[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eMOGllkSmu/springsettings.1060714.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 192ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa8d801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8761 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1060714/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 727ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d730e0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d730e0] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 340ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1381ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1873ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 691ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 46ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 11ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 99ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 392ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1060714/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1214ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11775,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1060714/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5159ee60,0x622dc680}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 0ae936601a65ee325769e6bb4596f592 [f=-000001] Connection attempt from rtwfroody [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: rtwfroody changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[Game::Load][lua{Rules,Gaia}={0x885e3b90,0xab971150}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000013abf8a10,0000000146f04e60}]" [f=-000001] Allies: I choose: Mr. Shovel! [f=-000001] Allies: I choose: Engineer! [f=-000001] gl, hf :) [f=-000001] yo u2 [f=-000001] [0] Event [1179,186.797119,445]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4713,192.947754,4032]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2552, userid: 518109 [f=0000000] [0] rtwfroody, team: 1, elo:2388, userid: 405535 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1312,189.988556,408]: 0 finished unit Cloakbot Factory [f=0000009] [9] Event [4744,184.438171,3864]: 1 finished unit Shieldbot Factory [f=0000240] [240] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0000448] [448] Event [1321.59998,192.914429,408]: 0 finished unit Conjurer [f=0000465] [465] Event [4744.01855,187.175613,3852]: 1 finished unit Convict [f=0000480] [480] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0000481] [481] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0000696] [696] Event [4632,192.380371,3928]: 1 finished unit Solar Collector [f=0000839] [839] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000878] [878] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0000920] [920] Event [4840,192.914429,3928]: 1 finished unit Solar Collector [f=0001043] [1043] Event [1016,192.89917,264]: 0 finished unit Solar Collector [f=0001151] [1151] Event [4744.01855,187.175613,3852]: 1 finished unit Bandit [f=0001167] [1167] Event [856,191.823425,312]: 0 finished unit Wind/Tidal Generator [f=0001268] [1268] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0001302] [1302] Event [792,192.052307,392]: 0 finished unit Wind/Tidal Generator [f=0001452] [1452] Event [728,192.052307,472]: 0 finished unit Wind/Tidal Generator [f=0001530] [1530] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0001545] [1545] Event [4872,192.929688,4104]: 1 finished unit Solar Collector [f=0001596] [1596] Event [4744.01855,187.175613,3852]: 1 finished unit Bandit [f=0001617] [1617] Event [664,192.922058,552]: 0 finished unit Wind/Tidal Generator [f=0001800] [1800] Event [584,192.922058,632]: 0 finished unit Wind/Tidal Generator [f=0001815] [1815] Event [4808,189.519348,4280]: 1 finished unit Solar Collector [f=0001891] [1891] Event [4744.01855,187.175613,3852]: 1 finished unit Bandit [f=0001893] [1893] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0001980] [1980] Event [520,192.876282,712]: 0 finished unit Wind/Tidal Generator [f=0002178] [2178] Event [456,190.816345,792]: 0 finished unit Wind/Tidal Generator [f=0002266] [2266] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0002274] [2274] Event [4744.01855,187.175613,3852]: 1 finished unit Convict [f=0002498] [2498] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0002571] [2571] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0002656] [2656] Event [2240,50.6796265,3376]: 0 finished unit Radar Tower [f=0002737] [2737] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0002836] [2836] Event [4200,192.937317,4744]: 1 finished unit Solar Collector [f=0002839] [2839] Event [4920,191.670837,2392]: 1 finished unit Metal Extractor [f=0003007] [3007] Event [4744.01855,187.175613,3852]: 1 finished unit Bandit [f=0003090] [3090] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0003117] [3117] Event [1321.59998,192.914429,408]: 0 finished unit Conjurer [f=0003252] [3252] Event [4744.01855,187.175613,3852]: 1 finished unit Bandit [f=0003411] [3411] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0003430] [3430] Event [3380.93335,63.9032707,2247.41895]: 1 lost unit Bandit [f=0003465] [3465] Event [608,192.708435,1552]: 0 finished unit Lotus [f=0003670] [3670] Event [3640,192.937317,4472]: 1 finished unit Solar Collector [f=0003706] [3706] Event [4744.01855,187.175613,3852]: 1 finished unit Bandit [f=0003707] [3707] Event [3064,73.8882446,3032]: 1 finished unit Metal Extractor [f=0003945] [3945] Event [4744.01855,187.175613,3852]: 1 finished unit Bandit [f=0003955] [3955] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0004057] [4057] Event [3910.52588,41.6817169,2636.07275]: 0 lost unit Glaive [f=0004095] [4095] Event [3392,191.487732,4512]: 1 finished unit Lotus [f=0004112] [4112] Event [3777.63916,47.0330849,2687.59912]: 0 lost unit Glaive [f=0004166] [4166] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0004173] [4173] Event [3408.12622,55.6845093,2713.13647]: 1 lost unit Bandit [f=0004247] [4247] Event [3392,191.502991,4592]: 1 finished unit Radar Tower [f=0004260] [4260] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0004262] [4262] Event [4976,192.861023,2320]: 1 finished unit Lotus [f=0004320] [4320] Event [4744.01855,187.175613,3852]: 1 finished unit Rogue [f=0004376] [4376] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0004532] [4532] Event [3529.8418,56.071209,2159.56641]: 0 lost unit Glaive [f=0004587] [4587] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0004631] [4631] Event [3635.33545,58.3785667,1964.44141]: 0 lost unit Glaive [f=0004636] [4636] Event [5088,184.560242,2336]: 1 finished unit Radar Tower [f=0004797] [4797] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0004815] [4815] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0004859] [4859] Event [4744.01855,187.175613,3852]: 1 finished unit Thug [f=0004923] [4923] Event [2672,54.0365601,3504]: 1 finished unit Lotus [f=0004948] [4948] Event [1176,191.701355,296]: 0 finished unit Caretaker [f=0004969] [4969] Event [2240,50.6796265,3376]: 0 lost unit Radar Tower [f=0004994] [4994] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0005081] [5081] Event [120,189.588013,2184]: 0 finished unit Solar Collector [f=0005113] [5113] Event [4744.01855,187.175613,3852]: 1 finished unit Bandit [f=0005130] [5130] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0005189] [5189] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0005260] [5260] Event [248,192.929688,2232]: 0 finished unit Solar Collector [f=0005317] [5317] Event [1224,192.52533,312]: 0 finished unit Caretaker [f=0005341] [5341] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0005432] [5432] Event [2160,182.088318,4416]: 0 finished unit Lotus [f=0005440] [5440] Event [376,192.738953,2264]: 0 finished unit Solar Collector [f=0005475] [5475] Event [4744.01855,187.175613,3852]: 1 finished unit Rogue [f=0005490] [5490] Event [3048,192.937317,4952]: 1 finished unit Metal Extractor [f=0005649] [5649] Event [3088.79712,74.8073654,2014.96924]: 1 lost unit Bandit [f=0005708] [5708] Event [504,187.673035,2312]: 0 finished unit Solar Collector [f=0005729] [5729] Event [1272,192.922058,312]: 0 finished unit Caretaker [f=0005780] [5780] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0005820] [5820] Event [2944,167.127075,4480]: 1 finished unit Lotus [f=0006014] [6014] Event [4744.01855,187.175613,3852]: 1 finished unit Thug [f=0006019] [6019] Event [464,192.922058,2432]: 0 finished unit Lotus [f=0006065] [6065] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0006076] [6076] Event [2112,189.221802,4464]: 0 finished unit Picket [f=0006266] [6266] Event [4744.01855,187.175613,3852]: 1 finished unit Bandit [f=0006266] [6266] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0006321] [6321] Event [672,172.040405,2096]: 0 finished unit Lotus [f=0006369] [6369] Event [2881.89526,77.241127,3230.14087]: 0 lost unit Glaive [f=0006371] [6371] Event [3064,73.8882446,3032]: 1 lost unit Metal Extractor [f=0006482] [6482] Event [2160,182.088318,4416]: 0 lost unit Lotus [f=0006519] [6519] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0006532] [6532] Event [672,189.282837,2448]: 0 finished unit Radar Tower [f=0006538] [6538] Event [2112,189.102936,4464]: 0 lost unit Picket [f=0006642] [6642] Event [4744.01855,187.175613,3852]: 1 finished unit Convict [f=0006657] [6657] Event [2096,191.617432,4544]: 0 lost unit Picket [f=0006733] [6733] Event [2761.3457,55.7132339,3875.80908]: 0 lost unit Glaive [f=0006733] [6733] Event [2870.48267,77.5009613,4141.02734]: 0 lost unit Glaive [f=0006756] [6756] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0006772] [6772] Event [576,190.907898,2400]: 0 finished unit Lotus [f=0006853] [6853] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0006857] [6857] Event [2117.66626,185.610687,4591.771]: 1 finished unit Engineer Commander [f=0006972] [6972] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0007005] [7005] Event [4744.01855,187.175613,3852]: 1 finished unit Rogue [f=0007034] [7034] Event [2172.78442,188.960129,4448.39307]: 0 lost unit Glaive [f=0007059] [7059] Event [2125.36523,189.613037,4465.99268]: 0 lost unit Glaive [f=0007079] [7079] Event [2145.30151,185.810974,4607.11426]: 0 lost unit Glaive [f=0007086] [7086] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0007128] [7128] Event [2138.49463,185.468231,4619.09863]: 0 lost unit Glaive [f=0007137] [7137] Event [2176,188.580933,4592]: 1 finished unit Lotus [f=0007141] [7141] Event [601.910828,192.857468,2869.22827]: 1 lost unit Bandit [f=0007160] [7160] Event [2183.07324,189.706253,4647.25537]: 0 lost unit Glaive [f=0007200] [7200] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0007336] [7336] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0007341] [7341] Event [501.676727,190.837601,3038.08887]: 1 lost unit Bandit [f=0007416] [7416] Event [2728,192.479553,200]: 0 finished unit Metal Extractor [f=0007463] [7463] Event [2008,192.593994,4568]: 1 finished unit Metal Extractor [f=0007525] [7525] Event [568,192.922058,3112]: 0 finished unit Metal Extractor [f=0007544] [7544] Event [4744.01855,187.175613,3852]: 1 finished unit Thug [f=0007564] [7564] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0007635] [7635] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0007801] [7801] Event [616,192.861023,3208]: 0 finished unit Solar Collector [f=0007846] [7846] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0007852] [7852] Event [1976,192.952576,4680]: 1 finished unit Caretaker [f=0007921] [7921] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0007922] [7922] Event [2824,188.786926,216]: 0 finished unit Solar Collector [f=0007932] [7932] Event [4744.01855,187.175613,3852]: 1 finished unit Rogue [f=0008014] [8014] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0008188] [8188] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0008258] [8258] Event [2096,190.183105,4656]: 1 finished unit Radar Tower [f=0008294] [8294] Event [816,153.554382,3024]: 0 finished unit Lotus [f=0008302] [8302] Event [4600,190.671387,520]: 1 finished unit Metal Extractor [f=0008360] [8360] Event [2760,185.048523,120]: 0 finished unit Solar Collector [f=0008374] [8374] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0008379] [8379] Event [4744.01855,187.175613,3852]: 1 finished unit Convict [f=0008518] [8518] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0008646] [8646] Event [1008,89.7116089,2912]: 0 finished unit Lotus [f=0008647] [8647] Event [168,106.603088,4968]: 0 finished unit Metal Extractor [f=0008687] [8687] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0008752] [8752] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0008817] [8817] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0008884] [8884] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0008925] [8925] Event [3762.34521,51.3975029,2940.8623]: 1 lost unit Thug [f=0008940] [8940] Event [4432,192.845764,560]: 1 finished unit Lotus [f=0008976] [8976] Event [4744.01855,187.175613,3852]: 1 finished unit Thug [f=0009034] [9034] Event [3866.65894,55.8392601,3098.61328]: 1 lost unit Convict [f=0009155] [9155] Event [1321.59998,192.914429,408]: 0 finished unit Reaver [f=0009186] [9186] Event [1400,77.8326416,3720]: 1 finished unit Metal Extractor [f=0009230] [9230] Event [4552,191.998901,3880]: 1 lost unit Metal Extractor [f=0009274] [9274] Event [4897.77881,168.630859,2471.70679]: 0 lost unit Glaive [f=0009314] [9314] Event [4648,189.160767,4040]: 1 lost unit Caretaker [f=0009323] [9323] Event [4696.7334,192.821487,4025.85669]: 0 lost unit Glaive [f=0009325] [9325] Event [4624,190.496796,3984]: 1 lost unit Lotus [f=0009330] [9330] Event [4704,192.166748,528]: 1 finished unit Radar Tower [f=0009344] [9344] Event [4578.50244,192.313309,3968.24023]: 1 lost unit Convict [f=0009429] [9429] Event [4920,191.670837,2392]: 1 lost unit Metal Extractor [f=0009452] [9452] Event [1321.59998,192.914429,408]: 0 finished unit Reaver [f=0009545] [9545] Event [4872,192.906799,4008]: 1 lost unit Metal Extractor [f=0009548] [9548] Event [184,104.276123,4248]: 0 finished unit Metal Extractor [f=0009575] [9575] Event [1321.59998,192.914429,408]: 0 finished unit Ronin [f=0009576] [9576] Event [4717.27588,187.175613,3824.46826]: 1 lost unit Thug [f=0009604] [9604] Event [1440,69.9514771,3616]: 1 finished unit Lotus [f=0009606] [9606] Event [4651.23633,192.317856,3802.37988]: 0 lost unit Glaive [f=0009622] [9622] Event [4520.27539,195.59375,3920.62671]: 0 lost unit Glaive [f=0009671] [9671] Event [1321.59998,192.914429,408]: 0 finished unit Ronin [f=0009680] [9680] Event [4744.01855,187.175613,3852]: 1 lost unit Outlaw [f=0009680] [9680] Event [4744,187.175613,3864]: 1 lost unit Shieldbot Factory [f=0009706] [9706] Event [4648,185.785065,4040]: 1 lost unit Caretaker [f=0009710] [9710] Event [4661.61719,191.597122,3784.6001]: 0 lost unit Glaive [f=0009713] [9713] Event [4784.17627,193.591873,4030.14844]: 0 lost unit Glaive [f=0009766] [9766] Event [1321.59998,192.914429,408]: 0 finished unit Ronin [f=0009826] [9826] Event [4840,192.929688,4200]: 1 lost unit Metal Extractor [f=0009836] [9836] Event [4701.00781,187.027679,3941.02637]: 0 lost unit Glaive [f=0009861] [9861] Event [1321.59998,192.914429,408]: 0 finished unit Ronin [f=0009959] [9959] Event [1321.59998,192.914429,408]: 0 finished unit Ronin [f=0010037] [10037] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0010117] [10117] Event [2984,189.320984,4728]: 1 finished unit Solar Collector [f=0010121] [10121] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0010219] [10219] Event [4296,192.784729,4744]: 1 lost unit Metal Extractor [f=0010301] [10301] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0010338] [10338] Event [1008,86.1181641,3248]: 0 finished unit Lotus [f=0010403] [10403] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0010488] [10488] Event [3736,192.922058,4472]: 1 lost unit Metal Extractor [f=0010489] [10489] Event [3713.41748,190.359482,4421.32568]: 0 lost unit Glaive [f=0010536] [10536] Event [872,106.664124,4936]: 0 finished unit Metal Extractor [f=0010537] [10537] Event [3610.75586,190.187302,4408.00244]: 0 lost unit Glaive [f=0010611] [10611] Event [3032,188.908997,4840]: 1 finished unit Solar Collector [f=0010655] [10655] Event [1321.59998,192.914429,408]: 0 finished unit Reaver [f=0010892] [10892] Event [1224,76.6577148,3224]: 0 lost unit Stinger [f=0010966] [10966] Event [1321.59998,192.914429,408]: 0 finished unit Reaver [f=0010985] [10985] Event [3064,72.7278137,3032]: 1 lost unit Metal Extractor [f=0011074] [11074] Event [1321.59998,192.914429,408]: 0 finished unit Ronin [f=0011122] [11122] Event [2692.04077,59.2706833,3374.98413]: 0 lost unit Glaive [f=0011175] [11175] Event [2672,54.0365601,3504]: 1 lost unit Lotus [f=0011216] [11216] Event [880,105.390015,4816]: 0 finished unit Lotus [f=0011270] [11270] Event [1321.59998,192.914429,408]: 0 finished unit Ronin [f=0011313] [11313] Event [4584,187.596741,664]: 1 finished unit Stardust [f=0011342] [11342] Event [1136,75.8795166,3200]: 0 finished unit Picket [f=0011407] [11407] Event [1321.59998,192.914429,408]: 0 finished unit Ronin [f=0011480] [11480] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0011515] [11515] Event [1532.65137,75.3822556,3742.65332]: 0 lost unit Glaive [f=0011541] [11541] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0011545] [11545] Event [1440,69.9514771,3616]: 1 lost unit Lotus [f=0011582] [11582] Event [3096,192.174377,4632]: 1 finished unit Solar Collector [f=0011596] [11596] Event [1400,77.9254913,3720]: 1 lost unit Metal Extractor [f=0011606] [11606] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0011675] [11675] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0011739] [11739] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0011749] [11749] Event [1562.76697,152.243591,4336.64111]: 0 lost unit Glaive [f=0011762] [11762] Event [2966.32837,67.4807739,3437.36426]: 0 lost unit Reaver [f=0011779] [11779] Event [1596.15759,158.961731,4375.6123]: 0 lost unit Glaive [f=0011809] [11809] Event [1693.3894,130.433014,4305.55322]: 0 lost unit Glaive [f=0011810] [11810] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0011849] [11849] Event [1669.76794,143.611801,4348.49854]: 0 lost unit Glaive [f=0011858] [11858] Event [3334.54883,75.8648376,3375.51172]: 0 lost unit Ronin [f=0011881] [11881] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0011887] gg [f=0011889] [11889] Event [1690.25293,139.092804,4336.00684]: 0 lost unit Glaive [f=0011934] [11934] Event [1730.04968,114.529984,4253.32324]: 0 lost unit Glaive [f=0011952] [11952] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0011955] [11955] Event [1747.79919,166.378937,4417.40967]: 1 finished unit Engineer Commander [f=0011955] [11955] Event [1747.79919,166.378937,4417.40967]: 1 lost unit Engineer Commander [f=0011993] [11993] Event [undefined]: rtwfroody resigned [f=0011993] game_message: rtwfroody has been destroyed! [f=0011993] game_message: Masper wins! [f=0011993] Submitting stats [f=0011993] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011993] Part| Total Time|Time of the last 0.5s [f=0011993] Draw 18338.62ms 10.25% [f=0011993] Lua::Callins::Synced 10503.40ms 25.37% [f=0011993] Lua::Callins::Unsynced 25776.63ms 14.93% [f=0011993] Lua::CollectGarbage::Synced 603.21ms 0.10% [f=0011993] Lua::CollectGarbage::Unsynced 1844.99ms 0.70% [f=0011993] Misc::Profiler::AddTime 62.52ms 0.00% [f=0011993] Sim 40404.09ms 80.40% [f=0011993] [11993] Received game_message: rtwfroody has been destroyed! [f=0011993] [11993] Received game_message: Masper wins! [f=0011994] [11994] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011994] [11994] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011994] [11994] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011994] [11994] Game End Stats Values: 2,2065,2185,2065,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,5.4666667,5.33333349,5.4666667,0,0,0,0,0,0,0,0,790,910,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011994] [11994] Game End Stats Values: 3,2345,2430,2345,2430,0.6066516,0,0.6066516,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,8,8.66666698,8,1275,1275,1275,1275,8.6404438,8.86666679,8.6404438,8.86666679,0,65,0,65,0,0,0,0,1070,1090,1070,1090,0,0,0,0,2.79999995,0,2.79999995,0,0,0,0,0 [f=0011994] [11994] Game End Stats Values: 4,2580,2570,2580,2570,1.45706952,0.74583519,1.45706952,0.74583519,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333336,9.5980835,11.7333336,9.5980835,1275,1275,1275,1275,12.5233479,11.0497227,12.5233479,11.0497227,75,65,75,65,0,0,0,0,1230,1230,1230,1230,0,0,0,0,72.2332611,0,72.2332611,0,0,0,0,0 [f=0011994] [11994] Game End Stats Values: 5,2725,2705,2725,2705,2.95702767,3.26871228,2.95702767,3.26871228,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.411109,12.9520254,13.411109,12.9520254,1275,1275,1275,1275,14.4333153,11.1681919,14.4333153,11.1681919,150,130,150,130,0,0,0,0,1300,1300,1300,1300,0,0,0,0,120.399742,0,120.399742,0,0,0,0,0 [f=0011994] [11994] Game End Stats Values: 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28,5335,7715,5335,7715,149.269424,802.220276,149.269424,802.220276,0,0,0,0,0,0,0,0,1147.15601,43.6233521,1147.15601,43.6233521,2987.05469,4824.05469,2987.05469,4824.05469,670,820,670,820,26,29.164526,26,29.164526,2125,1330,2125,1330,13.0342197,27.4168892,13.0342197,27.4168892,1130,2200,1130,2200,2274.8999,2738.49805,2274.8999,2738.49805,1410,3365,1410,3365,2981.33105,2794.8999,2981.33105,2794.8999,869.702209,182.067169,869.702209,182.067169,5125.2627,3630.146,5125.2627,3630.146 [f=0012009] [12009] Event [1747.84265,166.42244,4417.52637]: 1 lost unit Engineer Commander [f=0012015] gg [f=0012022] [12022] Event [3132.93506,71.0866852,3461.03369]: 1 lost unit Thug [f=0012025] [12025] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0012028] [12028] Event [3405.26147,76.5135269,3668.76611]: 1 lost unit Rogue [f=0012098] [12098] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0012102] Spectator rtwfroody left the game: normal quit [f=0012102] [12102] Event [undefined]: rtwfroody quit [f=0012169] [12169] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0012224] Player Masper left the game: normal quit [f=0012224] [12224] Event [undefined]: Masper quit [f=0012230] No clients connected, shutting down server [f=0012230] Server shutdown [f=0012234] [12234] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0012308] [12308] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0012379] [12379] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0012447] [12447] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0012559] [12559] Event [1321.59998,192.914429,408]: 0 finished unit Ronin [f=0012676] [12676] Event [1321.59998,192.914429,408]: 0 finished unit Ronin [f=0012759] [12759] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0012841] [12841] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0012922] [12922] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0013006] [13006] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0013049] [13049] Event [4600,189.714355,520]: 0 finished unit Metal Extractor [f=0013271] [13271] Event [1321.59998,192.914429,408]: 0 finished unit Reaver [f=0013512] [13512] Event [4616,184.528046,632]: 0 finished unit Solar Collector [f=0013534] [13534] Event [1321.59998,192.914429,408]: 0 finished unit Reaver [f=0013636] [13636] Event [1321.59998,192.914429,408]: 0 finished unit Ronin [f=0013744] [13744] Event [1321.59998,192.914429,408]: 0 finished unit Ronin [f=0013848] [13848] Event [1321.59998,192.914429,408]: 0 finished unit Ronin [f=0013924] [13924] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0013944] [13944] Event [4504,193.039551,488]: 0 finished unit Solar Collector [f=0013994] [13994] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0014060] [14060] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0014120] [14120] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0014180] [14180] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0014242] [14242] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0014313] [14313] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0014375] [14375] Event [1321.59998,192.914429,408]: 0 finished unit Glaive [f=0014431] Autoquit sending quit command. [f=0014431] [QuitAction] user exited to system [f=0014431] [SpringApp::Kill][1] fromRun=1 [f=0014431] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014431] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014431] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014431] [ThreadPool::SetThreadCount][2] workers=0 [f=0014431] [SpringApp::Kill][2] [f=0014431] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014431] [Game::KillLua][3] dtor=0 luaUI=0x62560300 [f=0014431] Start widgetHandler:Shutdown [f=0014431] Shutdown - SaveOrderList Complete [f=0014431] Writing last game win data [f=0014431] Shutdown - SaveConfigData Complete [f=0014431] Shutdown Widget - Save/Load API [f=0014431] Shutdown Widget - Chili Highlight [f=0014431] Shutdown Widget - Draw After Chili [f=0014431] Shutdown Widget - EPIC Menu [f=0014431] Shutdown Widget - Chili Widget Selector [f=0014431] Shutdown Widget - Chili Minimap [f=0014431] Shutdown Widget - Local Team Colors [f=0014431] Shutdown Widget - Display Keys 2 [f=0014431] Shutdown Widget - Save Game Menu [f=0014431] Shutdown Widget - Unit Icons [f=0014431] Shutdown Widget - Noises [f=0014431] Shutdown Widget - HealthBars [f=0014431] Shutdown Widget - Win Counter [f=0014431] Shutdown Widget - SpringRTS Replay Stats [f=0014431] Shutdown Widget - BuildETA [f=0014431] Shutdown Widget - Modular Comm Info [f=0014431] Shutdown Widget - Music Player v2 [f=0014431] Shutdown Widget - State Reverse and Latency [f=0014431] Shutdown Widget - Stereo3D [f=0014431] Shutdown Widget - Showeco and Grid Drawer [f=0014431] Shutdown Widget - Point Tracker [f=0014431] Shutdown Widget - Missile Silo Range [f=0014431] Shutdown Widget - MinimapEvents [f=0014431] Shutdown Widget - Local Widgets Config [f=0014431] Shutdown Widget - Highlight Geos [f=0014431] Shutdown Widget - Grab Input [f=0014431] Input grabbing is disabled! [f=0014431] Shutdown Widget - Defense Range Zero-K [f=0014431] Shutdown Widget - MetalFeatures (new) [f=0014431] Shutdown Widget - Darkening [f=0014431] Shutdown Widget - Context Menu [f=0014431] Shutdown Widget - Chili Spectator Panels [f=0014431] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014431] Shutdown Widget - Chili Nuke Warning [f=0014431] Shutdown Widget - Chili EndGame Window [f=0014431] Shutdown Widget - Chili Economy Panel Default [f=0014431] Shutdown Widget - CameraShake [f=0014431] Shutdown Widget - Attack AoE [f=0014431] Shutdown Widget - Map Edge Extension [f=0014431] Shutdown Widget - Selection Send [f=0014431] Shutdown Widget - LupsManager [f=0014431] Shutdown Widget - Newton Firezone [f=0014431] Shutdown Widget - Chili Pro Console [f=0014431] Shutdown Widget - Persistent Build Height [f=0014431] Shutdown Widget - Lasso Terraform GUI [f=0014431] Shutdown Widget - Lups [f=0014431] Shutdown Widget - Chili Framework [f=0014431] Shutdown Widget - Chili Core Selector [f=0014431] Shutdown Widget - Custom Markers [f=0014431] Shutdown Widget - Mex Placement Handler [f=0014431] Shutdown Widget - Select Keys [f=0014431] Shutdown Widget - Pause Screen [f=0014431] Shutdown Widget - Text To Speech Control [f=0014431] Shutdown Widget - Layout Handler [f=0014431] End widgetHandler:Shutdown [f=0014431] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={551303,68990196} {int,ext,rec}Allocs={25702297,0,0} {chunk,block}Bytes={68990196,0} [f=0014431] [Game::KillLua][1] dtor=0 luaGaia=0x622dc680 [f=0014431] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={350841,56607351} {int,ext,rec}Allocs={25702298,0,0} {chunk,block}Bytes={56607351,0} [f=0014431] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={350841,56607351} {int,ext,rec}Allocs={25702298,0,0} {chunk,block}Bytes={56607351,0} [f=0014431] [Game::KillLua][2] dtor=0 luaRules=0x5159ee60 [f=0014431] Start gadgetHandler:Shutdown [f=0014431] Shutdown - StartSetup [f=0014431] Shutdown - UnitMorph [f=0014431] Shutdown - Carrier Drones [f=0014431] Shutdown - LupsNanoSpray [f=0014431] Shutdown - Missile Silo Controller [f=0014431] Shutdown - Modular Comm Info [f=0014431] Shutdown - Terrain Texture Handler [f=0014431] Shutdown - UnitCloakShield [f=0014431] Shutdown - Starlight Handler [f=0014431] End gadgetHandler:Shutdown [f=0014431] Start gadgetHandler:Shutdown [f=0014431] Shutdown - Save/Load [f=0014431] Shutdown - Teleport Throw [f=0014431] Shutdown - UnitMorph [f=0014431] Shutdown - Modular Comm Info [f=0014431] Shutdown - Retreat Command [f=0014431] Shutdown - Shockwaves [f=0014431] Shutdown - UnitCloakShield [f=0014431] Shutdown - Lups Cloak FX [f=0014431] Shutdown - Lups [f=0014431] Shutdown - Lups Shield [f=0014431] End gadgetHandler:Shutdown [f=0014431] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25702342,0,0} {chunk,block}Bytes={0,0} [f=0014431] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25702342,0,0} {chunk,block}Bytes={0,0} [f=0014431] [Game::KillLua][4] dtor=0 [f=0014431] [Game::~CGame][1] [f=0014431] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014431] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014431] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014431] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014431] [Game::KillLua][4] dtor=1 [f=0014431] [Game::KillMisc][1] [f=0014431] [Game::KillMisc][2] [f=0014431] [Game::KillMisc][3] [f=0014431] [Game::KillRendering][1] [f=0014431] [3DOParser::Kill] allocated 137 pieces [f=0014431] [S3OParser::Kill] allocated 2802 pieces [f=0014431] [AssParser::Kill] allocated 222 pieces [f=0014431] [Game::KillInterface][1] [f=0014431] [Game::KillInterface][2] [f=0014431] [Game::KillSimulation][1] [f=0014431] [Game::KillSimulation][2] [f=0014431] [CCollisionHandler] dis-/continuous tests: 0/1348976 [f=0014431] [Game::KillSimulation][3] [f=0014431] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014431] [~CPathCache(20x20)] cacheHits=308 hitPercentage=53% numHashColls=0 maxCacheSize=31 [f=0014431] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014431] [~CPathCache(40x40)] cacheHits=317 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014431] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014431] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014431] [LosHandler::Kill] raycast instance cache-{hits,misses}={7661,14142}; shared=5%; cached=31% [f=0014431] [Game::KillSimulation][4] [f=0014431] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014431] [Game::~CGame][2] [f=0014431] [Game::~CGame][3] [f=0014431] [SpringApp::Kill][3] [f=0014431] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 153210 bytes sent 207927 bytes recv'd [f=0014431] [SpringApp::Kill][4] font=0x44ca9aa0 [f=0014431] [SpringApp::Kill][5] [f=0014431] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x44d27270) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=5040ms file="units/amphbomb.lua" indx=6660 inflSize=3kb readTime=319ms file="objects3d/strikecom_1.dae" indx=5476 inflSize=999kb readTime=150ms file="objects3d/bantha.s3o" indx=4901 inflSize=433kb readTime=105ms file="bitmaps/loadpictures/firestates.png" indx=503 inflSize=2945kb readTime=102ms file="objects3d/detriment.s3o" indx=5116 inflSize=514kb readTime=77ms file="unittextures/factorytank_1.png" indx=7163 inflSize=4103kb readTime=58ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=57ms file="objects3d/corvrad_big.s3o" indx=5071 inflSize=115kb readTime=48ms file="objects3d/commsupport5.s3o" indx=5008 inflSize=100kb readTime=44ms file="objects3d/corgator_512.s3o" indx=5041 inflSize=79kb readTime=41ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 62575324 bytes cached in 2904 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x44e02150) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e12830) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d25130) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa8d8099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]