[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0EvW3cje1l/springsettings.1060637.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 149ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f21e401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8774 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1060637/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453feab0] using map "Cobalt Dream v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453feab0] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1109ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 968ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 125ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 156ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 33ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 215ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 82ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1060637/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=25c071d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=25c071d8 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe-25c071d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=25c071e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=25c071e8 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe2-25c071e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1854ms, checksum 6f3fedfb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11767,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1060637/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x516c0d30,0x60888b60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 01c736605c97da75da3b728952e76435 [f=-000001] Connection attempt from Orfelius [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Orfelius changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Inde_Irae [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Inde_Irae changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[Game::Load][lua{Rules,Gaia}={00000000e0b1cde0,00000000eb0dc170}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[Game::Load][lua{Rules,Gaia}={0000000103131500,000000010312d9f0}]" [f=-000001] Allies: I choose: Gevurah! [f=-000001] Allies: I choose: Ballsy! [f=-000001] i'd rather not wish luck around this time huh [f=-000001] hf [f=-000001] gf! [f=-000001] my gooflegrog [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] Allies: I choose: Tanky! [f=-000001] [0] Event [3600,195.767334,5010]: 0 finished unit Guardian Commander [f=-000001] [0] Event [281,195.76532,983]: 1 finished unit Guardian Commander [f=0000000] [0] Inde_Irae, team: 0, elo:2664, userid: 461044 [f=0000000] [0] Orfelius, team: 1, elo:2466, userid: 236556 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [384,195.761719,1056]: 1 finished unit Rover Assembly [f=0000060] [60] Event [3424,195.761719,5072]: 0 finished unit Rover Assembly [f=0000285] [285] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000329] [329] Event [3406.00757,196.406815,5072.02979]: 0 finished unit Dart [f=0000464] [464] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0000475] [475] Event [384.029633,196.406815,1073.99231]: 1 finished unit Mason [f=0000526] [526] Event [184,195.761719,1096]: 1 finished unit Solar Collector [f=0000620] [620] Event [384.029633,196.406815,1073.99231]: 1 finished unit Dart [f=0000689] [689] Event [3242.77979,272.761719,4892.00439]: 0 finished unit Firefly [f=0000689] [689] Event [232.240952,272.761719,1010.07312]: 1 finished unit Firefly [f=0000697] [697] Event [3406.00757,196.406815,5072.02979]: 0 finished unit Mason [f=0000854] [854] Event [384.029633,196.406815,1073.99231]: 1 finished unit Dart [f=0000910] [910] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0000915] [915] Event [104,195.761719,1048]: 1 finished unit Solar Collector [f=0001131] [1131] Event [3406.00757,196.406815,5072.02979]: 0 finished unit Scorcher [f=0001259] [1259] Event [3096,338.8125,4696]: 0 finished unit Wind/Tidal Generator [f=0001644] [1644] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0001703] [1703] Event [3144,338.818359,4696]: 0 finished unit Wind/Tidal Generator [f=0001874] [1874] Event [384.029633,196.406815,1073.99231]: 1 finished unit Scorcher [f=0001970] [1970] Event [3192,338.771484,4728]: 0 finished unit Wind/Tidal Generator [f=0002150] [2150] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0002210] [2210] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0002324] [2324] Event [3240,338.765625,4760]: 0 finished unit Wind/Tidal Generator [f=0002342] [2342] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0002386] [2386] Event [3406.00757,196.406815,5072.02979]: 0 finished unit Scorcher [f=0002511] [2511] Event [384.029633,196.406815,1073.99231]: 1 finished unit Scorcher [f=0002689] [2689] Event [3056,338.625,4608]: 0 finished unit Radar Tower [f=0002758] [2758] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0002933] [2933] Event [3406.00757,196.406815,5072.02979]: 0 finished unit Scorcher [f=0002946] [2946] Event [3976,195.761719,5224]: 0 finished unit Solar Collector [f=0002961] [2961] Event [824,338.818359,1384]: 1 finished unit Wind/Tidal Generator [f=0003198] [3198] Event [888,338.818359,1432]: 1 finished unit Wind/Tidal Generator [f=0003305] [3305] Event [384.029633,196.406815,1073.99231]: 1 finished unit Scorcher [f=0003404] [3404] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0003502] [3502] Event [3406.00757,196.406815,5072.02979]: 0 finished unit Scorcher [f=0003592] [3592] Event [1515.6178,195.761719,3530.19727]: 1 lost unit Dart [f=0003600] [3600] Event [3800,195.761719,5384]: 0 finished unit Solar Collector [f=0003686] [3686] Event [384.029633,196.406815,1073.99231]: 1 finished unit Mason [f=0003817] [3817] Event [2632,195.761719,4200]: 0 finished unit Metal Extractor [f=0003987] [3987] Event [3406.00757,196.406815,5072.02979]: 0 finished unit Scorcher [f=0004065] [4065] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0004078] [4078] Event [384.029633,196.406815,1073.99231]: 1 finished unit Scorcher [f=0004187] [4187] Event [3406.00757,196.406815,5072.02979]: 0 finished unit Dart [f=0004202] [4202] Event [3880,195.761719,5288]: 0 finished unit Solar Collector [f=0004274] [4274] Event [2768,195.761719,3936]: 0 finished unit Lotus [f=0004455] [4455] Event [384.029633,196.406815,1073.99231]: 1 finished unit Scorcher [f=0004523] [4523] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0004574] [4574] Event [3406.00757,196.406815,5072.02979]: 0 finished unit Mason [f=0004770] [4770] Event [1176.27844,284.038177,2873.69141]: 1 lost unit Firefly [f=0004830] [4830] Event [3048,195.761719,3720]: 0 finished unit Metal Extractor [f=0004856] [4856] Event [384.029633,196.406815,1073.99231]: 1 finished unit Scorcher [f=0004966] [4966] Event [3584,195.761719,5104]: 0 finished unit Lotus [f=0005097] [5097] Event [3406.00757,196.406815,5072.02979]: 0 finished unit Scorcher [f=0005099] [5099] Event [927.986816,272.761719,3050.08691]: 1 finished unit Firefly [f=0005299] [5299] Event [1679.03613,283.612457,3728.09351]: 1 lost unit Firefly [f=0005354] [5354] Event [920,195.761719,3176]: 1 finished unit Metal Extractor [f=0005392] [5392] Event [384.029633,196.406815,1073.99231]: 1 finished unit Mason [f=0005393] [5393] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0005443] [5443] Event [3233.58301,146.086777,648.607544]: 1 lost unit Mason [f=0005487] [5487] Event [3406.00757,196.406815,5072.02979]: 0 finished unit Scorcher [f=0005560] [5560] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0005609] [5609] Event [927.986816,272.761719,3050.08691]: 1 finished unit Firefly [f=0005788] [5788] Event [384.029633,196.406815,1073.99231]: 1 finished unit Scorcher [f=0005876] [5876] Event [3406.00757,196.406815,5072.02979]: 0 finished unit Scorcher [f=0005971] [5971] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0006023] [6023] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0006104] [6104] Event [1872,195.761719,3472]: 0 finished unit Lotus [f=0006125] [6125] Event [1368.05518,283.902954,3032.66992]: 0 lost unit Firefly [f=0006165] [6165] Event [384.029633,196.406815,1073.99231]: 1 finished unit Scorcher [f=0006190] [6190] Event [568,195.761719,1032]: 1 finished unit Solar Collector [f=0006252] [6252] Event [3406.00757,196.406815,5072.02979]: 0 finished unit Mason [f=0006363] [6363] Event [1417.77319,281.521912,4238.40039]: 1 lost unit Firefly [f=0006383] [6383] Event [3768,195.761719,3560]: 0 finished unit Metal Extractor [f=0006449] [6449] Event [1792.27039,272.761719,3451.18652]: 0 finished unit Firefly [f=0006567] [6567] Event [384.029633,196.406815,1073.99231]: 1 finished unit Scorcher [f=0006587] [6587] Event [1398.74585,286.128113,3866.76318]: 0 lost unit Firefly [f=0006640] [6640] Event [584,195.761719,952]: 1 finished unit Solar Collector [f=0006642] [6642] Event [3406.00757,196.406815,5072.02979]: 0 finished unit Scorcher [f=0006645] [6645] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0006689] [6689] Event [1434.80212,272.761719,4056.7666]: 1 finished unit Firefly [f=0006744] [6744] Event [821.867615,195.761719,3126.59668]: 0 lost unit Dart [f=0006748] [6748] Event [920,195.761719,3176]: 1 lost unit Metal Extractor [f=0006764] [6764] Event [1422.72473,195.761719,4155.94385]: 1 finished unit Guardian Commander [f=0006787] [6787] Event [1771.31519,282.469788,3843.93286]: 1 lost unit Firefly [f=0006899] [6899] Event [1943.69824,272.761719,3772.64697]: 0 finished unit Firefly [f=0006958] [6958] Event [384.029633,196.406815,1073.99231]: 1 finished unit Scorcher [f=0007004] [7004] Event [1955.87183,279.405609,4152.75586]: 0 lost unit Firefly [f=0007013] [7013] Event [3848,195.761719,3432]: 0 finished unit Metal Extractor [f=0007015] [7015] Event [328,195.761719,2584]: 1 lost unit Metal Extractor [f=0007033] [7033] Event [3406.00757,196.406815,5072.02979]: 0 finished unit Scorcher [f=0007033] [7033] Event [248,195.761719,2728]: 1 lost unit Metal Extractor [f=0007100] [7100] Event [2374.63281,195.761719,4288.08105]: 0 lost unit Dart [f=0007105] [7105] Event [600,195.761719,872]: 1 finished unit Solar Collector [f=0007109] [7109] Event [1432.38367,272.761719,4420.88574]: 1 finished unit Firefly [f=0007168] [7168] Event [3406.00757,196.406815,5072.02979]: 0 finished unit Dart [f=0007197] [7197] Event [undefined]: Orfelius resigned [f=0007197] game_message: Orfelius has been destroyed! [f=0007197] game_message: Inde_Irae wins! [f=0007197] Submitting stats [f=0007197] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007197] Part| Total Time|Time of the last 0.5s [f=0007197] Draw 11733.39ms 18.30% [f=0007197] Lua::Callins::Synced 5746.67ms 18.00% [f=0007197] Lua::Callins::Unsynced 16482.56ms 25.30% [f=0007197] Lua::CollectGarbage::Synced 527.94ms 0.10% [f=0007197] Lua::CollectGarbage::Unsynced 703.70ms 0.80% [f=0007197] Misc::Profiler::AddTime 38.18ms 0.10% [f=0007197] Sim 17891.01ms 66.30% [f=0007197] [7197] Received game_message: Orfelius has been destroyed! [f=0007197] [7197] Received game_message: Inde_Irae wins! [f=0007198] [7198] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007198] [7198] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007198] [7198] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007198] [7198] Game End Stats Values: 2,2065,2015,2065,2015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.19999981,4.66666651,5.19999981,4.66666651,0,40,0,40,0,0,0,0,790,700,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007198] [7198] Game End Stats Values: 3,2335,2225,2335,2225,1.06684756,0,1.06684756,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,8,9.46666622,8,1275,1275,1275,1275,7.07112312,6.73333311,7.07112312,6.73333311,80,40,80,40,0,0,0,0,980,910,980,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007198] [7198] Game End Stats Values: 4,2405,2475,2405,2475,7.67441559,0,7.67441559,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333336,8.11001492,11.7333336,8.11001492,1275,1275,1275,1275,7.44050455,8.73333359,7.44050455,8.73333359,80,165,80,165,0,0,0,0,1050,1035,1050,1035,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007198] [7198] Game End Stats Values: 5,2405,2600,2405,2600,16.1448021,0,16.1448021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,9.69823265,12,9.69823265,1275,1275,1275,1275,7.5646925,9.53333378,7.5646925,9.53333378,80,165,80,165,0,0,0,0,1050,1160,1050,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007198] [7198] Game End Stats Values: 6,2710,2635,2710,2635,25.9641304,0,25.9641304,0,0,0,0,0,0,0,0,0,0,0,0,0,11.666666,32,11.666666,32,0,0,0,0,12,12.0938606,12,12.0938606,1275,1275,1275,1275,7.92128849,11,7.92128849,11,205,165,205,165,0,0,0,0,1230,1195,1230,1195,0,0,0,0,0,0,0,0,32,11.666666,32,11.666666 [f=0007198] [7198] Game End Stats Values: 7,2835,2940,2835,2940,31.4124317,0,31.4124317,0,0,0,0,0,0,0,0,0,0,0,0,0,23.3333321,32,23.3333321,32,0,0,0,0,12,14.5321875,12,14.5321875,1275,1330,1275,1330,11.3632202,12.333333,11.3632202,12.333333,330,290,330,290,0,0,0,0,1230,1320,1230,1320,0,0,0,0,0,0,0,0,32,23.3333321,32,23.3333321 [f=0007198] [7198] Game End Stats Values: 8,2960,3135,2960,3135,33.6978645,2.02462864,33.6978645,2.02462864,0,0,0,0,0,0,0,0,0,0,0,0,23.3333321,32,23.3333321,32,0,0,0,0,12.4372339,15.5999956,12.4372339,15.5999956,1275,1330,1275,1330,12.7523632,13.1349754,12.7523632,13.1349754,330,415,330,415,0,0,0,0,1355,1390,1355,1390,0,0,0,0,0,0,0,0,32,23.3333321,32,23.3333321 [f=0007198] [7198] Game End Stats Values: 9,3170,3260,3170,3260,39.763134,6.68555498,39.763134,6.68555498,0,0,0,0,0,0,0,0,0,0,0,0,23.3333321,43.9300041,23.3333321,43.9300041,0,0,0,0,14.6459026,16.1144543,14.6459026,16.1144543,1275,1330,1275,1330,14.0710182,13.3107281,14.0710182,13.3107281,415,540,415,540,0,40,0,40,1480,1390,1480,1390,40,0,40,0,0,0,0,0,43.9300041,23.3333321,43.9300041,23.3333321 [f=0007198] [7198] Game End Stats Values: 10,3290,3545,3290,3545,42.3005981,16.2248058,42.3005981,16.2248058,0,0,0,0,0,0,0,0,0,0,0,0,25.8157349,69.8315048,25.8157349,69.8315048,0,0,0,0,15.212739,18.2919579,15.212739,18.2919579,1275,1330,1275,1330,15.1691628,14.4359493,15.1691628,14.4359493,415,665,415,665,0,40,0,40,1600,1550,1600,1550,40,0,40,0,0,0,0,0,69.8315048,25.8157349,69.8315048,25.8157349 [f=0007198] [7198] Game End Stats Values: 11,3630,3745,3630,3745,47.4101143,32.6440163,47.4101143,32.6440163,0,0,0,0,0,0,0,0,0,0,0,0,27.4493008,78.9534912,27.4493008,78.9534912,0,90,0,90,16.593832,22.2542953,16.593832,22.2542953,1275,1330,1275,1330,17.0739689,16.094614,17.0739689,16.094614,665,705,665,705,0,40,0,40,1690,1620,1690,1620,40,0,40,0,0,0,0,0,78.9534912,27.4493008,78.9534912,27.4493008 [f=0007198] [7198] Game End Stats Values: 12,3845,3955,3845,3955,60.7077408,50.371048,60.7077408,50.371048,0,0,0,0,0,0,0,0,0,0,0,0,76.7042694,261.039215,76.7042694,261.039215,0,90,0,90,16.6089401,23.2178459,16.6089401,23.2178459,1275,1330,1275,1330,19.6198425,16.5818024,19.6198425,16.5818024,790,705,790,705,0,40,0,40,1780,1830,1780,1830,40,0,40,0,0,0,0,0,265.034576,76.7042694,265.034576,76.7042694 [f=0007198] [7198] Game End Stats Values: 13,4145,4170,4145,4170,65.7077408,67.1757889,65.7077408,67.1757889,0,0,0,0,0,0,0,0,0,0,0,0,76.7042694,347.521515,76.7042694,347.521515,0,180,0,180,14.6536551,19.3070621,14.6536551,19.3070621,1275,1330,1275,1330,19.333334,18.1203175,19.333334,18.1203175,790,830,790,830,0,40,0,40,2080,1830,2080,1830,40,0,40,0,0,0,0,0,357.822845,76.7042694,357.822845,76.7042694 [f=0007198] [7198] Game End Stats Values: 14,4150,4385,4150,4385,68.521492,77.8003235,68.521492,77.8003235,0,0,0,0,0,0,0,0,0,0,0,0,76.7042694,359.243896,76.7042694,359.243896,0,180,0,180,14.3313599,18.6624374,14.3313599,18.6624374,1275,1330,1275,1330,23.0542507,18.7749672,23.0542507,18.7749672,915,955,915,955,0,160,0,160,1960,1920,1960,1920,160,0,160,0,0,0,0,0,369.545227,76.7042694,369.545227,76.7042694 [f=0007198] [7198] Game End Stats Values: 15,4435,4810,4435,4810,68.8785782,81.1622314,68.8785782,81.1622314,0,0,0,0,0,0,0,0,0,0,0,0,96.7043152,367.57724,96.7043152,367.57724,0,270,0,270,15.9013815,21.2692871,15.9013815,21.2692871,1275,1330,1275,1330,24.0904732,20.4241276,24.0904732,20.4241276,1040,1080,1040,1080,0,160,0,160,2120,2130,2120,2130,160,0,160,0,0,0,0,0,377.878571,96.7043152,377.878571,96.7043152 [f=0007198] [7198] Game End Stats Values: 16,4540,5075,4540,5075,68.8785782,91.0185013,68.8785782,91.0185013,0,0,0,0,0,0,0,0,0,0,0,0,173.371033,490.40564,173.371033,490.40564,0,270,0,270,18.3166103,22.0997887,18.3166103,22.0997887,1275,1330,1275,1330,24.9602795,23.3904171,24.9602795,23.3904171,1165,1165,1165,1165,40,250,40,250,2100,2310,2100,2310,250,40,250,40,0,0,0,0,500.70697,173.371033,500.70697,173.371033 [f=0007198] [7198] Game End Stats Values: 17,4785,5290,4785,5290,72.3099976,101.522179,72.3099976,101.522179,0,0,0,0,0,0,0,0,0,0,0,0,295.59198,869.496399,295.59198,869.496399,0,270,0,270,20.2631721,21.9929008,20.2631721,21.9929008,1505,1330,1505,1330,22.0954285,26.3669109,22.0954285,26.3669109,1290,1290,1290,1290,80,430,80,430,1990,2400,1990,2400,430,80,430,80,0,0,0,0,879.797729,320.278778,879.797729,320.278778 [f=0007203] [7203] Event [2011.3363,195.98288,4475.78467]: 1 lost unit Scorcher [f=0007216] [7216] Event [2035.68359,195.866409,4484.49023]: 1 lost unit Scorcher [f=0007219] [7219] Event [684.768311,195.770737,3760.46631]: 1 lost unit Scorcher [f=0007237] [7237] Event [1871.10303,197.219833,4520.05273]: 1 lost unit Scorcher [f=0007243] [7243] Event [1916.6958,197.788101,4521.21143]: 1 lost unit Scorcher [f=0007245] [7245] Event [1638.78223,195.761719,4481.93164]: 1 lost unit Dart [f=0007246] [7246] Event [1365.71704,202.480362,2563.2041]: 1 lost unit Scorcher [f=0007246] [7246] Event [1077.88074,195.761719,3154.14258]: 1 lost unit Scorcher [f=0007319] [7319] Event [1870.27075,272.761719,3576.78247]: 0 finished unit Firefly [f=0007319] gg [f=0007342] Spectator Orfelius left the game: normal quit [f=0007342] [7342] Event [undefined]: Orfelius quit [f=0007348] Player Inde_Irae left the game: normal quit [f=0007348] [7348] Event [undefined]: Inde_Irae quit [f=0007354] No clients connected, shutting down server [f=0007354] Server shutdown [f=0007354] End of demo reached [f=0007493] [7493] Event [3720,195.761719,3400]: 0 finished unit Solar Collector [f=0007557] [7557] Event [3406.00757,196.406815,5072.02979]: 0 finished unit Scorcher [f=0007602] [7602] Event [3192,195.761719,5288]: 0 finished unit Caretaker [f=0007949] [7949] Event [3406.00757,196.406815,5072.02979]: 0 finished unit Scorcher [f=0007957] [7957] Event [3656,195.761719,3528]: 0 finished unit Solar Collector [f=0008336] [8336] Event [3406.00757,196.406815,5072.02979]: 0 finished unit Scorcher [f=0008420] [8420] Event [3896,195.761719,3544]: 0 finished unit Solar Collector [f=0008726] [8726] Event [3406.00757,196.406815,5072.02979]: 0 finished unit Scorcher [f=0009116] [9116] Event [3406.00757,196.406815,5072.02979]: 0 finished unit Scorcher [f=0009252] [9252] Event [3406.00757,196.406815,5072.02979]: 0 finished unit Dart [f=0009642] [9642] Event [3406.00757,196.406815,5072.02979]: 0 finished unit Scorcher [f=0010032] [10032] Event [3406.00757,196.406815,5072.02979]: 0 finished unit Scorcher [f=0010155] Autoquit sending quit command. [f=0010155] [QuitAction] user exited to system [f=0010155] [SpringApp::Kill][1] fromRun=1 [f=0010155] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010155] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010155] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010155] [ThreadPool::SetThreadCount][2] workers=0 [f=0010155] [SpringApp::Kill][2] [f=0010155] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010155] [Game::KillLua][3] dtor=0 luaUI=0x50ff0c60 [f=0010155] Start widgetHandler:Shutdown [f=0010155] Shutdown - SaveOrderList Complete [f=0010155] Writing last game win data [f=0010155] Shutdown - SaveConfigData Complete [f=0010155] Shutdown Widget - Chili Highlight [f=0010155] Shutdown Widget - Save/Load API [f=0010155] Shutdown Widget - Draw After Chili [f=0010155] Shutdown Widget - EPIC Menu [f=0010155] Shutdown Widget - Chili Minimap [f=0010155] Shutdown Widget - Chili Widget Selector [f=0010155] Shutdown Widget - Local Team Colors [f=0010155] Shutdown Widget - Display Keys 2 [f=0010155] Shutdown Widget - Save Game Menu [f=0010155] Shutdown Widget - HealthBars [f=0010155] Shutdown Widget - Noises [f=0010155] Shutdown Widget - Unit Icons [f=0010155] Shutdown Widget - Win Counter [f=0010155] Shutdown Widget - BuildETA [f=0010155] Shutdown Widget - SpringRTS Replay Stats [f=0010155] Shutdown Widget - Modular Comm Info [f=0010155] Shutdown Widget - CameraShake [f=0010155] Shutdown Widget - Chili Economy Panel Default [f=0010155] Shutdown Widget - Chili EndGame Window [f=0010155] Shutdown Widget - Chili Nuke Warning [f=0010155] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010155] Shutdown Widget - Chili Spectator Panels [f=0010155] Shutdown Widget - Context Menu [f=0010155] Shutdown Widget - Darkening [f=0010155] Shutdown Widget - MetalFeatures (new) [f=0010155] Shutdown Widget - Defense Range Zero-K [f=0010155] Shutdown Widget - Grab Input [f=0010155] Input grabbing is disabled! [f=0010155] Shutdown Widget - Highlight Geos [f=0010155] Shutdown Widget - Local Widgets Config [f=0010155] Shutdown Widget - MinimapEvents [f=0010155] Shutdown Widget - Missile Silo Range [f=0010155] Shutdown Widget - Point Tracker [f=0010155] Shutdown Widget - Showeco and Grid Drawer [f=0010155] Shutdown Widget - Stereo3D [f=0010155] Shutdown Widget - State Reverse and Latency [f=0010155] Shutdown Widget - Music Player v2 [f=0010155] Shutdown Widget - Attack AoE [f=0010155] Shutdown Widget - Map Edge Extension [f=0010155] Shutdown Widget - Selection Send [f=0010155] Shutdown Widget - LupsManager [f=0010155] Shutdown Widget - Newton Firezone [f=0010155] Shutdown Widget - Chili Pro Console [f=0010155] Shutdown Widget - Persistent Build Height [f=0010155] Shutdown Widget - Lasso Terraform GUI [f=0010155] Shutdown Widget - Chili Framework [f=0010155] Shutdown Widget - Lups [f=0010155] Shutdown Widget - Mex Placement Handler [f=0010155] Shutdown Widget - Custom Markers [f=0010155] Shutdown Widget - Chili Core Selector [f=0010155] Shutdown Widget - Select Keys [f=0010155] Shutdown Widget - Pause Screen [f=0010155] Shutdown Widget - Layout Handler [f=0010155] Shutdown Widget - Text To Speech Control [f=0010155] End widgetHandler:Shutdown [f=0010155] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={522295,65107416} {int,ext,rec}Allocs={23456277,0,0} {chunk,block}Bytes={65107416,0} [f=0010155] [Game::KillLua][1] dtor=0 luaGaia=0x60888b60 [f=0010155] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={360896,54750703} {int,ext,rec}Allocs={23456278,0,0} {chunk,block}Bytes={54750703,0} [f=0010155] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={360896,54750703} {int,ext,rec}Allocs={23456278,0,0} {chunk,block}Bytes={54750703,0} [f=0010155] [Game::KillLua][2] dtor=0 luaRules=0x516c0d30 [f=0010155] Start gadgetHandler:Shutdown [f=0010155] Shutdown - StartSetup [f=0010155] Shutdown - UnitMorph [f=0010155] Shutdown - Carrier Drones [f=0010155] Shutdown - LupsNanoSpray [f=0010155] Shutdown - Missile Silo Controller [f=0010155] Shutdown - Modular Comm Info [f=0010155] Shutdown - Terrain Texture Handler [f=0010155] Shutdown - UnitCloakShield [f=0010155] Shutdown - Starlight Handler [f=0010155] End gadgetHandler:Shutdown [f=0010155] Start gadgetHandler:Shutdown [f=0010155] Shutdown - Save/Load [f=0010155] Shutdown - Teleport Throw [f=0010155] Shutdown - UnitMorph [f=0010155] Shutdown - Modular Comm Info [f=0010155] Shutdown - Retreat Command [f=0010155] Shutdown - Shockwaves [f=0010155] Shutdown - UnitCloakShield [f=0010155] Shutdown - Lups Cloak FX [f=0010155] Shutdown - Lups [f=0010155] Shutdown - Lups Shield [f=0010155] End gadgetHandler:Shutdown [f=0010155] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23456316,0,0} {chunk,block}Bytes={0,0} [f=0010155] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23456316,0,0} {chunk,block}Bytes={0,0} [f=0010155] [Game::KillLua][4] dtor=0 [f=0010155] [Game::~CGame][1] [f=0010155] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010155] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010155] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010155] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010155] [Game::KillLua][4] dtor=1 [f=0010155] [Game::KillMisc][1] [f=0010155] [Game::KillMisc][2] [f=0010155] [Game::KillMisc][3] [f=0010155] [Game::KillRendering][1] [f=0010155] [3DOParser::Kill] allocated 137 pieces [f=0010155] [S3OParser::Kill] allocated 2663 pieces [f=0010155] [AssParser::Kill] allocated 241 pieces [f=0010155] [Game::KillInterface][1] [f=0010155] [Game::KillInterface][2] [f=0010155] [Game::KillSimulation][1] [f=0010155] [Game::KillSimulation][2] [f=0010155] [CCollisionHandler] dis-/continuous tests: 0/69174 [f=0010155] [Game::KillSimulation][3] [f=0010155] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010155] [~CPathCache(16x24)] cacheHits=12 hitPercentage=11% numHashColls=0 maxCacheSize=7 [f=0010155] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010155] [~CPathCache(32x48)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010155] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010155] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010155] [LosHandler::Kill] raycast instance cache-{hits,misses}={3300,10908}; shared=2%; cached=21% [f=0010155] [Game::KillSimulation][4] [f=0010155] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010155] [Game::~CGame][2] [f=0010155] [Game::~CGame][3] [f=0010155] [SpringApp::Kill][3] [f=0010155] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 107323 bytes sent 158310 bytes recv'd [f=0010155] [SpringApp::Kill][4] font=0x4538aaa0 [f=0010155] [SpringApp::Kill][5] [f=0010155] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x45454f80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=4342ms file="bitmaps/loadpictures/cooperation.png" indx=500 inflSize=2500kb readTime=67ms file="objects3d/weaver.s3o" indx=5518 inflSize=128kb readTime=61ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=59ms file="luaui/widgets/unit_terraform_draw.lua" indx=4769 inflSize=6kb readTime=43ms file="gamedata/modularcomms/weapons/torpedo.lua" indx=912 inflSize=1kb readTime=39ms file="objects3d/arm_flea.s3o" indx=4861 inflSize=32kb readTime=35ms file="luaui/widgets/gui_chili_rejoin_progress.lua" indx=4619 inflSize=4kb readTime=32ms file="objects3d/starlight_satellite.dae" indx=5461 inflSize=149kb readTime=30ms file="objects3d/spherepole.s3o" indx=5443 inflSize=68kb readTime=30ms file="objects3d/spherecloaker.s3o" indx=5439 inflSize=61kb readTime=30ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 54709420 bytes cached in 2886 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.0.sd7 (0x454e6a00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x454f1be0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x454091a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f21e4099dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]