[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.N4brAXydhe/springsettings.1060648.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f313801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8774 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1060648/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 496ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453a6a50] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453a6a50] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 134ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2085ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2170ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1168ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 252ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 66ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 7ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 624ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1060648/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (983ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11768,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1060648/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51c53100,0x5163d170}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 1cca366086039aeba65f5b40775ff29e [f=-000001] Connection attempt from Orfelius [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Orfelius changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Inde_Irae [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Inde_Irae changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[Game::Load][lua{Rules,Gaia}={00000000e0b1cde0,00000000bdc69fc0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[Game::Load][lua{Rules,Gaia}={0000000103130150,0000000104970140}]" [f=-000001] Allies: I choose: Gevurah! [f=-000001] Allies: I choose: Tanky! [f=-000001] hfhf [f=-000001] > Game will be force started in 59 seconds [f=-000001] [0] Event [4639,191.676559,3886]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1033,192.191544,334]: 1 finished unit Guardian Commander [f=0000000] [0] Inde_Irae, team: 0, elo:2672, userid: 461044 [f=0000000] [0] Orfelius, team: 1, elo:2453, userid: 236556 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [4664,192.716064,3768]: 0 finished unit Shieldbot Factory [f=0000010] [10] Event [1144,184.390488,392]: 1 finished unit Amphbot Factory [f=0000284] [284] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0000285] [285] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0000458] [458] Event [4664.01855,192.355957,3756]: 0 finished unit Convict [f=0000529] [529] Event [1180,185.881653,392]: 1 finished unit Conch [f=0000556] [556] Event [4664.01855,192.355957,3756]: 0 finished unit Dirtbag [f=0000570] [570] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0000689] [689] Event [4759.65039,268.536987,3959.33203]: 0 finished unit Firefly [f=0000689] [689] Event [1033,269.191528,334]: 1 finished unit Firefly [f=0000689] [689] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000736] [736] Event [1048,192.738953,216]: 1 finished unit Wind/Tidal Generator [f=0000782] [782] Event [4664.01855,192.355957,3756]: 0 finished unit Bandit [f=0000926] [926] Event [1180,185.881653,392]: 1 finished unit Duck [f=0000984] [984] Event [968,191.853943,200]: 1 finished unit Wind/Tidal Generator [f=0001102] [1102] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0001295] [1295] Event [4920,192.204895,4184]: 0 finished unit Wind/Tidal Generator [f=0001295] [1295] Event [888,192.937317,200]: 1 finished unit Wind/Tidal Generator [f=0001402] [1402] Event [4664.01855,192.355957,3756]: 0 finished unit Bandit [f=0001448] [1448] Event [1180,185.881653,392]: 1 finished unit Duck [f=0001481] [1481] Event [4920,191.625061,4104]: 0 finished unit Wind/Tidal Generator [f=0001672] [1672] Event [4936,190.289917,4024]: 0 finished unit Wind/Tidal Generator [f=0001937] [1937] Event [4936,189.488831,3944]: 0 finished unit Wind/Tidal Generator [f=0001982] [1982] Event [4664.01855,192.355957,3756]: 0 finished unit Convict [f=0002016] [2016] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0002056] [2056] Event [1180,185.881653,392]: 1 finished unit Duck [f=0002118] [2118] Event [4856,192.929688,3944]: 0 finished unit Wind/Tidal Generator [f=0002241] [2241] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0002281] [2281] Event [1316.7002,349.300018,774.858032]: 0 lost unit Dirtbag [f=0002416] [2416] Event [4776,190.953674,3944]: 0 finished unit Wind/Tidal Generator [f=0002459] [2459] Event [4720,185.155334,3664]: 0 finished unit Radar Tower [f=0002477] [2477] Event [4664.01855,192.355957,3756]: 0 finished unit Bandit [f=0002571] [2571] Event [4696,191.38092,3944]: 0 finished unit Wind/Tidal Generator [f=0002687] [2687] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0002719] [2719] Event [1180,185.881653,392]: 1 finished unit Duck [f=0002743] [2743] Event [4664.01855,192.355957,3756]: 0 finished unit Bandit [f=0002776] [2776] Event [4616,192.105713,3944]: 0 finished unit Wind/Tidal Generator [f=0002954] [2954] Event [4536,196.187439,3944]: 0 finished unit Wind/Tidal Generator [f=0002981] [2981] Event [1180,185.881653,392]: 1 finished unit Duck [f=0003250] [3250] Event [4664.01855,192.355957,3756]: 0 finished unit Snitch [f=0003308] [3308] Event [384,276.891174,1536]: 1 finished unit Lotus [f=0003348] [3348] Event [1180,185.881653,392]: 1 finished unit Duck [f=0003492] [3492] Event [4664.01855,192.355957,3756]: 0 finished unit Bandit [f=0003661] [3661] Event [328,203.847351,1400]: 1 finished unit Wind/Tidal Generator [f=0003674] [3674] Event [3634.61719,280.384064,4586.16357]: 0 lost unit Firefly [f=0003678] [3678] Event [1180,185.881653,392]: 1 finished unit Duck [f=0003720] [3720] Event [4664.01855,192.355957,3756]: 0 finished unit Bandit [f=0003794] [3794] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0003960] [3960] Event [4664.01855,192.355957,3756]: 0 finished unit Bandit [f=0003971] [3971] Event [1180,185.881653,392]: 1 finished unit Duck [f=0003989] [3989] Event [4120.49756,269.937317,4583.06006]: 0 finished unit Firefly [f=0004020] [4020] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0004109] [4109] Event [680,192.937317,1608]: 1 finished unit Solar Collector [f=0004200] [4200] Event [4664.01855,192.355957,3756]: 0 finished unit Bandit [f=0004227] [4227] Event [1180,185.881653,392]: 1 finished unit Duck [f=0004391] [4391] Event [600,192.937317,1640]: 1 finished unit Solar Collector [f=0004469] [4469] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0004483] [4483] Event [1180,185.881653,392]: 1 finished unit Duck [f=0004528] [4528] Event [4664.01855,192.355957,3756]: 0 finished unit Bandit [f=0004709] [4709] Event [744,185.330811,1512]: 1 finished unit Solar Collector [f=0004736] [4736] Event [1180,185.881653,392]: 1 finished unit Duck [f=0004737] [4737] Event [4864,185.437622,2304]: 0 finished unit Lotus [f=0004755] [4755] Event [4664.01855,192.355957,3756]: 0 finished unit Bandit [f=0004992] [4992] Event [1180,185.881653,392]: 1 finished unit Duck [f=0005002] [5002] Event [3239.26245,232.850586,4307.43652]: 0 lost unit Firefly [f=0005059] [5059] Event [3696,192.983093,4608]: 0 finished unit Lotus [f=0005100] [5100] Event [536,192.403259,1720]: 1 finished unit Solar Collector [f=0005123] [5123] Event [3680,63.9624023,3184]: 0 finished unit Lotus [f=0005152] [5152] Event [4664.01855,192.355957,3756]: 0 finished unit Bandit [f=0005164] [5164] Event [5032,192.029419,2376]: 0 finished unit Wind/Tidal Generator [f=0005309] [5309] Event [3780.74805,269.937256,4527.91992]: 0 finished unit Firefly [f=0005397] [5397] Event [4664.01855,192.355957,3756]: 0 finished unit Bandit [f=0005415] [5415] Event [5032,187.917175,2296]: 0 finished unit Wind/Tidal Generator [f=0005444] [5444] Event [2480,59.2398071,1936]: 1 finished unit Lotus [f=0005444] [5444] Event [1180,185.881653,392]: 1 finished unit Conch [f=0005638] [5638] Event [4664.01855,192.355957,3756]: 0 finished unit Bandit [f=0005640] [5640] Event [4952,192.922058,2296]: 0 finished unit Wind/Tidal Generator [f=0005895] [5895] Event [4952,190.541687,2216]: 0 finished unit Wind/Tidal Generator [f=0005907] [5907] Event [1180,185.881653,392]: 1 finished unit Limpet [f=0006069] [6069] Event [3546.41064,55.6467094,2403.60132]: 1 lost unit Duck [f=0006079] [6079] Event [3709.98706,55.4612007,2484.14941]: 0 lost unit Bandit [f=0006090] [6090] Event [3405.66724,142.119705,2817.21167]: 1 lost unit Firefly [f=0006133] [6133] Event [4664.01855,192.355957,3756]: 0 finished unit Snitch [f=0006135] [6135] Event [5032,191.541138,2216]: 0 finished unit Wind/Tidal Generator [f=0006287] [6287] Event [2985.22656,63.7921906,2540.25635]: 1 finished unit Guardian Commander [f=0006344] [6344] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0006371] [6371] Event [1180,185.881653,392]: 1 finished unit Conch [f=0006419] [6419] Event [3152.54492,132.684509,2514.59082]: 1 finished unit Firefly [f=0006592] [6592] Event [3392,51.6790771,2944]: 0 lost unit Radar Tower [f=0006627] [6627] Event [1180,185.881653,392]: 1 finished unit Duck [f=0006663] [6663] Event [3609.29102,159.793228,3121.15796]: 1 lost unit Firefly [f=0006699] [6699] Event [4119.82617,55.6845093,2184.12256]: 1 lost unit Duck [f=0006705] [6705] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0006764] [6764] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0006837] [6837] Event [1180,185.881653,392]: 1 finished unit Duck [f=0006940] [6940] Event [2728,192.479553,200]: 1 finished unit Metal Extractor [f=0006989] [6989] Event [3342.94482,127.105713,2901.90454]: 1 finished unit Firefly [f=0007002] [7002] Event [1180,185.881653,392]: 1 finished unit Duck [f=0007103] [7103] Event [3680,63.9624023,3184]: 0 lost unit Lotus [f=0007158] [7158] Event [3409.83154,57.481926,3079.45923]: 0 lost unit Snitch [f=0007158] [7158] Event [3474.73071,169.469315,3111.22144]: 1 lost unit Firefly [f=0007167] [7167] Event [1180,185.881653,392]: 1 finished unit Duck [f=0007200] [7200] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0007318] [7318] Event [1180,185.881653,392]: 1 finished unit Duck [f=0007469] [7469] Event [3385.40771,131.257156,3103.73926]: 1 finished unit Firefly [f=0007507] [7507] Event [1180,185.881653,392]: 1 finished unit Duck [f=0007564] [7564] Event [3310.82324,77.0518646,3900.40601]: 0 finished unit Guardian Commander [f=0007564] game_message: Morph complete: Gevurah lvl 1 -> Gevurah lvl 2 [f=0007564] [7564] Received game_message: Morph complete: Gevurah lvl 1 -> Gevurah lvl 2 [f=0007571] [7571] Event [3264,70.306015,3152]: 1 finished unit Lotus [f=0007581] [7581] Event [3764.41187,164.598282,3481.54126]: 1 lost unit Firefly [f=0007721] [7721] Event [3191.49634,156.185394,3574.40405]: 0 lost unit Firefly [f=0007769] [7769] Event [1180,185.881653,392]: 1 finished unit Duck [f=0007769] [7769] Event [3159.00415,68.8571091,3524.11182]: 1 lost unit Duck [f=0007889] [7889] Event [3424.97583,149.823792,3243.15161]: 1 finished unit Firefly [f=0007983] [7983] Event [3377.81519,165.299454,3651.14038]: 1 lost unit Firefly [f=0008010] [8010] Event [1180,185.881653,392]: 1 finished unit Duck [f=0008098] [8098] Event [3415.80444,77.2528076,3541.87427]: 0 lost unit Bandit [f=0008124] [8124] Event [4664.01855,192.355957,3756]: 0 finished unit Felon [f=0008145] [8145] Event [568,192.922058,3112]: 1 finished unit Metal Extractor [f=0008168] [8168] Event [1032,192.6474,424]: 1 finished unit Caretaker [f=0008204] [8204] Event [3396.34741,77.2528076,3566.23901]: 0 lost unit Bandit [f=0008218] [8218] Event [1180,185.881653,392]: 1 finished unit Duck [f=0008309] [8309] Event [3376.53516,127.739899,2987.65796]: 1 finished unit Firefly [f=0008419] [8419] Event [3457.56226,154.184753,3666.08911]: 0 finished unit Firefly [f=0008421] [8421] Event [3896.78369,46.479599,2892.39526]: 0 lost unit Snitch [f=0008421] [8421] Event [3947.98022,42.1801949,2789.56836]: 1 lost unit Duck [f=0008421] [8421] Event [3957.35742,49.1538467,2911.19604]: 1 lost unit Duck [f=0008421] [8421] Event [3861.31934,51.9652405,2997.04126]: 1 lost unit Duck [f=0008423] [8423] Event [3435.3728,165.190186,3588.48022]: 1 lost unit Firefly [f=0008440] [8440] Event [4568,183.988037,3640]: 0 finished unit Caretaker [f=0008483] [8483] Event [1180,185.881653,392]: 1 finished unit Duck [f=0008522] [8522] Event [3083.00439,57.1120796,3643.26172]: 1 lost unit Limpet [f=0008530] [8530] Event [3356.11011,146.625763,3143.0332]: 0 lost unit Firefly [f=0008561] [8561] Event [4664.01855,192.355957,3756]: 0 finished unit Thug [f=0008630] [8630] Event [1180,185.881653,392]: 1 finished unit Duck [f=0008729] [8729] Event [3374.50977,151.682617,3342.38867]: 1 finished unit Firefly [f=0008736] [8736] Event [3209.46973,71.9836349,3611.06592]: 1 lost unit Duck [f=0008750] [8750] Event [3090.34619,56.5574226,3677.71924]: 1 lost unit Duck [f=0008762] [8762] Event [3059.35986,66.764801,3805.43188]: 0 lost unit Bandit [f=0008765] [8765] Event [3176.03345,74.1677628,3793.68896]: 0 lost unit Bandit [f=0008775] [8775] Event [3424,74.6595764,3280]: 1 lost unit Lotus [f=0008778] [8778] Event [1180,185.881653,392]: 1 finished unit Duck [f=0008787] [8787] Event [4664.01855,192.355957,3756]: 0 finished unit Thug [f=0008788] [8788] Event [3105.52832,59.4942932,3712.7334]: 1 lost unit Duck [f=0008789] [8789] Event [3279.52026,76.2490921,3783.23584]: 0 lost unit Bandit [f=0008794] [8794] Event [3062.80176,71.1048737,3845.0249]: 0 lost unit Bandit [f=0008831] [8831] Event [3156.69385,74.235321,3866.55811]: 0 lost unit Bandit [f=0008838] [8838] Event [3333.31152,173.004166,3789.80981]: 1 lost unit Firefly [f=0008849] [8849] Event [3364.8501,154.252808,3897.69165]: 0 finished unit Firefly [f=0008929] [8929] Event [1180,185.881653,392]: 1 finished unit Duck [f=0008944] [8944] Event [3269.74048,153.522171,3603.7998]: 1 lost unit Firefly [f=0009008] [9008] Event [4664.01855,192.355957,3756]: 0 finished unit Thug [f=0009013] [9013] Event [3236.44897,73.870018,3742.64136]: 0 lost unit Bandit [f=0009024] [9024] Event [3389.22266,77.3992233,3587.36523]: 0 lost unit Bandit [f=0009066] [9066] Event [3303.9707,77.2485199,3589.76953]: 1 lost unit Guardian Commander [f=0009079] [9079] Event [1180,185.881653,392]: 1 finished unit Duck [f=0009180] [9180] Event [184,104.276123,4248]: 1 finished unit Metal Extractor [f=0009218] [9218] Event [4664.01855,192.355957,3756]: 0 finished unit Thug [f=0009232] [9232] Event [1180,185.881653,392]: 1 finished unit Duck [f=0009389] [9389] Event [3469.65991,194.542206,4234.32764]: 0 finished unit Firefly [f=0009398] [9398] Event [1180,185.881653,392]: 1 finished unit Duck [f=0009458] [9458] Event [2920,192.929688,4616]: 0 lost unit Metal Extractor [f=0009480] [9480] Event [4664.01855,192.355957,3756]: 0 finished unit Thug [f=0009498] [9498] Event [3117.06226,270.463806,4463.7627]: 0 lost unit Firefly [f=0009588] [9588] Event [3048,192.937317,4952]: 0 lost unit Metal Extractor [f=0009760] [9760] Event [1180,185.881653,392]: 1 finished unit Duck [f=0009795] [9795] Event [888,186.246338,472]: 1 finished unit Caretaker [f=0009809] [9809] Event [3438.46143,245.35498,4350.6543]: 0 finished unit Firefly [f=0009823] [9823] Event [3504,180.997314,4368]: 0 finished unit Lotus [f=0009938] [9938] Event [4776,148.114624,3544]: 0 finished unit Caretaker [f=0009945] [9945] Event [1180,185.881653,392]: 1 finished unit Duck [f=0010018] [10018] Event [3264,70.306015,3152]: 1 lost unit Lotus [f=0010179] [10179] Event [3328,192.571106,4496]: 0 finished unit Lotus [f=0010243] [10243] Event [760,190.976563,328]: 1 finished unit Storage [f=0010376] [10376] Event [4664.01855,192.355957,3756]: 0 finished unit Felon [f=0010392] [10392] Event [1180,185.881653,392]: 1 finished unit Duck [f=0010425] [10425] Event [3152,53.28125,2592]: 1 lost unit Lotus [f=0010585] [10585] Event [4664.01855,192.355957,3756]: 0 finished unit Snitch [f=0010608] [10608] Event [2540.22314,139.521683,3876.11914]: 0 lost unit Firefly [f=0010724] [10724] Event [168,106.603088,4968]: 1 finished unit Metal Extractor [f=0010795] [10795] Event [4664.01855,192.355957,3756]: 0 finished unit Thug [f=0010919] [10919] Event [3243.06641,268.118896,4535.9292]: 0 finished unit Firefly [f=0010949] [10949] Event [4656,112.355652,3408]: 0 finished unit Lotus [f=0010992] [10992] Event [2560,54.2807007,1472]: 1 finished unit Radar Tower [f=0011009] [11009] Event [4664.01855,192.355957,3756]: 0 finished unit Thug [f=0011011] [11011] Event [1180,185.881653,392]: 1 finished unit Buoy [f=0011049] [11049] Event [824,191.197815,216]: 1 finished unit Wind/Tidal Generator [f=0011230] [11230] Event [4664.01855,192.355957,3756]: 0 finished unit Thug [f=0011442] [11442] Event [680,188.451233,376]: 1 finished unit Wind/Tidal Generator [f=0011474] [11474] Event [2920,191.769257,4616]: 0 finished unit Metal Extractor [f=0011479] [11479] Event [2800,54.7994995,1600]: 1 finished unit Lotus [f=0011553] [11553] Event [4664.01855,192.355957,3756]: 0 finished unit Snitch [f=0011649] [11649] Event [1180,185.881653,392]: 1 finished unit Buoy [f=0011701] [11701] Event [616,190.091553,456]: 1 finished unit Wind/Tidal Generator [f=0011722] [11722] Event [4128,77.2528076,3424]: 0 finished unit Lotus [f=0011821] [11821] Event [4664.01855,192.355957,3756]: 0 finished unit Snitch [f=0011854] [11854] Event [872,106.664124,4936]: 1 finished unit Metal Extractor [f=0011958] [11958] Event [3048,191.776886,4952]: 0 finished unit Metal Extractor [f=0011968] [11968] Event [2480,59.2398071,1936]: 1 lost unit Lotus [f=0012045] [12045] Event [1180,185.881653,392]: 1 finished unit Limpet [f=0012060] [12060] Event [4664.01855,192.355957,3756]: 0 finished unit Snitch [f=0012079] [12079] Event [536,191.777649,536]: 1 finished unit Wind/Tidal Generator [f=0012280] [12280] Event [472,185.735168,616]: 1 finished unit Wind/Tidal Generator [f=0012281] [12281] Event [4664.01855,192.355957,3756]: 0 finished unit Thug [f=0012336] [12336] Event [1180,185.881653,392]: 1 finished unit Limpet [f=0012411] [12411] Event [2816,192.992096,4576]: 0 finished unit Lotus [f=0012449] [12449] Event [4664.01855,192.355957,3756]: 0 finished unit Convict [f=0012505] [12505] Event [392,192.388,696]: 1 finished unit Wind/Tidal Generator [f=0012523] [12523] Event [1180,185.881653,392]: 1 finished unit Limpet [f=0012597] [12597] Event [2073.6792,60.0892448,2193.4939]: 1 lost unit Limpet [f=0012600] [12600] Event [4664.01855,192.355957,3756]: 0 finished unit Convict [f=0012678] [12678] Event [2243.26025,77.2358475,1737.66345]: 1 lost unit Duck [f=0012691] [12691] Event [2241.82495,76.9690475,1753.96582]: 1 lost unit Duck [f=0012699] [12699] Event [1180,185.881653,392]: 1 finished unit Limpet [f=0012700] [12700] Event [1886.92249,71.1642838,1967.08435]: 1 lost unit Duck [f=0012711] [12711] Event [2280.59326,76.2943878,1767.66089]: 1 lost unit Duck [f=0012715] [12715] Event [328,189.992371,776]: 1 finished unit Wind/Tidal Generator [f=0012722] [12722] Event [1917.22778,66.7835999,2017.58557]: 1 lost unit Duck [f=0012726] [12726] Event [2285.35449,75.3452682,1785.45532]: 1 lost unit Duck [f=0012741] [12741] Event [2293.56567,75.2427444,1839.04504]: 1 lost unit Duck [f=0012750] [12750] Event [4664.01855,192.355957,3756]: 0 finished unit Convict [f=0012752] [12752] Event [1969.20935,67.1947403,2077.26685]: 1 lost unit Duck [f=0012757] [12757] Event [2301.23608,76.417923,1889.02209]: 1 lost unit Duck [f=0012765] [12765] Event [2210.48389,77.4682999,1985.02539]: 1 lost unit Duck [f=0012778] [12778] Event [2011.36511,64.5476456,2137.63403]: 1 lost unit Duck [f=0012785] [12785] Event [2280.87671,77.428215,2003.29504]: 1 lost unit Duck [f=0012790] [12790] Event [2265.62817,77.0876846,2020.34119]: 1 lost unit Duck [f=0012803] [12803] Event [2265.90601,75.4447632,2052.4397]: 1 lost unit Duck [f=0012815] [12815] Event [2215.01074,70.9014587,2151.16968]: 1 lost unit Duck [f=0012836] [12836] Event [2263.31274,71.7404556,2179.63086]: 1 lost unit Duck [f=0012850] [12850] Event [2378.94458,74.0527344,2103.91138]: 1 lost unit Duck [f=0012887] [12887] Event [2397.14331,75.1358795,2213.00635]: 1 lost unit Duck [f=0012892] [12892] Event [2528,182.675781,4368]: 0 finished unit Radar Tower [f=0012895] [12895] Event [360,192.326965,888]: 1 finished unit Wind/Tidal Generator [f=0012900] [12900] Event [4664.01855,192.355957,3756]: 0 finished unit Convict [f=0012914] [12914] Event [2372.48999,64.5645905,2302.63135]: 1 lost unit Duck [f=0012916] [12916] Event [2351.75854,64.664856,2275.95874]: 0 lost unit Thug [f=0012922] [12922] Event [undefined]: Orfelius resigned [f=0012922] game_message: Orfelius has been destroyed! [f=0012922] game_message: Inde_Irae wins! [f=0012922] Submitting stats [f=0012922] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012922] Part| Total Time|Time of the last 0.5s [f=0012922] Draw 18769.54ms 21.27% [f=0012922] Lua::Callins::Synced 11301.54ms 14.12% [f=0012922] Lua::Callins::Unsynced 22790.10ms 25.84% [f=0012922] Lua::CollectGarbage::Synced 1200.64ms 0.00% [f=0012922] Lua::CollectGarbage::Unsynced 1588.29ms 0.40% [f=0012922] Misc::Profiler::AddTime 67.32ms 0.10% [f=0012922] Sim 42213.22ms 64.91% [f=0012922] [12922] Received game_message: Orfelius has been destroyed! [f=0012922] [12922] Received game_message: Inde_Irae wins! [f=0012923] [12923] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012923] [12923] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012923] [12923] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012923] [12923] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.19999981,5.19999981,5.19999981,5.19999981,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012923] [12923] Game End Stats Values: 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29,6175,8120,6175,8120,138.494446,695.141602,138.494446,695.141602,0,0,0,0,0,0,0,0,990.235413,395.442871,990.235413,395.442871,2400.36157,3023.25415,2400.36157,3023.25415,180,630,180,630,26.1629601,20.1732426,26.1629601,20.1732426,55,1405,55,1405,23.0463428,29.8967304,23.0463428,29.8967304,2620,3455,2620,3455,1181.33325,2610.66675,1181.33325,2610.66675,3320,2630,3320,2630,2760.66675,1707.6665,2760.66675,1707.6665,751.202148,704.504456,751.202148,704.504456,3042.95361,2667.44922,3042.95361,2667.44922 [f=0012923] [12923] Game End Stats Values: 30,4875,8360,4875,8360,139.497482,701.658142,139.497482,701.658142,0,0,0,0,0,0,0,0,990.235413,395.442871,990.235413,395.442871,2600.07275,4462.32813,2600.07275,4462.32813,180,630,180,630,34.4027672,28.3839245,34.4027672,28.3839245,55,1460,55,1460,23.0911846,28.9560184,23.0911846,28.9560184,1250,3280,1250,3280,1356.33325,4130.66699,1356.33325,4130.66699,3390,2990,3390,2990,4280.66699,1882.6665,4280.66699,1882.6665,751.202148,791.711975,751.202148,791.711975,4580.39258,2988.80005,4580.39258,2988.80005 [f=0012971] [12971] Event [2325.51147,62.2712326,2274.46802]: 1 lost unit Duck [f=0012993] gg [f=0013066] Player Inde_Irae left the game: normal quit [f=0013066] [13066] Event [undefined]: Inde_Irae quit [f=0013072] Spectator Orfelius left the game: normal quit [f=0013072] [13072] Event [undefined]: Orfelius quit [f=0013075] [13075] Event [4840,192.563477,4264]: 0 finished unit Wind/Tidal Generator [f=0013078] No clients connected, shutting down server [f=0013078] Server shutdown [f=0013078] End of demo reached [f=0013104] [13104] Event [4664.01855,192.355957,3756]: 0 finished unit Thug [f=0013301] [13301] Event [4760,189.198914,4344]: 0 finished unit Wind/Tidal Generator [f=0013326] [13326] Event [4664.01855,192.355957,3756]: 0 finished unit Thug [f=0013550] [13550] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0013588] [13588] Event [4680,192.937317,4424]: 0 finished unit Wind/Tidal Generator [f=0013613] [13613] Event [4664.01855,192.355957,3756]: 0 finished unit Thug [f=0013822] [13822] Event [4664.01855,192.355957,3756]: 0 finished unit Thug [f=0013869] [13869] Event [4600,192.937317,4504]: 0 finished unit Wind/Tidal Generator [f=0014032] [14032] Event [4664.01855,192.355957,3756]: 0 finished unit Thug [f=0014154] [14154] Event [4536,192.929688,4584]: 0 finished unit Wind/Tidal Generator [f=0014288] [14288] Event [4664.01855,192.355957,3756]: 0 finished unit Thug [f=0014530] [14530] Event [4456,192.922058,4664]: 0 finished unit Wind/Tidal Generator [f=0014563] [14563] Event [4664.01855,192.355957,3756]: 0 finished unit Thug [f=0014753] [14753] Event [4664.01855,192.355957,3756]: 0 finished unit Thug [f=0014814] [14814] Event [4376,192.502441,4744]: 0 finished unit Wind/Tidal Generator [f=0014963] [14963] Event [4664.01855,192.355957,3756]: 0 finished unit Thug [f=0015172] [15172] Event [4664.01855,192.355957,3756]: 0 finished unit Thug [f=0015381] [15381] Event [4664.01855,192.355957,3756]: 0 finished unit Thug [f=0015384] Autoquit sending quit command. [f=0015384] [QuitAction] user exited to system [f=0015384] [SpringApp::Kill][1] fromRun=1 [f=0015384] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015384] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015384] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015384] [ThreadPool::SetThreadCount][2] workers=0 [f=0015384] [SpringApp::Kill][2] [f=0015384] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015384] [Game::KillLua][3] dtor=0 luaUI=0x6363c960 [f=0015384] Start widgetHandler:Shutdown [f=0015384] Shutdown - SaveOrderList Complete [f=0015384] Writing last game win data [f=0015384] Shutdown - SaveConfigData Complete [f=0015384] Shutdown Widget - Save/Load API [f=0015384] Shutdown Widget - Chili Highlight [f=0015384] Shutdown Widget - Draw After Chili [f=0015384] Shutdown Widget - EPIC Menu [f=0015384] Shutdown Widget - Chili Widget Selector [f=0015384] Shutdown Widget - Chili Minimap [f=0015384] Shutdown Widget - Local Team Colors [f=0015384] Shutdown Widget - Display Keys 2 [f=0015384] Shutdown Widget - Save Game Menu [f=0015384] Shutdown Widget - Unit Icons [f=0015384] Shutdown Widget - Noises [f=0015384] Shutdown Widget - HealthBars [f=0015384] Shutdown Widget - Win Counter [f=0015384] Shutdown Widget - SpringRTS Replay Stats [f=0015384] Shutdown Widget - BuildETA [f=0015384] Shutdown Widget - Modular Comm Info [f=0015384] Shutdown Widget - Music Player v2 [f=0015384] Shutdown Widget - State Reverse and Latency [f=0015384] Shutdown Widget - Stereo3D [f=0015384] Shutdown Widget - Showeco and Grid Drawer [f=0015384] Shutdown Widget - Point Tracker [f=0015384] Shutdown Widget - Missile Silo Range [f=0015384] Shutdown Widget - MinimapEvents [f=0015384] Shutdown Widget - Local Widgets Config [f=0015384] Shutdown Widget - Highlight Geos [f=0015384] Shutdown Widget - Grab Input [f=0015384] Input grabbing is disabled! [f=0015384] Shutdown Widget - Defense Range Zero-K [f=0015384] Shutdown Widget - MetalFeatures (new) [f=0015384] Shutdown Widget - Darkening [f=0015384] Shutdown Widget - Context Menu [f=0015384] Shutdown Widget - Chili Spectator Panels [f=0015384] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015384] Shutdown Widget - Chili Nuke Warning [f=0015384] Shutdown Widget - Chili EndGame Window [f=0015384] Shutdown Widget - Chili Economy Panel Default [f=0015384] Shutdown Widget - CameraShake [f=0015384] Shutdown Widget - Attack AoE [f=0015384] Shutdown Widget - Map Edge Extension [f=0015384] Shutdown Widget - Selection Send [f=0015384] Shutdown Widget - LupsManager [f=0015384] Shutdown Widget - Newton Firezone [f=0015384] Shutdown Widget - Chili Pro Console [f=0015384] Shutdown Widget - Persistent Build Height [f=0015384] Shutdown Widget - Lasso Terraform GUI [f=0015384] Shutdown Widget - Lups [f=0015384] Shutdown Widget - Chili Framework [f=0015384] Shutdown Widget - Chili Core Selector [f=0015384] Shutdown Widget - Custom Markers [f=0015384] Shutdown Widget - Mex Placement Handler [f=0015384] Shutdown Widget - Select Keys [f=0015384] Shutdown Widget - Pause Screen [f=0015384] Shutdown Widget - Text To Speech Control [f=0015384] Shutdown Widget - Layout Handler [f=0015384] End widgetHandler:Shutdown [f=0015384] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={954995,95586445} {int,ext,rec}Allocs={27083590,0,0} {chunk,block}Bytes={95586445,0} [f=0015384] [Game::KillLua][1] dtor=0 luaGaia=0x5163d170 [f=0015384] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={745521,82740048} {int,ext,rec}Allocs={27083591,0,0} {chunk,block}Bytes={82740048,0} [f=0015384] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={745521,82740048} {int,ext,rec}Allocs={27083591,0,0} {chunk,block}Bytes={82740048,0} [f=0015384] [Game::KillLua][2] dtor=0 luaRules=0x51c53100 [f=0015384] Start gadgetHandler:Shutdown [f=0015384] Shutdown - StartSetup [f=0015384] Shutdown - UnitMorph [f=0015384] Shutdown - Carrier Drones [f=0015384] Shutdown - LupsNanoSpray [f=0015384] Shutdown - Missile Silo Controller [f=0015384] Shutdown - Modular Comm Info [f=0015384] Shutdown - Terrain Texture Handler [f=0015384] Shutdown - UnitCloakShield [f=0015384] Shutdown - Starlight Handler [f=0015384] End gadgetHandler:Shutdown [f=0015384] Start gadgetHandler:Shutdown [f=0015384] Shutdown - Save/Load [f=0015384] Shutdown - Teleport Throw [f=0015384] Shutdown - UnitMorph [f=0015384] Shutdown - Modular Comm Info [f=0015384] Shutdown - Retreat Command [f=0015384] Shutdown - Shockwaves [f=0015384] Shutdown - UnitCloakShield [f=0015384] Shutdown - Lups Cloak FX [f=0015384] Shutdown - Lups [f=0015384] Shutdown - Lups Shield [f=0015384] End gadgetHandler:Shutdown [f=0015384] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27083653,0,0} {chunk,block}Bytes={0,0} [f=0015384] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27083653,0,0} {chunk,block}Bytes={0,0} [f=0015384] [Game::KillLua][4] dtor=0 [f=0015384] [Game::~CGame][1] [f=0015384] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015384] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015384] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015384] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015384] [Game::KillLua][4] dtor=1 [f=0015384] [Game::KillMisc][1] [f=0015384] [Game::KillMisc][2] [f=0015384] [Game::KillMisc][3] [f=0015384] [Game::KillRendering][1] [f=0015384] [3DOParser::Kill] allocated 137 pieces [f=0015384] [S3OParser::Kill] allocated 2746 pieces [f=0015384] [AssParser::Kill] allocated 222 pieces [f=0015384] [Game::KillInterface][1] [f=0015384] [Game::KillInterface][2] [f=0015384] [Game::KillSimulation][1] [f=0015384] [Game::KillSimulation][2] [f=0015384] [CCollisionHandler] dis-/continuous tests: 0/1326096 [f=0015384] [Game::KillSimulation][3] [f=0015384] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015384] [~CPathCache(20x20)] cacheHits=155 hitPercentage=37% numHashColls=0 maxCacheSize=45 [f=0015384] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015384] [~CPathCache(40x40)] cacheHits=89 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015384] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015384] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015384] [LosHandler::Kill] raycast instance cache-{hits,misses}={13398,18934}; shared=6%; cached=36% [f=0015384] [Game::KillSimulation][4] [f=0015384] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015384] [Game::~CGame][2] [f=0015384] [Game::~CGame][3] [f=0015384] [SpringApp::Kill][3] [f=0015384] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 163649 bytes sent 314504 bytes recv'd [f=0015384] [SpringApp::Kill][4] font=0x45332aa0 [f=0015384] [SpringApp::Kill][5] [f=0015384] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x453a10f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=4875ms file="bitmaps/loadpictures/chickenroosts.png" indx=495 inflSize=1999kb readTime=324ms file="objects3d/funnelweb.dae" indx=5164 inflSize=1500kb readTime=231ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=70ms file="objects3d/strikecom_4.dae" indx=5482 inflSize=1000kb readTime=47ms file="icons/heavygunshipassault.png" indx=1016 inflSize=64kb readTime=46ms file="effects/annabelle.lua" indx=613 inflSize=4kb readTime=38ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1826 inflSize=2kb readTime=38ms file="unitpics/shipskirm.png" indx=6558 inflSize=10kb readTime=34ms file="objects3d/strikecom_4.dae.lua" indx=5483 inflSize=0kb readTime=34ms file="luaui/headers/overdrive.lua" indx=2952 inflSize=0kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 52626965 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x45499700) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x454867f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x453b1140) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3138099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]