[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jnvh6dLybc/springsettings.1059068.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 200ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f23bc01d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8913 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1059068/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 234ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b90c30] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b90c30] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1108ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1381ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 715ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 82ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WebFreaK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1059068/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3397ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11768,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1059068/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5281e710,0x529a61e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: e61334608b46d3a78607ff885fdaa0bf [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from turrentjake [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000aff12240,00000000ffd7d980}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="turrentjake" string="[Game::Load][lua{Rules,Gaia}={000000005ac987c0,00000000e70941a0}]" [f=-000001] Allies: I choose: crusher! [f=-000001] [0] Event [1310,11.7983398,2046]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6861,91.1763306,4635]: 1 finished unit Strike Commander [f=0000000] [0] Masper, team: 0, elo:2555, userid: 518109 [f=0000000] [0] turrentjake, team: 1, elo:2045, userid: 423639 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1424,11.796875,2240]: 0 finished unit Rover Assembly [f=0000031] [31] Event [6896,91.171875,4544]: 1 finished unit Rover Assembly [f=0000240] [240] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000315] [315] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0000426] [426] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Mason [f=0000480] [480] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000665] [665] Event [6878.00781,91.8169785,4544.02979]: 1 finished unit Mason [f=0000675] [675] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0000744] [744] Event [1064,11.796875,2088]: 0 finished unit Solar Collector [f=0000974] [974] Event [1208,11.796875,2200]: 0 finished unit Solar Collector [f=0001098] [1098] Event [6878.00781,91.8169785,4544.02979]: 1 finished unit Fencer [f=0001298] [1298] Event [1224,13.6417236,1944]: 0 finished unit Solar Collector [f=0001413] [1413] Event [6840,91.171875,4808]: 1 finished unit Solar Collector [f=0001565] [1565] Event [6878.00781,91.8169785,4544.02979]: 1 finished unit Fencer [f=0001681] [1681] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0001721] [1721] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0001890] [1890] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Dart [f=0002119] [2119] Event [6878.00781,91.8169785,4544.02979]: 1 finished unit Fencer [f=0002258] [2258] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0002397] [2397] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0002603] [2603] Event [6712,91.171875,4728]: 1 finished unit Solar Collector [f=0002725] [2725] Event [3024,116.573425,1936]: 0 finished unit Radar Tower [f=0002775] [2775] Event [2088,11.796875,1144]: 0 finished unit Solar Collector [f=0002950] [2950] Event [6878.00781,91.8169785,4544.02979]: 1 finished unit Mason [f=0002984] [2984] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0002987] [2987] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Mason [f=0003228] [3228] Event [2216,11.796875,1272]: 0 finished unit Solar Collector [f=0003326] [3326] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0003345] [3345] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0003611] [3611] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Mason [f=0003635] [3635] Event [6584,91.171875,4632]: 1 finished unit Solar Collector [f=0003657] [3657] Event [5140.49268,11.796875,3181.20605]: 0 lost unit Dart [f=0003739] [3739] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0003806] [3806] Event [6878.00781,91.8169785,4544.02979]: 1 finished unit Fencer [f=0003861] [3861] Event [5712.2085,11.796875,2822.84302]: 1 lost unit Fencer [f=0003933] [3933] Event [3464,15.0176086,1592]: 0 finished unit Solar Collector [f=0004125] [4125] Event [3448,14.8315735,1784]: 0 finished unit Solar Collector [f=0004395] [4395] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [f=0004418] [4418] Event [3344,12.7890625,1872]: 0 finished unit Lotus [f=0004584] [4584] Event [6456,91.171875,4520]: 1 finished unit Solar Collector [f=0004604] [4604] Event [3432,12.8859558,1928]: 0 finished unit Solar Collector [f=0004693] [4693] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0004698] [4698] Event [6878.00781,91.8169785,4544.02979]: 1 finished unit Fencer [f=0004853] [4853] Event [3288,11.2930298,408]: 0 finished unit Solar Collector [f=0004866] [4866] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0004935] [4935] Event [104,12.7890625,3032]: 0 finished unit Metal Extractor [f=0005095] [5095] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Mason [f=0005346] [5346] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0005376] [5376] Event [184,12.7890625,3064]: 0 finished unit Solar Collector [f=0005490] [5490] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0005562] [5562] Event [6328,91.171875,4424]: 1 finished unit Solar Collector [f=0005568] [5568] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0005580] [5580] Event [6878.00781,91.8169785,4544.02979]: 1 finished unit Fencer [f=0005595] [5595] Event [3664,11.796875,2800]: 0 finished unit Lotus [f=0005657] [5657] Event [3889.29102,13.78125,3187.45483]: 1 finished unit Strike Commander [f=0005912] [5912] Event [3840,12.7658081,2752]: 0 lost unit Lotus [f=0005925] [5925] Event [3264,13.8548889,512]: 0 finished unit Lotus [f=0005961] [5961] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0006006] [6006] Event [6878.00781,91.8169785,4544.02979]: 1 finished unit Fencer [f=0006083] [6083] Event [3664,11.796875,2800]: 0 lost unit Lotus [f=0006111] [6111] Event [6200,96.2219543,4312]: 1 finished unit Solar Collector [f=0006311] [6311] Event [1304,11.796875,2248]: 0 finished unit Caretaker [f=0006377] [6377] Event [3352,12.7580566,520]: 0 finished unit Solar Collector [f=0006427] [6427] Event [344,91.171875,520]: 0 finished unit Solar Collector [f=0006517] [6517] Event [3682.14136,11.796875,2295.43237]: 0 lost unit Scorcher [f=0006554] [6554] Event [3788.1355,11.93431,2333.56567]: 0 lost unit Scorcher [f=0006570] [6570] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ripper [f=0006589] [6589] Event [856,87.1992493,4280]: 0 finished unit Metal Extractor [f=0006623] [6623] Event [6072,118.542297,4216]: 1 finished unit Solar Collector [f=0006844] [6844] Event [3674.47217,11.796875,2492.22998]: 1 finished unit Strike Commander [f=0006909] [6909] Event [1336,11.796875,2184]: 0 finished unit Caretaker [f=0006909] [6909] Event [3120,13.7657471,2144]: 0 lost unit Lotus [f=0006954] [6954] Event [456,91.171875,392]: 0 finished unit Solar Collector [f=0007029] [7029] Event [2992,121.177795,1904]: 0 finished unit Picket [f=0007152] [7152] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ripper [f=0007157] [7157] Event [5944,137.789185,4104]: 1 finished unit Solar Collector [f=0007228] [7228] Event [856,87.1992493,4376]: 0 finished unit Solar Collector [f=0007288] [7288] Event [3432,12.8747787,1928]: 0 lost unit Solar Collector [f=0007366] [7366] Event [3024,116.573425,1936]: 0 lost unit Radar Tower [f=0007385] [7385] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Fencer [f=0007526] [7526] Event [2960,81.8158569,1968]: 0 finished unit Picket [f=0007540] [7540] Event [3344,12.7890625,1872]: 0 lost unit Lotus [f=0007608] [7608] Event [2960,81.8158569,1968]: 0 lost unit Picket [f=0007656] [7656] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Fencer [f=0007681] [7681] Event [5816,137.800812,4008]: 1 finished unit Solar Collector [f=0007701] [7701] Event [568,91.171875,264]: 0 finished unit Solar Collector [f=0007716] [7716] Event [2992,121.177795,1904]: 0 lost unit Picket [f=0007840] [7840] Event [3285.24048,12.7890625,2510.1438]: 0 lost unit Scorcher [f=0007900] [7900] Event [6878.00781,91.8169785,4544.02979]: 1 finished unit Fencer [f=0007935] [7935] Event [3252.48193,12.3636055,2435.42383]: 1 lost unit Fencer [f=0007954] [7954] Event [2896,83.4117584,1920]: 0 finished unit Picket [f=0007965] [7965] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Fencer [f=0007992] [7992] Event [3350.81763,11.7985935,2363.90039]: 1 lost unit Fencer [f=0008123] [8123] Event [4712,212.885376,1320]: 0 finished unit Metal Extractor [f=0008175] [8175] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Fencer [f=0008237] [8237] Event [5688,137.800812,3896]: 1 finished unit Solar Collector [f=0008325] [8325] Event [6878.00781,91.8169785,4544.02979]: 1 finished unit Fencer [f=0008406] [8406] Event [3008,19.633606,2176]: 0 finished unit Lotus [f=0008443] [8443] Event [104,87.1992493,4872]: 0 finished unit Metal Extractor [f=0008460] [8460] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Fencer [f=0008512] [8512] Event [3408.45898,11.8364563,2342.15039]: 1 lost unit Fencer [f=0008575] [8575] Event [4792,210.335144,1288]: 0 finished unit Solar Collector [f=0008644] [8644] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Fencer [f=0008735] [8735] Event [3448,14.8315735,1784]: 0 lost unit Solar Collector [f=0008799] [8799] Event [3248.45264,12.9070129,2329.83057]: 0 lost unit Ripper [f=0008834] [8834] Event [3593.47241,11.8889875,2187.15356]: 1 finished unit Strike Commander [f=0008834] [8834] Event [3593.47241,11.8889875,2187.15356]: 1 lost unit Strike Commander [f=0008848] [8848] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Fencer [f=0008919] [8919] Event [3152,12.4700203,2112]: 0 finished unit Lotus [f=0008938] [8938] Event [3625.6355,11.1176023,2414.64526]: 1 lost unit Fencer [f=0008951] [8951] Event [3486.23511,11.796875,2468.33618]: 0 lost unit Ripper [f=0008957] [8957] Event [3118.53052,15.468276,2332.17456]: 0 lost unit Fencer [f=0009018] [9018] Event [3277.64355,12.9135656,2329.24512]: 0 lost unit Fencer [f=0009037] [9037] Event [4696,209.408844,1224]: 0 finished unit Solar Collector [f=0009042] [9042] Event [3659.53906,12.0058212,2450.07666]: 1 lost unit Fencer [f=0009053] [9053] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Fencer [f=0009098] [9098] Event [6878.00781,91.8169785,4544.02979]: 1 finished unit Fencer [f=0009139] [9139] Event [3344,11.796875,2192]: 0 lost unit Picket [f=0009147] [9147] Event [248,87.1992493,5016]: 0 finished unit Metal Extractor [f=0009232] [9232] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Fencer [f=0009241] [9241] Event [3666.1145,11.8160629,2351.06006]: 1 lost unit Fencer [f=0009394] [9394] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Fencer [f=0009517] [9517] Event [4584,206.513672,1256]: 0 finished unit Solar Collector [f=0009559] [9559] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Fencer [f=0009603] [9603] Event [184,87.1992493,4808]: 0 finished unit Solar Collector [f=0009680] [9680] Event [3648.55762,11.3083429,2447.77783]: 0 lost unit Fencer [f=0009824] [9824] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ripper [f=0009872] [9872] Event [4046.43628,13.78125,2698.56201]: 1 finished unit Strike Commander [f=0010020] [10020] Event [3572.70215,11.796875,2639.52075]: 0 lost unit Fencer [f=0010079] [10079] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ripper [f=0010094] [10094] Event [4784,193.471832,1120]: 0 finished unit Lotus [f=0010143] [10143] Event [264,87.1992493,4872]: 0 finished unit Solar Collector [f=0010175] [10175] Event [6878.00781,91.8169785,4544.02979]: 1 finished unit Fencer [f=0010424] [10424] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ripper [f=0010543] [10543] Event [7064,12.7890625,2088]: 1 finished unit Metal Extractor [f=0010575] [10575] Event [3468.05762,11.6065874,2450.1665]: 0 lost unit Fencer [f=0010629] [10629] Event [6878.00781,91.8169785,4544.02979]: 1 finished unit Fencer [f=0010679] [10679] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ripper [f=0010698] [10698] Event [344,87.1992493,5000]: 0 finished unit Solar Collector [f=0010934] [10934] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ripper [f=0011085] [11085] Event [4800,202.021698,1184]: 0 finished unit Radar Tower [f=0011189] [11189] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ripper [f=0011215] [11215] Event [3934.6626,12.7890625,2411.27783]: 1 lost unit Fencer [f=0011239] [11239] Event [3465.92993,11.796875,2310.9043]: 0 lost unit Fencer [f=0011327] [11327] Event [3285.40454,11.796875,2210.2937]: 0 lost unit Engineer Commander [f=0011406] [11406] Event [5464,137.800812,3960]: 1 finished unit Energy Pylon [f=0011415] [11415] Event [3723.33081,11.8298512,2366.11255]: 1 lost unit Fencer [f=0011418] [11418] Event [3573.75537,12.0119505,2475.11035]: 0 lost unit Fencer [f=0011453] [11453] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ravager [f=0011478] [11478] Event [6878.00781,91.8169785,4544.02979]: 1 finished unit Fencer [f=0011487] [11487] Event [3453.69043,11.8079529,2249.62109]: 0 lost unit Fencer [f=0011531] [11531] Event [3738.49341,10.7987051,2273.4978]: 1 lost unit Fencer [f=0011728] [11728] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ripper [f=0011773] [11773] Event [4228.05859,12.2262812,2409.8208]: 1 lost unit Fencer [f=0011984] [11984] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ripper [f=0012008] [12008] Event [4477.39648,27.2956886,1974.99475]: 1 finished unit Strike Commander [f=0012008] [12008] Event [4477.39648,27.2956886,1974.99475]: 1 lost unit Strike Commander [f=0012171] [12171] Event [6312,87.1992493,840]: 1 finished unit Metal Extractor [f=0012184] [12184] Event [6878.00781,91.8169785,4544.02979]: 1 finished unit Fencer [f=0012239] [12239] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ripper [f=0012250] [12250] Event [3816,14.2742996,3368]: 1 lost unit Metal Extractor [f=0012504] [12504] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ripper [f=0012585] [12585] Event [4880,187.809387,1152]: 0 finished unit Lotus [f=0012674] [12674] Event [6878.00781,91.8169785,4544.02979]: 1 finished unit Fencer [f=0012695] [12695] Event [3966.48486,12.8988104,2392.21582]: 0 lost unit Ripper [f=0012795] [12795] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ravager [f=0012885] [12885] Event [3562.03052,11.9580431,2443.23584]: 0 lost unit Ripper [f=0012891] [12891] Event [2456,212.885376,3800]: 0 finished unit Metal Extractor [f=0012891] [12891] Event [4868.59033,16.1622448,2931.94971]: 1 lost unit Fencer [f=0012921] [12921] Event [4880.86914,16.4993382,2970.79443]: 1 lost unit Fencer [f=0012960] [12960] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Mason [f=0013097] [13097] Event [3384,11.796875,2136]: 0 lost unit Stinger [f=0013167] [13167] Event [4932.33936,13.5816069,3312.4751]: 0 lost unit Fencer [f=0013190] [13190] Event [4999.71387,11.8206987,3310.2395]: 0 lost unit Fencer [f=0013238] [13238] Event [4576,182.464752,1136]: 0 finished unit Picket [f=0013246] [13246] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ripper [f=0013313] [13313] Event [5142.81494,10.6265001,3347.72095]: 1 lost unit Fencer [f=0013357] [13357] Event [2376,208.184113,3864]: 0 finished unit Solar Collector [f=0013387] [13387] Event [5032,11.1462593,3800]: 1 lost unit Metal Extractor [f=0013429] [13429] Event [6878.00781,91.8169785,4544.02979]: 1 finished unit Fencer [f=0013482] [13482] Event [5176,11.761795,3928]: 1 lost unit Metal Extractor [f=0013491] [13491] Event [6920,87.1992493,104]: 1 finished unit Metal Extractor [f=0013527] [13527] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ripper [f=0013620] [13620] Event [3152,12.4700203,2112]: 0 lost unit Lotus [f=0013709] [13709] Event [5848,12.1108093,3128]: 1 finished unit Energy Pylon [f=0013783] [13783] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ripper [f=0013822] [13822] Event [2504,207.947693,3896]: 0 finished unit Solar Collector [f=0013860] [13860] Event [4640,194.603546,1136]: 0 finished unit Picket [f=0013903] [13903] Event [3141.427,12.8363476,2481.00952]: 0 lost unit Ripper [f=0013932] [13932] Event [5714.89355,10.9164495,3048.91943]: 1 lost unit Mason [f=0013973] [13973] Event [3411.93384,11.6585035,2108.02051]: 1 finished unit Strike Commander [f=0013973] [13973] Event [3411.93384,11.6585035,2108.02051]: 1 lost unit Strike Commander [f=0014038] [14038] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ripper [f=0014094] [14094] Event [5896,11.796875,2984]: 1 lost unit Metal Extractor [f=0014133] [14133] Event [5848,10.7279816,3128]: 1 lost unit Energy Pylon [f=0014161] [14161] Event [6878.00781,91.8169785,4544.02979]: 1 finished unit Fencer [f=0014173] [14173] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Mason [f=0014211] [14211] Event [3398.92505,10.4196901,2293.5271]: 0 lost unit Ripper [f=0014257] [14257] Event [6024,12.3732882,3128]: 1 lost unit Metal Extractor [f=0014383] [14383] Event [7064,87.1992493,248]: 1 finished unit Metal Extractor [f=0014437] [14437] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ravager [f=0014592] [14592] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Mason [f=0014610] [14610] Event [4704,198.537415,1136]: 0 finished unit Picket [f=0014617] [14617] Event [4053.58032,-7.5118537,1626.04114]: 0 lost unit Ravager [f=0014690] [14690] Event [3914.4751,-3.3750088,1745.44336]: 0 lost unit Ripper [f=0014780] [14780] Event [4084.99365,-6.6951027,1696.80847]: 0 lost unit Ripper [f=0014840] [14840] Event [5548.31738,61.2564201,3258.92163]: 0 lost unit Ripper [f=0014847] [14847] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ripper [f=0014852] [14852] Event [5548.15479,133.658051,3614.44775]: 1 lost unit Fencer [f=0014956] [14956] Event [6878.00781,91.8169785,4544.02979]: 1 finished unit Fencer [f=0015102] [15102] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ripper [f=0015332] [15332] Event [6416.23633,96.6807861,4104.14795]: 1 lost unit Fencer [f=0015354] [15354] Event [2984,20.7538452,2296]: 0 finished unit Storage [f=0015367] [15367] Event [4768,200.180725,1152]: 0 finished unit Picket [f=0015389] [15389] Event [6439.27686,104.012459,4015.27344]: 1 lost unit Fencer [f=0015397] [15397] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ripper [f=0015501] [15501] Event [6457.29395,89.9916763,4282.12354]: 1 lost unit Fencer [f=0015613] [15613] Event [6878.00781,91.8169785,4544.02979]: 1 finished unit Fencer [f=0015652] [15652] Event [5464,137.800812,3960]: 1 lost unit Energy Pylon [f=0015671] [15671] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ripper [f=0015694] [15694] Event [5688,138.221405,3896]: 1 lost unit Solar Collector [f=0015696] [15696] Event [6776.0498,90.5898895,4409.45459]: 1 lost unit Fencer [f=0015755] [15755] Event [6878.00781,91.8169785,4544.02979]: 1 lost unit Scorcher [f=0015773] [15773] Event [3400,17.0601196,1544]: 0 lost unit Metal Extractor [f=0015792] [15792] Event [6878.00781,91.4108658,4544.02979]: 1 lost unit Scorcher [f=0015808] [15808] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Mason [f=0015812] [15812] Event [6878.00781,90.9807205,4544.02979]: 1 lost unit Scorcher [f=0015838] [15838] Event [6878.00781,90.5692673,4544.02979]: 1 lost unit Scorcher [f=0015857] [15857] Event [6878.00781,90.1249313,4544.02979]: 1 lost unit Scorcher [f=0015887] [15887] Event [6878.00781,89.752388,4544.02979]: 1 lost unit Scorcher [f=0015911] [15911] Event [6878.00781,89.383049,4544.02979]: 1 lost unit Scorcher [f=0015939] [15939] Event [6878.00781,91.0726547,4544.02979]: 1 lost unit Scorcher [f=0015969] [15969] Event [6878.00781,90.5528641,4544.02979]: 1 lost unit Scorcher [f=0015988] [15988] Event [6878.00781,90.0131531,4544.02979]: 1 lost unit Scorcher [f=0016055] [16055] Event [6878.00781,89.5528793,4544.02979]: 1 lost unit Scorcher [f=0016072] [16072] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ravager [f=0016084] [16084] Event [6736,86.1489258,960]: 1 finished unit Lotus [f=0016094] [16094] Event [6878.00781,89.0414047,4544.02979]: 1 lost unit Scorcher [f=0016100] [16100] Event [3839.73535,0.99705237,1720.65698]: 1 finished unit Strike Commander [f=0016100] [16100] Event [3839.73535,0.99705237,1720.65698]: 1 lost unit Strike Commander [f=0016110] [16110] Event [4832,193.223785,1152]: 0 finished unit Picket [f=0016127] [16127] Event [6878.00781,88.6998367,4544.02979]: 1 lost unit Scorcher [f=0016153] [16153] Event [6456,91.171875,4520]: 1 lost unit Solar Collector [f=0016161] [16161] Event [6878.00781,88.2117844,4544.02979]: 1 lost unit Scorcher [f=0016211] [16211] Event [3978.51587,-7.9911242,1614.81372]: 1 lost unit Strike Commander [f=0016212] [16212] Event [6878.00781,87.9001236,4544.02979]: 1 lost unit Scorcher [f=0016227] [16227] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Mason [f=0016235] [16235] Event [6878.00781,91.380806,4544.02979]: 1 lost unit Scorcher [f=0016236] [16236] Event [3842.45923,-4.9448533,1642.99512]: 0 lost unit Ripper [f=0016269] [16269] Event [6878.00781,90.8675003,4544.02979]: 1 lost unit Scorcher [f=0016296] gg [f=0016309] [16309] Event [6878.00781,90.459404,4544.02979]: 1 lost unit Scorcher [f=0016338] [16338] Event [6896,89.2517853,4544]: 1 lost unit Rover Assembly [f=0016343] [16343] Event [6200,96.2219543,4312]: 1 lost unit Solar Collector [f=0016365] [16365] Event [undefined]: turrentjake resigned [f=0016365] game_message: turrentjake has been destroyed! [f=0016365] game_message: Masper wins! [f=0016365] Submitting stats [f=0016365] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016365] Part| Total Time|Time of the last 0.5s [f=0016365] Draw 30027.49ms 49.50% [f=0016365] Lua::Callins::Synced 44335.96ms 4.79% [f=0016365] Lua::Callins::Unsynced 36860.89ms 54.29% [f=0016365] Lua::CollectGarbage::Synced 1930.49ms 0.60% [f=0016365] Lua::CollectGarbage::Unsynced 2495.24ms 2.00% [f=0016365] Misc::Profiler::AddTime 108.55ms 0.10% [f=0016365] Sim 77726.95ms 24.65% [f=0016365] [16365] Received game_message: turrentjake has been destroyed! [f=0016365] [16365] Received game_message: Masper wins! [f=0016366] [16366] Game End Stats Header: 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31,7010,7915,7010,7915,323.225159,853.847839,323.225159,853.847839,0,0,0,0,0,0,0,0,0,866.131958,0,866.131958,5424.86621,5771.70605,5424.86621,5771.70605,0,650,0,650,28,40.4000015,28,40.4000015,4260,55,4260,55,28.3074265,41.7330818,28.3074265,41.7330818,280,2800,280,2800,5074.59863,2230,5074.59863,2230,2470,4410,2470,4410,2230,5148.26563,2230,5148.26563,331.334961,399.384613,331.334961,399.384613,5937.84326,5850.35156,5937.84326,5850.35156 [f=0016366] [16366] Game End Stats Values: 32,7090,8235,7090,8235,350.476044,914.550598,350.476044,914.550598,0,0,0,0,0,0,0,0,0,1010.1709,0,1010.1709,5935.03516,5964.12646,5935.03516,5964.12646,0,660,0,660,28,42.4000015,28,42.4000015,4260,55,4260,55,20.8167286,45.7913475,20.8167286,45.7913475,280,3040,280,3040,5404.59863,2350,5404.59863,2350,2550,4480,2550,4480,2350,5478.26563,2350,5478.26563,331.334961,502.544983,331.334961,502.544983,6130.26367,6368.42236,6130.26367,6368.42236 [f=0016366] [16366] Game End Stats Values: 33,7790,8255,7790,8255,382.606781,1021.29315,382.606781,1021.29315,0,0,0,0,0,0,0,0,0,1306.58167,0,1306.58167,6504.70068,7836.23047,6504.70068,7836.23047,0,560,0,560,28,44,28,44,5110,55,5110,55,19.5420513,51.7940254,19.5420513,51.7940254,420,3040,420,3040,5644.59863,2730,5644.59863,2730,2260,4600,2260,4600,2730,5818.26563,2730,5818.26563,331.334961,650.728027,331.334961,650.728027,8110.10889,7083.2959,8110.10889,7083.2959 [f=0016366] [16366] Game End Stats Values: 34,7790,7995,7790,7995,410.836639,1134.49561,410.836639,1134.49561,0,0,0,0,0,0,0,0,0,1644.78589,0,1644.78589,6972.0127,8781.02148,6972.0127,8781.02148,0,660,0,660,28,43.9999962,28,43.9999962,5110,55,5110,55,18.7486591,52.5469093,18.7486591,52.5469093,420,2560,420,2560,6614.59863,2730,6614.59863,2730,2260,4720,2260,4720,2730,6788.26563,2730,6788.26563,331.334961,800.746338,331.334961,800.746338,9054.90039,7580.229,9054.90039,7580.229 [f=0016366] [16366] Game End Stats Values: 35,7790,8235,7790,8235,420.489166,1218.24341,420.489166,1218.24341,0,0,0,0,0,0,0,0,0,1836.21167,0,1836.21167,7064.9502,9185.30176,7064.9502,9185.30176,0,660,0,660,26.3999996,44,26.3999996,44,5110,55,5110,55,25.4879684,48.105999,25.4879684,48.105999,420,2800,420,2800,6614.59863,2870,6614.59863,2870,2260,4720,2260,4720,2870,6788.26563,2870,6788.26563,459.005524,913.926819,459.005524,913.926819,9459.18066,7673.1665,9459.18066,7673.1665 [f=0016366] [16366] Game End Stats Values: 36,7100,8915,7100,8915,428.454071,1252.07068,428.454071,1252.07068,0,0,0,0,0,0,0,0,0,1838.86047,0,1838.86047,7265.27441,9846.02637,7265.27441,9846.02637,0,760,0,760,24.666666,43.5999985,24.666666,43.5999985,5110,55,5110,55,25.1976299,47.2511749,25.1976299,47.2511749,0,3280,0,3280,6614.59863,3630,6614.59863,3630,1990,4820,1990,4820,3700,6788.26563,3700,6788.26563,574.33667,1059.72681,574.33667,1059.72681,10120.5547,7923.6875,10120.5547,7923.6875 [f=0016366] [16366] Game End Stats Values: 37,8070,9295,8070,9295,440.483307,1309.43555,440.483307,1309.43555,0,0,0,0,0,0,0,0,0,1838.86047,0,1838.86047,7546.41211,12617.79,7546.41211,12617.79,90,860,90,860,22.2666664,42,22.2666664,42,6060,55,6060,55,21.7575397,46.3243942,21.7575397,46.3243942,0,3530,0,3530,6704.59863,3845.99976,6704.59863,3845.99976,1920,4850,1920,4850,3915.99976,6878.26563,3915.99976,6878.26563,624.333618,1202.85852,624.333618,1202.85852,12892.3184,8220.83789,12892.3184,8220.83789 [f=0016366] [16366] Game End Stats Values: 38,1240,9175,1240,9175,446.467407,1344.72888,446.467407,1344.72888,0,0,0,0,0,0,0,0,54.325573,1906.13647,54.325573,1906.13647,7906.73877,13137.084,7906.73877,13137.084,90,860,90,860,16.333334,44,16.333334,44,0,55,0,55,15.9973555,45.0768471,15.9973555,45.0768471,0,3290,0,3290,6944.59863,10717.333,6944.59863,10717.333,1150,4970,1150,4970,10793.666,7118.26563,10793.666,7118.26563,624.333618,1233.85095,624.333618,1233.85095,13411.6123,8582.69336,13411.6123,8582.69336 [f=0016376] [16376] Event [6872,91.4784241,4696]: 1 lost unit Metal Extractor [f=0016377] [16377] Event [5816,137.800812,4008]: 1 lost unit Solar Collector [f=0016405] [16405] Event [6328,91.171875,4424]: 1 lost unit Solar Collector [f=0016409] [16409] Event [5944,137.797882,4104]: 1 lost unit Solar Collector [f=0016427] gg [f=0016482] [16482] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ripper [f=0016511] Spectator turrentjake left the game: normal quit [f=0016511] [16511] Event [undefined]: turrentjake quit [f=0016578] Player Masper left the game: normal quit [f=0016578] [16578] Event [undefined]: Masper quit [f=0016584] No clients connected, shutting down server [f=0016584] Server shutdown [f=0016662] [16662] Event [3208,9.34589767,2152]: 0 finished unit Storage [f=0016766] [16766] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ripper [f=0017022] [17022] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ripper [f=0017306] [17306] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ripper [f=0017471] [17471] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Mason [f=0017737] [17737] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Ravager [f=0017891] [17891] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Mason [f=0018032] [18032] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0018196] [18196] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0018347] [18347] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0018511] [18511] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0018662] [18662] Event [1441.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0018751] Autoquit sending quit command. [f=0018751] [QuitAction] user exited to system [f=0018751] [SpringApp::Kill][1] fromRun=1 [f=0018751] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018751] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018751] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018751] [ThreadPool::SetThreadCount][2] workers=0 [f=0018751] [SpringApp::Kill][2] [f=0018751] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018751] [Game::KillLua][3] dtor=0 luaUI=0x66115780 [f=0018751] Start widgetHandler:Shutdown [f=0018751] Shutdown - SaveOrderList Complete [f=0018751] Writing last game win data [f=0018751] Shutdown - SaveConfigData Complete [f=0018751] Shutdown Widget - Chili Highlight [f=0018751] Shutdown Widget - Save/Load API [f=0018751] Shutdown Widget - Draw After Chili [f=0018751] Shutdown Widget - EPIC Menu [f=0018751] Shutdown Widget - Chili Minimap [f=0018751] Shutdown Widget - Chili Widget Selector [f=0018751] Shutdown Widget - Local Team Colors [f=0018751] Shutdown Widget - Display Keys 2 [f=0018751] Shutdown Widget - Save Game Menu [f=0018751] Shutdown Widget - HealthBars [f=0018751] Shutdown Widget - Noises [f=0018751] Shutdown Widget - Unit Icons [f=0018751] Shutdown Widget - Win Counter [f=0018751] Shutdown Widget - BuildETA [f=0018751] Shutdown Widget - SpringRTS Replay Stats [f=0018751] Shutdown Widget - Modular Comm Info [f=0018751] Shutdown Widget - CameraShake [f=0018751] Shutdown Widget - Chili Economy Panel Default [f=0018751] Shutdown Widget - Chili EndGame Window [f=0018751] Shutdown Widget - Chili Nuke Warning [f=0018751] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018751] Shutdown Widget - Chili Spectator Panels [f=0018751] Shutdown Widget - Context Menu [f=0018751] Shutdown Widget - Darkening [f=0018751] Shutdown Widget - MetalFeatures (new) [f=0018751] Shutdown Widget - Defense Range Zero-K [f=0018751] Shutdown Widget - Grab Input [f=0018751] Input grabbing is disabled! [f=0018751] Shutdown Widget - Highlight Geos [f=0018751] Shutdown Widget - Local Widgets Config [f=0018751] Shutdown Widget - MinimapEvents [f=0018751] Shutdown Widget - Missile Silo Range [f=0018751] Shutdown Widget - Point Tracker [f=0018751] Shutdown Widget - Showeco and Grid Drawer [f=0018751] Shutdown Widget - Stereo3D [f=0018751] Shutdown Widget - State Reverse and Latency [f=0018751] Shutdown Widget - Music Player v2 [f=0018751] Shutdown Widget - Attack AoE [f=0018751] Shutdown Widget - Map Edge Extension [f=0018751] Shutdown Widget - Selection Send [f=0018751] Shutdown Widget - LupsManager [f=0018751] Shutdown Widget - Newton Firezone [f=0018751] Shutdown Widget - Chili Pro Console [f=0018751] Shutdown Widget - Persistent Build Height [f=0018751] Shutdown Widget - Lasso Terraform GUI [f=0018751] Shutdown Widget - Chili Framework [f=0018751] Shutdown Widget - Lups [f=0018751] Shutdown Widget - Mex Placement Handler [f=0018751] Shutdown Widget - Custom Markers [f=0018751] Shutdown Widget - Chili Core Selector [f=0018751] Shutdown Widget - Select Keys [f=0018751] Shutdown Widget - Pause Screen [f=0018751] Shutdown Widget - Layout Handler [f=0018751] Shutdown Widget - Text To Speech Control [f=0018751] End widgetHandler:Shutdown [f=0018751] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={631107,71875535} {int,ext,rec}Allocs={32062074,0,0} {chunk,block}Bytes={71875535,0} [f=0018751] [Game::KillLua][1] dtor=0 luaGaia=0x529a61e0 [f=0018751] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={391562,57563076} {int,ext,rec}Allocs={32062075,0,0} {chunk,block}Bytes={57563076,0} [f=0018751] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={391562,57563076} {int,ext,rec}Allocs={32062075,0,0} {chunk,block}Bytes={57563076,0} [f=0018751] [Game::KillLua][2] dtor=0 luaRules=0x5281e710 [f=0018751] Start gadgetHandler:Shutdown [f=0018751] Shutdown - StartSetup [f=0018751] Shutdown - UnitMorph [f=0018751] Shutdown - Carrier Drones [f=0018751] Shutdown - LupsNanoSpray [f=0018751] Shutdown - Missile Silo Controller [f=0018751] Shutdown - Modular Comm Info [f=0018751] Shutdown - Terrain Texture Handler [f=0018751] Shutdown - UnitCloakShield [f=0018751] Shutdown - Starlight Handler [f=0018751] End gadgetHandler:Shutdown [f=0018751] Start gadgetHandler:Shutdown [f=0018751] Shutdown - Save/Load [f=0018751] Shutdown - Teleport Throw [f=0018751] Shutdown - UnitMorph [f=0018751] Shutdown - Modular Comm Info [f=0018751] Shutdown - Retreat Command [f=0018751] Shutdown - Shockwaves [f=0018751] Shutdown - UnitCloakShield [f=0018751] Shutdown - Lups Cloak FX [f=0018751] Shutdown - Lups [f=0018751] Shutdown - Lups Shield [f=0018751] End gadgetHandler:Shutdown [f=0018751] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32062107,0,0} {chunk,block}Bytes={0,0} [f=0018751] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32062107,0,0} {chunk,block}Bytes={0,0} [f=0018751] [Game::KillLua][4] dtor=0 [f=0018751] [Game::~CGame][1] [f=0018751] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018751] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018751] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018751] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018751] [Game::KillLua][4] dtor=1 [f=0018751] [Game::KillMisc][1] [f=0018751] [Game::KillMisc][2] [f=0018751] [Game::KillMisc][3] [f=0018751] [Game::KillRendering][1] [f=0018751] [3DOParser::Kill] allocated 137 pieces [f=0018751] [S3OParser::Kill] allocated 2711 pieces [f=0018751] [AssParser::Kill] allocated 247 pieces [f=0018751] [Game::KillInterface][1] [f=0018751] [Game::KillInterface][2] [f=0018751] [Game::KillSimulation][1] [f=0018751] [Game::KillSimulation][2] [f=0018751] [CCollisionHandler] dis-/continuous tests: 0/536416 [f=0018751] [Game::KillSimulation][3] [f=0018751] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018751] [~CPathCache(28x20)] cacheHits=8 hitPercentage=11% numHashColls=0 maxCacheSize=5 [f=0018751] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018751] [~CPathCache(56x40)] cacheHits=30 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018751] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018751] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018751] [LosHandler::Kill] raycast instance cache-{hits,misses}={3779,9880}; shared=0%; cached=27% [f=0018751] [Game::KillSimulation][4] [f=0018751] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018751] [Game::~CGame][2] [f=0018751] [Game::~CGame][3] [f=0018751] [SpringApp::Kill][3] [f=0018751] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 198912 bytes sent 200868 bytes recv'd [f=0018751] [SpringApp::Kill][4] font=0x44ac0aa0 [f=0018751] [SpringApp::Kill][5] [f=0018751] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x44b2eb40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=5070ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=461ms file="objects3d/funnelweb.dae" indx=5164 inflSize=1500kb readTime=161ms file="objects3d/detriment.s3o" indx=5116 inflSize=514kb readTime=92ms file="objects3d/bantha.s3o" indx=4901 inflSize=433kb readTime=90ms file="objects3d/strikecom_4.dae" indx=5482 inflSize=1000kb readTime=83ms file="objects3d/dante.s3o" indx=5096 inflSize=112kb readTime=53ms file="objects3d/arm_flea.s3o" indx=4861 inflSize=32kb readTime=48ms file="objects3d/corgol_512.s3o" indx=5042 inflSize=68kb readTime=42ms file="objects3d/corvrad_big.s3o" indx=5071 inflSize=115kb readTime=41ms file="units/amphassault.lua" indx=6659 inflSize=5kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 57126172 bytes cached in 2911 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x44c234d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c21320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b36a30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f23bc0949e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]