[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.c4pbm093oV/springsettings.1059731.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 60ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f66b801d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8967 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1059731/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 448ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4512d7a0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4512d7a0] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1213ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1301ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 703ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 417ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 58ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 130ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WebFreaK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1059731/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2889ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11765,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1059731/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x519c5b30,0x627fb900}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 874e35602b37429d93ea4b7e2c9ceb70 [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from bloa [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bloa changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000fb73f420,00000000ef881af0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={00000000bf2ac6a0,00000000bf2afb20}]" [f=-000001] Allies: I choose: Builder! [f=-000001] Allies: I choose: bla! [f=-000001] hi [f=-000001] gl hf [f=-000001] lul such lags [f=-000001] want to remake? [f=-000001] or exit? [f=-000001] nah [f=-000001] [0] Event [1075,190.337601,445]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4661,190.592224,3905]: 1 finished unit Recon Commander [f=0000000] [0] ATOSTIC, team: 0, elo:2856, userid: 395449 [f=0000000] [0] bloa, team: 1, elo:2495, userid: 520572 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000031] [31] Event [4664,192.794266,3744]: 1 finished unit Cloakbot Factory [f=0000033] [33] Event [1256,188.655319,472]: 0 finished unit Jumpbot Factory [f=0000270] [270] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0000383] [383] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0000503] [503] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Conjurer [f=0000510] [510] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0000590] [590] Event [1280,188.771667,472]: 0 finished unit Constable [f=0000706] [706] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Glaive [f=0000750] [750] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000818] [818] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0000852] [852] Event [1176,195.050659,584]: 0 finished unit Wind/Tidal Generator [f=0000942] [942] Event [1080,202.321472,584]: 0 finished unit Wind/Tidal Generator [f=0001039] [1039] Event [984,205.548706,584]: 0 finished unit Wind/Tidal Generator [f=0001137] [1137] Event [1128,187.802734,328]: 0 finished unit Wind/Tidal Generator [f=0001149] [1149] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Conjurer [f=0001234] [1234] Event [1032,192.220154,328]: 0 finished unit Wind/Tidal Generator [f=0001332] [1332] Event [936,192.929688,328]: 0 finished unit Wind/Tidal Generator [f=0001450] [1450] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0001551] [1551] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Glaive [f=0001803] [1803] Event [1280,188.771667,472]: 0 finished unit Constable [f=0002023] [2023] Event [1280,188.771667,472]: 0 finished unit Puppy [f=0002078] [2078] Event [4776,192.204895,4376]: 1 finished unit Solar Collector [f=0002090] [2090] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0002202] [2202] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Glaive [f=0002235] [2235] Event [1112,192.853394,504]: 0 finished unit Wind/Tidal Generator [f=0002443] [2443] Event [4664,192.937317,4600]: 1 finished unit Solar Collector [f=0002466] [2466] Event [1112,185.323181,408]: 0 finished unit Wind/Tidal Generator [f=0002575] [2575] Event [3237.06738,72.324852,2107.38745]: 0 lost unit Constable [f=0002688] [2688] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0002775] [2775] Event [856,192.616882,344]: 0 finished unit Wind/Tidal Generator [f=0002776] [2776] Event [1280,188.771667,472]: 0 finished unit Pyro [f=0002796] [2796] Event [3340.08472,92.625946,2029.2854]: 0 lost unit Puppy [f=0002796] [2796] Event [3347.46826,77.2173615,2034.43164]: 1 lost unit Glaive [f=0002801] [2801] Event [4408,192.342224,4744]: 1 finished unit Solar Collector [f=0002857] [2857] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Conjurer [f=0003005] [3005] Event [792,191.693726,408]: 0 finished unit Wind/Tidal Generator [f=0003192] [3192] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Glaive [f=0003226] [3226] Event [4536,189.252319,4680]: 1 finished unit Solar Collector [f=0003275] [3275] Event [744,192.258301,472]: 0 finished unit Wind/Tidal Generator [f=0003310] [Game::ClientReadNet] added new player Inde_Irae with number 2 to team 0 [f=0003310] > SPRINGIE:User Inde_Irae|jumparty|6_7||False|TheGBC|Dynasty|BY [f=0003326] Connection attempt from Inde_Irae [f=0003326] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003326] -> Connection established (given id 2) [f=0003330] [3330] Event [576,191.25885,1904]: 0 finished unit Lotus [f=0003335] [3335] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0003335] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0003335] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003422] [3422] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Glaive [f=0003545] [3545] Event [680,192.883911,536]: 0 finished unit Wind/Tidal Generator [f=0003555] [3555] Event [1280,188.771667,472]: 0 finished unit Pyro [f=0003641] [3641] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Glaive [f=0003830] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0003841] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0003841] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[Game::Load][lua{Rules,Gaia}={0000000103e45070,000000011d624230}]" [f=0003849] [3849] Event [632,192.937317,600]: 0 finished unit Wind/Tidal Generator [f=0003866] [3866] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0003904] [3904] Event [4184,192.937317,4760]: 1 finished unit Solar Collector [f=0004020] [4020] Event [2350.64551,49.0111046,3448.68726]: 1 lost unit Glaive [f=0004119] [4119] Event [568,192.922058,664]: 0 finished unit Wind/Tidal Generator [f=0004121] [4121] Event [1958.18958,55.9525414,3654.96143]: 1 lost unit Glaive [f=0004147] [4147] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Conjurer [f=0004212] [4212] Event [1818.19922,56.6084862,3536.55371]: 1 lost unit Glaive [f=0004220] [4220] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0004282] [4282] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0004308] [4308] Event [4920,191.670837,2392]: 1 finished unit Metal Extractor [f=0004343] [4343] Event [1280,188.771667,472]: 0 finished unit Pyro [f=0004392] [4392] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Glaive [f=0004439] [4439] Event [504,192.853394,728]: 0 finished unit Wind/Tidal Generator [f=0004480] [4480] Event [4056,192.655029,4712]: 1 finished unit Solar Collector [f=0004589] [4589] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Glaive [f=0004612] [4612] Event [2371.47925,52.5737572,3345.72192]: 1 lost unit Glaive [f=0004683] [4683] Event [456,190.816345,792]: 0 finished unit Wind/Tidal Generator [f=0004778] [4778] Event [1280,188.771667,472]: 0 finished unit Constable [f=0004784] [4784] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Glaive [f=0004948] [4948] Event [2888.34082,77.2528076,3091.87061]: 1 lost unit Glaive [f=0004979] [4979] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Glaive [f=0005167] [5167] Event [3048,192.937317,4952]: 1 finished unit Metal Extractor [f=0005174] [5174] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Glaive [f=0005205] [5205] Event [568,192.922058,3112]: 0 finished unit Metal Extractor [f=0005216] [5216] Event [1280,188.771667,472]: 0 finished unit Constable [f=0005248] [5248] Event [3471.99683,52.4668083,2869.89575]: 1 lost unit Conjurer [f=0005332] [5332] Event [3226.72656,52.7206993,2901.09839]: 1 lost unit Glaive [f=0005377] [5377] Event [3088.74951,56.6927643,2884.36768]: 1 lost unit Glaive [f=0005433] [5433] Event [2890.46973,61.2365646,2873.17847]: 1 lost unit Glaive [f=0005545] [5545] Event [2884.68506,65.0518723,2902.28857]: 1 lost unit Glaive [f=0005639] [5639] Event [4168,78.8473511,3576]: 1 finished unit Solar Collector [f=0005711] [5711] Event [2512,50.8627319,992]: 0 finished unit Radar Tower [f=0005802] [5802] Event [3062.47119,57.7818069,3706.80249]: 1 lost unit Conjurer [f=0005879] [5879] Event [3016,191.251221,4712]: 1 finished unit Storage [f=0006004] [6004] Event [1016,192.929688,472]: 0 finished unit Caretaker [f=0006013] [6013] Event [3796.33716,76.9101105,3722.08936]: 1 lost unit Glaive [f=0006073] [6073] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Glaive [f=0006168] [6168] Event [1280,188.771667,472]: 0 finished unit Pyro [f=0006280] [6280] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Glaive [f=0006390] [6390] Event [4296,192.784729,4744]: 1 lost unit Metal Extractor [f=0006491] [6491] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Glaive [f=0006520] [6520] Event [4543.40234,196.934357,4256.35303]: 1 lost unit Glaive [f=0006526] [6526] Event [4614.12305,192.925934,4374.03027]: 0 lost unit Pyro [f=0006528] [6528] Event [1280,188.771667,472]: 0 finished unit Pyro [f=0006564] [6564] Event [4625.68457,192.297745,4417.96045]: 1 lost unit Glaive [f=0006768] [6768] Event [4600,190.671387,520]: 1 finished unit Metal Extractor [f=0006780] [6780] Event [4720.56201,187.504715,4304.04688]: 1 lost unit Glaive [f=0006862] [6862] Event [4840,192.929688,4200]: 1 lost unit Metal Extractor [f=0006887] [6887] Event [1280,188.771667,472]: 0 finished unit Pyro [f=0006966] [6966] Event [4872,192.906799,4008]: 1 lost unit Metal Extractor [f=0007001] [7001] Event [4665.22461,190.408722,3837.76196]: 0 lost unit Pyro [f=0007006] [7006] Event [4639.24854,191.539215,3847.43213]: 0 lost unit Pyro [f=0007134] [7134] Event [4600,189.061584,3992]: 1 finished unit Caretaker [f=0007167] [7167] Event [4664.01465,190.357513,3734.3999]: 1 finished unit Reaver [f=0007247] [7247] Event [1280,188.771667,472]: 0 finished unit Pyro [f=0007424] [7424] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Glaive [f=0007594] [7594] Event [1280,188.771667,472]: 0 finished unit Pyro [f=0007627] [7627] Event [4840,191.769257,4200]: 1 finished unit Metal Extractor [f=0007630] [7630] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Glaive [f=0007778] [7778] Event [3616,55.5929565,2416]: 0 finished unit Radar Tower [f=0007783] [7783] Event [3699.61108,76.2233582,4108.79443]: 1 lost unit Glaive [f=0007841] [7841] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Glaive [f=0007854] [7854] Event [968,192.922058,424]: 0 finished unit Caretaker [f=0007935] [7935] Event [840,187.108459,440]: 0 finished unit Wind/Tidal Generator [f=0008010] [8010] Event [808,190.343323,504]: 0 finished unit Wind/Tidal Generator [f=0008038] [8038] Event [4696,191.930237,4104]: 1 finished unit Caretaker [f=0008050] [8050] Event [1280,188.771667,472]: 0 finished unit Pyro [f=0008104] [8104] Event [776,192.937317,568]: 0 finished unit Wind/Tidal Generator [f=0008128] [8128] Event [3040,167.31781,4448]: 1 lost unit Lotus [f=0008128] [8128] Event [3616,55.5929565,2416]: 0 lost unit Radar Tower [f=0008194] [8194] Event [744,195.439758,632]: 0 finished unit Wind/Tidal Generator [f=0008269] [8269] Event [2920,192.929688,4616]: 1 lost unit Metal Extractor [f=0008279] [8279] Event [3824,47.9177856,2368]: 0 lost unit Lotus [f=0008284] [8284] Event [712,197.217407,696]: 0 finished unit Wind/Tidal Generator [f=0008287] [8287] Event [3016,191.251221,4712]: 1 lost unit Storage [f=0008301] [8301] Event [4872,191.746368,4008]: 1 finished unit Metal Extractor [f=0008352] [8352] Event [4632,190.742645,3880]: 1 finished unit Solar Collector [f=0008376] [8376] Event [3051.54834,180.026947,4479.33643]: 1 lost unit Glaive [f=0008389] [8389] Event [680,193.913879,760]: 0 finished unit Wind/Tidal Generator [f=0008404] [8404] Event [2997.22583,179.702759,4500.91992]: 1 lost unit Glaive [f=0008448] [8448] Event [4760,191.750641,3960]: 1 finished unit Solar Collector [f=0008475] [8475] Event [1400,77.8326416,3720]: 0 finished unit Metal Extractor [f=0008486] [8486] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Reaver [f=0008656] [8656] Event [648,187.062683,824]: 0 finished unit Wind/Tidal Generator [f=0008661] [8661] Event [1280,188.771667,472]: 0 finished unit Moderator [f=0008675] [8675] Event [3048,192.937317,4952]: 1 lost unit Metal Extractor [f=0008698] [8698] Event [4888,193.111115,4104]: 1 finished unit Solar Collector [f=0008792] [8792] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Conjurer [f=0008802] [8802] Event [3736,192.922058,4472]: 1 lost unit Metal Extractor [f=0008883] [8883] Event [3389.40356,73.9685898,1568.3252]: 0 lost unit Constable [f=0008911] [8911] Event [616,183.690491,888]: 0 finished unit Wind/Tidal Generator [f=0008928] [8928] Event [1280,188.771667,472]: 0 finished unit Moderator [f=0008972] [8972] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Glaive [f=0008988] [8988] Event [4224,189.862671,960]: 1 finished unit Radar Tower [f=0009071] [9071] Event [4048,188.36731,4480]: 1 lost unit Lotus [f=0009087] [9087] Event [4680,193.062286,4488]: 1 finished unit Solar Collector [f=0009120] [9120] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Glaive [f=0009178] [9178] Event [1280,188.771667,472]: 0 finished unit Pyro [f=0009181] [9181] Event [584,192.02179,952]: 0 finished unit Wind/Tidal Generator [f=0009294] [9294] Event [4343.5498,246.384552,4350.43945]: 0 lost unit Pyro [f=0009295] [9295] Event [4760,192.120361,4136]: 1 finished unit Solar Collector [f=0009296] [9296] Event [4600,189.061584,3992]: 1 lost unit Caretaker [f=0009329] [9329] Event [4664.01465,190.701904,3734.3999]: 1 finished unit Glaive [f=0009367] [9367] Event [4696,191.930237,4104]: 1 lost unit Caretaker [f=0009396] [9396] Event [3928,192.937317,4664]: 1 lost unit Solar Collector [f=0009411] [9411] Event [4614.13721,191.071655,4154.22217]: 0 lost unit Pyro [f=0009442] [9442] Event [3019.51709,49.638958,1148.04712]: 0 lost unit Constable [f=0009519] [9519] Event [4679.74707,192.348679,4053.93164]: 0 lost unit Pyro [f=0009544] [9544] Event [3229.29834,76.4702377,3982.0564]: 0 lost unit Pyro [f=0009572] [9572] Event [4128,187.73407,848]: 1 finished unit Lotus [f=0009663] [9663] Event [1280,188.771667,472]: 0 finished unit Pyro [f=0009688] [9688] Event [4739.30127,187.651901,3807.34277]: 1 lost unit Glaive [f=0009712] [9712] Event [4738.73535,190.957779,3770.19946]: 1 lost unit Glaive [f=0009756] [9756] Event [4664.01465,190.701904,3734.3999]: 1 lost unit Reaver [f=0009765] [9765] Event [4664.01465,190.701904,3734.3999]: 1 lost unit Reaver [f=0009780] [9780] Event [4664.01465,190.701904,3734.3999]: 1 lost unit Reaver [f=0009795] [9795] Event [4664.01465,190.701904,3734.3999]: 1 lost unit Reaver [f=0009811] [9811] Event [4664.01465,190.701904,3734.3999]: 1 lost unit Reaver [f=0009825] [9825] Event [4664.01465,190.701904,3734.3999]: 1 lost unit Reaver [f=0009834] [9834] Event [4728,189.685364,4264]: 1 finished unit Solar Collector [f=0009840] [9840] Event [4664.01465,190.701904,3734.3999]: 1 lost unit Reaver [f=0009855] [9855] Event [4664.01465,190.701904,3734.3999]: 1 lost unit Reaver [f=0009871] [9871] Event [4664.01465,190.701904,3734.3999]: 1 lost unit Reaver [f=0009885] [9885] Event [4664.01465,190.701904,3734.3999]: 1 lost unit Reaver [f=0009900] [9900] Event [4664.01465,190.701904,3734.3999]: 1 lost unit Reaver [f=0009915] [9915] Event [4664.01465,190.701904,3734.3999]: 1 lost unit Reaver [f=0009931] [9931] Event [4664.01465,190.701904,3734.3999]: 1 lost unit Reaver [f=0009945] [9945] Event [4664.01465,190.701904,3734.3999]: 1 lost unit Reaver [f=0009960] [9960] Event [4664.01465,190.701904,3734.3999]: 1 lost unit Reaver [f=0009973] [9973] Event [4296,191.624298,4744]: 1 lost unit Metal Extractor [f=0009975] [9975] Event [4664.01465,190.701904,3734.3999]: 1 lost unit Reaver [f=0009993] [9993] Event [4664.01465,190.701904,3734.3999]: 1 lost unit Reaver [f=0010006] [10006] Event [4664.01465,190.701904,3734.3999]: 1 lost unit Reaver [f=0010037] [10037] Event [4664.01465,190.701904,3734.3999]: 1 lost unit Reaver [f=0010038] [10038] Event [1280,188.771667,472]: 0 finished unit Pyro [f=0010050] [10050] Event [4664.01465,190.701904,3734.3999]: 1 lost unit Reaver [f=0010069] [10069] Event [4664.01465,190.701904,3734.3999]: 1 lost unit Reaver [f=0010070] [10070] Event [4664,190.701904,3744]: 1 lost unit Cloakbot Factory [f=0010096] [10096] Event [3234.46655,73.397995,1705.27185]: 1 lost unit Reaver [f=0010133] [10133] Event [4424,187.077942,3800]: 1 lost unit Caretaker [f=0010157] [10157] Event [4304,177.945557,1024]: 1 finished unit Lotus [f=0010184] [10184] Event [4309.9458,191.18219,4762.12939]: 0 lost unit Pyro [f=0010185] alright [f=0010193] [10193] Event [4552,192.556458,3880]: 1 lost unit Metal Extractor [f=0010232] gg [f=0010347] [10347] Event [undefined]: bloa resigned [f=0010347] game_message: bloa has been destroyed! [f=0010347] game_message: ATOSTIC wins! [f=0010347] Submitting stats [f=0010347] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010347] Part| Total Time|Time of the last 0.5s [f=0010347] Draw 14704.94ms 26.94% [f=0010347] Lua::Callins::Synced 7937.59ms 19.38% [f=0010347] Lua::Callins::Unsynced 17613.39ms 26.74% [f=0010347] Lua::CollectGarbage::Synced 636.59ms 0.30% [f=0010347] Lua::CollectGarbage::Unsynced 1309.57ms 0.80% [f=0010347] Misc::Profiler::AddTime 49.09ms 0.00% [f=0010347] Sim 29986.59ms 57.85% [f=0010347] [10347] Received game_message: bloa has been destroyed! [f=0010347] [10347] Received game_message: ATOSTIC wins! [f=0010348] [10348] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010348] [10348] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010348] [10348] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010348] [10348] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.80000019,5.33333349,4.80000019,5.33333349,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010348] [10348] Game End Stats Values: 3,2340,2420,2340,2420,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.13333321,9.13333321,7.13333321,9.13333321,65,0,65,0,0,0,0,0,1000,1145,1000,1145,0,0,0,0,0,2.79999995,0,2.79999995,0,0,0,0 [f=0010348] [10348] Game End Stats Values: 4,2460,2595,2460,2595,0,0.61067402,0,0.61067402,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.5584879,8,10.5584879,1275,1275,1275,1275,12.4777641,15.3518057,12.4777641,15.3518057,65,0,65,0,0,0,0,0,1120,1320,1120,1320,0,0,0,0,77.2331848,79.9835892,77.2331848,79.9835892,0,0,0,0 [f=0010348] [10348] Game End Stats Values: 5,2615,2595,2615,2595,0,5.5391674,0,5.5391674,0,0,0,0,0,0,0,0,0,0,0,0,50.7818069,8.47826099,50.7818069,8.47826099,0,0,0,0,8,11.1079321,8,11.1079321,1275,1275,1275,1275,13.5222101,13.6841116,13.5222101,13.6841116,130,0,130,0,0,0,0,0,1210,1320,1210,1320,0,0,0,0,121.399223,95.3173904,121.399223,95.3173904,8.47826099,50.7818069,8.47826099,50.7818069 [f=0010348] [10348] Game End Stats Values: 6,2750,2905,2750,2905,0,7.35091448,0,7.35091448,0,0,0,0,0,0,0,0,0,0,0,0,125.618217,36.7391396,125.618217,36.7391396,0,0,0,0,8.53333378,12.8878975,8.53333378,12.8878975,1275,1275,1275,1275,15.1333179,12.8096666,15.1333179,12.8096666,195,45,195,45,0,0,0,0,1280,1585,1280,1585,0,0,0,0,162.315536,112.650459,162.315536,112.650459,36.7391396,125.618217,36.7391396,125.618217 [f=0010348] [10348] Game End Stats Values: 7,2820,2890,2820,2890,0,10.9358549,0,10.9358549,0,0,0,0,0,0,0,0,0,0,0,0,140.000046,53.6956673,140.000046,53.6956673,0,0,0,0,10.9333334,18.8446217,10.9333334,18.8446217,1275,1275,1275,1275,13.5333233,13.2389956,13.5333233,13.2389956,195,45,195,45,140,0,140,0,1350,1570,1350,1570,0,140,0,140,195.649887,112.650459,195.649887,112.650459,53.6956673,140.000046,53.6956673,140.000046 [f=0010348] [10348] Game End Stats Values: 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24,3425,5665,3425,5665,89.7889709,397.041809,89.7889709,397.041809,0,0,0,0,0,0,0,0,180.144409,449.088409,180.144409,449.088409,2233.69971,5322.24121,2233.69971,5322.24121,180,90,180,90,26.5333328,28.3824902,26.5333328,28.3824902,1330,1330,1330,1330,16.0871582,22.0700111,16.0871582,22.0700111,285,1360,285,1360,2016.16675,3979.03125,2016.16675,3979.03125,1630,2885,1630,2885,3987.16455,2281.16675,3987.16455,2281.16675,778.869995,592.140747,778.869995,592.140747,6223.81982,2492.47119,6223.81982,2492.47119 [f=0010368] [10368] Event [4872,191.746368,4008]: 1 lost unit Metal Extractor [f=0010372] [10372] Event [4168,78.8473511,3576]: 1 lost unit Solar Collector [f=0010375] [10375] Event [4632,190.742645,3880]: 1 lost unit Solar Collector [f=0010381] [10381] Event [4567.33643,193.086197,4391.12842]: 1 lost unit Conjurer [f=0010388] [10388] Event [4776,192.263763,4376]: 1 lost unit Solar Collector [f=0010390] [10390] Event [1280,188.771667,472]: 0 finished unit Pyro [f=0010393] [10393] Event [4760,191.806183,3960]: 1 lost unit Solar Collector [f=0010477] Spectator Inde_Irae left the game: normal quit [f=0010477] [10477] Event [undefined]: Inde_Irae quit [f=0010591] Spectator bloa left the game: normal quit [f=0010591] [10591] Event [undefined]: bloa quit [f=0010610] No clients connected, shutting down server [f=0010610] Server shutdown [f=0010610] End of demo reached [f=0010742] [10742] Event [1280,188.771667,472]: 0 finished unit Pyro [f=0012275] [12275] Event [2024,-96.827698,3112]: 0 finished unit Geothermal Generator [f=0013000] Autoquit sending quit command. [f=0013000] [QuitAction] user exited to system [f=0013000] [SpringApp::Kill][1] fromRun=1 [f=0013000] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013000] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013000] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013000] [ThreadPool::SetThreadCount][2] workers=0 [f=0013000] [SpringApp::Kill][2] [f=0013000] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013000] [Game::KillLua][3] dtor=0 luaUI=0x62b7bda0 [f=0013000] Start widgetHandler:Shutdown [f=0013000] Shutdown - SaveOrderList Complete [f=0013000] Writing last game win data [f=0013000] Shutdown - SaveConfigData Complete [f=0013000] Shutdown Widget - Chili Highlight [f=0013000] Shutdown Widget - Save/Load API [f=0013000] Shutdown Widget - Draw After Chili [f=0013000] Shutdown Widget - EPIC Menu [f=0013000] Shutdown Widget - Chili Minimap [f=0013000] Shutdown Widget - Chili Widget Selector [f=0013000] Shutdown Widget - Local Team Colors [f=0013000] Shutdown Widget - Display Keys 2 [f=0013000] Shutdown Widget - Save Game Menu [f=0013000] Shutdown Widget - HealthBars [f=0013000] Shutdown Widget - Noises [f=0013000] Shutdown Widget - Unit Icons [f=0013000] Shutdown Widget - Win Counter [f=0013000] Shutdown Widget - BuildETA [f=0013000] Shutdown Widget - SpringRTS Replay Stats [f=0013000] Shutdown Widget - Modular Comm Info [f=0013000] Shutdown Widget - CameraShake [f=0013000] Shutdown Widget - Chili Economy Panel Default [f=0013000] Shutdown Widget - Chili EndGame Window [f=0013000] Shutdown Widget - Chili Nuke Warning [f=0013000] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013000] Shutdown Widget - Chili Spectator Panels [f=0013000] Shutdown Widget - Context Menu [f=0013000] Shutdown Widget - Darkening [f=0013000] Shutdown Widget - MetalFeatures (new) [f=0013000] Shutdown Widget - Defense Range Zero-K [f=0013000] Shutdown Widget - Grab Input [f=0013000] Input grabbing is disabled! [f=0013000] Shutdown Widget - Highlight Geos [f=0013000] Shutdown Widget - Local Widgets Config [f=0013000] Shutdown Widget - MinimapEvents [f=0013000] Shutdown Widget - Missile Silo Range [f=0013000] Shutdown Widget - Point Tracker [f=0013000] Shutdown Widget - Showeco and Grid Drawer [f=0013000] Shutdown Widget - Stereo3D [f=0013000] Shutdown Widget - State Reverse and Latency [f=0013000] Shutdown Widget - Music Player v2 [f=0013000] Shutdown Widget - Attack AoE [f=0013000] Shutdown Widget - UnitShapes [f=0013000] Shutdown Widget - Map Edge Extension [f=0013000] Shutdown Widget - Selection Send [f=0013000] Shutdown Widget - LupsManager [f=0013000] Shutdown Widget - Newton Firezone [f=0013000] Shutdown Widget - Chili Pro Console [f=0013000] Shutdown Widget - Persistent Build Height [f=0013000] Shutdown Widget - Lasso Terraform GUI [f=0013000] Shutdown Widget - Chili Framework [f=0013000] Shutdown Widget - Lups [f=0013000] Shutdown Widget - Mex Placement Handler [f=0013000] Shutdown Widget - Custom Markers [f=0013000] Shutdown Widget - Chili Core Selector [f=0013000] Shutdown Widget - Select Keys [f=0013000] Shutdown Widget - Pause Screen [f=0013000] Shutdown Widget - Layout Handler [f=0013000] Shutdown Widget - Text To Speech Control [f=0013000] End widgetHandler:Shutdown [f=0013000] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={670332,83895277} {int,ext,rec}Allocs={24872497,0,0} {chunk,block}Bytes={83895277,0} [f=0013000] [Game::KillLua][1] dtor=0 luaGaia=0x627fb900 [f=0013000] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={482774,72158136} {int,ext,rec}Allocs={24872498,0,0} {chunk,block}Bytes={72158136,0} [f=0013000] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={482774,72158136} {int,ext,rec}Allocs={24872498,0,0} {chunk,block}Bytes={72158136,0} [f=0013000] [Game::KillLua][2] dtor=0 luaRules=0x519c5b30 [f=0013000] Start gadgetHandler:Shutdown [f=0013000] Shutdown - StartSetup [f=0013000] Shutdown - UnitMorph [f=0013000] Shutdown - Carrier Drones [f=0013000] Shutdown - LupsNanoSpray [f=0013000] Shutdown - Missile Silo Controller [f=0013000] Shutdown - Modular Comm Info [f=0013000] Shutdown - Terrain Texture Handler [f=0013000] Shutdown - UnitCloakShield [f=0013000] Shutdown - Starlight Handler [f=0013000] End gadgetHandler:Shutdown [f=0013000] Start gadgetHandler:Shutdown [f=0013000] Shutdown - Save/Load [f=0013000] Shutdown - Teleport Throw [f=0013000] Shutdown - UnitMorph [f=0013000] Shutdown - Modular Comm Info [f=0013000] Shutdown - Retreat Command [f=0013000] Shutdown - Shockwaves [f=0013000] Shutdown - UnitCloakShield [f=0013000] Shutdown - Lups Cloak FX [f=0013000] Shutdown - Lups [f=0013000] Shutdown - Lups Shield [f=0013000] End gadgetHandler:Shutdown [f=0013000] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24872530,0,0} {chunk,block}Bytes={0,0} [f=0013000] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24872530,0,0} {chunk,block}Bytes={0,0} [f=0013000] [Game::KillLua][4] dtor=0 [f=0013000] [Game::~CGame][1] [f=0013000] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013000] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013000] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013000] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013000] [Game::KillLua][4] dtor=1 [f=0013000] [Game::KillMisc][1] [f=0013000] [Game::KillMisc][2] [f=0013000] [Game::KillMisc][3] [f=0013000] [Game::KillRendering][1] [f=0013000] [3DOParser::Kill] allocated 137 pieces [f=0013000] [S3OParser::Kill] allocated 2738 pieces [f=0013000] [AssParser::Kill] allocated 233 pieces [f=0013000] [Game::KillInterface][1] [f=0013000] [Game::KillInterface][2] [f=0013000] [Game::KillSimulation][1] [f=0013000] [Game::KillSimulation][2] [f=0013000] [CCollisionHandler] dis-/continuous tests: 0/1869858 [f=0013000] [Game::KillSimulation][3] [f=0013000] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013000] [~CPathCache(20x20)] cacheHits=8 hitPercentage=10% numHashColls=0 maxCacheSize=8 [f=0013000] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013000] [~CPathCache(40x40)] cacheHits=5 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013000] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013000] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013000] [LosHandler::Kill] raycast instance cache-{hits,misses}={1695,8082}; shared=1%; cached=16% [f=0013000] [Game::KillSimulation][4] [f=0013000] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013000] [Game::~CGame][2] [f=0013000] [Game::~CGame][3] [f=0013000] [SpringApp::Kill][3] [f=0013000] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 137687 bytes sent 124292 bytes recv'd [f=0013000] [SpringApp::Kill][4] font=0x450baaa0 [f=0013000] [SpringApp::Kill][5] [f=0013000] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x45128ad0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=4722ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=343ms file="luaui/widgets/gui_chili_share.lua" indx=4622 inflSize=49kb readTime=259ms file="objects3d/funnelweb.dae" indx=5164 inflSize=1500kb readTime=239ms file="objects3d/strikecom_4.dae" indx=5482 inflSize=1000kb readTime=115ms file="bitmaps/cc/bluering.tga" indx=411 inflSize=256kb readTime=64ms file="bitmaps/gpl/groundflash.tga" indx=447 inflSize=188kb readTime=43ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=37ms file="bitmaps/gpl/circles.png" indx=426 inflSize=5kb readTime=37ms file="luaui/widgets/gui_simple_settings.lua" indx=4673 inflSize=6kb readTime=36ms file="luaui/configs/lang/campaign_units.en.json" indx=2859 inflSize=4kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 52463100 bytes cached in 2898 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x4525ead0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45257f40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45136770) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f66b80949e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]