[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.uVAmO93TGr/springsettings.1059085.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 126ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe00001d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8915 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1059085/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 467ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450d8660] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450d8660] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1429ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1787ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1353ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 24ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 363ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 82ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] golfclubninja was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1059085/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8f5e8fb3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8f5e8fb3 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-8f5e8fb3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8f5e8fc3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8f5e8fc3 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-8f5e8fc3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (958ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11768,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1059085/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x515b9ba0,0x514e07d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: f6193460f93e74504e51a5145ad7d57b [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from bloa [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bloa changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000d201e0c0,000000011fcd5e80}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={000000005af34800,00000000f2801970}]" [f=-000001] Allies: I choose: bla! [f=-000001] gl hf [f=-000001] [Game::ClientReadNet] added new player Orfelius with number 2 to team 0 [f=-000001] > SPRINGIE:User Orfelius|wolverine_mine|7_6||False|TheGBC|Dynasty|PL [f=-000001] Connection attempt from Orfelius [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] u2 [f=-000001] [0] Event [4945,46.4006348,3500]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1140,47.368042,616]: 1 finished unit Recon Commander [f=0000000] [0] Masper, team: 0, elo:2563, userid: 518109 [f=0000000] [0] bloa, team: 1, elo:2362, userid: 520572 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4784,46.3260803,3384]: 0 finished unit Cloakbot Factory [f=0000016] [16] Event [1232,46.8452225,504]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0000367] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0000368] [368] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0000390] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0000390] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[Game::Load][lua{Rules,Gaia}={0000000068213980,00000000e2134850}]" [f=0000432] [432] Event [4774.3999,46.3260803,3384]: 0 finished unit Conjurer [f=0000474] [474] Event [1241.59998,46.3923035,504]: 1 finished unit Conjurer [f=0000480] [480] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000678] [678] Event [1241.59998,46.3923035,504]: 1 finished unit Glaive [f=0000728] [728] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000740] [740] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000912] [912] Event [1241.59998,46.3923035,504]: 1 finished unit Glaive [f=0000970] [970] Event [4776,46.4774475,3560]: 0 finished unit Solar Collector [f=0001265] [1265] Event [4984,47.541748,3432]: 0 finished unit Solar Collector [f=0001311] [1311] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0001521] [1521] Event [5032,46.3639221,3640]: 0 finished unit Solar Collector [f=0001583] [1583] Event [1320,46.382843,680]: 1 finished unit Solar Collector [f=0001649] [1649] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0001780] [1780] Event [1241.59998,46.3923035,504]: 1 finished unit Conjurer [f=0001791] [1791] Event [5176,46.3308105,3576]: 0 finished unit Solar Collector [f=0002082] [2082] Event [4912,46.5957031,3584]: 0 finished unit Lotus [f=0002093] [2093] Event [1464,46.3260803,904]: 1 finished unit Solar Collector [f=0002174] [2174] Event [1241.59998,46.3923035,504]: 1 finished unit Glaive [f=0002182] [2182] Event [4774.3999,46.3260803,3384]: 0 finished unit Glaive [f=0002189] [2189] Event [3864,75.5021057,3240]: 0 finished unit Solar Collector [f=0002375] [2375] Event [1241.59998,46.3923035,504]: 1 finished unit Glaive [f=0002390] [2390] Event [4774.3999,46.3260803,3384]: 0 finished unit Glaive [f=0002564] [2564] Event [1592,68.3878479,1080]: 1 finished unit Solar Collector [f=0002603] [2603] Event [4774.3999,46.3260803,3384]: 0 finished unit Glaive [f=0002686] [2686] Event [1241.59998,46.3923035,504]: 1 finished unit Glaive [f=0002814] [2814] Event [4774.3999,46.3260803,3384]: 0 finished unit Glaive [f=0002912] [2912] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0003024] [3024] Event [4774.3999,46.3260803,3384]: 0 finished unit Glaive [f=0003061] [3061] Event [1241.59998,46.3923035,504]: 1 finished unit Conjurer [f=0003172] [3172] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0003304] [3304] Event [1241.59998,46.3923035,504]: 1 finished unit Glaive [f=0003357] [3357] Event [4792,74.3100891,2296]: 0 finished unit Solar Collector [f=0003382] [3382] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0003401] [3401] Event [3496,74.3100891,3208]: 0 finished unit Solar Collector [f=0003532] [3532] Event [4774.3999,46.3260803,3384]: 0 finished unit Glaive [f=0003545] Spectator Orfelius left the game: normal quit [f=0003545] [3545] Event [undefined]: Orfelius quit [f=0003560] [3560] Event [5884.14209,75.5849075,3409.04248]: 1 lost unit Glaive [f=0003653] [3653] Event [2200,75.5021057,936]: 1 finished unit Solar Collector [f=0003715] [3715] Event [1241.59998,46.3923035,504]: 1 finished unit Glaive [f=0003746] [3746] Event [4774.3999,46.3260803,3384]: 0 finished unit Glaive [f=0003776] [3776] Event [416,17.1689758,2064]: 1 finished unit Lotus [f=0003927] [3927] Event [1241.59998,46.3923035,504]: 1 finished unit Glaive [f=0003944] [3944] Event [4774.3999,46.3260803,3384]: 0 finished unit Glaive [f=0003975] [3975] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0004075] [4075] Event [2572.13477,35.2257767,2933.52808]: 1 lost unit Glaive [f=0004139] [4139] Event [4774.3999,46.3260803,3384]: 0 finished unit Glaive [f=0004165] [4165] Event [4504,17.1547852,1864]: 0 finished unit Solar Collector [f=0004267] [4267] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0004334] [4334] Event [4774.3999,46.3260803,3384]: 0 finished unit Glaive [f=0004419] [4419] Event [1584.84131,21.0273209,2195.34888]: 1 lost unit Glaive [f=0004500] [4500] Event [4352,15.9485779,1744]: 0 finished unit Lotus [f=0004500] [4500] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0004529] [4529] Event [4774.3999,46.3260803,3384]: 0 finished unit Glaive [f=0004538] [4538] Event [2552,74.286438,984]: 1 finished unit Solar Collector [f=0004724] [4724] Event [4774.3999,46.3260803,3384]: 0 finished unit Glaive [f=0004755] [4755] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0004860] [4860] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0004882] [4882] Event [2352,75.4973755,912]: 1 finished unit Lotus [f=0004919] [4919] Event [4774.3999,46.3260803,3384]: 0 finished unit Glaive [f=0004981] [4981] Event [2408,74.1729126,3352]: 0 finished unit Solar Collector [f=0005050] [5050] Event [4168,15.9533081,1992]: 0 finished unit Solar Collector [f=0005055] [5055] Event [3056,15.6411133,1632]: 1 finished unit Lotus [f=0005114] [5114] Event [4774.3999,46.3260803,3384]: 0 finished unit Glaive [f=0005175] [5175] Event [2344,75.5021057,984]: 1 finished unit Solar Collector [f=0005212] [5212] Event [1241.59998,46.3923035,504]: 1 finished unit Reaver [f=0005372] [5372] Event [392,17.1595154,2008]: 1 finished unit Solar Collector [f=0005475] [5475] Event [4774.3999,46.3260803,3384]: 0 finished unit Conjurer [f=0005489] [5489] Event [1241.59998,46.3923035,504]: 1 finished unit Ronin [f=0005655] [5655] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0005683] [5683] Event [841.782471,74.9427032,1565.229]: 1 lost unit Glaive [f=0005684] [5684] Event [4774.3999,46.3260803,3384]: 0 finished unit Glaive [f=0005745] [5745] Event [3288,16.8898926,1480]: 1 finished unit Metal Extractor [f=0005871] [5871] Event [814.067322,74.1960144,1061.98804]: 0 lost unit Glaive [f=0005879] [5879] Event [4774.3999,46.3260803,3384]: 0 finished unit Glaive [f=0005891] [5891] Event [821.435181,50.1891174,848.65509]: 1 lost unit Glaive [f=0005902] [5902] Event [827.811462,57.7755241,925.015381]: 0 lost unit Glaive [f=0005945] [5945] Event [1033.74158,46.6585541,650.113037]: 1 lost unit Glaive [f=0005947] [5947] Event [931.093384,46.3260803,770.501343]: 0 lost unit Glaive [f=0005955] [5955] Event [1010.62439,46.3722,633.006042]: 1 lost unit Glaive [f=0005971] [5971] Event [1002.51526,46.4930916,647.969849]: 1 lost unit Glaive [f=0006032] [6032] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0006074] [6074] Event [4774.3999,46.3260803,3384]: 0 finished unit Glaive [f=0006091] [6091] Event [2552,74.286438,3608]: 0 finished unit Solar Collector [f=0006247] [6247] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0006269] [6269] Event [4774.3999,46.3260803,3384]: 0 finished unit Glaive [f=0006282] gg [f=0006324] [6324] Event [1232,46.3923035,504]: 1 lost unit Cloakbot Factory [f=0006343] [6343] Event [1048,47.53405,520]: 1 lost unit Metal Extractor [f=0006348] [6348] Event [1191.7804,44.3060379,392.664093]: 0 lost unit Glaive [f=0006349] [6349] Event [1178.82727,39.4194031,446.709625]: 0 lost unit Glaive [f=0006372] [6372] Event [1202.71265,40.3192711,426.525269]: 0 lost unit Glaive [f=0006464] [6464] Event [4774.3999,46.3260803,3384]: 0 finished unit Glaive [f=0006464] [6464] Event [1208,47.5874863,744]: 1 lost unit Metal Extractor [f=0006518] [6518] Event [3480,74.286438,568]: 1 finished unit Solar Collector [f=0006534] [6534] Event [undefined]: bloa resigned [f=0006534] game_message: bloa has been destroyed! [f=0006534] game_message: Masper wins! [f=0006534] Submitting stats [f=0006534] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006534] Part| Total Time|Time of the last 0.5s [f=0006534] Draw 8228.62ms 17.35% [f=0006534] Lua::Callins::Synced 3035.44ms 17.25% [f=0006534] Lua::Callins::Unsynced 12260.00ms 23.63% [f=0006534] Lua::CollectGarbage::Synced 708.04ms 1.60% [f=0006534] Lua::CollectGarbage::Unsynced 969.51ms 0.90% [f=0006534] Misc::Profiler::AddTime 31.81ms 0.10% [f=0006534] Sim 18752.97ms 66.50% [f=0006534] [6534] Received game_message: bloa has been destroyed! [f=0006534] [6534] Received game_message: Masper wins! [f=0006535] [6535] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006535] [6535] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006535] [6535] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006535] [6535] Game End Stats Values: 2,2065,2185,2065,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.80000019,5.4666667,4.80000019,5.4666667,0,0,0,0,0,0,0,0,790,910,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006535] [6535] Game End Stats Values: 3,2340,2365,2340,2365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.5333333,9.26666641,7.5333333,9.26666641,65,0,65,0,0,0,0,0,1000,1090,1000,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006535] [6535] Game End Stats Values: 4,2495,2505,2495,2505,0,0.01366844,0,0.01366844,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.60000038,8,9.60000038,1275,1275,1275,1275,9,11.0009127,9,11.0009127,130,0,130,0,0,0,0,0,1090,1230,1090,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006535] [6535] Game End Stats Values: 5,2685,2735,2685,2735,0.69680083,1.27660775,0.69680083,1.27660775,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,13.0666666,8.80000019,13.0666666,1275,1275,1275,1275,11.0464516,11.6175289,11.0464516,11.6175289,130,0,130,0,0,0,0,0,1280,1460,1280,1460,0,0,0,0,1.99999976,0,1.99999976,0,0,0,0,0 [f=0006535] [6535] Game End Stats Values: 6,2820,2960,2820,2960,2.06082296,7.11065006,2.06082296,7.11065006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,10.5333338,16,10.5333338,16,1275,1275,1275,1275,15.902132,13.388936,15.902132,13.388936,195,65,195,65,0,0,0,0,1350,1530,1350,1530,0,0,0,0,76.9999924,0,76.9999924,0,0,0,0,0 [f=0006535] [6535] Game End Stats Values: 7,3020,3090,3020,3090,4.05040026,22.8329296,4.05040026,22.8329296,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,12.3999996,18,12.3999996,18,1275,1275,1275,1275,15.5880346,14.048152,15.5880346,14.048152,325,195,325,195,0,0,0,0,1420,1530,1420,1530,0,0,0,0,138.999542,0,138.999542,0,0,0,0,0 [f=0006535] [6535] Game End Stats Values: 8,3140,3310,3140,3310,10.0684576,33.2312698,10.0684576,33.2312698,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,14,18,14,18,1275,1275,1275,1275,14.556819,14.4932222,14.556819,14.4932222,325,325,325,325,0,0,0,0,1540,1620,1540,1620,0,0,0,0,191.167801,0,191.167801,0,0,0,0,0 [f=0006535] [6535] Game End Stats Values: 9,3230,3605,3230,3605,10.3989248,53.1782646,10.3989248,53.1782646,0,0,0,0,0,0,0,0,0,0,0,0,50.4456596,65.0000076,50.4456596,65.0000076,0,90,0,90,14,19.6000004,14,19.6000004,1275,1275,1275,1275,16.8220482,18.0631332,16.8220482,18.0631332,325,390,325,390,0,65,0,65,1630,1850,1630,1850,65,0,65,0,266.169159,0,266.169159,0,65.0000076,56.3804436,65.0000076,56.3804436 [f=0006535] [6535] Game End Stats Values: 10,3520,3825,3520,3825,13.4945068,74.2318192,13.4945068,74.2318192,0,0,0,0,0,0,0,0,0,0,0,0,62.3152275,106.543495,62.3152275,106.543495,90,90,90,90,15.6000004,22,15.6000004,22,1275,1275,1275,1275,14.3173342,18.5369015,14.3173342,18.5369015,455,520,455,520,0,65,0,65,1700,1940,1700,1940,65,0,65,0,278.00177,0,278.00177,0,106.543495,68.2500076,106.543495,68.2500076 [f=0006535] [6535] Game End Stats Values: 11,3480,4025,3480,4025,13.6350594,83.5398102,13.6350594,83.5398102,0,0,0,0,0,0,0,0,0,0,0,0,139.467407,195.000031,139.467407,195.000031,90,90,90,90,16,23.333334,16,23.333334,1275,1275,1275,1275,13.80937,19.620533,13.80937,19.620533,325,650,325,650,0,195,0,195,1790,2010,1790,2010,195,0,195,0,278.00177,0,278.00177,0,195.000031,151.336975,195.000031,151.336975 [f=0006535] [6535] Game End Stats Values: 12,3730,4490,3730,4490,14.3643866,98.4145432,14.3643866,98.4145432,0,0,0,0,0,0,0,0,0,0,0,0,139.467407,195.000031,139.467407,195.000031,180,180,180,180,17.6000004,24,17.6000004,24,1275,1275,1275,1275,15.7152872,22.1249828,15.7152872,22.1249828,325,845,325,845,0,195,0,195,1950,2190,1950,2190,195,0,195,0,278.00177,0,278.00177,0,195.000031,151.336975,195.000031,151.336975 [f=0006535] [6535] Game End Stats Values: 13,4180,4695,4180,4695,15.8533573,141.254257,15.8533573,141.254257,0,0,0,0,0,0,0,0,0,0,0,0,139.467407,195.000031,139.467407,195.000031,270,180,270,180,18.7999992,26.9333324,18.7999992,26.9333324,1275,1275,1275,1275,17.0992641,25.8559818,17.0992641,25.8559818,545,910,545,910,0,195,0,195,2090,2330,2090,2330,195,0,195,0,278.00177,0,278.00177,0,195.000031,151.336975,195.000031,151.336975 [f=0006535] [6535] Game End Stats Values: 14,4295,4970,4295,4970,27.6663628,207.387177,27.6663628,207.387177,0,0,0,0,0,0,0,0,0,0,0,0,292.546448,260.000031,292.546448,260.000031,270,180,270,180,21.8666668,28,21.8666668,28,1275,1275,1275,1275,23.2986526,28.0755272,23.2986526,28.0755272,570,975,570,975,0,260,0,260,2180,2540,2180,2540,338.666779,0,338.666779,0,278.00177,0,278.00177,0,260.000031,310.3508,260.000031,310.3508 [f=0006535] [6535] Game End Stats Values: 15,4215,4975,4215,4975,33.0611038,285.311096,33.0611038,285.311096,0,0,0,0,0,0,0,0,0,108.482208,0,108.482208,489.407684,1309.33887,489.407684,1309.33887,270,180,270,180,22,28.666666,22,28.666666,1275,1275,1275,1275,20.2929821,30.1949272,20.2929821,30.1949272,310,910,310,910,195,520,195,520,2360,2610,2360,2610,598.666748,260,598.666748,260,278.00177,0,278.00177,0,1343.24731,633.761963,1343.24731,633.761963 [f=0006535] [6535] Game End Stats Values: 16,3405,4715,3405,4715,33.9596214,328.785065,33.9596214,328.785065,0,0,0,0,0,0,0,0,0,213.955414,0,213.955414,489.726227,1416.67786,489.726227,1416.67786,270,180,270,180,21,30,21,30,1275,1275,1275,1275,21.6123161,30.4342403,21.6123161,30.4342403,310,650,310,650,260,1400,260,1400,1550,2610,1550,2610,1662.6665,585,1662.6665,585,278.00177,0,278.00177,0,1454.65173,834.085999,1454.65173,834.085999 [f=0006574] [6574] Event [248,18.1907043,2088]: 1 finished unit Solar Collector [f=0006578] [6578] Event [1320,47.8706131,680]: 1 lost unit Solar Collector [f=0006636] gg [f=0006691] [6691] Event [3872,21.88974,1040]: 0 finished unit Lotus [f=0006765] [6765] Event [2528,72.5788269,3184]: 0 finished unit Lotus [f=0006778] Spectator bloa left the game: normal quit [f=0006778] [6778] Event [undefined]: bloa quit [f=0006822] No clients connected, shutting down server [f=0006822] Server shutdown [f=0006825] [6825] Event [4774.3999,46.3260803,3384]: 0 finished unit Conjurer [f=0007034] [7034] Event [4774.3999,46.3260803,3384]: 0 finished unit Glaive [f=0007229] [7229] Event [4774.3999,46.3260803,3384]: 0 finished unit Glaive [f=0007424] [7424] Event [4774.3999,46.3260803,3384]: 0 finished unit Glaive [f=0007619] [7619] Event [4774.3999,46.3260803,3384]: 0 finished unit Glaive [f=0007650] [7650] Event [2856,16.3222656,2616]: 0 finished unit Metal Extractor [f=0007703] [7703] Event [3384,15.9343872,2456]: 0 finished unit Metal Extractor [f=0007814] [7814] Event [4774.3999,46.3260803,3384]: 0 finished unit Glaive [f=0008115] [8115] Event [2936,17.0743713,2600]: 0 finished unit Solar Collector [f=0008209] [8209] Event [3464,15.9343872,2472]: 0 finished unit Solar Collector [f=0008885] Autoquit sending quit command. [f=0008885] [QuitAction] user exited to system [f=0008885] [SpringApp::Kill][1] fromRun=1 [f=0008885] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008885] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008885] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008885] [ThreadPool::SetThreadCount][2] workers=0 [f=0008885] [SpringApp::Kill][2] [f=0008885] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008885] [Game::KillLua][3] dtor=0 luaUI=0x5145e5d0 [f=0008885] Start widgetHandler:Shutdown [f=0008885] Shutdown - SaveOrderList Complete [f=0008885] Writing last game win data [f=0008885] Shutdown - SaveConfigData Complete [f=0008885] Shutdown Widget - Save/Load API [f=0008885] Shutdown Widget - Chili Highlight [f=0008885] Shutdown Widget - Draw After Chili [f=0008885] Shutdown Widget - EPIC Menu [f=0008885] Shutdown Widget - Chili Widget Selector [f=0008885] Shutdown Widget - Chili Minimap [f=0008885] Shutdown Widget - Local Team Colors [f=0008885] Shutdown Widget - Display Keys 2 [f=0008885] Shutdown Widget - Save Game Menu [f=0008885] Shutdown Widget - Unit Icons [f=0008885] Shutdown Widget - Noises [f=0008885] Shutdown Widget - HealthBars [f=0008885] Shutdown Widget - Win Counter [f=0008885] Shutdown Widget - SpringRTS Replay Stats [f=0008885] Shutdown Widget - BuildETA [f=0008885] Shutdown Widget - Modular Comm Info [f=0008885] Shutdown Widget - Music Player v2 [f=0008885] Shutdown Widget - State Reverse and Latency [f=0008885] Shutdown Widget - Stereo3D [f=0008885] Shutdown Widget - Showeco and Grid Drawer [f=0008885] Shutdown Widget - Point Tracker [f=0008885] Shutdown Widget - Missile Silo Range [f=0008885] Shutdown Widget - MinimapEvents [f=0008885] Shutdown Widget - Local Widgets Config [f=0008885] Shutdown Widget - Highlight Geos [f=0008885] Shutdown Widget - Grab Input [f=0008885] Input grabbing is disabled! [f=0008885] Shutdown Widget - Defense Range Zero-K [f=0008885] Shutdown Widget - MetalFeatures (new) [f=0008885] Shutdown Widget - Darkening [f=0008885] Shutdown Widget - Context Menu [f=0008885] Shutdown Widget - Chili Spectator Panels [f=0008885] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008885] Shutdown Widget - Chili Nuke Warning [f=0008885] Shutdown Widget - Chili EndGame Window [f=0008885] Shutdown Widget - Chili Economy Panel Default [f=0008885] Shutdown Widget - CameraShake [f=0008885] Shutdown Widget - Attack AoE [f=0008885] Shutdown Widget - Map Edge Extension [f=0008885] Shutdown Widget - Selection Send [f=0008885] Shutdown Widget - LupsManager [f=0008885] Shutdown Widget - Newton Firezone [f=0008885] Shutdown Widget - Chili Pro Console [f=0008885] Shutdown Widget - Persistent Build Height [f=0008885] Shutdown Widget - Lasso Terraform GUI [f=0008885] Shutdown Widget - Lups [f=0008885] Shutdown Widget - Chili Framework [f=0008885] Shutdown Widget - Chili Core Selector [f=0008885] Shutdown Widget - Custom Markers [f=0008885] Shutdown Widget - Mex Placement Handler [f=0008885] Shutdown Widget - Select Keys [f=0008885] Shutdown Widget - Pause Screen [f=0008885] Shutdown Widget - Text To Speech Control [f=0008885] Shutdown Widget - Layout Handler [f=0008885] End widgetHandler:Shutdown [f=0008885] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={802666,86099060} {int,ext,rec}Allocs={21985416,0,0} {chunk,block}Bytes={86099060,0} [f=0008885] [Game::KillLua][1] dtor=0 luaGaia=0x514e07d0 [f=0008885] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={653112,76345033} {int,ext,rec}Allocs={21985417,0,0} {chunk,block}Bytes={76345033,0} [f=0008885] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={653112,76345033} {int,ext,rec}Allocs={21985417,0,0} {chunk,block}Bytes={76345033,0} [f=0008885] [Game::KillLua][2] dtor=0 luaRules=0x515b9ba0 [f=0008885] Start gadgetHandler:Shutdown [f=0008885] Shutdown - StartSetup [f=0008885] Shutdown - UnitMorph [f=0008885] Shutdown - Carrier Drones [f=0008885] Shutdown - LupsNanoSpray [f=0008885] Shutdown - Missile Silo Controller [f=0008885] Shutdown - Modular Comm Info [f=0008885] Shutdown - Terrain Texture Handler [f=0008885] Shutdown - UnitCloakShield [f=0008885] Shutdown - Starlight Handler [f=0008885] End gadgetHandler:Shutdown [f=0008885] Start gadgetHandler:Shutdown [f=0008885] Shutdown - Save/Load [f=0008885] Shutdown - Teleport Throw [f=0008885] Shutdown - UnitMorph [f=0008885] Shutdown - Modular Comm Info [f=0008885] Shutdown - Retreat Command [f=0008885] Shutdown - Shockwaves [f=0008885] Shutdown - UnitCloakShield [f=0008885] Shutdown - Lups Cloak FX [f=0008885] Shutdown - Lups [f=0008885] Shutdown - Lups Shield [f=0008885] End gadgetHandler:Shutdown [f=0008885] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21985467,0,0} {chunk,block}Bytes={0,0} [f=0008885] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21985467,0,0} {chunk,block}Bytes={0,0} [f=0008885] [Game::KillLua][4] dtor=0 [f=0008885] [Game::~CGame][1] [f=0008885] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008885] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008885] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008885] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008885] [Game::KillLua][4] dtor=1 [f=0008885] [Game::KillMisc][1] [f=0008885] [Game::KillMisc][2] [f=0008885] [Game::KillMisc][3] [f=0008885] [Game::KillRendering][1] [f=0008885] [3DOParser::Kill] allocated 137 pieces [f=0008885] [S3OParser::Kill] allocated 2644 pieces [f=0008885] [AssParser::Kill] allocated 220 pieces [f=0008885] [Game::KillInterface][1] [f=0008885] [Game::KillInterface][2] [f=0008885] [Game::KillSimulation][1] [f=0008885] [Game::KillSimulation][2] [f=0008885] [CCollisionHandler] dis-/continuous tests: 0/382682 [f=0008885] [Game::KillSimulation][3] [f=0008885] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008885] [~CPathCache(24x16)] cacheHits=29 hitPercentage=37% numHashColls=0 maxCacheSize=34 [f=0008885] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008885] [~CPathCache(48x32)] cacheHits=62 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0008885] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008885] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008885] [LosHandler::Kill] raycast instance cache-{hits,misses}={2602,4816}; shared=4%; cached=31% [f=0008885] [Game::KillSimulation][4] [f=0008885] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0008885] [Game::~CGame][2] [f=0008885] [Game::~CGame][3] [f=0008885] [SpringApp::Kill][3] [f=0008885] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 94099 bytes sent 98642 bytes recv'd [f=0008885] [SpringApp::Kill][4] font=0x4500daa0 [f=0008885] [SpringApp::Kill][5] [f=0008885] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x4508f020) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=4303ms file="objects3d/funnelweb.dae" indx=5164 inflSize=1500kb readTime=58ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=58ms file="objects3d/infiltrator.s3o" indx=5209 inflSize=74kb readTime=48ms file="luaui/widgets/gui_chili_space_waster.lua" indx=4623 inflSize=1kb readTime=42ms file="luaui/widgets/gui_chili_share.lua" indx=4622 inflSize=49kb readTime=41ms file="gamedata/explosions.lua" indx=852 inflSize=0kb readTime=40ms file="luaui/configs/lang/campaign_units.en.json" indx=2859 inflSize=4kb readTime=40ms file="objects3d/sphererock.s3o" indx=5444 inflSize=62kb readTime=35ms file="objects3d/spideranarchid.s3o" indx=5449 inflSize=168kb readTime=34ms file="objects3d/commrecon2.s3o" indx=4992 inflSize=114kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 54039844 bytes cached in 2882 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x451ae360) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x451c4c80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x450831b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe0000949e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]