[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jMaEcwnbtN/springsettings.1059993.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 203ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f328801d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8980 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1059993/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 224ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45be7570] using map "Prestige v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Prestige v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45be7570] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 139ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1257ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1339ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 44ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 979ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 375ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mahoutsukai was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1059993/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 22, 31 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ad4972aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=ad4972aa file="cache/104dev-maintenance/paths/Prestige v1.00.pe-ad4972aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ad4972ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=ad4972ba file="cache/104dev-maintenance/paths/Prestige v1.00.pe2-ad4972ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1392ms, checksum 4314b7cc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11765,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1059993/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5384b970,0x541ad030}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: e298356046a704af713008ed52e76435 [f=-000001] Connection attempt from Anarchid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from bloa [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0x4a119fc0,0x824685c0}]" [f=-000001] Allies: I choose: Gundam Commissar! [f=-000001] Allies: I choose: Reconeer Command! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={00000000eda8c2f0,00000000db67db20}]" [f=-000001] glhf [f=-000001] hi [f=-000001] gl hf [f=-000001] Allies: I choose: bla! [f=-000001] [0] Event [853,47.0733032,2564]: 0 finished unit Recon Commander [f=-000001] [0] Event [6023,47.072998,4163]: 1 finished unit Recon Commander [f=0000000] [0] Anarchid, team: 1, elo:2978, userid: 60947 [f=0000000] [0] bloa, team: 0, elo:2484, userid: 520572 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [5928,47.0703125,4120]: 1 finished unit Spider Factory [f=0000288] [288] Event [968,47.0703125,2568]: 0 finished unit Shieldbot Factory [f=0000353] [353] Event [5928,47.0703125,4232]: 1 finished unit Metal Extractor [f=0000424] Player bloa left the game: normal quit [f=0000424] [424] Event [undefined]: bloa quit [f=0000594] Anarchid paused the game [f=0000594] Anarchid paused the game [f=0000594] Anarchid paused the game [f=0000594] [Game::ClientReadNet] added new player Masper with number 2 to team 0 [f=0000594] > SPRINGIE:User Masper|chickenc|5_5||False|||NL [f=0000594] > SPRINGIE:User bloa|cloakskirm|4_6||False|Pirate||DE [f=0000594] Connection attempt from Masper [f=0000594] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000594] -> Connection established (given id 2) [f=0000594] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=0000594] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000594] Connection attempt from bloa [f=0000594] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000594] [594] Event [undefined]: bloa changed status [f=0000594] -> Connection established (given id 0) [f=0000594] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=0000594] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000594] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=0000594] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=0000594] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000b0b61aa0,00000000fd6e20b0}]" [f=0000594] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=0000594] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=0000594] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={00000000eda89b90,00000000db67fbf0}]" [f=0000594] ok [f=0000594] im back [f=0000594] yay [f=0000594] unpause at will [f=0000594] lol dont know button for that [f=0000594] ypu do it, im rdy to go [f=0000594] you can also just type /pause [f=0000594] tbh i did that to apuse lol [f=0000594] Anarchid unpaused the game [f=0000599] bloa paused the game [f=0000599] lol [f=0000599] HAHA [f=0000599] bloa unpaused the game [f=0000601] ok you do it [f=0000603] [603] Event [5892,47.0703125,4120]: 1 finished unit Weaver [f=0000637] [637] Event [808,47.0703125,2680]: 0 finished unit Metal Extractor [f=0000694] [694] Event [5892,47.0703125,4120]: 1 finished unit Flea [f=0000758] [758] Event [6168,47.0703125,4024]: 1 finished unit Metal Extractor [f=0000812] [812] Event [5892,47.0703125,4120]: 1 finished unit Flea [f=0000860] [860] Event [980,47.0703125,2568]: 0 finished unit Bandit [f=0000982] [982] Event [808,47.0703125,2456]: 0 finished unit Metal Extractor [f=0000982] [Game::ClientReadNet] added new player dngrnoodl with number 3 to team 0 [f=0000982] > SPRINGIE:User dngrnoodl|chicken_shield|3_4||False|||US [f=0000995] Connection attempt from dngrnoodl [f=0000995] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000995] -> Connection established (given id 3) [f=0001002] [1002] Event [6072,298.632813,4328]: 1 finished unit Wind/Tidal Generator [f=0001003] [Game::ClientReadNet][LOGMSG] sender="dngrnoodl" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=0001003] [Game::ClientReadNet][LOGMSG] sender="dngrnoodl" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001028] [1028] Event [5892,47.0703125,4120]: 1 finished unit Flea [f=0001136] [1136] Event [6120,298.632813,4280]: 1 finished unit Wind/Tidal Generator [f=0001239] [1239] Event [980,47.0703125,2568]: 0 finished unit Convict [f=0001272] [1272] Event [6152,298.632813,4232]: 1 finished unit Wind/Tidal Generator [f=0001406] [1406] Event [6200,298.632813,4184]: 1 finished unit Wind/Tidal Generator [f=0001451] [1451] Event [5892,47.0703125,4120]: 1 finished unit Flea [f=0001631] [1631] Event [5892,47.0703125,4120]: 1 finished unit Flea [f=0001784] [1784] Event [980,47.0703125,2568]: 0 finished unit Convict [f=0001813] [1813] Event [6016,298.632813,4352]: 1 finished unit Picket [f=0001827] [1827] Event [2383.49072,50.0349503,2885.04712]: 1 lost unit Flea [f=0002011] [Game::ClientReadNet][LOGMSG] sender="dngrnoodl" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=0002012] [2012] Event [980,47.0703125,2568]: 0 finished unit Bandit [f=0002037] [Game::ClientReadNet][LOGMSG] sender="dngrnoodl" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=0002037] [Game::ClientReadNet][LOGMSG] sender="dngrnoodl" string="[Game::Load][lua{Rules,Gaia}={00000000e99797d0,00000000cffdd0b0}]" [f=0002252] [2252] Event [980,47.0703125,2568]: 0 finished unit Bandit [f=0002279] [2279] Event [4976,47.0703125,3216]: 1 finished unit Lotus [f=0002363] [2363] Event [4847.26025,47.0703125,3268.90674]: 0 lost unit Bandit [f=0002499] [Game::ClientReadNet] added new player MikeMike34 with number 4 to team 0 [f=0002499] > SPRINGIE:User MikeMike34|gunshipraid|5_3|donator_2|False|||US [f=0002518] Connection attempt from MikeMike34 [f=0002518] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002518] -> Connection established (given id 4) [f=0002537] [Game::ClientReadNet][LOGMSG] sender="MikeMike34" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=0002537] [Game::ClientReadNet][LOGMSG] sender="MikeMike34" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002540] [2540] Event [1168,47.0703125,1056]: 0 finished unit Lotus [f=0002743] [2743] Event [5892,47.0703125,4120]: 1 finished unit Venom [f=0002907] [2907] Event [980,47.0703125,2568]: 0 finished unit Bandit [f=0003125] [3125] Event [1000,47.0703125,1144]: 0 finished unit Metal Extractor [f=0003136] [3136] Event [980,47.0703125,2568]: 0 finished unit Bandit [f=0003318] [3318] Event [5064,47.0703125,3160]: 1 finished unit Metal Extractor [f=0003376] [3376] Event [980,47.0703125,2568]: 0 finished unit Bandit [f=0003496] [3496] Event [2344,47.0703125,2968]: 0 finished unit Metal Extractor [f=0003616] [3616] Event [980,47.0703125,2568]: 0 finished unit Bandit [f=0003623] [3623] Event [2643.55908,98.8564987,3031.6416]: 1 lost unit Flea [f=0003633] [3633] Event [1064,47.0703125,1160]: 0 finished unit Solar Collector [f=0003985] [3985] Event [5892,47.0703125,4120]: 1 finished unit Venom [f=0004081] [4081] Event [2552,47.0703125,3160]: 0 finished unit Metal Extractor [f=0004142] [4142] Event [3576,27.9296875,3960]: 1 finished unit Metal Extractor [f=0004417] [4417] Event [4872,47.0703125,2968]: 1 finished unit Metal Extractor [f=0004472] [4472] Event [3576,27.9296875,4024]: 1 finished unit Solar Collector [f=0004601] [4601] Event [2704,100.390625,3136]: 0 finished unit Radar Tower [f=0004623] [4623] Event [2088,47.0703125,1944]: 0 finished unit Metal Extractor [f=0004631] [4631] Event [1288,47.0703125,904]: 0 finished unit Metal Extractor [f=0004771] [4771] Event [980,47.0703125,2568]: 0 finished unit Bandit [f=0004927] [4927] Event [3472,92.3851013,3808]: 1 finished unit Lotus [f=0004982] [4982] Event [5892,47.0703125,4120]: 1 finished unit Venom [f=0005034] [Game::ClientReadNet][LOGMSG] sender="MikeMike34" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=0005037] [5037] Event [377.448029,298.632813,1660.13159]: 1 lost unit Flea [f=0005040] [Game::ClientReadNet][LOGMSG] sender="MikeMike34" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=0005040] [Game::ClientReadNet][LOGMSG] sender="MikeMike34" string="[Game::Load][lua{Rules,Gaia}={00000000635ca2a0,00000000d14e30f0}]" [f=0005108] [5108] Event [2504,47.0703125,3096]: 0 finished unit Solar Collector [f=0005493] [5493] Event [1352,47.0703125,920]: 0 finished unit Solar Collector [f=0005641] [5641] Event [6432,47.0703125,2528]: 1 finished unit Lotus [f=0005675] [5675] Event [2440,47.0703125,2968]: 0 finished unit Solar Collector [f=0005723] [5723] Event [5892,47.0703125,4120]: 1 finished unit Redback [f=0005818] [5818] Event [980,47.0703125,2568]: 0 finished unit Convict [f=0006016] [6016] Event [6328,47.0703125,2680]: 1 finished unit Metal Extractor [f=0006029] [6029] Event [2088,47.0703125,1944]: 0 lost unit Metal Extractor [f=0006086] [6086] Event [2280,47.0703125,2136]: 0 lost unit Metal Extractor [f=0006181] [6181] Event [980,47.0703125,2568]: 0 finished unit Convict [f=0006250] [6250] Event [5892,47.0703125,4120]: 1 finished unit Weaver [f=0006312] [6312] Event [1992.11511,47.0513573,1676.33582]: 0 lost unit Bandit [f=0006324] [6324] Event [5892,47.0703125,4120]: 1 finished unit Flea [f=0006391] [6391] Event [6328,47.0703125,2456]: 1 finished unit Metal Extractor [f=0006414] [6414] Event [5892,47.0703125,4120]: 1 finished unit Flea [f=0006468] [6468] Event [1903.69995,32.7146301,1693.2113]: 0 lost unit Bandit [f=0006468] [6468] Event [5892,47.0703125,4120]: 1 finished unit Flea [f=0006580] [6580] Event [1823.31006,27.9296875,1770.29639]: 0 lost unit Bandit [f=0006580] [6580] Event [1830.73242,27.9296875,1800.48157]: 0 lost unit Bandit [f=0006582] [6582] Event [1847.82532,27.9322891,1790.03271]: 0 lost unit Bandit [f=0006611] [6611] Event [1839.17358,27.7475014,1796.65039]: 0 lost unit Bandit [f=0006720] [6720] Event [980,47.0703125,2568]: 0 finished unit Thug [f=0006964] [6964] Event [5892,47.0703125,4120]: 1 finished unit Recluse [f=0007089] [7089] Event [1000,47.0703125,4008]: 0 finished unit Metal Extractor [f=0007213] [7213] Event [3136,209.680176,688]: 0 finished unit Lotus [f=0007282] [7282] Event [2944,27.9296875,3888]: 1 finished unit Lotus [f=0007340] [7340] Event [3184,27.9296875,3408]: 0 finished unit Picket [f=0007368] [7368] Event [3252.59082,27.9296875,3744.05811]: 1 lost unit Flea [f=0007423] [7423] Event [980,47.0703125,2568]: 0 finished unit Thug [f=0007428] [7428] Event [5892,47.0703125,4120]: 1 finished unit Venom [f=0007725] [7725] Event [3184,27.9296875,3408]: 0 lost unit Picket [f=0007807] [7807] Event [3040,27.9296875,3200]: 0 lost unit Picket [f=0007845] [7845] Event [5892,47.0703125,4120]: 1 finished unit Venom [f=0007951] [7951] Event [1134.54578,47.0703125,4144.18457]: 0 lost unit Convict [f=0008072] [8072] Event [1632,27.9296875,1488]: 0 finished unit Lotus [f=0008123] [8123] Event [980,47.0703125,2568]: 0 finished unit Thug [f=0008305] [8305] Event [5892,47.0703125,4120]: 1 finished unit Venom [f=0008319] [8319] Event [1192,47.0703125,4232]: 0 lost unit Metal Extractor [f=0008358] [8358] Event [2704,100.390625,3136]: 0 lost unit Radar Tower [f=0008429] [8429] Event [1320,298.632813,616]: 0 lost unit Wind/Tidal Generator [f=0008572] [8572] Event [2552,47.0703125,3160]: 0 lost unit Metal Extractor [f=0008614] [8614] Event [952,47.0703125,2744]: 0 finished unit Caretaker [f=0008872] [8872] Event [5912,47.0703125,3880]: 1 finished unit Caretaker [f=0008908] [8908] Event [2344,47.0703125,2968]: 0 lost unit Metal Extractor [f=0008933] [8933] Event [2504,47.0703125,3096]: 0 lost unit Solar Collector [f=0008956] [8956] Event [5892,47.0703125,4120]: 1 finished unit Redback [f=0009090] [9090] Event [5872,47.0703125,1152]: 1 finished unit Lotus [f=0009144] [9144] Event [1000,47.0703125,4008]: 0 lost unit Metal Extractor [f=0009150] [9150] Event [2527.6084,47.0703125,1587.66711]: 0 lost unit Bandit [f=0009236] [9236] Event [2440,47.0703125,2968]: 0 lost unit Solar Collector [f=0009326] [9326] Event [2297.53149,47.0703125,1625.13074]: 0 lost unit Thug [f=0009358] [9358] Event [5892,47.0703125,4120]: 1 finished unit Weaver [f=0009416] [9416] Event [3632,63.0172729,2592]: 0 finished unit Radar Tower [f=0009482] [9482] Event [5960,232.484436,4616]: 1 finished unit Wind/Tidal Generator [f=0009547] [9547] Event [2224,47.0903015,2032]: 0 finished unit Lotus [f=0009553] [9553] Event [5892,47.0703125,4120]: 1 finished unit Flea [f=0009572] [9572] Event [5824,47.0703125,976]: 1 finished unit Lotus [f=0009629] [9629] Event [5892,47.0703125,4120]: 1 finished unit Flea [f=0009648] [9648] Event [2334.052,47.0703125,1885.22864]: 1 lost unit Venom [f=0009689] [9689] Event [6008,207.03125,4616]: 1 finished unit Wind/Tidal Generator [f=0009708] [9708] Event [5892,47.0703125,4120]: 1 finished unit Flea [f=0009812] [9812] Event [1184,298.632813,752]: 0 finished unit Lotus [f=0009827] [9827] Event [1052.82715,298.632813,812.723633]: 0 lost unit Convict [f=0009835] [9835] Event [2224,47.0903015,2032]: 0 lost unit Lotus [f=0009850] [9850] Event [988.413818,298.632813,902.999573]: 1 lost unit Flea [f=0009890] [9890] Event [2198.78101,46.90168,1976.0293]: 0 lost unit Thug [f=0009970] [9970] Event [2088,45.9098816,1944]: 0 lost unit Metal Extractor [f=0009999] [9999] Event [6184,47.0703125,1144]: 1 finished unit Metal Extractor [f=0010098] [10098] Event [6056,207.03125,4616]: 1 finished unit Wind/Tidal Generator [f=0010103] [10103] Event [2145.92383,47.0594063,1971.797]: 0 lost unit Convict [f=0010218] not my game... [f=0010397] [10397] Event [5928,47.0703125,904]: 1 finished unit Metal Extractor [f=0010482] [10482] Event [6104,207.03125,4616]: 1 finished unit Wind/Tidal Generator [f=0010526] [10526] Event [5892,47.0703125,4120]: 1 finished unit Recluse [f=0010628] [10628] Event [3471.46973,-23.226254,2180.42114]: 0 lost unit Recon Commander [f=0010642] [10642] Event [1616.32837,27.9296875,2151.87207]: 0 lost unit Thug [f=0010726] [10726] Event [6152,207.03125,4616]: 1 finished unit Wind/Tidal Generator [f=0010773] sshield vs spider is difficult on the best day [f=0010810] [10810] Event [1080,42.6269531,2728]: 0 finished unit Caretaker [f=0010884] [10884] Event [5892,47.0703125,4120]: 1 finished unit Venom [f=0010929] [10929] Event [980,47.0703125,2568]: 0 finished unit Felon [f=0010972] [10972] Event [6200,207.03125,4616]: 1 finished unit Wind/Tidal Generator [f=0011184] Spectator Masper left the game: normal quit [f=0011184] [11184] Event [undefined]: Masper quit [f=0011223] [11223] Event [1632,27.9296875,1488]: 0 lost unit Lotus [f=0011225] [11225] Event [6248,207.03125,4616]: 1 finished unit Wind/Tidal Generator [f=0011240] [11240] Event [5892,47.0703125,4120]: 1 finished unit Venom [f=0011290] was that just the 2 venoms? [f=0011319] [11319] Event [792,47.0703125,2568]: 0 finished unit Solar Collector [f=0011450] or did u stun spider me? [f=0011502] [11502] Event [6296,149.742889,4616]: 1 finished unit Wind/Tidal Generator [f=0011560] [11560] Event [5892,47.0703125,4120]: 1 finished unit Venom [f=0011570] for commander kill? yes just 2 [f=0011605] [11605] Event [1338.88611,47.0703125,1154.42603]: 1 lost unit Venom [f=0011713] [11713] Event [696,47.0703125,2408]: 0 finished unit Solar Collector [f=0011755] [11755] Event [6344,0,4616]: 1 finished unit Wind/Tidal Generator [f=0011810] [11810] Event [5976,298.632813,600]: 1 finished unit Wind/Tidal Generator [f=0011973] [11973] Event [696,47.0703125,2568]: 0 finished unit Solar Collector [f=0011989] [11989] Event [2552,45.9681702,3160]: 1 finished unit Metal Extractor [f=0012037] [12037] Event [6024,298.632813,648]: 1 finished unit Wind/Tidal Generator [f=0012037] nasty, didnt realize 2 were enough for permastun [f=0012099] stagger eliminates their incomplete stunlock weakness [f=0012152] [12152] Event [6296,207.03125,4568]: 1 finished unit Wind/Tidal Generator [f=0012226] [12226] Event [5892,47.0703125,4120]: 1 finished unit Redback [f=0012252] [12252] Event [6056,298.632813,696]: 1 finished unit Wind/Tidal Generator [f=0012348] [12348] Event [6248,207.03125,4568]: 1 finished unit Wind/Tidal Generator [f=0012350] [12350] Event [712,47.0703125,2728]: 0 finished unit Solar Collector [f=0012474] [12474] Event [6104,298.632813,744]: 1 finished unit Wind/Tidal Generator [f=0012492] if they sync fire you still get intermittent stun [f=0012657] [12657] Event [5892,47.0703125,4120]: 1 finished unit Weaver [f=0012692] [12692] Event [6136,298.632813,792]: 1 finished unit Wind/Tidal Generator [f=0012698] [12698] Event [2344,46.0827637,2968]: 1 finished unit Metal Extractor [f=0012702] but spaced out, it can cover up for the second venom [f=0012742] [12742] Event [5892,47.0703125,4120]: 1 finished unit Flea [f=0012775] [12775] Event [6200,207.03125,4568]: 1 finished unit Wind/Tidal Generator [f=0012782] [12782] Event [5892,47.0703125,4120]: 1 finished unit Flea [f=0012827] [12827] Event [5892,47.0703125,4120]: 1 finished unit Flea [f=0012915] [12915] Event [6184,298.632813,840]: 1 finished unit Wind/Tidal Generator [f=0013056] good tip [f=0013067] [13067] Event [6152,207.03125,4568]: 1 finished unit Wind/Tidal Generator [f=0013147] [13147] Event [6232,298.632813,888]: 1 finished unit Wind/Tidal Generator [f=0013205] thx for the lesson .-) [f=0013243] gg [f=0013299] gg [f=0013303] [13303] Event [5892,47.0703125,4120]: 1 finished unit Recluse [f=0013353] [13353] Event [6104,207.03125,4568]: 1 finished unit Wind/Tidal Generator [f=0013362] [13362] Event [6264,298.632813,936]: 1 finished unit Wind/Tidal Generator [f=0013396] [13396] Event [undefined]: bloa resigned [f=0013396] game_message: bloa has been destroyed! [f=0013396] game_message: Anarchid wins! [f=0013396] Submitting stats [f=0013396] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013396] Part| Total Time|Time of the last 0.5s [f=0013396] Draw 15672.31ms 21.41% [f=0013396] Lua::Callins::Synced 8072.61ms 10.36% [f=0013396] Lua::Callins::Unsynced 21328.04ms 28.39% [f=0013396] Lua::CollectGarbage::Synced 1661.72ms 1.29% [f=0013396] Lua::CollectGarbage::Unsynced 1126.56ms 1.00% [f=0013396] Misc::Profiler::AddTime 54.66ms 0.00% [f=0013396] Sim 35716.37ms 55.58% [f=0013396] [13396] Received game_message: bloa has been destroyed! [f=0013396] [13396] Received game_message: Anarchid wins! [f=0013397] [13397] Game End Stats Header: 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30,2905,8210,8210,2905,119.090828,122.733917,122.733917,119.090828,0,0,0,0,0,0,0,0,855.141785,0,0,855.141785,761.098145,3813.88232,3813.88232,761.098145,270,640,640,270,14,38.3090172,38.3090172,14,55,1275,1275,55,10.5606594,24.6582909,24.6582909,10.5606594,620,2905,2905,620,525,3764.96704,3764.96704,525,1960,3390,3390,1960,3764.96704,525,525,3764.96704,309.371796,202.415314,202.415314,309.371796,3836.58496,787.301025,787.301025,3836.58496 [f=0013397] [13397] Game End Stats Values: 31,2905,8630,8630,2905,149.818695,133.340485,133.340485,149.818695,0,0,0,0,0,0,0,0,981.869812,0,0,981.869812,761.098145,3813.88232,3813.88232,761.098145,270,640,640,270,14,46.1325531,46.1325531,14,55,1275,1275,55,10.5606604,25.3838825,25.3838825,10.5606604,620,3185,3185,620,525,3764.96704,3764.96704,525,1960,3530,3530,1960,3764.96704,525,525,3764.96704,309.371796,202.415314,202.415314,309.371796,3836.58496,787.301025,787.301025,3836.58496 [f=0013533] Spectator bloa left the game: normal quit [f=0013533] [13533] Event [undefined]: bloa quit [f=0013579] [13579] Event [6312,298.632813,984]: 1 finished unit Wind/Tidal Generator [f=0013682] [13682] Event [5892,47.0703125,4120]: 1 finished unit Venom [f=0013682] No clients connected, shutting down server [f=0013682] Server shutdown [f=0013805] [13805] Event [6360,298.632813,1032]: 1 finished unit Wind/Tidal Generator [f=0014022] [14022] Event [6392,298.632813,1080]: 1 finished unit Wind/Tidal Generator [f=0014193] [14193] Event [5892,47.0703125,4120]: 1 finished unit Venom [f=0014238] [14238] Event [6440,298.632813,1128]: 1 finished unit Wind/Tidal Generator [f=0014447] [14447] Event [2352,100.42099,2848]: 1 finished unit Faraday [f=0014462] [14462] Event [6472,298.632813,1176]: 1 finished unit Wind/Tidal Generator [f=0014710] [14710] Event [6520,298.632813,1224]: 1 finished unit Wind/Tidal Generator [f=0014752] [14752] Event [5892,47.0703125,4120]: 1 finished unit Venom [f=0014855] [14855] Event [6392,298.632813,1128]: 1 finished unit Wind/Tidal Generator [f=0015006] [15006] Event [6344,298.632813,1128]: 1 finished unit Wind/Tidal Generator [f=0015104] [15104] Event [4808,47.0703125,2136]: 1 finished unit Metal Extractor [f=0015155] [15155] Event [6248,47.0703125,1128]: 1 finished unit Wind/Tidal Generator [f=0015360] [15360] Event [5892,47.0703125,4120]: 1 finished unit Redback [f=0015502] [15502] Event [2208,47.0703125,3024]: 1 finished unit Faraday [f=0015638] [15638] Event [5892,47.0703125,4120]: 1 finished unit Weaver [f=0015689] [15689] Event [5892,47.0703125,4120]: 1 finished unit Flea [f=0015737] [15737] Event [5892,47.0703125,4120]: 1 finished unit Flea [f=0015747] [15747] Event [6024,47.0703125,952]: 1 finished unit Wind/Tidal Generator [f=0015783] [15783] Event [5892,47.0703125,4120]: 1 finished unit Flea [f=0015811] [15811] Event [4600,47.0703125,1944]: 1 finished unit Metal Extractor [f=0015890] [15890] Event [6024,47.0703125,904]: 1 finished unit Wind/Tidal Generator [f=0016074] [16074] Event [6008,47.0703125,856]: 1 finished unit Wind/Tidal Generator [f=0016164] [16164] Event [6056,207.03125,4568]: 1 finished unit Wind/Tidal Generator [f=0016164] [16164] Event [5892,47.0703125,4120]: 1 finished unit Recluse [f=0016250] [16250] Event [6008,298.632813,760]: 1 finished unit Wind/Tidal Generator [f=0016271] Autoquit sending quit command. [f=0016271] [QuitAction] user exited to system [f=0016271] [SpringApp::Kill][1] fromRun=1 [f=0016271] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016271] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016271] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016271] [ThreadPool::SetThreadCount][2] workers=0 [f=0016271] [SpringApp::Kill][2] [f=0016271] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016271] [Game::KillLua][3] dtor=0 luaUI=0x672edd70 [f=0016271] Start widgetHandler:Shutdown [f=0016271] Shutdown - SaveOrderList Complete [f=0016271] Writing last game win data [f=0016271] Shutdown - SaveConfigData Complete [f=0016271] Shutdown Widget - Chili Highlight [f=0016271] Shutdown Widget - Save/Load API [f=0016271] Shutdown Widget - Draw After Chili [f=0016271] Shutdown Widget - EPIC Menu [f=0016271] Shutdown Widget - Chili Minimap [f=0016271] Shutdown Widget - Chili Widget Selector [f=0016271] Shutdown Widget - Local Team Colors [f=0016271] Shutdown Widget - Display Keys 2 [f=0016271] Shutdown Widget - Save Game Menu [f=0016271] Shutdown Widget - HealthBars [f=0016271] Shutdown Widget - Noises [f=0016271] Shutdown Widget - Unit Icons [f=0016271] Shutdown Widget - Win Counter [f=0016271] Shutdown Widget - BuildETA [f=0016271] Shutdown Widget - SpringRTS Replay Stats [f=0016271] Shutdown Widget - Modular Comm Info [f=0016271] Shutdown Widget - CameraShake [f=0016271] Shutdown Widget - Chili Economy Panel Default [f=0016271] Shutdown Widget - Chili EndGame Window [f=0016271] Shutdown Widget - Chili Nuke Warning [f=0016271] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016271] Shutdown Widget - Chili Spectator Panels [f=0016271] Shutdown Widget - Context Menu [f=0016271] Shutdown Widget - Darkening [f=0016271] Shutdown Widget - MetalFeatures (new) [f=0016271] Shutdown Widget - Defense Range Zero-K [f=0016271] Shutdown Widget - Grab Input [f=0016271] Input grabbing is disabled! [f=0016271] Shutdown Widget - Highlight Geos [f=0016271] Shutdown Widget - Local Widgets Config [f=0016271] Shutdown Widget - MinimapEvents [f=0016271] Shutdown Widget - Missile Silo Range [f=0016271] Shutdown Widget - Point Tracker [f=0016271] Shutdown Widget - Showeco and Grid Drawer [f=0016271] Shutdown Widget - Stereo3D [f=0016271] Shutdown Widget - State Reverse and Latency [f=0016271] Shutdown Widget - Music Player v2 [f=0016271] Shutdown Widget - Attack AoE [f=0016271] Shutdown Widget - Map Edge Extension [f=0016271] Shutdown Widget - Selection Send [f=0016271] Shutdown Widget - LupsManager [f=0016271] Shutdown Widget - Newton Firezone [f=0016271] Shutdown Widget - Chili Pro Console [f=0016271] Shutdown Widget - Persistent Build Height [f=0016271] Shutdown Widget - Lasso Terraform GUI [f=0016271] Shutdown Widget - Chili Framework [f=0016271] Shutdown Widget - Lups [f=0016271] Shutdown Widget - Mex Placement Handler [f=0016271] Shutdown Widget - Custom Markers [f=0016271] Shutdown Widget - Chili Core Selector [f=0016271] Shutdown Widget - Select Keys [f=0016271] Shutdown Widget - Pause Screen [f=0016271] Shutdown Widget - Layout Handler [f=0016271] Shutdown Widget - Text To Speech Control [f=0016271] End widgetHandler:Shutdown [f=0016271] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1025945,99886232} {int,ext,rec}Allocs={25021816,0,0} {chunk,block}Bytes={99886232,0} [f=0016271] [Game::KillLua][1] dtor=0 luaGaia=0x541ad030 [f=0016271] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={810000,86786437} {int,ext,rec}Allocs={25021817,0,0} {chunk,block}Bytes={86786437,0} [f=0016271] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={810000,86786437} {int,ext,rec}Allocs={25021817,0,0} {chunk,block}Bytes={86786437,0} [f=0016271] [Game::KillLua][2] dtor=0 luaRules=0x5384b970 [f=0016271] Start gadgetHandler:Shutdown [f=0016271] Shutdown - StartSetup [f=0016271] Shutdown - UnitMorph [f=0016271] Shutdown - Carrier Drones [f=0016271] Shutdown - LupsNanoSpray [f=0016271] Shutdown - Missile Silo Controller [f=0016271] Shutdown - Modular Comm Info [f=0016271] Shutdown - Terrain Texture Handler [f=0016271] Shutdown - UnitCloakShield [f=0016271] Shutdown - Starlight Handler [f=0016271] End gadgetHandler:Shutdown [f=0016271] Start gadgetHandler:Shutdown [f=0016271] Shutdown - Save/Load [f=0016271] Shutdown - Teleport Throw [f=0016271] Shutdown - UnitMorph [f=0016271] Shutdown - Modular Comm Info [f=0016271] Shutdown - Retreat Command [f=0016271] Shutdown - Shockwaves [f=0016271] Shutdown - UnitCloakShield [f=0016271] Shutdown - Lups Cloak FX [f=0016271] Shutdown - Lups [f=0016271] Shutdown - Lups Shield [f=0016271] End gadgetHandler:Shutdown [f=0016271] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25021920,0,0} {chunk,block}Bytes={0,0} [f=0016271] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25021920,0,0} {chunk,block}Bytes={0,0} [f=0016271] [Game::KillLua][4] dtor=0 [f=0016271] [Game::~CGame][1] [f=0016271] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016271] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016271] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016271] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016271] [Game::KillLua][4] dtor=1 [f=0016271] [Game::KillMisc][1] [f=0016271] [Game::KillMisc][2] [f=0016271] [Game::KillMisc][3] [f=0016271] [Game::KillRendering][1] [f=0016271] [3DOParser::Kill] allocated 155 pieces [f=0016271] [S3OParser::Kill] allocated 2711 pieces [f=0016271] [AssParser::Kill] allocated 220 pieces [f=0016271] [Game::KillInterface][1] [f=0016271] [Game::KillInterface][2] [f=0016271] [Game::KillSimulation][1] [f=0016271] [Game::KillSimulation][2] [f=0016271] [CCollisionHandler] dis-/continuous tests: 0/417859 [f=0016271] [Game::KillSimulation][3] [f=0016271] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016271] [~CPathCache(28x20)] cacheHits=58 hitPercentage=32% numHashColls=0 maxCacheSize=16 [f=0016271] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016271] [~CPathCache(56x40)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016271] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016271] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016271] [LosHandler::Kill] raycast instance cache-{hits,misses}={3733,9193}; shared=1%; cached=28% [f=0016271] [Game::KillSimulation][4] [f=0016271] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016271] [Game::~CGame][2] [f=0016271] [Game::~CGame][3] [f=0016271] [SpringApp::Kill][3] [f=0016271] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 171908 bytes sent 211798 bytes recv'd [f=0016271] [SpringApp::Kill][4] font=0x45b70aa0 [f=0016271] [SpringApp::Kill][5] [f=0016271] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x45bdeed0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=5171ms file="bitmaps/loadpictures/buildpower.png" indx=494 inflSize=2718kb readTime=625ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=348ms file="objects3d/strikecom_1.dae" indx=5476 inflSize=999kb readTime=176ms file="objects3d/bantha.s3o" indx=4901 inflSize=433kb readTime=90ms file="objects3d/corcomalt5.s3o" indx=5034 inflSize=114kb readTime=41ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4601 inflSize=55kb readTime=39ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=39ms file="icons/heavygunshipassault.png" indx=1016 inflSize=64kb readTime=38ms file="luaui/widgets/gui_chili_crudeplayerlist.lua" indx=4599 inflSize=21kb readTime=37ms file="icons/hoverbuilder.png" indx=1024 inflSize=3kb readTime=35ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 53623870 bytes cached in 2902 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Prestige_V1.00.sd7 (0x45cd3f00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45cc8d70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45bed6e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f32880949e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]