[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.RwFOE2goTh/springsettings.1060050.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 447ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f94ac01d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8987 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1060050/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 484ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x461118d0] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x461118d0] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1097ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1572ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 955ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] nvukmer was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1060050/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (561ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11765,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1060050/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x533a6b20,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 6fab3560bd93f9c45a58357bbf54ffe2 [f=-000001] Connection attempt from Bakuhatsu [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Bakuhatsu changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from dngrnoodl [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dngrnoodl changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dngrnoodl" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dngrnoodl" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[Game::Load][lua{Rules,Gaia}={00000000ca68fe50,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dngrnoodl" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dngrnoodl" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dngrnoodl" string="[Game::Load][lua{Rules,Gaia}={00000000f645d5e0,0000000000000000}]" [f=-000001] Allies: I choose: Grazer! [f=-000001] Allies: I choose: Strike! [f=-000001] why am i playing against you ;-; [f=-000001] I don't know [f=-000001] !predict [f=-000001] > Team dngrnoodl has a 5.6% chance to win [f=-000001] > Team Bakuhatsu has a 94.4% chance to win [f=-000001] uh [f=-000001] sorry :( [f=-000001] glhf :) [f=-000001] yeah, glhf [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4787,211.793579,2643]: 0 finished unit Strike Commander [f=-000001] [0] Event [262,211.796143,1693]: 1 finished unit Guardian Commander [f=0000000] [0] Bakuhatsu, team: 1, elo:2607, userid: 450871 [f=0000000] [0] dngrnoodl, team: 0, elo:2116, userid: 400285 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4664,211.792023,2616]: 0 finished unit Shieldbot Factory [f=0000010] [10] Event [312,211.792023,1800]: 1 finished unit Spider Factory [f=0000284] [284] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0000285] [285] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0000323] [323] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0000464] [464] Event [4968,273.901398,2632]: 0 finished unit Wind/Tidal Generator [f=0000561] [561] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0000570] [570] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0000584] [584] Event [4920,288.8125,2712]: 0 finished unit Wind/Tidal Generator [f=0000689] [689] Event [277.316589,288.792023,1638.11804]: 1 finished unit Firefly [f=0000738] [738] Event [4856,286.323273,2792]: 0 finished unit Wind/Tidal Generator [f=0000858] [858] Event [296,211.792023,1512]: 1 finished unit Solar Collector [f=0000907] [907] Event [348,211.792023,1800]: 1 finished unit Venom [f=0000917] [917] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0001058] [1058] Event [232,252.78421,1416]: 1 finished unit Wind/Tidal Generator [f=0001178] [1178] Event [168,273.901398,1448]: 1 finished unit Wind/Tidal Generator [f=0001295] [1295] Event [120,265.206085,1512]: 1 finished unit Wind/Tidal Generator [f=0001339] [1339] Event [348,211.792023,1800]: 1 finished unit Flea [f=0001444] [1444] Event [88,249.057648,1576]: 1 finished unit Wind/Tidal Generator [f=0001506] [1506] Event [4736,211.792023,2736]: 0 finished unit Lotus [f=0001534] [1534] Event [348,211.792023,1800]: 1 finished unit Flea [f=0001631] [1631] Event [348,211.792023,1800]: 1 finished unit Flea [f=0001722] [1722] Event [348,211.792023,1800]: 1 finished unit Flea [f=0001744] [1744] Event [4652,211.792023,2616]: 0 finished unit Convict [f=0001801] [1801] Event [348,211.792023,1800]: 1 finished unit Flea [f=0002011] [2011] Event [1259.5575,395.914795,1597.18213]: 1 lost unit Firefly [f=0002070] [2070] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0002339] [2339] Event [1075.83276,355.419281,1264.84741]: 1 finished unit Firefly [f=0002416] [2416] Event [348,211.792023,1800]: 1 finished unit Venom [f=0003172] [3172] Event [1560,304.956085,632]: 1 finished unit Metal Extractor [f=0003434] [3434] Event [348,211.792023,1800]: 1 finished unit Venom [f=0003437] [3437] Event [1672,304.956085,680]: 1 finished unit Solar Collector [f=0003959] [3959] Event [2745.16187,304.956085,2181.99487]: 1 lost unit Venom [f=0003971] [3971] Event [348,211.792023,1800]: 1 finished unit Weaver [f=0004061] [4061] Event [4448,211.792023,3552]: 0 finished unit Lotus [f=0004234] [4234] Event [2280,304.956085,1048]: 1 finished unit Metal Extractor [f=0004668] [4668] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0004719] [4719] Event [2557.36572,393.649811,1962.72998]: 1 lost unit Firefly [f=0004768] [4768] Event [348,211.792023,1800]: 1 finished unit Venom [f=0004997] [4997] Event [2432,304.956085,1520]: 1 finished unit Lotus [f=0005039] [5039] Event [2355.55811,381.956085,1448.22388]: 1 finished unit Firefly [f=0005065] [5065] Event [632,231.667023,2360]: 1 finished unit Wind/Tidal Generator [f=0005392] [5392] Event [2552,304.956085,2024]: 0 lost unit Metal Extractor [f=0005575] [5575] Event [4652,211.792023,2616]: 0 finished unit Felon [f=0005587] [5587] Event [348,211.792023,1800]: 1 finished unit Weaver [f=0005808] [5808] Event [2872,304.956085,3080]: 0 finished unit Metal Extractor [f=0005863] [5863] Event [712,230.424835,2280]: 1 finished unit Wind/Tidal Generator [f=0006068] [6068] Event [4904,211.792023,3752]: 0 finished unit Metal Extractor [f=0006191] [6191] Event [4736,211.792023,3920]: 0 lost unit Lotus [f=0006206] [6206] Event [4652,211.792023,2616]: 0 finished unit Convict [f=0006446] [6446] Event [792,236.635773,2216]: 1 finished unit Wind/Tidal Generator [f=0006516] [6516] Event [2280,304.956085,1592]: 1 finished unit Stinger [f=0006538] [6538] Event [5110.8457,266.503174,2482.66553]: 1 lost unit Flea [f=0006623] [6623] Event [4652,211.792023,2616]: 0 finished unit Convict [f=0006704] [6704] Event [872,268.932648,2136]: 1 finished unit Wind/Tidal Generator [f=0006992] [6992] Event [2746.71143,395.242279,2273.3418]: 1 lost unit Firefly [f=0007009] [7009] Event [5000,211.792023,3976]: 0 finished unit Metal Extractor [f=0007021] [7021] Event [4652,211.792023,2616]: 0 finished unit Convict [f=0007124] [7124] Event [348,211.792023,1800]: 1 finished unit Venom [f=0007142] [7142] Event [2552,304.956085,2024]: 1 finished unit Metal Extractor [f=0007143] [7143] Event [2552,304.956085,2024]: 1 lost unit Metal Extractor [f=0007179] [7179] Event [952,252.78421,2056]: 1 finished unit Wind/Tidal Generator [f=0007213] [7213] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0007319] [7319] Event [2424.50806,381.956085,1729.03552]: 1 finished unit Firefly [f=0007327] [7327] Event [296,211.792023,1912]: 1 finished unit Caretaker [f=0007337] [7337] Event [2451.28442,396.200104,1762.1803]: 1 lost unit Firefly [f=0007378] [7378] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0007514] [7514] Event [1048,354.643585,2168]: 1 finished unit Wind/Tidal Generator [f=0007542] [7542] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0007708] [7708] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0007709] [7709] Event [2331.25269,381.956085,1508.45984]: 1 finished unit Firefly [f=0007841] [7841] Event [2704,304.957306,2160]: 0 lost unit Picket [f=0007847] [7847] Event [2640.76709,391.558472,2101.51563]: 1 lost unit Firefly [f=0007903] [7903] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0008047] [8047] Event [968,363.338898,2232]: 1 finished unit Wind/Tidal Generator [f=0008157] [8157] Event [2248,304.956085,1480]: 1 finished unit Caretaker [f=0008159] [8159] Event [2331.25269,381.956085,1508.45984]: 1 finished unit Firefly [f=0008270] [8270] Event [4652,211.792023,2616]: 0 finished unit Convict [f=0008325] [8325] Event [348,211.792023,1800]: 1 finished unit Recluse [f=0008331] [8331] Event [2635.34644,392.2453,2423.5354]: 1 lost unit Firefly [f=0008406] [8406] Event [888,345.948273,2296]: 1 finished unit Wind/Tidal Generator [f=0008551] [8551] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0008557] [8557] Event [2576,304.956085,2512]: 0 finished unit Lotus [f=0008639] [8639] Event [2579.4082,381.956085,1789.8717]: 1 finished unit Firefly [f=0008781] [8781] Event [2872,304.956085,3080]: 0 lost unit Metal Extractor [f=0008789] [8789] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0008826] [8826] Event [2611.6228,392.121735,2370.4707]: 1 lost unit Firefly [f=0009067] [9067] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0009088] [9088] Event [808,293.776398,2376]: 1 finished unit Wind/Tidal Generator [f=0009149] [9149] Event [2579.4082,381.956085,1789.8717]: 1 finished unit Firefly [f=0009205] [9205] Event [4984,211.792023,3864]: 0 finished unit Solar Collector [f=0009211] [9211] Event [888,211.792023,808]: 1 finished unit Metal Extractor [f=0009242] [9242] Event [2656,304.956085,1888]: 1 finished unit Faraday [f=0009283] [9283] Event [2561.62305,390.749542,2477.20386]: 1 lost unit Firefly [f=0009343] [9343] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0009420] [9420] Event [728,251.542023,2440]: 1 finished unit Wind/Tidal Generator [f=0009524] [9524] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0009591] [9591] Event [2552,300.894501,2024]: 1 lost unit Metal Extractor [f=0009599] [9599] Event [2556.66553,382.008575,1898.86182]: 1 finished unit Firefly [f=0009605] [9605] Event [348,211.792023,1800]: 1 finished unit Recluse [f=0009623] [9623] Event [2554.07837,387.703217,1978.33032]: 1 lost unit Firefly [f=0009702] [9702] Event [952,272.65921,2328]: 1 finished unit Wind/Tidal Generator [f=0009751] [9751] Event [728,251.542023,2440]: 1 lost unit Wind/Tidal Generator [f=0009930] [9930] Event [1331.07068,132.768814,2760.00562]: 0 lost unit Bandit [f=0009989] [9989] Event [2539.32202,382.559357,1927.83923]: 1 finished unit Firefly [f=0010031] [10031] Event [2552,300.894501,2024]: 1 finished unit Metal Extractor [f=0010043] [10043] Event [4652,211.792023,2616]: 0 finished unit Convict [f=0010067] [10067] Event [2566.30347,394.512177,2292.84521]: 1 lost unit Firefly [f=0010099] [10099] Event [1016,352.15921,2248]: 1 finished unit Wind/Tidal Generator [f=0010216] [10216] Event [501.541107,100,2773.56226]: 0 lost unit Bandit [f=0010221] [10221] Event [348,211.792023,1800]: 1 finished unit Venom [f=0010249] [10249] Event [451.405426,112.697044,2767.69287]: 0 lost unit Bandit [f=0010265] [10265] Event [445.914612,103.667603,2810.46362]: 0 lost unit Bandit [f=0010282] [10282] Event [232,211.792023,360]: 1 finished unit Metal Extractor [f=0010377] [10377] Event [1096,276.385773,2168]: 1 finished unit Wind/Tidal Generator [f=0010379] [10379] Event [2289.35278,381.956085,1803.84729]: 1 finished unit Firefly [f=0010397] [10397] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0010497] [10497] Event [2505.37817,391.856842,2335.77026]: 1 lost unit Firefly [f=0010557] [10557] Event [3760,304.956085,3632]: 0 finished unit Lotus [f=0010588] Playback paused [f=0010589] Playback continued [f=0010603] [10603] Event [2872,300.894501,3080]: 0 finished unit Metal Extractor [f=0010635] [10635] Event [348,211.792023,1800]: 1 finished unit Venom [f=0010645] [10645] Event [1160,270.174835,2088]: 1 finished unit Wind/Tidal Generator [f=0010683] [10683] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0010725] [10725] Event [974.763733,100,3373.41846]: 0 lost unit Bandit [f=0010791] [10791] Event [1016.73181,100,3365.66284]: 0 lost unit Bandit [f=0010799] [10799] Event [2401.68237,381.956085,1843.55701]: 1 finished unit Firefly [f=0010903] [10903] Event [2534.5979,392.221985,2360.06689]: 1 lost unit Firefly [f=0010910] [10910] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0010949] [10949] Event [821.255005,100,3502.48462]: 0 lost unit Bandit [f=0010950] [10950] Event [827.584595,100,3317.85693]: 1 lost unit Venom [f=0010998] [10998] Event [152,211.792023,136]: 1 finished unit Metal Extractor [f=0011158] [11158] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0011203] [11203] Event [348,211.792023,1800]: 1 finished unit Venom [f=0011219] [11219] Event [2401.68237,381.956085,1843.55701]: 1 finished unit Firefly [f=0011219] [11219] Event [508.381287,100,3834.01685]: 0 lost unit Bandit [f=0011338] [11338] Event [2583.06519,393.361694,2296.21387]: 1 lost unit Firefly [f=0011415] [11415] Event [4248,211.792023,3304]: 0 finished unit Metal Extractor [f=0011466] [11466] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0011497] [11497] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0011567] [11567] Event [348,211.792023,1800]: 1 finished unit Venom [f=0011639] [11639] Event [2447.60645,381.956085,1422.29651]: 1 finished unit Firefly [f=0011709] [11709] Event [2552,300.894501,2024]: 1 lost unit Metal Extractor [f=0011782] [11782] Event [2666.92041,392.16571,2071.85278]: 1 lost unit Firefly [f=0011806] [11806] Event [2880,393.151398,3600]: 0 finished unit Lotus [f=0011915] [11915] Event [2344,304.956085,1144]: 1 finished unit Solar Collector [f=0011931] [11931] Event [4652,211.792023,2616]: 0 finished unit Convict [f=0011978] [11978] Event [822.12146,100,3726.00586]: 0 lost unit Bandit [f=0012011] [12011] Event [348,211.792023,1800]: 1 finished unit Venom [f=0012053] [12053] Event [3576,304.956085,3480]: 0 finished unit Metal Extractor [f=0012089] [12089] Event [2393.13232,381.956085,1131.95459]: 1 finished unit Firefly [f=0012096] [12096] Event [826.783081,100,3867.41064]: 0 lost unit Bandit [f=0012107] [12107] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0012141] [12141] Event [4856,304.956085,3160]: 0 finished unit Wind/Tidal Generator [f=0012151] [12151] Event [851.553467,100,4070.34399]: 0 lost unit Bandit [f=0012170] [12170] Event [2376,304.956085,1016]: 1 finished unit Solar Collector [f=0012182] [12182] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0012310] [12310] Event [4684.66699,211.792023,1709.66077]: 1 lost unit Flea [f=0012325] [12325] Event [2517.62646,394.023315,2419.87427]: 1 lost unit Firefly [f=0012330] [12330] Event [4739.57275,206.27507,1610.23035]: 1 lost unit Flea [f=0012423] [12423] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0012432] [12432] Event [2472,304.956085,984]: 1 finished unit Solar Collector [f=0012501] [12501] Event [2410.94336,304.956085,1096.99316]: 1 finished unit Guardian Commander [f=0012501] [12501] Event [2410.94336,304.956085,1096.99316]: 1 lost unit Guardian Commander [f=0012529] [12529] Event [348,211.792023,1800]: 1 finished unit Venom [f=0012534] [12534] Event [2410.94336,381.956085,1096.99316]: 1 finished unit Firefly [f=0012538] [12538] Event [2072,393.151398,328]: 1 finished unit Metal Extractor [f=0012552] [12552] Event [1329.24158,107.271088,3860.34937]: 0 lost unit Bandit [f=0012621] [12621] Event [1378.07495,137.558212,3888.80786]: 0 lost unit Bandit [f=0012650] [12650] Event [1376.12549,146.286041,3920.74878]: 0 lost unit Bandit [f=0012667] [12667] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0012707] [12707] Event [4904,304.956085,3240]: 0 finished unit Wind/Tidal Generator [f=0012713] [12713] Event [2656,393.151398,3856]: 0 finished unit Lotus [f=0012749] [12749] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0012754] [12754] Event [776,100,3176]: 1 finished unit Metal Extractor [f=0012823] [12823] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0012859] [12859] Event [348,211.792023,1800]: 1 finished unit Venom [f=0012968] [12968] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0013061] [13061] Event [4952,298.75,3320]: 0 finished unit Wind/Tidal Generator [f=0013190] [13190] Event [4536,211.792023,1912]: 0 lost unit Metal Extractor [f=0013264] [13264] Event [2632,393.151398,312]: 1 finished unit Metal Extractor [f=0013278] [13278] Event [4652,211.792023,2616]: 0 finished unit Convict [f=0013304] [13304] Event [348,211.792023,1800]: 1 finished unit Recluse [f=0013421] [13421] Event [2568,304.956085,936]: 1 finished unit Solar Collector [f=0013423] [13423] Event [4720,211.792023,2160]: 0 lost unit Lotus [f=0013500] [13500] Event [4670.05811,211.792023,2135.58667]: 0 lost unit Convict [f=0013566] [13566] Event [5000,275.143585,3400]: 0 finished unit Wind/Tidal Generator [f=0013590] [13590] Event [348,211.792023,1800]: 1 finished unit Weaver [f=0013607] [13607] Event [248,100,3880]: 1 finished unit Metal Extractor [f=0013616] [13616] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0013625] [13625] Event [2080,393.151398,3776]: 0 finished unit Lotus [f=0013693] [13693] Event [3096,393.151398,3832]: 0 finished unit Wind/Tidal Generator [f=0013956] [13956] Event [348,211.792023,1800]: 1 finished unit Recluse [f=0013968] [13968] Event [3224,393.151398,248]: 1 finished unit Metal Extractor [f=0014029] [14029] Event [4736,211.792023,2144]: 0 finished unit Lotus [f=0014163] [14163] Event [4352,100,1184]: 0 finished unit Lotus [f=0014166] [14166] Event [4743.23584,211.792023,1756.42676]: 1 lost unit Venom [f=0014169] [14169] Event [3128,393.151398,3896]: 0 finished unit Wind/Tidal Generator [f=0014253] [14253] Event [1928,393.151398,3848]: 0 finished unit Metal Extractor [f=0014293] [14293] Event [348,211.792023,1800]: 1 finished unit Recluse [f=0014428] [14428] Event [3048,393.151398,3880]: 0 finished unit Wind/Tidal Generator [f=0014445] [14445] Event [4460.55713,133.476898,1564.53687]: 1 lost unit Flea [f=0014482] [14482] Event [4440,100,1352]: 0 lost unit Metal Extractor [f=0014522] [14522] Event [348,211.792023,1800]: 1 finished unit Venom [f=0014610] [14610] Event [4546.75732,211.792023,2062.68091]: 0 lost unit Bandit [f=0014636] [14636] Event [4352,100,1184]: 0 lost unit Lotus [f=0014643] [14643] Event [4564.31152,211.792023,2256.88843]: 0 lost unit Bandit [f=0014662] [14662] Event [2080,393.151398,3776]: 0 lost unit Lotus [f=0014681] [14681] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0014773] [14773] Event [2968,393.151398,3880]: 0 finished unit Wind/Tidal Generator [f=0014831] [14831] Event [264,211.792023,1704]: 1 finished unit Caretaker [f=0014842] [14842] Event [1928,393.151398,3848]: 0 lost unit Metal Extractor [f=0014945] [14945] Event [1528.97229,211.792023,2219.1709]: 0 lost unit Bandit [f=0015005] [15005] Event [4624,211.792023,2032]: 0 finished unit Lotus [f=0015015] [15015] Event [348,211.792023,1800]: 1 finished unit Recluse [f=0015047] [15047] Event [1160,270.174835,2088]: 1 lost unit Wind/Tidal Generator [f=0015096] [15096] Event [1243.0199,211.792023,1879.24963]: 0 lost unit Bandit [f=0015114] [15114] Event [312,100,3896]: 1 finished unit Solar Collector [f=0015154] [15154] Event [1193.24438,211.792023,1832.75488]: 0 lost unit Bandit [f=0015171] [15171] Event [392,211.792023,1688]: 1 finished unit Caretaker [f=0015194] [15194] Event [2888,393.151398,3864]: 0 finished unit Wind/Tidal Generator [f=0015240] [15240] Event [1417.02319,211.792023,1794.1615]: 1 lost unit Flea [f=0015254] [15254] Event [1167.03906,215.394363,1735.83972]: 0 lost unit Bandit [f=0015278] [15278] Event [4652,211.792023,2616]: 0 finished unit Racketeer [f=0015356] [15356] Event [348,211.792023,1800]: 1 finished unit Recluse [f=0015380] [15380] Event [3128,393.151398,3752]: 0 finished unit Metal Extractor [f=0015386] [15386] Event [1409.4718,211.792023,1816.9823]: 0 lost unit Bandit [f=0015387] [15387] Event [1207.62158,230.888153,1690.50806]: 0 lost unit Bandit [f=0015462] [15462] Event [232,100,3944]: 1 finished unit Solar Collector [f=0015468] [15468] Event [5032,304.956085,3320]: 0 finished unit Wind/Tidal Generator [f=0015532] [15532] Event [348,211.792023,1800]: 1 finished unit Venom [f=0015552] [15552] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0015633] [15633] Event [3000,393.151398,3768]: 0 finished unit Wind/Tidal Generator [f=0015711] [15711] Event [348,211.792023,1800]: 1 finished unit Venom [f=0015747] [15747] Event [184,100,3864]: 1 finished unit Solar Collector [f=0015750] [15750] Event [5080,304.956085,3368]: 0 finished unit Wind/Tidal Generator [f=0015788] [15788] Event [4536,211.792023,1912]: 0 lost unit Metal Extractor [f=0015792] [15792] Event [4652,211.792023,2616]: 0 finished unit Bandit [f=0015818] [15818] Event [4669.31006,184.886429,1570.02527]: 0 lost unit Convict [f=0015836] [15836] Event [4421.3252,212.020844,1899.70642]: 1 lost unit Venom [f=0015950] [15950] Event [348,211.792023,1800]: 1 finished unit Recluse [f=0015951] [15951] Event [undefined]: dngrnoodl resigned [f=0015951] game_message: dngrnoodl has been destroyed! [f=0015951] game_message: Bakuhatsu wins! [f=0015951] Submitting stats [f=0015951] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015951] Part| Total Time|Time of the last 0.5s [f=0015951] Draw 16032.84ms 28.10% [f=0015951] Lua::Callins::Synced 8228.60ms 13.20% [f=0015951] Lua::Callins::Unsynced 23096.21ms 36.50% [f=0015951] Lua::CollectGarbage::Synced 478.08ms 3.70% [f=0015951] Lua::CollectGarbage::Unsynced 1544.33ms 0.70% [f=0015951] Misc::Profiler::AddTime 66.02ms 0.10% [f=0015951] Sim 37172.09ms 51.00% [f=0015951] [15951] Received game_message: dngrnoodl has been destroyed! [f=0015951] [15951] Received game_message: Bakuhatsu wins! [f=0015952] [15952] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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32,5870,8890,8890,5870,52.2519646,558.618835,558.618835,52.2519646,0,0,0,0,0,0,0,0,0,0,0,0,1755.51563,2071.80493,2071.80493,1755.51563,630,800,800,630,15.4852629,32.7748451,32.7748451,15.4852629,1275,1355,1355,1275,19.2923775,33.5226707,33.5226707,19.2923775,1445,2890,2890,1445,730.333374,1340.50012,1340.50012,730.333374,2520,3845,3845,2520,1340.50012,730.333374,730.333374,1340.50012,116.333633,0,0,116.333633,2082.37378,1775.17908,1775.17908,2082.37378 [f=0015952] [15952] Game End Stats Values: 33,6175,9340,9340,6175,52.6498184,585.759399,585.759399,52.6498184,0,0,0,0,0,0,0,0,0,0,0,0,1937.07935,2151.26294,2151.26294,1937.07935,810,800,800,810,15.4908733,30.2154236,30.2154236,15.4908733,1275,1355,1355,1275,19.6197243,35.7025719,35.7025719,19.6197243,1445,3250,3250,1445,930.333374,1340.50012,1340.50012,930.333374,2645,3935,3935,2645,1340.50012,930.333374,930.333374,1340.50012,116.333633,0,0,116.333633,2161.83179,1956.7428,1956.7428,2161.83179 [f=0015952] [15952] Game End Stats Values: 34,5915,9495,9495,5915,53.5238571,604.762695,604.762695,53.5238571,0,0,0,0,0,0,0,0,0,0,0,0,2188.67651,2483.61279,2483.61279,2188.67651,630,800,800,630,16.0693016,29.0218945,29.0218945,16.0693016,1275,1355,1355,1275,21.2686691,35.4088898,35.4088898,21.2686691,1295,3225,3225,1295,955.333374,1795.00012,1795.00012,955.333374,2715,4115,4115,2715,1795.00012,1155.33337,1155.33337,1795.00012,116.333633,0,0,116.333633,2495.17065,2209.05957,2209.05957,2495.17065 [f=0015952] [15952] Game End Stats Values: 35,6090,9965,9965,6090,54.0044594,605.53894,605.53894,54.0044594,0,0,0,0,0,0,0,0,0,0,0,0,2391.84692,2932.64307,2932.64307,2391.84692,720,800,800,720,16.4757233,28.5661297,28.5661297,16.4757233,1275,1355,1355,1275,21.1180401,34.1937485,34.1937485,21.1180401,1345,3480,3480,1345,1015.33337,2095,2095,1015.33337,2750,4330,4330,2750,2095,1215.33337,1215.33337,2095,116.333633,0,0,116.333633,2953.46265,2422.76855,2422.76855,2953.46265 [f=0015952] [15952] Game End Stats Values: 36,6175,10785,10785,6175,61.2542229,612.995911,612.995911,61.2542229,0,0,0,0,0,0,0,0,0,0,0,0,2485.03101,3171.93457,3171.93457,2485.03101,720,800,800,720,22.225914,36.8041344,36.8041344,22.225914,1275,1355,1355,1275,25.999979,34.6391258,34.6391258,25.999979,1270,4160,4160,1270,1015.33337,2245,2245,1015.33337,2910,4470,4470,2910,2245,1215.33337,1215.33337,2245,169.304291,0,0,169.304291,3192.75415,2522.33618,2522.33618,3192.75415 [f=0015952] [15952] Game End Stats Values: 37,6075,10865,10865,6075,74.0216904,618.766663,618.766663,74.0216904,0,0,0,0,0,0,0,0,0,0,0,0,2674.6958,3471.83398,3471.83398,2674.6958,720,800,800,720,30.9552746,47.3995361,47.3995361,30.9552746,1275,1355,1355,1275,27.8908081,34.9663887,34.9663887,27.8908081,1345,4240,4240,1345,1215.33337,2455,2455,1215.33337,2735,4470,4470,2735,2455,1415.33337,1415.33337,2455,201.138596,0,0,201.138596,3492.96631,2714.05615,2714.05615,3492.96631 [f=0015959] [15959] Event [4736,211.792023,2144]: 0 lost unit Lotus [f=0015973] [15973] Event [1520.76367,211.799789,2243.75781]: 0 lost unit Bandit [f=0015983] [15983] Event [1526.146,211.903961,2200.26074]: 0 lost unit Bandit [f=0015984] [15984] Event [4660.76318,100,543.890198]: 0 lost unit Convict [f=0015985] [15985] Event [4653.78369,211.742508,2042.83679]: 0 lost unit Convict [f=0015986] [15986] Event [4570.72998,211.792953,2048.66821]: 0 lost unit Convict [f=0015992] [15992] Event [1919.15601,211.792023,2439.16553]: 0 lost unit Felon [f=0016000] [16000] Event [4624,211.843811,2032]: 0 lost unit Lotus [f=0016032] [16032] Event [264,100,3816]: 1 finished unit Solar Collector [f=0016108] [dngrnoodl (replay)] shields vs spider [f=0016115] gg [f=0016136] [16136] Event [348,211.792023,1800]: 1 finished unit Venom [f=0016261] No clients connected, shutting down server [f=0016261] Server shutdown [f=0016261] End of demo reached [f=0016496] [16496] Event [348,211.792023,1800]: 1 finished unit Recluse [f=0017002] [17002] Event [348,211.792023,1800]: 1 finished unit Recluse [f=0017022] [17022] Event [840,100,3192]: 1 finished unit Solar Collector [f=0017078] [17078] Event [2600,304.956085,1672]: 1 finished unit Stinger [f=0017344] [17344] Event [348,211.792023,1800]: 1 finished unit Recluse [f=0017420] [17420] Event [760,100,3240]: 1 finished unit Solar Collector [f=0017574] [17574] Event [348,211.792023,1800]: 1 finished unit Venom [f=0017824] [17824] Event [712,100,3160]: 1 finished unit Solar Collector [f=0017888] [17888] Event [348,211.792023,1800]: 1 finished unit Recluse [f=0018206] [18206] Event [348,211.792023,1800]: 1 finished unit Recluse [f=0018245] [18245] Event [792,100,3112]: 1 finished unit Solar Collector [f=0018474] [18474] Event [348,211.792023,1800]: 1 finished unit Recluse [f=0018682] [18682] Event [280,304.956085,1064]: 1 finished unit Geothermal Generator [f=0018689] [18689] Event [348,211.792023,1800]: 1 finished unit Venom [f=0018806] [18806] Event [760,100,2776]: 1 finished unit Solar Collector [f=0018931] [18931] Event [348,211.792023,1800]: 1 finished unit Recluse [f=0019004] Autoquit sending quit command. [f=0019004] [QuitAction] user exited to system [f=0019004] [SpringApp::Kill][1] fromRun=1 [f=0019004] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019004] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019004] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019004] [ThreadPool::SetThreadCount][2] workers=0 [f=0019004] [SpringApp::Kill][2] [f=0019004] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019004] [Game::KillLua][3] dtor=0 luaUI=0x52cc9420 [f=0019004] Start widgetHandler:Shutdown [f=0019004] Shutdown - SaveOrderList Complete [f=0019004] Writing last game win data [f=0019004] Shutdown - SaveConfigData Complete [f=0019004] Shutdown Widget - Chili Highlight [f=0019004] Shutdown Widget - Save/Load API [f=0019004] Shutdown Widget - Draw After Chili [f=0019004] Shutdown Widget - EPIC Menu [f=0019004] Shutdown Widget - Chili Minimap [f=0019004] Shutdown Widget - Chili Widget Selector [f=0019004] Shutdown Widget - Local Team Colors [f=0019004] Shutdown Widget - Display Keys 2 [f=0019004] Shutdown Widget - Save Game Menu [f=0019004] Shutdown Widget - HealthBars [f=0019004] Shutdown Widget - Noises [f=0019004] Shutdown Widget - Unit Icons [f=0019004] Shutdown Widget - Win Counter [f=0019004] Shutdown Widget - BuildETA [f=0019004] Shutdown Widget - SpringRTS Replay Stats [f=0019004] Shutdown Widget - Modular Comm Info [f=0019004] Shutdown Widget - CameraShake [f=0019004] Shutdown Widget - Chili Economy Panel Default [f=0019004] Shutdown Widget - Chili EndGame Window [f=0019004] Shutdown Widget - Chili Nuke Warning [f=0019004] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019004] Shutdown Widget - Chili Spectator Panels [f=0019004] Shutdown Widget - Context Menu [f=0019004] Shutdown Widget - Darkening [f=0019004] Shutdown Widget - MetalFeatures (new) [f=0019004] Shutdown Widget - Defense Range Zero-K [f=0019004] Shutdown Widget - Grab Input [f=0019004] Input grabbing is disabled! [f=0019004] Shutdown Widget - Highlight Geos [f=0019004] Shutdown Widget - Local Widgets Config [f=0019004] Shutdown Widget - MinimapEvents [f=0019004] Shutdown Widget - Missile Silo Range [f=0019004] Shutdown Widget - Point Tracker [f=0019004] Shutdown Widget - Showeco and Grid Drawer [f=0019004] Shutdown Widget - Stereo3D [f=0019004] Shutdown Widget - State Reverse and Latency [f=0019004] Shutdown Widget - Music Player v2 [f=0019004] Shutdown Widget - Attack AoE [f=0019004] Shutdown Widget - Map Edge Extension [f=0019004] Shutdown Widget - Selection Send [f=0019004] Shutdown Widget - LupsManager [f=0019004] Shutdown Widget - Newton Firezone [f=0019004] Shutdown Widget - Chili Pro Console [f=0019004] Shutdown Widget - Persistent Build Height [f=0019004] Shutdown Widget - Lasso Terraform GUI [f=0019004] Shutdown Widget - Chili Framework [f=0019004] Shutdown Widget - Lups [f=0019004] Shutdown Widget - Mex Placement Handler [f=0019004] Shutdown Widget - Custom Markers [f=0019004] Shutdown Widget - Chili Core Selector [f=0019004] Shutdown Widget - Select Keys [f=0019004] Shutdown Widget - Pause Screen [f=0019004] Shutdown Widget - Layout Handler [f=0019004] Shutdown Widget - Text To Speech Control [f=0019004] End widgetHandler:Shutdown [f=0019004] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={422747,61684758} {int,ext,rec}Allocs={26552935,0,0} {chunk,block}Bytes={61684758,0} [f=0019004] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019004] [Game::KillLua][2] dtor=0 luaRules=0x533a6b20 [f=0019004] Start gadgetHandler:Shutdown [f=0019004] Shutdown - StartSetup [f=0019004] Shutdown - UnitMorph [f=0019004] Shutdown - Carrier Drones [f=0019004] Shutdown - LupsNanoSpray [f=0019004] Shutdown - Missile Silo Controller [f=0019004] Shutdown - Modular Comm Info [f=0019004] Shutdown - Terrain Texture Handler [f=0019004] Shutdown - UnitCloakShield [f=0019004] Shutdown - Starlight Handler [f=0019004] End gadgetHandler:Shutdown [f=0019004] Start gadgetHandler:Shutdown [f=0019004] Shutdown - Save/Load [f=0019004] Shutdown - Teleport Throw [f=0019004] Shutdown - UnitMorph [f=0019004] Shutdown - Modular Comm Info [f=0019004] Shutdown - Retreat Command [f=0019004] Shutdown - Shockwaves [f=0019004] Shutdown - UnitCloakShield [f=0019004] Shutdown - Lups Cloak FX [f=0019004] Shutdown - Lups [f=0019004] Shutdown - Lups Shield [f=0019004] End gadgetHandler:Shutdown [f=0019004] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26552973,0,0} {chunk,block}Bytes={0,0} [f=0019004] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26552973,0,0} {chunk,block}Bytes={0,0} [f=0019004] [Game::KillLua][4] dtor=0 [f=0019004] [Game::~CGame][1] [f=0019004] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019004] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019004] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019004] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019004] [Game::KillLua][4] dtor=1 [f=0019004] [Game::KillMisc][1] [f=0019004] [Game::KillMisc][2] [f=0019004] [Game::KillMisc][3] [f=0019004] [Game::KillRendering][1] [f=0019004] [3DOParser::Kill] allocated 155 pieces [f=0019004] [S3OParser::Kill] allocated 2722 pieces [f=0019004] [AssParser::Kill] allocated 247 pieces [f=0019004] [Game::KillInterface][1] [f=0019004] [Game::KillInterface][2] [f=0019004] [Game::KillSimulation][1] [f=0019004] [Game::KillSimulation][2] [f=0019004] [CCollisionHandler] dis-/continuous tests: 0/335040 [f=0019004] [Game::KillSimulation][3] [f=0019004] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019004] [~CPathCache(20x16)] cacheHits=91 hitPercentage=34% numHashColls=0 maxCacheSize=17 [f=0019004] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019004] [~CPathCache(40x32)] cacheHits=47 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019004] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019004] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019004] [LosHandler::Kill] raycast instance cache-{hits,misses}={8258,16551}; shared=4%; cached=30% [f=0019004] [Game::KillSimulation][4] [f=0019004] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019004] [Game::~CGame][2] [f=0019004] [Game::~CGame][3] [f=0019004] [SpringApp::Kill][3] [f=0019004] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 200282 bytes sent 231065 bytes recv'd [f=0019004] [SpringApp::Kill][4] font=0x46049aa0 [f=0019004] [SpringApp::Kill][5] [f=0019004] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x44dee7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=4014ms file="objects3d/strikecom_4.dae" indx=5482 inflSize=1000kb readTime=177ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=156ms file="unittextures/bcore_abc_2.tga" indx=6990 inflSize=1800kb readTime=74ms file="objects3d/amphdeploy.s3o" indx=4842 inflSize=229kb readTime=57ms file="objects3d/cremcom3.s3o" indx=5085 inflSize=200kb readTime=50ms file="objects3d/commrecon5.s3o" indx=4998 inflSize=133kb readTime=49ms file="unittextures/gauss_tex2.png" indx=7185 inflSize=313kb readTime=45ms file="objects3d/commrecon4.s3o" indx=4996 inflSize=133kb readTime=41ms file="unitpics/tele_beacon.png" indx=6618 inflSize=10kb readTime=40ms file="objects3d/commrecon3.s3o" indx=4994 inflSize=130kb readTime=37ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 56713599 bytes cached in 2902 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x4619caa0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x461a7ad0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4610d930) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f94ac0949e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]