX> gg [f=0014366] [14366] Event [4568.03662,211.792023,2160]: 0 finished unit Pyro [f=0014398] Spectator gastro left the game: normal quit [f=0014398] [14398] Event [undefined]: gastro quit [f=0014528] Player [Nik]NikolaMX left the game: normal quit [f=0014528] [14528] Event [undefined]: [Nik]NikolaMX quit [f=0014534] No clients connected, shutting down server [f=0014534] Server shutdown [f=0014788] [14788] Event [4568.03662,211.792023,2160]: 0 finished unit Moderator [f=0015190] [15190] Event [4568.03662,211.792023,2160]: 0 finished unit Pyro [f=0015580] [15580] Event [4568.03662,211.792023,2160]: 0 finished unit Pyro [f=0015970] [15970] Event [4568.03662,211.792023,2160]: 0 finished unit Pyro [f=0016361] [16361] Event [4568.03662,211.792023,2160]: 0 finished unit Pyro [f=0016751] [16751] Event [4568.03662,211.792023,2160]: 0 finished unit Pyro [f=0017141] [17141] Event [4568.03662,211.792023,2160]: 0 finished unit Pyro [f=0017531] [17531] Event [4568.03662,211.792023,2160]: 0 finished unit Pyro [f=0017921] [17921] Event [4568.03662,211.792023,2160]: 0 finished unit Pyro [f=0017974] Autoquit sending quit command. [f=0017974] [QuitAction] user exited to system [f=0017974] [SpringApp::Kill][1] fromRun=1 [f=0017974] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017974] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017974] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017974] [ThreadPool::SetThreadCount][2] workers=0 [f=0017974] [SpringApp::Kill][2] [f=0017974] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017974] [Game::KillLua][3] dtor=0 luaUI=0x61b4ecc0 [f=0017974] Start widgetHandler:Shutdown [f=0017974] Shutdown - SaveOrderList Complete [f=0017974] Writing last game win data [f=0017974] Shutdown - SaveConfigData Complete [f=0017974] Shutdown Widget - Save/Load API [f=0017974] Shutdown Widget - Chili Highlight [f=0017974] Shutdown Widget - Draw After Chili [f=0017974] Shutdown Widget - EPIC Menu [f=0017974] Shutdown Widget - Chili Widget Selector [f=0017974] Shutdown Widget - Chili Minimap [f=0017974] Shutdown Widget - Local Team Colors [f=0017974] Shutdown Widget - Display Keys 2 [f=0017974] Shutdown Widget - Save Game Menu [f=0017974] Shutdown Widget - Unit Icons [f=0017974] Shutdown Widget - Noises [f=0017974] Shutdown Widget - HealthBars [f=0017974] Shutdown Widget - Win Counter [f=0017974] Shutdown Widget - SpringRTS Replay Stats [f=0017974] Shutdown Widget - BuildETA [f=0017974] Shutdown Widget - Modular Comm Info [f=0017974] Shutdown Widget - Music Player v2 [f=0017974] Shutdown Widget - State Reverse and Latency [f=0017974] Shutdown Widget - Stereo3D [f=0017974] Shutdown Widget - Showeco and Grid Drawer [f=0017974] Shutdown Widget - Point Tracker [f=0017974] Shutdown Widget - Missile Silo Range [f=0017974] Shutdown Widget - MinimapEvents [f=0017974] Shutdown Widget - Local Widgets Config [f=0017974] Shutdown Widget - Highlight Geos [f=0017974] Shutdown Widget - Grab Input [f=0017974] Input grabbing is disabled! [f=0017974] Shutdown Widget - Defense Range Zero-K [f=0017974] Shutdown Widget - MetalFeatures (new) [f=0017974] Shutdown Widget - Darkening [f=0017974] Shutdown Widget - Context Menu [f=0017974] Shutdown Widget - Chili Spectator Panels [f=0017974] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017974] Shutdown Widget - Chili Nuke Warning [f=0017974] Shutdown Widget - Chili EndGame Window [f=0017974] Shutdown Widget - Chili Economy Panel Default [f=0017974] Shutdown Widget - CameraShake [f=0017974] Shutdown Widget - Attack AoE [f=0017974] Shutdown Widget - UnitShapes [f=0017974] Shutdown Widget - Map Edge Extension [f=0017974] Shutdown Widget - Selection Send [f=0017974] Shutdown Widget - LupsManager [f=0017974] Shutdown Widget - Newton Firezone [f=0017974] Shutdown Widget - Chili Pro Console [f=0017974] Shutdown Widget - Persistent Build Height [f=0017974] Shutdown Widget - Lasso Terraform GUI [f=0017974] Shutdown Widget - Lups [f=0017974] Shutdown Widget - Chili Framework [f=0017974] Shutdown Widget - Chili Core Selector [f=0017974] Shutdown Widget - Custom Markers [f=0017974] Shutdown Widget - Mex Placement Handler [f=0017974] Shutdown Widget - Select Keys [f=0017974] Shutdown Widget - Pause Screen [f=0017974] Shutdown Widget - Text To Speech Control [f=0017974] Shutdown Widget - Layout Handler [f=0017974] End widgetHandler:Shutdown [f=0017974] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={669084,76497195} {int,ext,rec}Allocs={22488514,0,0} {chunk,block}Bytes={76497195,0} [f=0017974] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017974] [Game::KillLua][2] dtor=0 luaRules=0x530fc060 [f=0017974] Start gadgetHandler:Shutdown [f=0017974] Shutdown - StartSetup [f=0017974] Shutdown - UnitMorph [f=0017974] Shutdown - Carrier Drones [f=0017974] Shutdown - LupsNanoSpray [f=0017974] Shutdown - Missile Silo Controller [f=0017974] Shutdown - Modular Comm Info [f=0017974] Shutdown - Terrain Texture Handler [f=0017974] Shutdown - UnitCloakShield [f=0017974] Shutdown - Starlight Handler [f=0017974] End gadgetHandler:Shutdown [f=0017974] Start gadgetHandler:Shutdown [f=0017974] Shutdown - Save/Load [f=0017974] Shutdown - Teleport Throw [f=0017974] Shutdown - UnitMorph [f=0017974] Shutdown - Modular Comm Info [f=0017974] Shutdown - Retreat Command [f=0017974] Shutdown - Shockwaves [f=0017974] Shutdown - UnitCloakShield [f=0017974] Shutdown - Lups Cloak FX [f=0017974] Shutdown - Lups [f=0017974] Shutdown - Lups Shield [f=0017974] End gadgetHandler:Shutdown [f=0017974] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22488545,0,0} {chunk,block}Bytes={0,0} [f=0017974] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22488545,0,0} {chunk,block}Bytes={0,0} [f=0017974] [Game::KillLua][4] dtor=0 [f=0017974] [Game::~CGame][1] [f=0017974] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017974] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017974] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017974] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017974] [Game::KillLua][4] dtor=1 [f=0017974] [Game::KillMisc][1] [f=0017974] [Game::KillMisc][2] [f=0017974] [Game::KillMisc][3] [f=0017974] [Game::KillRendering][1] [f=0017974] [3DOParser::Kill] allocated 137 pieces [f=0017974] [S3OParser::Kill] allocated 2716 pieces [f=0017974] [AssParser::Kill] allocated 257 pieces [f=0017974] [Game::KillInterface][1] [f=0017974] [Game::KillInterface][2] [f=0017974] [Game::KillSimulation][1] [f=0017974] [Game::KillSimulation][2] [f=0017974] [CCollisionHandler] dis-/continuous tests: 0/11627 [f=0017974] [Game::KillSimulation][3] [f=0017974] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017974] [~CPathCache(20x16)] cacheHits=18 hitPercentage=23% numHashColls=0 maxCacheSize=7 [f=0017974] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017974] [~CPathCache(40x32)] cacheHits=137 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017974] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017974] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017974] [LosHandler::Kill] raycast instance cache-{hits,misses}={1585,3872}; shared=0%; cached=29% [f=0017974] [Game::KillSimulation][4] [f=0017974] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017974] [Game::~CGame][2] [f=0017974] [Game::~CGame][3] [f=0017974] [SpringApp::Kill][3] [f=0017974] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 188719 bytes sent 112559 bytes recv'd [f=0017974] [SpringApp::Kill][4] font=0x45dacaa0 [f=0017974] [SpringApp::Kill][5] [f=0017974] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x45e199f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=5165ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=472ms file="unittextures/bcore_abc_2.tga" indx=6990 inflSize=1800kb readTime=73ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=67ms file="objects3d/weaver.s3o" indx=5518 inflSize=128kb readTime=46ms file="objects3d/crasher.s3o" indx=5079 inflSize=161kb readTime=46ms file="objects3d/commsupport.s3o" indx=5001 inflSize=85kb readTime=45ms file="objects3d/infiltrator.s3o" indx=5209 inflSize=74kb readTime=45ms file="objects3d/arm_flea.s3o" indx=4861 inflSize=32kb readTime=40ms file="objects3d/storm.s3o" indx=5470 inflSize=85kb readTime=40ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 54572448 bytes cached in 2902 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x45f48f10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f57780) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e73760) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4cc4099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]