[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eP2kZGwmhO/springsettings.1059612.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f441c01d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8954 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1059612/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 449ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450fc770] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450fc770] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1502ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1833ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 43ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 85ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1837ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 218ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 257ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1059612/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1374ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11767,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1059612/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51cdf3f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 951f3560fa93e78768a81f5652e76435 [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Inde_Irae [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[Game::Load][lua{Rules,Gaia}={00000000b8db9a10,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={000000012969e700,0000000000000000}]" [f=-000001] [Game::ClientReadNet] added new player bloa with number 2 to team 0 [f=-000001] > SPRINGIE:User bloa|cloakskirm|4_6||False|Pirate||DE [f=-000001] Connection attempt from bloa [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Gevurah! [f=-000001] Allies: I choose: Engineer! [f=-000001] Like, it was close enough to were i'd plop amph there again [f=-000001] which shouldn't be a thing [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={00000000bda9fc60,0000000000000000}]" [f=-000001] hfhf [f=-000001] [0] Event [805,261.998413,828]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4670,261.999207,4760]: 1 finished unit Engineer Commander [f=0000000] [0] Inde_Irae, team: 0, elo:2630, userid: 461044 [f=0000000] [0] Fine, team: 1, elo:2311, userid: 21871 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4656,261.995605,4576]: 1 finished unit Rover Assembly [f=0000008] [8] Event [904,261.995605,888]: 0 finished unit Shieldbot Factory [f=0000201] [201] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Dart [f=0000241] [241] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0000284] [284] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0000336] [336] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Dart [f=0000404] [404] Event [696,261.995605,776]: 0 finished unit Wind/Tidal Generator [f=0000460] [460] Event [904,261.995605,900]: 0 finished unit Convict [f=0000473] [473] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Dart [f=0000524] [524] Event [664,261.995605,856]: 0 finished unit Wind/Tidal Generator [f=0000557] [557] Event [904,261.995605,900]: 0 finished unit Dirtbag [f=0000571] [571] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0000689] [689] Event [758.506104,338.995605,887.522766]: 0 finished unit Firefly [f=0000866] [866] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Scorcher [f=0001034] [1034] Event [664,261.995605,968]: 0 finished unit Solar Collector [f=0001087] [1087] Event [904,261.995605,900]: 0 finished unit Bandit [f=0001266] [1266] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0001573] [1573] Event [439.328888,188.677261,1377.05249]: 1 lost unit Dart [f=0001631] [1631] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Scorcher [f=0001646] [1646] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0001755] [1755] Event [904,261.995605,900]: 0 finished unit Bandit [f=0001789] [1789] Event [1152,250.716309,1168]: 0 finished unit Radar Tower [f=0002005] [2005] Event [749.197144,261.995605,328.753937]: 1 lost unit Dart [f=0002034] [2034] Event [904,261.995605,900]: 0 finished unit Bandit [f=0002081] [2081] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0002157] please shoot the unit [f=0002319] [2319] Event [4840,261.995605,4408]: 1 finished unit Wind/Tidal Generator [f=0002366] 1k ping is funfun [f=0002532] [2532] Event [4792,261.995605,4408]: 1 finished unit Wind/Tidal Generator [f=0002583] [2583] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0002594] [2594] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Mason [f=0002683] [2683] Event [904,261.995605,900]: 0 finished unit Bandit [f=0002716] [2716] Event [4744,261.995605,4408]: 1 finished unit Wind/Tidal Generator [f=0003001] [3001] Event [4696,261.995605,4408]: 1 finished unit Wind/Tidal Generator [f=0003045] [3045] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0003115] [3115] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0003195] [3195] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Mason [f=0003244] [3244] Event [4648,261.995605,4408]: 1 finished unit Wind/Tidal Generator [f=0003263] [3263] Event [904,261.995605,900]: 0 finished unit Bandit [f=0003277] [3277] Event [3968,253.77417,3984]: 1 finished unit Radar Tower [f=0003411] [3411] Event [4600,261.995605,4408]: 1 finished unit Wind/Tidal Generator [f=0003487] [3487] Event [1656,57.7109375,1496]: 0 finished unit Solar Collector [f=0003568] Inde_Irae added point: uhoh [f=0003613] [3613] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Scorcher [f=0003769] [3769] Event [4344,261.995605,4792]: 1 finished unit Wind/Tidal Generator [f=0003774] [3774] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0003776] adios [f=0003867] [3867] Event [4344,261.995605,4728]: 1 finished unit Wind/Tidal Generator [f=0003867] [3867] Event [904,261.995605,900]: 0 finished unit Convict [f=0003932] [3932] Event [1648,104.305176,1648]: 0 finished unit Lotus [f=0003957] [3957] Event [4328,261.995605,4664]: 1 finished unit Wind/Tidal Generator [f=0003973] [3973] Event [904,261.995605,900]: 0 finished unit Dirtbag [f=0004002] [4002] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Scorcher [f=0004028] [4028] Event [4552,261.995605,4408]: 1 finished unit Wind/Tidal Generator [f=0004212] [4212] Event [904,261.995605,900]: 0 finished unit Bandit [f=0004212] [4212] Event [2952,54.0244141,4472]: 1 lost unit Metal Extractor [f=0004390] [4390] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Scorcher [f=0004452] [4452] Event [904,261.995605,900]: 0 finished unit Bandit [f=0004692] [4692] Event [904,261.995605,900]: 0 finished unit Bandit [f=0004782] [4782] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Scorcher [f=0004800] [4800] Event [184,261.995605,728]: 0 finished unit Wind/Tidal Generator [f=0004834] [4834] Event [1318.11511,55.1836395,2686.53931]: 0 finished unit Guardian Commander [f=0004834] game_message: Morph complete: Gevurah lvl 1 -> Gevurah lvl 2 [f=0004834] [4834] Received game_message: Morph complete: Gevurah lvl 1 -> Gevurah lvl 2 [f=0004969] [4969] Event [3056,56.4536133,4464]: 1 finished unit Lotus [f=0005040] [5040] Event [904,261.995605,900]: 0 finished unit Bandit [f=0005055] [5055] Event [184,261.995605,648]: 0 finished unit Wind/Tidal Generator [f=0005172] [5172] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Scorcher [f=0005280] [5280] Event [904,261.995605,900]: 0 finished unit Bandit [f=0005325] [5325] Event [184,261.995605,568]: 0 finished unit Wind/Tidal Generator [f=0005331] [5331] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Dart [f=0005448] [5448] Event [4616,261.995605,4696]: 1 finished unit Caretaker [f=0005520] [5520] Event [904,261.995605,900]: 0 finished unit Bandit [f=0005532] [5532] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Dart [f=0005552] [5552] Event [2083.2644,145.935608,4204.19189]: 0 lost unit Dirtbag [f=0005595] [5595] Event [200,261.995605,488]: 0 finished unit Wind/Tidal Generator [f=0005631] [5631] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0005760] [5760] Event [904,261.995605,900]: 0 finished unit Bandit [f=0005820] [5820] Event [2720,55.5380859,2560]: 0 lost unit Lotus [f=0005865] [5865] Event [200,261.995605,408]: 0 finished unit Wind/Tidal Generator [f=0005905] [5905] Event [816,181.008057,3200]: 0 finished unit Lotus [f=0005912] [5912] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Scorcher [f=0005980] [5980] Event [2576,55.5075684,2704]: 0 lost unit Lotus [f=0006000] [6000] Event [904,261.995605,900]: 0 finished unit Bandit [f=0006010] [6010] Event [731.63678,340.991394,3713.11255]: 0 lost unit Firefly [f=0006046] [6046] Event [4160,254.219727,1168]: 1 finished unit Lotus [f=0006134] [6134] Event [3024,54.0244141,4400]: 1 finished unit Lotus [f=0006135] [6135] Event [200,261.995605,328]: 0 finished unit Wind/Tidal Generator [f=0006183] [6183] Event [2204.22778,54.0255623,2742.49463]: 0 lost unit Bandit [f=0006240] [6240] Event [904,261.995605,900]: 0 finished unit Bandit [f=0006329] [6329] Event [853.801636,297.895691,3388.75073]: 0 finished unit Firefly [f=0006376] [6376] Event [2568,55.5319824,2568]: 0 lost unit Metal Extractor [f=0006389] [6389] Event [200,261.995605,248]: 0 finished unit Wind/Tidal Generator [f=0006609] [6609] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Ripper [f=0006614] [6614] Event [280,261.995605,328]: 0 finished unit Wind/Tidal Generator [f=0006854] [6854] Event [360,261.995605,328]: 0 finished unit Wind/Tidal Generator [f=0007065] [7065] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0007076] [7076] Event [1959.37122,145.026382,3352.97559]: 0 lost unit Firefly [f=0007124] [7124] Event [440,261.995605,328]: 0 finished unit Wind/Tidal Generator [f=0007169] [7169] Event [904,261.995605,900]: 0 finished unit Snitch [f=0007177] [7177] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0007324] Inde_Irae paused the game [f=0007324] game please [f=0007324] Inde_Irae unpaused the game [f=0007379] [7379] Event [998.017761,331.23056,3961.99438]: 0 finished unit Firefly [f=0007394] [7394] Event [520,261.995605,328]: 0 finished unit Wind/Tidal Generator [f=0007421] [7421] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Ripper [f=0007609] [7609] Event [3512,57.7658691,3624]: 1 finished unit Solar Collector [f=0007645] [7645] Event [2502.7063,54.0369606,1584.85071]: 1 lost unit Scorcher [f=0007656] [7656] Event [2281.85376,54.628067,1678.22156]: 0 lost unit Bandit [f=0007662] [7662] Event [904,261.995605,900]: 0 finished unit Snitch [f=0007664] [7664] Event [600,261.995605,344]: 0 finished unit Wind/Tidal Generator [f=0007695] [7695] Event [4016,254.152588,976]: 1 finished unit Lotus [f=0007702] [7702] Event [2952,54.0244141,4472]: 1 finished unit Metal Extractor [f=0007714] [7714] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0007919] [7919] Event [680,261.995605,344]: 0 finished unit Wind/Tidal Generator [f=0007927] [7927] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0008132] [8132] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Ripper [f=0008145] [8145] Event [2459.88477,54.0247078,1367.80786]: 1 lost unit Dart [f=0008155] [8155] Event [3584,57.7109375,3616]: 1 finished unit Lotus [f=0008202] [8202] Event [904,261.995605,900]: 0 finished unit Thug [f=0008234] [8234] Event [2655.85474,55.1044884,1387.84595]: 0 lost unit Bandit [f=0008249] [8249] Event [2511.13379,54.0285263,1301.38989]: 1 lost unit Scorcher [f=0008258] [8258] Event [2726.81201,55.2782402,1341.70154]: 0 lost unit Bandit [f=0008418] [8418] Event [3536,57.717041,3568]: 1 finished unit Lotus [f=0008624] [8624] Event [3640,57.717041,3528]: 1 finished unit Solar Collector [f=0008656] [8656] Event [904,261.995605,900]: 0 finished unit Thug [f=0008656] [8656] Event [2952,54.0183105,4392]: 1 finished unit Solar Collector [f=0008764] [8764] Event [1488,254.164795,4176]: 0 finished unit Lotus [f=0008954] [8954] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0009000] [9000] Event [3541.12622,61.9978905,3224.81641]: 0 lost unit Bandit [f=0009012] [9012] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0009095] [9095] Event [1520,254.219727,4496]: 0 finished unit Lotus [f=0009196] [9196] Event [3508.34692,79.4966431,3503.12061]: 1 finished unit Engineer Commander [f=0009207] [9207] Event [904,261.995605,900]: 0 finished unit Thug [f=0009226] [9226] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Ripper [f=0009273] [9273] Event [4922.61816,261.957306,4319.74707]: 0 lost unit Dirtbag [f=0009303] [9303] Event [3032,54.0305176,4328]: 1 finished unit Solar Collector [f=0009362] [9362] Event [808,261.995605,648]: 0 finished unit Caretaker [f=0009520] [9520] Event [3216,147.548584,3216]: 1 finished unit Radar Tower [f=0009607] [9607] Event [904,261.995605,900]: 0 finished unit Thug [f=0009693] [9693] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Ravager [f=0010044] [10044] Event [1504,254.219727,4352]: 0 finished unit Faraday [f=0010103] [10103] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Ravager [f=0010127] [10127] Event [904,261.995605,900]: 0 finished unit Thug [f=0010292] [10292] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0010326] [10326] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Scorcher [f=0010513] [10513] Event [904,261.995605,900]: 0 finished unit Thug [f=0010551] [10551] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0010558] [10558] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Mason [f=0010588] [10588] Event [923.313721,301.634949,4663.0791]: 0 finished unit Guardian Commander [f=0010588] game_message: Morph complete: Gevurah lvl 2 -> Gevurah lvl 3 [f=0010588] [10588] Received game_message: Morph complete: Gevurah lvl 2 -> Gevurah lvl 3 [f=0010637] [10637] Event [3176,101.436523,3336]: 1 finished unit Stardust [f=0010686] [10686] Event [920,261.995605,632]: 0 finished unit Caretaker [f=0010757] [10757] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Mason [f=0010889] [10889] Event [669.345337,479.577576,4744.02344]: 0 finished unit Firefly [f=0010923] [10923] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Scorcher [f=0011015] [11015] Event [2184,54.012207,648]: 0 lost unit Metal Extractor [f=0011072] [11072] Event [3680,253.914551,1136]: 1 finished unit Radar Tower [f=0011073] [11073] Event [1997.50867,61.9024925,843.842957]: 0 lost unit Snitch [f=0011073] [11073] Event [2018.27637,61.3590508,866.032776]: 1 lost unit Scorcher [f=0011073] [11073] Event [2089.1748,54.2753601,843.520325]: 1 lost unit Scorcher [f=0011080] [11080] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Scorcher [f=0011252] [11252] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Scorcher [f=0011279] [11279] Event [1000,260.152344,712]: 0 lost unit Caretaker [f=0011311] [11311] Event [904,261.995605,900]: 0 finished unit Felon [f=0011388] [11388] Event [1630.07031,136.390106,623.50885]: 0 lost unit Snitch [f=0011388] [11388] Event [1781.8551,105.600029,685.913269]: 1 lost unit Scorcher [f=0011413] [11413] Event [2724.43335,54.0295906,2906.08179]: 1 lost unit Scorcher [f=0011418] [11418] Event [2546.49927,54.3076591,2929.09106]: 0 lost unit Bandit [f=0011423] [11423] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Scorcher [f=0011450] [11450] Event [2602.34229,54.0319557,2949.19873]: 0 lost unit Bandit [f=0011481] [11481] Event [264,453.810791,4872]: 0 finished unit Metal Extractor [f=0011586] [11586] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Scorcher [f=0011594] [11594] Event [544.980408,261.995605,617.491455]: 1 lost unit Dart [f=0011628] [11628] Event [904,261.995605,900]: 0 finished unit Thug [f=0011653] [11653] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Dart [f=0011683] [11683] Event [168,453.77417,4952]: 0 finished unit Wind/Tidal Generator [f=0011720] [11720] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Dart [f=0011814] [11814] Event [248,453.810791,4952]: 0 finished unit Wind/Tidal Generator [f=0011897] [11897] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Scorcher [f=0011922] [11922] Event [328,453.822998,4952]: 0 finished unit Wind/Tidal Generator [f=0011960] [11960] Event [1784,55.2084961,3336]: 0 lost unit Metal Extractor [f=0012043] [12043] Event [408,453.700928,4952]: 0 finished unit Wind/Tidal Generator [f=0012090] [12090] Event [904,261.995605,900]: 0 finished unit Thug [f=0012160] [12160] Event [408,453.786377,4872]: 0 finished unit Wind/Tidal Generator [f=0012196] [12196] Event [592,261.995605,512]: 0 finished unit Lotus [f=0012280] [12280] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Ripper [f=0012280] [12280] Event [328,453.822998,4872]: 0 finished unit Wind/Tidal Generator [f=0012324] [12324] Event [904,261.995605,900]: 0 finished unit Rogue [f=0012400] [12400] Event [168,453.810791,4872]: 0 finished unit Wind/Tidal Generator [f=0012496] [12496] Event [904,261.995605,900]: 0 finished unit Rogue [f=0012500] [12500] Event [3560,253.804688,904]: 1 finished unit Stardust [f=0012565] [12565] Event [168,453.737549,4792]: 0 finished unit Wind/Tidal Generator [f=0012654] [12654] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Ripper [f=0012686] [12686] Event [248,453.810791,4792]: 0 finished unit Wind/Tidal Generator [f=0012712] [12712] Event [2041.79089,57.7342186,1507.96863]: 1 lost unit Scorcher [f=0012761] [12761] Event [904,261.995605,900]: 0 finished unit Thug [f=0012834] [12834] Event [328,453.725342,4792]: 0 finished unit Wind/Tidal Generator [f=0012946] [12946] Event [1136,122.865967,2928]: 0 finished unit Radar Tower [f=0013068] [13068] Event [1920.4364,55.1323242,2769.04297]: 1 lost unit Dart [f=0013118] [13118] Event [1064,252.382568,872]: 0 finished unit Caretaker [f=0013168] [13168] Event [904,261.995605,900]: 0 finished unit Thug [f=0013196] [13196] Event [4792,261.995605,4456]: 1 finished unit Wind/Tidal Generator [f=0013348] [13348] Event [904,261.995605,900]: 0 finished unit Thug [f=0013382] [13382] Event [2275.63135,54.2694435,2522.17334]: 1 lost unit Ravager [f=0013397] [13397] Event [2568,51.0192719,2568]: 1 lost unit Metal Extractor [f=0013487] [13487] Event [904,261.995605,900]: 0 finished unit Snitch [f=0013514] [13514] Event [2600,0,2792]: 1 finished unit Caretaker [f=0013537] [13537] Event [2278.69189,54.4357796,2430.47949]: 0 lost unit Bandit [f=0013556] [13556] Event [2373.59424,55.5128403,2342.90991]: 1 lost unit Dart [f=0013572] [13572] Event [2292.72046,55.320713,2396.46509]: 1 lost unit Ravager [f=0013585] [13585] Event [2147.99658,54.0253258,2381.1897]: 0 lost unit Bandit [f=0013637] [13637] Event [904,261.995605,900]: 0 finished unit Snitch [f=0013649] [13649] Event [4792,261.995605,4504]: 1 finished unit Wind/Tidal Generator [f=0013679] [13679] Event [4504,261.995605,4632]: 1 finished unit Caretaker [f=0013684] [13684] Event [2113.771,54.0194435,2123.25317]: 0 lost unit Felon [f=0013685] [13685] Event [2236.25708,54.0150642,2076.21411]: 1 lost unit Scorcher [f=0013685] [13685] Event [2245.24463,54.0345192,2098.79907]: 1 lost unit Scorcher [f=0013722] [13722] Event [2064.98682,54.0083961,2099.00586]: 0 lost unit Bandit [f=0013757] [13757] Event [904,261.995605,900]: 0 finished unit Rogue [f=0013770] [13770] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Ripper [f=0013877] [13877] Event [904,261.995605,900]: 0 finished unit Rogue [f=0013954] [13954] Event [4792,261.995605,4552]: 1 finished unit Wind/Tidal Generator [f=0013994] [13994] Event [2216.69458,52.1079521,2402.76538]: 0 lost unit Bandit [f=0014038] [14038] Event [904,261.995605,900]: 0 finished unit Thug [f=0014216] [14216] Event [904,261.995605,900]: 0 finished unit Thug [f=0014248] [14248] Event [4792,261.995605,4600]: 1 finished unit Wind/Tidal Generator [f=0014434] [14434] Event [1795.24695,140.834564,3339.77539]: 0 lost unit Firefly [f=0014465] [14465] Event [2184,49.6373215,648]: 0 finished unit Metal Extractor [f=0014507] Fine added point: [f=0014522] [14522] Event [1840.18262,143.618134,3063.69165]: 0 lost unit Firefly [f=0014602] [14602] Event [3960,252.913574,1448]: 1 finished unit Stardust [f=0014668] [14668] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Ripper [f=0014693] [14693] Event [4536,261.995605,4696]: 1 finished unit Caretaker [f=0014699] [14699] Event [4792,261.995605,4648]: 1 finished unit Wind/Tidal Generator [f=0014759] [14759] Event [1380.81445,139.74234,3556.68823]: 0 finished unit Firefly [f=0014889] [14889] Event [904,261.995605,900]: 0 finished unit Felon [f=0015047] [15047] Event [2080,55.2756348,544]: 0 finished unit Lotus [f=0015074] [15074] Event [904,261.995605,900]: 0 finished unit Thug [f=0015094] [15094] Event [4792,261.995605,4696]: 1 finished unit Wind/Tidal Generator [f=0015149] [15149] Event [1228.07092,280.110016,3648.77295]: 0 finished unit Firefly [f=0015171] [15171] Event [2440,55.5258789,2616]: 1 finished unit Stinger [f=0015358] [15358] Event [2642.79834,55.2342415,1263.1814]: 1 lost unit Scorcher [f=0015432] [15432] Event [904,261.995605,900]: 0 finished unit Racketeer [f=0015449] [15449] Event [4776,261.995605,4744]: 1 finished unit Wind/Tidal Generator [f=0015561] Inde_Irae paused the game [f=0015561] literally 1k ping wtf zk [f=0015561] Inde_Irae unpaused the game [f=0015622] [15622] Event [1569.86841,54.1369095,2083.66113]: 1 lost unit Ripper [f=0015642] [15642] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Ravager [f=0015677] [15677] Event [2128,51.4562836,784]: 0 finished unit Lotus [f=0015786] [15786] Event [904,261.995605,900]: 0 finished unit Racketeer [f=0015814] [15814] Event [4776,261.995605,4792]: 1 finished unit Wind/Tidal Generator [f=0015825] [15825] Event [1875.31836,57.7369232,1550.74158]: 1 lost unit Ripper [f=0015915] [15915] Event [904,261.995605,900]: 0 finished unit Rogue [f=0015953] [15953] Event [2680,55.5258789,2392]: 1 finished unit Stinger [f=0016036] [16036] Event [904,261.995605,900]: 0 finished unit Rogue [f=0016123] [16123] Event [4776,261.995605,4840]: 1 finished unit Wind/Tidal Generator [f=0016181] [16181] Event [1597.26147,54.0072098,2497.44922]: 1 lost unit Ripper [f=0016197] [16197] Event [904,261.995605,900]: 0 finished unit Thug [f=0016201] [16201] Event [1962.31946,53.0212364,2058.76367]: 1 lost unit Ripper [f=0016300] [16300] Event [2033.62988,53.1493568,2306.63306]: 1 lost unit Ripper [f=0016356] [16356] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Dominatrix [f=0016362] [16362] Event [904,261.995605,900]: 0 finished unit Thug [f=0016387] [16387] Event [4776,261.995605,4888]: 1 finished unit Wind/Tidal Generator [f=0016398] [16398] Event [1913.57617,55.2117424,2708.57178]: 1 lost unit Ripper [f=0016416] [16416] Event [2104.30176,54.0280876,2437.11743]: 1 lost unit Ripper [f=0016551] [16551] Event [904,261.995605,900]: 0 finished unit Thug [f=0016555] [16555] Event [2103.32788,54.066925,2483.63574]: 0 lost unit Thug [f=0016560] [16560] Event [616,54.012207,2248]: 0 finished unit Solar Collector [f=0016561] [16561] Event [2185.46289,54.1016731,2454.55078]: 0 lost unit Bandit [f=0016616] [16616] Event [4416,261.995605,4512]: 1 finished unit Rover Plate [f=0016680] [16680] Event [2350.31812,55.8519211,2536.40161]: 0 lost unit Bandit [f=0016681] [16681] Event [904,261.995605,900]: 0 finished unit Rogue [f=0016695] [16695] Event [2317.29297,54.6246986,2569.87354]: 0 lost unit Thug [f=0016713] [16713] Event [2440,55.5258789,2616]: 1 lost unit Stinger [f=0016745] [16745] Event [4776,261.995605,4936]: 1 finished unit Wind/Tidal Generator [f=0016776] [16776] Event [2427.68677,51.0204544,2562.91577]: 0 lost unit Bandit [f=0016788] [16788] Event [2389.78735,53.7562408,2527.61279]: 0 lost unit Thug [f=0016789] [16789] Event [2568,51.0192719,2568]: 1 lost unit Metal Extractor [f=0016819] [16819] Event [904,261.995605,900]: 0 finished unit Rogue [f=0016944] [16944] Event [2641.71021,55.6095085,2545.13452]: 1 lost unit Mason [f=0017015] [17015] Event [904,261.995605,900]: 0 finished unit Thug [f=0017025] [17025] Event [4696,261.995605,4888]: 1 finished unit Wind/Tidal Generator [f=0017047] [17047] Event [744,54.012207,2168]: 0 finished unit Solar Collector [f=0017125] [17125] Event [4776,261.995605,4984]: 1 finished unit Wind/Tidal Generator [f=0017147] [17147] Event [4872,453.810791,248]: 1 finished unit Metal Extractor [f=0017155] [17155] Event [4416.02783,261.995605,4494]: 1 finished unit Fencer [f=0017193] [17193] Event [904,261.995605,900]: 0 finished unit Thug [f=0017204] [17204] Event [2680,55.5258789,2392]: 1 lost unit Stinger [f=0017294] [17294] Event [4616,261.995605,4872]: 1 finished unit Wind/Tidal Generator [f=0017445] [17445] Event [904,261.995605,900]: 0 finished unit Thug [f=0017477] [17477] Event [4824,261.995605,4968]: 1 finished unit Wind/Tidal Generator [f=0017514] [17514] Event [4696,453.737549,72]: 1 finished unit Wind/Tidal Generator [f=0017556] [17556] Event [4536,261.995605,4872]: 1 finished unit Wind/Tidal Generator [f=0017564] [17564] Event [4655.99805,262.640717,4558.00781]: 1 finished unit Dominatrix [f=0017575] [17575] Event [744,56.3376465,2072]: 0 finished unit Solar Collector [f=0017599] [17599] Event [4416.02783,261.995605,4494]: 1 finished unit Fencer [f=0017748] [17748] Event [4776,453.920654,72]: 1 finished unit Wind/Tidal Generator [f=0017784] [17784] Event [4840,261.995605,4920]: 1 finished unit Wind/Tidal Generator [f=0017844] [17844] Event [4456,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0017902] [17902] Event [2444.40332,54.7912979,3418.42993]: 1 lost unit Dominatrix [f=0017989] [17989] Event [4856,453.749756,72]: 1 finished unit Wind/Tidal Generator [f=0017990] [17990] Event [2600,0,2792]: 1 lost unit Caretaker [f=0018036] [18036] Event [undefined]: Fine resigned [f=0018036] game_message: Fine has been destroyed! [f=0018036] game_message: Inde_Irae wins! [f=0018036] Submitting stats [f=0018036] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018036] Part| Total Time|Time of the last 0.5s [f=0018036] Draw 26536.77ms 26.10% [f=0018036] Lua::Callins::Synced 13485.91ms 11.30% [f=0018036] Lua::Callins::Unsynced 35467.17ms 32.80% [f=0018036] Lua::CollectGarbage::Synced 1423.86ms 0.60% [f=0018036] Lua::CollectGarbage::Unsynced 2133.36ms 1.10% [f=0018036] Misc::Profiler::AddTime 120.26ms 0.00% [f=0018036] Sim 57906.63ms 57.80% [f=0018036] [18036] Received game_message: Fine has been destroyed! [f=0018036] [18036] Received game_message: Inde_Irae wins! [f=0018037] [18037] Game End Stats Header: 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Stats Values: 24,6855,6490,6855,6490,447.460449,494.71521,447.460449,494.71521,0,0,0,0,0,0,0,0,0,427.747772,0,427.747772,854.84259,691.319885,854.84259,691.319885,540,620,540,620,36.8784142,43.317627,36.8784142,43.317627,1465,1405,1465,1405,24.0313797,26.355032,24.0313797,26.355032,2290,1870,2290,1870,562.166687,415.666748,562.166687,415.666748,2560,2595,2560,2595,540.666748,721.166626,540.666748,721.166626,11.9999971,0,11.9999971,0,724.121094,885.2005,724.121094,885.2005 [f=0018037] [18037] Game End Stats Values: 25,7315,7485,7315,7485,489.828522,550.450745,489.828522,550.450745,0,0,0,0,0,0,0,0,0,427.747772,0,427.747772,854.84259,691.319885,854.84259,691.319885,760,620,760,620,37.1148872,43.6723404,37.1148872,43.6723404,1465,1955,1465,1955,26.184536,28.0276966,26.184536,28.0276966,2290,2045,2290,2045,562.166687,415.666748,562.166687,415.666748,2800,2865,2800,2865,540.666748,721.166626,540.666748,721.166626,11.9999971,0,11.9999971,0,724.121094,885.2005,724.121094,885.2005 [f=0018037] [18037] Game End Stats Values: 26,7370,7235,7370,7235,537.263611,600.474243,537.263611,600.474243,0,0,0,0,0,0,0,0,0,427.747772,0,427.747772,1104.84277,1011.29669,1104.84277,1011.29669,760,620,760,620,38.2004013,45.3005905,38.2004013,45.3005905,1520,1955,1520,1955,26.522337,27.6194992,26.522337,27.6194992,2290,1885,2290,1885,812.166687,665.666748,812.166687,665.666748,2800,2775,2800,2775,790.666748,971.166626,790.666748,971.166626,11.9999971,0,11.9999971,0,1044.0979,1135.20068,1044.0979,1135.20068 [f=0018037] [18037] Game End Stats Values: 27,7495,7845,7495,7845,577.204651,654.300293,577.204651,654.300293,0,0,0,0,0,0,0,0,0,427.747772,0,427.747772,1421.78467,1248.58044,1421.78467,1248.58044,760,620,760,620,37.1916161,43.7874184,37.1916161,43.7874184,1520,1955,1520,1955,26.0227299,27.76441,26.0227299,27.76441,2415,2370,2415,2370,1125.16675,955.666748,1125.16675,955.666748,2800,2900,2800,2900,1080.66675,1284.16663,1080.66675,1284.16663,11.9999971,0,11.9999971,0,1281.38196,1455.81738,1281.38196,1455.81738 [f=0018037] [18037] Game End Stats Values: 28,7660,8125,7660,8125,588.147949,663.860413,588.147949,663.860413,0,0,0,0,0,0,0,0,0,427.747772,0,427.747772,1505.46521,1358.34509,1505.46521,1358.34509,760,620,760,620,23.9199696,26.2025986,23.9199696,26.2025986,1520,1955,1520,1955,24.0895443,26.0373421,24.0895443,26.0373421,2580,2545,2580,2545,1208.83362,955.666748,1208.83362,955.666748,2800,3005,2800,3005,1080.66675,1367.8335,1080.66675,1367.8335,11.9999971,0,11.9999971,0,1391.14661,1541.35022,1391.14661,1541.35022 [f=0018037] [18037] Game End Stats Values: 29,8120,8595,8120,8595,594.72345,686.959717,594.72345,686.959717,0,0,0,0,0,0,0,0,0,427.747772,0,427.747772,1533.29199,1448.07104,1533.29199,1448.07104,980,710,980,710,22.4980831,28.130167,22.4980831,28.130167,1520,1955,1520,1955,23.7983608,26.9399529,23.7983608,26.9399529,2820,2785,2820,2785,1208.83362,955.666748,1208.83362,955.666748,2800,3145,2800,3145,1080.66675,1367.8335,1080.66675,1367.8335,11.9999971,0,11.9999971,0,1480.87256,1619.927,1480.87256,1619.927 [f=0018037] [18037] Game End Stats Values: 30,8235,8895,8235,8895,615.111328,740.834473,615.111328,740.834473,0,0,0,0,0,0,0,0,0,427.747772,0,427.747772,1533.29199,1591.74634,1533.29199,1591.74634,980,710,980,710,29.2696114,46.4260826,29.2696114,46.4260826,1520,2010,1520,2010,24.7191868,32.1138725,24.7191868,32.1138725,2935,2960,2935,2960,1208.83362,1080.66675,1208.83362,1080.66675,2800,3215,2800,3215,1205.66675,1367.8335,1205.66675,1367.8335,11.9999971,51.8334351,11.9999971,51.8334351,1630.71729,1622.89844,1630.71729,1622.89844 [f=0018037] [18037] Game End Stats Values: 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38,8910,11765,8910,11765,1047.8313,1383.98132,1047.8313,1383.98132,0,0,0,0,0,0,0,0,0,427.747772,0,427.747772,3139.19312,4416.94727,3139.19312,4416.94727,2100,890,2100,890,48.2555923,55.8630791,48.2555923,55.8630791,1520,2010,1520,2010,32.1435699,32.418644,32.1435699,32.418644,1450,5310,1450,5310,2303.8335,3628.16675,2303.8335,3628.16675,3840,3555,3840,3555,3878.16675,2537.8335,3878.16675,2537.8335,116.021805,103.566139,116.021805,103.566139,4530.87061,3473.28027,4530.87061,3473.28027 [f=0018037] [18037] Game End Stats Values: 39,8410,11750,8410,11750,1100.28821,1435.63928,1100.28821,1435.63928,0,0,0,0,0,0,0,0,0,427.747772,0,427.747772,3447.66113,5290.26807,3447.66113,5290.26807,1650,890,1650,890,38.7019272,44.8557587,38.7019272,44.8557587,1520,2010,1520,2010,26.857111,30.8838673,26.857111,30.8838673,1450,5225,1450,5225,2803.8335,4249.5,2803.8335,4249.5,3790,3625,3790,3625,4499.50049,3037.8335,4499.50049,3037.8335,116.021805,103.566139,116.021805,103.566139,5411.07324,3807.11548,5411.07324,3807.11548 [f=0018037] [18037] Game End Stats Values: 40,8330,12100,8330,12100,1136.28345,1499.53406,1136.28345,1499.53406,0,0,0,0,0,0,0,0,0,427.747772,0,427.747772,3447.66113,5515.54785,3447.66113,5515.54785,1200,890,1200,890,42.7493134,48.0472031,42.7493134,48.0472031,1520,2010,1520,2010,29.9627934,31.6996384,29.9627934,31.6996384,1590,5575,1590,5575,2803.8335,4699.5,2803.8335,4699.5,4020,3625,4020,3625,4949.50049,3037.8335,4949.50049,3037.8335,165.007523,103.566139,165.007523,103.566139,5636.35303,3807.11548,5636.35303,3807.11548 [f=0018037] [18037] Game End Stats Values: 41,8465,12170,8465,12170,1198.94958,1578.05017,1198.94958,1578.05017,0,0,0,0,0,0,0,0,0,427.747772,0,427.747772,3447.66113,6115.54883,3447.66113,6115.54883,1200,890,1200,890,54.5229912,54.8441887,54.5229912,54.8441887,1520,2010,1520,2010,39.5778008,32.6744003,39.5778008,32.6744003,1730,5575,1730,5575,2803.8335,5299.5,2803.8335,5299.5,4015,3695,4015,3695,5549.50049,3037.8335,5549.50049,3037.8335,312.341187,103.566139,312.341187,103.566139,6236.354,3807.11548,6236.354,3807.11548 [f=0018037] [18037] Game End Stats Values: 42,8465,12170,8465,12170,1208.94983,1589.33667,1208.94983,1589.33667,0,0,0,0,0,0,0,0,0,427.747772,0,427.747772,3447.66113,6115.54883,3447.66113,6115.54883,1200,890,1200,890,57.9771538,55.2385025,57.9771538,55.2385025,1520,2010,1520,2010,33.9000702,33.0832291,33.9000702,33.0832291,1730,5575,1730,5575,2803.8335,5299.5,2803.8335,5299.5,4015,3695,4015,3695,5549.50049,3037.8335,5549.50049,3037.8335,312.341187,103.566139,312.341187,103.566139,6236.354,3807.11548,6236.354,3807.11548 [f=0018075] [18075] Event [2432.41968,71.2045288,3967.55103]: 1 lost unit Ripper [f=0018082] [18082] Event [2757.99121,54.0305138,3618.01392]: 1 lost unit Engineer Commander [f=0018085] [18085] Event [3706.85718,254.146713,645.992859]: 1 lost unit Scorcher [f=0018111] gg [f=0018159] Spectator Fine left the game: normal quit [f=0018159] [18159] Event [undefined]: Fine quit [f=0018160] [18160] Event [904,254.164795,4200]: 0 finished unit Razor [f=0018199] Player Inde_Irae left the game: normal quit [f=0018199] [18199] Event [undefined]: Inde_Irae quit [f=0018263] [18263] Event [904,261.995605,900]: 0 finished unit Felon [f=0018290] Spectator bloa left the game: normal quit [f=0018290] [18290] Event [undefined]: bloa quit [f=0018296] No clients connected, shutting down server [f=0018296] Server shutdown [f=0018296] End of demo reached [f=0018389] [18389] Event [904,261.995605,900]: 0 finished unit Convict [f=0018530] [18530] Event [904,261.995605,900]: 0 finished unit Convict [f=0018678] [18678] Event [904,261.995605,900]: 0 finished unit Convict [f=0018852] [18852] Event [904,261.995605,900]: 0 finished unit Convict [f=0019578] Autoquit sending quit command. [f=0019578] [QuitAction] user exited to system [f=0019578] [SpringApp::Kill][1] fromRun=1 [f=0019578] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019578] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019578] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019578] [ThreadPool::SetThreadCount][2] workers=0 [f=0019578] [SpringApp::Kill][2] [f=0019578] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019578] [Game::KillLua][3] dtor=0 luaUI=0x51af0050 [f=0019578] Start widgetHandler:Shutdown [f=0019578] Shutdown - SaveOrderList Complete [f=0019578] Writing last game win data [f=0019578] Shutdown - SaveConfigData Complete [f=0019578] Shutdown Widget - Save/Load API [f=0019578] Shutdown Widget - Chili Highlight [f=0019578] Shutdown Widget - Draw After Chili [f=0019578] Shutdown Widget - EPIC Menu [f=0019578] Shutdown Widget - Chili Widget Selector [f=0019578] Shutdown Widget - Chili Minimap [f=0019578] Shutdown Widget - Local Team Colors [f=0019578] Shutdown Widget - Display Keys 2 [f=0019578] Shutdown Widget - Save Game Menu [f=0019578] Shutdown Widget - Unit Icons [f=0019578] Shutdown Widget - Noises [f=0019578] Shutdown Widget - HealthBars [f=0019578] Shutdown Widget - Win Counter [f=0019578] Shutdown Widget - SpringRTS Replay Stats [f=0019578] Shutdown Widget - BuildETA [f=0019578] Shutdown Widget - Modular Comm Info [f=0019578] Shutdown Widget - Music Player v2 [f=0019578] Shutdown Widget - State Reverse and Latency [f=0019578] Shutdown Widget - Stereo3D [f=0019578] Shutdown Widget - Showeco and Grid Drawer [f=0019578] Shutdown Widget - Point Tracker [f=0019578] Shutdown Widget - Missile Silo Range [f=0019578] Shutdown Widget - MinimapEvents [f=0019578] Shutdown Widget - Local Widgets Config [f=0019578] Shutdown Widget - Highlight Geos [f=0019578] Shutdown Widget - Grab Input [f=0019578] Input grabbing is disabled! [f=0019578] Shutdown Widget - Defense Range Zero-K [f=0019578] Shutdown Widget - MetalFeatures (new) [f=0019578] Shutdown Widget - Darkening [f=0019578] Shutdown Widget - Context Menu [f=0019578] Shutdown Widget - Chili Spectator Panels [f=0019578] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019578] Shutdown Widget - Chili Nuke Warning [f=0019578] Shutdown Widget - Chili EndGame Window [f=0019578] Shutdown Widget - Chili Economy Panel Default [f=0019578] Shutdown Widget - CameraShake [f=0019578] Shutdown Widget - Attack AoE [f=0019578] Shutdown Widget - Map Edge Extension [f=0019578] Shutdown Widget - Selection Send [f=0019578] Shutdown Widget - LupsManager [f=0019578] Shutdown Widget - Newton Firezone [f=0019578] Shutdown Widget - Chili Pro Console [f=0019578] Shutdown Widget - Persistent Build Height [f=0019578] Shutdown Widget - Lasso Terraform GUI [f=0019578] Shutdown Widget - Lups [f=0019578] Shutdown Widget - Chili Framework [f=0019578] Shutdown Widget - Chili Core Selector [f=0019578] Shutdown Widget - Custom Markers [f=0019578] Shutdown Widget - Mex Placement Handler [f=0019578] Shutdown Widget - Select Keys [f=0019578] Shutdown Widget - Pause Screen [f=0019578] Shutdown Widget - Text To Speech Control [f=0019578] Shutdown Widget - Layout Handler [f=0019578] End widgetHandler:Shutdown [f=0019578] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2714911,225880847} {int,ext,rec}Allocs={32317172,0,0} {chunk,block}Bytes={225880847,0} [f=0019578] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019578] [Game::KillLua][2] dtor=0 luaRules=0x51cdf3f0 [f=0019578] Start gadgetHandler:Shutdown [f=0019578] Shutdown - StartSetup [f=0019578] Shutdown - UnitMorph [f=0019578] Shutdown - Carrier Drones [f=0019578] Shutdown - LupsNanoSpray [f=0019578] Shutdown - Missile Silo Controller [f=0019578] Shutdown - Modular Comm Info [f=0019578] Shutdown - Terrain Texture Handler [f=0019578] Shutdown - UnitCloakShield [f=0019578] Shutdown - Starlight Handler [f=0019578] End gadgetHandler:Shutdown [f=0019578] Start gadgetHandler:Shutdown [f=0019578] Shutdown - Save/Load [f=0019578] Shutdown - Teleport Throw [f=0019578] Shutdown - UnitMorph [f=0019578] Shutdown - Modular Comm Info [f=0019578] Shutdown - Retreat Command [f=0019578] Shutdown - Shockwaves [f=0019578] Shutdown - UnitCloakShield [f=0019578] Shutdown - Lups Cloak FX [f=0019578] Shutdown - Lups [f=0019578] Shutdown - Lups Shield [f=0019578] End gadgetHandler:Shutdown [f=0019578] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32317228,0,0} {chunk,block}Bytes={0,0} [f=0019578] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32317228,0,0} {chunk,block}Bytes={0,0} [f=0019578] [Game::KillLua][4] dtor=0 [f=0019578] [Game::~CGame][1] [f=0019578] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019578] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019578] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019578] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019578] [Game::KillLua][4] dtor=1 [f=0019578] [Game::KillMisc][1] [f=0019578] [Game::KillMisc][2] [f=0019578] [Game::KillMisc][3] [f=0019578] [Game::KillRendering][1] [f=0019578] [3DOParser::Kill] allocated 155 pieces [f=0019578] [S3OParser::Kill] allocated 2775 pieces [f=0019578] [AssParser::Kill] allocated 243 pieces [f=0019578] [Game::KillInterface][1] [f=0019578] [Game::KillInterface][2] [f=0019578] [Game::KillSimulation][1] [f=0019578] [Game::KillSimulation][2] [f=0019578] [CCollisionHandler] dis-/continuous tests: 0/684316 [f=0019578] [Game::KillSimulation][3] [f=0019578] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019578] [~CPathCache(20x20)] cacheHits=92 hitPercentage=28% numHashColls=0 maxCacheSize=22 [f=0019578] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019578] [~CPathCache(40x40)] cacheHits=65 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019578] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019578] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019578] [LosHandler::Kill] raycast instance cache-{hits,misses}={11279,28574}; shared=2%; cached=26% [f=0019578] [Game::KillSimulation][4] [f=0019578] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019578] [Game::~CGame][2] [f=0019578] [Game::~CGame][3] [f=0019578] [SpringApp::Kill][3] [f=0019578] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 208882 bytes sent 424794 bytes recv'd [f=0019578] [SpringApp::Kill][4] font=0x45088aa0 [f=0019578] [SpringApp::Kill][5] [f=0019578] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x4515c2d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=5960ms file="objects3d/strikecom_1.dae" indx=5476 inflSize=999kb readTime=152ms file="objects3d/strikecom.dae" indx=5474 inflSize=999kb readTime=141ms file="unittextures/factoryveh1_invert.png" indx=7171 inflSize=1130kb readTime=112ms file="objects3d/detriment.s3o" indx=5116 inflSize=514kb readTime=92ms file="objects3d/funnelweb.dae" indx=5164 inflSize=1500kb readTime=64ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=63ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=62ms file="bitmaps/pd/shockwave.tga" indx=562 inflSize=256kb readTime=49ms file="bitmaps/loadpictures/manualfire.png" indx=508 inflSize=3361kb readTime=48ms file="objects3d/bantha.s3o" indx=4901 inflSize=433kb readTime=48ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 58911699 bytes cached in 2916 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x451eff40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x451ef640) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45103e90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f441c0949e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]